Commit Graph

2778 Commits

Author SHA1 Message Date
jvanverth
1694a936f6 Revert of Move GrDrawAtlasBatch to separate file (patchset #1 id:1 of https://codereview.chromium.org/1274013003/ )
Reason for revert:
Build failures

Original issue's description:
> Move GrDrawAtlasBatch to separate file
>
> Committed: https://skia.googlesource.com/skia/+/b091c44c33edbad3466601b29d60bc2eaa4453fa

TBR=joshualitt@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1276173003
2015-08-07 11:53:13 -07:00
jvanverth
b091c44c33 Move GrDrawAtlasBatch to separate file
Review URL: https://codereview.chromium.org/1274013003
2015-08-07 11:49:17 -07:00
joshualitt
74417824cd Make folder for batches
BUG=skia:

Review URL: https://codereview.chromium.org/1277233002
2015-08-07 11:42:17 -07:00
bsalomon
ebc1c10fe1 Fix warnings on VS2015 x86_64 build
TBR=bungeman@google.com

Review URL: https://codereview.chromium.org/1276133002
2015-08-06 17:33:16 -07:00
msarett
4ab9d5f1bc Split SkBmpCodec into three separate classes
Will regress behavior on gold on test32bfv4.bmp, where we
will no longer fix transparent decodes.

TODO: Start fixing transparent decodes again, or decide
that we don't want to fix them and remove isTransparent
from SkSwizzler.  I think this may become more clear when I
start implementing the scanline decoder.

BUG=skia:

Review URL: https://codereview.chromium.org/1258863008
2015-08-06 15:34:42 -07:00
scroggo
9ce386a27d Fix color swap for webp 565
When webp decoding to 565, swap the colors so they look right.

BUG=skia:4174

Review URL: https://codereview.chromium.org/1280693003
2015-08-06 11:44:56 -07:00
reed
743087687a remove guard for SrcPtr in drawBitmapRect for android
BUG=skia:
NOTRY=True
TBR=

Review URL: https://codereview.chromium.org/1277963002
2015-08-06 11:25:15 -07:00
reed
e47829b6b1 flag to use const& instead of const* for src-rect
BUG=skia:

Review URL: https://codereview.chromium.org/1272713005
2015-08-06 10:02:53 -07:00
mtklein
b6394746ff Port SkTextureCompression opts to SkOpts
Pretty vanilla translation.  I cleaned up who calls whom a little.
Used to be utils -> opts -> utils, now it's just utils -> opts.

I may follow up with a pass over the NEON code for readability
and to clean up dead code.

This turns on NEON A8->R11EAC conversion for ARMv8.
Unit tests which now hit the NEON code still pass.
I can't find any related bench.

BUG=skia:4117

Review URL: https://codereview.chromium.org/1273103002
2015-08-06 08:17:16 -07:00
robertphillips
d0cf9d831f Remove SK_LEGACY_SKPOINT3_CTORS flag
Cannot land before Blink https://codereview.chromium.org/1274673002/ (Remove reliance on legacy Skia SkPoint3 ctors in FELighting.cpp)

Review URL: https://codereview.chromium.org/1269383003
2015-08-06 07:08:31 -07:00
mtklein
f62833d9c9 Detect MIPS DSP and DSPR2 programattically.
Procedure:

$ platform_tools/android/toolchains/ndk-r10c-mips-darwin_v14/bin/mipsel-linux-android-gcc -dM -E - < /dev/null | sort > vanilla.mips
$ platform_tools/android/toolchains/ndk-r10c-mips-darwin_v14/bin/mipsel-linux-android-gcc -mdsp -dM -E - < /dev/null | sort > dsp.mips
$ platform_tools/android/toolchains/ndk-r10c-mips-darwin_v14/bin/mipsel-linux-android-gcc -mdspr2 -dM -E - < /dev/null | sort > dspr2.mips

$ diff vanilla.mips dsp.mips
239a240,241
> #define __mips_dsp 1
> #define __mips_dsp_rev 1

$ diff vanilla.mips dspr2.mips
239a240,242
> #define __mips_dsp 1
> #define __mips_dsp_rev 2
> #define __mips_dspr2 1

So, defined(__mips_dsp) -> SK_MIPS_HAS_DSP, defined(__mips_dspr2) -> SK_MIPS_HAS_DSPR2.

BUG=skia:

Review URL: https://codereview.chromium.org/1274873002
2015-08-05 14:17:32 -07:00
oysteine
dfcba473b0 Moved common cross-project functionality out from SkTraceEvent.h into SkTraceEventCommon.h
Traditionally, SkTraceEvent.h was manually kept in sync with base/trace_event/trace_event.h, with project-specific parts intermixed, and tended to drift out of sync a lot (mainly in Blink, less so in Skia).

The SkTraceEventCommon.h now has only the cross-project parts, and can be copy-pasted verbatim between projects (it's an identical copy of base/trace_event/trace_event_common.h), meaning SkTraceEvent.h shouldn't go out of sync as it has before.

BUG=skia:

[mtklein mucking around below here]
NOPRESUBMIT=true
CQ_EXCLUDE_TRYBOTS=client.skia.fyi:skia_presubmit-Trybot

Review URL: https://codereview.chromium.org/1270783002
2015-08-05 12:54:40 -07:00
bsalomon
ee14a622b0 Give strokerectbatch a proper home
Review URL: https://codereview.chromium.org/1274763002
2015-08-05 10:34:05 -07:00
mtklein
6c17ca5905 Update yasm .gyp for tweaked ASAN bots.
They're not passing -fsanitize=address anymore, rather
-fsanitize=address,bool,etc,etc,etc...

NOTREECHECKS=true

BUG=skia:

Review URL: https://codereview.chromium.org/1269383002
2015-08-05 08:58:45 -07:00
mtklein
d029ded92d Port morphology to SkOpts.
Nothing too fancy.

Direction enums become enum classes so they don't get all confused.  An
alternative is to create one single Direction enum that both blur and
morphology opts use.

BUG=skia:4117

Review URL: https://codereview.chromium.org/1267343004
2015-08-04 14:09:09 -07:00
halcanary
9f8754f591 Remove experimental/PdfViewer
Motivation: maintaining this code doesn't seem worth the time,
since no one seems to be using it.  If someone wants to use it
in the future, just revert this CL.

Review URL: https://codereview.chromium.org/1266093003
2015-08-04 14:08:44 -07:00
fmalita
1dedc3d2c0 SkPictureImageGenerator
R=reed@google.com

Review URL: https://codereview.chromium.org/1240093004
2015-08-04 13:53:14 -07:00
scroggo
1c005e4a38 Create a scanline decoder without creating a codec
Prior to this CL, if a client wanted to decode scanlines, they had to
create an SkCodec in order to get an SkScanlineDecoder. This introduces
complications if input data is not easily shared between the two
objects.

Instead, add methods to SkScanlineDecoder for creating a new one from
input data, and remove the creation functions from SkCodec.

Update DM and tests.

Review URL: https://codereview.chromium.org/1267583002
2015-08-04 09:24:45 -07:00
mtklein
dce5ce4276 Port SkBlurImage opts to SkOpts.
+268 -535 lines

I also rearranged the code a little bit to encapsulate itself better,
mostly replacing static helper functions with lambdas.  This also
let me merge the SSE2 and SSE4.1 code paths.

BUG=skia:4117

Review URL: https://codereview.chromium.org/1264103004
2015-08-04 08:49:21 -07:00
robertphillips
fae010266f Remove IGNORE_ROT_AA_RECT_OPT flag
It looks like the positive version was added (SHADER_AA_FILL_RECT) but the negative version wasn't removed.

Review URL: https://codereview.chromium.org/1271903003
2015-08-04 08:04:29 -07:00
reed
e00368018d remove flags that control no code
BUG=skia:

Review URL: https://codereview.chromium.org/1259653004
2015-08-03 14:44:32 -07:00
reed
4dea94f621 remove getdevice guard for android
BUG=skia:
NOTRY=True

Review URL: https://codereview.chromium.org/1266363002
2015-08-03 11:45:34 -07:00
reed
c2e6827952 remove now-dead flags
BUG=skia:

Review URL: https://codereview.chromium.org/1258963005
2015-08-01 07:03:20 -07:00
mtklein
490b61569d Port SkXfermode opts to SkOpts.h
Renames Sk4pxXfermode.h to SkXfermode_opts.h,
and refactors it a tiny bit internally.

This moves xfermode optimization from being "compile-time everywhere but NEON"
to simply "runtime everywhere".  I don't anticipate any effect on perf or
correctness.

BUG=skia:4117

Review URL: https://codereview.chromium.org/1264543006
2015-07-31 11:50:27 -07:00
mtklein
7eb0945af2 Port SkUtils opts to SkOpts.
With this new arrangement, the benefits of inlining sk_memset16/32 have changed.

On x86, they're not significantly different, except for small N<=10 where the inlined code is significantly slower.
On ARMv7 with NEON, our custom code is still significantly faster for N>10 (up to 2x faster).  For small N<=10 inlining is still significantly faster.
On ARMv7 without NEON, our custom code is still ridiculously faster (up to 10x) than inlining for N>10, though for small N<=10 inlining is still a little faster.

We were not using the NEON memset16 and memset32 procs on ARMv8.  At first blush, that seems to be an oversight, but if so it's an extremely lucky one.  The ARMv8 code generation for our memset16/32 procs is total garbage, leaving those methods ~8x slower than just inlining the memset, using the compiler's autovectorization.

So, no need to inline any more on x86, and still inline for N<=10 on ARMv7.  Always inline for ARMv8.

BUG=skia:4117

Review URL: https://codereview.chromium.org/1270573002
2015-07-31 10:46:50 -07:00
reed
96a52c8c64 remove drawimagerect flags, as skia no longer respects them
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1262333006
2015-07-31 08:49:11 -07:00
msarett
b46e5e2033 Rename SkCodec_libbmp to SkBmpCodec
BUG=skia:

Review URL: https://codereview.chromium.org/1254963006
2015-07-30 11:36:40 -07:00
mtklein
8317a1832f Lay groundwork for SkOpts.
This doesn't really do anything yet.  It's just the CPU detection code, skeleton new .cpp files, and a few little .gyp tweaks.

BUG=skia:4117

Committed: https://skia.googlesource.com/skia/+/ce2c5055cee5d5d3c9fc84c1b3eeed4b4d84a827

Review URL: https://codereview.chromium.org/1255193002
2015-07-30 07:30:16 -07:00
bungeman
3ac6b7551d Remove SK_BUILD_FOR SDL, BREW, and PALM.
SDL isn't an OS anyway, it's just a library views can use. Remaining
support for Brew was removed some time ago, and there are currently
no uses of SK_BUILD_FOR_PALM.

Review URL: https://codereview.chromium.org/1268573002
2015-07-29 13:37:27 -07:00
mtklein
e88b1fb7a5 Move non-trivial constructors out-of-line.
There is more than one way to skin this SkPathPriv.h cat.

These constructors are large enough that they probably shouldn't have
been inlined like this anyway.

BUG=skia:4126

Review URL: https://codereview.chromium.org/1253963004
2015-07-29 13:14:05 -07:00
robertphillips
5f865b9cf1 Move LightingShader to effects
Additionally this CL:

forces the light colors to be opaque
forces the light direction to be normalized
adds a raster implementation
adds a gm

Review URL: https://codereview.chromium.org/1245883003
2015-07-29 12:28:04 -07:00
joshualitt
aa2f65818d Adding debug SkScalerContext which returns random mask formats
TBR=reed@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/1260473004
2015-07-29 10:14:58 -07:00
caryclark
125960152d make tests portable by using 565 compatible colors
TBR=reed@google.com

Review URL: https://codereview.chromium.org/1262703002
2015-07-29 05:27:47 -07:00
joshualitt
b542bae1f5 Rename GrInOrderDrawBuffer to GrBufferedDrawTarget
BUG=skia:

Review URL: https://codereview.chromium.org/1261033002
2015-07-28 09:58:39 -07:00
mtklein
fd8ed69447 Move SkTHash.h to include/private.
include/views/SkOSWindow_Win.h includes it.

To move SkTHash.h to include/private, SkChecksum.h needs to go there too.  To move SkChecksum.h to include/private, SkTLogic needs to go there too.

This adds a bunch of -Iinclude/private to tools.gyp I missed in the last CL.

No public API changes.
TBR=reed@google.com

BUG=skia:4126

Review URL: https://codereview.chromium.org/1260613006
2015-07-28 09:54:52 -07:00
mtklein
cd1f2daf44 add -Iinclude/private anywhere we have -Isrc/core
I'll be moving headers from src/core to include/private, so this guarantees
that anyone who was finding them via -Isrc/core can now find them via
-Iinclude/private.

This is purely mechanical, mostly to preserve my sanity, so it's likely
(harmless) overkill.

Chromium's GYP and GN builds already set -Iinclude/private for Skia builds.

BUG=skia:4126

Review URL: https://codereview.chromium.org/1265443002
2015-07-28 08:55:14 -07:00
mtklein
56b78a7a2a Revert of Lay groundwork for SkOpts. (patchset #3 id:40001 of https://codereview.chromium.org/1255193002/)
Reason for revert:
Chromium doesn't call SkGraphics::Init().  This setup won't work.

Original issue's description:
> Lay groundwork for SkOpts.
>
> This doesn't really do anything yet.  It's just the CPU detection code, skeleton new .cpp files, and a few little .gyp tweaks.
>
> BUG=skia:4117
>
> Committed: https://skia.googlesource.com/skia/+/ce2c5055cee5d5d3c9fc84c1b3eeed4b4d84a827

TBR=djsollen@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4117

Review URL: https://codereview.chromium.org/1261743002
2015-07-27 12:03:23 -07:00
mtklein
ce2c5055ce Lay groundwork for SkOpts.
This doesn't really do anything yet.  It's just the CPU detection code, skeleton new .cpp files, and a few little .gyp tweaks.

BUG=skia:4117

Review URL: https://codereview.chromium.org/1255193002
2015-07-27 10:52:33 -07:00
Brian Salomon
4239fc2f69 Remove skia_arch_width, fold into skia_arch_type.
DOCS_PREVIEW= https://skia.org/?cl=1228553010

BUG=skia:4042
R=borenet@google.com, mtklein@google.com

Review URL: https://codereview.chromium.org/1228553010
2015-07-27 09:10:36 -04:00
wangyix
cef14bf9ce Added GrGLBlend.h|cpp with helper function AppendPorterDuffBlend() in preparation for SkComposeShader gpu backend
BUG=skia:

Review URL: https://codereview.chromium.org/1254833003
2015-07-24 13:48:26 -07:00
msarett
a56884c17f Fix Android x86 compile on mac
It appears I failed to fully disable it on the first attempt.

BUG=skia:

Review URL: https://codereview.chromium.org/1249083004
2015-07-23 11:57:13 -07:00
borenet
243406e580 Add skia_use_android_framework_defines GYP_DEFINE
BUG=skia:4082

Review URL: https://codereview.chromium.org/1243383002
2015-07-22 13:29:25 -07:00
msarett
551369163f Fix Android framework build
The Android framework was failing on conditions in
libjpeg-turbo.gyp, even though libjpeg-turbo is listed
in dependencies! for the framework (maybe because I
forgot to add export_dependent_settings!).  This is fixed
by rearranging the gyp file.

BUG=skia:

Review URL: https://codereview.chromium.org/1249003002
2015-07-22 09:08:28 -07:00
hendrikw
10b371c6e3 ANGLE deps roll
If we ever want to allow the command buffer as a skia gles2 backend,
we need a more up to date version of ANGLE, specifically there are
4 defines that differ between newer and older versions of ANGLE which
we use in skia, I've updated these in this change.

I'm not quite sure if what I've done for the 'angle_path' is correct,
I tried setting it to a path relative to skia, and to '<(DEPTH)', both
of which do not compile correctly, only '../' worked.

Committed: https://skia.googlesource.com/skia/+/db0b1e796ddbd08e6be8a666537318b1c0e2ce56

Review URL: https://codereview.chromium.org/1244843003
2015-07-21 14:50:08 -07:00
bungeman
b7069e9c1f Compile with VS2015.
Visual Studio 2015 has additional warnings around noexcept and
disabling exceptions, which can be worked around with the
(undocumented) _HAS_EXCEPTIONS macro.

Visual Studio 2013 and 2015 have roundf in math.h, so use it to
avoid extra work and casts.

We avoid using cmath, as it undefs isfinite on gcc, but Visual Studio
2015 no longer provides overloads of copysign from math.h (which is
actually correct). As a result, use copysignf (which is available in
math.h in 2013 and 2015) directly.

Review URL: https://codereview.chromium.org/1244173005
2015-07-21 14:14:30 -07:00
hendrikw
cd94d7341f Revert of skia: ANGLE deps roll (patchset #1 id:1 of https://codereview.chromium.org/1244843003/)
Reason for revert:
Compile error that the try bots didn't catch :(

Original issue's description:
> ANGLE deps roll
>
> If we ever want to allow the command buffer as a skia gles2 backend,
> we need a more up to date version of ANGLE, specifically there are
> 4 defines that differ between newer and older versions of ANGLE which
> we use in skia, I've updated these in this change.
>
> I'm not quite sure if what I've done for the 'angle_path' is correct,
> I tried setting it to a path relative to skia, and to '<(DEPTH)', both
> of which do not compile correctly, only '../' worked.
>
> Committed: https://skia.googlesource.com/skia/+/db0b1e796ddbd08e6be8a666537318b1c0e2ce56

TBR=bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1245223007
2015-07-21 14:06:10 -07:00
hendrikw
db0b1e796d ANGLE deps roll
If we ever want to allow the command buffer as a skia gles2 backend,
we need a more up to date version of ANGLE, specifically there are
4 defines that differ between newer and older versions of ANGLE which
we use in skia, I've updated these in this change.

I'm not quite sure if what I've done for the 'angle_path' is correct,
I tried setting it to a path relative to skia, and to '<(DEPTH)', both
of which do not compile correctly, only '../' worked.

Review URL: https://codereview.chromium.org/1244843003
2015-07-21 13:18:27 -07:00
msarett
cf2a6a47e4 Reenable yasm for Android x86 and x86-64 on Linux host
It turns out that gyp (kind of) has support for cross
compiling with a different host and target.  We simply
need to specify CC_host and CC_target instead of CC.

Making this change allows us to compile yasm on a Linux
host for Android.

We run into problems on Mac because
the linker on a Mac host requires different command line
arguments than the linker on the Android target.  In
looking through the code for gyp itself and speaking to
Ben, it doesn't appear to me that gyp supports passing
different arguments to host and target linkers.

I would imagine that we would have similar problems on
Windows.

Below is a link to a CL that would fix this issue in gyp.
It looks like it has been dropped for a long time.
Thanks to Ben for this link!
https://chromiumcodereview.appspot.com/10795044/

Also I'm adding a link to the build instructions for Chrome
(thanks again Ben).  It looks like they only support
building for Android from Linux.
https://code.google.com/p/chromium/wiki/AndroidBuildInstructions

My next steps are:
1) Getting in touch with Torne or someone else with gyp to
see if people are aware of this issue or interested in
fixing it.
2) Deciding if skia should care about this issue.
3) Deciding if skia should work around this issue.

It'd be really great to hear your thoughts on (2) and (3).
My first thought is that we shouldn't care because, as
long as we always compile the production copy of skia for
Android on Linux, we will get the fast code.  Is this
a valid conclusion?  Is there a way to write Android apps
on Mac that accidentally use the slower code?

If we do care, there are workarounds:
For Mac, we can check in a yasm binary - it's a little
smaller than the one I am deleting in this CL :-/
For Windows, we *might* be able to use the yasm.exe binary
already in externals (we get this from DEPS because this is
how chromium uses yasm on Windows).
Are there other platforms that we care about?

Let me know what you think!

BUG=skia:4028
DOCS_PREVIEW= https://skia.org/?cl=1239333002

Review URL: https://codereview.chromium.org/1239333002
2015-07-21 12:01:48 -07:00
joshualitt
259fbf1916 Add sanity check to GrAtlasTextBlob
BUG=skia:

Review URL: https://codereview.chromium.org/1250693002
2015-07-21 11:39:35 -07:00
joshualitt
374b2f7cea rename BitmapTextBlob and move it to its own file
BUG=skia:

Review URL: https://codereview.chromium.org/1249663002
2015-07-21 08:05:03 -07:00