Commit Graph

74 Commits

Author SHA1 Message Date
Robert Phillips
0b33cc42b4 Remove nvprdit* configs
Having removed the NVPR text renderer, the nvprdit* configs are no longer interesting/useful.

Change-Id: Ic4b9d6507d3e3595723a27636cb58b5e811fb3a3
Reviewed-on: https://skia-review.googlesource.com/105563
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-02-08 13:57:09 +00:00
Brian Salomon
bdecacfbe4 Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec.

Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version

Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 01:59:59 +00:00
Brian Salomon
3a2cc2c2ec Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
This reverts commit 5bb82cbecd.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
> 
> This reverts commit 18c52a7b52.
> 
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
> 
> 
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 00:25:20 +00:00
Brian Salomon
5bb82cbecd Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
This reverts commit 18c52a7b52.

Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"


Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 23:37:59 +00:00
Brian Salomon
18c52a7b52 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
This reverts commit d0d7270fcc.

Revert "More sample count cleanup:"

This reverts commit d653cac70e.

Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"

This reverts commit 85ae7159c9.


Need to understand NVPR perf changes before relanding

Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 12:19:52 +00:00
Brian Salomon
d0d7270fcc Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Fixes gpu config default samples to be 1 and updates config parsing test accordingly.

This reverts commit c1ce2f7966.

Bug: skia:
Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f
Reviewed-on: https://skia-review.googlesource.com/102147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 21:15:39 +00:00
Mike Klein
333848272c remove SkColorSpace_Base
The type SkColorSpace_Base doesn't need to exist.  Its one type() query
can be answered instead by toXYZD50().

Now all that's left in the file is SkGammas, so rename it to SkGammas.h.

Change-Id: Id60ddbfb342accfd5674ae89b37a24a6583ef7b8
Reviewed-on: https://skia-review.googlesource.com/99702
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-01-26 19:52:20 +00:00
Brian Osman
36703d9d36 Push much of the SkColorSpace_Base interface up to SkColorSpace
Some pieces still remain, but the next step looks less mechanical,
so I wanted to land this piece independently.

Bug: skia:
Change-Id: Ie63afcfa08af2f6e4996911fa2225c43441dbfb2
Reviewed-on: https://skia-review.googlesource.com/84120
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-12 19:34:29 +00:00
Brian Salomon
f06c358267 Remove instanced rendering
Change-Id: I4219b1d23a647b849ee41fe71b53e1c45edfc3f4
Reviewed-on: https://skia-review.googlesource.com/82241
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-08 13:41:10 +00:00
Brian Salomon
f44754a42b Drop support for OSMesa in test tools and remove build bot
Change-Id: Ic85ee05fe292a36a053ca7a20ccce24a4da4fae2
Reviewed-on: https://skia-review.googlesource.com/70026
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-13 16:20:10 +00:00
Brian Osman
f9810666bd Threaded generation of software paths
Re-land of: https://skia-review.googlesource.com/36560

All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.

Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.

Traces of a GM that includes GPU and SW path rendering (path-reverse):

Original:
    https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
    https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
    https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: Idb92f385590749f41328a9aec65b2a93f4775079
Reviewed-on: https://skia-review.googlesource.com/40775
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-30 15:27:42 +00:00
Brian Salomon
87ae989569 Revert "Threaded generation of software paths"
This reverts commit 76323bc061.

Reason for revert: Breaking NUC bots in threaded gm comparison:

https://chromium-swarm.appspot.com/task?id=382e589753187f10&refresh=10



Original change's description:
> Threaded generation of software paths
> 
> All information needed by the thread is captured by the prepare
> callback object, the lambda captures a pointer to that, and does the
> mask render. Once it's done, it signals the semaphore (also owned by the
> callback). The callback defers the semaphore wait even longer (into the
> ASAP upload), so the odds of waiting for the thread are REALLY low.
> 
> Also did a bunch of cleanup along the way, and put in some trace markers
> so we can monitor how well this is working.
> 
> Traces of a GM that includes GPU and SW path rendering (path-reverse):
> 
> Original:
>     https://screenshot.googleplex.com/f5BG3901tQg.png
> Threaded, with wait in the callback (notice pre flush callback blocking):
>     https://screenshot.googleplex.com/htOSZFE2s04.png
> Current version, with wait deferred to ASAP upload function:
>     https://screenshot.googleplex.com/GHjD0U3C34q.png
> 
> Bug: skia:
> Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
> Reviewed-on: https://skia-review.googlesource.com/36560
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com

Change-Id: Icac0918a3771859f671b69ae07ae0fedd3ebb3db
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/38560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-08-24 21:34:38 +00:00
Brian Osman
76323bc061 Threaded generation of software paths
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.

Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.

Traces of a GM that includes GPU and SW path rendering (path-reverse):

Original:
    https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
    https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
    https://screenshot.googleplex.com/GHjD0U3C34q.png

Bug: skia:
Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
Reviewed-on: https://skia-review.googlesource.com/36560
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-08-24 15:22:57 +00:00
Brian Salomon
ce5ee602ed Add support for GL 565 and 4444 configs to test tools
Change-Id: I395e3387df44cf5370fef6ab73db73228225622f
Reviewed-on: https://skia-review.googlesource.com/23946
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-07-17 17:09:08 +00:00
Greg Daniel
2811aa25f1 Add metal config to tools
Bug: skia:
Change-Id: I84dbd56c17d4856496af4491f340ec560e29c8a6
Reviewed-on: https://skia-review.googlesource.com/23200
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-07-14 13:57:34 +00:00
Brian Salomon
8fe24272fa Add mock config to tools and run through gms and benchs without crashing.
Change-Id: I7e2474129ef2b15899ad2baeb8d18f39d05da98c
Reviewed-on: https://skia-review.googlesource.com/21820
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-07-07 20:47:38 +00:00
Eric Karl
5c77975e4c Add flag to avoid stencil buffers in Skia
Certain systems experience a leak in the GL driver associated with
stencil buffers. Attempts to avoid the leak (while still using stencil
buffers) dind't succeed. This patch adds a GrContextOption
fAvoidStencilBuffers. This disables certain path rendering modes, as
well as stencil based masking/clipping.

Bug: 713854
Change-Id: Ifa6c0f2bd5ee395547bda9165d6c79d197ae8b8b
Reviewed-on: https://skia-review.googlesource.com/15253
Commit-Queue: Eric Karl <ericrk@chromium.org>
Reviewed-by: Eric Karl <ericrk@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-09 17:41:25 +00:00
Mike Klein
2af5d68e11 disable this test on NoGPU bots
It fails at line 336:
  REPORTER_ASSERT(reporter, configs[i]->getBackend().equals(expectedConfigs[i].backend));

Change-Id: Iab71162b9d7b5454d200cb373026992eac92adf8
Reviewed-on: https://skia-review.googlesource.com/13406
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-04-13 17:05:37 +00:00
Brian Salomon
dcf0ab0dc5 Switch 16 sample gpu configs to 8 samples
BUG=skia:

Change-Id: I053cce7c05c74860cbace00cd94ea4b96e9a482c
Reviewed-on: https://skia-review.googlesource.com/9889
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
2017-03-20 16:22:17 +00:00
Brian Salomon
6405e71279 Remove gpu configs that don't have explicit API.
DOCS_PREVIEW= https://skia.org/?cl=9871

Change-Id: I510473cf91d8bee38d1e33424b1ae7b30dc86968
Reviewed-on: https://skia-review.googlesource.com/9871
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-03-20 13:31:49 +00:00
Brian Salomon
50f66d805b Be explicit on test and perf bots about GL vs GLES
This changes the names of several shorthand names for gpu configs to be prefixed either with "gl" or "gles" and makes the bots only use such configs. It adds some missing named configs.

Change-Id: Iea4e0e2ddafe0ac08e623111a15be7335156957c
Reviewed-on: https://skia-review.googlesource.com/9833
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
2017-03-17 19:09:37 +00:00
Matt Sarett
77a7a1b57c SkColorSpace: remove named API, add gamut API
Reland from: https://skia-review.googlesource.com/c/8021/

BUG=skia:

Change-Id: I18985f130587b15fccbc86b76b2bb5c49ba5ba8a
Reviewed-on: https://skia-review.googlesource.com/8136
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-02-07 19:33:37 +00:00
Matt Sarett
1f2fff2544 Revert "SkColorSpace: remove named API, add gamut API"
This reverts commit ecaaf6f1c1.

Reason for revert: Breaks everything

Original change's description:
> SkColorSpace: remove named API, add gamut API
> 
> BUG=skia:
> 
> Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
> Reviewed-on: https://skia-review.googlesource.com/8021
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
> 

TBR=msarett@google.com,brianosman@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: Ief5a0a4eeabe75a21f7512e23fc15309151066c4
Reviewed-on: https://skia-review.googlesource.com/8127
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2017-02-07 17:06:24 +00:00
Matt Sarett
ecaaf6f1c1 SkColorSpace: remove named API, add gamut API
BUG=skia:

Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
Reviewed-on: https://skia-review.googlesource.com/8021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-02-07 17:00:58 +00:00
Brian Osman
526972ecb5 Rename all color space factories from New* to Make*
Matches our naming convention for all other types - factories that
return sk_sp (or any type that intelligently manages its own
lifetime) are named Make.

Previous factories are still around, assuming
SK_SUPPORT_LEGACY_COLOR_SPACE_FACTORIES is defined. Enable that
define for Android, etc.

See also: https://codereview.chromium.org/2442053002/

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3822

Change-Id: Iaea9376490736b494e8ffc820831f052bbe1478d
Reviewed-on: https://skia-review.googlesource.com/3822
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2016-10-24 14:02:27 +00:00
raftias
9488833428 Refactored SkColorSpace and added in a Lab PCS GM
The refactoring breaks off A2B0 tag support into a separate
subclass of SkColorSpace_Base, while keeping the current
(besides CLUT) functionality in a XYZTRC subclass.

ICC profile loading is now aware of this and creates the A2B0
subclass when SkColorSpace::NewICC() is called on a profile
in need of the A2B0 functionality.

The LabPCSDemo GM loads a .icc profile containing a LAB PCS and
then runs a Lab->XYZ conversion on an image using it so we can
display it and test out the A2B0 SkColorSpace functionality,
sans a/b/m-curves, as well as the Lab->XYZ conversion code.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2389983002

Review-Url: https://codereview.chromium.org/2389983002
2016-10-18 10:02:52 -07:00
Brian Osman
4a6b28ef76 Add "Narrow" RGB gamut to DM
This is an artificially small color space, for testing rendering with
values that fall outside of [0,1]. All of the saturated sRGB colors used
in our tests will end up landing outside of [0,1] in this space, so we can
verify that nothing that crashes, or produces wildly incorrect results.

Of course, many GMs *do* produce wildly incorrect results, but I need
to catalog all of those and start figuring out why.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3532

Change-Id: Idb44ee6250f2d7198e634755cd2b1f3bc8f15412
Reviewed-on: https://skia-review.googlesource.com/3532
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2016-10-17 17:54:42 +00:00
bsalomon
11abd8d6cb Explicit control in tools of ANGLE frontend and backend
Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.

This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.

Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).

BUG=skia:5804
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002

CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Win-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE-Trybot

Review-Url: https://codereview.chromium.org/2381033002
2016-10-14 08:13:48 -07:00
bsalomon
7c2213ba61 Revert of Explicit control in tools of ANGLE frontend and backend (patchset #6 id:90001 of https://codereview.chromium.org/2381033002/ )
Reason for revert:
Broke bots

Original issue's description:
> Explicit control in tools of ANGLE frontend and backend
>
> Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.
>
> This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.
>
> Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).
>
> BUG=skia:5804
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002
>
> Committed: https://skia.googlesource.com/skia/+/50094fb489543655df026be4e4f99e09e57a1f49

TBR=brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:5804

Review-Url: https://codereview.chromium.org/2384483003
2016-09-29 10:07:22 -07:00
bsalomon
50094fb489 Explicit control in tools of ANGLE frontend and backend
Update the ANGLE test GL context, GrContextFactory, and config parsing to allow explicit control of ANGLE front/backend.

This will allow us to explicitly test ES2 vs ES3 interfaces to ANGLE as well as D3D9, D3D11, and OpenGL backends.

Also makes the angle api types valid in all builds (but will just fail when SK_ANGLE=1 or not on windows for the d3d backends).

BUG=skia:5804
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381033002
NOTREECHECKS=true
NOTRY=true
NOPRESUBMIT=true

Review-Url: https://codereview.chromium.org/2381033002
2016-09-29 09:49:06 -07:00
bsalomon
808ecbb135 Use brackets for explicit GPU config params in tools
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2378163003

Review-Url: https://codereview.chromium.org/2378163003
2016-09-28 12:40:22 -07:00
msarett
7802c3db24 Move toXYZD50() to SkColorSpace_Base
SkColorSpace needs to become more versatile, in order to support
profiles that cannot specified with just a "to XYZ D50" matrix.

This a just first step to clean up the public API.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2381553002

Review-Url: https://codereview.chromium.org/2381553002
2016-09-28 11:15:27 -07:00
bsalomon
3306925576 Make GPU configs use kRGBA color type not kN32.
This makes ES msaa contexts testable on systems where kN32 is compiled as kBGRA due to the fact that render buffers are not always supported for GL_BGRA with GL_EXT_texture_format_BGRA8888.

BUG=skia:5804
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2378713002

Review-Url: https://codereview.chromium.org/2378713002
2016-09-28 08:49:54 -07:00
mtklein
605d952893 GN: take over CommandBuffer bot
As you suspected, I see nothing preventing us from building our side of things unconditionally.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2358173002
NOTREECHECKS=true

Review-Url: https://codereview.chromium.org/2358173002
2016-09-21 14:01:32 -07:00
brianosman
4562f6ecda Add ability to pick a different gamut in GPU f16 or sRGB configs
For now, the only options are sRGB or WideGamutRGB

Basically, the color option to the gpu config is now of
the form: 8888|srgb[_gamut]|f16[_gamut]

color=8888 still implies legacy behavior
srgb implies 8-bit gamma-correct rendering (via sRGB format)
f16 implies 16-bit gamma-correct rendering (via F16 format)

Either of the last two options can then optionally include
a gamut specifier, either _srgb or _wide.
_srgb selects the (default) sRGB gamut
_wide selects the Adobe Wide Gamut RGB gamut, which is nice
for testing, in that it's significantly wider than sRGB,
so rendering differences are obvious.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2350003003

Review-Url: https://codereview.chromium.org/2350003003
2016-09-19 14:42:04 -07:00
brianosman
971cd496b9 Cache the inverse matrix on SkColorSpace. Rename xyz() to toXYZ().
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2323003002

Review-Url: https://codereview.chromium.org/2323003002
2016-09-08 10:10:11 -07:00
msarett
600c737b64 Delete SkColorSpace::gammaNamed() from public API
Move fGammaNamed to SkColorSpace_Base.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2318663003

Review-Url: https://codereview.chromium.org/2318663003
2016-09-07 12:03:53 -07:00
brianosman
0e22eb8e6e Some tests around surface creation and snapshotting with color space
Verify the rules that we're converging on for surfaces:
- For 8888, we only support sRGB-like gamma, or no color space at all.
- For F16, we require a color space, with linear gamma.
- For all other formats, we do not support color spaces.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2270823002

Review-Url: https://codereview.chromium.org/2270823002
2016-08-30 07:07:59 -07:00
csmartdalton
e0d362929d Add test configs for instanced rendering
Adds the following configs and enables them on select bots:

  glinst, glinst4, glinstdit4, glinst16, glinstdit16,
  esinst, esinst4, esinstdit4

Makes general changes to GrContextOptions, GrCaps, etc. to facilitate
this.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2182783004

Review-Url: https://codereview.chromium.org/2182783004
2016-07-29 08:14:20 -07:00
brianosman
577e025ca6 Fix ParseConfigs_ViaParsing test when skia_angle=1
The handling of angle-gl changes with SK_ANGLE. We don't have any bots
that test this particular combination, but I see it all the time while
running DM for other things.

Previously considered changing things so that the config parsing results
are consistent, regardless of GYP_DEFINES, but this is much simpler (and
more consistent with the other code we already have for testing config
parsing).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2183323004

Review-Url: https://codereview.chromium.org/2183323004
2016-07-27 09:21:52 -07:00
brianosman
efded51cd8 Always supply a color space (sRGB for now) with F16
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2177193004

Review-Url: https://codereview.chromium.org/2177193004
2016-07-26 08:11:50 -07:00
brianosman
b6095ae05b Add missing include
TBR=egdaniel@google.com

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2070953002

Review-Url: https://codereview.chromium.org/2070953002
2016-06-16 13:32:51 -07:00
brianosman
b109b8c5ec Lots of progress on switching to SkColorSpace rather than SkColorProfileType
Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002

Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170
Review-Url: https://codereview.chromium.org/2069173002
2016-06-16 13:03:24 -07:00
brianosman
ab8241880d Revert of Lots of progress switching to SkColorSpace rather than SkColorProfileType (patchset #10 id:180001 of https://codereview.chromium.org/2069173002/ )
Reason for revert:
Mac crashes in GrUploadPixmapToTexture

Original issue's description:
> Lots of progress on switching to SkColorSpace rather than SkColorProfileType
>
> Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
>
> Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170

TBR=reed@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2072813002
2016-06-16 11:41:44 -07:00
brianosman
6a61a87546 Lots of progress on switching to SkColorSpace rather than SkColorProfileType
Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002

Review-Url: https://codereview.chromium.org/2069173002
2016-06-16 11:10:04 -07:00
bsalomon
dc0fcd41e7 Vulkan config in dm
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1872283003

Review URL: https://codereview.chromium.org/1872283003
2016-04-11 14:21:33 -07:00
bsalomon
85b4b53e78 Rename enums in GrContextFactory to remove "GL"
Also, remove kNative as a separate context type and instead make it an alias for kGL or kGLES based on OS.

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1845923004

Committed: https://skia.googlesource.com/skia/+/2d9c6f81353597aebf5934547e5cba7a872196fb

Review URL: https://codereview.chromium.org/1845923004
2016-04-05 11:06:27 -07:00
bsalomon
b8797bb7b7 Add predfined configs for msaa4, nvpr4, nvpr4dit, and srgb that explictly use OpenGL rather than GLES and use them on the X1 bot
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1853103003

Committed: https://skia.googlesource.com/skia/+/74cb44dee50b5db94c1374cbcf0b0a1babd09d89

Review URL: https://codereview.chromium.org/1853103003
2016-04-05 08:49:38 -07:00
bsalomon
3b597388b3 Revert of Add predfined configs for msaa4, nvpr4, nvpr4dit, and srgb that explictly use OpenGL rather than GL… (patchset #3 id:40001 of https://codereview.chromium.org/1853103003/ )
Reason for revert:
causing crashes on win8 bot?

Original issue's description:
> Add predfined configs for msaa4, nvpr4, nvpr4dit, and srgb that explictly use OpenGL rather than GLES and use them on the X1 bot
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1853103003
>
> Committed: https://skia.googlesource.com/skia/+/74cb44dee50b5db94c1374cbcf0b0a1babd09d89

TBR=egdaniel@google.com,jvanverth@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1857233002
2016-04-05 07:26:29 -07:00
bsalomon
74cb44dee5 Add predfined configs for msaa4, nvpr4, nvpr4dit, and srgb that explictly use OpenGL rather than GLES and use them on the X1 bot
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1853103003

Review URL: https://codereview.chromium.org/1853103003
2016-04-05 07:03:42 -07:00