Fix stroked rrects with batching.

Was using stroked shader for fills and vice versa.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2288923002
TBR=bsalomon@google.com

Review-Url: https://codereview.chromium.org/2288923002
This commit is contained in:
jvanverth 2016-08-29 13:50:07 -07:00 committed by Commit bot
parent f5f97dd7ab
commit a3992bfb83

View File

@ -1535,7 +1535,7 @@ private:
}
// Setup geometry processor
SkAutoTUnref<GrGeometryProcessor> gp(new CircleGeometryProcessor(fAllFill,
SkAutoTUnref<GrGeometryProcessor> gp(new CircleGeometryProcessor(!fAllFill,
false, false,
false, localMatrix));
struct CircleVertex {