Commit Graph

22659 Commits

Author SHA1 Message Date
msarett
0ed057542c Sanitize parsing of color look-up table
BUG=skia:5443
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2079243003

Review-Url: https://codereview.chromium.org/2079243003
2016-06-20 08:08:28 -07:00
msarett
d2809573de Support sRGB dsts in opt code
201295.jpg on HP z620 (300x280)

QCMS Xform                    0.418 ms
Skia NEW Xform                0.378 ms

Vs QCMS                       1.11x

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2078623002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review-Url: https://codereview.chromium.org/2078623002
2016-06-20 06:07:45 -07:00
brianosman
452ba88066 Revert of Integers can now be passed as uniforms (patchset #1 id:1 of https://codereview.chromium.org/2076143003/ )
Reason for revert:
Compile failures on Vulkan platforms (eg https://build.chromium.org/p/client.skia.compile/builders/Build-Ubuntu-GCC-Arm7-Debug-Android_Vulkan)

Original issue's description:
> Integers can now be passed as uniforms; needed for passing color count to fragment shader
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2076143003
>
> Committed: https://skia.googlesource.com/skia/+/cc3a22b369e1a60fa2acf2987f2934baf7c4b198

TBR=tomhudson@google.com,bsalomon@google.com,fmenozzi@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:

Review-Url: https://codereview.chromium.org/2080133002
2016-06-19 18:05:12 -07:00
mtklein
875e13ca09 Simplify mask/clip intersection, making sure to explicitly check for an empty mask.
Previously we were only asserting the mask wasn't empty, which isn't necessarily true when we're given pathological float coordinates like +Inf or NaN.

A local run of nanobench --match text_ was not able to show this is faster or slower.

This patch fixed this first Chrome bug on my desktop, and the second is probably a dupe.
BUG=chromium:619378,chromium:613912

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2073873002

Review-Url: https://codereview.chromium.org/2073873002
2016-06-19 05:28:33 -07:00
fmenozzi
cc3a22b369 Integers can now be passed as uniforms; needed for passing color count to fragment shader
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2076143003

Review-Url: https://codereview.chromium.org/2076143003
2016-06-18 09:31:58 -07:00
egdaniel
802acec187 Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of https://codereview.chromium.org/2071393002/ )
Reason for revert:
This was still used in chrome

Original issue's description:
> More removal of SkColorProfileType...
>
> Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
> the command line flag that was setting it in DM and nanobench.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002
>
> Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67

TBR=msarett@google.com,reed@google.com,bsalomon@google.com,brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2074103004
2016-06-17 15:11:46 -07:00
hstern
992a22d2e9 Fix mixup where SamplePathOverstroke wasn't added
- My sampleapp for the stroking bugs was inflight or something when
this change got made, so it didn't get added to this file.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2076283002

Review-Url: https://codereview.chromium.org/2076283002
2016-06-17 14:06:13 -07:00
mtklein
3e3181263c Quick bandaid for chromium:611002.
We're somehow receiving non-premultiplied src inputs like 0x00ffffff to this
SrcOver blend.  That's a bug I intend to follow up on.  But for a quick
compatibility fix, go back to treating values like 0x00ffffff as transparent,
like we used to before crrev.com/1820313002.

This will not affect the correctness of code paths using properly premultiplied colors.

This should not change performance in any meaningful way.

The SIMD code paths (handling strides of 16 pixels at a time) happen to treat
invalid colors like 0x00fffff as transparent already.

BUG=chromium:611002
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2075173002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review-Url: https://codereview.chromium.org/2075173002
2016-06-17 13:47:53 -07:00
brianosman
944876f274 More removal of SkColorProfileType...
Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
the command line flag that was setting it in DM and nanobench.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002

Review-Url: https://codereview.chromium.org/2071393002
2016-06-17 13:43:27 -07:00
cabanier
e75cdcb85b SkPDF: Use type 2/3 shading for gradient shaders
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1925233003

Review-Url: https://codereview.chromium.org/1925233003
2016-06-17 12:38:54 -07:00
mtklein
64f061a4e8 port SkColorXform_opts to Sk4f
I have tested that this compiles.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2078913003
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review-Url: https://codereview.chromium.org/2078913003
2016-06-17 12:09:16 -07:00
egdaniel
58daedb12e Update GYP for linux Vulkan to support SDK 1.0.13
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2077043002

Review-Url: https://codereview.chromium.org/2077043002
2016-06-17 12:04:05 -07:00
liyuqian
ea1fb74389 Keep drawer open in xlarge-land and add float fps
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071333002

Review-Url: https://codereview.chromium.org/2071333002
2016-06-17 11:04:44 -07:00
jvanverth
063ece7184 Enable viewer in non-Vulkan builds
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067023002

Committed: https://skia.googlesource.com/skia/+/746b792a9aad1230ab69158a51c49b2e5437d95b
Review-Url: https://codereview.chromium.org/2067023002
2016-06-17 09:29:14 -07:00
reed
960b2d69bb remove colorprofiletype from imageinfo
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2075853002

Review-Url: https://codereview.chromium.org/2075853002
2016-06-17 09:26:41 -07:00
brianosman
7d2f607ac1 Don't try to set gamma treatment if texture creation fails.
Guessing this will fix the valgrind failure.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2075133002

Review-Url: https://codereview.chromium.org/2075133002
2016-06-17 07:03:45 -07:00
liyuqian
ed330c8755 Quickly fix the Compile Problem of Unused kkImageColorXformMetaData
TBR=msarett@google.com

I don't know why the compiler is complaining that since ImageSlide.cpp is still
using it.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2075873003

Review-Url: https://codereview.chromium.org/2075873003
2016-06-16 18:09:12 -07:00
bungeman
2853f00728 Move headers in include/utils/win to src/utils/win.
These headers are not intended for external use and are only used in src.

Review-Url: https://codereview.chromium.org/2070983002
2016-06-16 15:31:43 -07:00
bungeman
73c7c3c234 Revert of Support pixel antialising in DirectWrite. (patchset #4 id:60001 of https://codereview.chromium.org/2065833002/ )
Reason for revert:
Moving to the new glyph run analysis changes things anyway, and the Chromium Win 10 bots are having issues with this. Revert until I have time to make the suppression wider.

Original issue's description:
> Support pixel antialising in DirectWrite.
>
> DirectWrite2 supports pixel antialiasing and rendering without hinting.
>
> BUG=skia:5416
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2065833002
>
> TBR=reed
> Will move SkTScopedComPtr into src.
>
> Committed: https://skia.googlesource.com/skia/+/bd770d619553a88eeaa64ff29082f62db5c9b4d2

TBR=reed@google.com,mtklein@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:5416

Review-Url: https://codereview.chromium.org/2075913002
2016-06-16 14:41:53 -07:00
liyuqian
74959a1471 Use Offscreen Surface for Split Screen
A dashed line is also added to split the screen. Currently, drawing
images with sRGB seems to still have bugs.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069653002

Review-Url: https://codereview.chromium.org/2069653002
2016-06-16 14:10:34 -07:00
jvanverth
6dc3af4499 Check for some potential subheap allocation failures.
Need to make sure we can allocate areas larger than our specified
subheap sizes, and deal with potential fragmentation in the main
system heap.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2072763002

Review-Url: https://codereview.chromium.org/2072763002
2016-06-16 14:05:09 -07:00
brianosman
b6095ae05b Add missing include
TBR=egdaniel@google.com

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2070953002

Review-Url: https://codereview.chromium.org/2070953002
2016-06-16 13:32:51 -07:00
brianosman
b109b8c5ec Lots of progress on switching to SkColorSpace rather than SkColorProfileType
Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002

Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170
Review-Url: https://codereview.chromium.org/2069173002
2016-06-16 13:03:24 -07:00
dvonbeck
8811e40850 Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318
Review-Url: https://codereview.chromium.org/2043393002
2016-06-16 12:39:25 -07:00
mtklein
c2a7c2fe89 Clean up two unlaunched SSE 4.1 8888 blits.
This code was running on our bots but never in Chrome.
That's a bad state to be in.

My plan here use to be to redesign how our 8888 blits worked in SSE 4.1, mainly
for perfect correctness but also for speed, then to spread what I learned there
to SSE2, AVX+, and NEON.

I have since lost interest in changing any aspect of how our legacy 8888 blits
work.  There's not much point in making them a bit or two more correct when the
math is fundamentally wrong.

This will cause many diffs in Gold, none perceptible.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2062853002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Committed: https://skia.googlesource.com/skia/+/6e472093009bf2fc4a8e53010b51040efcb71213
Review-Url: https://codereview.chromium.org/2062853002
2016-06-16 12:11:51 -07:00
msarett
344c9831c4 Fix Vulkan build after API change
TBR=brianosman@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2075713002

Review-Url: https://codereview.chromium.org/2075713002
2016-06-16 11:42:48 -07:00
brianosman
ab8241880d Revert of Lots of progress switching to SkColorSpace rather than SkColorProfileType (patchset #10 id:180001 of https://codereview.chromium.org/2069173002/ )
Reason for revert:
Mac crashes in GrUploadPixmapToTexture

Original issue's description:
> Lots of progress on switching to SkColorSpace rather than SkColorProfileType
>
> Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
>
> Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170

TBR=reed@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2072813002
2016-06-16 11:41:44 -07:00
brianosman
6a61a87546 Lots of progress on switching to SkColorSpace rather than SkColorProfileType
Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002

Review-Url: https://codereview.chromium.org/2069173002
2016-06-16 11:10:04 -07:00
msarett
dea0340cad Implement fast, correct gamma conversion for color xforms
201295.jpg on HP z620
(300x280, most common form of sRGB profile)

QCMS Xform                    0.495 ms
Skia Old Xform                0.235 ms
Skia NEW Xform                0.423 ms

Vs Old Code                   0.56x
Vs QCMS                       1.17x

So to summarize, we are now much slower than before,
but still a bit faster than QCMS.  And now we are also
far more accurate than QCMS :).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2060823003
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review-Url: https://codereview.chromium.org/2060823003
2016-06-16 10:50:55 -07:00
bungeman
bd770d6195 Support pixel antialising in DirectWrite.
DirectWrite2 supports pixel antialiasing and rendering without hinting.

BUG=skia:5416
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2065833002

TBR=reed
Will move SkTScopedComPtr into src.

Review-Url: https://codereview.chromium.org/2065833002
2016-06-16 10:42:23 -07:00
jvanverth
c7027ab03f Add samples to Viewer.
This adds support with animation, assuming the sample has
implemented onAnimate. Event handling has not been
implemented.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2056343004

Committed: https://skia.googlesource.com/skia/+/76963e73704a42a18c29d6fbdcccb566e5c67658
Review-Url: https://codereview.chromium.org/2056343004
2016-06-16 09:52:35 -07:00
msarett
c4ce6b5924 Differentiate between sRGBGamma and 2Dot2Gamma
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067833003

Review-Url: https://codereview.chromium.org/2067833003
2016-06-16 07:37:41 -07:00
msarett
ded0f26a93 Keep SkColorSpace and SkColorProfileType in sync
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003

Committed: https://skia.googlesource.com/skia/+/04d35bd80dde7cace866781037cbbdcab14ab683
Review-Url: https://codereview.chromium.org/2068743003
2016-06-16 05:33:31 -07:00
jvanverth
d6f8034b88 Add heap tests for Vulkan.
Also fixes some bugs that were found.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2072453002

Review-Url: https://codereview.chromium.org/2072453002
2016-06-16 04:42:30 -07:00
egdaniel
d2fd9e9f4f Revert of Keep SkColorSpace and SkColorProfileType in sync (patchset #2 id:20001 of https://codereview.chromium.org/2068743003/ )
Reason for revert:
breaking roll.

../../third_party/skia/include/core/SkImageInfo.h:202: error: undefined reference to 'SkColorSpace::NewNamed(SkColorSpace::Named)'

Original issue's description:
> Keep SkColorSpace and SkColorProfileType in sync
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003
>
> Committed: https://skia.googlesource.com/skia/+/04d35bd80dde7cace866781037cbbdcab14ab683

TBR=reed@google.com,brianosman@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2073593002
2016-06-15 15:39:13 -07:00
egdaniel
4132de7069 Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #9 id:160001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
break deps roll

Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
> Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318

TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2068983005
2016-06-15 14:28:18 -07:00
egdaniel
963632f686 Revert of Enable viewer in non-Vulkan builds (patchset #2 id:20001 of https://codereview.chromium.org/2067023002/ )
Reason for revert:
breaking compile bots

Original issue's description:
> Enable viewer in non-Vulkan builds
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067023002
>
> Committed: https://skia.googlesource.com/skia/+/746b792a9aad1230ab69158a51c49b2e5437d95b

TBR=djsollen@google.com,jvanverth@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2072563002
2016-06-15 14:23:40 -07:00
bsalomon
363bc33485 Disable SkImage_drawAbandonedGpuImage on Vulkan.
It crashes issuing a clear batch.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2060263005

TBR=brianosman@google.com

Review-Url: https://codereview.chromium.org/2060263005
2016-06-15 14:15:30 -07:00
jvanverth
746b792a9a Enable viewer in non-Vulkan builds
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067023002

Review-Url: https://codereview.chromium.org/2067023002
2016-06-15 13:44:15 -07:00
csmartdalton
f848c9c456 Workaround NVIDIA driver bug with NV_sample_mask_override_coverage
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2070133002

Review-Url: https://codereview.chromium.org/2070133002
2016-06-15 12:42:14 -07:00
msarett
04d35bd80d Keep SkColorSpace and SkColorProfileType in sync
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003

Review-Url: https://codereview.chromium.org/2068743003
2016-06-15 12:12:48 -07:00
dvonbeck
a7d1e2a57a Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Review-Url: https://codereview.chromium.org/2043393002
2016-06-15 12:07:56 -07:00
borenet
0f1469bcda Add asset management scripts
These provide an easy way to create assets to be used by bots,
eg. Android SDK.

To create an asset:
$ infra/bots/assets/assets.py add android_sdk
(adds scripts in infra/bots/assets/android_sdk)

To upload a new version of an asset:
$ infra/bots/assets/android_sdk/upload.py -t $ANDROID_SDK_ROOT
(uploads Android SDK to GS, writes a version file)
$ git commit
$ git cl upload

To download the current version of the asset:
$ infra/bots/assets/android_sdk/download.py -t ../tmp

BUG=skia:5427
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069543002

Review-Url: https://codereview.chromium.org/2069543002
2016-06-15 12:07:42 -07:00
dvonbeck
115e925dc8 Added warning for variable-length arrays to GYP, since they are unsupprted under Win targets
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068863002

Review-Url: https://codereview.chromium.org/2068863002
2016-06-15 09:13:51 -07:00
hstern
9bd4c69302 Add SampleApp that shows problems in stroking
- When the stroke width gets too big the raster algorithm produces
  incorrect output
- This also causes the GPU path to produce incorrect output if the width
  is larger than an arbitrary limit in GrAALinearizingConvexPathRenderer
  (which is the renderer used for this specific geometry)

- Other non-convex geometries probably also produce strange results

BUG=skia:5405,skia:5406
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2060903002

Review-Url: https://codereview.chromium.org/2060903002
2016-06-15 09:13:35 -07:00
bsalomon
f130b8299b Actually fix leak in deferred_texture_image_data
TBR=egdaniel@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068863003

Review-Url: https://codereview.chromium.org/2068863003
2016-06-15 09:00:21 -07:00
bsalomon
e5b651f94c Add test for rendering an already abandoned texture-backed SkImage.
BUG=chromium:618858
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067133002

Review-Url: https://codereview.chromium.org/2067133002
2016-06-15 07:36:15 -07:00
bsalomon
352f3450bc Check for abandoned texture in GrTextureAdjuster::refTextureSafeForParams
BUG=chromium:618858
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2063313002

TBR=egdaniel@google.com

Review-Url: https://codereview.chromium.org/2063313002
2016-06-14 16:13:09 -07:00
egdaniel
da743935fa Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #7 id:120001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
Breaking build and deps roll. Need to move include of SkBitmapProcShader in SkLightingShader.cpp from gpu include list to general list.

Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da

TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2062133004
2016-06-14 15:30:05 -07:00
bsalomon
85730abbf8 Fix leak of GrContextThreadSafeProxy in deferred_texture_image_data
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069443004

Review-Url: https://codereview.chromium.org/2069443004
2016-06-14 14:44:28 -07:00