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SkSurface Reference
===
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# <a name='Surface'>Surface</a>
# <a name='SkSurface'>Class SkSurface</a>
< a href = '#SkSurface' > SkSurface< / a > is responsible for managing the pixels that a canvas draws into. The pixels can be
allocated either in CPU memory (a raster surface) or on the GPU (a < a href = 'undocumented#GrRenderTarget' > GrRenderTarget< / a > surface).
< a href = '#SkSurface' > SkSurface< / a > takes care of allocating a < a href = 'SkCanvas_Reference#SkCanvas' > SkCanvas< / a > that will draw into the surface. Call
surface->< a href = '#SkSurface_getCanvas' > getCanvas< / a > to use that canvas (but don't delete it, it is owned by the surface).
< a href = '#SkSurface' > SkSurface< / a > always has non-zero dimensions. If there is a request for a new surface, and either
of the requested dimensions are zero, then nullptr will be returned.
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## Overview
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< table style = 'border-collapse: collapse; width: 62.5em' >
< tr >< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Topic</ th >
< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Description</ th ></ tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#Constant' > Constants</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > enum and enum class, and their const values</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#Constructor' > Constructors</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > functions that construct < a href = '#SkSurface' > SkSurface</ a ></ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#Member_Function' > Functions</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > global and class member functions</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#Related_Function' > Related Functions</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > similar member functions grouped together</ td >
< / tr >
< / table >
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## <a name='Constant'>Constant</a>
SkSurface related constants are defined by < code > enum< / code > , < code > enum class< / code > , < code > #define< / code > , < code > const< / code > , and < code > constexpr< / code > .
< table style = 'border-collapse: collapse; width: 62.5em' >
< tr >< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Topic</ th >
< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Description</ th ></ tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_BackendHandleAccess' > BackendHandleAccess</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > options to read and write back-end object</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_ContentChangeMode' > ContentChangeMode</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > parameter options for < a href = '#SkSurface_notifyContentWillChange' > notifyContentWillChange</ a ></ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_kDiscardWrite_BackendHandleAccess' > kDiscardWrite BackendHandleAccess</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > back-end object must be overwritten</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_kDiscard_ContentChangeMode' > kDiscard ContentChangeMode</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > discards surface on change</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_kFlushRead_BackendHandleAccess' > kFlushRead BackendHandleAccess</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > back-end object is readable</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_kFlushWrite_BackendHandleAccess' > kFlushWrite BackendHandleAccess</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > back-end object is writable</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_kRetain_ContentChangeMode' > kRetain ContentChangeMode</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > preserves surface on change</ td >
< / tr >
< / table >
## <a name='Related_Function'>Related Function</a>
SkSurface global, < code > struct< / code > , and < code > class< / code > related member functions share a topic.
< table style = 'border-collapse: collapse; width: 62.5em' >
< tr >< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Topic</ th >
< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Description</ th ></ tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#Miscellaneous' > Miscellaneous</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > other functions</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#Pixels' > Pixels</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > functions with pixel access</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#Property' > Property</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > member values</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#Utility' > Utility</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > rarely called management functions</ td >
< / tr >
< / table >
## <a name='Member_Function'>Member Function</a>
SkSurface member functions read and modify the structure properties.
< table style = 'border-collapse: collapse; width: 62.5em' >
< tr >< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Topic</ th >
< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Description</ th ></ tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeFromBackendRenderTarget' > MakeFromBackendRenderTarget</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > from GPU render target</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeFromBackendTexture' > MakeFromBackendTexture</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > from GPU texture</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget' > MakeFromBackendTextureAsRenderTarget</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > from GPU back-end render target</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeNull' > MakeNull</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > without backing pixels</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeRaster' > MakeRaster</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > from < a href = 'SkImageInfo_Reference#SkImageInfo' > SkImageInfo</ a ></ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeRasterDirect' > MakeRasterDirect</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > from < a href = 'SkImageInfo_Reference#SkImageInfo' > SkImageInfo</ a > and < a href = 'undocumented#Storage' > Pixel Storage</ a ></ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeRasterDirectReleaseProc' > MakeRasterDirectReleaseProc</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > from < a href = 'SkImageInfo_Reference#SkImageInfo' > SkImageInfo</ a > and < a href = 'undocumented#Storage' > Pixel Storage</ a ></ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeRasterN32Premul' > MakeRasterN32Premul</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > from width, height matching output</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeRenderTarget' > MakeRenderTarget</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > pointing to new GPU memory buffer</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_characterize' > characterize</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > sets < a href = 'undocumented#Surface_Characterization' > Surface Characterization</ a > for threaded GPU processing</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_draw' > draw</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > draws < a href = '#Surface' > Surface</ a > contents to canvas</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_flush' > flush</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > resolves pending I/O</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_flushAndSignalSemaphores' > flushAndSignalSemaphores</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > resolves pending I/O, and signal</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_generationID' > generationID</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > returns unique ID</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_getBackendRenderTarget' > getBackendRenderTarget</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > returns the GPU reference to render target</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_getBackendTexture' > getBackendTexture</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > returns the GPU reference to texture</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_getCanvas' > getCanvas</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > returns < a href = 'SkCanvas_Reference#Canvas' > Canvas</ a > that draws into < a href = '#Surface' > Surface</ a ></ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_height' > height</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > returns pixel row count</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_makeImageSnapshot' > makeImageSnapshot</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = 'SkImage_Reference#Image' > Image</ a > capturing < a href = '#Surface' > Surface</ a > contents</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_makeSurface' > makeSurface</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates a compatible < a href = '#Surface' > Surface</ a ></ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_notifyContentWillChange' > notifyContentWillChange</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > notifies that contents will be changed outside of Skia</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_peekPixels' > peekPixels</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > copies < a href = '#Surface' > Surface</ a > parameters to < a href = 'SkPixmap_Reference#Pixmap' > Pixmap</ a ></ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_props' > props</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > returns < a href = 'undocumented#Surface_Properties' > Surface Properties</ a ></ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_readPixels' > readPixels</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > copies < a href = 'SkRect_Reference#Rect' > Rect</ a > of pixels</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_wait' > wait</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > pauses commands until signaled</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_width' > width</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > returns pixel column count</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_writePixels' > writePixels</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > copies < a href = 'SkRect_Reference#Rect' > Rect</ a > of pixels</ td >
< / tr >
< / table >
## <a name='Constructor'>Constructor</a>
SkSurface can be constructed or initialized by these functions, including C++ class constructors.
< table style = 'border-collapse: collapse; width: 62.5em' >
< tr >< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Topic</ th >
< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Description</ th ></ tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeFromBackendRenderTarget' > MakeFromBackendRenderTarget</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > from GPU render target</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeFromBackendTexture' > MakeFromBackendTexture</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > from GPU texture</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget' > MakeFromBackendTextureAsRenderTarget</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > from GPU back-end render target</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeNull' > MakeNull</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > without backing pixels</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeRaster' > MakeRaster</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > from < a href = 'SkImageInfo_Reference#SkImageInfo' > SkImageInfo</ a ></ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeRasterDirect' > MakeRasterDirect</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > from < a href = 'SkImageInfo_Reference#SkImageInfo' > SkImageInfo</ a > and < a href = 'undocumented#Storage' > Pixel Storage</ a ></ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeRasterDirectReleaseProc' > MakeRasterDirectReleaseProc</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > from < a href = 'SkImageInfo_Reference#SkImageInfo' > SkImageInfo</ a > and < a href = 'undocumented#Storage' > Pixel Storage</ a ></ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeRasterN32Premul' > MakeRasterN32Premul</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > from width, height matching output</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_MakeRenderTarget' > MakeRenderTarget</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = '#Surface' > Surface</ a > pointing to new GPU memory buffer</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_makeImageSnapshot' > makeImageSnapshot</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates < a href = 'SkImage_Reference#Image' > Image</ a > capturing < a href = '#Surface' > Surface</ a > contents</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_makeSurface' > makeSurface</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > creates a compatible < a href = '#Surface' > Surface</ a ></ td >
< / tr >
< / table >
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< a name = 'SkSurface_MakeRasterDirect' > < / a >
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## MakeRasterDirect
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
static < a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = '#SkSurface' > SkSurface< / a > > < a href = '#SkSurface_MakeRasterDirect' > MakeRasterDirect< / a > (const < a href = 'SkImageInfo_Reference#SkImageInfo' > SkImageInfo< / a > & imageInfo, void* pixels, size_t rowBytes,
const < a href = 'undocumented#SkSurfaceProps' > SkSurfaceProps< / a > * surfaceProps = nullptr)
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< / pre >
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Allocates raster < a href = '#Surface' > Surface< / a > . < a href = 'SkCanvas_Reference#Canvas' > Canvas< / a > returned by < a href = '#Surface' > Surface< / a > draws directly into < a href = '#SkSurface_MakeRasterDirect_pixels' > pixels< / a > .
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< a href = '#Surface' > Surface< / a > is returned if all parameters are valid.
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Valid parameters include:
info dimensions are greater than zero;
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info contains < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > and < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > supported by < a href = 'undocumented#Raster_Surface' > Raster Surface< / a > ;
< a href = '#SkSurface_MakeRasterDirect_pixels' > pixels< / a > is not nullptr;
< a href = '#SkSurface_MakeRasterDirect_rowBytes' > rowBytes< / a > is large enough to contain info width < a href = '#SkSurface_MakeRasterDirect_pixels' > pixels< / a > of < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > .
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< a href = 'undocumented#Pixel' > Pixel< / a > buffer size should be info height times computed < a href = '#SkSurface_MakeRasterDirect_rowBytes' > rowBytes< / a > .
< a href = '#Pixels' > Pixels< / a > are not initialized.
To access < a href = '#SkSurface_MakeRasterDirect_pixels' > pixels< / a > after drawing, call < a href = '#SkSurface_flush' > flush< / a > or < a href = '#SkSurface_peekPixels' > peekPixels< / a > .
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_MakeRasterDirect_imageInfo' > < code > < strong > imageInfo< / strong > < / code > < / a > < / td >
< td > width, height, < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > , < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > , < a href = 'undocumented#Color_Space' > Color Space< / a > ,
of < a href = 'undocumented#Raster_Surface' > Raster Surface< / a > ; width and height must be greater than zero< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRasterDirect_pixels' > < code > < strong > pixels< / strong > < / code > < / a > < / td >
< td > pointer to destination < a href = '#SkSurface_MakeRasterDirect_pixels' > pixels< / a > buffer< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRasterDirect_rowBytes' > < code > < strong > rowBytes< / strong > < / code > < / a > < / td >
< td > interval from one < a href = '#Surface' > Surface< / a > row to the next< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRasterDirect_surfaceProps' > < code > < strong > surfaceProps< / strong > < / code > < / a > < / td >
< td > LCD striping orientation and setting for device independent fonts;
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may be nullptr< / td >
< / tr >
< / table >
### Return Value
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< a href = '#Surface' > Surface< / a > if all parameters are valid; otherwise, nullptr
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### Example
< div > < fiddle-embed name = "3f5aeb870104187643197354a7f1d27a" >
#### Example Output
~~~~
---
-x-
---
~~~~
< / fiddle-embed > < / div >
### See Also
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< a href = '#SkSurface_MakeRasterDirectReleaseProc' > MakeRasterDirectReleaseProc< / a > < a href = '#SkSurface_MakeRaster' > MakeRaster< / a > < sup > < a href = '#SkSurface_MakeRaster_2' > [2]< / a > < / sup > < a href = '#SkSurface_MakeRasterN32Premul' > MakeRasterN32Premul< / a > < a href = 'SkCanvas_Reference#SkCanvas_MakeRasterDirect' > SkCanvas::MakeRasterDirect< / a >
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---
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< a name = 'SkSurface_MakeRasterDirectReleaseProc' > < / a >
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## MakeRasterDirectReleaseProc
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
static < a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = '#SkSurface' > SkSurface< / a > > < a href = '#SkSurface_MakeRasterDirectReleaseProc' > MakeRasterDirectReleaseProc< / a > (const < a href = 'SkImageInfo_Reference#SkImageInfo' > SkImageInfo< / a > & imageInfo, void* pixels,
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size_t rowBytes, void (*releaseProc) (void* pixels,
void* context) , void* context,
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const < a href = 'undocumented#SkSurfaceProps' > SkSurfaceProps< / a > * surfaceProps = nullptr)
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< / pre >
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Allocates raster < a href = '#Surface' > Surface< / a > . < a href = 'SkCanvas_Reference#Canvas' > Canvas< / a > returned by < a href = '#Surface' > Surface< / a > draws directly into < a href = '#SkSurface_MakeRasterDirectReleaseProc_pixels' > pixels< / a > .
< a href = '#SkSurface_MakeRasterDirectReleaseProc_releaseProc' > releaseProc< / a > is called with < a href = '#SkSurface_MakeRasterDirectReleaseProc_pixels' > pixels< / a > and < a href = '#SkSurface_MakeRasterDirectReleaseProc_context' > context< / a > when < a href = '#Surface' > Surface< / a > is deleted.
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< a href = '#Surface' > Surface< / a > is returned if all parameters are valid.
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Valid parameters include:
info dimensions are greater than zero;
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info contains < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > and < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > supported by < a href = 'undocumented#Raster_Surface' > Raster Surface< / a > ;
< a href = '#SkSurface_MakeRasterDirectReleaseProc_pixels' > pixels< / a > is not nullptr;
< a href = '#SkSurface_MakeRasterDirectReleaseProc_rowBytes' > rowBytes< / a > is large enough to contain info width < a href = '#SkSurface_MakeRasterDirectReleaseProc_pixels' > pixels< / a > of < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > .
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< a href = 'undocumented#Pixel' > Pixel< / a > buffer size should be info height times computed < a href = '#SkSurface_MakeRasterDirectReleaseProc_rowBytes' > rowBytes< / a > .
< a href = '#Pixels' > Pixels< / a > are not initialized.
To access < a href = '#SkSurface_MakeRasterDirectReleaseProc_pixels' > pixels< / a > after drawing, call < a href = '#SkSurface_flush' > flush< / a > or < a href = '#SkSurface_peekPixels' > peekPixels< / a > .
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_MakeRasterDirectReleaseProc_imageInfo' > < code > < strong > imageInfo< / strong > < / code > < / a > < / td >
< td > width, height, < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > , < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > , < a href = 'undocumented#Color_Space' > Color Space< / a > ,
of < a href = 'undocumented#Raster_Surface' > Raster Surface< / a > ; width and height must be greater than zero< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRasterDirectReleaseProc_pixels' > < code > < strong > pixels< / strong > < / code > < / a > < / td >
< td > pointer to destination < a href = '#SkSurface_MakeRasterDirectReleaseProc_pixels' > pixels< / a > buffer< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRasterDirectReleaseProc_rowBytes' > < code > < strong > rowBytes< / strong > < / code > < / a > < / td >
< td > interval from one < a href = '#Surface' > Surface< / a > row to the next< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRasterDirectReleaseProc_releaseProc' > < code > < strong > releaseProc< / strong > < / code > < / a > < / td >
< td > called when < a href = '#Surface' > Surface< / a > is deleted; may be nullptr< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRasterDirectReleaseProc_context' > < code > < strong > context< / strong > < / code > < / a > < / td >
< td > passed to < a href = '#SkSurface_MakeRasterDirectReleaseProc_releaseProc' > releaseProc< / a > ; may be nullptr< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRasterDirectReleaseProc_surfaceProps' > < code > < strong > surfaceProps< / strong > < / code > < / a > < / td >
< td > LCD striping orientation and setting for device independent fonts;
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may be nullptr< / td >
< / tr >
< / table >
### Return Value
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< a href = '#Surface' > Surface< / a > if all parameters are valid; otherwise, nullptr
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### Example
< div > < fiddle-embed name = "8e6530b26ab4096a9a91cfaadda1c568" >
#### Example Output
~~~~
---
-x-
---
expected release context
~~~~
< / fiddle-embed > < / div >
### See Also
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< a href = '#SkSurface_MakeRasterDirect' > MakeRasterDirect< / a > < a href = '#SkSurface_MakeRasterN32Premul' > MakeRasterN32Premul< / a > < a href = '#SkSurface_MakeRaster' > MakeRaster< / a > < sup > < a href = '#SkSurface_MakeRaster_2' > [2]< / a > < / sup >
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---
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< a name = 'SkSurface_MakeRaster' > < / a >
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## MakeRaster
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
static < a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = '#SkSurface' > SkSurface< / a > > < a href = '#SkSurface_MakeRaster' > MakeRaster< / a > (const < a href = 'SkImageInfo_Reference#SkImageInfo' > SkImageInfo< / a > & imageInfo, size_t rowBytes,
const < a href = 'undocumented#SkSurfaceProps' > SkSurfaceProps< / a > * surfaceProps)
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< / pre >
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Allocates raster < a href = '#Surface' > Surface< / a > . < a href = 'SkCanvas_Reference#Canvas' > Canvas< / a > returned by < a href = '#Surface' > Surface< / a > draws directly into pixels.
Allocates and zeroes pixel memory. < a href = 'undocumented#Pixel' > Pixel< / a > memory size is < a href = '#SkSurface_MakeRaster_imageInfo' > imageInfo< / a > .< a href = '#SkSurface_height' > height< / a > times
< a href = '#SkSurface_MakeRaster_rowBytes' > rowBytes< / a > , or times < a href = '#SkSurface_MakeRaster_imageInfo' > imageInfo< / a > .minRowBytes() if < a href = '#SkSurface_MakeRaster_rowBytes' > rowBytes< / a > is zero.
< a href = 'undocumented#Pixel' > Pixel< / a > memory is deleted when < a href = '#Surface' > Surface< / a > is deleted.
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< a href = '#Surface' > Surface< / a > is returned if all parameters are valid.
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Valid parameters include:
info dimensions are greater than zero;
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info contains < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > and < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > supported by < a href = 'undocumented#Raster_Surface' > Raster Surface< / a > ;
< a href = '#SkSurface_MakeRaster_rowBytes' > rowBytes< / a > is large enough to contain info width pixels of < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > , or is zero.
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If < a href = '#SkSurface_MakeRaster_rowBytes' > rowBytes< / a > is not zero, subsequent images returned by < a href = '#SkSurface_makeImageSnapshot' > makeImageSnapshot< / a >
have the same < a href = '#SkSurface_MakeRaster_rowBytes' > rowBytes< / a > .
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_MakeRaster_imageInfo' > < code > < strong > imageInfo< / strong > < / code > < / a > < / td >
< td > width, height, < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > , < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > , < a href = 'undocumented#Color_Space' > Color Space< / a > ,
of < a href = 'undocumented#Raster_Surface' > Raster Surface< / a > ; width and height must be greater than zero< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRaster_rowBytes' > < code > < strong > rowBytes< / strong > < / code > < / a > < / td >
< td > interval from one < a href = '#Surface' > Surface< / a > row to the next; may be zero< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRaster_surfaceProps' > < code > < strong > surfaceProps< / strong > < / code > < / a > < / td >
< td > LCD striping orientation and setting for device independent fonts;
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may be nullptr< / td >
< / tr >
< / table >
### Return Value
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< a href = '#Surface' > Surface< / a > if all parameters are valid; otherwise, nullptr
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### Example
< div > < fiddle-embed name = "a803910ada4f8733f0b62456afead55f" >
#### Example Output
~~~~
---
-x-
---
~~~~
< / fiddle-embed > < / div >
### See Also
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< a href = '#SkSurface_MakeRasterDirect' > MakeRasterDirect< / a > < a href = '#SkSurface_MakeRasterN32Premul' > MakeRasterN32Premul< / a > < a href = '#SkSurface_MakeRasterDirectReleaseProc' > MakeRasterDirectReleaseProc< / a >
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---
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< a name = 'SkSurface_MakeRaster_2' > < / a >
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
static < a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = '#SkSurface' > SkSurface< / a > > < a href = '#SkSurface_MakeRaster' > MakeRaster< / a > (const < a href = 'SkImageInfo_Reference#SkImageInfo' > SkImageInfo< / a > & imageInfo,
const < a href = 'undocumented#SkSurfaceProps' > SkSurfaceProps< / a > * props = nullptr)
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< / pre >
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Allocates raster < a href = '#Surface' > Surface< / a > . < a href = 'SkCanvas_Reference#Canvas' > Canvas< / a > returned by < a href = '#Surface' > Surface< / a > draws directly into pixels.
Allocates and zeroes pixel memory. < a href = 'undocumented#Pixel' > Pixel< / a > memory size is < a href = '#SkSurface_MakeRaster_2_imageInfo' > imageInfo< / a > .< a href = '#SkSurface_height' > height< / a > times
< a href = '#SkSurface_MakeRaster_2_imageInfo' > imageInfo< / a > .minRowBytes().
< a href = 'undocumented#Pixel' > Pixel< / a > memory is deleted when < a href = '#Surface' > Surface< / a > is deleted.
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< a href = '#Surface' > Surface< / a > is returned if all parameters are valid.
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Valid parameters include:
info dimensions are greater than zero;
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info contains < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > and < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > supported by < a href = 'undocumented#Raster_Surface' > Raster Surface< / a > .
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_MakeRaster_2_imageInfo' > < code > < strong > imageInfo< / strong > < / code > < / a > < / td >
< td > width, height, < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > , < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > , < a href = 'undocumented#Color_Space' > Color Space< / a > ,
of < a href = 'undocumented#Raster_Surface' > Raster Surface< / a > ; width and height must be greater than zero< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRaster_2_props' > < code > < strong > props< / strong > < / code > < / a > < / td >
< td > LCD striping orientation and setting for device independent fonts;
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may be nullptr< / td >
< / tr >
< / table >
### Return Value
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< a href = '#Surface' > Surface< / a > if all parameters are valid; otherwise, nullptr
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### Example
< div > < fiddle-embed name = "c6197d204ef9e4ccfb583242651fb2a7" > < / fiddle-embed > < / div >
### See Also
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< a href = '#SkSurface_MakeRasterDirect' > MakeRasterDirect< / a > < a href = '#SkSurface_MakeRasterN32Premul' > MakeRasterN32Premul< / a > < a href = '#SkSurface_MakeRasterDirectReleaseProc' > MakeRasterDirectReleaseProc< / a >
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---
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< a name = 'SkSurface_MakeRasterN32Premul' > < / a >
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## MakeRasterN32Premul
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
static < a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = '#SkSurface' > SkSurface< / a > > < a href = '#SkSurface_MakeRasterN32Premul' > MakeRasterN32Premul< / a > (int width, int height,
const < a href = 'undocumented#SkSurfaceProps' > SkSurfaceProps< / a > * surfaceProps = nullptr)
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< / pre >
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Allocates raster < a href = '#Surface' > Surface< / a > . < a href = 'SkCanvas_Reference#Canvas' > Canvas< / a > returned by < a href = '#Surface' > Surface< / a > draws directly into pixels.
Allocates and zeroes pixel memory. < a href = 'undocumented#Pixel' > Pixel< / a > memory size is height times width times
four. < a href = 'undocumented#Pixel' > Pixel< / a > memory is deleted when < a href = '#Surface' > Surface< / a > is deleted.
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Internally, sets < a href = 'SkImageInfo_Reference#Image_Info' > Image Info< / a > to width, height, < a href = 'SkImageInfo_Reference#kN32_SkColorType' > Native_Color_Type< / a > , and
< a href = 'SkImageInfo_Reference#kPremul_SkAlphaType' > kPremul_SkAlphaType< / a > .
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< a href = '#Surface' > Surface< / a > is returned if width and height are greater than zero.
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Use to create < a href = '#Surface' > Surface< / a > that matches < a href = 'SkColor_Reference#SkPMColor' > SkPMColor< / a > , the native pixel arrangement on
the platform. < a href = '#Surface' > Surface< / a > drawn to output device skips converting its pixel format.
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_MakeRasterN32Premul_width' > < code > < strong > width< / strong > < / code > < / a > < / td >
< td > pixel column count; must be greater than zero< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRasterN32Premul_height' > < code > < strong > height< / strong > < / code > < / a > < / td >
< td > pixel row count; must be greater than zero< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRasterN32Premul_surfaceProps' > < code > < strong > surfaceProps< / strong > < / code > < / a > < / td >
< td > LCD striping orientation and setting for device independent
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fonts; may be nullptr< / td >
< / tr >
< / table >
### Return Value
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< a href = '#Surface' > Surface< / a > if all parameters are valid; otherwise, nullptr
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### Example
< div > < fiddle-embed name = "b932a2bd68455fb0af2e7a1ed19e36b3" >
#### Example Output
~~~~
---
-x-
---
~~~~
< / fiddle-embed > < / div >
### See Also
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< a href = '#SkSurface_MakeRasterDirect' > MakeRasterDirect< / a > < a href = '#SkSurface_MakeRasterN32Premul' > MakeRasterN32Premul< / a > < a href = '#SkSurface_MakeRasterDirectReleaseProc' > MakeRasterDirectReleaseProc< / a >
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---
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< a name = 'SkSurface_MakeFromBackendTexture' > < / a >
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## MakeFromBackendTexture
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
static < a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = '#SkSurface' > SkSurface< / a > > < a href = '#SkSurface_MakeFromBackendTexture' > MakeFromBackendTexture< / a > (< a href = 'undocumented#GrContext' > GrContext< / a > * context,
const < a href = 'undocumented#GrBackendTexture' > GrBackendTexture< / a > & backendTexture,
< a href = 'undocumented#GrSurfaceOrigin' > GrSurfaceOrigin< / a > origin, int sampleCnt,
< a href = 'SkImageInfo_Reference#SkColorType' > SkColorType< / a > colorType,
< a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = 'undocumented#SkColorSpace' > SkColorSpace< / a > > colorSpace,
const < a href = 'undocumented#SkSurfaceProps' > SkSurfaceProps< / a > * surfaceProps)
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< / pre >
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Wraps a GPU-backed texture into < a href = '#Surface' > Surface< / a > . Caller must ensure the texture is
valid for the lifetime of returned < a href = '#Surface' > Surface< / a > . If < a href = '#SkSurface_MakeFromBackendTexture_sampleCnt' > sampleCnt< / a > greater than zero,
creates an intermediate MSAA < a href = '#Surface' > Surface< / a > which is used for drawing < a href = '#SkSurface_MakeFromBackendTexture_backendTexture' > backendTexture< / a > .
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< a href = '#Surface' > Surface< / a > is returned if all parameters are valid. < a href = '#SkSurface_MakeFromBackendTexture_backendTexture' > backendTexture< / a > is valid if
its pixel configuration agrees with < a href = '#SkSurface_MakeFromBackendTexture_colorSpace' > colorSpace< / a > and < a href = '#SkSurface_MakeFromBackendTexture_context' > context< / a > ; for instance, if
< a href = '#SkSurface_MakeFromBackendTexture_backendTexture' > backendTexture< / a > has an sRGB configuration, then < a href = '#SkSurface_MakeFromBackendTexture_context' > context< / a > must support sRGB,
and < a href = '#SkSurface_MakeFromBackendTexture_colorSpace' > colorSpace< / a > must be present. Further, < a href = '#SkSurface_MakeFromBackendTexture_backendTexture' > backendTexture< / a > width and height must
not exceed < a href = '#SkSurface_MakeFromBackendTexture_context' > context< / a > capabilities, and the < a href = '#SkSurface_MakeFromBackendTexture_context' > context< / a > must be able to support
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back-end textures.
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If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_MakeFromBackendTexture_context' > < code > < strong > context< / strong > < / code > < / a > < / td >
< td > < a href = 'undocumented#GPU_Context' > GPU Context< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendTexture_backendTexture' > < code > < strong > backendTexture< / strong > < / code > < / a > < / td >
< td > texture residing on GPU< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendTexture_origin' > < code > < strong > origin< / strong > < / code > < / a > < / td >
< td > one of: < a href = 'undocumented#kBottomLeft_GrSurfaceOrigin' > kBottomLeft GrSurfaceOrigin< / a > , < a href = 'undocumented#kTopLeft_GrSurfaceOrigin' > kTopLeft GrSurfaceOrigin< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendTexture_sampleCnt' > < code > < strong > sampleCnt< / strong > < / code > < / a > < / td >
< td > samples per pixel, or 0 to disable full scene anti-aliasing< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendTexture_colorType' > < code > < strong > colorType< / strong > < / code > < / a > < / td >
< td > one of: < a href = 'SkImageInfo_Reference#kUnknown_SkColorType' > kUnknown_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kAlpha_8_SkColorType' > kAlpha_8_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGB_565_SkColorType' > kRGB_565_SkColorType< / a > ,
< a href = 'SkImageInfo_Reference#kARGB_4444_SkColorType' > kARGB_4444_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGBA_8888_SkColorType' > kRGBA_8888_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGB_888x_SkColorType' > kRGB_888x_SkColorType< / a > ,
< a href = 'SkImageInfo_Reference#kBGRA_8888_SkColorType' > kBGRA_8888_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGBA_1010102_SkColorType' > kRGBA_1010102_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGB_101010x_SkColorType' > kRGB_101010x_SkColorType< / a > ,
< a href = 'SkImageInfo_Reference#kGray_8_SkColorType' > kGray_8_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGBA_F16_SkColorType' > kRGBA_F16_SkColorType< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendTexture_colorSpace' > < code > < strong > colorSpace< / strong > < / code > < / a > < / td >
< td > range of colors; may be nullptr< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendTexture_surfaceProps' > < code > < strong > surfaceProps< / strong > < / code > < / a > < / td >
< td > LCD striping orientation and setting for device independent
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fonts; may be nullptr< / td >
< / tr >
< / table >
### Return Value
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< a href = '#Surface' > Surface< / a > if all parameters are valid; otherwise, nullptr
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### Example
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< div > < fiddle-embed name = "d3aec071998f871809f515e58abb1b0e" gpu = "true" cpu = "true" > < / fiddle-embed > < / div >
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### See Also
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< a href = 'undocumented#GrBackendTexture' > GrBackendTexture< / a > < a href = '#SkSurface_MakeFromBackendRenderTarget' > MakeFromBackendRenderTarget< / a > < a href = '#SkSurface_MakeRenderTarget' > MakeRenderTarget< / a > < sup > < a href = '#SkSurface_MakeRenderTarget_2' > [2]< / a > < / sup > < sup > < a href = '#SkSurface_MakeRenderTarget_3' > [3]< / a > < / sup > < sup > < a href = '#SkSurface_MakeRenderTarget_4' > [4]< / a > < / sup >
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---
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< a name = 'SkSurface_MakeFromBackendRenderTarget' > < / a >
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## MakeFromBackendRenderTarget
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
static < a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = '#SkSurface' > SkSurface< / a > > < a href = '#SkSurface_MakeFromBackendRenderTarget' > MakeFromBackendRenderTarget< / a > (< a href = 'undocumented#GrContext' > GrContext< / a > * context,
const < a href = 'undocumented#GrBackendRenderTarget' > GrBackendRenderTarget< / a > & backendRenderTarget,
< a href = 'undocumented#GrSurfaceOrigin' > GrSurfaceOrigin< / a > origin, < a href = 'SkImageInfo_Reference#SkColorType' > SkColorType< / a > colorType,
< a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = 'undocumented#SkColorSpace' > SkColorSpace< / a > > colorSpace,
const < a href = 'undocumented#SkSurfaceProps' > SkSurfaceProps< / a > * surfaceProps)
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< / pre >
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Wraps a GPU-backed buffer into < a href = '#Surface' > Surface< / a > . Caller must ensure < a href = '#SkSurface_MakeFromBackendRenderTarget_backendRenderTarget' > backendRenderTarget< / a >
is valid for the lifetime of returned < a href = '#Surface' > Surface< / a > .
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< a href = '#Surface' > Surface< / a > is returned if all parameters are valid. < a href = '#SkSurface_MakeFromBackendRenderTarget_backendRenderTarget' > backendRenderTarget< / a > is valid if
its pixel configuration agrees with < a href = '#SkSurface_MakeFromBackendRenderTarget_colorSpace' > colorSpace< / a > and < a href = '#SkSurface_MakeFromBackendRenderTarget_context' > context< / a > ; for instance, if
< a href = '#SkSurface_MakeFromBackendRenderTarget_backendRenderTarget' > backendRenderTarget< / a > has an sRGB configuration, then < a href = '#SkSurface_MakeFromBackendRenderTarget_context' > context< / a > must support sRGB,
and < a href = '#SkSurface_MakeFromBackendRenderTarget_colorSpace' > colorSpace< / a > must be present. Further, < a href = '#SkSurface_MakeFromBackendRenderTarget_backendRenderTarget' > backendRenderTarget< / a > width and height must
not exceed < a href = '#SkSurface_MakeFromBackendRenderTarget_context' > context< / a > capabilities, and the < a href = '#SkSurface_MakeFromBackendRenderTarget_context' > context< / a > must be able to support
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back-end render targets.
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If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_MakeFromBackendRenderTarget_context' > < code > < strong > context< / strong > < / code > < / a > < / td >
< td > < a href = 'undocumented#GPU_Context' > GPU Context< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendRenderTarget_backendRenderTarget' > < code > < strong > backendRenderTarget< / strong > < / code > < / a > < / td >
< td > GPU intermediate memory buffer< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendRenderTarget_origin' > < code > < strong > origin< / strong > < / code > < / a > < / td >
< td > one of: < a href = 'undocumented#kBottomLeft_GrSurfaceOrigin' > kBottomLeft GrSurfaceOrigin< / a > , < a href = 'undocumented#kTopLeft_GrSurfaceOrigin' > kTopLeft GrSurfaceOrigin< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendRenderTarget_colorType' > < code > < strong > colorType< / strong > < / code > < / a > < / td >
< td > one of: < a href = 'SkImageInfo_Reference#kUnknown_SkColorType' > kUnknown_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kAlpha_8_SkColorType' > kAlpha_8_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGB_565_SkColorType' > kRGB_565_SkColorType< / a > ,
< a href = 'SkImageInfo_Reference#kARGB_4444_SkColorType' > kARGB_4444_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGBA_8888_SkColorType' > kRGBA_8888_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGB_888x_SkColorType' > kRGB_888x_SkColorType< / a > ,
< a href = 'SkImageInfo_Reference#kBGRA_8888_SkColorType' > kBGRA_8888_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGBA_1010102_SkColorType' > kRGBA_1010102_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGB_101010x_SkColorType' > kRGB_101010x_SkColorType< / a > ,
< a href = 'SkImageInfo_Reference#kGray_8_SkColorType' > kGray_8_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGBA_F16_SkColorType' > kRGBA_F16_SkColorType< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendRenderTarget_colorSpace' > < code > < strong > colorSpace< / strong > < / code > < / a > < / td >
< td > range of colors< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendRenderTarget_surfaceProps' > < code > < strong > surfaceProps< / strong > < / code > < / a > < / td >
< td > LCD striping orientation and setting for device independent
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fonts; may be nullptr< / td >
< / tr >
< / table >
### Return Value
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< a href = '#Surface' > Surface< / a > if all parameters are valid; otherwise, nullptr
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### Example
< pre style = "padding: 1em 1em 1em 1em; font-size: 13px width: 62.5em; background-color: #f0f0f0 " >
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SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp< SkSurface > gpuSurface = SkSurface::MakeFromBackendRenderTarget(context,
backEndRenderTarget, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType,
nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp< SkImage > image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
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< / pre >
### See Also
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< a href = '#SkSurface_MakeFromBackendTexture' > MakeFromBackendTexture< / a > < a href = '#SkSurface_MakeRenderTarget' > MakeRenderTarget< / a > < sup > < a href = '#SkSurface_MakeRenderTarget_2' > [2]< / a > < / sup > < sup > < a href = '#SkSurface_MakeRenderTarget_3' > [3]< / a > < / sup > < sup > < a href = '#SkSurface_MakeRenderTarget_4' > [4]< / a > < / sup >
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---
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< a name = 'SkSurface_MakeFromBackendTextureAsRenderTarget' > < / a >
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## MakeFromBackendTextureAsRenderTarget
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
static < a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = '#SkSurface' > SkSurface< / a > > < a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget' > MakeFromBackendTextureAsRenderTarget< / a > (< a href = 'undocumented#GrContext' > GrContext< / a > * context,
const < a href = 'undocumented#GrBackendTexture' > GrBackendTexture< / a > & backendTexture,
< a href = 'undocumented#GrSurfaceOrigin' > GrSurfaceOrigin< / a > origin, int sampleCnt,
< a href = 'SkImageInfo_Reference#SkColorType' > SkColorType< / a > colorType, < a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = 'undocumented#SkColorSpace' > SkColorSpace< / a > > colorSpace,
const < a href = 'undocumented#SkSurfaceProps' > SkSurfaceProps< / a > * surfaceProps)
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< / pre >
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Wraps a GPU-backed texture into < a href = '#Surface' > Surface< / a > . Caller must ensure < a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget_backendTexture' > backendTexture< / a > is
valid for the lifetime of returned < a href = '#Surface' > Surface< / a > . If < a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget_sampleCnt' > sampleCnt< / a > greater than zero,
creates an intermediate MSAA < a href = '#Surface' > Surface< / a > which is used for drawing < a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget_backendTexture' > backendTexture< / a > .
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< a href = '#Surface' > Surface< / a > is returned if all parameters are valid. < a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget_backendTexture' > backendTexture< / a > is valid if
its pixel configuration agrees with < a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget_colorSpace' > colorSpace< / a > and < a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget_context' > context< / a > ; for instance, if
< a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget_backendTexture' > backendTexture< / a > has an sRGB configuration, then < a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget_context' > context< / a > must support sRGB,
and < a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget_colorSpace' > colorSpace< / a > must be present. Further, < a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget_backendTexture' > backendTexture< / a > width and height must
not exceed < a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget_context' > context< / a > capabilities.
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Returned < a href = '#Surface' > Surface< / a > is available only for drawing into, and cannot generate an
< a href = 'SkImage_Reference#Image' > Image< / a > .
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If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_MakeFromBackendTextureAsRenderTarget_context' > < code > < strong > context< / strong > < / code > < / a > < / td >
< td > < a href = 'undocumented#GPU_Context' > GPU Context< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendTextureAsRenderTarget_backendTexture' > < code > < strong > backendTexture< / strong > < / code > < / a > < / td >
< td > texture residing on GPU< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendTextureAsRenderTarget_origin' > < code > < strong > origin< / strong > < / code > < / a > < / td >
< td > one of: < a href = 'undocumented#kBottomLeft_GrSurfaceOrigin' > kBottomLeft GrSurfaceOrigin< / a > , < a href = 'undocumented#kTopLeft_GrSurfaceOrigin' > kTopLeft GrSurfaceOrigin< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendTextureAsRenderTarget_sampleCnt' > < code > < strong > sampleCnt< / strong > < / code > < / a > < / td >
< td > samples per pixel, or 0 to disable full scene anti-aliasing< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendTextureAsRenderTarget_colorType' > < code > < strong > colorType< / strong > < / code > < / a > < / td >
< td > one of: < a href = 'SkImageInfo_Reference#kUnknown_SkColorType' > kUnknown_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kAlpha_8_SkColorType' > kAlpha_8_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGB_565_SkColorType' > kRGB_565_SkColorType< / a > ,
< a href = 'SkImageInfo_Reference#kARGB_4444_SkColorType' > kARGB_4444_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGBA_8888_SkColorType' > kRGBA_8888_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGB_888x_SkColorType' > kRGB_888x_SkColorType< / a > ,
< a href = 'SkImageInfo_Reference#kBGRA_8888_SkColorType' > kBGRA_8888_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGBA_1010102_SkColorType' > kRGBA_1010102_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGB_101010x_SkColorType' > kRGB_101010x_SkColorType< / a > ,
< a href = 'SkImageInfo_Reference#kGray_8_SkColorType' > kGray_8_SkColorType< / a > , < a href = 'SkImageInfo_Reference#kRGBA_F16_SkColorType' > kRGBA_F16_SkColorType< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendTextureAsRenderTarget_colorSpace' > < code > < strong > colorSpace< / strong > < / code > < / a > < / td >
< td > range of colors; may be nullptr< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeFromBackendTextureAsRenderTarget_surfaceProps' > < code > < strong > surfaceProps< / strong > < / code > < / a > < / td >
< td > LCD striping orientation and setting for device independent
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fonts; may be nullptr< / td >
< / tr >
< / table >
### Return Value
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< a href = '#Surface' > Surface< / a > if all parameters are valid; otherwise, nullptr
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### Example
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< div > < fiddle-embed name = "5e87093b9cbe95124ae14cbe77091eb7" gpu = "true" > < / fiddle-embed > < / div >
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### See Also
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< a href = '#SkSurface_MakeFromBackendRenderTarget' > MakeFromBackendRenderTarget< / a > < a href = '#SkSurface_MakeRenderTarget' > MakeRenderTarget< / a > < sup > < a href = '#SkSurface_MakeRenderTarget_2' > [2]< / a > < / sup > < sup > < a href = '#SkSurface_MakeRenderTarget_3' > [3]< / a > < / sup > < sup > < a href = '#SkSurface_MakeRenderTarget_4' > [4]< / a > < / sup >
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---
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< a name = 'SkSurface_MakeRenderTarget' > < / a >
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## MakeRenderTarget
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
static < a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = '#SkSurface' > SkSurface< / a > > < a href = '#SkSurface_MakeRenderTarget' > MakeRenderTarget< / a > (< a href = 'undocumented#GrContext' > GrContext< / a > * context, < a href = 'undocumented#SkBudgeted' > SkBudgeted< / a > budgeted,
const < a href = 'SkImageInfo_Reference#SkImageInfo' > SkImageInfo< / a > & imageInfo, int sampleCount,
< a href = 'undocumented#GrSurfaceOrigin' > GrSurfaceOrigin< / a > surfaceOrigin,
const < a href = 'undocumented#SkSurfaceProps' > SkSurfaceProps< / a > * surfaceProps,
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bool shouldCreateWithMips = false)
< / pre >
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Returns < a href = '#Surface' > Surface< / a > on GPU indicated by < a href = '#SkSurface_MakeRenderTarget_context' > context< / a > . Allocates memory for
pixels, based on the width, height, and < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > in ImageInfo. < a href = '#SkSurface_MakeRenderTarget_budgeted' > budgeted< / a >
selects whether allocation for pixels is tracked by < a href = '#SkSurface_MakeRenderTarget_context' > context< / a > . < a href = '#SkSurface_MakeRenderTarget_imageInfo' > imageInfo< / a >
describes the pixel format in < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > , and transparency in
< a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > , and color matching in < a href = 'undocumented#Color_Space' > Color Space< / a > .
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< a href = '#SkSurface_MakeRenderTarget_sampleCount' > sampleCount< / a > requests the number of samples per pixel.
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Pass zero to disable < a href = 'undocumented#Multi_Sample_Anti_Aliasing' > Multi Sample Anti Aliasing< / a > . The request is rounded
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up to the next supported count, or rounded down if it is larger than the
maximum supported count.
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< a href = '#SkSurface_MakeRenderTarget_surfaceOrigin' > surfaceOrigin< / a > pins either the top-left or the bottom-left corner to the origin.
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< a href = '#SkSurface_MakeRenderTarget_shouldCreateWithMips' > shouldCreateWithMips< / a > hints that < a href = 'SkImage_Reference#Image' > Image< / a > returned by < a href = '#SkSurface_makeImageSnapshot' > makeImageSnapshot< / a > is < a href = 'undocumented#Mip_Map' > Mip Map< / a > .
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If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_MakeRenderTarget_context' > < code > < strong > context< / strong > < / code > < / a > < / td >
< td > < a href = 'undocumented#GPU_Context' > GPU Context< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRenderTarget_budgeted' > < code > < strong > budgeted< / strong > < / code > < / a > < / td >
< td > one of: < a href = 'undocumented#SkBudgeted_kNo' > SkBudgeted::kNo< / a > , < a href = 'undocumented#SkBudgeted_kYes' > SkBudgeted::kYes< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRenderTarget_imageInfo' > < code > < strong > imageInfo< / strong > < / code > < / a > < / td >
< td > width, height, < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > , < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > , < a href = 'undocumented#Color_Space' > Color Space< / a > ;
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width, or height, or both, may be zero< / td >
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< / tr >
< tr > < td > < a name = 'SkSurface_MakeRenderTarget_sampleCount' > < code > < strong > sampleCount< / strong > < / code > < / a > < / td >
< td > samples per pixel, or 0 to disable full scene anti-aliasing< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRenderTarget_surfaceOrigin' > < code > < strong > surfaceOrigin< / strong > < / code > < / a > < / td >
< td > one of: < a href = 'undocumented#kBottomLeft_GrSurfaceOrigin' > kBottomLeft GrSurfaceOrigin< / a > , < a href = 'undocumented#kTopLeft_GrSurfaceOrigin' > kTopLeft GrSurfaceOrigin< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRenderTarget_surfaceProps' > < code > < strong > surfaceProps< / strong > < / code > < / a > < / td >
< td > LCD striping orientation and setting for device independent
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fonts; may be nullptr< / td >
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< / tr >
< tr > < td > < a name = 'SkSurface_MakeRenderTarget_shouldCreateWithMips' > < code > < strong > shouldCreateWithMips< / strong > < / code > < / a > < / td >
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< td > hint that < a href = '#Surface' > Surface< / a > will host < a href = 'undocumented#Mip_Map' > Mip Map< / a > images< / td >
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< / tr >
< / table >
### Return Value
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< a href = '#Surface' > Surface< / a > if all parameters are valid; otherwise, nullptr
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### Example
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< div > < fiddle-embed name = "67b6609471a3f1ed0f4b1657004cdecb" gpu = "true" > < / fiddle-embed > < / div >
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### See Also
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< a href = '#SkSurface_MakeFromBackendRenderTarget' > MakeFromBackendRenderTarget< / a > < a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget' > MakeFromBackendTextureAsRenderTarget< / a >
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---
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< a name = 'SkSurface_MakeRenderTarget_2' > < / a >
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
static < a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = '#SkSurface' > SkSurface< / a > > < a href = '#SkSurface_MakeRenderTarget' > MakeRenderTarget< / a > (< a href = 'undocumented#GrContext' > GrContext< / a > * context, < a href = 'undocumented#SkBudgeted' > SkBudgeted< / a > budgeted,
const < a href = 'SkImageInfo_Reference#SkImageInfo' > SkImageInfo< / a > & imageInfo, int sampleCount,
const < a href = 'undocumented#SkSurfaceProps' > SkSurfaceProps< / a > * props)
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< / pre >
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Returns < a href = '#Surface' > Surface< / a > on GPU indicated by < a href = '#SkSurface_MakeRenderTarget_2_context' > context< / a > . Allocates memory for
pixels, based on the width, height, and < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > in ImageInfo. < a href = '#SkSurface_MakeRenderTarget_2_budgeted' > budgeted< / a >
selects whether allocation for pixels is tracked by < a href = '#SkSurface_MakeRenderTarget_2_context' > context< / a > . < a href = '#SkSurface_MakeRenderTarget_2_imageInfo' > imageInfo< / a >
describes the pixel format in < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > , and transparency in
< a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > , and color matching in < a href = 'undocumented#Color_Space' > Color Space< / a > .
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< a href = '#SkSurface_MakeRenderTarget_2_sampleCount' > sampleCount< / a > requests the number of samples per pixel.
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Pass zero to disable < a href = 'undocumented#Multi_Sample_Anti_Aliasing' > Multi Sample Anti Aliasing< / a > . The request is rounded
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up to the next supported count, or rounded down if it is larger than the
maximum supported count.
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< a href = '#Surface' > Surface< / a > bottom-left corner is pinned to the origin.
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_MakeRenderTarget_2_context' > < code > < strong > context< / strong > < / code > < / a > < / td >
< td > < a href = 'undocumented#GPU_Context' > GPU Context< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRenderTarget_2_budgeted' > < code > < strong > budgeted< / strong > < / code > < / a > < / td >
< td > one of: < a href = 'undocumented#SkBudgeted_kNo' > SkBudgeted::kNo< / a > , < a href = 'undocumented#SkBudgeted_kYes' > SkBudgeted::kYes< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRenderTarget_2_imageInfo' > < code > < strong > imageInfo< / strong > < / code > < / a > < / td >
< td > width, height, < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > , < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > , < a href = 'undocumented#Color_Space' > Color Space< / a > ,
of < a href = 'undocumented#Raster_Surface' > Raster Surface< / a > ; width, or height, or both, may be zero< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRenderTarget_2_sampleCount' > < code > < strong > sampleCount< / strong > < / code > < / a > < / td >
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< td > samples per pixel, or 0 to disable < a href = 'undocumented#Multi_Sample_Anti_Aliasing' > Multi Sample Anti Aliasing< / a > < / td >
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< / tr >
< tr > < td > < a name = 'SkSurface_MakeRenderTarget_2_props' > < code > < strong > props< / strong > < / code > < / a > < / td >
< td > LCD striping orientation and setting for device independent
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fonts; may be nullptr< / td >
< / tr >
< / table >
### Return Value
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< a href = '#Surface' > Surface< / a > if all parameters are valid; otherwise, nullptr
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### Example
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< div > < fiddle-embed name = "640321e8ecfb3f9329f3bc6e1f02485f" gpu = "true" cpu = "true" > < div > LCD text takes advantage of raster striping to improve resolution. Only one of
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the four combinations is correct, depending on whether monitor LCD striping is
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horizontal or vertical, and whether the order of the stripes is red blue green
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or red green blue.
< / div > < / fiddle-embed > < / div >
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### See Also
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< a href = '#SkSurface_MakeFromBackendRenderTarget' > MakeFromBackendRenderTarget< / a > < a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget' > MakeFromBackendTextureAsRenderTarget< / a >
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---
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< a name = 'SkSurface_MakeRenderTarget_3' > < / a >
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
static < a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = '#SkSurface' > SkSurface< / a > > < a href = '#SkSurface_MakeRenderTarget' > MakeRenderTarget< / a > (< a href = 'undocumented#GrContext' > GrContext< / a > * context, < a href = 'undocumented#SkBudgeted' > SkBudgeted< / a > budgeted,
const < a href = 'SkImageInfo_Reference#SkImageInfo' > SkImageInfo< / a > & imageInfo)
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< / pre >
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Returns < a href = '#Surface' > Surface< / a > on GPU indicated by < a href = '#SkSurface_MakeRenderTarget_3_context' > context< / a > . Allocates memory for
pixels, based on the width, height, and < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > in ImageInfo. < a href = '#SkSurface_MakeRenderTarget_3_budgeted' > budgeted< / a >
selects whether allocation for pixels is tracked by < a href = '#SkSurface_MakeRenderTarget_3_context' > context< / a > . < a href = '#SkSurface_MakeRenderTarget_3_imageInfo' > imageInfo< / a >
describes the pixel format in < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > , and transparency in
< a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > , and color matching in < a href = 'undocumented#Color_Space' > Color Space< / a > .
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< a href = '#Surface' > Surface< / a > bottom-left corner is pinned to the origin.
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_MakeRenderTarget_3_context' > < code > < strong > context< / strong > < / code > < / a > < / td >
< td > < a href = 'undocumented#GPU_Context' > GPU Context< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRenderTarget_3_budgeted' > < code > < strong > budgeted< / strong > < / code > < / a > < / td >
< td > one of: < a href = 'undocumented#SkBudgeted_kNo' > SkBudgeted::kNo< / a > , < a href = 'undocumented#SkBudgeted_kYes' > SkBudgeted::kYes< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRenderTarget_3_imageInfo' > < code > < strong > imageInfo< / strong > < / code > < / a > < / td >
< td > width, height, < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > , < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > , < a href = 'undocumented#Color_Space' > Color Space< / a > ,
of < a href = 'undocumented#Raster_Surface' > Raster Surface< / a > ; width, or height, or both, may be zero< / td >
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< / tr >
< / table >
### Return Value
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< a href = '#Surface' > Surface< / a > if all parameters are valid; otherwise, nullptr
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### Example
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< div > < fiddle-embed name = "5c7629c15e9ac93f098335e72560fa2e" gpu = "true" > < / fiddle-embed > < / div >
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### See Also
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< a href = '#SkSurface_MakeFromBackendRenderTarget' > MakeFromBackendRenderTarget< / a > < a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget' > MakeFromBackendTextureAsRenderTarget< / a >
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---
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< a name = 'SkSurface_MakeRenderTarget_4' > < / a >
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
static < a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = '#SkSurface' > SkSurface< / a > > < a href = '#SkSurface_MakeRenderTarget' > MakeRenderTarget< / a > (< a href = 'undocumented#GrContext' > GrContext< / a > * context,
const < a href = 'undocumented#SkSurfaceCharacterization' > SkSurfaceCharacterization< / a > & characterization,
< a href = 'undocumented#SkBudgeted' > SkBudgeted< / a > budgeted)
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< / pre >
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Returns < a href = '#SkSurface' > SkSurface< / a > on GPU indicated by < a href = '#SkSurface_MakeRenderTarget_4_context' > context< / a > that is compatible with the provided
< a href = '#SkSurface_MakeRenderTarget_4_characterization' > characterization< / a > . < a href = '#SkSurface_MakeRenderTarget_4_budgeted' > budgeted< / a > selects whether allocation for pixels is tracked by < a href = '#SkSurface_MakeRenderTarget_4_context' > context< / a > .
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_MakeRenderTarget_4_context' > < code > < strong > context< / strong > < / code > < / a > < / td >
< td > < a href = 'undocumented#GPU_Context' > GPU Context< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRenderTarget_4_characterization' > < code > < strong > characterization< / strong > < / code > < / a > < / td >
< td > description of the desired < a href = '#SkSurface' > SkSurface< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeRenderTarget_4_budgeted' > < code > < strong > budgeted< / strong > < / code > < / a > < / td >
< td > one of: < a href = 'undocumented#SkBudgeted_kNo' > SkBudgeted::kNo< / a > , < a href = 'undocumented#SkBudgeted_kYes' > SkBudgeted::kYes< / a > < / td >
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< / tr >
< / table >
### Return Value
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< a href = '#Surface' > Surface< / a > if all parameters are valid; otherwise, nullptr
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### See Also
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< a href = '#SkSurface_MakeFromBackendRenderTarget' > MakeFromBackendRenderTarget< / a > < a href = '#SkSurface_MakeFromBackendTextureAsRenderTarget' > MakeFromBackendTextureAsRenderTarget< / a >
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---
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< a name = 'SkSurface_MakeNull' > < / a >
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## MakeNull
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
static < a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = '#SkSurface' > SkSurface< / a > > < a href = '#SkSurface_MakeNull' > MakeNull< / a > (int width, int height)
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< / pre >
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Returns < a href = '#Surface' > Surface< / a > without backing pixels. Drawing to < a href = 'SkCanvas_Reference#Canvas' > Canvas< / a > returned from < a href = '#Surface' > Surface< / a >
has no effect. Calling < a href = '#SkSurface_makeImageSnapshot' > makeImageSnapshot< / a > on returned < a href = '#Surface' > Surface< / a > returns nullptr.
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_MakeNull_width' > < code > < strong > width< / strong > < / code > < / a > < / td >
< td > one or greater< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_MakeNull_height' > < code > < strong > height< / strong > < / code > < / a > < / td >
< td > one or greater< / td >
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< / tr >
< / table >
### Return Value
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< a href = '#Surface' > Surface< / a > if width and height are positive; otherwise, nullptr
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### Example
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< div > < fiddle-embed name = "8b8a4cd8a29d22bb9c5e63b70357bd65" >
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#### Example Output
~~~~
SkSurface::MakeNull(0, 0) == nullptr
surf->makeImageSnapshot() == nullptr
~~~~
< / fiddle-embed > < / div >
### See Also
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< a href = '#SkSurface_MakeRaster' > MakeRaster< / a > < sup > < a href = '#SkSurface_MakeRaster_2' > [2]< / a > < / sup > < a href = '#SkSurface_MakeRenderTarget' > MakeRenderTarget< / a > < sup > < a href = '#SkSurface_MakeRenderTarget_2' > [2]< / a > < / sup > < sup > < a href = '#SkSurface_MakeRenderTarget_3' > [3]< / a > < / sup > < sup > < a href = '#SkSurface_MakeRenderTarget_4' > [4]< / a > < / sup >
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---
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## <a name='Property'>Property</a>
< table style = 'border-collapse: collapse; width: 62.5em' >
< tr >< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Topic</ th >
< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Description</ th ></ tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_generationID' > generationID</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > returns unique ID</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_getBackendRenderTarget' > getBackendRenderTarget</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > returns the GPU reference to render target</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_getBackendTexture' > getBackendTexture</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > returns the GPU reference to texture</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_getCanvas' > getCanvas</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > returns < a href = 'SkCanvas_Reference#Canvas' > Canvas</ a > that draws into < a href = '#Surface' > Surface</ a ></ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_height' > height</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > returns pixel row count</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_props' > props</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > returns < a href = 'undocumented#Surface_Properties' > Surface Properties</ a ></ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_width' > width</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > returns pixel column count</ td >
< / tr >
< / table >
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< a name = 'SkSurface_width' > < / a >
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## width
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
int < a href = '#SkSurface_width' > width< / a > () const
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< / pre >
Returns pixel count in each row; may be zero or greater.
### Return Value
number of pixel columns
### Example
< div > < fiddle-embed name = "df066b56dd97c7c589fd2bb6a2539de8" >
#### Example Output
~~~~
surface width=37 canvas width=37
~~~~
< / fiddle-embed > < / div >
### See Also
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< a href = '#SkSurface_height' > height< / a >
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---
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< a name = 'SkSurface_height' > < / a >
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## height
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
int < a href = '#SkSurface_height' > height< / a > () const
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< / pre >
Returns pixel row count; may be zero or greater.
### Return Value
number of pixel rows
### Example
< div > < fiddle-embed name = "20571cc23e3146deaa09046b64cc0aef" >
#### Example Output
~~~~
surface height=1000 canvas height=1000
~~~~
< / fiddle-embed > < / div >
### See Also
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< a href = '#SkSurface_width' > width< / a >
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---
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< a name = 'SkSurface_generationID' > < / a >
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## generationID
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
uint32_t < a href = '#SkSurface_generationID' > generationID< / a > ()
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< / pre >
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Returns unique value identifying the content of < a href = '#Surface' > Surface< / a > . Returned value changes
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each time the content changes. Content is changed by drawing, or by calling
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< a href = '#SkSurface_notifyContentWillChange' > notifyContentWillChange< / a > .
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### Return Value
unique content identifier
### Example
< div > < fiddle-embed name = "be9574c4a14f891e1abb4ec2b1e51d6c" >
#### Example Output
~~~~
surface generationID: 1
surface generationID: 2
surface generationID: 3
~~~~
< / fiddle-embed > < / div >
### See Also
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< a href = '#SkSurface_notifyContentWillChange' > notifyContentWillChange< / a > < a href = '#SkSurface_ContentChangeMode' > ContentChangeMode< / a > < a href = '#SkSurface_getCanvas' > getCanvas< / a >
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---
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## <a name='SkSurface_ContentChangeMode'>Enum SkSurface::ContentChangeMode</a>
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< pre style = "padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0 " >
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enum < a href = '#SkSurface_ContentChangeMode' > ContentChangeMode< / a > {
< a href = '#SkSurface_kDiscard_ContentChangeMode' > kDiscard ContentChangeMode< / a > ,
< a href = '#SkSurface_kRetain_ContentChangeMode' > kRetain ContentChangeMode< / a > ,
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};
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< / pre >
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< a href = '#SkSurface_ContentChangeMode' > ContentChangeMode< / a > members are parameters to < a href = '#SkSurface_notifyContentWillChange' > notifyContentWillChange< / a > .
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### Constants
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< table style = 'border-collapse: collapse; width: 62.5em' >
< tr >< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Const</ th >
< th style = 'text-align: center; border: 2px solid #dddddd ; padding: 8px; ' > Value</ th >
< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Description</ th ></ tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a name = 'SkSurface_kDiscard_ContentChangeMode' >< code > SkSurface::kDiscard_ContentChangeMode</ code ></ a ></ td >
< td style = 'text-align: center; border: 2px solid #dddddd ; padding: 8px; ' > #Line # discards surface on change ##</ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >
Pass to < a href = '#SkSurface_notifyContentWillChange' > notifyContentWillChange< / a > to discard surface contents when
the surface is cleared or overwritten.
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< / td >
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< / tr >
< tr >
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< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a name = 'SkSurface_kRetain_ContentChangeMode' >< code > SkSurface::kRetain_ContentChangeMode</ code ></ a ></ td >
< td style = 'text-align: center; border: 2px solid #dddddd ; padding: 8px; ' > #Line # preserves surface on change ##</ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >
Pass to < a href = '#SkSurface_notifyContentWillChange' > notifyContentWillChange< / a > when to preserve surface contents.
If a snapshot has been generated, this copies the < a href = '#Surface' > Surface< / a > contents.
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< / td >
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< / tr >
< / table >
### See Also
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< a href = '#SkSurface_notifyContentWillChange' > notifyContentWillChange< / a > < a href = '#SkSurface_generationID' > generationID< / a >
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## <a name='Miscellaneous'>Miscellaneous</a>
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< table style = 'border-collapse: collapse; width: 62.5em' >
< tr >< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Topic</ th >
< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Description</ th ></ tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_notifyContentWillChange' > notifyContentWillChange</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > notifies that contents will be changed outside of Skia</ td >
< / tr >
< / table >
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< a name = 'SkSurface_notifyContentWillChange' > < / a >
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## notifyContentWillChange
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
void < a href = '#SkSurface_notifyContentWillChange' > notifyContentWillChange< / a > (< a href = '#SkSurface_ContentChangeMode' > ContentChangeMode< / a > mode)
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< / pre >
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Notifies that < a href = '#Surface' > Surface< / a > contents will be changed by code outside of Skia.
Subsequent calls to < a href = '#SkSurface_generationID' > generationID< / a > return a different value.
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< a href = '#SkSurface_notifyContentWillChange_mode' > mode< / a > is normally passed as < a href = '#SkSurface_kRetain_ContentChangeMode' > kRetain ContentChangeMode< / a > .
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_notifyContentWillChange_mode' > < code > < strong > mode< / strong > < / code > < / a > < / td >
< td > one of: < a href = '#SkSurface_kDiscard_ContentChangeMode' > kDiscard ContentChangeMode< / a > , < a href = '#SkSurface_kRetain_ContentChangeMode' > kRetain ContentChangeMode< / a > < / td >
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< / tr >
< / table >
### Example
< div > < fiddle-embed name = "be9574c4a14f891e1abb4ec2b1e51d6c" > < / fiddle-embed > < / div >
### See Also
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< a href = '#SkSurface_ContentChangeMode' > ContentChangeMode< / a > < a href = '#SkSurface_generationID' > generationID< / a >
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---
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## <a name='SkSurface_BackendHandleAccess'>Enum SkSurface::BackendHandleAccess</a>
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< pre style = "padding: 1em 1em 1em 1em;width: 62.5em; background-color: #f0f0f0 " >
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enum < a href = '#SkSurface_BackendHandleAccess' > BackendHandleAccess< / a > {
< a href = '#SkSurface_kFlushRead_BackendHandleAccess' > kFlushRead BackendHandleAccess< / a > ,
< a href = '#SkSurface_kFlushWrite_BackendHandleAccess' > kFlushWrite BackendHandleAccess< / a > ,
< a href = '#SkSurface_kDiscardWrite_BackendHandleAccess' > kDiscardWrite BackendHandleAccess< / a > ,
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};
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static const < a href = '#SkSurface_BackendHandleAccess' > BackendHandleAccess< / a > < a href = '#SkSurface_kFlushRead_TextureHandleAccess' > kFlushRead TextureHandleAccess< / a > =
< a href = '#SkSurface_kFlushRead_BackendHandleAccess' > kFlushRead BackendHandleAccess< / a > ;
static const < a href = '#SkSurface_BackendHandleAccess' > BackendHandleAccess< / a > < a href = '#SkSurface_kFlushWrite_TextureHandleAccess' > kFlushWrite TextureHandleAccess< / a > =
< a href = '#SkSurface_kFlushWrite_BackendHandleAccess' > kFlushWrite BackendHandleAccess< / a > ;
static const < a href = '#SkSurface_BackendHandleAccess' > BackendHandleAccess< / a > < a href = '#SkSurface_kDiscardWrite_TextureHandleAccess' > kDiscardWrite TextureHandleAccess< / a > =
< a href = '#SkSurface_kDiscardWrite_BackendHandleAccess' > kDiscardWrite BackendHandleAccess< / a > ;
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< / pre >
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### Constants
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< table style = 'border-collapse: collapse; width: 62.5em' >
< tr >< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Const</ th >
< th style = 'text-align: center; border: 2px solid #dddddd ; padding: 8px; ' > Value</ th >
< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Description</ th ></ tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a name = 'SkSurface_kFlushRead_BackendHandleAccess' >< code > SkSurface::kFlushRead_BackendHandleAccess</ code ></ a ></ td >
< td style = 'text-align: center; border: 2px solid #dddddd ; padding: 8px; ' > 0</ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >
Caller may read from the back-end object.
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< / td >
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< / tr >
< tr >
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< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a name = 'SkSurface_kFlushWrite_BackendHandleAccess' >< code > SkSurface::kFlushWrite_BackendHandleAccess</ code ></ a ></ td >
< td style = 'text-align: center; border: 2px solid #dddddd ; padding: 8px; ' > 1</ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >
Caller may write to the back-end object.
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< / td >
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< / tr >
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< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a name = 'SkSurface_kDiscardWrite_BackendHandleAccess' >< code > SkSurface::kDiscardWrite_BackendHandleAccess</ code ></ a ></ td >
< td style = 'text-align: center; border: 2px solid #dddddd ; padding: 8px; ' > 2</ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >
Caller must overwrite the entire back-end object.
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< / td >
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< / tr >
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< tr >
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< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a name = 'SkSurface_kFlushRead_TextureHandleAccess' >< code > SkSurface::kFlushRead_TextureHandleAccess</ code ></ a ></ td >
< td style = 'text-align: center; border: 2px solid #dddddd ; padding: 8px; ' > 0</ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >
Deprecated.
< / td >
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< / tr >
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< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a name = 'SkSurface_kFlushWrite_TextureHandleAccess' >< code > SkSurface::kFlushWrite_TextureHandleAccess</ code ></ a ></ td >
< td style = 'text-align: center; border: 2px solid #dddddd ; padding: 8px; ' > 1</ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >
Deprecated.
< / td >
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< / tr >
< tr >
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< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a name = 'SkSurface_kDiscardWrite_TextureHandleAccess' >< code > SkSurface::kDiscardWrite_TextureHandleAccess</ code ></ a ></ td >
< td style = 'text-align: center; border: 2px solid #dddddd ; padding: 8px; ' > 2</ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >
Deprecated.
< / td >
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< / tr >
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< / table >
### See Also
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< a href = '#SkSurface_getBackendTexture' > getBackendTexture< / a > < a href = '#SkSurface_getBackendRenderTarget' > getBackendRenderTarget< / a >
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< a name = 'SkSurface_getBackendTexture' > < / a >
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## getBackendTexture
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
< a href = 'undocumented#GrBackendTexture' > GrBackendTexture< / a > < a href = '#SkSurface_getBackendTexture' > getBackendTexture< / a > (< a href = '#SkSurface_BackendHandleAccess' > BackendHandleAccess< / a > backendHandleAccess)
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< / pre >
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Retrieves the back-end texture. If < a href = '#Surface' > Surface< / a > has no back-end texture, an invalid
object is returned. Call < a href = 'undocumented#GrBackendTexture_isValid' > GrBackendTexture::isValid< / a > to determine if the result
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is valid.
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The returned < a href = 'undocumented#GrBackendTexture' > GrBackendTexture< / a > should be discarded if the < a href = '#Surface' > Surface< / a > is drawn to or deleted.
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_getBackendTexture_backendHandleAccess' > < code > < strong > backendHandleAccess< / strong > < / code > < / a > < / td >
< td > one of: < a href = '#SkSurface_kFlushRead_BackendHandleAccess' > kFlushRead BackendHandleAccess< / a > ,
< a href = '#SkSurface_kFlushWrite_BackendHandleAccess' > kFlushWrite BackendHandleAccess< / a > , < a href = '#SkSurface_kDiscardWrite_BackendHandleAccess' > kDiscardWrite BackendHandleAccess< / a > < / td >
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< / tr >
< / table >
### Return Value
GPU texture reference; invalid on failure
### See Also
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< a href = 'undocumented#GrBackendTexture' > GrBackendTexture< / a > < a href = '#SkSurface_BackendHandleAccess' > BackendHandleAccess< / a > < a href = '#SkSurface_getBackendRenderTarget' > getBackendRenderTarget< / a >
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---
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< a name = 'SkSurface_getBackendRenderTarget' > < / a >
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## getBackendRenderTarget
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
< a href = 'undocumented#GrBackendRenderTarget' > GrBackendRenderTarget< / a > < a href = '#SkSurface_getBackendRenderTarget' > getBackendRenderTarget< / a > (< a href = '#SkSurface_BackendHandleAccess' > BackendHandleAccess< / a > backendHandleAccess)
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< / pre >
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Retrieves the back-end render target. If < a href = '#Surface' > Surface< / a > has no back-end render target, an invalid
object is returned. Call < a href = 'undocumented#GrBackendRenderTarget_isValid' > GrBackendRenderTarget::isValid< / a > to determine if the result
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is valid.
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The returned < a href = 'undocumented#GrBackendRenderTarget' > GrBackendRenderTarget< / a > should be discarded if the < a href = '#Surface' > Surface< / a > is drawn to
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or deleted.
### Parameters
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< table > < tr > < td > < a name = 'SkSurface_getBackendRenderTarget_backendHandleAccess' > < code > < strong > backendHandleAccess< / strong > < / code > < / a > < / td >
< td > one of: < a href = '#SkSurface_kFlushRead_BackendHandleAccess' > kFlushRead BackendHandleAccess< / a > ,
< a href = '#SkSurface_kFlushWrite_BackendHandleAccess' > kFlushWrite BackendHandleAccess< / a > , < a href = '#SkSurface_kDiscardWrite_BackendHandleAccess' > kDiscardWrite BackendHandleAccess< / a > < / td >
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< / tr >
< / table >
### Return Value
GPU render target reference; invalid on failure
### See Also
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< a href = 'undocumented#GrBackendRenderTarget' > GrBackendRenderTarget< / a > < a href = '#SkSurface_BackendHandleAccess' > BackendHandleAccess< / a > < a href = '#SkSurface_getBackendTexture' > getBackendTexture< / a >
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---
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< a name = 'SkSurface_getCanvas' > < / a >
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## getCanvas
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
< a href = 'SkCanvas_Reference#SkCanvas' > SkCanvas< / a > * < a href = '#SkSurface_getCanvas' > getCanvas< / a > ()
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< / pre >
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Returns < a href = 'SkCanvas_Reference#Canvas' > Canvas< / a > that draws into < a href = '#Surface' > Surface< / a > . Subsequent calls return the same < a href = 'SkCanvas_Reference#Canvas' > Canvas< / a > .
< a href = 'SkCanvas_Reference#Canvas' > Canvas< / a > returned is managed and owned by < a href = '#Surface' > Surface< / a > , and is deleted when < a href = '#Surface' > Surface< / a >
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is deleted.
### Return Value
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drawing < a href = 'SkCanvas_Reference#Canvas' > Canvas< / a > for < a href = '#Surface' > Surface< / a >
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### Example
< div > < fiddle-embed name = "33d0c5ad5a4810e533ae1010e29f8b75" > < / fiddle-embed > < / div >
### See Also
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< a href = '#SkSurface_makeSurface' > makeSurface< / a > < a href = '#SkSurface_makeImageSnapshot' > makeImageSnapshot< / a > < a href = '#SkSurface_draw' > draw< / a > < sup > < a href = '#SkSurface_draw_2' > [2]< / a > < / sup >
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---
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< a name = 'SkSurface_makeSurface' > < / a >
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## makeSurface
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
< a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = '#SkSurface' > SkSurface< / a > > < a href = '#SkSurface_makeSurface' > makeSurface< / a > (const < a href = 'SkImageInfo_Reference#SkImageInfo' > SkImageInfo< / a > & imageInfo)
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< / pre >
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Returns a compatible < a href = '#Surface' > Surface< / a > , or nullptr. Returned < a href = '#Surface' > Surface< / a > contains
the same raster, GPU, or null properties as the original. Returned < a href = '#Surface' > Surface< / a >
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does not share the same pixels.
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Returns nullptr if < a href = '#SkSurface_makeSurface_imageInfo' > imageInfo< / a > width or height are zero, or if < a href = '#SkSurface_makeSurface_imageInfo' > imageInfo< / a >
is incompatible with < a href = '#Surface' > Surface< / a > .
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_makeSurface_imageInfo' > < code > < strong > imageInfo< / strong > < / code > < / a > < / td >
< td > width, height, < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > , < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > , < a href = 'undocumented#Color_Space' > Color Space< / a > ,
of < a href = '#Surface' > Surface< / a > ; width and height must be greater than zero< / td >
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< / tr >
< / table >
### Return Value
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compatible < a href = '#Surface' > Surface< / a > or nullptr
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### Example
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< div > < fiddle-embed name = "a9889b519a26896b900da0444e423c61" > < / fiddle-embed > < / div >
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### See Also
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< a href = '#SkSurface_makeImageSnapshot' > makeImageSnapshot< / a > < a href = '#SkSurface_getCanvas' > getCanvas< / a > < a href = '#SkSurface_draw' > draw< / a > < sup > < a href = '#SkSurface_draw_2' > [2]< / a > < / sup >
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---
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< a name = 'SkSurface_makeImageSnapshot' > < / a >
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## makeImageSnapshot
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
< a href = 'undocumented#sk_sp' > sk sp< / a > < < a href = 'SkImage_Reference#SkImage' > SkImage< / a > > < a href = '#SkSurface_makeImageSnapshot' > makeImageSnapshot< / a > ()
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< / pre >
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Returns < a href = 'SkImage_Reference#Image' > Image< / a > capturing < a href = '#Surface' > Surface< / a > contents. Subsequent drawing to < a href = '#Surface' > Surface< / a > contents
are not captured. < a href = 'SkImage_Reference#Image' > Image< / a > allocation is accounted for if < a href = '#Surface' > Surface< / a > was created with
< a href = 'undocumented#SkBudgeted_kYes' > SkBudgeted::kYes< / a > .
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### Return Value
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< a href = 'SkImage_Reference#Image' > Image< / a > initialized with < a href = '#Surface' > Surface< / a > contents
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### Example
< div > < fiddle-embed name = "46f1fa0d95e590a64bed0140407ce5f7" > < / fiddle-embed > < / div >
### See Also
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< a href = '#SkSurface_draw' > draw< / a > < sup > < a href = '#SkSurface_draw_2' > [2]< / a > < / sup > < a href = '#SkSurface_getCanvas' > getCanvas< / a >
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---
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## <a name='Pixels'>Pixels</a>
< table style = 'border-collapse: collapse; width: 62.5em' >
< tr >< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Topic</ th >
< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Description</ th ></ tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_draw' > draw</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > draws < a href = '#Surface' > Surface</ a > contents to canvas</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_draw' > draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint)</ a ></ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_draw_2' > draw(SkDeferredDisplayList* deferredDisplayList)</ a ></ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_peekPixels' > peekPixels</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > copies < a href = '#Surface' > Surface</ a > parameters to < a href = 'SkPixmap_Reference#Pixmap' > Pixmap</ a ></ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_readPixels' > readPixels</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > copies < a href = 'SkRect_Reference#Rect' > Rect</ a > of pixels</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_readPixels' > readPixels(const SkPixmap& dst, int srcX, int srcY)</ a ></ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_readPixels_2' > readPixels(const SkImageInfo& dstInfo, void* dstPixels, size t dstRowBytes, int srcX, int srcY)</ a ></ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_readPixels_3' > readPixels(const SkBitmap& dst, int srcX, int srcY)</ a ></ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_writePixels' > writePixels</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > copies < a href = 'SkRect_Reference#Rect' > Rect</ a > of pixels</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_writePixels' > writePixels(const SkPixmap& src, int dstX, int dstY)</ a ></ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_writePixels_2' > writePixels(const SkBitmap& src, int dstX, int dstY)</ a ></ td >
< / tr >
< / table >
< a name = 'SkSurface_draw' > < / a >
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## draw
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
void < a href = '#SkSurface_draw' > draw< / a > (< a href = 'SkCanvas_Reference#SkCanvas' > SkCanvas< / a > * canvas, < a href = 'undocumented#SkScalar' > SkScalar< / a > x, < a href = 'undocumented#SkScalar' > SkScalar< / a > y, const < a href = 'SkPaint_Reference#SkPaint' > SkPaint< / a > * paint)
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< / pre >
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Draws < a href = '#Surface' > Surface< / a > contents to < a href = '#SkSurface_draw_canvas' > canvas< / a > , with its top-left corner at (< a href = '#SkSurface_draw_x' > x< / a > , < a href = '#SkSurface_draw_y' > y< / a > ).
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If < a href = 'SkPaint_Reference#Paint' > Paint< / a > < a href = '#SkSurface_draw_paint' > paint< / a > is not nullptr, apply < a href = 'undocumented#Color_Filter' > Color Filter< / a > , < a href = 'SkColor_Reference#Alpha' > Color Alpha< / a > , < a href = 'undocumented#Image_Filter' > Image Filter< / a > ,
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< a href = 'SkBlendMode_Reference#Blend_Mode' > Blend Mode< / a > , and < a href = 'undocumented#Draw_Looper' > Draw Looper< / a > .
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_draw_canvas' > < code > < strong > canvas< / strong > < / code > < / a > < / td >
< td > < a href = 'SkCanvas_Reference#Canvas' > Canvas< / a > drawn into< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_draw_x' > < code > < strong > x< / strong > < / code > < / a > < / td >
< td > horizontal offset in < a href = 'SkCanvas_Reference#Canvas' > Canvas< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_draw_y' > < code > < strong > y< / strong > < / code > < / a > < / td >
< td > vertical offset in < a href = 'SkCanvas_Reference#Canvas' > Canvas< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_draw_paint' > < code > < strong > paint< / strong > < / code > < / a > < / td >
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< td > < a href = 'SkPaint_Reference#Paint' > Paint< / a > containing < a href = 'SkBlendMode_Reference#Blend_Mode' > Blend Mode< / a > , < a href = 'undocumented#Color_Filter' > Color Filter< / a > , < a href = 'undocumented#Image_Filter' > Image Filter< / a > ,
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and so on; or nullptr< / td >
< / tr >
< / table >
### Example
< div > < fiddle-embed name = "0de693f4d8dd898a60be8cfba23952be" > < / fiddle-embed > < / div >
### See Also
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< a href = '#SkSurface_makeImageSnapshot' > makeImageSnapshot< / a > < a href = '#SkSurface_getCanvas' > getCanvas< / a >
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---
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< a name = 'SkSurface_peekPixels' > < / a >
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## peekPixels
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
bool < a href = '#SkSurface_peekPixels' > peekPixels< / a > (< a href = 'SkPixmap_Reference#SkPixmap' > SkPixmap< / a > * pixmap)
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< / pre >
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Copies < a href = '#Surface' > Surface< / a > pixel address, row bytes, and < a href = 'SkImageInfo_Reference#Image_Info' > Image Info< / a > to < a href = 'SkPixmap_Reference#Pixmap' > Pixmap< / a > , if address
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is available, and returns true. If pixel address is not available, return
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false and leave < a href = 'SkPixmap_Reference#Pixmap' > Pixmap< / a > unchanged.
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< a href = '#SkSurface_peekPixels_pixmap' > pixmap< / a > contents become invalid on any future change to < a href = '#Surface' > Surface< / a > .
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_peekPixels_pixmap' > < code > < strong > pixmap< / strong > < / code > < / a > < / td >
< td > storage for pixel state if pixels are readable; otherwise, ignored< / td >
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< / tr >
< / table >
### Return Value
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true if < a href = '#Surface' > Surface< / a > has direct access to pixels
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### Example
< div > < fiddle-embed name = "8c6184f22cfe068f021704cf92a147a1" > < / fiddle-embed > < / div >
### See Also
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< a href = '#SkSurface_readPixels' > readPixels< / a > < sup > < a href = '#SkSurface_readPixels_2' > [2]< / a > < / sup > < sup > < a href = '#SkSurface_readPixels_3' > [3]< / a > < / sup > < a href = '#SkSurface_writePixels' > writePixels< / a > < sup > < a href = '#SkSurface_writePixels_2' > [2]< / a > < / sup >
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---
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< a name = 'SkSurface_readPixels' > < / a >
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## readPixels
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
bool < a href = '#SkSurface_readPixels' > readPixels< / a > (const < a href = 'SkPixmap_Reference#SkPixmap' > SkPixmap< / a > & dst, int srcX, int srcY)
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< / pre >
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Copies < a href = 'SkRect_Reference#Rect' > Rect< / a > of pixels to < a href = '#SkSurface_readPixels_dst' > dst< / a > .
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Source < a href = 'SkRect_Reference#Rect' > Rect< / a > corners are (< a href = '#SkSurface_readPixels_srcX' > srcX< / a > , < a href = '#SkSurface_readPixels_srcY' > srcY< / a > ) and < a href = '#Surface' > Surface< / a > (< a href = '#SkSurface_width' > width< / a > , < a href = '#SkSurface_height' > height< / a > ).
Destination < a href = 'SkRect_Reference#Rect' > Rect< / a > corners are (0, 0) and (< a href = '#SkSurface_readPixels_dst' > dst< / a > .< a href = '#SkSurface_width' > width< / a > , < a href = '#SkSurface_readPixels_dst' > dst< / a > .< a href = '#SkSurface_height' > height< / a > ).
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Copies each readable pixel intersecting both rectangles, without scaling,
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converting to < a href = '#SkSurface_readPixels_dst' > dst< / a > .colorType() and < a href = '#SkSurface_readPixels_dst' > dst< / a > .alphaType() if required.
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< a href = '#Pixels' > Pixels< / a > are readable when < a href = '#Surface' > Surface< / a > is raster, or backed by a GPU.
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The destination pixel storage must be allocated by the caller.
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< a href = 'undocumented#Pixel' > Pixel< / a > values are converted only if < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > and < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a >
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do not match. Only pixels within both source and destination rectangles
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are copied. < a href = '#SkSurface_readPixels_dst' > dst< / a > contents outside < a href = 'SkRect_Reference#Rect' > Rect< / a > intersection are unchanged.
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Pass negative values for < a href = '#SkSurface_readPixels_srcX' > srcX< / a > or < a href = '#SkSurface_readPixels_srcY' > srcY< / a > to offset pixels across or down destination.
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Does not copy, and returns false if:
< table > < tr >
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< td > Source and destination rectangles do not intersect.< / td >
< / tr > < tr >
< td > < a href = 'SkPixmap_Reference#Pixmap' > Pixmap< / a > pixels could not be allocated.< / td >
< / tr > < tr >
< td > < a href = '#SkSurface_readPixels_dst' > dst< / a > .rowBytes() is too small to contain one row of pixels.< / td >
< / tr >
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< / table >
### Parameters
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< table > < tr > < td > < a name = 'SkSurface_readPixels_dst' > < code > < strong > dst< / strong > < / code > < / a > < / td >
< td > storage for pixels copied from < a href = '#Surface' > Surface< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_readPixels_srcX' > < code > < strong > srcX< / strong > < / code > < / a > < / td >
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< td > offset into readable pixels on x-axis; may be negative< / td >
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< / tr >
< tr > < td > < a name = 'SkSurface_readPixels_srcY' > < code > < strong > srcY< / strong > < / code > < / a > < / td >
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< td > offset into readable pixels on y-axis; may be negative< / td >
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< / tr >
< / table >
### Return Value
true if pixels were copied
### Example
< div > < fiddle-embed name = "9f454fb93bca6482598d198b4121f0a6" > < / fiddle-embed > < / div >
### See Also
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< a href = '#SkSurface_peekPixels' > peekPixels< / a > < a href = '#SkSurface_writePixels' > writePixels< / a > < sup > < a href = '#SkSurface_writePixels_2' > [2]< / a > < / sup >
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---
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< a name = 'SkSurface_readPixels_2' > < / a >
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
bool < a href = '#SkSurface_readPixels' > readPixels< / a > (const < a href = 'SkImageInfo_Reference#SkImageInfo' > SkImageInfo< / a > & dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY)
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< / pre >
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Copies < a href = 'SkRect_Reference#Rect' > Rect< / a > of pixels from < a href = 'SkCanvas_Reference#Canvas' > Canvas< / a > into < a href = '#SkSurface_readPixels_2_dstPixels' > dstPixels< / a > .
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Source < a href = 'SkRect_Reference#Rect' > Rect< / a > corners are (< a href = '#SkSurface_readPixels_2_srcX' > srcX< / a > , < a href = '#SkSurface_readPixels_2_srcY' > srcY< / a > ) and < a href = '#Surface' > Surface< / a > (< a href = '#SkSurface_width' > width< / a > , < a href = '#SkSurface_height' > height< / a > ).
Destination < a href = 'SkRect_Reference#Rect' > Rect< / a > corners are (0, 0) and (< a href = '#SkSurface_readPixels_2_dstInfo' > dstInfo< / a > .< a href = '#SkSurface_width' > width< / a > , < a href = '#SkSurface_readPixels_2_dstInfo' > dstInfo< / a > .< a href = '#SkSurface_height' > height< / a > ).
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Copies each readable pixel intersecting both rectangles, without scaling,
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converting to < a href = '#SkSurface_readPixels_2_dstInfo' > dstInfo< / a > .colorType() and < a href = '#SkSurface_readPixels_2_dstInfo' > dstInfo< / a > .alphaType() if required.
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< a href = '#Pixels' > Pixels< / a > are readable when < a href = '#Surface' > Surface< / a > is raster, or backed by a GPU.
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The destination pixel storage must be allocated by the caller.
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< a href = 'undocumented#Pixel' > Pixel< / a > values are converted only if < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > and < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a >
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do not match. Only pixels within both source and destination rectangles
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are copied. < a href = '#SkSurface_readPixels_2_dstPixels' > dstPixels< / a > contents outside < a href = 'SkRect_Reference#Rect' > Rect< / a > intersection are unchanged.
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Pass negative values for < a href = '#SkSurface_readPixels_2_srcX' > srcX< / a > or < a href = '#SkSurface_readPixels_2_srcY' > srcY< / a > to offset pixels across or down destination.
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Does not copy, and returns false if:
< table > < tr >
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< td > Source and destination rectangles do not intersect.< / td >
< / tr > < tr >
< td > < a href = '#Surface' > Surface< / a > pixels could not be converted to < a href = '#SkSurface_readPixels_2_dstInfo' > dstInfo< / a > .colorType() or < a href = '#SkSurface_readPixels_2_dstInfo' > dstInfo< / a > .alphaType().< / td >
< / tr > < tr >
< td > < a href = '#SkSurface_readPixels_2_dstRowBytes' > dstRowBytes< / a > is too small to contain one row of pixels.< / td >
< / tr >
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< / table >
### Parameters
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< table > < tr > < td > < a name = 'SkSurface_readPixels_2_dstInfo' > < code > < strong > dstInfo< / strong > < / code > < / a > < / td >
< td > width, height, < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > , and < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a > of < a href = '#SkSurface_readPixels_2_dstPixels' > dstPixels< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_readPixels_2_dstPixels' > < code > < strong > dstPixels< / strong > < / code > < / a > < / td >
< td > storage for pixels; < a href = '#SkSurface_readPixels_2_dstInfo' > dstInfo< / a > .< a href = '#SkSurface_height' > height< / a > times < a href = '#SkSurface_readPixels_2_dstRowBytes' > dstRowBytes< / a > , or larger< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_readPixels_2_dstRowBytes' > < code > < strong > dstRowBytes< / strong > < / code > < / a > < / td >
< td > size of one destination row; < a href = '#SkSurface_readPixels_2_dstInfo' > dstInfo< / a > .< a href = '#SkSurface_width' > width< / a > times pixel size, or larger< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_readPixels_2_srcX' > < code > < strong > srcX< / strong > < / code > < / a > < / td >
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< td > offset into readable pixels on x-axis; may be negative< / td >
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< / tr >
< tr > < td > < a name = 'SkSurface_readPixels_2_srcY' > < code > < strong > srcY< / strong > < / code > < / a > < / td >
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< td > offset into readable pixels on y-axis; may be negative< / td >
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< / tr >
< / table >
### Return Value
true if pixels were copied
### Example
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< div > < fiddle-embed name = "484d60dab5d846bf28c7a4d48892324a" > < div > A black oval drawn on a red background provides an image to copy.
< a href = '#SkSurface_readPixels' > readPixels< / a > copies one quarter of the < a href = '#Surface' > Surface< / a > into each of the four corners.
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The copied quarter ovals overdraw the original oval.
< / div > < / fiddle-embed > < / div >
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### See Also
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< a href = '#SkSurface_peekPixels' > peekPixels< / a > < a href = '#SkSurface_writePixels' > writePixels< / a > < sup > < a href = '#SkSurface_writePixels_2' > [2]< / a > < / sup >
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---
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< a name = 'SkSurface_readPixels_3' > < / a >
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
bool < a href = '#SkSurface_readPixels' > readPixels< / a > (const < a href = 'SkBitmap_Reference#SkBitmap' > SkBitmap< / a > & dst, int srcX, int srcY)
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< / pre >
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Copies < a href = 'SkRect_Reference#Rect' > Rect< / a > of pixels from < a href = '#Surface' > Surface< / a > into bitmap.
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Source < a href = 'SkRect_Reference#Rect' > Rect< / a > corners are (< a href = '#SkSurface_readPixels_3_srcX' > srcX< / a > , < a href = '#SkSurface_readPixels_3_srcY' > srcY< / a > ) and < a href = '#Surface' > Surface< / a > (< a href = '#SkSurface_width' > width< / a > , < a href = '#SkSurface_height' > height< / a > ).
Destination < a href = 'SkRect_Reference#Rect' > Rect< / a > corners are (0, 0) and (bitmap.< a href = '#SkSurface_width' > width< / a > , bitmap.< a href = '#SkSurface_height' > height< / a > ).
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Copies each readable pixel intersecting both rectangles, without scaling,
converting to bitmap.colorType() and bitmap.alphaType() if required.
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< a href = '#Pixels' > Pixels< / a > are readable when < a href = '#Surface' > Surface< / a > is raster, or backed by a GPU.
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The destination pixel storage must be allocated by the caller.
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< a href = 'undocumented#Pixel' > Pixel< / a > values are converted only if < a href = 'SkImageInfo_Reference#Color_Type' > Color Type< / a > and < a href = 'SkImageInfo_Reference#Alpha_Type' > Alpha Type< / a >
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do not match. Only pixels within both source and destination rectangles
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are copied. < a href = '#SkSurface_readPixels_3_dst' > dst< / a > contents outside < a href = 'SkRect_Reference#Rect' > Rect< / a > intersection are unchanged.
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Pass negative values for < a href = '#SkSurface_readPixels_3_srcX' > srcX< / a > or < a href = '#SkSurface_readPixels_3_srcY' > srcY< / a > to offset pixels across or down destination.
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Does not copy, and returns false if:
< table > < tr >
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< td > Source and destination rectangles do not intersect.< / td >
< / tr > < tr >
< td > < a href = '#Surface' > Surface< / a > pixels could not be converted to < a href = '#SkSurface_readPixels_3_dst' > dst< / a > .colorType() or < a href = '#SkSurface_readPixels_3_dst' > dst< / a > .alphaType().< / td >
< / tr > < tr >
< td > < a href = '#SkSurface_readPixels_3_dst' > dst< / a > pixels could not be allocated.< / td >
< / tr > < tr >
< td > < a href = '#SkSurface_readPixels_3_dst' > dst< / a > .rowBytes() is too small to contain one row of pixels.< / td >
< / tr >
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< / table >
### Parameters
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< table > < tr > < td > < a name = 'SkSurface_readPixels_3_dst' > < code > < strong > dst< / strong > < / code > < / a > < / td >
< td > storage for pixels copied from < a href = '#Surface' > Surface< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_readPixels_3_srcX' > < code > < strong > srcX< / strong > < / code > < / a > < / td >
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< td > offset into readable pixels on x-axis; may be negative< / td >
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< / tr >
< tr > < td > < a name = 'SkSurface_readPixels_3_srcY' > < code > < strong > srcY< / strong > < / code > < / a > < / td >
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< td > offset into readable pixels on y-axis; may be negative< / td >
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< / tr >
< / table >
### Return Value
true if pixels were copied
### Example
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< div > < fiddle-embed name = "2d991a231e49d1de13eeb2ba9b440e01" > < / fiddle-embed > < / div >
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### See Also
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< a href = '#SkSurface_peekPixels' > peekPixels< / a > < a href = '#SkSurface_writePixels' > writePixels< / a > < sup > < a href = '#SkSurface_writePixels_2' > [2]< / a > < / sup >
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---
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< a name = 'SkSurface_writePixels' > < / a >
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## writePixels
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
void < a href = '#SkSurface_writePixels' > writePixels< / a > (const < a href = 'SkPixmap_Reference#SkPixmap' > SkPixmap< / a > & src, int dstX, int dstY)
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< / pre >
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Copies < a href = 'SkRect_Reference#Rect' > Rect< / a > of pixels from the < a href = '#SkSurface_writePixels_src' > src< / a > < a href = 'SkPixmap_Reference#Pixmap' > Pixmap< / a > to the < a href = '#Surface' > Surface< / a > .
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Source < a href = 'SkRect_Reference#Rect' > Rect< / a > corners are (0, 0) and (< a href = '#SkSurface_writePixels_src' > src< / a > .< a href = '#SkSurface_width' > width< / a > , < a href = '#SkSurface_writePixels_src' > src< / a > .< a href = '#SkSurface_height' > height< / a > ).
Destination < a href = 'SkRect_Reference#Rect' > Rect< / a > corners are (< a href = '#SkSurface_writePixels_dstX' > dstX< / a > , < a href = '#SkSurface_writePixels_dstY' > dstY< / a > ) and(< a href = '#SkSurface_writePixels_dstX' > dstX< / a > + < a href = '#Surface' > Surface< / a > < a href = '#SkSurface_width' > width< / a > , < a href = '#SkSurface_writePixels_dstY' > dstY< / a > + < a href = '#Surface' > Surface< / a > < a href = '#SkSurface_height' > height< / a > )
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.
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Copies each readable pixel intersecting both rectangles, without scaling,
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converting to < a href = '#Surface' > Surface< / a > colorType() and < a href = '#Surface' > Surface< / a > alphaType() if required.
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_writePixels_src' > < code > < strong > src< / strong > < / code > < / a > < / td >
< td > storage for pixels to copy to < a href = '#Surface' > Surface< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_writePixels_dstX' > < code > < strong > dstX< / strong > < / code > < / a > < / td >
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< td > x-axis position relative to < a href = '#Surface' > Surface< / a > to begin copy; may be negative< / td >
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< / tr >
< tr > < td > < a name = 'SkSurface_writePixels_dstY' > < code > < strong > dstY< / strong > < / code > < / a > < / td >
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< td > y-axis position relative to < a href = '#Surface' > Surface< / a > to begin copy; may be negative< / td >
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< / tr >
< / table >
### Example
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< div > < fiddle-embed name = "760793bcf0ef193fa61ea03e6e8fc825" > < / fiddle-embed > < / div >
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### See Also
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< a href = '#SkSurface_readPixels' > readPixels< / a > < sup > < a href = '#SkSurface_readPixels_2' > [2]< / a > < / sup > < sup > < a href = '#SkSurface_readPixels_3' > [3]< / a > < / sup > < a href = '#SkSurface_peekPixels' > peekPixels< / a >
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---
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< a name = 'SkSurface_writePixels_2' > < / a >
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
void < a href = '#SkSurface_writePixels' > writePixels< / a > (const < a href = 'SkBitmap_Reference#SkBitmap' > SkBitmap< / a > & src, int dstX, int dstY)
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< / pre >
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Copies < a href = 'SkRect_Reference#Rect' > Rect< / a > of pixels from the < a href = '#SkSurface_writePixels_2_src' > src< / a > < a href = 'SkBitmap_Reference#Bitmap' > Bitmap< / a > to the < a href = '#Surface' > Surface< / a > .
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Source < a href = 'SkRect_Reference#Rect' > Rect< / a > corners are (0, 0) and (< a href = '#SkSurface_writePixels_2_src' > src< / a > .< a href = '#SkSurface_width' > width< / a > , < a href = '#SkSurface_writePixels_2_src' > src< / a > .< a href = '#SkSurface_height' > height< / a > ).
Destination < a href = 'SkRect_Reference#Rect' > Rect< / a > corners are (< a href = '#SkSurface_writePixels_2_dstX' > dstX< / a > , < a href = '#SkSurface_writePixels_2_dstY' > dstY< / a > ) and(< a href = '#SkSurface_writePixels_2_dstX' > dstX< / a > + < a href = '#Surface' > Surface< / a > < a href = '#SkSurface_width' > width< / a > , < a href = '#SkSurface_writePixels_2_dstY' > dstY< / a > + < a href = '#Surface' > Surface< / a > < a href = '#SkSurface_height' > height< / a > )
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.
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Copies each readable pixel intersecting both rectangles, without scaling,
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converting to < a href = '#Surface' > Surface< / a > colorType() and < a href = '#Surface' > Surface< / a > alphaType() if required.
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_writePixels_2_src' > < code > < strong > src< / strong > < / code > < / a > < / td >
< td > storage for pixels to copy to < a href = '#Surface' > Surface< / a > < / td >
< / tr >
< tr > < td > < a name = 'SkSurface_writePixels_2_dstX' > < code > < strong > dstX< / strong > < / code > < / a > < / td >
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< td > x-axis position relative to < a href = '#Surface' > Surface< / a > to begin copy; may be negative< / td >
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< / tr >
< tr > < td > < a name = 'SkSurface_writePixels_2_dstY' > < code > < strong > dstY< / strong > < / code > < / a > < / td >
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< td > y-axis position relative to < a href = '#Surface' > Surface< / a > to begin copy; may be negative< / td >
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< / tr >
< / table >
### Example
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< div > < fiddle-embed name = "d77790dd3bc9f678fa4f582347fb8fba" > < / fiddle-embed > < / div >
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### See Also
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< a href = '#SkSurface_readPixels' > readPixels< / a > < sup > < a href = '#SkSurface_readPixels_2' > [2]< / a > < / sup > < sup > < a href = '#SkSurface_readPixels_3' > [3]< / a > < / sup > < a href = '#SkSurface_peekPixels' > peekPixels< / a >
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---
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< a name = 'SkSurface_props' > < / a >
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## props
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
const < a href = 'undocumented#SkSurfaceProps' > SkSurfaceProps< / a > & < a href = '#SkSurface_props' > props< / a > () const
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< / pre >
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Returns < a href = 'undocumented#Surface_Properties' > Surface Properties< / a > for surface.
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### Return Value
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LCD striping orientation and setting for device independent fonts
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### Example
< div > < fiddle-embed name = "13cf9e7b2894ae6e98c1fd719040bf01" >
#### Example Output
~~~~
surf.props(): kRGB_H_SkPixelGeometry
~~~~
< / fiddle-embed > < / div >
### See Also
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< a href = 'undocumented#SkSurfaceProps' > SkSurfaceProps< / a >
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---
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< a name = 'SkSurface_prepareForExternalIO' > < / a >
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## prepareForExternalIO
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
void < a href = '#SkSurface_prepareForExternalIO' > prepareForExternalIO< / a > ()
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< / pre >
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Deprecated.
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soon
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---
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## <a name='Utility'>Utility</a>
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< table style = 'border-collapse: collapse; width: 62.5em' >
< tr >< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Topic</ th >
< th style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > Description</ th ></ tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_characterize' > characterize</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > sets < a href = 'undocumented#Surface_Characterization' > Surface Characterization</ a > for threaded GPU processing</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_flush' > flush</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > resolves pending I/O</ td >
< / tr >
< tr style = 'background-color: #f0f0f0 ; ' >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_flushAndSignalSemaphores' > flushAndSignalSemaphores</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > resolves pending I/O, and signal</ td >
< / tr >
< tr >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' >< a href = '#SkSurface_wait' > wait</ a ></ td >
< td style = 'text-align: left; border: 2px solid #dddddd ; padding: 8px; ' > pauses commands until signaled</ td >
< / tr >
< / table >
< a name = 'SkSurface_flush' > < / a >
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## flush
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
void < a href = '#SkSurface_flush' > flush< / a > ()
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< / pre >
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Issues pending < a href = '#Surface' > Surface< / a > commands to the GPU-backed API and resolves any < a href = '#Surface' > Surface< / a > MSAA.
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Skia flushes as needed, so it is not necessary to call this if Skia manages
drawing and object lifetime. Call when interleaving Skia calls with native
GPU calls.
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### See Also
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< a href = 'undocumented#GrBackendSemaphore' > GrBackendSemaphore< / a >
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---
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< a name = 'SkSurface_flushAndSignalSemaphores' > < / a >
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## flushAndSignalSemaphores
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
< a href = 'undocumented#GrSemaphoresSubmitted' > GrSemaphoresSubmitted< / a > < a href = '#SkSurface_flushAndSignalSemaphores' > flushAndSignalSemaphores< / a > (int numSemaphores,
< a href = 'undocumented#GrBackendSemaphore' > GrBackendSemaphore< / a > signalSemaphores[])
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< / pre >
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Issues pending < a href = '#Surface' > Surface< / a > commands to the GPU-backed API and resolves any < a href = '#Surface' > Surface< / a > MSAA.
After issuing all commands, < a href = '#SkSurface_flushAndSignalSemaphores_signalSemaphores' > signalSemaphores< / a > of count < a href = '#SkSurface_flushAndSignalSemaphores_numSemaphores' > numSemaphores< / a > semaphores
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are signaled by the GPU.
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For each < a href = 'undocumented#GrBackendSemaphore' > GrBackendSemaphore< / a > in < a href = '#SkSurface_flushAndSignalSemaphores_signalSemaphores' > signalSemaphores< / a > :
if < a href = 'undocumented#GrBackendSemaphore' > GrBackendSemaphore< / a > is initialized, the GPU back-end uses the semaphore as is;
otherwise, a new semaphore is created and initializes < a href = 'undocumented#GrBackendSemaphore' > GrBackendSemaphore< / a > .
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The caller must delete the semaphores created and returned in < a href = '#SkSurface_flushAndSignalSemaphores_signalSemaphores' > signalSemaphores< / a > .
< a href = 'undocumented#GrBackendSemaphore' > GrBackendSemaphore< / a > can be deleted as soon as this function returns.
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If the back-end API is OpenGL only uninitialized < a href = 'undocumented#Backend_Semaphore' > Backend Semaphores< / a > are supported.
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If the back-end API is Vulkan semaphores may be initialized or uninitialized.
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If uninitialized, created semaphores are valid only with the VkDevice
with which they were created.
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If < a href = 'undocumented#GrSemaphoresSubmitted_kNo' > GrSemaphoresSubmitted::kNo< / a > is returned, the GPU back-end did not create or
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add any semaphores to signal on the GPU; the caller should not instruct the GPU
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to wait on any of the semaphores.
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Pending surface commands are flushed regardless of the return result.
### Parameters
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< table > < tr > < td > < a name = 'SkSurface_flushAndSignalSemaphores_numSemaphores' > < code > < strong > numSemaphores< / strong > < / code > < / a > < / td >
< td > size of < a href = '#SkSurface_flushAndSignalSemaphores_signalSemaphores' > signalSemaphores< / a > array< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_flushAndSignalSemaphores_signalSemaphores' > < code > < strong > signalSemaphores< / strong > < / code > < / a > < / td >
< td > array of semaphore containers< / td >
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< / tr >
< / table >
### Return Value
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one of: < a href = 'undocumented#GrSemaphoresSubmitted_kYes' > GrSemaphoresSubmitted::kYes< / a > , < a href = 'undocumented#GrSemaphoresSubmitted_kNo' > GrSemaphoresSubmitted::kNo< / a >
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### See Also
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< a href = '#SkSurface_wait' > wait< / a > < a href = 'undocumented#GrBackendSemaphore' > GrBackendSemaphore< / a >
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---
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< a name = 'SkSurface_wait' > < / a >
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## wait
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
bool < a href = '#SkSurface_wait' > wait< / a > (int numSemaphores, const < a href = 'undocumented#GrBackendSemaphore' > GrBackendSemaphore< / a > * waitSemaphores)
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< / pre >
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Inserts a list of GPU semaphores that the current GPU-backed API must wait on before
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executing any more commands on the GPU for this surface. Skia will take ownership of the
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underlying semaphores and delete them once they have been signaled and waited on.
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If this call returns false, then the GPU back-end will not wait on any passed in semaphores,
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and the client will still own the semaphores.
### Parameters
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< table > < tr > < td > < a name = 'SkSurface_wait_numSemaphores' > < code > < strong > numSemaphores< / strong > < / code > < / a > < / td >
< td > size of < a href = '#SkSurface_wait_waitSemaphores' > waitSemaphores< / a > array< / td >
< / tr >
< tr > < td > < a name = 'SkSurface_wait_waitSemaphores' > < code > < strong > waitSemaphores< / strong > < / code > < / a > < / td >
< td > array of semaphore containers< / td >
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< / tr >
< / table >
### Return Value
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true if GPU is waiting on semaphores
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### See Also
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< a href = '#SkSurface_flushAndSignalSemaphores' > flushAndSignalSemaphores< / a > < a href = 'undocumented#GrBackendSemaphore' > GrBackendSemaphore< / a >
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---
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< a name = 'SkSurface_characterize' > < / a >
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## characterize
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
bool < a href = '#SkSurface_characterize' > characterize< / a > (< a href = 'undocumented#SkSurfaceCharacterization' > SkSurfaceCharacterization< / a > * characterization) const
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< / pre >
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Initializes < a href = 'undocumented#Surface_Characterization' > Surface Characterization< / a > that can be used to perform GPU back-end
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processing in a separate thread. Typically this is used to divide drawing
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into multiple tiles. DeferredDisplayListRecorder records the drawing commands
for each tile.
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Return true if < a href = '#Surface' > Surface< / a > supports < a href = '#SkSurface_characterize_characterization' > characterization< / a > . < a href = 'undocumented#Raster_Surface' > Raster Surface< / a > returns false.
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_characterize_characterization' > < code > < strong > characterization< / strong > < / code > < / a > < / td >
< td > properties for parallel drawing< / td >
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< / tr >
< / table >
### Return Value
true if supported
### Example
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< div > < fiddle-embed name = "6de6f3ef699a72ff26da1b26b23a3316" gpu = "true" > < / fiddle-embed > < / div >
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### See Also
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< a href = '#SkSurface_draw' > draw< / a > < sup > < a href = '#SkSurface_draw_2' > [2]< / a > < / sup > < a href = 'undocumented#SkSurfaceCharacterization' > SkSurfaceCharacterization< / a > < a href = 'undocumented#SkDeferredDisplayList' > SkDeferredDisplayList< / a >
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---
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< a name = 'SkSurface_draw_2' > < / a >
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< pre style = "padding: 1em 1em 1em 1em; width: 62.5em;background-color: #f0f0f0 " >
bool < a href = '#SkSurface_draw' > draw< / a > (< a href = 'undocumented#SkDeferredDisplayList' > SkDeferredDisplayList< / a > * deferredDisplayList)
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< / pre >
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Draws deferred display list created using < a href = 'undocumented#SkDeferredDisplayListRecorder' > SkDeferredDisplayListRecorder< / a > .
Has no effect and returns false if < a href = 'undocumented#Surface_Characterization' > Surface Characterization< / a > stored in
< a href = '#SkSurface_draw_2_deferredDisplayList' > deferredDisplayList< / a > is not compatible with < a href = '#Surface' > Surface< / a > .
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< a href = 'undocumented#Raster_Surface' > Raster Surface< / a > returns false.
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### Parameters
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< table > < tr > < td > < a name = 'SkSurface_draw_2_deferredDisplayList' > < code > < strong > deferredDisplayList< / strong > < / code > < / a > < / td >
< td > drawing commands< / td >
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< / tr >
< / table >
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### Return Value
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false if < a href = '#SkSurface_draw_2_deferredDisplayList' > deferredDisplayList< / a > is not compatible
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### Example
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< div > < fiddle-embed name = "46d9bacf593deaaeabd74ff42f2571a0" gpu = "true" cpu = "true" > < / fiddle-embed > < / div >
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### See Also
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< a href = '#SkSurface_characterize' > characterize< / a > < a href = 'undocumented#SkSurfaceCharacterization' > SkSurfaceCharacterization< / a > < a href = 'undocumented#SkDeferredDisplayList' > SkDeferredDisplayList< / a >
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---