2019-07-25 15:33:30 +00:00
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Skia Graphics Release Notes
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This file includes a list of high level updates for each milestone release.
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2019-10-01 19:15:36 +00:00
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* * *
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2020-05-15 14:53:49 +00:00
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Milestone 85
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------------
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* <insert new release notes here>
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2020-06-02 15:47:26 +00:00
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2020-06-03 02:01:39 +00:00
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* SkSurface factores that take GrBackendTexture or GrBackendRenderTarget now always
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call the release proc (if provided) on failure. SkSurface::replaceBackendTexture
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also calls the release proc on failure.
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https://review.skia.org/293762
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2020-06-02 15:47:26 +00:00
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* SkSurface::asyncRescaleAndReadPixels and SkSurfaceasyncRescaleAndReadPixelsYUV420
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now require explicit GrContext submit to guarantee finite time before callback
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is invoked.
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https://review.skia.org/292840
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2020-05-15 14:53:49 +00:00
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2020-06-02 15:10:41 +00:00
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* Add VkSharingMode field to GrVkImageInfo.
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https://review.skia.org/293559
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2020-05-21 15:14:31 +00:00
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* Move SkBitmapRegionDecoder into client_utils/android.
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2020-06-03 15:19:49 +00:00
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* SkCanvas.clear and SkCanvas.drawColor now accept SkColor4f in addition to SkColor.
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2020-05-28 21:44:05 +00:00
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* Remove SkSurface::MakeFromBackendTextureAsRenderTarget.
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This factory existed to work around issues with GL_TEXTURE_RECTANGLE that existed
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in Chrome's command buffer. Those issues have since been resolved. Use
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SkSurface::MakeFromBackendTexutre or SkSurface::MakeFromBackendRenderTarget instead.
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https://review.skia.org/292719
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2020-05-26 15:26:45 +00:00
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* Adds submittedProc callback to GrFlushInfo which will be called when the work
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from the flush call is submitted to the GPU. This is specifically useful for knowing
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when semahpores sent with the flush have been submitted and can be waiting on.
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https://review.skia.org/291078
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2020-05-20 17:16:00 +00:00
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* GrContext submit is now required to be called in order to send GPU work to the
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actual GPU. The flush calls simply produces 3D API specific objects that are ready
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to be submitted (e.g. command buffers). For the GL backend, the flush will still
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send commands to the driver. However, clients should still assume the must call
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submit which is where any glFlush that is need for sync objects will be called. There,
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are flushAndSubmit() functions of GrContext, SkSurface, and SkImage that will act
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like the previous flush() functions. This will flush the work and immediately call
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submit.
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https://review.skia.org/289033
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2020-05-19 22:06:26 +00:00
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* Remove deprecated version of flush calls on GrContext and SkSurface.
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https://review.skia.org/2290540
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2020-05-15 17:04:48 +00:00
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* SkCanvas::drawVertices and drawPatch now support mapping an SkShader without explicit
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texture coordinates. If they're not supplied, the local positions (vertex position or
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patch cubic positions) will be directly used to sample the SkShader.
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https://review.skia.org/290130
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2020-05-15 14:53:49 +00:00
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* * *
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2020-04-03 16:01:51 +00:00
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Milestone 84
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2020-05-15 14:53:49 +00:00
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------------
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2020-05-13 18:11:40 +00:00
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2020-05-13 19:32:04 +00:00
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* Add api on GrContext, updateBackendTexture that will upload new data to a
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GrBackendTexture.
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https://review.skia.org/288909
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2020-05-13 18:11:40 +00:00
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* Add GrContext getter to SkSurface.
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https://review.skia.org/289479
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2020-05-13 18:07:40 +00:00
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* Deprecate GrContext and SkSurface flush() call and replace ith with flushAndSubmit().
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This only effects the default flush call that takes no parameters.
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https://review.skia.org/289478
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2020-04-03 16:01:51 +00:00
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2020-05-06 15:40:03 +00:00
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* GrContext::createBackendTexture functions that initialize the texture no longer
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guarantee that all the data has been uploaded and the gpu is done with the texture.
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Instead the client can assume the upload work has been submitted to the gpu and they
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must wait for that work to finish before deleting the texture. This can be done via
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their own synchronization or by passing in a finish proc into the create calls which
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will be called when it is safe to delete the texture (at least in terms of work
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done during the create).
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https://review.skia.org/286517
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2020-04-03 16:01:51 +00:00
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2020-05-05 18:40:42 +00:00
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* Remove unused SkMaskFilter helpers: compbine, compose
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Note: shadermaskfilter will likely be removed next (clipShader should serve)
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2020-05-01 16:34:57 +00:00
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* Add back SkCanvas::kPreserveLCDText_SaveLayerFlag to indicate that saveLayer()
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will preserve LCD-text. All text in the layer must be drawn on opaque background
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to ensure correct rendering.
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2020-04-24 17:00:48 +00:00
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* Add the new directory client_utils/ for code that is specific to a single client and
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should be considered separate from Skia proper. Move SkFrontBufferedStream into the
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subdir android/.
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2020-04-24 12:44:50 +00:00
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* SkBitmap and SkPixmap's erase() methods now treat their color parameters
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consistently with the rest of Skia, with all SkColors and any untagged
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SkColor4fs interpreted as sRGB, not as a color in the bitmap's color space.
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SkPixmap::erase(SkColor4f) now takes an SkColorSpace, so you can pass
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pixmap.colorSpace() if you want the old behavior.
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2020-04-14 19:44:21 +00:00
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* SkCamera.h and SkMatrix44.h are DEPRECATED.
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2020-04-14 15:35:40 +00:00
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Use SkM44 if you want to have 3d transformations.
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2020-04-09 17:00:44 +00:00
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* Changed Dilate and Erode image filters to take SkScalar for radius instead of int. While
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the image filters themselves are defined in terms of discrete pixels, the radii provided by
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the user are mapped through the CTM so taking ints forced over discretization. After mapping
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through the CTM the radii are now rounded to pixels.
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https://review.skia.org/281731
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https://review.skia.org/282636
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2020-04-08 16:52:51 +00:00
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* Updated the contract of GrContext and SkSurface flush calls in regards to semaphores. Made it
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clear that the caller is responsible for deleting any initialized semaphores after the flush
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call regardless if we were able to submit them or not. Also, allows skia to only submit a
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subset of the requested semaphores if we failed to create some.
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https://review.skia.org/282265
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2020-04-07 17:48:15 +00:00
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* SkCanvas::drawVertices will now always fill the triangles specified by the vertices. Previously,
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vertices with no colors and no (texture coordinates or shader) would be drawn in wireframe.
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https://review.skia.org/282043
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2020-04-03 16:01:51 +00:00
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* * *
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2020-03-16 14:50:49 +00:00
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Milestone 83
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2020-05-15 14:53:49 +00:00
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------------
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2019-10-22 19:45:45 +00:00
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2020-03-25 17:13:20 +00:00
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* Remove localmatrix option from SkShaders::[Blend, Lerp]
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2020-03-20 15:23:39 +00:00
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* Fill out Direct3D parameters for backend textures and backend rendertargets.
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2020-03-18 14:06:13 +00:00
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* SkImage::makeTextureImage() takes an optional SkBudgeted param
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2020-03-12 14:52:15 +00:00
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2020-03-19 19:54:28 +00:00
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* Made non-GL builds of GPU backend more robust.
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https://review.skia.org/277456
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* MoltenVK support removed. Use Metal backend instead.
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https://review.skia.org/277612
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2020-03-16 14:50:49 +00:00
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* * *
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Milestone 82
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2020-05-15 14:53:49 +00:00
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------------
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2020-03-16 14:50:49 +00:00
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2020-03-12 14:52:15 +00:00
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* Removed drawBitmap and related functions from SkDevice; all public drawBitmap functions on
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SkCanvas automatically wrap the bitmap in an SkImage and call the equivalent drawImage function.
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Drawing mutable SkBitmaps will now incur a mandatory copy. Switch to using SkImage directly or
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mark the bitmap as immutable before drawing.
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2020-03-11 16:26:56 +00:00
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* Removed "volatile" flag from SkVertices. All SkVertices objects are assumed to be
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volatile (the previous default behavior).
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2020-03-12 14:52:15 +00:00
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* Removed exotic legacy bitmap functions from SkCanvas (drawBitmapLattic, drawBitmapNine); the
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exotic SkImage functions still exist.
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2020-03-09 18:23:30 +00:00
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* Make it possible to selectively turn on/off individual encoders/decoders,
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using skia_use_(libpng/libjpeg_turbo/libwebp)(decode/encode).
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2020-03-05 19:14:18 +00:00
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* Removed GrGpuResource, GrSurface, and GrTexture from public api. These were not
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2020-03-06 18:07:10 +00:00
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meant to be public, and we now can move them into src. Also removed getTexture
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function from SkImage.h
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2020-03-05 19:14:18 +00:00
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2020-03-02 19:57:09 +00:00
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* Removed Bones from SkVertices
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2020-02-25 17:13:29 +00:00
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* Added a field to GrContextOptions that controls whether GL errors are checked after
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GL calls that allocate textures, etc. It also controls checking for shader compile
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success, and program linking success.
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2020-02-24 13:38:34 +00:00
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* Made SkDeferredDisplayList.h officially part of the public API (i.e., moved it to
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include/core). Also added a ProgramIterator to SkDeferredDisplayList which allows
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clients to pre-compile some of the shaders the DDL requires.
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2020-02-13 18:24:47 +00:00
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* Added two new helper methods to SkSurfaceCharacterization: createBackendFormat and
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createFBO0. These make it easier for clients to create new surface characterizations that
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differ only a little from an existing surface characterization.
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2020-02-07 15:36:46 +00:00
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* Removed SkTMax and SkTMin.
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2020-02-06 19:51:46 +00:00
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* Removed SkTClamp and SkClampMax.
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2020-02-06 17:52:25 +00:00
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* Removed SkScalarClampMax and SkScalarPin.
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2020-02-06 16:25:43 +00:00
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* Removed SkMax32 and SkMin32.
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2020-02-05 18:34:09 +00:00
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* Removed SkMaxScalar and SkMinScalar.
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2020-02-04 22:27:22 +00:00
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* SkColorSetA now warns if the result is unused.
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2020-02-03 17:39:54 +00:00
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* An SkImageInfo with a null SkColorSpace passed to SkCodec::getPixels() and
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related calls is treated as a request to do no color correction at decode
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time.
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2020-01-31 16:13:37 +00:00
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2020-02-19 18:59:29 +00:00
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* Add new APIs to add attributes to document structure node when
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creating a tagged PDF.
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2020-01-31 16:13:37 +00:00
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* Remove CGFontRef parameter from SkCreateTypefaceFromCTFont.
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Use CTFontManagerCreateFontDescriptorFromData instead of
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CGFontCreateWithDataProvider to create CTFonts to avoid memory use issues.
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2020-02-06 20:47:58 +00:00
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* Added SkCodec:: and SkAndroidCodec::getICCProfile for reporting the native
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ICC profile of an encoded image, even if it doesn't map to an SkColorSpace.
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2020-01-30 18:57:13 +00:00
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2020-02-14 23:10:40 +00:00
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* SkSurface::ReplaceBackendTexture takes ContentChangeMode as a parameter,
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which allow callers to specify whether retain a copy of the current content.
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2020-03-12 14:52:15 +00:00
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* Enforce the existing documentation in SkCanvas::saveLayer that it ignores
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any mask filter on the restore SkPaint. The 'coverage' of a layer is
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2020-03-03 15:39:41 +00:00
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ill-defined, and masking should be handled by pre-clipping or using the
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auxiliary clip mask image of the SaveLayerRec.
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2020-02-14 23:10:40 +00:00
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2020-01-30 18:57:13 +00:00
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* * *
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Milestone 81
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2020-05-15 14:53:49 +00:00
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------------
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2020-01-30 18:57:13 +00:00
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2020-01-22 14:59:56 +00:00
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* Added support for GL_NV_fence extension.
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2019-12-05 20:27:42 +00:00
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2020-01-22 15:44:00 +00:00
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* Make SkImageInfo::validRowBytes require rowBytes to be pixel aligned. This
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makes SkBitmap match the behavior of raster SkSurfaces in rejecting
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non-aligned rowBytes.
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2020-01-27 21:11:57 +00:00
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* Added an SkImage::MakeRasterFromCompressed entry point. Also updated
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SkImage::MakeFromCompressed to decompress the compressed image data if
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the GPU doesn't support the specified compression type (i.e., macOS Metal
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doesn't support BC1_RGB8_UNORM so such compressed images will always be
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decompressed on that platform).
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2020-01-15 17:56:52 +00:00
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* Added support for BC1 RGBA compressed textures
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2020-01-09 15:21:44 +00:00
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* Added CachingHint to SkImage::makeRasterImage
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2020-01-08 18:29:31 +00:00
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* Added SkAnimatedImage::getCurrentFrame()
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2020-01-08 17:15:44 +00:00
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* Add support to create an SkSurface from an MTKView, with delayed acquisition of
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the MTLDrawable.
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Entry point: SkSurface::MakeFromMTKView
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2020-01-06 20:20:18 +00:00
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* Removed SkIRect::EmptyIRect(). Use SkIRect::MakeEmpty() instead.
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https://review.skia.org/262382/
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2020-01-30 18:57:13 +00:00
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* Moved SkRuntimeEffect to public API. This is the new (experimental) interface to custom SkSL
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shaders and color filters.
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2020-01-02 16:55:24 +00:00
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2020-01-30 18:57:13 +00:00
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* Added BC1 compressed format support. Metal and Vulkan seem to only support the BC
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formats on desktop machines.
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2019-12-20 16:32:27 +00:00
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2020-01-30 18:57:13 +00:00
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* Added compressed format support for backend texture creation API.
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This adds the following new entry points:
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GrContext::compressedBackendFormat
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GrContext::createCompressedBackendTexture
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The latter method comes in variants that allow color-initialized and
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compressed texture data initialized.
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2019-12-17 19:44:37 +00:00
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2019-12-13 15:48:33 +00:00
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* Added SkMatrix::MakeTrans(SkIVector)
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https://review.skia.org/259804
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2019-12-05 20:27:42 +00:00
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2020-01-30 18:57:13 +00:00
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* * *
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2019-12-05 20:27:42 +00:00
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Milestone 80
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2020-05-15 14:53:49 +00:00
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------------
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2019-12-05 20:27:42 +00:00
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2019-12-04 20:17:54 +00:00
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* For Vulkan backend, we now require that the VkDevice, Queue, and Instance outlive
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either the destruction or abandoning of the GrContext. Additionally, all
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GrBackendTextures created via GrContext::createBackendTexture calls must be deleted
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before destroying or abandoning the GrContext.
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https://review.skia.org/257921
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2019-12-04 15:33:52 +00:00
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* Removed SkSize& SkSize::operator=(const SkISize&)
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https://review.skia.org/257880
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2019-12-04 16:05:35 +00:00
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* SkISize width() and height() now constexpr
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https://review.skia.org/257680
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2019-11-22 21:56:36 +00:00
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* Added SkMatrix::MakeTrans(SkVector) and SkRect::makeOffset(SkVector).
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https://review.skia.org/255782
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2019-11-11 18:47:25 +00:00
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* Added SkImageInfo::MakeA8(SkISize) and added optional color space parameter to
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SkImageInfo::MakeN32Premul(SkISize).
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2019-10-22 19:45:45 +00:00
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2019-11-08 14:55:15 +00:00
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* Added dimensions() and getFrameCount() to SkAnimatedImage
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https://review.skia.org/253542
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2019-11-05 16:41:16 +00:00
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* Removed SkMatrix44 version of toXYZD50 from SkColorSpace. Switched to skcms types in
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transferFn, invTrasnferFn, and gamutTransformTo functions.
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https://review.skia.org/252596
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2019-11-01 21:10:28 +00:00
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* Removed rotation and YUV support from SkColorMatrix
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https://review.skia.org/252188
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2019-11-01 14:02:24 +00:00
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* Added kBT2020_SkYUVColorSpace. This is BT.2020's YCbCr conversion (non-constant-luminance).
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https://review.skia.org/252160
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2019-10-28 13:16:47 +00:00
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* Remove old async read pixels APIs
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https://review.skia.org/251198
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2019-11-04 20:01:52 +00:00
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* Expose SkBlendModeCoeff and SkBlendMode_AsCoeff for Porter-Duff blend modes.
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https://review.skia.org/252600
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2019-10-22 19:45:45 +00:00
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* * *
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2019-10-17 04:03:36 +00:00
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2019-10-22 19:45:45 +00:00
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Milestone 79
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2020-05-15 14:53:49 +00:00
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------------
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2019-10-17 04:03:36 +00:00
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2019-10-04 14:18:34 +00:00
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* SkTextBlob::Iter to discover the glyph indices and typefaces in each run
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https://skia-review.googlesource.com/246296
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2019-10-16 17:58:42 +00:00
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* Added support for PQ and HLG transfer functions to SkColorSpace.
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2019-10-17 04:03:36 +00:00
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https://skia-review.googlesource.com/c/skia/+/249000
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2019-10-16 17:58:42 +00:00
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2019-10-09 16:38:22 +00:00
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* Added new api on GrContext ComputeImageSize. This replaces the hold static helper
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ComputeTextureSize.
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2019-10-17 04:03:36 +00:00
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https://skia-review.googlesource.com/c/skia/+/247337
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2019-10-01 19:15:36 +00:00
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2019-10-03 17:26:54 +00:00
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* New versions of SkSurface async-rescale-and read APIs that allow client to extend
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the lifetime of the result data. Old versions are deprecated.
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https://review.skia.org/245457
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2019-10-01 19:15:36 +00:00
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* Add SkColorInfo. It's dimensionless SkImageInfo.
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https://review.skia.org/245261
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* Added SkPixmap-based createBackendTexture method to GrContext. This allows clients to create
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backend resources (initialized with texture data) that Skia/Ganesh doesn't know about/track.
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https://review.skia.org/244676
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2019-09-28 01:05:24 +00:00
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* Add explicit src and dst colorspace parameters to SkColorFilter::filterColor4f()
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2019-10-01 19:15:36 +00:00
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https://review.skia.org/244882
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* Remove Vulkan/Metal float32 RGBA texture support
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https://review.skia.org/244881
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2019-09-28 01:05:24 +00:00
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2019-09-19 17:03:09 +00:00
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* Add SkSurface::MakeFromCAMetalLayer
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2019-10-01 19:15:36 +00:00
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https://review.skia.org/242563
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* Added kAlpha_F16_SkColorType, kRG_F16_SkColorType and kRGBA_16161616_SkColorType.
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This is intended to help support HDR YUV uses case (e.g., P010 and P016). As such,
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the addition is focused on allowing creation of SkPixmaps and SkImages and not
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SkSurfaces (i.e., who wants to render to render to these?)
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https://review.skia.org/241357
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2019-07-25 15:33:30 +00:00
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2019-09-13 12:26:56 +00:00
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* Start to move nested SkPath types (e.g. Direction, Verb) up to root level in SkPathTypes.h
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2019-10-01 19:15:36 +00:00
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https://review.skia.org/241079
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2019-09-12 21:09:12 +00:00
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2019-10-01 19:15:36 +00:00
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* Remove isRectContour and ksNestedFillRects from public
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|
https://review.skia.org/241078
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* Added kRG_88_SkColorType. This is intended to help support YUV uses case (e.g., NV12).
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As such, the addition is focused on allowing creation of SkPixmaps and SkImages and not
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SkSurfaces (i.e., who wants to render to RG?)
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https://review.skia.org/239930
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https://review.skia.org/235797
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2019-09-06 14:16:02 +00:00
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* Make the size of program/pipeline caches configurable via
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GrContextOptions::fRuntimeProgramCacheSize
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|
https://review.skia.org/239756
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2019-10-01 19:15:36 +00:00
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* Added kAlpha_16_SkColorType and kRG_1616_SkColorType. This is intended to help support HDR YUV
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|
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|
uses case (e.g., P010 and P016). As such, the addition is focused on allowing creation of
|
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|
SkPixmaps and SkImages and not SkSurfaces (i.e., who wants to render to render to these?)
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|
https://review.skia.org/239930
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* Add GrContext::precompileShader to allow up-front compilation of previously-cached shaders.
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|
https://review.skia.org/239438
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|
* * *
|
|
|
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|
2019-07-25 15:33:30 +00:00
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|
|
Milestone 78
|
2020-05-15 14:53:49 +00:00
|
|
|
------------
|
2019-07-25 15:33:30 +00:00
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|
2019-08-20 15:28:37 +00:00
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* SkDrawLooper is no longer supported in SkPaint or SkCanvas.
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2019-08-20 18:52:02 +00:00
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|
https://review.skia.org/230579
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|
https://review.skia.org/231736
|
2019-07-29 21:52:48 +00:00
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|
2019-08-20 18:52:02 +00:00
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* SkPath::Iter::next() now ignores its consumDegenerates bools. Those will so
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|
|
go away entirely
|
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|
https://review.skia.org/235104
|
2019-08-16 17:30:34 +00:00
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|
2019-08-20 15:28:37 +00:00
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|
* SkImage: new factories: DecodeToRaster, DecodeToTexture
|
2019-08-20 18:52:02 +00:00
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|
https://review.skia.org/234476
|
2019-08-14 15:08:41 +00:00
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|
2019-08-20 15:28:37 +00:00
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|
|
* SkImageFilter API refactor started:
|
|
|
|
- Provide new factory API in include/effects/SkImageFilters
|
|
|
|
- Consolidated enum types to use SkTileMode and SkColorChannel
|
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|
|
- Hide filter implementation classes
|
2019-08-20 18:52:02 +00:00
|
|
|
- Hide previously public functions on SkImageFilter that were intended for
|
|
|
|
internal use only
|
|
|
|
https://review.skia.org/230198
|
|
|
|
https://review.skia.org/230876
|
|
|
|
https://review.skia.org/231256
|
2019-08-01 21:20:19 +00:00
|
|
|
|
2019-08-20 18:52:02 +00:00
|
|
|
* SkColorFilters::HSLAMatrix - new matrix color filter operating in HSLA
|
|
|
|
space.
|
|
|
|
https://review.skia.org/231736
|
2019-08-08 16:08:24 +00:00
|
|
|
|
2019-08-20 18:52:02 +00:00
|
|
|
* Modify GrBackendFormat getters to not return internal pointers. Use an enum
|
|
|
|
class for GL formats.
|
|
|
|
https://review.skia.org/233160
|
2019-08-09 13:41:48 +00:00
|
|
|
|
2019-08-20 15:28:37 +00:00
|
|
|
* Expose GrContext::dump() when SK_ENABLE_DUMP_GPU is defined.
|
2019-08-20 18:52:02 +00:00
|
|
|
https://review.skia.org/233557
|
2019-08-12 05:46:33 +00:00
|
|
|
|
2019-08-20 18:52:02 +00:00
|
|
|
* Vulkan backend now supports YCbCr sampler for I420 Vulkan images that are
|
|
|
|
not backed by external images.
|
|
|
|
https://review.skia.org/233776
|
2019-08-14 15:29:29 +00:00
|
|
|
|
2019-08-20 18:52:02 +00:00
|
|
|
* Add SkCodec::SelectionPolicy for distinguishing between decoding a still
|
|
|
|
image or an image sequence for a container format that has both (e.g. HEIF).
|
|
|
|
https://review.skia.org/232839
|
2019-08-14 17:19:04 +00:00
|
|
|
|
2019-08-20 18:52:02 +00:00
|
|
|
* SkImage::makeTextureImage and SkImage::MakeCrossContextFromPixmap no longer
|
|
|
|
take an SkColorSpace parameter. It was unused.
|
|
|
|
https://review.skia.org/234579
|
|
|
|
https://review.skia.org/234912
|
2019-08-14 20:14:51 +00:00
|
|
|
|
2019-08-20 18:52:02 +00:00
|
|
|
* SkImage::reinterpretColorSpace - to reinterpret image contents in a new
|
|
|
|
color space.
|
|
|
|
https://review.skia.org/234328
|
2019-08-15 16:13:53 +00:00
|
|
|
|
2019-08-20 15:28:37 +00:00
|
|
|
* Removed SkImage::MakeCrossContextFromEncoded.
|
2019-08-20 18:52:02 +00:00
|
|
|
https://review.skia.org/234912
|
2019-08-20 15:28:37 +00:00
|
|
|
|
2019-08-28 18:35:55 +00:00
|
|
|
* Add Metal support for GrFence, GrSemaphore, and GrBackendSemaphore
|
|
|
|
https://review.skia.org/233416
|
|
|
|
|
2019-08-20 15:28:37 +00:00
|
|
|
* SkMallocPixelRef: remove MakeDirect and MakeWithProc from API.
|
|
|
|
https://review.skia.org/234660
|
2019-08-27 13:12:15 +00:00
|
|
|
|
2019-08-27 19:25:49 +00:00
|
|
|
* Remove 4-parameter variant of SkRect::join() and intersect(), and
|
|
|
|
noemptycheck variants of intersect().
|
|
|
|
https://review.skia.org/235832
|
|
|
|
https://review.skia.org/237142
|
|
|
|
|
2019-08-27 13:12:15 +00:00
|
|
|
* Remove unused sk_sp comparison operators.
|
|
|
|
https://review.skia.org/236942
|
2019-08-27 19:25:49 +00:00
|
|
|
|
|
|
|
* Add SkColor4f variant to experimental_DrawEdgeAAQuad for SkiaRenderer.
|
|
|
|
https://review.skia.org/237492
|
2019-09-03 14:29:20 +00:00
|
|
|
|
|
|
|
* Deprecated maxCount resource cache limit for Ganesh.
|
|
|
|
This hasn't been relevant for a long time.
|
|
|
|
|
2019-09-03 18:59:26 +00:00
|
|
|
* Changed GrContextOptions' fDisallowGLSLBinaryCaching to fShaderCacheStrategy,
|
|
|
|
and allow caching SkSL.
|
|
|
|
https://review.skia.org/238856
|
2019-10-07 17:51:07 +00:00
|
|
|
|
|
|
|
* Use GL_QCOM_TILED_RENDERING to explicitly discard stencil
|
2019-10-22 19:45:45 +00:00
|
|
|
|
|
|
|
* Added RELEASE_NOTES.txt file
|
|
|
|
https://review.skia.org/229760
|
2019-12-27 21:56:38 +00:00
|
|
|
|
|
|
|
* Implemented internal support for OpenGL tessellation.
|