Commit Graph

31917 Commits

Author SHA1 Message Date
John Stiles
4c5d2f550c Show vectors and matrices properly in debug traces.
Matrices now include [C][R] notation and vectors indicate .x/.y/.z/.w.
Previously this information was missing, so you couldn't tell which slot
of a variable was being altered.

Change-Id: I590614372b1fc98e95e8fb5ebc3d318c449a8ee1
Bug: skia:12708
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/480798
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-12-07 15:14:54 +00:00
Ben Wagner
668995122f Fix when a glyph has a path
Always call generateMetrics before generatePath so that generateMetrics
can determine which glyph representation to use and if that glyph
representation can be modeled as a path.

Pass an allocator into generateMetrics so that it can set the path to
not existing. This allows generatePath to continue to work as it used
to, creating a path if any path is available. However, generateMetrics
may first set the path to not existing.

Update getPath and internalGetPath to use the path on the glyph if it
has already been set. Update makeGlyph and internalMakeGlyph to always
call generateMetrics first (which is now more like initGlyph).

Update the SkGlyph::PathData to indicate that it is a dev-path and not a
user-path. A user-path will have effects applied to it. A dev-path is
always a resolved path which is always filled -- unless it is hairline.

Update everything else for the knock on effects and to take advantage of
this information.

Bug: chromium:1266022
Change-Id: Id3f3cf5a534ab99f3a5779c910c1d1e191e68b1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/478658
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-12-07 14:58:29 +00:00
John Stiles
873a39ebd1 Remove newly-added SkSL::DebugTrace base class.
Slight rework of the SkRuntimeEffect trace design means we won't expose
any debug-trace class at the public level, so an interface base class
doesn't add value after all.

Change-Id: I82739e9c5ba5ce5c7a63793ec0c09a50ab19fbb3
Bug: skia:12708
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/480776
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-12-07 00:54:08 +00:00
Julia Lavrova
4388f16262 Fixing comparison for structs and arrays
Recursive comparison with tests

Bug: skia:12642
Change-Id: I344812a26f9af7b8a904c6faf6319df86ce57d03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/472997
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-12-06 20:46:41 +00:00
John Stiles
062652067b Add SkVM op trace_done to indicate completion of debug tracing.
This op can be used to invoke a callback function and dump the log to
disk when it is ready. SkRuntimeEffect doesn't have any other viable
mechanisms for detecting that a paint has completed, AFAIK. We can
wait for ~SkRTShader to occur, but there's no guarantee that this will
happen quickly, and the SkPaint with the SkRTShader shader can be reused
over and over again.

Unlike other trace ops, this only needs a trace mask, not an execution
mask (we are unconditionally done at the end of main).

Change-Id: I6f7ee41f2005b65940d36dee892279d4f245509f
Bug: skia:12708
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/479876
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-12-06 18:44:27 +00:00
John Stiles
dfc7f31bd1 Create a public base class for debug traces.
SkRuntimeEffect needs an API for generating debug traces. This means
that we will need references to debug traces inside a public header.
Rather than reference SkVMDebugInfo directly, we now have a simpler
base class for debug traces. This is better suited to landing in
include/.

I've also renamed SkVMDebugInfo to SkVMDebugTrace for consistency, since
it now contains all the trace data. (When it was first added, it only
had the slot info.)

Change-Id: Ibaa4dedf9a17b9462b4f233a28a7b875d0317892
Bug: skia:12708
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/480356
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-12-06 18:22:51 +00:00
Brian Osman
20c6a947af Add SkImage::makeRawShader
This creates SkImageShader instances that do not perform color space
conversion, nor do they premultiply their pixels (if they started out
unpremultiplied). These are useful for runtime shaders that want
non-color inputs (like normal maps or lookup tables).

Includes GM that demonstrates lack of color conversion, and lack of
premultiplication in the context of a lighting shader.

Bug: skia:10479
Change-Id: Ic07aa8b8d3407ae5f81bc075648fdcba6d4cce29
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477299
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-12-03 20:40:41 +00:00
John Stiles
29af7d5971 Update SkVMDebugInfo::dump to emit a human-readable trace.
dump() now emits the most important part of the debug trace: the actual
trace itself. This will make tests easier to write and reason about.

Change-Id: I414e26b80a05c9f7ea21956d84c5a682a5f3c274
Bug: skia:12708
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/479703
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-12-03 20:14:43 +00:00
John Stiles
d4713ad528 Move trace hooks into the skvm::Builder.
I ran into a snag while trying to hook up SkRuntimeEffect with debug
tracing. Runtime effects only have access to a skvm::Builder, and are
never exposed to the full skvm::Program. SkVMBlitter is responsible for
assembling the full skvm::Program, but is oblivious to runtime effects
and nested skvm sub-programs. Additionally, multiple runtime effects can
(and often do) coexist within a paint.

This CL changes how debug traces are enabled. skvm::Program no longer
has a `attachDebugTrace` method. Instead, this method lives on the
skvm::Builder. Calling `attachDebugTrace` generates a "trace-hook ID"
(which is actually an index into a vector of TraceHook pointers).
Every trace opcode now includes this trace hook ID. When the Builder
assembles a final Program, it copies the TraceHooks into the Program.
The skvm interpreter uses the trace hook ID on the op to dispatch a
trace command to its associated TraceHook.

From a user perspective, this doesn't change very much, but it does
mean that the SkVM Code Generator now supplies a TraceHook for us
(since it adds trace ops to the Builder and needs to know the proper
trace-hook ID).

Change-Id: I8bd5fea24f477f81470fae8ba41be45f76949407
Bug: skia:12708
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/479597
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-12-03 20:09:22 +00:00
Herb Derby
5f9f5b550c add perspective for direct text
Add the perspective cases for direct text in Slugs.

Bug: chromium:1276366

Change-Id: I85c70619b6e4f127033d2e92f5d5068ad1944463
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/479677
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-12-03 19:38:31 +00:00
Herb Derby
672062da97 generate fully transformed device bounds for clipping
The direct mask sub runs were only shifting the device bounds,
and never really transforming them. This adds code to do the full
bounds transform when the positionMatrix does not represent an
integer offset.

Add a meaningful clip to the slug GM to demonstrate change. With
the old code, the slugs did not respect the clip. Now they do.

Bug: chromium:1254726

Change-Id: I1f3ce2b5068ec5824e814ca9ac67c9aeae307187
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/479397
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-12-03 18:55:04 +00:00
Brian Osman
85bd4dff59 In SkImage::MakeFromEncoded, support overriding alpha type
Use that to preserve the alpha type of (unpremul) SkImages when
serializing. This ensures that the new GM works correctly in
serialize-8888, and is required for an upcoming "raw" image feature.

Change-Id: I747803c2928cbb5872d4c97a421701248d8f6a51
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/478957
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2021-12-02 22:31:26 +00:00
John Stiles
2756b0ee02 Reduce the number of extra bit_and ops caused by SkVM traces.
Previously, the trace opcodes took a single mask argument, which was
computed as `execution mask & trace mask`. This led to extra bit_ands in
the output, as this value would be need to be recalculated every time
the execution mask changed.

To reduce this cost on program size, the trace ops now take two mask
arguments and require that both must be true. We have four register
slots at our disposal in an Op, which is more than we need, so this
doesn't really cost us anything.

(As an extra minor optimization, if one of the masks is "always-on", we
optimize it away. This avoids burning a register just to hold a ~0
immediate value.)

Change-Id: I9eb71292a1983e71b03c7ac842534beb3d6bbf17
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/478456
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-12-02 18:15:34 +00:00
John Stiles
6c32794d2b Add JSON serialization for trace info.
Add an array which represents the trace itself into the SkVMDebugInfo.
Since we expect complex programs to emit a lot of trace data, we try to
keep the JSON representation here compact. Ops and their data are
represented as a compact array of integers. Data fields can be left
unspecified; these are assumed to be zero.

Change-Id: Ia52ad280ab5989496eb495c4efb8b99aa72cda5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477983
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-12-02 18:12:47 +00:00
John Stiles
9e17096adb Add SkRuntimeEffect accessor to SkColorFilterBase.
This mirrors the SkRuntimeEffect accessor in SkShaderBase and
SkBlenderBase, and will be used in a followup CL which will allow
hooking up debug traces to runtime effects of any type.

Change-Id: I4449333dac3f2af7b11868d9baf0a82b35ca5aaf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/478960
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-12-02 17:54:26 +00:00
John Stiles
0601042b09 Allow .sksl and .frag files to compile to SkVM.
Before this change, asking skslc to convert a .sksl file to .skvm would
result in a crash:

  $ out/Debug/skslc resources/sksl/folding/CastFolding.sksl ~/CastFolding.skvm
  ../../src/sksl/codegen/SkSLVMCodeGenerator.cpp:428: fatal error: "Unsupported builtin 10001"

(10001 is SK_FRAGCOLOR_BUILTIN.)

We now silently change the program kind from kFragment to
kRuntimeShader. For a typical SkSL shader, this does the right thing.

Change-Id: Ia8eb80a9ab596ea8a67a1a6ea4feafd20982a22f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/478637
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-12-01 22:12:26 +00:00
Brian Osman
d498d0759c Fix texture-backed image shaders drawing to raster canvas
Bug: skia:12685
Change-Id: Ie8785be73fd2f2670291e9c1295985ac7ad1d714
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/478497
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-12-01 22:03:04 +00:00
John Stiles
d339917819 Remove redundant trace_line elimination pass.
Now that we emit so much more tracing information, we no longer see
multiple trace_lines back to back. This pass does not actually do
anything useful anymore.

Change-Id: I29dac3ffc36a9abfa8b8eae0b687102232eeef88
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/478457
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-12-01 19:19:54 +00:00
John Stiles
dfe33f49f5 Add a setting to disable SkVM variable traces.
This will allow the visualizer to see line-number information without
incurring the code bloat caused by trace_var.

For reference, Commutative.skvm with no debug traces:
https://osscs.corp.google.com/skia/skia/+/main:tests/sksl/runtime/Commutative.skvm;drc=c809e5ba9fc9bc67291d088c448ed0057371b760

Change-Id: If98b5e102571d7fe06a1653d199e3ae035b3cb78
Bug: skia:12692
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/478417
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-12-01 17:25:59 +00:00
Ben Wagner
caea94d197 Correct documentation on setting glyph.fMaskFormat
It used to be that SkScalerContext::generateMetrics could not reliably
set the fMaskFormat and generateImage could modify it. This has since
changed and the code not generally depends on generateMetrics properly
setting fMaskFormat and generateImage not changing it.

Change-Id: I9723d71370de587ef3968624d4a7eebed134b321
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477816
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2021-12-01 17:19:30 +00:00
Greg Daniel
6e523fdd6e Remove background reset of command pools in Vulkan.
In practice it has been seen that the cost of spinning up and thread and
sending over this small bit of work is not worth the savings of moving
the command pool reset to another thread. Thus we don't currently have
clients taking advantage of this feature. For now I am removing this
feature and we can add it back in later if we find a better use case or
have more total work to send to a helper thread.

Also in this change I reverse the order of resetting the VkCommandPool
and freeing the resources attached to the pool to workaround a driver
bug.

Bug: chromium:1161411
Change-Id: I8c399ecd8005ada29090902ba9b18b6837096716
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477659
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-12-01 16:37:37 +00:00
John Stiles
6a13ff1c8d Remove references to ASTNode from SkSL.
ASTNodes were removed when we switched to DSL parsing.

Change-Id: I2cbd42f279087c14d6f5b7f4690679b8cb317b8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/478356
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-12-01 16:23:41 +00:00
Herb Derby
22525afffb fix device bounds for clipping test
The device clip rectangle was not properly adjust for transformations.
It's still not quite correct, but I need to also go through the code
to reduce the number of calculations. I will fix it then.

Change-Id: Ice56601cc42bb4fd7a966d84efc8e458cb1b9529
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/478058
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-12-01 15:46:28 +00:00
Kevin Lubick
4bd08c52c0 [infra] Add SkParagraph (harfbuzz, ICU) to Canvaskit Bazel build.
As a follow-up to https://skia-review.googlesource.com/c/skia/+/476219,
this sketches out how we can maybe use cc_library for the things
in //modules to make sure something in //src doesn't depend on
anything in //modules, for example.

The following succeeds:
bazel build //modules/skparagraph:skparagraph --config=clang \
  --shaper_backend=harfbuzz_shaper --with_icu

As does `make bazel_canvaskit_debug` in //modules/canvaskit

Suggested Review Order:
 - third_party/BUILD.bazel for ICU and harfbuzz rules. Pay
   special attention to the genrules used to call the python
   script for turning the icu .dat file into .S or .cpp.
 - bazelrc and bazel/ for new flags and defines that control
   use of ICU and harfbuzz. Unlike GN, with the public_defines
   that get added in automatically if icu or harfbuzz is
   depended upon, we need to set the defines at the top level.
   This necessity might go away if we change the atoms to
   depend on //modules/skshaper, which could define that flag.
 - Top level BUILD.bazel files in //modules/skparagraph,
   //modules/skshaper, //modules/skunicode, //modules/canvaskit
 - All other .bazel file changes are automatic.

Bug: skia:12541
Change-Id: I38a9e0a9261d7e142eeb271c2ddb23f362f91473
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/478116
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
2021-11-30 21:01:06 +00:00
John Stiles
5588bdd72d Put function return values in a slot.
This shouldn't change code generation when debug traces are disabled.
When they are enabled, we now get trace_var opcodes emitted for every
return statement. Internally, this required a fair amount of refactoring
around how return values are passed around, but it should all be
functionally equivalent.

Change-Id: Ieb9d9c75399109186f905e0499d8fe6e2fc2067c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477981
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-30 19:25:31 +00:00
Kevin Lubick
6ba9f702ba [bazel] Try adding cc_binary rules that use generated rules
To make the atomic rules a bit easier to work with, in many
of the folders, this adds in cc_library rules to group
together the sources from that folder (and subfolders
where prudent). We only needs sources because those atoms
should have their headers as deps.

One issue that was pointed out is that there is currently
no way to restrict the inclusion of certain packages,
a la, `gn check`. For example, there is no mechanism from
stopping a dev from adding
#include "modules/canvaskit/WasmCommon.h"
to something in //src/core (except circular dependencies).
We can probably address that using Bazel's visibility
rules as needed:
https://docs.bazel.build/versions/main/visibility.html
https://docs.bazel.build/versions/main/be/functions.html#package_group

It is recommended to look at this CL patchset by patchset.
PS1: Update gazelle command to generate rules in more folders.
PS2: A few changes to make generation work better.
PS3: The result of running make generate in //bazel
PS4: Adding the rules to build sksllex, the simplest binary I
     could find in the Skia repo.
PS5: Adding the rules to build skdiff, a more complex binary.
     I tried a few approaches, but ended up gravitating back
     towards the layout where we have each folder/package
     group up the sources. I imagine at some point, we'll have
     skdiff depend on skia_core or something, which will
     have things like //src/core, //src/codecs, //src/pathops
     all bundled together.
PS7: Added in the groupings of sources, similar to what we had
     earlier. I liked these for readability. These helped fix
     up the //:skia_core build, and by extension, the CanvasKit
     build.

Change-Id: I3faa7c4e821c876b243617aacf0246efa524cbde
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/476219
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
2021-11-30 18:18:53 +00:00
Herb Derby
6e98e91020 make PathGlyph common to all path implementations
Change-Id: I51f87f712523bfdd8d28c3196b718e1bee019b8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/478036
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-11-30 16:43:01 +00:00
Michael Ludwig
813d84f69a Handle non-finite sigmas in blur image filter
Previously the sigma clamping code would let nans through. I considered
having SkImageFilters::Blur() return nullptr if a nan sigma was given,
but this solution protects from both initial nans and nans/infinities
produced by mapping the CTM. The result is still an un-blurred image so
behaviorally it's no different.

This also cleans up some of the sigma clamping logic redundancy and
comments in the CPU blur code.

Bug: skia:1251521
Change-Id: Ib93daac97adc3f477ce287523a0dd359a19f98af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477296
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-11-30 14:48:42 +00:00
Derek Sollenberger
0612b52174 Reland "Add public API support for SkImageFilters::RuntimeShader"
This new image filter constructor enables SkRuntimeEffects to be
used as shaders within the ImageFilter DAG. The shader is created
lazily using the SkRuntimeShaderBuilder enabling the resulting
shader to consume the previous stage of the ImageFilter graph.

This relands commit ad9d774c1f after
fixing the threading issue found by the TSAN bot.

Change-Id: I06dc4cf6a304b14804c55531a5bc3f2afa34e219
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477156
Auto-Submit: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-29 22:23:26 +00:00
Brian Salomon
2dbe4dc35e Fix SkVM draw vertices when color, shader, and tex coords
Was busted here: https://skia-review.googlesource.com/c/skia/+/473141

Bug: skia:12662
Change-Id: Ia9877c06337453d4ce00e6a92cef86ac064e1ecf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477658
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-11-29 22:03:13 +00:00
Herb Derby
25c0e1a8dd GrSlug prototype
A GrSlug encapsulates an SkTextBlob at a certain origin, using a
given paint. Once a blob is converted to a slug, it can be drawn
through a canvas and will obey the canvas's mapping and clipping.

The glyphs encoded as mask will be transformed using bi-linear
interpolation. The other glyphs type will draw as they normally
would. This allows drawing an SkTextBlob using the original
glyph data from the cache.

Bug: chromium:1254726

Change-Id: I1b42c94966d22865922ce991ae6ed13b51360618
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/471157
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-11-29 21:48:31 +00:00
John Stiles
f57140768e Allow setting a trace coordinate without a skvm::Builder.
SkRuntimeEffect users will be insulated from skvm and the Builder, so
they won't be able to make an skvm::Coord directly. Replace this with
an SkIPoint, and do the conversion inside the SkVM code generator.

This also removes the requirement of assigning a trace coordinate; if
no trace coordinate is set, (0, 0) will be used.

Change-Id: I97be025d0ea146a86655cc3cdb76726f3bbc2324
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474556
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-29 21:47:05 +00:00
Ben Wagner
f740bdd7df Remove unused text format constants.
A long time ago Skia used handle strike-thru and underlines as part of
the glyph masks. When it did so there were some overridable constants
for where they should go. Since this function has long since been
removed, remove these no longer used constants.

Change-Id: I8bc7dbe03e82a5d244438aaaeaf024d8c95280d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477160
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2021-11-29 20:57:04 +00:00
Dominik Röttsches
288ddb98b7 [COLRv1] Visited Set needs to be carried down PaintColrGlyph
PaintColrGlyph recursively started drawing a new glyph but did not carry
over the visisted set so that a recursion was left
undetected. Solve this by moving the VisitedSet up one level and
carry it down to starting the new glyph recursion when encountering
a PaintColrGlyph table.

Bug: chromium:1274206
Change-Id: Ic1dcc90ff285d0e802125aff02b9d2097d8e5952
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477096
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2021-11-29 16:09:48 +00:00
John Stiles
eeb5b224c4 Separate enter and exit into two opcodes.
Reusing the same opcode for enter and exit didn't have any real upside,
and forced us to deal with a fake immediate-value.

Change-Id: I35cab4d196f55b6f5e3040074c731b298720d62b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/477157
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-11-29 15:55:58 +00:00
Brian Osman
00aa1a9259 Prevent 'binding' and 'set' on struct/interface block fields
I should have realized the fuzzer would find this assert when I added
it. Now the front-end rejects these layout qualifiers on both struct
fields and interface block fields. LayoutInInterfaceBlock.sksl is a
reformatted version of the fuzzer input. LayoutInStruct is hand-crafted
to trigger the same failure on a different code path. Both would
previously assert in the SPIRV generator. Now, neither one gets that
far.

Bug: oss-fuzz:41347
Change-Id: Iff69d8f5482da7b772e9331c4fd2d58e89813c46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/476396
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-11-29 15:53:57 +00:00
Brian Osman
dfb80747e3 Guarantee consistent evaluation order for skvm debug tracing
Change-Id: If753d0c7ff0ef7b752ab222b46b458746abc8867
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/476456
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-11-25 23:53:06 +00:00
Ben Wagner
17667b00b9 [pdf] Prepend subset tag to BaseFont and FontName
PDF 32000-1:2008 Section 9.6.4 FontSubsets
"The tag shall consist of six uppercase letters" "followed by a plus
sign" "different subsets in the same PDF file shall have different
tags."

Since Skia always tries to subset fonts in PDF, always prepend a subset
tag.

Bug: skia:12581
Change-Id: I6d62d3abc801238226dd01f6dd299fef78c05137
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/476457
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-11-24 21:02:09 +00:00
Ben Wagner
61c2b7f73d Fix style parsing with better style.
SkFontStyle needs to be updated to take scalar weight and width, and
separate slant and italic into separate scalar values. Since there are
currently issues with serialization of SkFontStyle, start with the
serialization and deserialization before moving these changes up into
SkFontStyle and its users itself.

Bug: oss-fuzz:24962,skia:6844
Change-Id: Ic121d95fe1309ee04dbd6b1fe72d9b1d01b52258
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313476
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-11-24 20:46:13 +00:00
Brian Osman
e051cd35e4 Disallow 'binding' and 'set' on push constants
These aren't allowed on push constants (it's a validation error now), so
we at least catch it in the SPIRV generator and emit an error. Fixed two
places where we were breaking this rule when automatically adjusting
layouts for interface blocks.

Bug: skia:12670
Change-Id: I08b88f4c2844da77239207817f49510118be4e60
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474976
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-11-24 19:27:14 +00:00
Ben Wagner
b65f0fa084 Avoid using FreeType 2.11.0 COLRv1 headers
Skia relies on the existence of FT_COLR_COMPOSITE_PLUS, FT_ClipBox, and
FT_Get_Color_Glyph_ClipBox for COLRv1 support. However, these were not
available in the released FreeType 2.11.0 headers since the
specification later changed to require these. In addition, since 2.11.0,
FT_PaintRadialGradient changed the types of two of its members and the
Skia code must depend on this change.

Unrelated, the FT_STATIC_CAST macro was added after these changes. So
undefine TT_SUPPORT_COLRV1 if FreeType is less than 2.11.1 unless
FT_STATIC_CAST is defined.

Change-Id: Id827de5a6500fad900f9d9f2a11b1c69cfbd6aa8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475646
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-11-23 22:01:18 +00:00
Herb Derby
62a1a40b2e extract GrDrawDrawableSubRun
This interface will be shared between the GrTextBlob, and Slug.

Change-Id: Idac5fb1ba64a60458098fc02bd7e473c31525bb2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475542
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-23 21:59:12 +00:00
Brian Salomon
da2a8f69f9 Fix stencil reference value used in Dawn backend and enable unit test.
The "user" reference value was being used rather than the resovled
value.

Also set the cap that two sided stenciling doesn't support separate
mask and ref values (like D3D).

Enable the recently added unit test crbug_1271431 which was failing
because of this bug.

Bug: skia:12675
Change-Id: I49d2443d8f7855706f98f59553bb7ca86f336f23
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475640
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-11-23 21:16:28 +00:00
Herb Derby
272e90f2a6 keep origin offset as SkScalar
There is no reason to calculate the int version of this value
just to turn around and convert it back to a SkScalar.

Change-Id: I9e3924de125cef94edaa14ebfcd1d43cb0c3ce72
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475642
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-23 21:10:25 +00:00
Herb Derby
d5a7390c7b rename errant drawMatrix to proper positionMatrix
Change-Id: I16c9bf3c27eb120e89a092e1fe35317ceb419847
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475641
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Herb Derby <herb@google.com>
2021-11-23 20:59:08 +00:00
Leandro Lovisolo
5f4055d03d Revert "Add public API support for SkImageFilters::RuntimeShader"
This reverts commit ad9d774c1f.

Reason for revert: Task Test-Debian10-Clang-NUC7i5BNK-GPU-IntelIris640-x86_64-Release-All-DDL3_TSAN has been failing since this CL landed.

Original change's description:
> Add public API support for SkImageFilters::RuntimeShader
>
> This new image filter constructor enables SkRuntimeEffects to be
> used as shaders within the ImageFilter DAG. The shader is created
> lazily using the SkRuntimeShaderBuilder enabling the resulting
> shader to consume the previous stage of the ImageFilter graph.
>
> Change-Id: I5d6917e34a8e5fdd053399f15a1e2cc7409e686f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470459
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Derek Sollenberger <djsollen@google.com>

Change-Id: I0367a5c480df109c6116eb168792fe3c2fc58807
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475644
Auto-Submit: Leandro Lovisolo <lovisolo@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Leandro Lovisolo <lovisolo@google.com>
2021-11-23 20:58:15 +00:00
Kevin Lubick
cc9d0cd5a9 [bazel] Add go/gazelle to WORKSPACE and use c++ extension.
This adds a simple go program to test the installed go
toolchain, and a Make rule to codify the arguments to
our gazelle binary, built with extensions.

I could not figure out how to get the .json file to work
with the gazelle() Bazel rule, but this works ok for now.

Bug: skia:12541
Change-Id: I5067b15c7518951aeb69559d3871799d3b5745f4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475716
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
2021-11-23 20:00:15 +00:00
Kevin Lubick
9488e0237d [infra] Experiment generating BUILD.bazel files
This uses the gazelle extension from
https://skia-review.googlesource.com/c/buildbot/+/473357

Review Tips:
 - Ignore any changes to .h or .cpp files. Those have been
   pulled out into their own CLs.
 - Start with bazel/macros.bzl.
 - Read the CL with the generation code, if you haven't already.
 - Look at third_party/file_map_for_bazel.json.
 - See experimental/bazel_test for an idea of how a cc_binary
   would be made.
 - Spot check one or two of the BUILD.bazel files.

This CL generates the "atomic" rules for src/, include/ and
modules/skshaper, as a starting point.

`bazel build --config clang //include/...` works

`bazel build --config clang //src/...` starts compiling,
(which verifies that the BUILD.bazel files are all valid),
but runs into errors because not all third_party deps have
been resolved, and there are some files missing from the
toolchain still (e.g. EGL headers).

Change-Id: Ib7e0fb0efdb9f08655f06cbc56e9bb4cf416294b
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474240
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
2021-11-23 18:53:16 +00:00
Kevin Lubick
7f5b19bd69 More angle brackets for system includes for third_party deps
"In general anything in third_party should probably use angle brackets"

A follow-on from https://skia-review.googlesource.com/c/skia/+/474756

Change-Id: I4a2b07e1625952637c090a82971ab2ab426db034
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475098
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-11-23 18:35:52 +00:00
Herb Derby
1830fb1fac add compiler flags to control slugs
Change-Id: I581f78b829a810d93a065cbbda9a1f87c41f5c45
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475541
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-11-23 18:31:56 +00:00
Brian Osman
10c77dbce3 Reland "Restrict where 'binding' and 'set' can appear"
This is a reland of 9372ef0228

Original change's description:
> Restrict where 'binding' and 'set' can appear
>
> In SPIRV, these are an error when applied to struct members. Some of our
> tests were triggering that because we had free-floating uniforms
> decorated this way (and we coalesce those into members of an interface
> block).
>
> Now, we only allow those layout qualifiers on variable types that will
> remain top-level constructs in the back-end.
>
> Bug: skia:12670
> Change-Id: I73e69cecf6237a1c1180ad38d9b5d52ea80316fb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474218
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>

Bug: skia:12670
Change-Id: I01c0323bba7ce0bddea5f9fb907e2b60e6b812d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475156
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-11-23 18:03:24 +00:00
Brian Osman
985403a274 Update SkSL benchmarks to use currently generated shaders
Things have evolved since these were last updated. In particular, we no
longer emit binding and set decorations for each individual uniform.
Backends that rely on that (SPIRV, Metal), generate SkSL that has all
the uniforms grouped in a buffer. GLSL emits the uniforms with no layout
qualifiers. SPIRV supported this already (and automatically applied the
default binding/set to the implicitly created uniform buffer). Metal
*almost* supported this - it handled the uniform buffer correctly, but
didn't apply the default binding to any un-decorated samplers.

Bug: skia:12670
Change-Id: I7b193b89f86441344cf7ad5b7ed5e07451a1cc6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475157
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-11-23 18:01:08 +00:00
Derek Sollenberger
ad9d774c1f Add public API support for SkImageFilters::RuntimeShader
This new image filter constructor enables SkRuntimeEffects to be
used as shaders within the ImageFilter DAG. The shader is created
lazily using the SkRuntimeShaderBuilder enabling the resulting
shader to consume the previous stage of the ImageFilter graph.

Change-Id: I5d6917e34a8e5fdd053399f15a1e2cc7409e686f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470459
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2021-11-23 15:08:42 +00:00
Herb Derby
15ecccf0dd expand SkCanvas with doDrawSlug, etc.
Follow the ordinary pattern on SkCanvas for handling GrSlugs. This
should allow more flexibility in the future.

Change-Id: Ic498b5d081a1c7e44c2864439423910c452408b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474899
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-11-23 14:41:32 +00:00
Kevin Lubick
128e7e1e8f Remove circular dependency between SkStroke.h and SkStrokerPriv.h
Each includes the other, but the former doesn't appear to need
the latter.

Change-Id: Ie2447717edf6188825418ef129dc28a28508fb43
Bug: skia:12584
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475097
Reviewed-by: Ben Wagner <bungeman@google.com>
2021-11-23 12:33:46 +00:00
Brian Salomon
3595c15c12 Rebind GrGLRenderTarget if there is a lazy stencil attachment change.
Bug: chromium:1271431
Change-Id: Ie5bef1a8f18d4d1e2d9a92afdf5c5305d3d9bdb2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475256
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-11-22 23:08:11 +00:00
Jim Van Verth
54feafc834 Change SkSL::ShaderCaps and GrShaderCaps to structs.
There's no need for these fields to be private, and it removes the
need for friend classes -- the Caps classes can now set them directly.

Change-Id: I9b03d2ba06b792141036770f19804f100c05eeab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475258
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2021-11-22 22:26:43 +00:00
Michael Ludwig
b8e36741e0 [graphite] Add DrawWriter type for auto merging consecutive vertex data into draws
Change-Id: I94ded218e822fe50687e1efff7d46bcc4c1f1293
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/471780
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-11-22 21:16:42 +00:00
Brian Osman
d7ebf8604e Revert "Restrict where 'binding' and 'set' can appear"
This reverts commit 9372ef0228.

Reason for revert: Unhappy bots

Original change's description:
> Restrict where 'binding' and 'set' can appear
>
> In SPIRV, these are an error when applied to struct members. Some of our
> tests were triggering that because we had free-floating uniforms
> decorated this way (and we coalesce those into members of an interface
> block).
>
> Now, we only allow those layout qualifiers on variable types that will
> remain top-level constructs in the back-end.
>
> Bug: skia:12670
> Change-Id: I73e69cecf6237a1c1180ad38d9b5d52ea80316fb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474218
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>

Bug: skia:12670
Change-Id: Ie518192d9a52fc896e615ec08ce0674ad683ec61
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475099
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2021-11-22 19:52:23 +00:00
Brian Salomon
e00afb0a1a drawVertices and drawPath apply blend between paint and primitive color.
Bug: skia:12662
Change-Id: Ic2924257fce3ea9a2df5e49d0ab26ad085693d30
Cq-Include-Trybots: luci.skia.skia.primary:Canary-Flutter
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473676
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-22 19:09:33 +00:00
Herb Derby
2f64952d20 introduce the GrSlug API
Introduce the GrSlug that encapsulates an SkTextBlob along with
the origin, and paint to create a GrSlug. You can draw the slug
using the canvas, and it will obey the canvas's clip and mapping.

See the full working prototype at:
  https://skia-review.googlesource.com/c/skia/+/471157/17

Change-Id: I5731dce3dea316ad144baead154a68c8e4c5db9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474040
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-11-22 18:44:17 +00:00
Brian Osman
9372ef0228 Restrict where 'binding' and 'set' can appear
In SPIRV, these are an error when applied to struct members. Some of our
tests were triggering that because we had free-floating uniforms
decorated this way (and we coalesce those into members of an interface
block).

Now, we only allow those layout qualifiers on variable types that will
remain top-level constructs in the back-end.

Bug: skia:12670
Change-Id: I73e69cecf6237a1c1180ad38d9b5d52ea80316fb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474218
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-11-22 18:28:41 +00:00
Kevin Lubick
d4bcb486ef Change relative includes to be absolute
Having all includes to skia source will make generating
BAZEL rules easier.

Change-Id: I318dfc88e736a62da151098bebbee8d7b357d963
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474736
Reviewed-by: Ben Wagner <bungeman@google.com>
2021-11-22 17:03:26 +00:00
Kevin Lubick
f9c68800a2 Use angle brackets for system includes
Not only is this a best practice, it will make generating
BAZEL.build files easier.

Change-Id: Ib77c7dac6167235ec1b73a93bfd3a9c44b42ca83
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474756
Reviewed-by: Ben Wagner <bungeman@google.com>
2021-11-22 17:03:11 +00:00
Chris Dalton
616b4a6e63 Drop support for indirect draws on ES
Bug: skia:b/197500792
Change-Id: I0005469352cd44cf4c66aea11de98a0247afd747
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474397
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-11-22 16:54:38 +00:00
Herb Derby
e6f2dce084 replace GlyphRunList with its origin for draw()
This change will make unifying code easier in future CLs.

Change-Id: I981b99ba4da6762702adfcb26165c1d3065339f7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474896
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-11-22 16:33:32 +00:00
Herb Derby
1d513f06d7 remove unused GrTextBlob* from calls
Change-Id: I750bf3103504e3ed12c93e3071950785128f7db5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474838
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-11-22 16:32:56 +00:00
Chris Dalton
37940afc0c Remove remaining "Gr" references outside of #ifdefs from tessellators
Bug: skia:12524
Change-Id: I2fb523495cfa72591a14b4ef03d32e3aad06fcf2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474396
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-11-20 02:52:52 +00:00
Chris Dalton
9f1719f7f7 Move GrVertexColor to skgpu::VertexColor
Bug: skia:12524
Change-Id: Iac60a99331fefe9e997b61c4b2b329e39b95ae6e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470197
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-11-20 02:48:28 +00:00
Chris Dalton
fc0941003e Move tessellation-specific functions out of GrPathUtils
Bug: skia:12524
Change-Id: I2664c8ea707a40724bcf916e907fe28d1fa276d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474357
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-11-20 02:47:40 +00:00
Chris Dalton
5cf4ed47f4 Move Ganesh-specific bits of StrokeTessellator into an #ifdef
Bug: skia:12524
Change-Id: I31ddee40fed6e57caafe7a51fdd90459bd29cd6a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474356
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-11-20 02:35:39 +00:00
Chris Dalton
1ce70dc2ce Convert StrokeTessellators to use PatchWriter
Bug: skia:12524
Change-Id: I99ade4b9f4fd442d9ddaa51651faf47321c06a5b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474296
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-11-20 01:57:42 +00:00
John Stiles
fb0fa24e31 Remove VarType from trace_var opcode.
This is redundant information now that we have SkVMSlotInfo.

Change-Id: Ia05b1eaa722023e719042c83255708aa9debed61
Bug: skia:12614
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473777
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-20 01:52:40 +00:00
Chris Dalton
bdf4952a3d Extract a PatchWriter::Patch base class
Bug: skia:12524
Change-Id: I48bd7dabb7d169f3ac544f2b7a2e2a68f4b01e1b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474158
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-11-19 19:52:34 +00:00
Brian Osman
f72c919a9a Roll SPIRV-Headers and SPIRV-Tools
This adds new validation rules that we were breaking.
Binding and DescriptorSet can't be applied to push constants, nor to
struct members.

Bug: skia:12670
Bug: chromium:1270328
Change-Id: I332f77717b08d9945c8e5b79c5bf649a8f5f2043
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474056
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-11-19 19:22:54 +00:00
Ben Wagner
0cdcf57f8c Cache FreeType glyph masks may need current color.
If a FreeType font has glyphs which may need the current color this is
non-changing information, so calculate it once at and cache it. This
information is needed on evert time a scaler context rec is created and
adding the overhead of looking through the font data (especially the
extra indirections from a ttc) can take a bit of time.

Bug: b/206120675
Change-Id: I92f2083a6bbd673fc148347c4e04ed81a441c3ba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474059
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-11-19 18:50:47 +00:00
Herb Derby
fde5b838e8 refactor checking for direct glyph situations
Update the check for situations using the direct glyph drawing
method. Mostly renaming.

Change-Id: I9e2ad8b669e9868b5fffd4864fb4551fec11f19c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474038
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-11-19 17:19:44 +00:00
Jim Van Verth
3b0eacc6ea Add SkSL::ShaderCaps and use as base class for GrShaderCaps
Bug: skia:12559
Change-Id: I76b225c9ca81264a15869324007d774d210053b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473416
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-11-19 16:35:39 +00:00
Leon Scroggins III
63dee7ef06 Add minimal GL support for protected backend textures
Bug: b/205516620

Internally, Skia does not have full GL support for protected backend
textures. But there are some clients who know that they need to create
one so that they can render a protected buffer into it. Plumb in support
for clients calling GrDirectContext::createBackendTexture.

GrGLDefines.h:
- Add macros for querying whether a context is protected

GrGLCaps:
- Check whether the GL_EXT_protected_textures extension is present and
the context supports protected.

GrGLGpu:
- Remove failure cases for GrProtected::kYes. Instead, pass the value
down to createTexture where we then set the parameter in GL.

Change-Id: I465442fc4b19ed32a65079a168124a067bcd66a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/472802
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2021-11-19 16:08:16 +00:00
Brian Osman
62392f624f Remove old (unused) values from LayoutToken enum
Change-Id: Idcedaf97d9036fc892bbfc4fa7be468dd7a11db9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473660
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-11-18 22:35:09 +00:00
John Stiles
217347528b Improve redundant trace_var elimination.
Previously, we would avoid emitting redundant trace_vars by checking to
see if the slot is being assigned to the exact same Var.ID. However,
this had the potential to eliminate useful trace_vars:

- At the start of execution, slots all contain 0. Code which explicitly
  assigned a zero into a slot would not be shown in a trace. (So things
  like `color = half4(0,1,0,1)` would only emit traces for color.ga.)
- A function call's parameter slots are reused every time it is called,
  so calling a function twice would only emit traces for the parameters
  that aren't the same Val.ID as the previous call.
- A VarDeclaration inside a loop reuses its slot each time through the
  loop, even though conceptually it's a "new" variable.

We now track a slot's "written-to" status. At the start of execution,
no slots have been "written-to". These slots will always emit a
trace_var opcode (fixing the first issue). Also, issuing a function
call or declaring a variable will reset the "written-to" status of the
associated slots (fixing the second and third issues).

When the debugger is not in use, the written-to field is unused.

Change-Id: I482a86cb6e90d0f85dd2a161e984f212782a7b4d
Bug: skia:12614
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473776
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-18 22:18:42 +00:00
Robert Phillips
c9d8f293d0 Improve handling of degenerate paths in AAHairLinePathRenderer::bloat_quad
Bug: 1265199
Change-Id: I217d75377c33940cdbabba278ee1ac06e94e177f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469899
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-11-18 21:37:37 +00:00
Dominik Röttsches
2ed0baeb60 Fall back to type 3 embedding for fonts with COLR table
Bug: skia:12650
Change-Id: Id6cdc3c5f22aa1dffae00a98f1cb832d30b61cd4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/471476
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2021-11-18 21:28:14 +00:00
John Stiles
c809e5ba9f Optimize commutative operations in SkVM.
We now canonicalize commutative operations by ordering their value IDs.
The lower-numbered value ID is always placed first into a commutative
instruction. In other words, this instruction:
   bit_and result, v7, v5

Would be silently converted to this:
   bit_and result, v5, v7

This will allow these two logically-equivalent instructions to be
deduplicated:
   bit_and result, v7, v5
   bit_and result, v5, v7

Of course, deduplicating these ops can unlock additional free CSE/DCE.
The affected instructions are listed in http://review.skia.org/473238

Change-Id: Ib9beb79d6b72d7903184aaa9a53e8e5a02ae126d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473239
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2021-11-18 21:27:17 +00:00
Herb Derby
dd7540fccb make drawMatrix use more explicit
Make the code more consistent with:
* drawMatrix - CTM from canvas
* drawOrigin - x, y from drawTextBlob
* positionMatrix drawMatrix adjusted by drawOrigin

Change-Id: Ia22baa2d229f041b77dc6cde063e25f185b8b64a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473237
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-11-18 20:57:32 +00:00
Robert Phillips
c9825ac717 Allow the Triangulator to fail
Bug: 1262444
Change-Id: I951c1809c031c1c8e71d8c3ce1be3506bbfa3d2c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469904
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-11-18 20:48:21 +00:00
Brian Osman
45bc991e5d Reland "Remove layer-coverage-tracking experiment"
This is a reland of 688cb15faa

Original change's description:
> Remove layer-coverage-tracking experiment
>
> This effectively reverts reviews.skia.org/122000
>
> Bug: skia:10987
> Change-Id: I989241110f17c0e3c2a896aea4bc2bc4cc8c910f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/472801
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

Bug: skia:10987
Change-Id: I16493df8bd7942261d14c01747d0fdc91bbe5467
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473143
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-11-18 19:34:39 +00:00
Kevin Lubick
f3726c61d2 [infra] Use Bazel transitions to allow cc_binary to set their own flags
This will hopefully let us pre-package certain binaries (e.g. DM,
fuzz) with more sensible defaults and not make the developer
type out all the settings.

For CanvasKit, which specifies its own build flags, I think I'll
need to make another transition setup, which would go in something
like modules/canvaskit/ck_binary_with_flags.bzl or something.

Some sausage-case-names were converted to snake_case_names as per
go/build-style#target-naming

The example this is based off is worth a look through before
diving into this:
https://github.com/bazelbuild/examples/tree/main/rules/starlark_configurations/cc_binary_selectable_copts


Change-Id: Ia919d47f4d1aa25cf294af7918e36d38838c179e
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/472688
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
2021-11-18 19:18:54 +00:00
Brian Osman
1c3b75bf35 Zero-initialize uniform data in SkRuntimeEffectBuilder
Change-Id: Id7445c28fca3a74cb2716832e821d651be7bb883
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473142
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-11-18 17:15:07 +00:00
John Stiles
a97bd9d4b2 Add TraceHook support to skvm interpreter.
This provides a callback mechanism for the interpreter when a trace
opcode is encountered. The callbacks are only invoked when the trace
mask is enabled.

Change-Id: I55db22e18106ae09e4ab0a503533d830282c772c
Bug: skia:12614
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473139
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-18 17:10:19 +00:00
Chris Dalton
c7a849319f Make path pre-chopping more robust
Exceptionally large control points might require us to chop the path
very deeply. This CL converts the recursive chopping to loop with a
stack of control points on the heap, in order to avoid the risk of
stack overflow. It also adds a bail condition to avoid getting stuck
in endless recursion due to fp32 precision issues.

Bug: chromium:1266446
Change-Id: I005be4bc29de51d3c89f04b5d6c553a921a92aa3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473197
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-11-18 16:42:19 +00:00
Chris Dalton
32071c3f14 Don't draw massively wide strokes with the tessellator
Since we outset the viewport by stroke width for pre-chopping,
astronomically wide strokes can result in an astronomical viewport
size, and therefore an exponential explosion chops and memory usage.
It is also simply inefficient to tessellate these strokes due to the
number of radial edges required. We're better off just converting them
to a path after a certain point

Bug: chromium:1266446
Change-Id: I23ea39b0bd64f22d4e293a881992e3669afbe530
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473196
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-11-18 16:39:43 +00:00
Jim Van Verth
d8a753a263 Move GLSLGeneration definition to SkSL
This is a first step in making GrShaderCaps more general so we can use
it in Graphite.

Change-Id: I7fc874e5df8dba2cef05421840a4019e5499ab59
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473000
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2021-11-18 15:12:00 +00:00
Brian Osman
8d55cab6bd Revert "Remove layer-coverage-tracking experiment"
This reverts commit 688cb15faa.

Reason for revert: Android roll & CK bots

Original change's description:
> Remove layer-coverage-tracking experiment
>
> This effectively reverts reviews.skia.org/122000
>
> Bug: skia:10987
> Change-Id: I989241110f17c0e3c2a896aea4bc2bc4cc8c910f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/472801
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

Bug: skia:10987
Change-Id: Id2becfff07e4d9d72231939fb415a34ff9d96ed8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473140
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2021-11-18 14:30:11 +00:00
John Stiles
109f7ee60b Assign unique per-pixel device coordinates in SkVM instead of all-zero.
If the device coordinates are constant across every lane, debug traces
can't generate reasonable results. If nothing actually uses the device
coordinates, the extra opcodes should DCE away.

Change-Id: Ic08a490a692e9c0bdd94f351193bc590d6540ded
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473136
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-11-18 14:08:17 +00:00
John Stiles
e4692de674 Force the SkVM interpreter if trace opcodes are encountered.
Trace opcodes will only be implemented in the interpreter. If we
encounter one while JITting a program, returning false will cause
execution to fall back to the interpreter automatically.

Change-Id: I94fce376cb7336c16072a174604de025f1b4e38a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473137
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2021-11-18 04:50:37 +00:00
John Stiles
c5b90df0be Move SkDebugfStream into SkStreamPriv.
This was buried inside SkVM, but can be useful in other contexts as
well.

Change-Id: If5b7dbca24b5c3fb8d4a4f136421c9ddb2f005d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473138
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2021-11-18 04:49:28 +00:00
Brian Osman
688cb15faa Remove layer-coverage-tracking experiment
This effectively reverts reviews.skia.org/122000

Bug: skia:10987
Change-Id: I989241110f17c0e3c2a896aea4bc2bc4cc8c910f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/472801
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-11-17 23:29:24 +00:00
John Stiles
54b7bd33a1 Add SkVMDebugInfo::setSource.
This associates the input SkSL source with our debug info. It is
serialized out to .trace files. This will actually let us display the
code associated with `trace_line`.

Bug: skia:12614
Change-Id: I6c10af6fa6dd97ed8411f3460e103f442722b7f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/472999
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-17 22:01:22 +00:00
John Stiles
2fb8dac598 Add trace coordinates to SkVMDebugInfo.
The SkVMDebugInfo now includes an skvm::Coord that the caller is
responsible for filling in before converting the program. If it is set,
the value indicates the device coordinates that should be traced. If it
is unset, debug traces will not be emitted at all.

Within the SkVMCodeGenerator, we now have a new traceMask() call which
combines the current execution mask with the trace mask. Tracing opcodes
now pass the result of traceMask() instead of mask(). This will limit
trace data to the selected pixel, instead of tracing the entire draw.

Bug: skia:12614
Change-Id: I1f8ce7d18a31aa60a139a4a7335c2a285d6aee60
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/472798
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-17 21:56:42 +00:00