Commit Graph

6100 Commits

Author SHA1 Message Date
egdaniel
990dbc8879 Add Texture2D and Sampler GrSLTypes
These two new types are in support of Vulkan and the ability to send
separate texture and sampler uniforms to the shader. They don't really fit
well in the current system, since the current system ties together to idea
of intended use and how to emit shader code into the same GrSLType enum.

In vulkan, I want the GrGLSLSampler object to be used as a Sampler2D, but
when appending its declaration it will emit a Texture2D and sampler object.

Our query for GrSLTypeIsSamplerType refers more to the combination of texture
and sampler and not just the sampler part. The GrSLTypeIs2DTextureType query
is for is a a SamplerType that uses Texture2Ds. My new types don't really fit
into either these categories as they are just half of the whole.

In some refactoring down the road (possibly connected with SkSL), I suggest we
split apart the concept of how we intend to use a GrGLSLSampler (Sampler2D, SamplerBuffer,
etc.), from how we actually add it to the code (sampler, texture2D, sampler2D, etc.).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2143143002

Review-Url: https://codereview.chromium.org/2143143002
2016-07-13 14:09:31 -07:00
vjiaoblack
e5de130788 Added the framework for having canvas/recorder/picture record depth_set's.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2127233002

Committed: https://skia.googlesource.com/skia/+/6d3fb898d5f73a82e36f11c712a633c3921ed518
Committed: https://skia.googlesource.com/skia/+/1185d90c785f743364cc9113d7007a59af07470c
Review-Url: https://codereview.chromium.org/2127233002
2016-07-13 14:05:28 -07:00
reed
9f01276464 move GrPixelRef headers to private (as we work to eliminate them)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2150693002

Review-Url: https://codereview.chromium.org/2150693002
2016-07-13 13:43:49 -07:00
csmartdalton
97f6cd5d0f Pre-crop filled rects to avoid scissor
Updates GrDrawContext to crop filled rects to the clip bounds before
creating batches for them. Also adds clipping logic to ignore scissor
when the draw falls completely inside. These two changes combined
reduce API traffic and improve batching.

In the future this can and should be improved by switching to floating
point clip boundaries, thus allowing us to throw out non pixel aligned
rectangle clips as well.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2132073002

Committed: https://skia.googlesource.com/skia/+/7969838702135b9f127bd738728da61bc49b050a
Committed: https://skia.googlesource.com/skia/+/86de59f4a99b5f54be0483c60ff0335be55b2bdf
Review-Url: https://codereview.chromium.org/2132073002
2016-07-13 13:37:08 -07:00
liyuqian
0d2c234e44 Fix SkFixedDiv macro
Previously, the macro won't pass the unit test that I just added in this
CL.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2149733002

Review-Url: https://codereview.chromium.org/2149733002
2016-07-13 13:34:46 -07:00
robertphillips
dda54455a2 Remove GrLayerHoister
This relies on https://codereview.chromium.org/1944013002/ (Add legacy flag to allow Skia to remove Ganesh layer hoister) landing first so as to not break the DEPS roll.

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1950523002

Review-Url: https://codereview.chromium.org/1950523002
2016-07-13 13:27:16 -07:00
reed
b1b12f8666 handle large conic weights
BUG=627414
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2142393003

Review-Url: https://codereview.chromium.org/2142393003
2016-07-13 10:56:53 -07:00
csmartdalton
485a12003a Add resource provider flag to avoid client-side buffers
On some platforms, a newly-created buffer was liable to be CPU backed.
This would break code that expected a VBO (aka instanced rendering).
This change adds an optional flag to GrResourceProvider that requires
a buffer to be created in GPU memory.

It also moves the CPU backing logic into Gr land in order to properly
cache real VBOs on platforms that prefer client-side buffers.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2143333002

Review-Url: https://codereview.chromium.org/2143333002
2016-07-13 10:16:32 -07:00
robertphillips
59cf61ab03 Retract PipelineBuilder from GrClip::apply
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2147443004

Review-Url: https://codereview.chromium.org/2147443004
2016-07-13 09:18:21 -07:00
mtklein
6e998e6137 Revert "Added the framework for having canvas/recorder/picture record depth_set's."
1-click revert failed again.
This reverts commit 1185d90c78.

BUG=skia:

TBR=
NOTRY=true

Review-Url: https://codereview.chromium.org/2147963002
2016-07-13 09:03:48 -07:00
vjiaoblack
1185d90c78 Added the framework for having canvas/recorder/picture record depth_set's.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2127233002

Committed: https://skia.googlesource.com/skia/+/6d3fb898d5f73a82e36f11c712a633c3921ed518
Review-Url: https://codereview.chromium.org/2127233002
2016-07-13 08:35:41 -07:00
bungeman
e3aea10428 Remove user specified typeface id.
Now that there may be multiple font managers in a process the typeface
ids must be unique across all typefaces, not just unique within a font
manager. If two typefaces have the same id there will be issues in the
glyph cache. All existing font managers were already doing this by
calling SkFontCache::NewFontID, so centralize this in SkTypeface.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2147733002

Review-Url: https://codereview.chromium.org/2147733002
2016-07-13 05:16:58 -07:00
msarett
ba3880fa6d Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of https://codereview.chromium.org/2132073002/ )
Reason for revert:
I think this is still causing a test failure on Chrome windows bots.

https://build.chromium.org/p/tryserver.chromium.win/builders/win_chromium_x64_rel_ng/builds/243928/steps/cc_unittests%20%28with%20patch%29%20on%20Windows-7-SP1/logs/stdio

Original issue's description:
> Pre-crop filled rects to avoid scissor
>
> Updates GrDrawContext to crop filled rects to the clip bounds before
> creating batches for them. Also adds clipping logic to ignore scissor
> when the draw falls completely inside. These two changes combined
> reduce API traffic and improve batching.
>
> In the future this can and should be improved by switching to floating
> point clip boundaries, thus allowing us to throw out non pixel aligned
> rectangle clips as well.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2132073002
>
> Committed: https://skia.googlesource.com/skia/+/7969838702135b9f127bd738728da61bc49b050a
> Committed: https://skia.googlesource.com/skia/+/86de59f4a99b5f54be0483c60ff0335be55b2bdf

TBR=bsalomon@google.com,robertphillips@google.com,csmartdalton@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2140253004
2016-07-12 18:48:21 -07:00
bsalomon
634b430080 Add a function to convert a texture backed SkImage to raster.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2147493004

Review-Url: https://codereview.chromium.org/2147493004
2016-07-12 18:11:17 -07:00
mtklein
e504dbc092 Revert "Added the framework for having canvas/recorder/picture record depth_set's."
1-click revert failed.
This reverts commit 6d3fb898d5.

TBR=

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2148543002

Review-Url: https://codereview.chromium.org/2148543002
2016-07-12 15:41:08 -07:00
bungeman
7438bfc080 Factor code to rotate a canvas about a point.
SkMatrix::scale and ::rotate take a point around which to scale or rotate.
Canvas lacks these helpers, so the code to rotate a canvas around a
point has been duplicated many times. Factor all of these
implementations into SkCanvas::rotate.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2142033002

Review-Url: https://codereview.chromium.org/2142033002
2016-07-12 15:01:19 -07:00
vjiaoblack
6d3fb898d5 Added the framework for having canvas/recorder/picture record depth_set's.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2127233002

Review-Url: https://codereview.chromium.org/2127233002
2016-07-12 14:50:41 -07:00
csmartdalton
86de59f4a9 Pre-crop filled rects to avoid scissor
Updates GrDrawContext to crop filled rects to the clip bounds before
creating batches for them. Also adds clipping logic to ignore scissor
when the draw falls completely inside. These two changes combined
reduce API traffic and improve batching.

In the future this can and should be improved by switching to floating
point clip boundaries, thus allowing us to throw out non pixel aligned
rectangle clips as well.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2132073002

Committed: https://skia.googlesource.com/skia/+/7969838702135b9f127bd738728da61bc49b050a
Review-Url: https://codereview.chromium.org/2132073002
2016-07-12 14:45:23 -07:00
msarett
aeadcdfbf2 Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of https://codereview.chromium.org/2132073002/ )
Reason for revert:
I believe that this is breaking the roll.

https://codereview.chromium.org/2141923002

https://build.chromium.org/p/tryserver.chromium.mac/builders/mac_chromium_rel_ng/builds/258434/steps/cc_unittests%20%28with%20patch%29%20on%20Mac-10.9/logs/stdio

Original issue's description:
> Pre-crop filled rects to avoid scissor
>
> Updates GrDrawContext to crop filled rects to the clip bounds before
> creating batches for them. Also adds clipping logic to ignore scissor
> when the draw falls completely inside. These two changes combined
> reduce API traffic and improve batching.
>
> In the future this can and should be improved by switching to floating
> point clip boundaries, thus allowing us to throw out non pixel aligned
> rectangle clips as well.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2132073002
>
> Committed: https://skia.googlesource.com/skia/+/7969838702135b9f127bd738728da61bc49b050a

TBR=bsalomon@google.com,robertphillips@google.com,csmartdalton@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2145573002
2016-07-12 05:40:39 -07:00
msarett
afb8539f62 Revert of try to speed-up maprect + round2i + contains (patchset #8 id:140001 of https://codereview.chromium.org/2133413002/ )
Reason for revert:
Breaking the roll...
https://build.chromium.org/p/tryserver.chromium.win/builders/win_chromium_rel_ng/builds/253294/steps/compile%20%28with%20patch%29/logs/stdio

Original issue's description:
> try to speed-up maprect + round2i + contains
>
> We call roundOut in a few places. If we can get SkNx::Ceil we could efficiently implement that as well.
>
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2133413002
> CQ_INCLUDE_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/b42b785d1cbc98bd34aceae338060831b974f9c5

TBR=mtklein@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2136343002
2016-07-11 14:57:26 -07:00
csmartdalton
7969838702 Pre-crop filled rects to avoid scissor
Updates GrDrawContext to crop filled rects to the clip bounds before
creating batches for them. Also adds clipping logic to ignore scissor
when the draw falls completely inside. These two changes combined
reduce API traffic and improve batching.

In the future this can and should be improved by switching to floating
point clip boundaries, thus allowing us to throw out non pixel aligned
rectangle clips as well.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2132073002

Review-Url: https://codereview.chromium.org/2132073002
2016-07-11 14:34:12 -07:00
reed
b42b785d1c try to speed-up maprect + round2i + contains
We call roundOut in a few places. If we can get SkNx::Ceil we could efficiently implement that as well.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2133413002
CQ_INCLUDE_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review-Url: https://codereview.chromium.org/2133413002
2016-07-11 13:17:35 -07:00
reed
6092b6e0e5 Revert of change mapRectScaleTranslate to pass args/ret by value (patchset #1 id:1 of https://codereview.chromium.org/2137853002/ )
Reason for revert:
Triggered a compiler bug on Android?

FAILED: /usr/bin/ccache /b/work/skia/platform_tools/android/bin/../toolchains/arm-r11c-14/bin/arm-linux-androideabi-g++ -MMD -MF obj/src/core/core.SkMatrix.o.d -DSK_INTERNAL -DSK_GAMMA_APPLY_TO_A8 -DQT_NO_KEYWORDS -DSK_ALLOW_STATIC_GLOBAL_INITIALIZERS=0 -DSK_SUPPORT_GPU=1 -DSK_FORCE_DISTANCE_FIELD_TEXT=0 -DSK_HAS_GIF_LIBRARY -DSK_HAS_JPEG_LIBRARY -DSK_HAS_PNG_LIBRARY -DSK_HAS_WEBP_LIBRARY -DSK_TEST_QCMS -DSK_IS_BOT -DSK_CODEC_DECODES_RAW -DSK_ARM_HAS_NEON -DSK_BUILD_FOR_ANDROID -DSK_GAMMA_EXPONENT=1.4 -DSK_GAMMA_CONTRAST=0.0 -DSKIA_DLL -DSKIA_IMPLEMENTATION=1 -DSK_SUPPORT_LEGACY_CLIPTOLAYERFLAG -DNDEBUG -I../../../include/c -I../../../include/config -I../../../include/core -I../../../include/pathops -I../../../include/ports -I../../../include/private -I../../../include/utils -I../../../include/images -I../../../src/core -I../../../src/sfnt -I../../../src/image -I../../../src/opts -I../../../src/utils -I../../../include/gpu -I../../../src/gpu -I../../../platform_tools/android/third_party/cpufeatures -fPIC -g -fno-exceptions -fstrict-aliasing -Wall -Wextra -Winit-self -Wpointer-arith -Wsign-compare -Wvla -Wno-unused-parameter -Werror -march=armv7-a -mthumb -mfpu=neon -mfloat-abi=softfp -fuse-ld=gold -O2 -std=c++11 -fno-rtti -fno-threadsafe-statics -Wnon-virtual-dtor  -c ../../../src/core/SkMatrix.cpp -o obj/src/core/core.SkMatrix.o
../../../src/core/SkMatrix.cpp: In member function 'SkRect SkMatrix::mapRectScaleTranslate(SkRect) const':
../../../src/core/SkMatrix.cpp:1120:1: error: unrecognizable insn:
 }
 ^
(insn 32 31 33 2 (set (reg:V4SF 115 [ D.83077 ])
        (unspec:V4SF [
                (mem/c:V4SF (reg/f:SI 104 virtual-incoming-args) [0 MEM[(const __builtin_neon_sf[4] *)&src]+0 S16 A32])
            ] UNSPEC_VLD1)) /b/work/skia/platform_tools/android/toolchains/arm-r11c-14/lib/gcc/arm-linux-androideabi/4.9/include/arm_neon.h:8693 -1
     (nil))
../../../src/core/SkMatrix.cpp:1120:1: internal compiler error: in extract_insn, at recog.c:2202
Please submit a full bug report,
with preprocessed source if appropriate.
See <http://source.android.com/source/report-bugs.html> for instructions.

Original issue's description:
> change mapRectScaleTranslate to pass args/ret by value
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2137853002
>
> TBR=mtklein
>
> Committed: https://skia.googlesource.com/skia/+/14dce6ed5934d7a6e1fac79f8e76e12f5670aae2

TBR=msarett@google.com,mtklein@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2139523002
2016-07-10 11:45:35 -07:00
reed
14dce6ed59 change mapRectScaleTranslate to pass args/ret by value
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2137853002

TBR=mtklein

Review-Url: https://codereview.chromium.org/2137853002
2016-07-10 11:35:03 -07:00
robertphillips
443023975e Add choke point for modifying non-AA rect draws (e.g., applying clipping)
NOTREECHECKS=true
NOPRESUBMIT=true

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2125333002

Committed: https://skia.googlesource.com/skia/+/e5e3a7a5203f256083d015c923cc9c662877aba9
Review-Url: https://codereview.chromium.org/2125333002
2016-07-08 14:43:04 -07:00
robertphillips
9a4cfa81de Revert of Add choke point for modifying non-AA rect draws (e.g., applying clipping) (patchset #6 id:100001 of https://codereview.chromium.org/2125333002/ )
Reason for revert:
problems

Original issue's description:
> Add choke point for modifying non-AA rect draws (e.g., applying clipping)
>
> NOTREECHECKS=true
> NOPRESUBMIT=true
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2125333002
>
> Committed: https://skia.googlesource.com/skia/+/e5e3a7a5203f256083d015c923cc9c662877aba9

TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review-Url: https://codereview.chromium.org/2136643002
2016-07-08 13:30:04 -07:00
bungeman
7ad42cfe87 Corrected test for gcc/libc++ workaround.
NOTREECHECKS=true
NOTRY=true
The presubmit bot is all hung up.

Review-Url: https://codereview.chromium.org/2136613002
2016-07-08 12:25:37 -07:00
robertphillips
e5e3a7a520 Add choke point for modifying non-AA rect draws (e.g., applying clipping)
NOTREECHECKS=true
NOPRESUBMIT=true

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2125333002

Review-Url: https://codereview.chromium.org/2125333002
2016-07-08 12:00:07 -07:00
bsalomon
6cc9006a90 Use clipped bounds for reordering decisions
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2137543002

NOTREECHECKS=true
NOPRESUBMIT=true

Review-Url: https://codereview.chromium.org/2137543002
2016-07-08 11:31:23 -07:00
bsalomon
bd2bbe4a17 Don't scissor draws overlapping the render target's edges
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2135673002

Review-Url: https://codereview.chromium.org/2135673002
2016-07-08 07:36:42 -07:00
bsalomon
f48c62fa6a Promote the GCC/libc++/<memory> 'typedef float float32_t' workaround to SkTypes.h
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2135453002

Review-Url: https://codereview.chromium.org/2135453002
2016-07-08 03:28:42 -07:00
reed
ea5a6513c0 make some canvas utils virtual (for proxy based subclasses)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2130973002

Review-Url: https://codereview.chromium.org/2130973002
2016-07-07 16:44:27 -07:00
reed
63f30d9049 fix typos and capitalization on drawTextRSXform CL
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2123923006

Review-Url: https://codereview.chromium.org/2123923006
2016-07-07 16:32:51 -07:00
reed
45561a0b15 drawTextRSXform
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2130643004

Review-Url: https://codereview.chromium.org/2130643004
2016-07-07 12:47:17 -07:00
csmartdalton
a7f29640f6 Begin instanced rendering for simple shapes
Adds a module that performs instanced rendering and starts using it
for a select subset of draws on Mac GL platforms. The instance
processor can currently handle rects, ovals, round rects, and double
round rects. It can generalize shapes as round rects in order to
improve batching. The instance processor also employs new drawing
algorithms, irrespective of instanced rendering, that improve GPU-side
performance (e.g. sample mask, different triangle layouts, etc.).

This change only scratches the surface of instanced rendering. The
majority of draws still only have one instance. Future work may
include:

 * Passing coord transforms through the texel buffer.
 * Sending FP uniforms through instanced vertex attribs.
 * Using instanced rendering for more draws (stencil writes,
   drawAtlas, etc.).
 * Adding more shapes to the instance processor’s repertoire.
 * Batching draws that have mismatched scissors (analyzing draw
   bounds, inserting clip planes, etc.).
 * Bindless textures.
 * Uber shaders.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066993003

Committed: https://skia.googlesource.com/skia/+/42eafa4bc00354b132ad114d22ed6b95d8849891
Review-Url: https://codereview.chromium.org/2066993003
2016-07-07 08:49:11 -07:00
mtklein
e5fb9c8079 centralize VECTORCALL as SK_VECTORCALL
Gonna start using this, might as well define it once centrally.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2126253002

No public API changes.
TBR=reed@google.com

Review-Url: https://codereview.chromium.org/2126253002
2016-07-07 08:12:09 -07:00
bsalomon
a7d85ba138 Add gm that tests shaded stroked rectangles.
Fix GPU handling of previously untested cases.

Move rect->path fallback from SkGpuDevice to GrDrawContext.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2125663003

Review-Url: https://codereview.chromium.org/2125663003
2016-07-06 11:54:59 -07:00
csmartdalton
0d28e574ac Fix caching of sample locations
The original caching logic for sample locations wishfully assumed that
the GPU would always use the same sample pattern for render targets
that had the same number of samples. It turns out we can't rely on
that. This change improves the caching logic to handle mismatched
simple patterns with the same count, and adds a unit test that
emulates different sample patterns observed on real hardware.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111423002

Committed: https://skia.googlesource.com/skia/+/09d49a3bfe2d1e652a648ce1ea0962b38d10d166
Review-Url: https://codereview.chromium.org/2111423002
2016-07-06 09:59:43 -07:00
robertphillips
01a19504c4 Move GrNonAAFillRectPerspectiveBatch to its own file
Get this out of the way of the upcoming changes (and add a test for it)

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2108403005

Review-Url: https://codereview.chromium.org/2108403005
2016-07-06 09:58:57 -07:00
reed
41c27e15ec Experiment: add flag for finish-recording to return null
BUG=skia:5495
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2106843004

Review-Url: https://codereview.chromium.org/2106843004
2016-07-06 09:29:17 -07:00
liyuqian
97a0918715 Try fix the mac build bot after removing Android SampleApp
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2117793002

Review-Url: https://codereview.chromium.org/2117793002
2016-07-06 07:52:08 -07:00
fmalita
03912f141f Document SkSurface::MakeRaster's memory initialization
So clients don't go clearing w/ SK_ColorTRANSPARENT unnecessarily.

R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066903003

Review-Url: https://codereview.chromium.org/2066903003
2016-07-06 06:22:06 -07:00
reed
2dcb615c6f make setScaleTranslate public
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2122093002

TBR=

Review-Url: https://codereview.chromium.org/2122093002
2016-07-05 20:10:42 -07:00
ksakamoto
ec7f2ac728 Revert of Begin instanced rendering for simple shapes (patchset #20 id:380001 of https://codereview.chromium.org/2066993003/ )
Reason for revert:
This caused static initializer regressions in Chromium (crbug.com/625728).

Relevant build logs here:
Linux:
https://build.chromium.org/p/chromium/builders/Linux%20x64/builds/21849

Mac:
https://build.chromium.org/p/chromium/builders/Mac/builds/17350

Relevant lines from the error log:
Linux:
# InstanceProcessor.cpp GrUniqueKey::GenerateDomain()
# InstanceProcessor.cpp gr_instanced::kShapeBufferDomain
FAILED linux-release-64/sizes/nacl_helper-si/initializers: actual 8, expected 7, better lower
FAILED linux-release-64/sizes/chrome-si/initializers: actual 8, expected 7, better lower

Mac:
FAILED mac-release/sizes/chrome-si/initializers: actual 2, expected 0, better lower

Original issue's description:
> Begin instanced rendering for simple shapes
>
> Adds a module that performs instanced rendering and starts using it
> for a select subset of draws on Mac GL platforms. The instance
> processor can currently handle rects, ovals, round rects, and double
> round rects. It can generalize shapes as round rects in order to
> improve batching. The instance processor also employs new drawing
> algorithms, irrespective of instanced rendering, that improve GPU-side
> performance (e.g. sample mask, different triangle layouts, etc.).
>
> This change only scratches the surface of instanced rendering. The
> majority of draws still only have one instance. Future work may
> include:
>
>  * Passing coord transforms through the texel buffer.
>  * Sending FP uniforms through instanced vertex attribs.
>  * Using instanced rendering for more draws (stencil writes,
>    drawAtlas, etc.).
>  * Adding more shapes to the instance processor’s repertoire.
>  * Batching draws that have mismatched scissors (analyzing draw
>    bounds, inserting clip planes, etc.).
>  * Bindless textures.
>  * Uber shaders.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066993003
>
> Committed: https://skia.googlesource.com/skia/+/42eafa4bc00354b132ad114d22ed6b95d8849891

NOTREECHECKS=true
TBR=bsalomon@google.com,egdaniel@google.com,robertphillips@google.com,csmartdalton@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:

Review-Url: https://codereview.chromium.org/2123693002
2016-07-05 03:54:53 -07:00
rmistry
42e6798696 Revert of Fix caching of sample locations (patchset #3 id:40001 of https://codereview.chromium.org/2111423002/ )
Reason for revert:
Seems to be causing Chromium roll failures:
* https://codereview.chromium.org/2120373003
* https://codereview.chromium.org/2117193002
* https://codereview.chromium.org/2124653002

Original issue's description:
> Fix caching of sample locations
>
> The original caching logic for sample locations wishfully assumed that
> the GPU would always use the same sample pattern for render targets
> that had the same number of samples. It turns out we can't rely on
> that. This change improves the caching logic to handle mismatched
> simple patterns with the same count, and adds a unit test that
> emulates different sample patterns observed on real hardware.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111423002
>
> Committed: https://skia.googlesource.com/skia/+/09d49a3bfe2d1e652a648ce1ea0962b38d10d166

TBR=bsalomon@google.com,csmartdalton@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2120403002
2016-07-04 17:45:06 -07:00
csmartdalton
09d49a3bfe Fix caching of sample locations
The original caching logic for sample locations wishfully assumed that
the GPU would always use the same sample pattern for render targets
that had the same number of samples. It turns out we can't rely on
that. This change improves the caching logic to handle mismatched
simple patterns with the same count, and adds a unit test that
emulates different sample patterns observed on real hardware.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111423002

Review-Url: https://codereview.chromium.org/2111423002
2016-07-04 15:55:17 -07:00
reed
2b2810b4eb all dumpcanvas to be built in release
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2123633002

TBR=

Review-Url: https://codereview.chromium.org/2123633002
2016-07-04 14:28:32 -07:00
csmartdalton
42eafa4bc0 Begin instanced rendering for simple shapes
Adds a module that performs instanced rendering and starts using it
for a select subset of draws on Mac GL platforms. The instance
processor can currently handle rects, ovals, round rects, and double
round rects. It can generalize shapes as round rects in order to
improve batching. The instance processor also employs new drawing
algorithms, irrespective of instanced rendering, that improve GPU-side
performance (e.g. sample mask, different triangle layouts, etc.).

This change only scratches the surface of instanced rendering. The
majority of draws still only have one instance. Future work may
include:

 * Passing coord transforms through the texel buffer.
 * Sending FP uniforms through instanced vertex attribs.
 * Using instanced rendering for more draws (stencil writes,
   drawAtlas, etc.).
 * Adding more shapes to the instance processor’s repertoire.
 * Batching draws that have mismatched scissors (analyzing draw
   bounds, inserting clip planes, etc.).
 * Bindless textures.
 * Uber shaders.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066993003

Review-Url: https://codereview.chromium.org/2066993003
2016-06-30 12:15:49 -07:00
halcanary
9f4b332f59 SkPDF: allow overriding Producer metadata
I recommend not using this functionality.

Also, some documentation.

BUG=skia:5436

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2074583003

Review-Url: https://codereview.chromium.org/2074583003
2016-06-30 08:22:04 -07:00
reed
d922c33a8e inline very common intersect+rect_rgn
Extracted from previous compound CL (with other changes).

This is the very common case for clips, and inlining this eliminates a series of function calls.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2116513002

TBR=mtklein

Review-Url: https://codereview.chromium.org/2116513002
2016-06-30 07:47:34 -07:00
hcm
40e25b2e34 Update skia milestone to next
No API changes, just moving version fwd.

TBR=reed@google.com

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2115573002

Review-Url: https://codereview.chromium.org/2115573002
2016-06-30 07:31:09 -07:00
reed
47df89ebfd speed up maprect for scale+trans case
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111703002

Review-Url: https://codereview.chromium.org/2111703002
2016-06-30 06:38:54 -07:00
egdaniel
ab527a5bbf Enable many more tests for Vulkan
BUG=skia:5461
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2103133002

Review-Url: https://codereview.chromium.org/2103133002
2016-06-28 08:07:26 -07:00
reed
0a8f40cbe6 remove SK_SUPPORT_LEGACY_COLORPROFILETYPE dead-code
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2101983003

TBR=

Review-Url: https://codereview.chromium.org/2101983003
2016-06-28 05:43:28 -07:00
dvonbeck
12c4fc2579 SkLightingShader normal vector CPU computation refactor.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/

What this CL includes:

- A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002

Committed: https://skia.googlesource.com/skia/+/790a70118327a129cb6b48fabe80f4e184c1e67c
Review-Url: https://codereview.chromium.org/2050773002
2016-06-27 11:40:45 -07:00
robertphillips
8bad3acce5 Fix up flags to SkGpuBlurUtils::GaussianBlur
This fixes a bug introduced in: https://codereview.chromium.org/1961953002/ (Reland of Simplify SkGpuBlurUtils::GaussianBlur method)

Although the 'canOverwriteSrc' flag is/was being used I still believe we're better off re-adding it after the mask-blur refactoring finishes.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2100873002

Review-Url: https://codereview.chromium.org/2100873002
2016-06-27 11:11:05 -07:00
dvonbeck
2c80711f90 Revert of Refactoring of CPU NormalMap handling out into its own class (patchset #13 id:240001 of https://codereview.chromium.org/2050773002/ )
Reason for revert:
GMs are crashing on Windows Test trybots

Original issue's description:
> SkLightingShader normal vector CPU computation refactor.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/
>
> What this CL includes:
>
> - A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002
>
> Committed: https://skia.googlesource.com/skia/+/790a70118327a129cb6b48fabe80f4e184c1e67c

TBR=egdaniel@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2101653002
2016-06-27 09:30:19 -07:00
csmartdalton
c411f2d963 Add a GL cap for instanced rendering to floating point
We have observed on OS X that instanced draws don't always behave
correctly when the framebuffer is floating point.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2095183002

Review-Url: https://codereview.chromium.org/2095183002
2016-06-27 09:29:07 -07:00
dvonbeck
790a701183 SkLightingShader normal vector CPU computation refactor.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/

What this CL includes:

- A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002

Review-Url: https://codereview.chromium.org/2050773002
2016-06-27 08:43:58 -07:00
reed
81700f69b0 remove DownSample imagefilter
was just created early on as a test filter

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2094083002

TBR=

Review-Url: https://codereview.chromium.org/2094083002
2016-06-25 14:30:44 -07:00
brianosman
a4535a34d1 GrColor4f is yet another 4f color type, unfortunately.
- Sk4f would be my choice, but it's not allowed in include/
- SkColor4f and SkPM4f are specified to be unpremultiplied/premultiplied, whereas GrColor (and GrColor4f) are either, depending on context.

This adds 12 bytes to GrPaint. Not sure if we want to pay that price. The precision loss for a single value (vs. in a gradient, etc...) may not justify changing the storage type here. Easy enough to back that part out, while still keeping the 4f intermediate type for the helper math that it adds, and for storage and parameter passing in other locations.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2088303002

Review-Url: https://codereview.chromium.org/2088303002
2016-06-24 12:50:19 -07:00
brianosman
e074d1fa6a Change SkColor4f to RGBA channel order
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2093763003

Review-Url: https://codereview.chromium.org/2093763003
2016-06-24 06:31:47 -07:00
rmistry
7bde5659d3 Revert of Remove Android SampleApp (patchset #5 id:80001 of https://codereview.chromium.org/2096683002/ )
Reason for revert:
Testing to see if this CL caused the failures in Build-Mac-Clang-Arm7-Debug-Android

Original issue's description:
> Remove Android SampleApp
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2096683002
>
> Committed: https://skia.googlesource.com/skia/+/41bb5b40e71411ee39538399ea125986ec760a90

TBR=djsollen@google.com,liyuqian@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2099693002
2016-06-24 05:24:16 -07:00
csmartdalton
d0e402f999 Make container classes in SkTemplates.h more consistent
Ensures that ".get()" always returns null when a container is empty.
Also ensures consistent assert behavior for array counts.

There are still differences in that the malloc variants take a size_t
and the arrays take an int, and that SkAutoSTMalloc defaults to the
stack-allocated buffer wheras the other containers default to null.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2084213003

Review-Url: https://codereview.chromium.org/2084213003
2016-06-23 12:55:14 -07:00
msarett
c1a3e24918 SkMatrix44 clarifications and clean-ups
Fixed row/col major bug and added comments to the
header.

Made SkMatrix::I() thread safe using constexpr.

Added a test set3x3RowMajorf().

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2098583002

Review-Url: https://codereview.chromium.org/2098583002
2016-06-23 12:42:29 -07:00
liyuqian
41bb5b40e7 Remove Android SampleApp
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2096683002

Review-Url: https://codereview.chromium.org/2096683002
2016-06-23 12:08:06 -07:00
msarett
111a42d9ce Enable flattening and unflattening of SkColorSpace
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2085653003

Review-Url: https://codereview.chromium.org/2085653003
2016-06-22 08:18:54 -07:00
brianosman
6efeda4838 Revert of Store mipmap levels in deferred texture image (patchset #15 id:280001 of https://codereview.chromium.org/2034933003/ )
Reason for revert:
Crashes on a few different bots (including ASAN). Examples:

https://build.chromium.org/p/client.skia.android/builders/Test-Android-GCC-Nexus7-GPU-Tegra3-Arm7-Release/builds/6324
https://build.chromium.org/p/client.skia/builders/Test-iOS-Clang-iPad4-GPU-SGX554-Arm7-Debug/builds/5400
https://build.chromium.org/p/client.skia/builders/Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Debug-ASAN/builds/3539

Original issue's description:
> Store mipmap levels in deferred texture image
>
> When creating the deferred texture image, detect if using medium / high
> quality. If so, generate and store mipmaps in the deferred texture
> image.
>
> When creating a texture from that be sure to read it back out.
>
> BUG=578304
> R=bsalomon@google.com
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2034933003
>
> Committed: https://skia.googlesource.com/skia/+/b3105190a6e02d37f1d7f07a3a8bdd368ec7f157

TBR=bsalomon@google.com,ericrk@chromium.org,cblume@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=578304

Review-Url: https://codereview.chromium.org/2083393002
2016-06-22 07:10:06 -07:00
cblume
b3105190a6 Store mipmap levels in deferred texture image
When creating the deferred texture image, detect if using medium / high
quality. If so, generate and store mipmaps in the deferred texture
image.

When creating a texture from that be sure to read it back out.

BUG=578304
R=bsalomon@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2034933003

Review-Url: https://codereview.chromium.org/2034933003
2016-06-21 13:43:13 -07:00
reed
dabe5d3780 update callers to not use SkColorProfileType
Requires https://codereview.chromium.org/2087833002/ to land first.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2086583002

Review-Url: https://codereview.chromium.org/2086583002
2016-06-21 10:28:14 -07:00
brianosman
52ede1d905 More removal of SkColorProfileType...
Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
the command line flag that was setting it in DM and nanobench.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002

Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67
Review-Url: https://codereview.chromium.org/2071393002
2016-06-20 08:25:02 -07:00
egdaniel
802acec187 Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of https://codereview.chromium.org/2071393002/ )
Reason for revert:
This was still used in chrome

Original issue's description:
> More removal of SkColorProfileType...
>
> Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
> the command line flag that was setting it in DM and nanobench.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002
>
> Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67

TBR=msarett@google.com,reed@google.com,bsalomon@google.com,brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2074103004
2016-06-17 15:11:46 -07:00
brianosman
944876f274 More removal of SkColorProfileType...
Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
the command line flag that was setting it in DM and nanobench.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002

Review-Url: https://codereview.chromium.org/2071393002
2016-06-17 13:43:27 -07:00
reed
960b2d69bb remove colorprofiletype from imageinfo
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2075853002

Review-Url: https://codereview.chromium.org/2075853002
2016-06-17 09:26:41 -07:00
bungeman
2853f00728 Move headers in include/utils/win to src/utils/win.
These headers are not intended for external use and are only used in src.

Review-Url: https://codereview.chromium.org/2070983002
2016-06-16 15:31:43 -07:00
bungeman
73c7c3c234 Revert of Support pixel antialising in DirectWrite. (patchset #4 id:60001 of https://codereview.chromium.org/2065833002/ )
Reason for revert:
Moving to the new glyph run analysis changes things anyway, and the Chromium Win 10 bots are having issues with this. Revert until I have time to make the suppression wider.

Original issue's description:
> Support pixel antialising in DirectWrite.
>
> DirectWrite2 supports pixel antialiasing and rendering without hinting.
>
> BUG=skia:5416
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2065833002
>
> TBR=reed
> Will move SkTScopedComPtr into src.
>
> Committed: https://skia.googlesource.com/skia/+/bd770d619553a88eeaa64ff29082f62db5c9b4d2

TBR=reed@google.com,mtklein@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:5416

Review-Url: https://codereview.chromium.org/2075913002
2016-06-16 14:41:53 -07:00
brianosman
b109b8c5ec Lots of progress on switching to SkColorSpace rather than SkColorProfileType
Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002

Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170
Review-Url: https://codereview.chromium.org/2069173002
2016-06-16 13:03:24 -07:00
dvonbeck
8811e40850 Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318
Review-Url: https://codereview.chromium.org/2043393002
2016-06-16 12:39:25 -07:00
brianosman
ab8241880d Revert of Lots of progress switching to SkColorSpace rather than SkColorProfileType (patchset #10 id:180001 of https://codereview.chromium.org/2069173002/ )
Reason for revert:
Mac crashes in GrUploadPixmapToTexture

Original issue's description:
> Lots of progress on switching to SkColorSpace rather than SkColorProfileType
>
> Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
>
> Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170

TBR=reed@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2072813002
2016-06-16 11:41:44 -07:00
brianosman
6a61a87546 Lots of progress on switching to SkColorSpace rather than SkColorProfileType
Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002

Review-Url: https://codereview.chromium.org/2069173002
2016-06-16 11:10:04 -07:00
bungeman
bd770d6195 Support pixel antialising in DirectWrite.
DirectWrite2 supports pixel antialiasing and rendering without hinting.

BUG=skia:5416
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2065833002

TBR=reed
Will move SkTScopedComPtr into src.

Review-Url: https://codereview.chromium.org/2065833002
2016-06-16 10:42:23 -07:00
msarett
c4ce6b5924 Differentiate between sRGBGamma and 2Dot2Gamma
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067833003

Review-Url: https://codereview.chromium.org/2067833003
2016-06-16 07:37:41 -07:00
msarett
ded0f26a93 Keep SkColorSpace and SkColorProfileType in sync
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003

Committed: https://skia.googlesource.com/skia/+/04d35bd80dde7cace866781037cbbdcab14ab683
Review-Url: https://codereview.chromium.org/2068743003
2016-06-16 05:33:31 -07:00
egdaniel
d2fd9e9f4f Revert of Keep SkColorSpace and SkColorProfileType in sync (patchset #2 id:20001 of https://codereview.chromium.org/2068743003/ )
Reason for revert:
breaking roll.

../../third_party/skia/include/core/SkImageInfo.h:202: error: undefined reference to 'SkColorSpace::NewNamed(SkColorSpace::Named)'

Original issue's description:
> Keep SkColorSpace and SkColorProfileType in sync
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003
>
> Committed: https://skia.googlesource.com/skia/+/04d35bd80dde7cace866781037cbbdcab14ab683

TBR=reed@google.com,brianosman@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2073593002
2016-06-15 15:39:13 -07:00
egdaniel
4132de7069 Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #9 id:160001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
break deps roll

Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
> Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318

TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2068983005
2016-06-15 14:28:18 -07:00
msarett
04d35bd80d Keep SkColorSpace and SkColorProfileType in sync
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003

Review-Url: https://codereview.chromium.org/2068743003
2016-06-15 12:12:48 -07:00
dvonbeck
a7d1e2a57a Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Review-Url: https://codereview.chromium.org/2043393002
2016-06-15 12:07:56 -07:00
egdaniel
da743935fa Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #7 id:120001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
Breaking build and deps roll. Need to move include of SkBitmapProcShader in SkLightingShader.cpp from gpu include list to general list.

Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da

TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2062133004
2016-06-14 15:30:05 -07:00
dvonbeck
87b0dd00cf Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Review-Url: https://codereview.chromium.org/2043393002
2016-06-14 14:43:52 -07:00
bsalomon
4999616c3a Remove command buffer sample app support.
This hasn't compiled for months. We are deemphasizing SampleApp in favor of viewer. Windowed command buffer is not currently something we currently plan to maintain.

TBR=reed@google.com

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2061233002

Review-Url: https://codereview.chromium.org/2061233002
2016-06-14 09:43:52 -07:00
jvanverth
6b6ffc4ab6 Create free list heap for suballocation
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2029763002

Review-Url: https://codereview.chromium.org/2029763002
2016-06-13 14:28:07 -07:00
mtklein
f8f9c07c28 Revert of Update typeface serialization style. (patchset #3 id:40001 of https://codereview.chromium.org/2030683002/ )
Reason for revert:
serialize-8888 broken for typefacestyles on Mac.  (Bold weighting goes missing.)

Original issue's description:
> Update typeface serialization style.
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2030683002
>
> Committed: https://skia.googlesource.com/skia/+/7ae1c72e593823e6e300e4199558555765bcec17

TBR=reed@google.com,bungeman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review-Url: https://codereview.chromium.org/2067583002
2016-06-13 11:27:55 -07:00
ericrk
b4da01d8f7 Add prescale option to deferred params
Currently, Skia always uploads GPU textures at full resolution. This
change allows us to pass a pre-scale mip level to the
deferred texture image logic, which causes us to pre-scale the image
to the given mip level, and upload that mip level instead of the full
image.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2007113008

Review-Url: https://codereview.chromium.org/2007113008
2016-06-13 11:18:14 -07:00
bungeman
7ae1c72e59 Update typeface serialization style.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2030683002

Review-Url: https://codereview.chromium.org/2030683002
2016-06-13 10:35:05 -07:00
brianosman
fe19987e54 Better (?) interface for controlling sRGB-ness of mipmaps on GrTexture
Switch to new SkSourceGammaTreatment type. Move to a separate setter,
rather than an optional argument to dirty. Set the flag correctly after
uploading CPU-built mips.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2058143002

Review-Url: https://codereview.chromium.org/2058143002
2016-06-13 07:59:48 -07:00
csmartdalton
2b5f2cbf0d Move multisampleDisableSupport into GrCaps
Non-platform code needs this information in order to make rendering
decisions.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2062443002

Review-Url: https://codereview.chromium.org/2062443002
2016-06-10 14:06:32 -07:00
mtklein
f10637f279 Type-erase SkAutoMutexAcquire and SkAutoExclusive.
This is purely for convenience, to not need to write the lock type
in the guard anymore.  This should all inline away.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2055023003

Review-Url: https://codereview.chromium.org/2055023003
2016-06-10 13:56:35 -07:00
reed
6644d9353f respect srgb gamma when building mips
Proposed policy:
- If the target is *legacy* (e.g. L32/PMColor) ignore gamma
- If the target is S32/F16 respect gamma

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2029373004

Review-Url: https://codereview.chromium.org/2029373004
2016-06-10 11:41:47 -07:00
csmartdalton
739bbb2dad Fix glDraw*Indirect prototypes
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050403002

Review-Url: https://codereview.chromium.org/2050403002
2016-06-09 19:42:38 -07:00
mtklein
e18fa440e7 Move immintrin/arm_neon includes to where they are used.
On my Mac (so, immintrin), this improves compile time, both wall and cpu,
by about 16%.  To test I ran this on an SSD with files hot in their caches:

  $ env CC=/usr/bin/clang CXX=/usr/bin/clang++ ./gyp_skia && \
    ninja -C out/Release -t clean && \
    time ninja -C out/Release

  Before: 159 wall / 3367 cpu
          159 wall / 3368 cpu

  After:  137 wall / 2860 cpu
          136 wall / 2863 cpu

I also tried further refining immintrin down to emmintrin / tmmintrin / smmintrin etc.
That made no signficant difference, so I've kept immintrin for its simplicity.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2045633002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

TBR=reed@google.com
No public API changes.

Committed: https://skia.googlesource.com/skia/+/12dfaaa53c23f3d03050bde8f64136ac1f44164a
Review-Url: https://codereview.chromium.org/2045633002
2016-06-09 13:40:56 -07:00