2014-04-08 15:19:34 +00:00
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/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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2019-04-23 17:05:21 +00:00
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#include "gm/gm.h"
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#include "include/core/SkBitmap.h"
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2019-05-01 21:28:53 +00:00
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkMatrix.h"
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2019-04-23 17:05:21 +00:00
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#include "include/core/SkPaint.h"
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#include "include/core/SkPicture.h"
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#include "include/core/SkPictureRecorder.h"
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2019-05-01 21:28:53 +00:00
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#include "include/core/SkPoint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkScalar.h"
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2019-04-23 17:05:21 +00:00
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#include "include/core/SkShader.h"
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2019-05-01 21:28:53 +00:00
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTileMode.h"
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#include "include/core/SkTypes.h"
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#include "tools/ToolUtils.h"
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2014-04-08 15:19:34 +00:00
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static struct {
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2019-04-03 14:27:45 +00:00
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SkTileMode tmx;
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SkTileMode tmy;
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2014-04-08 15:19:34 +00:00
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} kTileConfigs[] = {
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2019-04-03 14:27:45 +00:00
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{ SkTileMode::kRepeat, SkTileMode::kRepeat },
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{ SkTileMode::kRepeat, SkTileMode::kClamp },
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{ SkTileMode::kMirror, SkTileMode::kRepeat },
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2014-04-08 15:19:34 +00:00
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};
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2014-05-02 21:23:52 +00:00
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class PictureShaderGM : public skiagm::GM {
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2014-04-08 15:19:34 +00:00
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public:
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2018-02-06 21:49:40 +00:00
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PictureShaderGM(SkScalar tileSize, SkScalar sceneSize, bool useLocalMatrixWrapper = false)
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2014-04-08 15:19:34 +00:00
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: fTileSize(tileSize)
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2018-02-06 21:49:40 +00:00
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, fSceneSize(sceneSize)
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, fUseLocalMatrixWrapper(useLocalMatrixWrapper) {}
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2014-04-08 15:19:34 +00:00
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2015-02-25 17:04:04 +00:00
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protected:
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2015-03-26 01:17:31 +00:00
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void onOnceBeforeDraw() override {
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2015-02-25 17:04:04 +00:00
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// Build the picture.
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2014-04-13 19:09:42 +00:00
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SkPictureRecorder recorder;
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2020-08-21 17:42:01 +00:00
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SkCanvas* pictureCanvas = recorder.beginRecording(fTileSize, fTileSize);
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2014-04-08 15:19:34 +00:00
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this->drawTile(pictureCanvas);
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2016-03-18 14:25:55 +00:00
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fPicture = recorder.finishRecordingAsPicture();
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2014-04-08 15:19:34 +00:00
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// Build a reference bitmap.
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2015-02-25 17:04:04 +00:00
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fBitmap.allocN32Pixels(SkScalarCeilToInt(fTileSize), SkScalarCeilToInt(fTileSize));
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2014-05-02 21:23:52 +00:00
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fBitmap.eraseColor(SK_ColorTRANSPARENT);
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SkCanvas bitmapCanvas(fBitmap);
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2014-04-08 15:19:34 +00:00
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this->drawTile(&bitmapCanvas);
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}
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2014-04-30 13:20:45 +00:00
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2015-03-26 01:17:31 +00:00
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SkString onShortName() override {
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2018-02-06 21:49:40 +00:00
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return SkStringPrintf("pictureshader%s", fUseLocalMatrixWrapper ? "_localwrapper" : "");
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2014-04-08 15:19:34 +00:00
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}
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2015-03-26 01:17:31 +00:00
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SkISize onISize() override {
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2015-01-15 18:45:56 +00:00
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return SkISize::Make(1400, 1450);
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2014-04-08 15:19:34 +00:00
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}
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2015-03-26 01:17:31 +00:00
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void onDraw(SkCanvas* canvas) override {
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2014-04-08 15:19:34 +00:00
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this->drawSceneColumn(canvas, SkPoint::Make(0, 0), 1, 1, 0);
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this->drawSceneColumn(canvas, SkPoint::Make(0, fSceneSize * 6.4f), 1, 2, 0);
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this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, 0), 1, 1, 1);
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this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 2.4f, fSceneSize * 6.4f), 1, 1, 2);
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this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 4.8f, 0), 2, 1, 0);
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this->drawSceneColumn(canvas, SkPoint::Make(fSceneSize * 9.6f, 0), 2, 2, 0);
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2015-01-15 18:45:56 +00:00
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// One last custom row to exercise negative scaling
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SkMatrix ctm, localMatrix;
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ctm.setTranslate(fSceneSize * 2.1f, fSceneSize * 13.8f);
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ctm.preScale(-1, -1);
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localMatrix.setScale(2, 2);
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this->drawScene(canvas, ctm, localMatrix, 0);
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ctm.setTranslate(fSceneSize * 2.4f, fSceneSize * 12.8f);
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localMatrix.setScale(-1, -1);
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this->drawScene(canvas, ctm, localMatrix, 0);
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ctm.setTranslate(fSceneSize * 4.8f, fSceneSize * 12.3f);
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ctm.preScale(2, 2);
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this->drawScene(canvas, ctm, localMatrix, 0);
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ctm.setTranslate(fSceneSize * 13.8f, fSceneSize * 14.3f);
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ctm.preScale(-2, -2);
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localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
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localMatrix.preRotate(45);
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localMatrix.preScale(-2, -2);
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this->drawScene(canvas, ctm, localMatrix, 0);
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2014-04-08 15:19:34 +00:00
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}
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private:
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void drawSceneColumn(SkCanvas* canvas, const SkPoint& pos, SkScalar scale, SkScalar localScale,
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unsigned tileMode) {
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SkMatrix ctm, localMatrix;
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ctm.setTranslate(pos.x(), pos.y());
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ctm.preScale(scale, scale);
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localMatrix.setScale(localScale, localScale);
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this->drawScene(canvas, ctm, localMatrix, tileMode);
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ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 1.2f * scale);
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ctm.preScale(scale, scale);
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localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
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localMatrix.preScale(localScale, localScale);
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this->drawScene(canvas, ctm, localMatrix, tileMode);
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ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 2.4f * scale);
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ctm.preScale(scale, scale);
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localMatrix.setRotate(45);
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localMatrix.preScale(localScale, localScale);
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this->drawScene(canvas, ctm, localMatrix, tileMode);
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ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 3.6f * scale);
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ctm.preScale(scale, scale);
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localMatrix.setSkew(1, 0);
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localMatrix.preScale(localScale, localScale);
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this->drawScene(canvas, ctm, localMatrix, tileMode);
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ctm.setTranslate(pos.x(), pos.y() + fSceneSize * 4.8f * scale);
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ctm.preScale(scale, scale);
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localMatrix.setTranslate(fTileSize / 4, fTileSize / 4);
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localMatrix.preRotate(45);
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localMatrix.preScale(localScale, localScale);
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this->drawScene(canvas, ctm, localMatrix, tileMode);
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}
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void drawTile(SkCanvas* canvas) {
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SkPaint paint;
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paint.setColor(SK_ColorGREEN);
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paint.setStyle(SkPaint::kFill_Style);
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paint.setAntiAlias(true);
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canvas->drawCircle(fTileSize / 4, fTileSize / 4, fTileSize / 4, paint);
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canvas->drawRect(SkRect::MakeXYWH(fTileSize / 2, fTileSize / 2,
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fTileSize / 2, fTileSize / 2), paint);
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paint.setColor(SK_ColorRED);
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canvas->drawLine(fTileSize / 2, fTileSize * 1 / 3,
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fTileSize / 2, fTileSize * 2 / 3, paint);
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canvas->drawLine(fTileSize * 1 / 3, fTileSize / 2,
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fTileSize * 2 / 3, fTileSize / 2, paint);
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}
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void drawScene(SkCanvas* canvas, const SkMatrix& matrix, const SkMatrix& localMatrix,
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unsigned tileMode) {
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SkASSERT(tileMode < SK_ARRAY_COUNT(kTileConfigs));
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SkPaint paint;
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paint.setStyle(SkPaint::kFill_Style);
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2018-08-16 14:17:03 +00:00
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paint.setColor(SK_ColorLTGRAY);
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2014-04-08 15:19:34 +00:00
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canvas->save();
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canvas->concat(matrix);
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canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
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canvas->drawRect(SkRect::MakeXYWH(fSceneSize * 1.1f, 0, fSceneSize, fSceneSize), paint);
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2019-04-03 14:27:45 +00:00
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auto pictureShader = fPicture->makeShader(kTileConfigs[tileMode].tmx,
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kTileConfigs[tileMode].tmy,
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fUseLocalMatrixWrapper ? nullptr : &localMatrix,
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nullptr);
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2018-02-06 21:49:40 +00:00
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paint.setShader(fUseLocalMatrixWrapper
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? pictureShader->makeWithLocalMatrix(localMatrix)
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: pictureShader);
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2014-04-08 15:19:34 +00:00
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canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
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canvas->translate(fSceneSize * 1.1f, 0);
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2020-12-12 14:51:11 +00:00
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auto bitmapShader = fBitmap.makeShader(kTileConfigs[tileMode].tmx,
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kTileConfigs[tileMode].tmy,
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SkSamplingOptions(),
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fUseLocalMatrixWrapper ? nullptr : &localMatrix);
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2018-02-06 21:49:40 +00:00
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paint.setShader(fUseLocalMatrixWrapper
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? bitmapShader->makeWithLocalMatrix(localMatrix)
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: bitmapShader);
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2014-04-08 15:19:34 +00:00
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canvas->drawRect(SkRect::MakeWH(fSceneSize, fSceneSize), paint);
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canvas->restore();
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}
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2016-03-13 21:13:58 +00:00
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sk_sp<SkPicture> fPicture;
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2014-05-02 21:23:52 +00:00
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SkBitmap fBitmap;
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2014-04-08 15:19:34 +00:00
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2018-02-06 21:49:40 +00:00
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SkScalar fTileSize;
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SkScalar fSceneSize;
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bool fUseLocalMatrixWrapper;
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2020-09-03 02:42:33 +00:00
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using INHERITED = GM;
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2014-04-08 15:19:34 +00:00
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};
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2015-08-26 20:07:48 +00:00
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DEF_GM(return new PictureShaderGM(50, 100);)
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2018-02-06 21:49:40 +00:00
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DEF_GM(return new PictureShaderGM(50, 100, true);)
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2015-02-05 18:26:27 +00:00
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DEF_SIMPLE_GM(tiled_picture_shader, canvas, 400, 400) {
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// https://code.google.com/p/skia/issues/detail?id=3398
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SkRect tile = SkRect::MakeWH(100, 100);
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SkPictureRecorder recorder;
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SkCanvas* c = recorder.beginRecording(tile);
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SkRect r = tile;
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r.inset(4, 4);
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SkPaint p;
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2019-03-20 16:12:10 +00:00
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p.setColor(ToolUtils::color_to_565(0xFF303F9F)); // dark blue
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2015-02-05 18:26:27 +00:00
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c->drawRect(r, p);
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2019-03-20 16:12:10 +00:00
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p.setColor(ToolUtils::color_to_565(0xFFC5CAE9)); // light blue
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2015-02-05 18:26:27 +00:00
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p.setStrokeWidth(10);
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c->drawLine(20, 20, 80, 80, p);
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2016-03-18 14:25:55 +00:00
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sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
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2015-02-05 18:26:27 +00:00
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2019-03-20 16:12:10 +00:00
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p.setColor(ToolUtils::color_to_565(0xFF8BC34A)); // green
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2015-02-05 18:26:27 +00:00
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canvas->drawPaint(p);
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canvas->clipRect(SkRect::MakeXYWH(0, 0, 400, 350));
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2018-08-16 14:17:03 +00:00
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p.setColor(0xFFB6B6B6); // gray
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2015-02-05 18:26:27 +00:00
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canvas->drawPaint(p);
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2019-04-03 14:27:45 +00:00
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p.setShader(picture->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat));
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2015-02-05 18:26:27 +00:00
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canvas->drawPaint(p);
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}
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2021-01-15 19:14:45 +00:00
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2021-02-13 15:12:53 +00:00
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#ifdef SK_SUPPORT_LEGACY_SETFILTERQUALITY
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2021-01-15 19:14:45 +00:00
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/*
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Test picture-shader's filtering (after the tile is created.
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The GM draws a 2x2 grid of tiled images (circle, square, X)
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Column 0 should be hard-edged
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Column 1 should be filtered
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Row 0 deduces this from the paint (legacy behavior)
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Row 1 takes this as an explicit parameter (SkFilterMode)
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*/
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DEF_SIMPLE_GM(picture_shader_filter, canvas, 230, 230) {
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auto pic = [&] {
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SkRect r = SkRect::MakeWH(100, 100);
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SkPictureRecorder recorder;
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SkCanvas* c = recorder.beginRecording(r);
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SkPaint paint;
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paint.setStroke(true);
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c->drawRect({5, 5, 95, 95}, paint);
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c->drawCircle(50, 50, 30, paint);
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c->drawLine(5, 1, 95,95, paint);
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c->drawLine(5,95, 95, 1, paint);
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return recorder.finishRecordingAsPicture();
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}();
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struct {
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SkPoint fLoc;
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SkFilterMode fFilter;
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bool fInheritFromPaint;
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void setup(SkPaint* paint, sk_sp<SkPicture> pic) const {
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SkTileMode tm = SkTileMode::kRepeat;
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sk_sp<SkShader> sh;
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if (fInheritFromPaint) {
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sh = pic->makeShader(tm, tm, nullptr, nullptr);
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paint->setFilterQuality(fFilter == SkFilterMode::kNearest ? kNone_SkFilterQuality
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: kLow_SkFilterQuality);
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} else {
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sh = pic->makeShader(tm, tm, fFilter, nullptr, nullptr);
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// the draw should ignore paint's filterquality,
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// but we'll set it to something wacky just to be test that
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paint->setFilterQuality(kHigh_SkFilterQuality);
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}
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paint->setShader(sh);
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}
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} recs[] = {
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{ {0, 0}, SkFilterMode::kNearest, true },
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{ {1, 0}, SkFilterMode::kLinear, true },
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{ {0, 1}, SkFilterMode::kNearest, false },
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{ {1, 1}, SkFilterMode::kLinear, false },
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};
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canvas->translate(10, 10);
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canvas->scale(1.0f/3, 1.0f/3);
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for (const auto& r : recs) {
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SkAutoCanvasRestore acr(canvas, true);
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canvas->translate(r.fLoc.fX * 330, r.fLoc.fY * 330);
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SkPaint paint;
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r.setup(&paint, pic);
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canvas->drawRect({0, 0, 300, 300}, paint);
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}
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}
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2021-02-13 15:12:53 +00:00
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#endif
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