2016-10-27 16:21:40 +00:00
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# Copyright 2016 Google Inc.
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#
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# Use of this source code is governed by a BSD-style license that can be
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2018-09-26 18:49:27 +00:00
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# found in the LICENSE file.
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2016-10-27 16:21:40 +00:00
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# Things are easiest for everyone if these source paths are absolute.
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_gm = get_path_info("../gm", "abspath")
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gm_sources = [
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"$_gm/aaa.cpp",
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"$_gm/aaclip.cpp",
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"$_gm/aarectmodes.cpp",
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"$_gm/aaxfermodes.cpp",
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"$_gm/addarc.cpp",
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"$_gm/all_bitmap_configs.cpp",
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2017-07-19 21:25:38 +00:00
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"$_gm/alpha_image.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/alphagradients.cpp",
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Reland "Reland "Implement an explicit binary search-based analytic gradient colorizer""
This is a reland of f065907ccc0ae5e9258443b5a1bbabeef181e965
3rd time's the charm:
The new analytic gradient shader was sporadically triggering violations of the coverage as alpha
compatibility optimization. Unfortunately, even when using the same device and random seed for the
test, the bots did not always reproduce the error. However, we identified the likely cause of the
violation.
The test requires that all output channels are less than the input alpha, which it uses to validate
whether or not the shader is modulating its values by the input alpha. This test does not pass if
the RGB values are greater than 1. The original version of the analytic gradient shader used half4s
for its scale and bias values. Given the threshold limit for hardstops of 0.00024 (SkNearlyZero),
a very small interval that is not treated as a hardstop can create a scale or bias of over 4000.
This moves into the very imprecise region of 16-bit floats, making it plausible that the gradient
outputs colors greater than 1, due to rounding. The kicker is that the random test generation for
stop locations does not use a uniform distribution, but is instead biased towards the remaining
interval, which increases the likelihood of generating a small interval that is not treated as a
hard stop. We are keeping this behavior since ill-conditioned gradients are useful in testing.
Original change's description:
> Reland "Implement an explicit binary search-based analytic gradient colorizer"
>
> This reverts commit 9461dcf1306a9a9517e1545cf6d16bde05261280.
>
> Reason for revert: Fixes for ANGLE's incorrect shader behavior
>
> Original change's description:
> > Revert "Implement an explicit binary search-based analytic gradient colorizer"
> >
> > This reverts commit dcc85fc61008f61daef4313846bdd62877fd596d.
> >
> > Reason for revert: ANGLE is frequently corrupted, particularly radial_gradient4 and mixershader
> >
> > Original change's description:
> > > Implement an explicit binary search-based analytic gradient colorizer
> > >
> > > Provides a reasonably flexible fragment processor that defines another
> > > colorizer implementation for gradients. It can support up to 8
> > > interpolation intervals (which is 16 colors if every stop is a hard stop
> > > or 9 colors if every stop is a smooth transition). It
> > > supports mixtures of hard and smooth stops. It is conditionally compiled
> > > into versions specific to the interval count (so it can produce up to
> > > 8 shader variants).
> > >
> > > The GrGradientShader controller does not remove the single and dual
> > > interval colorizers, which are useful specializations of this explicit
> > > binary search colorizer. Similarly, since it can only handle up to 8
> > > intervals, the texture colorizer is still used as a fallback.
> > >
> > > Currently it does not employ capabilities detection to determine if the
> > > hardware can support the number of required uniforms, which can become
> > > substantial for the larger gradient configurations.
> > >
> > > Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> > > Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
> > > Reviewed-on: https://skia-review.googlesource.com/155080
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > > Reviewed-by: Brian Osman <brianosman@google.com>
> >
> > TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
> >
> > Change-Id: I351a387f0528e4c2db2d47ab2e5d6b336991fb98
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> > Reviewed-on: https://skia-review.googlesource.com/156541
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
>
> Change-Id: I2aca36307d88c26905d860ec29417ec68c6037cc
> Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> Reviewed-on: https://skia-review.googlesource.com/156542
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Change-Id: I2d050624781c77cdd160291cadbadac602b48bde
Reviewed-on: https://skia-review.googlesource.com/c/157569
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-09-28 15:53:32 +00:00
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"$_gm/analytic_gradients.cpp",
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2018-08-03 15:15:24 +00:00
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"$_gm/androidblendmodes.cpp",
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2019-05-02 16:58:29 +00:00
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"$_gm/animated_gif.cpp",
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2016-12-01 17:42:43 +00:00
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"$_gm/animatedimageblurs.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/anisotropic.cpp",
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"$_gm/annotated_text.cpp",
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"$_gm/arcofzorro.cpp",
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"$_gm/arcto.cpp",
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"$_gm/arithmode.cpp",
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2019-05-17 16:05:44 +00:00
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"$_gm/asyncrescaleandread.cpp",
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2017-11-19 18:20:13 +00:00
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"$_gm/atlastext.cpp",
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2018-12-14 21:03:38 +00:00
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"$_gm/b_119394958.cpp",
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2019-02-22 21:58:22 +00:00
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"$_gm/backdrop.cpp",
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2019-05-03 21:09:47 +00:00
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"$_gm/backdrop_imagefilter_croprect.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/badpaint.cpp",
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"$_gm/beziereffects.cpp",
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"$_gm/beziers.cpp",
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"$_gm/bigblurs.cpp",
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"$_gm/bigmatrix.cpp",
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2017-05-04 22:04:53 +00:00
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"$_gm/bigrect.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/bigrrectaaeffect.cpp",
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"$_gm/bigtext.cpp",
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"$_gm/bigtileimagefilter.cpp",
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"$_gm/bitmapcopy.cpp",
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"$_gm/bitmapfilters.cpp",
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"$_gm/bitmapimage.cpp",
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"$_gm/bitmappremul.cpp",
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"$_gm/bitmaprect.cpp",
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"$_gm/bitmaprecttest.cpp",
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"$_gm/bitmapshader.cpp",
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2017-02-06 21:48:57 +00:00
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"$_gm/bitmaptiled.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/bleed.cpp",
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"$_gm/blend.cpp",
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"$_gm/blurcircles.cpp",
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"$_gm/blurcircles2.cpp",
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2017-05-30 15:15:07 +00:00
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"$_gm/blurignorexform.cpp",
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2017-07-10 17:49:05 +00:00
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"$_gm/blurimagevmask.cpp",
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2019-05-02 16:58:29 +00:00
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"$_gm/blurpositioning.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/blurquickreject.cpp",
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"$_gm/blurrect.cpp",
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"$_gm/blurredclippedcircle.cpp",
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"$_gm/blurroundrect.cpp",
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"$_gm/blurs.cpp",
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2017-08-14 18:58:14 +00:00
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"$_gm/blurtextsmallradii.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/bmpfilterqualityrepeat.cpp",
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"$_gm/bug5252.cpp",
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"$_gm/bug530095.cpp",
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"$_gm/bug615686.cpp",
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2019-05-02 16:58:29 +00:00
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"$_gm/bug6643.cpp",
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"$_gm/bug6783.cpp",
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2019-08-12 17:11:26 +00:00
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"$_gm/bug9331.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/cgm.c",
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"$_gm/cgms.cpp",
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2017-11-27 14:33:44 +00:00
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"$_gm/circle_sizes.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/circles.cpp",
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"$_gm/circulararcs.cpp",
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"$_gm/circularclips.cpp",
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2016-11-16 15:15:23 +00:00
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"$_gm/clip_error.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/clip_strokerect.cpp",
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"$_gm/clipdrawdraw.cpp",
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"$_gm/clippedbitmapshaders.cpp",
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2018-07-27 18:38:35 +00:00
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"$_gm/clockwise.cpp",
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GrTessellator: improved straight skeleton implementation.
This patch improves the straight skeleton implementation used by
GrTessellator to collapse overlap regions in the alpha gradient border.
The resulting quality improvement can be seen in the
"thinconcavepaths" GM, for example, where the coverage values of
the "thin right angle", "thin rect and triangle" and "skinny snake"
are now lower and match the raster backend more closely. It also improves
correctness, such as on the linked Chromium bugs below.
Previously, the straight skeleton was performed using the same Vertex
and Edge classes used for tessellation, but this led to fragility in
maintaining the connectivity and ordering required by those classes.
Instead, that functionality has been moved to new SSEdge and SSVertex
classes. Their construction results in alternating SSVertex and
SSEdges around the boundary of the each overlap region, shrunk by one
SSEdge as the boundary collapses.
Applying events may now also create further events (chained events),
as intersections between newly-adjacent bisectors change the structure
of the skeleton. This is always calculated from the bisectors of
original boundary, not the shrunk boundary of the straight skeleton,
which is why each SSEdge points at its originating Edge. If the edges
are parallel or near-parallel, the bisector may be infinite. This is
handled by a new flavour of create_event(), which does a Line/Line
intersection (rather than an Edge/Edge intersection) to find the
intersection between the infinite bisector and an adjacent bisector.
Several ancillary bugs were fixed: the priority queue used to represent
edge events was sorting the inner edges incorrectly. These need to be
sorted in descending not ascending order of coverage. Its implementation
was moved from Skia's TDPQueue to std::priority_queue(), which is more
flexible in specifying a comparator.
check_for_intersection()'s partner synthesis code was moved into a new
function, compute_bisector(), also used by the chained skeleton events
code.
Degenerate edges are now removed during the simplify_boundary() pass.
They were previously detected but ignored, causing incorrect inner and
outer tangents to be computed in stroke_boundary().
An fSynthetic flag was added to Vertex, in order to detect vertices
which cannot be moved by an edge collapse event (e.g., intersections
with non-boundary edges, merged vertices, straight skeleton vertices).
More raw implementation notes:
Connect straight skeleton vertices as we find them, so we don't
have to use partnering (ss_connect()).
Only disconnect edges which are still alive after event application.
Add a check for near-parallel lines in compute_bisector().
Don't use edge type to determine direction to offset for bisectors.
The winding should already include this information.
Move Event ownership to SSEdge.
If we're down to the last two edges in a skeleton, don't check for events.
Add concave_arc_and_circle GM.
Add a collapsepaths GM.
Bug: 941429, 913349, 929915, 945853
Change-Id: Ib89e231d0e8611f8735fd3592db6391da096369d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215094
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-05-22 14:50:14 +00:00
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"$_gm/collapsepaths.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/color4f.cpp",
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"$_gm/coloremoji.cpp",
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2017-04-25 15:09:16 +00:00
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"$_gm/coloremoji_blendmodes.cpp",
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2016-10-28 17:25:40 +00:00
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"$_gm/colorfilteralpha8.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/colorfilterimagefilter.cpp",
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"$_gm/colorfilters.cpp",
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"$_gm/colormatrix.cpp",
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"$_gm/colorwheel.cpp",
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"$_gm/complexclip.cpp",
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"$_gm/complexclip2.cpp",
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"$_gm/complexclip3.cpp",
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2016-12-12 22:39:55 +00:00
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"$_gm/complexclip4.cpp",
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2019-05-02 16:58:29 +00:00
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"$_gm/complexclip_blur_tiled.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/composeshader.cpp",
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2019-02-15 21:03:53 +00:00
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"$_gm/compositor_quads.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/concavepaths.cpp",
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"$_gm/conicpaths.cpp",
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"$_gm/constcolorprocessor.cpp",
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"$_gm/convex_all_line_paths.cpp",
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"$_gm/convexpaths.cpp",
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"$_gm/convexpolyclip.cpp",
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"$_gm/convexpolyeffect.cpp",
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2019-05-02 16:58:29 +00:00
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"$_gm/copy_to_4444.cpp",
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2017-02-13 16:03:23 +00:00
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"$_gm/crbug_691386.cpp",
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2017-11-29 15:52:00 +00:00
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"$_gm/crbug_788500.cpp",
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2018-09-07 17:47:49 +00:00
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"$_gm/crbug_847759.cpp",
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2018-09-26 21:25:59 +00:00
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"$_gm/crbug_884166.cpp",
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"$_gm/crbug_887103.cpp",
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2018-11-14 18:39:51 +00:00
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"$_gm/crbug_892988.cpp",
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2018-11-19 15:05:08 +00:00
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"$_gm/crbug_899512.cpp",
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2018-12-03 16:17:51 +00:00
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"$_gm/crbug_905548.cpp",
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2019-06-13 17:13:13 +00:00
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"$_gm/crbug_908646.cpp",
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GrTessellator: improved straight skeleton implementation.
This patch improves the straight skeleton implementation used by
GrTessellator to collapse overlap regions in the alpha gradient border.
The resulting quality improvement can be seen in the
"thinconcavepaths" GM, for example, where the coverage values of
the "thin right angle", "thin rect and triangle" and "skinny snake"
are now lower and match the raster backend more closely. It also improves
correctness, such as on the linked Chromium bugs below.
Previously, the straight skeleton was performed using the same Vertex
and Edge classes used for tessellation, but this led to fragility in
maintaining the connectivity and ordering required by those classes.
Instead, that functionality has been moved to new SSEdge and SSVertex
classes. Their construction results in alternating SSVertex and
SSEdges around the boundary of the each overlap region, shrunk by one
SSEdge as the boundary collapses.
Applying events may now also create further events (chained events),
as intersections between newly-adjacent bisectors change the structure
of the skeleton. This is always calculated from the bisectors of
original boundary, not the shrunk boundary of the straight skeleton,
which is why each SSEdge points at its originating Edge. If the edges
are parallel or near-parallel, the bisector may be infinite. This is
handled by a new flavour of create_event(), which does a Line/Line
intersection (rather than an Edge/Edge intersection) to find the
intersection between the infinite bisector and an adjacent bisector.
Several ancillary bugs were fixed: the priority queue used to represent
edge events was sorting the inner edges incorrectly. These need to be
sorted in descending not ascending order of coverage. Its implementation
was moved from Skia's TDPQueue to std::priority_queue(), which is more
flexible in specifying a comparator.
check_for_intersection()'s partner synthesis code was moved into a new
function, compute_bisector(), also used by the chained skeleton events
code.
Degenerate edges are now removed during the simplify_boundary() pass.
They were previously detected but ignored, causing incorrect inner and
outer tangents to be computed in stroke_boundary().
An fSynthetic flag was added to Vertex, in order to detect vertices
which cannot be moved by an edge collapse event (e.g., intersections
with non-boundary edges, merged vertices, straight skeleton vertices).
More raw implementation notes:
Connect straight skeleton vertices as we find them, so we don't
have to use partnering (ss_connect()).
Only disconnect edges which are still alive after event application.
Add a check for near-parallel lines in compute_bisector().
Don't use edge type to determine direction to offset for bisectors.
The winding should already include this information.
Move Event ownership to SSEdge.
If we're down to the last two edges in a skeleton, don't check for events.
Add concave_arc_and_circle GM.
Add a collapsepaths GM.
Bug: 941429, 913349, 929915, 945853
Change-Id: Ib89e231d0e8611f8735fd3592db6391da096369d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215094
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-05-22 14:50:14 +00:00
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"$_gm/crbug_913349.cpp",
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2019-01-09 14:46:43 +00:00
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"$_gm/crbug_918512.cpp",
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2019-03-11 20:12:51 +00:00
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"$_gm/crbug_938592.cpp",
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2019-04-18 18:07:27 +00:00
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"$_gm/crbug_946965.cpp",
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2019-05-02 16:58:29 +00:00
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"$_gm/crbug_947055.cpp",
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2019-08-30 14:03:15 +00:00
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"$_gm/crbug_996140.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/croppedrects.cpp",
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2017-05-09 17:19:50 +00:00
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"$_gm/crosscontextimage.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/cubicpaths.cpp",
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2018-12-12 17:37:56 +00:00
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"$_gm/daa.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/dashcircle.cpp",
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"$_gm/dashcubics.cpp",
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"$_gm/dashing.cpp",
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"$_gm/degeneratesegments.cpp",
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"$_gm/dftext.cpp",
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2017-12-19 16:09:32 +00:00
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"$_gm/dftext_blob_persp.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/discard.cpp",
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"$_gm/displacement.cpp",
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"$_gm/distantclip.cpp",
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"$_gm/downsamplebitmap.cpp",
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"$_gm/draw_bitmap_rect_skbug4374.cpp",
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"$_gm/drawable.cpp",
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"$_gm/drawatlas.cpp",
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"$_gm/drawatlascolor.cpp",
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"$_gm/drawbitmaprect.cpp",
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2018-10-12 15:42:02 +00:00
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"$_gm/drawimageset.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/drawminibitmaprect.cpp",
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2018-11-28 20:34:34 +00:00
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"$_gm/drawquadset.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/drawregion.cpp",
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"$_gm/drawregionmodes.cpp",
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"$_gm/dropshadowimagefilter.cpp",
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"$_gm/drrect.cpp",
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2017-12-01 21:01:47 +00:00
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"$_gm/drrect_small_inner.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/dstreadshuffle.cpp",
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2019-11-11 18:47:25 +00:00
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"$_gm/ducky_yuv_blend.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/emboss.cpp",
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"$_gm/emptypath.cpp",
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2019-05-02 16:58:29 +00:00
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"$_gm/encode.cpp",
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2019-05-03 15:48:07 +00:00
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"$_gm/encode_alpha_jpeg.cpp",
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"$_gm/encode_platform.cpp",
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"$_gm/encode_srgb.cpp",
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2019-01-15 18:24:45 +00:00
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"$_gm/etc1.cpp",
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2016-10-27 16:21:40 +00:00
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"$_gm/extractbitmap.cpp",
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|
|
"$_gm/fadefilter.cpp",
|
|
|
|
"$_gm/fatpathfill.cpp",
|
|
|
|
"$_gm/filltypes.cpp",
|
|
|
|
"$_gm/filltypespersp.cpp",
|
|
|
|
"$_gm/filterbitmap.cpp",
|
2016-12-16 16:47:46 +00:00
|
|
|
"$_gm/filterbug.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/filterfastbounds.cpp",
|
|
|
|
"$_gm/filterindiabox.cpp",
|
2017-10-31 16:26:35 +00:00
|
|
|
"$_gm/flippity.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/fontcache.cpp",
|
|
|
|
"$_gm/fontmgr.cpp",
|
2018-12-18 16:04:37 +00:00
|
|
|
"$_gm/fontregen.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/fontscaler.cpp",
|
|
|
|
"$_gm/fontscalerdistortable.cpp",
|
2019-08-29 20:10:13 +00:00
|
|
|
"$_gm/fpcoordinateoverride.cpp",
|
2018-11-13 20:07:24 +00:00
|
|
|
"$_gm/fwidth_squircle.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/gamma.cpp",
|
|
|
|
"$_gm/gammatext.cpp",
|
|
|
|
"$_gm/getpostextpath.cpp",
|
|
|
|
"$_gm/giantbitmap.cpp",
|
|
|
|
"$_gm/glyph_pos.cpp",
|
|
|
|
"$_gm/gm.cpp",
|
2019-05-02 16:58:29 +00:00
|
|
|
"$_gm/gradient_dirty_laundry.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/gradient_matrix.cpp",
|
|
|
|
"$_gm/gradients.cpp",
|
|
|
|
"$_gm/gradients_2pt_conical.cpp",
|
2019-05-02 16:58:29 +00:00
|
|
|
"$_gm/gradients_degenerate.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/gradients_no_texture.cpp",
|
|
|
|
"$_gm/gradtext.cpp",
|
|
|
|
"$_gm/grayscalejpg.cpp",
|
|
|
|
"$_gm/hairlines.cpp",
|
|
|
|
"$_gm/hairmodes.cpp",
|
|
|
|
"$_gm/hardstop_gradients.cpp",
|
2017-02-14 19:15:31 +00:00
|
|
|
"$_gm/highcontrastfilter.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/hittestpath.cpp",
|
2017-05-05 17:49:00 +00:00
|
|
|
"$_gm/hsl.cpp",
|
2019-05-02 16:58:29 +00:00
|
|
|
"$_gm/hugepath.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/image.cpp",
|
|
|
|
"$_gm/image_pict.cpp",
|
|
|
|
"$_gm/image_shader.cpp",
|
|
|
|
"$_gm/imagealphathreshold.cpp",
|
|
|
|
"$_gm/imageblur.cpp",
|
|
|
|
"$_gm/imageblur2.cpp",
|
2017-06-26 22:03:55 +00:00
|
|
|
"$_gm/imageblurclampmode.cpp",
|
2017-06-30 17:44:45 +00:00
|
|
|
"$_gm/imageblurrepeatmode.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/imageblurtiled.cpp",
|
|
|
|
"$_gm/imagefilters.cpp",
|
|
|
|
"$_gm/imagefiltersbase.cpp",
|
|
|
|
"$_gm/imagefiltersclipped.cpp",
|
|
|
|
"$_gm/imagefilterscropexpand.cpp",
|
|
|
|
"$_gm/imagefilterscropped.cpp",
|
|
|
|
"$_gm/imagefiltersgraph.cpp",
|
|
|
|
"$_gm/imagefiltersscaled.cpp",
|
|
|
|
"$_gm/imagefiltersstroked.cpp",
|
|
|
|
"$_gm/imagefilterstransformed.cpp",
|
|
|
|
"$_gm/imagefromyuvtextures.cpp",
|
|
|
|
"$_gm/imagemagnifier.cpp",
|
|
|
|
"$_gm/imagemakewithfilter.cpp",
|
|
|
|
"$_gm/imagemasksubset.cpp",
|
|
|
|
"$_gm/imageresizetiled.cpp",
|
|
|
|
"$_gm/imagescalealigned.cpp",
|
|
|
|
"$_gm/imagesource.cpp",
|
|
|
|
"$_gm/imagesource2.cpp",
|
|
|
|
"$_gm/internal_links.cpp",
|
|
|
|
"$_gm/inversepaths.cpp",
|
2019-09-24 02:16:03 +00:00
|
|
|
"$_gm/inverseclip.cpp",
|
Adjust GPU YUV -> RGB (JPG) conversion
All of the published coefficients assume math is being done on bytes, and
that 128 is the encoding of 0 (in the biased Cb and Cr values). When
sampling an A8 texture, though, GPUs typically decode as byte/255. Thus,
128 ends up slightly larger than 0.5. To fix this, just adjust the bias
terms to be scaled by 128/255, rather than 0.5.
I also changed some of the other coefficients to be higher precision,
based on the values in ITU-T T.871.
This originally surfaced as a Chromium bug where an all-black JPG decoded
to (1/255, 0, 1/255) on GPU. I've added a GM that encodes a color cube to
JPG, then draws from the encoded data. GPU and CPU (libjpeg) still
disagree in many cases, but the newer version performs much better
(diffing gl and 8888 configs):
Previously: 95.2% of pixels differ, max diff of 2, avg diff of 1
Now : 65.4% of pixels differ, max diff of 1, avg diff of 0
Bug: skia:7038 chromium:763605
Change-Id: I4801db9f6e2fc4d4109eb5e27c9499f214084d38
Reviewed-on: https://skia-review.googlesource.com/45842
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-09-12 20:04:28 +00:00
|
|
|
"$_gm/jpg_color_cube.cpp",
|
2019-07-29 21:38:40 +00:00
|
|
|
"$_gm/labyrinth.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/largeglyphblur.cpp",
|
|
|
|
"$_gm/lattice.cpp",
|
|
|
|
"$_gm/lcdblendmodes.cpp",
|
|
|
|
"$_gm/lcdoverlap.cpp",
|
|
|
|
"$_gm/lcdtext.cpp",
|
|
|
|
"$_gm/lighting.cpp",
|
2018-07-17 16:30:40 +00:00
|
|
|
"$_gm/lightingshader.cpp",
|
|
|
|
"$_gm/lightingshader2.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/linepaths.cpp",
|
|
|
|
"$_gm/localmatriximagefilter.cpp",
|
2017-04-12 15:52:47 +00:00
|
|
|
"$_gm/localmatriximageshader.cpp",
|
2018-04-04 18:17:30 +00:00
|
|
|
"$_gm/localmatrixshader.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/lumafilter.cpp",
|
2019-02-21 14:00:34 +00:00
|
|
|
"$_gm/mac_aa_explorer.cpp",
|
2019-05-02 16:58:29 +00:00
|
|
|
"$_gm/make_raster_image.cpp",
|
2017-05-04 12:53:32 +00:00
|
|
|
"$_gm/makecolorspace.cpp",
|
2018-04-24 03:14:42 +00:00
|
|
|
"$_gm/mandoline.cpp",
|
2017-02-21 22:55:13 +00:00
|
|
|
"$_gm/manypaths.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/matrixconvolution.cpp",
|
|
|
|
"$_gm/matriximagefilter.cpp",
|
|
|
|
"$_gm/mipmap.cpp",
|
|
|
|
"$_gm/mixedtextblobs.cpp",
|
2019-02-17 03:12:59 +00:00
|
|
|
"$_gm/mixercolorfilter.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/modecolorfilters.cpp",
|
|
|
|
"$_gm/morphology.cpp",
|
|
|
|
"$_gm/nested.cpp",
|
|
|
|
"$_gm/ninepatchstretch.cpp",
|
|
|
|
"$_gm/nonclosedpaths.cpp",
|
|
|
|
"$_gm/offsetimagefilter.cpp",
|
2018-01-17 02:10:29 +00:00
|
|
|
"$_gm/orientation.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/ovals.cpp",
|
2019-04-03 18:04:08 +00:00
|
|
|
"$_gm/overdrawcanvas.cpp",
|
2016-11-22 20:48:50 +00:00
|
|
|
"$_gm/overdrawcolorfilter.cpp",
|
2019-05-02 16:58:29 +00:00
|
|
|
"$_gm/overstroke.cpp",
|
2018-09-11 16:11:46 +00:00
|
|
|
"$_gm/p3.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/patch.cpp",
|
|
|
|
"$_gm/path_stroke_with_zero_length.cpp",
|
2019-07-12 15:00:41 +00:00
|
|
|
"$_gm/patharcto.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/pathcontourstart.cpp",
|
|
|
|
"$_gm/patheffects.cpp",
|
|
|
|
"$_gm/pathfill.cpp",
|
|
|
|
"$_gm/pathinterior.cpp",
|
|
|
|
"$_gm/pathmaskcache.cpp",
|
2018-03-22 15:32:09 +00:00
|
|
|
"$_gm/pathmeasure.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/pathopsinverse.cpp",
|
|
|
|
"$_gm/pathopsskpclip.cpp",
|
|
|
|
"$_gm/pathreverse.cpp",
|
|
|
|
"$_gm/pdf_never_embed.cpp",
|
|
|
|
"$_gm/perlinnoise.cpp",
|
2018-05-21 16:54:39 +00:00
|
|
|
"$_gm/perspimages.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/perspshaders.cpp",
|
|
|
|
"$_gm/picture.cpp",
|
|
|
|
"$_gm/pictureimagefilter.cpp",
|
|
|
|
"$_gm/pictureimagegenerator.cpp",
|
|
|
|
"$_gm/pictureshader.cpp",
|
2017-04-21 19:06:51 +00:00
|
|
|
"$_gm/pictureshadercache.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/pictureshadertile.cpp",
|
|
|
|
"$_gm/pixelsnap.cpp",
|
|
|
|
"$_gm/plus.cpp",
|
|
|
|
"$_gm/points.cpp",
|
|
|
|
"$_gm/poly2poly.cpp",
|
2018-04-03 14:00:37 +00:00
|
|
|
"$_gm/polygonoffset.cpp",
|
2019-05-02 16:58:29 +00:00
|
|
|
"$_gm/polygons.cpp",
|
2019-06-05 17:54:39 +00:00
|
|
|
"$_gm/preservefillrule.cpp",
|
2019-04-30 17:28:26 +00:00
|
|
|
"$_gm/postercircle.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/quadpaths.cpp",
|
2017-05-15 19:55:54 +00:00
|
|
|
"$_gm/radial_gradient_precision.cpp",
|
2019-06-06 18:39:52 +00:00
|
|
|
"$_gm/rasterhandleallocator.cpp",
|
2016-12-22 15:52:25 +00:00
|
|
|
"$_gm/readpixels.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/recordopts.cpp",
|
|
|
|
"$_gm/rectangletexture.cpp",
|
|
|
|
"$_gm/rects.cpp",
|
|
|
|
"$_gm/repeated_bitmap.cpp",
|
|
|
|
"$_gm/resizeimagefilter.cpp",
|
|
|
|
"$_gm/roundrects.cpp",
|
|
|
|
"$_gm/rrect.cpp",
|
|
|
|
"$_gm/rrectclipdrawpaint.cpp",
|
|
|
|
"$_gm/rrects.cpp",
|
2019-03-04 18:07:36 +00:00
|
|
|
"$_gm/runtimecolorfilter.cpp",
|
2019-09-20 16:19:11 +00:00
|
|
|
"$_gm/runtimefunctions.cpp",
|
2019-06-20 16:40:30 +00:00
|
|
|
"$_gm/runtimeshader.cpp",
|
2019-03-07 21:17:03 +00:00
|
|
|
"$_gm/samplelocations.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/samplerstress.cpp",
|
2017-01-14 18:45:02 +00:00
|
|
|
"$_gm/savelayer.cpp",
|
2018-02-13 20:21:34 +00:00
|
|
|
"$_gm/scaledemoji.cpp",
|
2018-07-18 19:32:08 +00:00
|
|
|
"$_gm/scaledemoji_rendering.cpp",
|
2019-05-02 16:58:29 +00:00
|
|
|
"$_gm/scaledstrokes.cpp",
|
2018-01-18 21:06:54 +00:00
|
|
|
"$_gm/shadermaskfilter.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/shadertext3.cpp",
|
2017-02-01 17:23:25 +00:00
|
|
|
"$_gm/shadowutils.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/shallowgradient.cpp",
|
|
|
|
"$_gm/shapes.cpp",
|
2018-03-14 08:04:09 +00:00
|
|
|
"$_gm/sharedcorners.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/showmiplevels.cpp",
|
2017-02-06 17:32:55 +00:00
|
|
|
"$_gm/simple_magnification.cpp",
|
2019-05-02 16:58:29 +00:00
|
|
|
"$_gm/simpleaaclip.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/simplerect.cpp",
|
2019-05-02 16:58:29 +00:00
|
|
|
"$_gm/skbug1719.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/skbug_257.cpp",
|
|
|
|
"$_gm/skbug_4868.cpp",
|
|
|
|
"$_gm/skbug_5321.cpp",
|
2019-01-15 17:09:25 +00:00
|
|
|
"$_gm/skbug_8664.cpp",
|
2019-04-05 15:54:37 +00:00
|
|
|
"$_gm/skbug_8955.cpp",
|
2019-08-14 00:05:04 +00:00
|
|
|
"$_gm/skbug_9319.cpp",
|
2018-07-17 14:19:38 +00:00
|
|
|
"$_gm/skinning.cpp",
|
2019-10-31 19:55:55 +00:00
|
|
|
"$_gm/skvm.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/smallarc.cpp",
|
|
|
|
"$_gm/smallpaths.cpp",
|
|
|
|
"$_gm/spritebitmap.cpp",
|
|
|
|
"$_gm/srcmode.cpp",
|
2017-07-06 02:40:23 +00:00
|
|
|
"$_gm/srgb.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/stlouisarch.cpp",
|
|
|
|
"$_gm/stringart.cpp",
|
|
|
|
"$_gm/stroke_rect_shader.cpp",
|
|
|
|
"$_gm/strokedlines.cpp",
|
|
|
|
"$_gm/strokefill.cpp",
|
|
|
|
"$_gm/strokerect.cpp",
|
|
|
|
"$_gm/strokerects.cpp",
|
|
|
|
"$_gm/strokes.cpp",
|
|
|
|
"$_gm/stroketext.cpp",
|
|
|
|
"$_gm/subsetshader.cpp",
|
|
|
|
"$_gm/surface.cpp",
|
|
|
|
"$_gm/tablecolorfilter.cpp",
|
|
|
|
"$_gm/tallstretchedbitmaps.cpp",
|
2017-02-10 01:45:46 +00:00
|
|
|
"$_gm/testgradient.cpp",
|
2019-05-02 16:58:29 +00:00
|
|
|
"$_gm/text_scale_skew.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/textblob.cpp",
|
|
|
|
"$_gm/textblobblockreordering.cpp",
|
|
|
|
"$_gm/textblobcolortrans.cpp",
|
|
|
|
"$_gm/textblobgeometrychange.cpp",
|
|
|
|
"$_gm/textbloblooper.cpp",
|
|
|
|
"$_gm/textblobmixedsizes.cpp",
|
|
|
|
"$_gm/textblobrandomfont.cpp",
|
|
|
|
"$_gm/textblobshader.cpp",
|
|
|
|
"$_gm/textblobtransforms.cpp",
|
|
|
|
"$_gm/textblobuseaftergpufree.cpp",
|
|
|
|
"$_gm/texteffects.cpp",
|
|
|
|
"$_gm/texturedomaineffect.cpp",
|
2017-01-11 21:19:26 +00:00
|
|
|
"$_gm/thinconcavepaths.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/thinrects.cpp",
|
|
|
|
"$_gm/thinstrokedrects.cpp",
|
|
|
|
"$_gm/tiledscaledbitmap.cpp",
|
|
|
|
"$_gm/tileimagefilter.cpp",
|
|
|
|
"$_gm/tilemodes.cpp",
|
2019-05-02 14:47:46 +00:00
|
|
|
"$_gm/tilemodes_alpha.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/tilemodes_scaled.cpp",
|
|
|
|
"$_gm/tinybitmap.cpp",
|
|
|
|
"$_gm/transparency.cpp",
|
2018-08-31 11:53:15 +00:00
|
|
|
"$_gm/trickycubicstrokes.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/typeface.cpp",
|
2018-10-31 14:49:38 +00:00
|
|
|
"$_gm/unpremul.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/variedtext.cpp",
|
|
|
|
"$_gm/vertices.cpp",
|
|
|
|
"$_gm/verylargebitmap.cpp",
|
2018-10-03 16:12:26 +00:00
|
|
|
"$_gm/wacky_yuv_formats.cpp",
|
2016-10-27 16:21:40 +00:00
|
|
|
"$_gm/windowrectangles.cpp",
|
|
|
|
"$_gm/xfermodeimagefilter.cpp",
|
|
|
|
"$_gm/xfermodes.cpp",
|
|
|
|
"$_gm/xfermodes2.cpp",
|
|
|
|
"$_gm/xfermodes3.cpp",
|
|
|
|
"$_gm/yuvtorgbeffect.cpp",
|
|
|
|
]
|