2011-07-28 14:26:00 +00:00
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/*
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2014-07-25 14:32:33 +00:00
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* Copyright 2014 Google Inc.
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2011-07-28 14:26:00 +00:00
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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2011-03-30 21:26:44 +00:00
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*/
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2014-07-25 15:35:45 +00:00
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#ifndef GrGpuResource_DEFINED
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#define GrGpuResource_DEFINED
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2011-03-30 21:26:44 +00:00
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2014-10-08 15:40:09 +00:00
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#include "GrResourceKey.h"
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#include "GrTypesPriv.h"
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2014-07-25 14:32:33 +00:00
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#include "SkInstCnt.h"
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2012-12-03 14:54:59 +00:00
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#include "SkTInternalLList.h"
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2012-09-04 13:34:32 +00:00
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2011-11-15 19:42:07 +00:00
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class GrContext;
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2014-11-03 16:47:23 +00:00
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class GrGpu;
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class GrResourceCache2;
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class GrResourceCacheEntry;
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2011-03-30 21:26:44 +00:00
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2012-04-27 17:24:09 +00:00
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/**
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2014-09-03 21:05:49 +00:00
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* Base class for GrGpuResource. Handles the various types of refs we need. Separated out as a base
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* class to isolate the ref-cnting behavior and provide friendship without exposing all of
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* GrGpuResource.
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*
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* Gpu resources can have three types of refs:
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* 1) Normal ref (+ by ref(), - by unref()): These are used by code that is issuing draw calls
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* that read and write the resource via GrDrawTarget and by any object that must own a
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* GrGpuResource and is itself owned (directly or indirectly) by Skia-client code.
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2014-10-08 15:40:09 +00:00
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* 2) Pending read (+ by addPendingRead(), - by completedRead()): GrContext has scheduled a read
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2014-09-03 21:05:49 +00:00
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* of the resource by the GPU as a result of a skia API call but hasn't executed it yet.
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2014-10-08 15:40:09 +00:00
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* 3) Pending write (+ by addPendingWrite(), - by completedWrite()): GrContext has scheduled a
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2014-09-03 21:05:49 +00:00
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* write to the resource by the GPU as a result of a skia API call but hasn't executed it yet.
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*
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* The latter two ref types are private and intended only for Gr core code.
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2014-10-08 15:40:09 +00:00
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*
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* When an item is purgable DERIVED:notifyIsPurgable() will be called (static poly morphism using
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* CRTP). GrIORef and GrGpuResource are separate classes for organizational reasons and to be
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* able to give access via friendship to only the functions related to pending IO operations.
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2012-04-27 17:24:09 +00:00
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*/
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2014-10-08 15:40:09 +00:00
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template <typename DERIVED> class GrIORef : public SkNoncopyable {
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2011-03-30 21:26:44 +00:00
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public:
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2014-09-19 18:48:02 +00:00
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SK_DECLARE_INST_COUNT_ROOT(GrIORef)
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2014-07-25 14:32:33 +00:00
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2014-09-03 21:05:49 +00:00
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// Some of the signatures are written to mirror SkRefCnt so that GrGpuResource can work with
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// templated helper classes (e.g. SkAutoTUnref). However, we have different categories of
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// refs (e.g. pending reads). We also don't require thread safety as GrCacheable objects are
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// not intended to cross thread boundaries.
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void ref() const {
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2014-10-07 19:07:38 +00:00
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this->validate();
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2014-10-08 15:40:09 +00:00
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++fRefCnt;
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}
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void unref() const {
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this->validate();
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--fRefCnt;
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this->didUnref();
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}
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2014-10-08 15:40:09 +00:00
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bool isPurgable() const { return this->reffedOnlyByCache() && !this->internalHasPendingIO(); }
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bool reffedOnlyByCache() const { return 1 == fRefCnt; }
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2014-09-03 21:05:49 +00:00
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2014-07-25 14:32:33 +00:00
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void validate() const {
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2014-09-03 21:05:49 +00:00
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#ifdef SK_DEBUG
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SkASSERT(fRefCnt >= 0);
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SkASSERT(fPendingReads >= 0);
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SkASSERT(fPendingWrites >= 0);
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SkASSERT(fRefCnt + fPendingReads + fPendingWrites > 0);
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2014-07-25 14:32:33 +00:00
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#endif
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}
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protected:
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GrIORef() : fRefCnt(1), fPendingReads(0), fPendingWrites(0) { }
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2014-09-03 21:05:49 +00:00
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2014-09-22 19:21:08 +00:00
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bool internalHasPendingRead() const { return SkToBool(fPendingReads); }
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bool internalHasPendingWrite() const { return SkToBool(fPendingWrites); }
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bool internalHasPendingIO() const { return SkToBool(fPendingWrites | fPendingReads); }
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2014-09-03 21:05:49 +00:00
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private:
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void addPendingRead() const {
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this->validate();
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++fPendingReads;
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}
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void completedRead() const {
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this->validate();
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--fPendingReads;
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2014-10-08 15:40:09 +00:00
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this->didUnref();
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2014-09-03 21:05:49 +00:00
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}
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void addPendingWrite() const {
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this->validate();
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++fPendingWrites;
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}
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void completedWrite() const {
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this->validate();
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--fPendingWrites;
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2014-10-08 15:40:09 +00:00
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this->didUnref();
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2014-09-03 21:05:49 +00:00
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}
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private:
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2014-10-08 15:40:09 +00:00
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void didUnref() const {
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if (0 == fPendingReads && 0 == fPendingWrites) {
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if (0 == fRefCnt) {
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2014-10-08 19:36:54 +00:00
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// Must call derived destructor since this is not a virtual class.
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SkDELETE(static_cast<const DERIVED*>(this));
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2014-10-08 15:40:09 +00:00
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} else if (1 == fRefCnt) {
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// The one ref is the cache's
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static_cast<const DERIVED*>(this)->notifyIsPurgable();
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}
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}
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}
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2014-09-03 21:05:49 +00:00
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mutable int32_t fRefCnt;
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mutable int32_t fPendingReads;
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mutable int32_t fPendingWrites;
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2014-09-04 21:13:44 +00:00
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// This class is used to manage conversion of refs to pending reads/writes.
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2014-09-17 15:05:40 +00:00
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friend class GrGpuResourceRef;
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2014-10-09 16:57:18 +00:00
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friend class GrResourceCache2; // to check IO ref counts.
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2014-10-08 15:40:09 +00:00
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template <typename, GrIOType> friend class GrPendingIOResource;
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2014-09-03 21:05:49 +00:00
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};
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/**
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* Base class for objects that can be kept in the GrResourceCache.
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*/
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2014-10-08 17:24:07 +00:00
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class SK_API GrGpuResource : public GrIORef<GrGpuResource> {
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2014-09-03 21:05:49 +00:00
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public:
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SK_DECLARE_INST_COUNT(GrGpuResource)
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2012-06-05 19:35:09 +00:00
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2011-03-30 21:26:44 +00:00
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/**
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2014-05-02 21:38:22 +00:00
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* Frees the object in the underlying 3D API. It must be safe to call this
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* when the object has been previously abandoned.
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2011-03-30 21:26:44 +00:00
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*/
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void release();
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/**
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* Removes references to objects in the underlying 3D API without freeing
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* them. Used when the API context has been torn down before the GrContext.
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*/
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void abandon();
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/**
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2014-05-02 21:38:22 +00:00
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* Tests whether a object has been abandoned or released. All objects will
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* be in this state after their creating GrContext is destroyed or has
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* contextLost called. It's up to the client to test wasDestroyed() before
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* attempting to use an object if it holds refs on objects across
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2011-03-30 21:26:44 +00:00
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* ~GrContext, freeResources with the force flag, or contextLost.
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*
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2014-05-02 21:38:22 +00:00
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* @return true if the object has been released or abandoned,
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2011-03-30 21:26:44 +00:00
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* false otherwise.
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*/
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2014-05-02 21:38:22 +00:00
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bool wasDestroyed() const { return NULL == fGpu; }
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2011-03-30 21:26:44 +00:00
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2011-07-26 12:32:36 +00:00
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/**
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2014-05-02 21:38:22 +00:00
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* Retrieves the context that owns the object. Note that it is possible for
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* this to return NULL. When objects have been release()ed or abandon()ed
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* they no longer have an owning context. Destroying a GrContext
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* automatically releases all its resources.
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2013-01-23 21:37:01 +00:00
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*/
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2012-08-16 14:49:16 +00:00
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const GrContext* getContext() const;
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GrContext* getContext();
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2014-07-25 14:32:33 +00:00
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/**
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* Retrieves the amount of GPU memory used by this resource in bytes. It is
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* approximate since we aren't aware of additional padding or copies made
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* by the driver.
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*
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* @return the amount of GPU memory used in bytes
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*/
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virtual size_t gpuMemorySize() const = 0;
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2014-11-10 18:19:06 +00:00
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bool setCacheEntry(GrResourceCacheEntry* cacheEntry);
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2014-10-08 15:40:09 +00:00
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GrResourceCacheEntry* getCacheEntry() const { return fCacheEntry; }
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2014-10-09 16:57:18 +00:00
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bool isScratch() const;
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2014-05-02 21:38:22 +00:00
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2014-08-28 16:54:34 +00:00
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/**
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* If this resource can be used as a scratch resource this returns a valid
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* scratch key. Otherwise it returns a key for which isNullScratch is true.
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*/
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const GrResourceKey& getScratchKey() const { return fScratchKey; }
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2014-10-09 16:57:18 +00:00
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/**
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* If this resource is currently cached by its contents then this will return
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* the content key. Otherwise, NULL is returned.
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*/
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const GrResourceKey* getContentKey() const;
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2013-01-23 20:25:22 +00:00
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/**
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2014-09-05 19:23:12 +00:00
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* Gets an id that is unique for this GrGpuResource object. It is static in that it does
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* not change when the content of the GrGpuResource object changes. This will never return
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2014-07-25 14:32:33 +00:00
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* 0.
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2013-01-23 20:25:22 +00:00
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*/
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2014-07-25 14:32:33 +00:00
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uint32_t getUniqueID() const { return fUniqueID; }
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protected:
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2014-08-26 21:01:07 +00:00
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// This must be called by every GrGpuObject. It should be called once the object is fully
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// initialized (i.e. not in a base class constructor).
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void registerWithCache();
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2014-07-25 15:35:45 +00:00
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GrGpuResource(GrGpu*, bool isWrapped);
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virtual ~GrGpuResource();
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2012-04-27 17:24:09 +00:00
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2014-09-05 20:34:00 +00:00
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bool isInCache() const { return SkToBool(fCacheEntry); }
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2014-07-25 14:32:33 +00:00
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2012-04-27 17:24:09 +00:00
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GrGpu* getGpu() const { return fGpu; }
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2011-03-30 21:26:44 +00:00
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2012-09-05 18:37:39 +00:00
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// Derived classes should always call their parent class' onRelease
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// and onAbandon methods in their overrides.
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virtual void onRelease() {};
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virtual void onAbandon() {};
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2011-03-30 21:26:44 +00:00
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2013-10-29 14:06:15 +00:00
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bool isWrapped() const { return kWrapped_FlagBit & fFlags; }
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2012-08-28 12:34:17 +00:00
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2014-07-25 14:32:33 +00:00
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/**
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* This entry point should be called whenever gpuMemorySize() begins
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* reporting a different size. If the object is in the cache, it will call
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* gpuMemorySize() immediately and pass the new size on to the resource
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* cache.
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*/
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void didChangeGpuMemorySize() const;
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2014-08-28 16:54:34 +00:00
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/**
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* Optionally called by the GrGpuResource subclass if the resource can be used as scratch.
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* By default resources are not usable as scratch. This should only be called once.
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**/
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void setScratchKey(const GrResourceKey& scratchKey);
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2011-03-30 21:26:44 +00:00
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private:
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2014-10-08 15:40:09 +00:00
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void notifyIsPurgable() const;
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2013-08-28 14:17:03 +00:00
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#ifdef SK_DEBUG
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2012-09-04 13:34:32 +00:00
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friend class GrGpu; // for assert in GrGpu to access getGpu
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#endif
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2011-03-30 21:26:44 +00:00
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2014-07-25 14:32:33 +00:00
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static uint32_t CreateUniqueID();
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2014-08-21 20:02:13 +00:00
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// We're in an internal doubly linked list owned by GrResourceCache2
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2014-07-25 15:35:45 +00:00
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SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrGpuResource);
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2011-03-30 21:26:44 +00:00
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2014-08-21 20:02:13 +00:00
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// This is not ref'ed but abandon() or release() will be called before the GrGpu object
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// is destroyed. Those calls set will this to NULL.
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GrGpu* fGpu;
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2013-01-23 20:25:22 +00:00
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enum Flags {
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2013-10-29 14:06:15 +00:00
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/**
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2014-05-02 21:38:22 +00:00
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* This object wraps a GPU object given to us by the user.
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2013-10-30 07:01:56 +00:00
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* Lifetime management is left up to the user (i.e., we will not
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2013-10-29 14:06:15 +00:00
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* free it).
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*/
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kWrapped_FlagBit = 0x1,
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2013-01-23 20:25:22 +00:00
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};
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2014-07-25 14:32:33 +00:00
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uint32_t fFlags;
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GrResourceCacheEntry* fCacheEntry; // NULL if not in cache
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const uint32_t fUniqueID;
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2014-08-28 16:54:34 +00:00
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GrResourceKey fScratchKey;
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2014-10-08 15:40:09 +00:00
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typedef GrIORef<GrGpuResource> INHERITED;
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friend class GrIORef<GrGpuResource>; // to access notifyIsPurgable.
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2011-03-30 21:26:44 +00:00
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};
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#endif
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