2011-08-16 15:45:58 +00:00
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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2012-08-03 14:34:46 +00:00
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// This is a GPU-backend specific test. It relies on static intializers to work
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2012-08-02 14:03:32 +00:00
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2012-08-03 14:54:45 +00:00
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#include "SkTypes.h"
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#if SK_SUPPORT_GPU && SK_ALLOW_STATIC_GLOBAL_INITIALIZERS
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2015-03-16 21:00:52 +00:00
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#include "GrAutoLocaleSetter.h"
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2015-05-13 15:51:49 +00:00
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#include "GrBatch.h"
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#include "GrBatchTest.h"
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2013-02-04 16:13:32 +00:00
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#include "GrContextFactory.h"
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2014-11-12 16:35:25 +00:00
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#include "GrInvariantOutput.h"
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2015-01-22 18:16:09 +00:00
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#include "GrPipeline.h"
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2015-05-29 17:26:19 +00:00
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#include "GrResourceProvider.h"
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2014-11-06 20:57:13 +00:00
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#include "GrTest.h"
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2014-12-09 19:15:43 +00:00
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#include "GrXferProcessor.h"
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2013-05-22 14:34:04 +00:00
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#include "SkChecksum.h"
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2012-11-21 22:38:36 +00:00
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#include "SkRandom.h"
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2012-08-02 18:11:43 +00:00
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#include "Test.h"
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2014-11-06 20:57:13 +00:00
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#include "effects/GrConfigConversionEffect.h"
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2014-12-09 19:15:43 +00:00
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#include "effects/GrPorterDuffXferProcessor.h"
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2014-12-22 19:44:19 +00:00
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#include "gl/GrGLGpu.h"
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2014-11-06 20:57:13 +00:00
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#include "gl/GrGLPathRendering.h"
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#include "gl/builders/GrGLProgramBuilder.h"
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2012-08-02 18:11:43 +00:00
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2014-10-09 14:25:36 +00:00
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/*
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2014-10-15 18:05:26 +00:00
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* A dummy processor which just tries to insert a massive key and verify that it can retrieve the
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2014-10-09 14:25:36 +00:00
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* whole thing correctly
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*/
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static const uint32_t kMaxKeySize = 1024;
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2014-10-07 15:37:36 +00:00
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2014-12-04 19:35:33 +00:00
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class GLBigKeyProcessor : public GrGLFragmentProcessor {
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public:
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GLBigKeyProcessor(const GrProcessor&) {}
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virtual void emitCode(GrGLFPBuilder* builder,
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const GrFragmentProcessor& fp,
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const char* outputColor,
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const char* inputColor,
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const TransformedCoordsArray&,
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2015-05-13 15:51:49 +00:00
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const TextureSamplerArray&) {
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// pass through
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GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
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fsBuilder->codeAppendf("%s = %s;\n", outputColor, inputColor);
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}
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2014-12-04 19:35:33 +00:00
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2015-04-28 15:48:20 +00:00
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static void GenKey(const GrProcessor& processor, const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
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2014-12-04 19:35:33 +00:00
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for (uint32_t i = 0; i < kMaxKeySize; i++) {
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b->add32(i);
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}
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}
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private:
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typedef GrGLFragmentProcessor INHERITED;
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};
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2014-10-07 15:37:36 +00:00
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2014-10-09 14:25:36 +00:00
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class BigKeyProcessor : public GrFragmentProcessor {
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public:
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static GrFragmentProcessor* Create() {
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2014-10-15 18:05:26 +00:00
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GR_CREATE_STATIC_PROCESSOR(gBigKeyProcessor, BigKeyProcessor, ())
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2014-10-09 14:25:36 +00:00
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return SkRef(gBigKeyProcessor);
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2014-10-07 15:37:36 +00:00
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}
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2015-03-26 01:17:31 +00:00
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const char* name() const override { return "Big Ole Key"; }
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2014-10-07 15:37:36 +00:00
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2015-04-28 15:48:20 +00:00
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virtual void getGLProcessorKey(const GrGLSLCaps& caps,
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2015-03-26 01:17:31 +00:00
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GrProcessorKeyBuilder* b) const override {
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2014-12-04 19:35:33 +00:00
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GLBigKeyProcessor::GenKey(*this, caps, b);
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2014-10-09 14:25:36 +00:00
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}
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2014-10-07 15:37:36 +00:00
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2015-03-26 01:17:31 +00:00
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GrGLFragmentProcessor* createGLInstance() const override {
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2014-12-04 19:35:33 +00:00
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return SkNEW_ARGS(GLBigKeyProcessor, (*this));
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}
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2014-10-07 15:37:36 +00:00
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2014-10-09 14:25:36 +00:00
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private:
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2014-12-04 19:35:33 +00:00
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BigKeyProcessor() {
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this->initClassID<BigKeyProcessor>();
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}
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2015-03-26 01:17:31 +00:00
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bool onIsEqual(const GrFragmentProcessor&) const override { return true; }
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void onComputeInvariantOutput(GrInvariantOutput* inout) const override { }
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2014-10-07 15:37:36 +00:00
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2014-10-09 14:25:36 +00:00
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GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
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2014-10-07 15:37:36 +00:00
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2014-10-09 14:25:36 +00:00
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typedef GrFragmentProcessor INHERITED;
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};
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2014-10-07 15:37:36 +00:00
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2014-10-09 14:25:36 +00:00
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GR_DEFINE_FRAGMENT_PROCESSOR_TEST(BigKeyProcessor);
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2014-10-07 15:37:36 +00:00
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2014-10-09 14:25:36 +00:00
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GrFragmentProcessor* BigKeyProcessor::TestCreate(SkRandom*,
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GrContext*,
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2015-05-19 16:29:46 +00:00
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const GrCaps&,
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2014-10-09 14:25:36 +00:00
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GrTexture*[]) {
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return BigKeyProcessor::Create();
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}
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2014-10-07 15:37:36 +00:00
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2014-10-09 14:25:36 +00:00
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/*
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* Begin test code
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*/
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static const int kRenderTargetHeight = 1;
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static const int kRenderTargetWidth = 1;
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2015-05-29 17:26:19 +00:00
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static GrRenderTarget* random_render_target(GrTextureProvider* textureProvider, SkRandom* random,
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2015-05-19 16:29:46 +00:00
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const GrCaps* caps) {
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2014-10-09 14:25:36 +00:00
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// setup render target
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GrTextureParams params;
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2014-10-28 21:33:06 +00:00
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GrSurfaceDesc texDesc;
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2014-10-09 14:25:36 +00:00
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texDesc.fWidth = kRenderTargetWidth;
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texDesc.fHeight = kRenderTargetHeight;
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2014-10-28 21:33:06 +00:00
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texDesc.fFlags = kRenderTarget_GrSurfaceFlag;
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2014-10-09 14:25:36 +00:00
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texDesc.fConfig = kRGBA_8888_GrPixelConfig;
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texDesc.fOrigin = random->nextBool() == true ? kTopLeft_GrSurfaceOrigin :
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kBottomLeft_GrSurfaceOrigin;
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2015-05-13 19:15:14 +00:00
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texDesc.fSampleCnt = random->nextBool() == true ? SkTMin(4, caps->maxSampleCount()) : 0;
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2015-05-13 15:51:49 +00:00
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2015-02-19 15:24:21 +00:00
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GrUniqueKey key;
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static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
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2015-05-13 15:51:49 +00:00
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GrUniqueKey::Builder builder(&key, kDomain, 2);
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2015-01-23 12:24:04 +00:00
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builder[0] = texDesc.fOrigin;
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2015-05-13 15:51:49 +00:00
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builder[1] = texDesc.fSampleCnt;
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2015-01-23 12:24:04 +00:00
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builder.finish();
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2014-10-09 14:25:36 +00:00
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2015-05-29 17:26:19 +00:00
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GrTexture* texture = textureProvider->findAndRefTextureByUniqueKey(key);
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2014-10-12 12:40:00 +00:00
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if (!texture) {
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2015-05-29 17:26:19 +00:00
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texture = textureProvider->createTexture(texDesc, true);
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2015-02-02 21:00:10 +00:00
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if (texture) {
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2015-05-29 17:26:19 +00:00
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textureProvider->assignUniqueKeyToTexture(key, texture);
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2014-10-09 14:25:36 +00:00
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}
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}
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2015-02-02 21:00:10 +00:00
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return texture ? texture->asRenderTarget() : NULL;
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2013-02-12 21:45:24 +00:00
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}
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2015-05-19 16:29:46 +00:00
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static void set_random_xpf(GrContext* context, const GrCaps& caps,
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2015-01-22 18:16:09 +00:00
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GrPipelineBuilder* pipelineBuilder, SkRandom* random,
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GrTexture* dummyTextures[]) {
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2014-12-11 21:15:13 +00:00
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SkAutoTUnref<const GrXPFactory> xpf(
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GrProcessorTestFactory<GrXPFactory>::CreateStage(random, context, caps, dummyTextures));
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SkASSERT(xpf);
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2015-01-22 18:16:09 +00:00
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pipelineBuilder->setXPFactory(xpf.get());
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2014-12-11 21:15:13 +00:00
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}
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2015-05-29 17:26:19 +00:00
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static void set_random_color_coverage_stages(GrGpu* gpu,
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2015-01-22 18:16:09 +00:00
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GrPipelineBuilder* pipelineBuilder,
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2014-10-09 14:25:36 +00:00
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int maxStages,
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SkRandom* random,
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GrTexture* dummyTextures[]) {
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int numProcs = random->nextULessThan(maxStages + 1);
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int numColorProcs = random->nextULessThan(numProcs + 1);
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for (int s = 0; s < numProcs;) {
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2014-11-19 16:23:49 +00:00
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SkAutoTUnref<const GrFragmentProcessor> fp(
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2014-10-09 14:25:36 +00:00
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GrProcessorTestFactory<GrFragmentProcessor>::CreateStage(random,
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gpu->getContext(),
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*gpu->caps(),
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dummyTextures));
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SkASSERT(fp);
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// finally add the stage to the correct pipeline in the drawstate
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if (s < numColorProcs) {
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2015-01-22 18:16:09 +00:00
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pipelineBuilder->addColorProcessor(fp);
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2014-10-09 14:25:36 +00:00
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} else {
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2015-01-22 18:16:09 +00:00
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pipelineBuilder->addCoverageProcessor(fp);
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2014-10-09 14:25:36 +00:00
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}
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++s;
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}
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}
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2015-01-22 18:16:09 +00:00
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static void set_random_state(GrPipelineBuilder* pipelineBuilder, SkRandom* random) {
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2014-10-09 14:25:36 +00:00
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int state = 0;
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2015-04-27 17:07:04 +00:00
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for (int i = 1; i <= GrPipelineBuilder::kLast_Flag; i <<= 1) {
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2014-10-09 14:25:36 +00:00
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state |= random->nextBool() * i;
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}
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2015-05-13 15:51:49 +00:00
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// If we don't have an MSAA rendertarget then we have to disable useHWAA
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if ((state | GrPipelineBuilder::kHWAntialias_Flag) &&
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2015-06-12 15:59:45 +00:00
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!pipelineBuilder->getRenderTarget()->isUnifiedMultisampled()) {
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2015-05-13 15:51:49 +00:00
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state &= ~GrPipelineBuilder::kHWAntialias_Flag;
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}
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2015-01-22 18:16:09 +00:00
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pipelineBuilder->enableState(state);
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2014-10-09 14:25:36 +00:00
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}
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// right now, the only thing we seem to care about in drawState's stencil is 'doesWrite()'
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2015-01-22 18:16:09 +00:00
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static void set_random_stencil(GrPipelineBuilder* pipelineBuilder, SkRandom* random) {
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2014-10-09 14:25:36 +00:00
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GR_STATIC_CONST_SAME_STENCIL(kDoesWriteStencil,
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kReplace_StencilOp,
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kReplace_StencilOp,
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kAlways_StencilFunc,
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0xffff,
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0xffff,
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0xffff);
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GR_STATIC_CONST_SAME_STENCIL(kDoesNotWriteStencil,
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kKeep_StencilOp,
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kKeep_StencilOp,
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kNever_StencilFunc,
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0xffff,
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0xffff,
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0xffff);
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if (random->nextBool()) {
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2015-01-22 18:16:09 +00:00
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pipelineBuilder->setStencil(kDoesWriteStencil);
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2014-10-09 14:25:36 +00:00
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} else {
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2015-01-22 18:16:09 +00:00
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pipelineBuilder->setStencil(kDoesNotWriteStencil);
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2014-10-09 14:25:36 +00:00
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}
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}
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2015-05-29 17:26:19 +00:00
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bool GrDrawTarget::programUnitTest(GrContext* context, int maxStages) {
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2014-10-09 14:25:36 +00:00
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// setup dummy textures
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2014-10-28 21:33:06 +00:00
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GrSurfaceDesc dummyDesc;
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dummyDesc.fFlags = kRenderTarget_GrSurfaceFlag;
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2013-02-07 14:43:04 +00:00
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dummyDesc.fConfig = kSkia8888_GrPixelConfig;
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2012-08-03 14:34:46 +00:00
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dummyDesc.fWidth = 34;
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dummyDesc.fHeight = 18;
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2015-05-29 17:26:19 +00:00
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SkAutoTUnref<GrTexture> dummyTexture1(
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fResourceProvider->createTexture(dummyDesc, false, NULL, 0));
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2014-10-28 21:33:06 +00:00
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dummyDesc.fFlags = kNone_GrSurfaceFlags;
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2012-08-03 14:34:46 +00:00
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dummyDesc.fConfig = kAlpha_8_GrPixelConfig;
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dummyDesc.fWidth = 16;
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dummyDesc.fHeight = 22;
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2015-05-29 17:26:19 +00:00
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SkAutoTUnref<GrTexture> dummyTexture2(
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fResourceProvider->createTexture(dummyDesc, false, NULL, 0));
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2012-08-03 14:34:46 +00:00
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2014-07-17 17:50:59 +00:00
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if (!dummyTexture1 || ! dummyTexture2) {
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2014-10-09 14:25:36 +00:00
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SkDebugf("Could not allocate dummy textures");
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2014-07-17 17:50:59 +00:00
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return false;
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}
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2014-10-09 14:25:36 +00:00
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GrTexture* dummyTextures[] = {dummyTexture1.get(), dummyTexture2.get()};
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2012-08-02 18:11:43 +00:00
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2014-11-19 17:38:51 +00:00
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// dummy scissor state
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2014-12-17 21:43:13 +00:00
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GrScissorState scissor;
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2014-11-19 17:38:51 +00:00
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2015-05-13 15:51:49 +00:00
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// wide open clip
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2015-02-23 22:44:57 +00:00
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GrClip clip;
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2013-05-22 14:34:04 +00:00
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2014-10-09 14:25:36 +00:00
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SkRandom random;
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2015-05-13 15:51:49 +00:00
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static const int NUM_TESTS = 2048;
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for (int t = 0; t < NUM_TESTS; t++) {
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2014-10-09 14:25:36 +00:00
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// setup random render target(can fail)
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2015-05-29 17:26:19 +00:00
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SkAutoTUnref<GrRenderTarget> rt(random_render_target(
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fResourceProvider, &random, this->caps()));
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2014-11-06 20:57:13 +00:00
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if (!rt.get()) {
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2014-10-09 14:25:36 +00:00
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SkDebugf("Could not allocate render target");
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return false;
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}
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2013-05-22 14:34:04 +00:00
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2015-01-22 18:16:09 +00:00
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GrPipelineBuilder pipelineBuilder;
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pipelineBuilder.setRenderTarget(rt.get());
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2015-02-23 22:44:57 +00:00
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pipelineBuilder.setClip(clip);
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2013-05-22 14:34:04 +00:00
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2015-05-29 17:26:19 +00:00
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SkAutoTUnref<GrBatch> batch(GrRandomBatch(&random, context));
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2015-05-13 15:51:49 +00:00
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SkASSERT(batch);
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2014-09-22 20:17:02 +00:00
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2015-05-29 17:26:19 +00:00
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set_random_color_coverage_stages(fGpu,
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2015-01-22 18:16:09 +00:00
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&pipelineBuilder,
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2015-05-13 15:51:49 +00:00
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maxStages,
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2014-11-06 20:57:13 +00:00
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&random,
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dummyTextures);
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2014-12-11 21:15:13 +00:00
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// creates a random xfer processor factory on the draw state
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2015-05-29 17:26:19 +00:00
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set_random_xpf(context, *fGpu->caps(), &pipelineBuilder, &random, dummyTextures);
|
2014-12-11 21:15:13 +00:00
|
|
|
|
2015-01-22 18:16:09 +00:00
|
|
|
set_random_state(&pipelineBuilder, &random);
|
|
|
|
set_random_stencil(&pipelineBuilder, &random);
|
2014-10-09 14:25:36 +00:00
|
|
|
|
2015-05-13 15:51:49 +00:00
|
|
|
this->drawBatch(&pipelineBuilder, batch);
|
2012-08-02 18:11:43 +00:00
|
|
|
}
|
2015-05-13 15:51:49 +00:00
|
|
|
|
|
|
|
// Flush everything, test passes if flush is successful(ie, no asserts are hit, no crashes)
|
|
|
|
this->flush();
|
2012-08-02 18:11:43 +00:00
|
|
|
return true;
|
|
|
|
}
|
2011-08-16 15:45:58 +00:00
|
|
|
|
2014-01-10 22:08:27 +00:00
|
|
|
DEF_GPUTEST(GLPrograms, reporter, factory) {
|
2015-03-16 18:56:29 +00:00
|
|
|
// Set a locale that would cause shader compilation to fail because of , as decimal separator.
|
|
|
|
// skbug 3330
|
|
|
|
#ifdef SK_BUILD_FOR_WIN
|
|
|
|
GrAutoLocaleSetter als("sv-SE");
|
|
|
|
#else
|
|
|
|
GrAutoLocaleSetter als("sv_SE.UTF-8");
|
|
|
|
#endif
|
|
|
|
|
2015-05-13 15:51:49 +00:00
|
|
|
// We suppress prints to avoid spew
|
2015-05-22 21:01:46 +00:00
|
|
|
GrContextOptions opts;
|
2015-05-13 15:51:49 +00:00
|
|
|
opts.fSuppressPrints = true;
|
|
|
|
GrContextFactory debugFactory(opts);
|
2013-02-04 16:13:32 +00:00
|
|
|
for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) {
|
2015-05-13 15:51:49 +00:00
|
|
|
GrContext* context = debugFactory.get(static_cast<GrContextFactory::GLContextType>(type));
|
2014-09-05 20:34:00 +00:00
|
|
|
if (context) {
|
2014-12-16 15:33:49 +00:00
|
|
|
GrGLGpu* gpu = static_cast<GrGLGpu*>(context->getGpu());
|
2014-10-09 20:12:35 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
* For the time being, we only support the test with desktop GL or for android on
|
|
|
|
* ARM platforms
|
|
|
|
* TODO When we run ES 3.00 GLSL in more places, test again
|
|
|
|
*/
|
|
|
|
int maxStages;
|
|
|
|
if (kGL_GrGLStandard == gpu->glStandard() ||
|
|
|
|
kARM_GrGLVendor == gpu->ctxInfo().vendor()) {
|
|
|
|
maxStages = 6;
|
|
|
|
} else if (kTegra3_GrGLRenderer == gpu->ctxInfo().renderer() ||
|
|
|
|
kOther_GrGLRenderer == gpu->ctxInfo().renderer()) {
|
|
|
|
maxStages = 1;
|
|
|
|
} else {
|
|
|
|
return;
|
|
|
|
}
|
2013-02-04 18:39:24 +00:00
|
|
|
#if SK_ANGLE
|
|
|
|
// Some long shaders run out of temporary registers in the D3D compiler on ANGLE.
|
|
|
|
if (type == GrContextFactory::kANGLE_GLContextType) {
|
2015-02-17 19:18:38 +00:00
|
|
|
maxStages = 2;
|
2013-02-04 18:39:24 +00:00
|
|
|
}
|
|
|
|
#endif
|
2014-11-06 20:57:13 +00:00
|
|
|
GrTestTarget target;
|
|
|
|
context->getTestTarget(&target);
|
2015-05-29 17:26:19 +00:00
|
|
|
REPORTER_ASSERT(reporter, target.target()->programUnitTest(context, maxStages));
|
2013-02-04 16:13:32 +00:00
|
|
|
}
|
|
|
|
}
|
2011-08-16 15:45:58 +00:00
|
|
|
}
|
|
|
|
|
2012-08-02 14:03:32 +00:00
|
|
|
#endif
|