Commit Graph

1724 Commits

Author SHA1 Message Date
Mike Klein
98dea7b11c remove superfluous skia_vulkan_sdk
We don't actually need the SDK to build anymore.

If you previously set skia_vulkan_sdk or relied on VULKAN_SDK
in the environment, now set skia_use_vulkan = true instead.

We still need the linux_vulkan_sdk asset for Test/Perf bots.

Change-Id: I70ad9c5181ae61725b9dc25cc887dd0640beeed6
Reviewed-on: https://skia-review.googlesource.com/c/184065
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-01-15 18:53:02 +00:00
Michael Ludwig
4edd420290 Bugfix for Nexus 5 mipmap+scissor generation failure
Bug: skia:8664
Change-Id: Ic1b4f5afb2847eabb2290cbba808c5692a876972
Reviewed-on: https://skia-review.googlesource.com/c/182152
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-01-15 18:04:27 +00:00
Hal Canary
4ca9fa30ba SkPDF: unify Canon and Document
motivation:  The Document has become intrusive enough that we almost
always have a pointer to the Document on hand anyways.

Also: update document.

Also: forward declare more things in headers.

Also, don't try to clean up resources when abort() or close() is called.
It is easy enough for the client to delete the Document when done.

Change-Id: I21aeed37f26ba16d68af041d9317adf00e9a61f2
Reviewed-on: https://skia-review.googlesource.com/c/180646
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-01-14 17:56:14 +00:00
Mike Reed
e7d28f4a8c add flag for flutter
Bug: skia:
Change-Id: I707909dbd43b8530ecf3697da78cf567d76d71e9
Reviewed-on: https://skia-review.googlesource.com/c/183385
Reviewed-by: Mike Reed <reed@google.com>
2019-01-11 22:11:43 +00:00
Brian Salomon
cdd8a0a0e8 Revert "Revert "Reuse GrTexture instances when the same GrBackendTexture is used to""
This reverts commit 426ba463d5.

Bug: skia:8613
Change-Id: Iacaf40549369110aa95015e8d4579ec41db22d13
Reviewed-on: https://skia-review.googlesource.com/c/182963
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-01-10 17:51:21 +00:00
Brian Salomon
426ba463d5 Revert "Reuse GrTexture instances when the same GrBackendTexture is used to"
This reverts commit 559c617137.

Reason for revert: breaking things

Original change's description:
> Reuse GrTexture instances when the same GrBackendTexture is used to
> repeatedly fulfill a promise SkImage.
> 
> Bug: skia:8613
> 
> Change-Id: I35c76435d630d2daa034e0c3efb59666bfd6882a
> Reviewed-on: https://skia-review.googlesource.com/c/175820
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: I7548809945d0a875fdb9387398bbc45e733c0846
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8613
Reviewed-on: https://skia-review.googlesource.com/c/182960
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-01-10 16:33:11 +00:00
Brian Salomon
559c617137 Reuse GrTexture instances when the same GrBackendTexture is used to
repeatedly fulfill a promise SkImage.

Bug: skia:8613

Change-Id: I35c76435d630d2daa034e0c3efb59666bfd6882a
Reviewed-on: https://skia-review.googlesource.com/c/175820
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-01-10 16:10:59 +00:00
Hal Canary
8cb7376b2d SkPDF: rasterize for color-filter+layer
Bug: chromium:918512
Change-Id: I2a487cb1145c63daec7cb50610efa1e9fa00f5ef
Reviewed-on: https://skia-review.googlesource.com/c/182444
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-01-09 15:13:27 +00:00
Dawson Coleman
3c88857838 Update BUILDCONFIG.gn to support Visual Studio 2017 Enterprise
Bug: skia:
Change-Id: I7723a545d2f5ed78f6637aa9b8990e28785f86fb
Reviewed-on: https://skia-review.googlesource.com/c/182191
Auto-Submit: Dawson Coleman <dawsonmcoleman@gmail.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-01-09 14:27:34 +00:00
Derek Sollenberger
3de7684fb6 Use ICU in libandroidicu
libicuuc and libicui18n are moved into APEX, but
they have no stable ABI due to the version suffix.

Use libandroidicu which provides stable symbol.
See http://go/apex-stable-icu4c-interface for the design.

Bug: b/117094880
Change-Id: Id27cf49b9caad84080a3e09e39243573d921b17f
Reviewed-on: https://skia-review.googlesource.com/c/182202
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-01-09 14:10:25 +00:00
Michael Ludwig
c96fc37f23 Reland "Use specialized quad lists in rectangle ops"
This is a reland of 5820b0c3f3
It is updated in patchset 2 to clean up pointers passed into memcpy, and to
optimize the bounds calculation in GrPerspQuad. This should fix a performance
regression caused by the move away from caching 1/w. The Sk4f::invert() does not
always preserve 1/1 == 1, which led to bounds slightly outside of clips and
thus forced Skia to keep the scissor test enabled. The fix also restores the
optimization of skipping the 1/w division when the quad is known to be 2D.

Original change's description:
> Use specialized quad lists in rectangle ops
>
> Hopefully reduces memory footprint of GrFillRectOp and GrTextureOp
>
> The original rect code (GrAAFillRectOp) stored 2 SkMatrices (18 floats), 2
> SkRects (8 floats) an SkPMColor4f (4 floats) and a flag (1 int) for a total
> of 124 bytes per quad that was stored in the op.
>
> The first pass at the rectangle consolidation switched to storing device and
> local quads as GrPerspQuads (32 floats), an SkPMColor4f (4 floats) and a flag
> (1 int) for a total of 148 bytes per quad. After landing, several memory
> regressions appeared in Chrome and our perf monitor.
>
> Several intertwined approaches are taken here. First, GrPerspQuad no longer
> caches 1/w, which makes a quad 12 floats instead of 16. Second, a specialized
> list type is defined that allows storing the x, y, and extra metadata together
> for quads, but keeps the w components separate. When the quad type isn't
> perspective, w is not stored at all since it is implicitly 1 and can be
> reconstituted at tessellation time. This brings the total per quad to either
> 84 or 116 bytes, depending on if the op list needs perspective information.
>
> Bug: chromium:915025
> Bug: chromium:917242
> Change-Id: If37ee122847b0c32604bb45dc2a1326b544f9cf6
> Reviewed-on: https://skia-review.googlesource.com/c/180644
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

Bug: chromium:915025, chromium:917242
Change-Id: I98a1bf83fd7d393604823d567c57d7e06fad5e55
Reviewed-on: https://skia-review.googlesource.com/c/182203
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2019-01-08 21:36:31 +00:00
Mike Reed
023403ba99 hide setTextEncoding
Bug: skia:
Change-Id: Ia9d3acadc1ef8a9b3c175dba501a5324179d27e9
Reviewed-on: https://skia-review.googlesource.com/c/181566
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-01-07 18:34:55 +00:00
Herbert Derby
dde2a376f7 Update SkDescriptor
* add reset(const SkDescriptor&) to SkAutoDescriptor
* move impl to .cpp
* general updating of code

Change-Id: Id224d73456576927f78b4ba3afecc759c1fe3a1b
Reviewed-on: https://skia-review.googlesource.com/c/181175
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-01-04 19:24:06 +00:00
Michael Ludwig
23d8943e5b Revert "Use specialized quad lists in rectangle ops"
This reverts commit 5820b0c3f3.

Reason for revert: Unanticipated gold image differences and performance regressions

Original change's description:
> Use specialized quad lists in rectangle ops
> 
> Hopefully reduces memory footprint of GrFillRectOp and GrTextureOp
> 
> The original rect code (GrAAFillRectOp) stored 2 SkMatrices (18 floats), 2
> SkRects (8 floats) an SkPMColor4f (4 floats) and a flag (1 int) for a total
> of 124 bytes per quad that was stored in the op.
> 
> The first pass at the rectangle consolidation switched to storing device and
> local quads as GrPerspQuads (32 floats), an SkPMColor4f (4 floats) and a flag
> (1 int) for a total of 148 bytes per quad. After landing, several memory
> regressions appeared in Chrome and our perf monitor.
> 
> Several intertwined approaches are taken here. First, GrPerspQuad no longer
> caches 1/w, which makes a quad 12 floats instead of 16. Second, a specialized
> list type is defined that allows storing the x, y, and extra metadata together
> for quads, but keeps the w components separate. When the quad type isn't
> perspective, w is not stored at all since it is implicitly 1 and can be
> reconstituted at tessellation time. This brings the total per quad to either
> 84 or 116 bytes, depending on if the op list needs perspective information.
> 
> Bug: chromium:915025
> Bug: chromium:917242
> Change-Id: If37ee122847b0c32604bb45dc2a1326b544f9cf6
> Reviewed-on: https://skia-review.googlesource.com/c/180644
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=robertphillips@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I6067b6c0e103d08787626a0a8eff753a0f0c97b6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:915025, chromium:917242
Reviewed-on: https://skia-review.googlesource.com/c/181167
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2019-01-04 14:51:48 +00:00
Michael Ludwig
5820b0c3f3 Use specialized quad lists in rectangle ops
Hopefully reduces memory footprint of GrFillRectOp and GrTextureOp

The original rect code (GrAAFillRectOp) stored 2 SkMatrices (18 floats), 2
SkRects (8 floats) an SkPMColor4f (4 floats) and a flag (1 int) for a total
of 124 bytes per quad that was stored in the op.

The first pass at the rectangle consolidation switched to storing device and
local quads as GrPerspQuads (32 floats), an SkPMColor4f (4 floats) and a flag
(1 int) for a total of 148 bytes per quad. After landing, several memory
regressions appeared in Chrome and our perf monitor.

Several intertwined approaches are taken here. First, GrPerspQuad no longer
caches 1/w, which makes a quad 12 floats instead of 16. Second, a specialized
list type is defined that allows storing the x, y, and extra metadata together
for quads, but keeps the w components separate. When the quad type isn't
perspective, w is not stored at all since it is implicitly 1 and can be
reconstituted at tessellation time. This brings the total per quad to either
84 or 116 bytes, depending on if the op list needs perspective information.

Bug: chromium:915025
Bug: chromium:917242
Change-Id: If37ee122847b0c32604bb45dc2a1326b544f9cf6
Reviewed-on: https://skia-review.googlesource.com/c/180644
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-01-03 21:31:52 +00:00
Mike Reed
89126e4550 use drawSimpleText
Bug: skia:
Change-Id: I4aa6190e66478595a409f93a406fd42f19394302
Reviewed-on: https://skia-review.googlesource.com/c/180927
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-01-03 18:27:23 +00:00
Greg Daniel
bc84adceaa Move GrVkSecondaryCBDrawContext header into src to hide it.
We want to hide this API from general public use. Chromium can dig into
skia to include it as it does with other Skia API's that are in src

Bug: skia:
Change-Id: I00dc36d181237ea0785eefb31ad6c2d4e50e3c68
Reviewed-on: https://skia-review.googlesource.com/c/180648
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2019-01-02 22:58:58 +00:00
Greg Daniel
b46add81de Add initial support for creating a vulkan secondary command buffer drawing context.
This sets up the context and adds support for creating RTContexts, RTProxies, RTs,
and GrVkRenderPass's that wrap the external secondary command buffer.

Bug: skia:
Change-Id: I80ebbb690a5fe464f775c5fcad651dfe2a150418
Reviewed-on: https://skia-review.googlesource.com/c/178926
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-01-02 20:39:23 +00:00
Mike Reed
919191365b use font instead of paint for text
Bug: skia:
Change-Id: I508ecbd6c4dad41f67f5f2ce6da6c0065dacba6c
Reviewed-on: https://skia-review.googlesource.com/c/180365
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-01-02 17:45:30 +00:00
Greg Daniel
acc763e879 Fix gn file for moved vulkan file.
Bug: skia:
Change-Id: Ie37416dd4b248a6831b1948bb78cc75a5d5aba81
Reviewed-on: https://skia-review.googlesource.com/c/179997
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
2018-12-27 21:26:39 +00:00
Mike Klein
cae020ae5f use ghash linking on Windows
Should be the same symbol level, but linked faster.

see
https://groups.google.com/a/chromium.org/forum/#!topic/chromium-dev/c7Ecb7NF5Ik

and
https://bugs.chromium.org/p/chromium/issues/detail?id=904324

and
http://blog.llvm.org/2018/01/improving-link-time-on-windows-with.html

Change-Id: I67d1b14488f5238a1e658d3e05d94809e69957a1
Reviewed-on: https://skia-review.googlesource.com/c/180100
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-12-27 13:31:03 +00:00
Mike Reed
212e9060ed don't use drawPosText
Skia can now build if we mark drawPosText as private,
Will hide/remove next (after Chrome CL)

Bug: skia:
Change-Id: I156560b025c119af302545bb5bd60678f7b8e8f7
Reviewed-on: https://skia-review.googlesource.com/c/179985
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2018-12-25 23:07:35 +00:00
Brian Salomon
b4ba8269b2 Move GrResourceKey.h to include/private.
Change-Id: I87cebe1ba69afe3ff51e4f7b504e8caa0ade063f
Reviewed-on: https://skia-review.googlesource.com/c/179733
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
2018-12-21 15:26:18 +00:00
Jim Van Verth
753403cb64 Add new GM to verify Plots marked correctly during regenerate.
There was an issue on Android where a client was drawing a small bit of text,
and then a large chunk of text below it. On the next frame they started fading
out the text and then swapped out all of the large chunk of text. We were not
marking the Plot containing the small bit of text as still in use in this case,
so it was getting overwritten by later uploads. That bug has been fixed,
but this GM tests that codepath.

Bug: b/118850208
Change-Id: I81b795d6b0ee5d5d0b8e380823a568a52118ed0c
Reviewed-on: https://skia-review.googlesource.com/c/178924
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-12-18 16:32:42 +00:00
Mike Klein
0ba5b18f3b fold _utils.h into _matrixProcs.cpp
Change-Id: Ie7ec7924eecebc94adb3425d2ed318f228f999e0
Reviewed-on: https://skia-review.googlesource.com/c/178980
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-12-18 15:21:06 +00:00
Brian Salomon
5ceda554f5 Fix stroked round capped circular arc batched with filled circle.
A stroked arc with round caps was batched with a filled circle. The circle op
code would choose a GeometryProcessor configuration that expected round cap
centers as vertex attributes. However, the tessellation code for the filled
circle would not put in dummy round cap centers and then didn't advance the
pointer into which vertex data was being written by the expected vertex
stride.

Bug: b/119394958
Change-Id: I6fe95b32d750599e775ed96e656757fe3087795a
Reviewed-on: https://skia-review.googlesource.com/c/177881
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-12-14 22:11:06 +00:00
Brian Salomon
f391d0f771 Reduce the number of backend->pixelconfig GrCaps virtuals.
Moves method to get GrBackendFormat from GrBackendTexture from GrCaps
to GrBackendTexture so that a GrContext is not required.

Uses kUnknown_GrPixelConfig as failure return from GrCaps functions
rather than an GrPixelConfig* out param and bool result.

Having the texture type be part of GrBackendFormat made removing the
GrCaps function that goes from GrBackendRenderTarget to GrPixelConfig
awkward so that was left alone for now.

Change-Id: If9be0f898c538be4a7b24022b6011f63441a0317
Reviewed-on: https://skia-review.googlesource.com/c/175991
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-12-14 17:12:36 +00:00
Ethan Nicholas
8e265a7520 Re-land "Perform Vulkan resets in a background thread"
Bug: skia:
Change-Id: I1c7ec365a370137ca64d9091cb60e6430c3f1c28
Reviewed-on: https://skia-review.googlesource.com/c/177069
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-12-13 20:24:22 +00:00
Brian Osman
7142ae58cc Generate debug information during link with Windows-Clang
Bug: skia:
Change-Id: I09c2312c3678bdb1c48b427f446cb5865acb92a2
Reviewed-on: https://skia-review.googlesource.com/c/177074
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-12-12 22:05:10 +00:00
Ethan Nicholas
bff4e07398 Revert "Perform Vulkan resets in a background thread"
This reverts commit 30e6343b35.

Reason for revert: occasional failures

Original change's description:
> Perform Vulkan resets in a background thread
> 
> Bug: skia:
> Change-Id: I90783dc9ac2fcae560cd54e6c8c6df11d7195ac0
> Reviewed-on: https://skia-review.googlesource.com/c/168488
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,ethannicholas@google.com

Change-Id: Iab0d65331c44fa8976bd35e5efea4b42174836b0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/177061
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-12-12 18:17:33 +00:00
Mike Klein
0aa0508e87 convert bug fiddle into a GM
Bug: skia:6886
Change-Id: Ic184ef7e5dd76615f626581b897a3606c6241aa7
Reviewed-on: https://skia-review.googlesource.com/c/177001
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
2018-12-12 18:07:42 +00:00
Ethan Nicholas
30e6343b35 Perform Vulkan resets in a background thread
Bug: skia:
Change-Id: I90783dc9ac2fcae560cd54e6c8c6df11d7195ac0
Reviewed-on: https://skia-review.googlesource.com/c/168488
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-12-11 21:43:13 +00:00
Brian Salomon
9f7d9a2776 Revert "Move some Gr headers from include/gpu to include/private and src/gpu."
This reverts commit 3bdc3f5f9c.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Move some Gr headers from include/gpu to include/private and src/gpu.
> 
> Bug: skia:
> Change-Id: I341dd3bff63cc99d3be830e21673073645a9cfec
> Reviewed-on: https://skia-review.googlesource.com/c/176220
> Auto-Submit: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Ia7082f66abb969b20dd5d1f12c3c8d09cd84c241
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/176587
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-12-11 19:01:41 +00:00
Michael Ludwig
72ab3461b7 Consolidate stroke-rect ops and use GrFillRectOp instead of GrNonAA/AARectOp
Bug: skia:
Change-Id: Iee57bc970a026de2ad5a0758153e9cbb20753fa1
Reviewed-on: https://skia-review.googlesource.com/c/173105
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-12-11 16:33:35 +00:00
Brian Salomon
3bdc3f5f9c Move some Gr headers from include/gpu to include/private and src/gpu.
Bug: skia:
Change-Id: I341dd3bff63cc99d3be830e21673073645a9cfec
Reviewed-on: https://skia-review.googlesource.com/c/176220
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-12-11 15:23:48 +00:00
Mike Klein
dbfd7664f2 templatize SkBitmapProcState_matrixProcs
Long standing TODO.

Basically a no-op, except adding an explicit `& 0xffff` to
extract_low_bits_repeat_mirror.  The NEON code does this, and I think it
may help some of the fuzzer bugs we have floating out there.

SkBitmapProcState_matrix_neon.h is a similar setup, up next.

Change-Id: I3109f20a8f1640975901d7e5be10b7d94c490dfb
Reviewed-on: https://skia-review.googlesource.com/c/176060
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-12-10 19:14:44 +00:00
Brian Osman
b2a00250a1 Fix PATH and EXE quoting for Windows ARM64 builds
The PATH change we make is the only thing that needs Windows style
paths (and won't be fixed by GN). So, undo the other backslashes,
and fix a minor error in the placement of the quote.

Bug: skia:8569
Change-Id: I4feecaac96a4cf4d221a93e852a63f597e25e892
Reviewed-on: https://skia-review.googlesource.com/c/175825
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-12-10 15:54:18 +00:00
Mike Klein
a6e0c2b19c use lld-link any time we have it
Might open up some neat options like LTO builds.
If nothing it's nice to use each whole toolchain consistently.

Move around some bonus quotes a bit.

LLD doesn't understand /DEBUG:FASTLINK.

Change-Id: I27e3c97acea6980c5bd006394aebb1e103007edd
Reviewed-on: https://skia-review.googlesource.com/c/175981
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-12-10 14:59:44 +00:00
Brian Salomon
42ec7d774b Link using lld-link when target_os="win" and host_os != "win"
Compile using clang-cl rather than clang-cl.exe

Change-Id: Ibc0350c6d2a38dd3dbf4efdefa85a39ce418cb0c
Reviewed-on: https://skia-review.googlesource.com/c/175830
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-12-10 13:40:15 +00:00
Brian Osman
a098265198 Fix PATH when running MSVC for ARM64 target
The ARM64 MSVC toolchain only includes some of the executables. Other
functionality is in DLLs that are located in the host (x64) toolchain
directory. Hopefully MS fixes this at some point.

Bug: skia:8569
Change-Id: I1a96c63c9bdcf656eb2d84b81636d54304766c20
Reviewed-on: https://skia-review.googlesource.com/c/175821
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-12-07 21:06:25 +00:00
Greg Daniel
d207345456 Add cap to number of oplists we execute before flushing to the gpu.
This fixes a crash we saw when we switch vulkan copies as draws to creating
their own secondary command buffer. The crash came from the perf blendmode
tests when using an advanced blend mode. They would do 1000 draws which forced
us into creating 2000 command buffers (since the dst copies and the normal draws
each used them). I tested without the copies as draws change and just increasing
the total number of draws we do and was able to repro the crash.

Besides fixing the above OOM crash, I am also seeing a 5-10% perf gain on the
blendmode micro benches which is nice

Bug: skia:
Change-Id: I9266ea0ba02a755f54dabd4ee804963ab0c9b684
Reviewed-on: https://skia-review.googlesource.com/c/175436
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-12-07 17:57:07 +00:00
Brian Salomon
967df200bd Deuninstantiate
Uninstantiated: a state of not being instantiated.

Deinstantiate: transition from instantiated to uninstantiated state.

Change-Id: Id7b6b295267674a9915f95105d73fabfcc3555de
Reviewed-on: https://skia-review.googlesource.com/c/175586
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-12-07 16:54:52 +00:00
Mike Klein
0ec1c571c8 remove sk_atomic_inc
Change-Id: I4960b1cd055daf44637e95825f82cb7fe2ce134a
Reviewed-on: https://skia-review.googlesource.com/c/174285
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-12-04 19:01:47 +00:00
Leon Scroggins III
a55445eab6 Simplify gn_args in gn_to_bp.py
Bug: b/118742766

This does not change Android.bp or (any) SkUserConfig.h. But it
consolidates the arguments for the different platforms into one method,
which makes it clear what they share and where they differ. It also no
longer sets skia_enable_tools for the non-Android build, where it
doesn't need to be set to true (this makes no difference in the final
output nor the time GN takes to generate JSON).

Change-Id: I22af345aaf3878227d4f42afc2861e49ec2691ec
Reviewed-on: https://skia-review.googlesource.com/c/173238
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-12-04 16:04:02 +00:00
Mike Klein
f8dfe4cbbf clean up SkBitmapProcState::platformProcs()
Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Change-Id: Ief41c0442ce37ba0350d070a66a103095c07083c
Reviewed-on: https://skia-review.googlesource.com/c/172420
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-12-03 21:24:31 +00:00
Brian Osman
c32aeb326e Fix two GPU image filters handling of subset inputs
Added a GM that demonstrates the bug. Should draw a blur with
the center masked out, and a circular blurry shape that's
roughly the inverse. On raster, this was already the result.
On GPU, the blurred/eroded layer becomes a subset with an
origin other than (0,0), and that layer was shifted.

I *think* this is the correct fix - we are including 'offset'
in the texture matrices, but that's just based on the crop
rects and adjustments from each filter. We still need to adjust
the texture coords for the subsets themselves.

Bug: chromium:905548
Change-Id: I19c936adad90311aef243a9395a270d2e015df2f
Reviewed-on: https://skia-review.googlesource.com/c/173321
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2018-12-03 16:46:29 +00:00
Greg Daniel
7e000220c3 Reland "Add support for Ycbcr Conversion Samplers in vulkan."
This is a reland of 6cd74900da

Original change's description:
> Add support for Ycbcr Conversion Samplers in vulkan.
> 
> The only thing missing from this CL is that we need to bake the
> ycbcr conversion samplers into the VkPipeline when we create it. As that
> is a larger change, that will be broken up into a few follow on CLs.
> 
> Currently this only supports ycbcr conversion samplers when used with
> external textures.
> 
> Bug: skia:
> Change-Id: I23e95b19469093072589ebbbfb7926ab79dcdea9
> Reviewed-on: https://skia-review.googlesource.com/c/164602
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

Bug: skia:
Change-Id: I943398077775ef6396fbe5cb9196d23a29128669
Reviewed-on: https://skia-review.googlesource.com/c/173986
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-12-03 16:16:55 +00:00
Greg Daniel
f4bf973592 Revert "Add support for Ycbcr Conversion Samplers in vulkan."
This reverts commit 6cd74900da.

Reason for revert: breaking win vulkan bots

Original change's description:
> Add support for Ycbcr Conversion Samplers in vulkan.
> 
> The only thing missing from this CL is that we need to bake the
> ycbcr conversion samplers into the VkPipeline when we create it. As that
> is a larger change, that will be broken up into a few follow on CLs.
> 
> Currently this only supports ycbcr conversion samplers when used with
> external textures.
> 
> Bug: skia:
> Change-Id: I23e95b19469093072589ebbbfb7926ab79dcdea9
> Reviewed-on: https://skia-review.googlesource.com/c/164602
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: Ib56905821cbfd40cf30ec89269b551ce01605a1a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/173982
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-12-03 14:34:45 +00:00
Greg Daniel
6cd74900da Add support for Ycbcr Conversion Samplers in vulkan.
The only thing missing from this CL is that we need to bake the
ycbcr conversion samplers into the VkPipeline when we create it. As that
is a larger change, that will be broken up into a few follow on CLs.

Currently this only supports ycbcr conversion samplers when used with
external textures.

Bug: skia:
Change-Id: I23e95b19469093072589ebbbfb7926ab79dcdea9
Reviewed-on: https://skia-review.googlesource.com/c/164602
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-12-03 14:13:42 +00:00
Ben Wagner
06602e7b73 Remove FontScalerTest sample.
This sample has had a gm counterpart for a long time now, and is also full
of dead code. It isn't adding anything to our understanding of Skia, so
remove it.

Change-Id: I6f3b0ff454b603815d66480ec11c8426717578be
Reviewed-on: https://skia-review.googlesource.com/c/173764
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
2018-11-30 21:30:34 +00:00
Kevin Lubick
50ff7a56d1 gn format gn/opts.gni
Bug: skia:
Change-Id: I1c001244dbc682c93278687a0378c59403845d0d
Reviewed-on: https://skia-review.googlesource.com/c/173235
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-11-28 20:49:05 +00:00
Michael Ludwig
6985853f88 Reland "Initial definition of fill rect op"
This reverts commit 1a2476d294.

Reason for revert: Fixes printf signatures and asserts.

Original change's description:
> Revert "Initial definition of fill rect op"
> 
> This reverts commit d3c92d9a36.
> 
> Reason for revert: printf build failure on gcc, assert failures on CQ
> 
> Original change's description:
> > Initial definition of fill rect op
> > 
> > Bug: skia:
> > Change-Id: Ie0c99eb5163501853d1adc885bd3841f90a71924
> > Reviewed-on: https://skia-review.googlesource.com/c/163486
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> 
> TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
> 
> Change-Id: Ib32f91a39d91aeb87982a7b19719485e4a1bf8ae
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/173233
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I415913a269ba5bcdebd169b5ebc3510673247bfd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/173234
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2018-11-28 20:38:25 +00:00
Mike Reed
c33ec9f8c4 remove legacy hinting-enum guards
Bug: skia:
Change-Id: I762fd834859fc6334b4eb36c1fad05538e873dd9
Reviewed-on: https://skia-review.googlesource.com/c/173229
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-11-28 20:15:03 +00:00
Michael Ludwig
1a2476d294 Revert "Initial definition of fill rect op"
This reverts commit d3c92d9a36.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Initial definition of fill rect op
> 
> Bug: skia:
> Change-Id: Ie0c99eb5163501853d1adc885bd3841f90a71924
> Reviewed-on: https://skia-review.googlesource.com/c/163486
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: Ib32f91a39d91aeb87982a7b19719485e4a1bf8ae
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/173233
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-11-28 19:58:33 +00:00
Leon Scroggins III
85e22fc361 Build Android Framework host library on Mac
Based on ag/5616352, patch set 5.

Bug: b/118742766
Test: lunch sdk && mmma external/skia on Mac

Similar to the linux build, use a new set of GN arguments to create a
json object to fill in the updated template.

Add the new include/config/mac folder for the newly generated mac-
specific SkUserConfig.h.

Include stdarg.h in SkTraceEventCommon, which is necessary for the mac
build.

Add a new GN arg (skia_use_fonthost_mac) to allow framework build to
manually not build SkFontHost_mac.cpp, and use the same font host
as the other builds.

Change-Id: I654ba496306a3f3591c3937ad5524cd45e49dd65
Reviewed-on: https://skia-review.googlesource.com/c/173183
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-11-28 19:29:51 +00:00
Michael Ludwig
d3c92d9a36 Initial definition of fill rect op
Bug: skia:
Change-Id: Ie0c99eb5163501853d1adc885bd3841f90a71924
Reviewed-on: https://skia-review.googlesource.com/c/163486
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-11-28 19:08:34 +00:00
Mike Reed
fc614f1179 rm SK_SUPPORT_LEGACY_TEXTBLOBBUILD_WITH_PAINT from fluter
Bug: skia:
Change-Id: I47ccd1d6ea7334096bab97804728fd26674eed39
Reviewed-on: https://skia-review.googlesource.com/c/173222
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-11-28 15:59:15 +00:00
Mike Reed
46c774aa54 rm SK_SUPPORT_LEGACY_NESTED_HINTINGENUM from flutter
Bug: skia:
Change-Id: Id025fe6bd3aee7458c61678f803e19905c31333f
Reviewed-on: https://skia-review.googlesource.com/c/173221
Reviewed-by: Mike Reed <reed@google.com>
2018-11-28 15:50:27 +00:00
Brian Osman
017aa53068 Remove tonalshadows GMs
These aren't testing Skia core functionality

Bug: skia:7518
Change-Id: Ib564dc7b0aa8f137c2c40141fa5d7e9a1bfe4d64
Reviewed-on: https://skia-review.googlesource.com/c/172968
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-11-27 17:32:35 +00:00
Brian Osman
368895b0da Remove gamut GM
This was based on old ideas about color management. We have better
mechanisms for testing this now.

Bug: skia:
Change-Id: If59b5039f31ab0ebbdbed4205c941dd9266f67c1
Reviewed-on: https://skia-review.googlesource.com/c/172860
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-11-26 15:45:35 +00:00
Greg Daniel
54bfb18dad Privately include our version of vulkan header file in all our src files.
This should allow clients to include Skia and their vulkan files in any
order. However, it does require that when clients are building their
files that include skia with vulkan, they must have vulkan/vulkan_core.h
on their include path somewhere.

Bug: skia:
Change-Id: I969db396c92127be7c8df754926d175f38b8aafa
Reviewed-on: https://skia-review.googlesource.com/c/172147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-11-26 15:15:44 +00:00
Mike Klein
e5b08df792 move NEON matrixProcs into matrixProcs.cpp
This is basically a no-op, just me doing a little bookkeeping to get
src/opts fully cleaned up.  As usual, I want to do more refactoring
after moving this around, as another CL probably.

Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Change-Id: I789611f90b8a86c88e34e95024109a7599463406
Reviewed-on: https://skia-review.googlesource.com/c/172421
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-21 16:32:37 +00:00
Mike Reed
45f8266e79 add flag to flutter
Bug: skia:
Change-Id: If55cd90b7ddd176348ceee178ffbc369a14a631e
Reviewed-on: https://skia-review.googlesource.com/c/172401
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-11-21 15:49:24 +00:00
Mike Klein
20e2fb2f92 SkBitmapProcState_matrixProcs.cpp refactoring
- Fold in _matrix_template.h
 - Make the NEON/non-NEON distictions a bit more clear.
 - Re-roll routines to their natural stride,
   leaving unrolling to the compiler.
 - Small style changes.
 - Leave some TODOs for another round.

Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Change-Id: Ide4111931aa5f19e23cac77722337ea5d53f72db
Reviewed-on: https://skia-review.googlesource.com/c/172020
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-20 15:55:23 +00:00
Chris Dalton
133944a14f Add a dedicated Op for analytic round rects
Adds a GrAAFillRRectOp class that can draw any round rect, including
complex. The Op makes use of instanced rendering and fwidth().

Bug: chromium:860021
Change-Id: I3d8818a003899b56c33d35babe22cd15d3f8e110
Reviewed-on: https://skia-review.googlesource.com/c/170729
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-11-19 19:26:12 +00:00
Leon Scroggins III
c41a5f58b2 Generate Android Framework host-side Skia (linux)
Bug: b/118742766

Update gn_to_bp to write an Android.bp file that will build a host-side
Skia library.

Switch some methods from SK_BUILD_FOR_ANDROID to
SK_BUILD_FOR_ANDROID_FRAMEWORK.

Prior reviews were done at ag/5482397.

gn_to_bp.py:
- Run GN twice - once for android and once for linux
- Disable GPU (depends on a to-be-written host side GL target) and HEIF
  (which relies on Android hardware) on linux
  - TODO: Turn on GPU on linux
- Split sources into everywhere, android-only, and linux-only.
  It seems that Android.bp does not allow using the same cpp
  file in multiple targets.
  - note that we currently *only* divide out the sources. The cflags are
    the same (except for a couple manual ones) and include
    directories are mostly the same (again, except for manual ones).
    Android has a "gpu" include directory, which I don't expect to
    make a difference to the linux build, which isn't using GPU (yet).
- Use the same "custom empty" font manager on the host as on Android
- Write separate SkUserConfig files; one for android and one for linux.
  This allows libskia to force libraries that use it to use the right
  defines by setting export_include_dirs.
- Add extra checks to SkUserConfig.h to ensure we have only the
  appropriate SK_BUILD_FOR macro defined
- Add host_supported: true for libskia

gn_to_bp_utils.py:
- Switch SkUserConfig.h from include guards to pragma once so it is
  easier to append to the end. This matches how Android generally
  includes headers.

BUILD.gn:
- Add skia_use_fixed_gamma_text so host build can use the same SK_GAMMA
  defines as the device.

SkPreConfig.h:
- Stop making SK_BUILD_FOR_ANDROID_FRAMEWORK imply SK_BUILD_FOR_ANDROID.
  The host build needs the former defined but not the latter.

SkRegion.cpp/.h:
- Make toString() SK_BUILD_FOR_ANDROID_FRAMEWORK so it can be called on
  the host.

SkCamera.h/.cpp:
- Switch methods to SK_BUILD_FOR_ANDROID_FRAMEWORK so they can be called
  on the host.
- Make getCameraLocation*() const. They are logically const, and this
  allows removing a const_cast + TODO in hwui.

Change-Id: I771f825d06380e01c0488fd1c00df1d8a2454dc0
Reviewed-on: https://skia-review.googlesource.com/c/171231
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-11-19 17:51:32 +00:00
Mike Klein
f2a7a20b32 clean up SkBitmapProcState a bit
- remove dead code
  - fold some headers back into SkBitmapProcState.cpp
  - misc cleanup

Change-Id: I8706efec086ac9ab5795f59de4a60c8d1bb75a7b
Reviewed-on: https://skia-review.googlesource.com/c/171589
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-19 16:07:37 +00:00
Brian Salomon
908bb23983 When outsetting for rect blur fast path use abs of scale factors.
Fixes an issue where negative scales caused an inset rather than an outset.

Add GM.

Bug: chromium:899512
Change-Id: I9164c76da479af80d4f5389b057ec52a946726fb
Reviewed-on: https://skia-review.googlesource.com/c/171641
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-11-19 15:35:42 +00:00
Mike Klein
a2187bf762 port S32_alpha_D32_filter_DX to SkOpts
I'll follow up by moving all the other things that live
in src/opts today into SkBitmapProcState.cpp... they
only use SSE2 or NEON, and don't need runtime detection.

There's lots of refactoring to do here still, and I've
mostly resisted the urge until this code is all in one place.

Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
Change-Id: Idea34a03c46d79b0fd6fbef1a49aaf27961c8260
Reviewed-on: https://skia-review.googlesource.com/c/171582
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-16 20:33:03 +00:00
Brian Salomon
09181ef042 Fix dst copy bounds for aa draw contained within clip.
Bug: chromium:892988

Change-Id: I615b60facec5724fb3a7c22a2eb59f72790156a3
Reviewed-on: https://skia-review.googlesource.com/c/171001
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-11-16 19:24:04 +00:00
Mike Reed
9c14ea13c2 Revert "remove SK_SUPPORT_LEGACY_NESTED_HINTINGENUM from flutter"
This reverts commit 449cb53bd8.

Reason for revert: breaks fuchsia (needs to roll newer flutter)

Original change's description:
> remove SK_SUPPORT_LEGACY_NESTED_HINTINGENUM from flutter
> 
> Bug: skia:
> Change-Id: I52abdd614de5367906b934dd95faa13b1d4a8569
> Reviewed-on: https://skia-review.googlesource.com/c/171528
> Reviewed-by: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: Iabedd7ffdedb39de06ef8184ba5cab077051f9cf
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/171537
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-11-16 19:08:08 +00:00
Mike Reed
449cb53bd8 remove SK_SUPPORT_LEGACY_NESTED_HINTINGENUM from flutter
Bug: skia:
Change-Id: I52abdd614de5367906b934dd95faa13b1d4a8569
Reviewed-on: https://skia-review.googlesource.com/c/171528
Reviewed-by: Mike Reed <reed@google.com>
2018-11-16 18:34:23 +00:00
Mike Reed
8012a2f9ff remove SK_SUPPORT_LEGACY_FONT_FLAGS from flutter
Bug: skia:
Change-Id: I79b85a6b57b2193a5a64798eae3dd44e711dcc12
Reviewed-on: https://skia-review.googlesource.com/c/171526
Reviewed-by: Mike Reed <reed@google.com>
2018-11-16 17:36:05 +00:00
Mike Reed
b3162efff0 add flag to guard font apis
Bug: skia:
Change-Id: I331060364e0de4b5333958dd791997b767ba0dd5
Reviewed-on: https://skia-review.googlesource.com/c/171320
Reviewed-by: Mike Reed <reed@google.com>
2018-11-15 19:54:36 +00:00
Hal Canary
42d6c59025 SkPDF: pull out SkPDFSubsetFont code to another file.
Change-Id: Ib7f6b5a4e713beb537d1e0a8f20c7a8c0e666267
Reviewed-on: https://skia-review.googlesource.com/c/171226
Auto-Submit: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-11-15 19:45:35 +00:00
Chris Dalton
09212197d7 sksl: Support fwidth()
Adds fwidth() to SkSL, and adds a gm that draws an AA squircle to test
it.

Bug: skia:
Change-Id: Ida306cc535a1d4b4568d0ad5cc9a5f235098f4e8
Reviewed-on: https://skia-review.googlesource.com/c/170726
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-11-13 20:52:47 +00:00
Brian Osman
6c24245912 Remove SK_IGNORE_LINEONLY_AA_CONVEX_PATH_OPTS from Skia's Chromium GN
This was moved to Chrome so we can rebaseline and remove it entirely.
https://chromium-review.googlesource.com/c/chromium/src/+/1334091

See also: https://codereview.chromium.org/1130883003

Bug: skia:
Change-Id: Iaf5f6e0cf2c978bff60cffc562a97784e22b24c8
Reviewed-on: https://skia-review.googlesource.com/c/170723
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-11-13 20:44:01 +00:00
Leon Scroggins III
be85c19a74 Build custom empty SkFontMgr for Android Framework
Bug: b/118742766

The Android Framework does not need SkFontMgr_android*. Switch it to
using SkFontMgr_custom*. This will also be the SkFontMgr to use when
we're building Skia as a host-side library.

BUILD.gn:
- Rename fontmgr_fuchsia to fontmgr_custom_empty so it can be selected
  specifically by the Android Framework build. Default condition is
  unchanged, so fuchsia will still build it.
- Similarly, create a new argument for fontmgr_android and
  fontmgr_custom, so they can be omitted by the Android Framework build.
  Again, default condition is unchanged, so no other builds should be
  affected.

gn_to_bp.py:
- Set the new arguments to build the files we want.

Change-Id: Ic85db8acd64f625b00fe2c9bc451ae8814d97a59
Reviewed-on: https://skia-review.googlesource.com/c/170725
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-11-13 20:17:10 +00:00
Mike Klein
eb4d641d94 Revert "remove old name for SkCodec::kNoFrame"
This reverts commit 06a477c330.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> remove old name for SkCodec::kNoFrame
> 
> Cq-Include-Trybots: skia.primary:Build-Debian9-Clang-arm-Release-Flutter_Android
> Change-Id: I039aed7591aa7767046f28a48798b6fa2f7fd643
> Reviewed-on: https://skia-review.googlesource.com/c/169224
> Reviewed-by: Leon Scroggins <scroggo@google.com>

TBR=mtklein@google.com,scroggo@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I6c61ee27a4167127c74c14e0f9e05a4bbac931a8
Cq-Include-Trybots: skia.primary:Build-Debian9-Clang-arm-Release-Flutter_Android
Reviewed-on: https://skia-review.googlesource.com/c/170422
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-12 16:26:04 +00:00
Mike Reed
8f4a25e404 re-add guard to flutter for fuchsia build -- until newer flutter lands
Bug: skia:
Change-Id: I408bc113f5036710c743890de45e286021c6be88
Reviewed-on: https://skia-review.googlesource.com/c/170346
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-11-12 14:45:59 +00:00
Mike Reed
025f783be8 add guard for fuchsia build
Bug: skia:
Change-Id: I3d4ae7c3dbae63001b2fab02d0f153390973f211
Reviewed-on: https://skia-review.googlesource.com/c/170345
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-11-12 14:32:29 +00:00
Mike Klein
024072af62 Reland "Improve degenerate 2pt conical gradient cases"
This reverts commit 95af4726bf.

Reason for revert: I think this may not have been the reason the Android roll was failing.  We've rolled, so it's a good time to try again.

Original change's description:
> Revert "Improve degenerate 2pt conical gradient cases"
> 
> This reverts commit 879dab87ab.
> 
> Reason for revert: Android roll failed.
> https://sponge.corp.google.com/target?id=93bc6b8d-9b42-4805-b204-46ae62f1b005&target=x86+CtsGraphicsTestCases&searchFor=&show=FAILED&sortBy=STATUS
> A test VectorDrawableTest.testVectorDrawableGradient fails.
> 
> Original change's description:
> > Improve degenerate 2pt conical gradient cases
> > 
> > This was originally a reland of "Fix div-by-zero loophole in gradient factory func", c34dd6c526, but:
> > 
> > The change caused blink layout tests when encountering very small or zero radii. The original patch switched the order of checking if the radii are equal and if the start radius was 0. In the case where both radii are 0, the original code created an actual radial gradient of radius 0 and the new code rejected the shader. A radial gradient with radius of 0 properly renders the last border color as a fill.
> > 
> > This made me realize that the case when the center positions and the radii are the same can be handled more correctly than just always returning an empty shader, so the fix now applies simplifications to the gradient definition depending on the tile mode and should not trigger any blink tests. I added a row to the gradient edge cases GM to make sure it degrades gracefully.
> > 
> > Original change's description:
> > > Fix div-by-zero loophole in gradient factory func
> > >
> > > Bug: oss-fuzz:10373
> > > Change-Id: I4277fb63e3186ee34feaf09ecf6aeddeb532f9c1
> > > Reviewed-on: https://skia-review.googlesource.com/c/168269
> > > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > 
> > Docs-Preview: https://skia.org/?cl=168487
> > Bug: oss-fuzz:10373
> > Change-Id: Ib0a6e7f807560a5dcf24d1c8e0146817af2d9606
> > Reviewed-on: https://skia-review.googlesource.com/c/168487
> > Reviewed-by: Mike Reed <reed@google.com>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> 
> TBR=caryclark@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,michaelludwig@google.com
> 
> Change-Id: I91b896c4a438c02206679b327a01b47f40993965
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: oss-fuzz:10373
> Reviewed-on: https://skia-review.googlesource.com/c/170272
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>

TBR=caryclark@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,stani@google.com,michaelludwig@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: oss-fuzz:10373
Change-Id: I7577fcea9eb8a875e94723ab2cca2fcc990b82b2
Reviewed-on: https://skia-review.googlesource.com/c/170279
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-11 00:28:01 +00:00
Stan Iliev
95af4726bf Revert "Improve degenerate 2pt conical gradient cases"
This reverts commit 879dab87ab.

Reason for revert: Android roll failed.
https://sponge.corp.google.com/target?id=93bc6b8d-9b42-4805-b204-46ae62f1b005&target=x86+CtsGraphicsTestCases&searchFor=&show=FAILED&sortBy=STATUS
A test VectorDrawableTest.testVectorDrawableGradient fails.

Original change's description:
> Improve degenerate 2pt conical gradient cases
> 
> This was originally a reland of "Fix div-by-zero loophole in gradient factory func", c34dd6c526, but:
> 
> The change caused blink layout tests when encountering very small or zero radii. The original patch switched the order of checking if the radii are equal and if the start radius was 0. In the case where both radii are 0, the original code created an actual radial gradient of radius 0 and the new code rejected the shader. A radial gradient with radius of 0 properly renders the last border color as a fill.
> 
> This made me realize that the case when the center positions and the radii are the same can be handled more correctly than just always returning an empty shader, so the fix now applies simplifications to the gradient definition depending on the tile mode and should not trigger any blink tests. I added a row to the gradient edge cases GM to make sure it degrades gracefully.
> 
> Original change's description:
> > Fix div-by-zero loophole in gradient factory func
> >
> > Bug: oss-fuzz:10373
> > Change-Id: I4277fb63e3186ee34feaf09ecf6aeddeb532f9c1
> > Reviewed-on: https://skia-review.googlesource.com/c/168269
> > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> 
> Docs-Preview: https://skia.org/?cl=168487
> Bug: oss-fuzz:10373
> Change-Id: Ib0a6e7f807560a5dcf24d1c8e0146817af2d9606
> Reviewed-on: https://skia-review.googlesource.com/c/168487
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=caryclark@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,michaelludwig@google.com

Change-Id: I91b896c4a438c02206679b327a01b47f40993965
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: oss-fuzz:10373
Reviewed-on: https://skia-review.googlesource.com/c/170272
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
2018-11-09 23:05:44 +00:00
Mike Klein
6a2c42f893 clean up SkBlitRow_opts
SSE2 and NEON are common baseline instruction sets now,
so there's no need to runtime detect support for these routines.

I simplified the SSE and portable implementations while moving them.

Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
Change-Id: I34e96851735c8d7ad90198f3ac4bf86ff508f17c
Reviewed-on: https://skia-review.googlesource.com/c/170220
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-09 17:58:05 +00:00
Mike Klein
32828eb006 move LCD blits to SkBlitter_ARGB32.cpp
They're only specialized up to SSE2 or NEON,
both of which are typical baseline builds now.

Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
Change-Id: If2b2bbd5b002038c68c0064ee78d75911a33b988
Reviewed-on: https://skia-review.googlesource.com/c/170064
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-09 17:03:06 +00:00
Michael Ludwig
879dab87ab Improve degenerate 2pt conical gradient cases
This was originally a reland of "Fix div-by-zero loophole in gradient factory func", c34dd6c526, but:

The change caused blink layout tests when encountering very small or zero radii. The original patch switched the order of checking if the radii are equal and if the start radius was 0. In the case where both radii are 0, the original code created an actual radial gradient of radius 0 and the new code rejected the shader. A radial gradient with radius of 0 properly renders the last border color as a fill.

This made me realize that the case when the center positions and the radii are the same can be handled more correctly than just always returning an empty shader, so the fix now applies simplifications to the gradient definition depending on the tile mode and should not trigger any blink tests. I added a row to the gradient edge cases GM to make sure it degrades gracefully.

Original change's description:
> Fix div-by-zero loophole in gradient factory func
>
> Bug: oss-fuzz:10373
> Change-Id: I4277fb63e3186ee34feaf09ecf6aeddeb532f9c1
> Reviewed-on: https://skia-review.googlesource.com/c/168269
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

Docs-Preview: https://skia.org/?cl=168487
Bug: oss-fuzz:10373
Change-Id: Ib0a6e7f807560a5dcf24d1c8e0146817af2d9606
Reviewed-on: https://skia-review.googlesource.com/c/168487
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-11-09 16:36:05 +00:00
Mike Klein
ef4709b785 move blend-row routines to SkBlitter_ARGB32.cpp
SkBlend::RowFactory is only ever used to pass these function
pointers from SkBlitMask_D32.cpp to SkBlitMask_ARGB32.cpp,
so let's eliminate the middleman.

Change-Id: If74af775bb3cdc3eec9dc4ebeb180ac42b184a54
Reviewed-on: https://skia-review.googlesource.com/c/170062
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-09 15:41:21 +00:00
Mike Reed
c556c16fd3 remove obsolete guards for hinting enum
Bug: skia:
Change-Id: I694c9b4637d3979e7a11e1ff2c4b51acef59d405
Reviewed-on: https://skia-review.googlesource.com/c/169831
Reviewed-by: Mike Reed <reed@google.com>
2018-11-08 21:57:44 +00:00
Mike Klein
06a477c330 remove old name for SkCodec::kNoFrame
Cq-Include-Trybots: skia.primary:Build-Debian9-Clang-arm-Release-Flutter_Android
Change-Id: I039aed7591aa7767046f28a48798b6fa2f7fd643
Reviewed-on: https://skia-review.googlesource.com/c/169224
Reviewed-by: Leon Scroggins <scroggo@google.com>
2018-11-08 17:04:58 +00:00
Mike Reed
9edbf42e75 Revert[4] "hide nested hinting enum"
This reverts commit 8e12cc6dfe.

Bug: skia:
Change-Id: Ice5e3480adad75ab77d97f7366495015f36b15a6
Reviewed-on: https://skia-review.googlesource.com/c/169520
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-11-08 16:33:04 +00:00
Mike Klein
54378230f8 Reland "simplify disabling effect deserialization"
This reverts commit 34d7a163a4.

Reason for revert: ok now?

Original change's description:
> Revert "simplify disabling effect deserialization"
>
> This reverts commit 5bbf790b5b.
>
> Reason for revert: flutter GN needs some love
>
> Original change's description:
> > simplify disabling effect deserialization
> >
> > Switch to a simple #define instead of conditional build targets.
> >
> > No one changes skia_enable_effects or skia_enable_effects_imagefilters,
> > so we can merge all that together back into :skia.
> >
> > Change-Id: I2985f95ee89149ddc687dc31f4c6bf35cb3a93c7
> > Reviewed-on: https://skia-review.googlesource.com/c/169220
> > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > Commit-Queue: Mike Klein <mtklein@google.com>
>
> TBR=mtklein@google.com,kjlubick@google.com
>
> Change-Id: I3b818418d303dbc6d2a926a19df64a68499f0ec3
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/169222
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,kjlubick@google.com

Cq-Include-Trybots: skia.primary:Build-Debian9-Clang-arm-Release-Flutter_Android
Change-Id: I534346c3ef3561a871f1af6df976bfee0b48014a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/169640
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-11-08 14:26:52 +00:00
Mike Klein
8e12cc6dfe Reland "Revert "hide nested hinting enum""
This reverts commit f49563bf92.

Reason for revert: Google3 also.

Original change's description:
> Revert "Revert "hide nested hinting enum""
> 
> This reverts commit 6bd19df9fa.
> 
> Restores original CL, but adds guards for flutter.
> 
> Bug: skia:
> Change-Id: I380b4ea87d293355026d734249aa2b8c397da144
> Reviewed-on: https://skia-review.googlesource.com/c/169345
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
> Auto-Submit: Mike Reed <reed@google.com>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I26a07555df56ce92e86b114ecf4ab64643e71ed1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/169441
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-07 23:56:24 +00:00
Mike Reed
f49563bf92 Revert "Revert "hide nested hinting enum""
This reverts commit 6bd19df9fa.

Restores original CL, but adds guards for flutter.

Bug: skia:
Change-Id: I380b4ea87d293355026d734249aa2b8c397da144
Reviewed-on: https://skia-review.googlesource.com/c/169345
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2018-11-07 22:47:53 +00:00
Mike Klein
34d7a163a4 Revert "simplify disabling effect deserialization"
This reverts commit 5bbf790b5b.

Reason for revert: flutter GN needs some love

Original change's description:
> simplify disabling effect deserialization
> 
> Switch to a simple #define instead of conditional build targets.
> 
> No one changes skia_enable_effects or skia_enable_effects_imagefilters,
> so we can merge all that together back into :skia.
> 
> Change-Id: I2985f95ee89149ddc687dc31f4c6bf35cb3a93c7
> Reviewed-on: https://skia-review.googlesource.com/c/169220
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,kjlubick@google.com

Change-Id: I3b818418d303dbc6d2a926a19df64a68499f0ec3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/169222
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-07 18:52:19 +00:00
Mike Klein
5bbf790b5b simplify disabling effect deserialization
Switch to a simple #define instead of conditional build targets.

No one changes skia_enable_effects or skia_enable_effects_imagefilters,
so we can merge all that together back into :skia.

Change-Id: I2985f95ee89149ddc687dc31f4c6bf35cb3a93c7
Reviewed-on: https://skia-review.googlesource.com/c/169220
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-07 18:20:23 +00:00
Mike Klein
62cc5f5817 move this define to be with its friends in flutter_defines.gni
I'd like to get to the point where the only Flutter-specific
configuration is defines, in flutter_defines.gni.

Change-Id: Idda141c4dcdb5f18275e29d2ab60bb73bf416d59
Reviewed-on: https://skia-review.googlesource.com/c/169102
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-07 15:56:55 +00:00
Mike Klein
e475f4ee69 remove -DSK_DISABLE_RENDER_TARGET_SORTING from Flutter
It doesn't do anything.

Change-Id: I569421c2ecb1226bd2701e6546f4826e4133a168
Reviewed-on: https://skia-review.googlesource.com/c/169101
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-11-07 15:06:18 +00:00
Mike Klein
a4c277b07f make float divide-by-zero fatal
Change-Id: I9ba1caa4862bdf9ffc9c0e637bd69cce91fd8468
Reviewed-on: https://skia-review.googlesource.com/c/168740
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-06 21:56:27 +00:00
Mike Klein
3674336c33 Reland "make enum santizer fatal"
This is a reland of 166dbd3135

Since last attempt,
   - update SkPath::Direction docs
   - kIllegal is not an advanced blend mode

Original change's description:
> make enum santizer fatal
>
> This enum sanitizer checks that all the values of the enum we use fall
> within the range of the enumerated values.
>
> The main thing this helps point out is that the size of enum types in
> C++ need only be large enough to hold the largest declared value; larger
> values are undefined.  In practice, most enums are implemented as ints
> for compatibility with C, so while this hasn't pointed out anything
> egregiously broken, the sanitizer has found a couple possibly dangerous
> situations in our codebase.
>
> For most types using values outside the enum range, we can just
> explicitly size them to int.  This makes their de facto size de jure.
>
> But we need to actually make GrBlendEquation and GrBlendCoeff not store
> values outside their enumerated range.  They're packed into bitfields
> that really can't represent those (negative) values.  So for these I've
> added new kIllegal values to the enums, forcing us to deal with our
> once-silent illegal values a bit more explicitly.
>
> Change-Id: Ib617694cf1aaa83ae99289e9e760f49cb6393a2f
> Reviewed-on: https://skia-review.googlesource.com/c/168484
> Reviewed-by: Brian Osman <brianosman@google.com>

Cq-Include-Trybots: skia.primary:Housekeeper-PerCommit-Bookmaker,Test-Android-Clang-AndroidOne-GPU-Mali400MP2-arm-Debug-All-Android
Change-Id: Id93b80bbeae11872542c9b76715e3c3cb10609fd
Reviewed-on: https://skia-review.googlesource.com/c/168582
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-06 17:31:00 +00:00
Mike Klein
f2b35e4fb8 Revert "make enum santizer fatal"
This reverts commit 166dbd3135.

Reason for revert: illegal is not advanced, docs

Original change's description:
> make enum santizer fatal
> 
> This enum sanitizer checks that all the values of the enum we use fall
> within the range of the enumerated values.
> 
> The main thing this helps point out is that the size of enum types in
> C++ need only be large enough to hold the largest declared value; larger
> values are undefined.  In practice, most enums are implemented as ints
> for compatibility with C, so while this hasn't pointed out anything
> egregiously broken, the sanitizer has found a couple possibly dangerous
> situations in our codebase.
> 
> For most types using values outside the enum range, we can just
> explicitly size them to int.  This makes their de facto size de jure.
> 
> But we need to actually make GrBlendEquation and GrBlendCoeff not store
> values outside their enumerated range.  They're packed into bitfields
> that really can't represent those (negative) values.  So for these I've
> added new kIllegal values to the enums, forcing us to deal with our
> once-silent illegal values a bit more explicitly.
> 
> Change-Id: Ib617694cf1aaa83ae99289e9e760f49cb6393a2f
> Reviewed-on: https://skia-review.googlesource.com/c/168484
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=mtklein@chromium.org,mtklein@google.com,brianosman@google.com

Change-Id: I691c08092340a6273e442c0f098b844f7d0363ba
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/168581
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-06 16:30:19 +00:00
Mike Klein
166dbd3135 make enum santizer fatal
This enum sanitizer checks that all the values of the enum we use fall
within the range of the enumerated values.

The main thing this helps point out is that the size of enum types in
C++ need only be large enough to hold the largest declared value; larger
values are undefined.  In practice, most enums are implemented as ints
for compatibility with C, so while this hasn't pointed out anything
egregiously broken, the sanitizer has found a couple possibly dangerous
situations in our codebase.

For most types using values outside the enum range, we can just
explicitly size them to int.  This makes their de facto size de jure.

But we need to actually make GrBlendEquation and GrBlendCoeff not store
values outside their enumerated range.  They're packed into bitfields
that really can't represent those (negative) values.  So for these I've
added new kIllegal values to the enums, forcing us to deal with our
once-silent illegal values a bit more explicitly.

Change-Id: Ib617694cf1aaa83ae99289e9e760f49cb6393a2f
Reviewed-on: https://skia-review.googlesource.com/c/168484
Reviewed-by: Brian Osman <brianosman@google.com>
2018-11-06 15:39:50 +00:00
Mike Reed
534e776511 add pathops bench for simplify
Bug: skia:
Change-Id: Ic4aa213d5cb394f47e07cc19a5da89f7389a7c1f
Reviewed-on: https://skia-review.googlesource.com/c/163224
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Allan MacKinnon <allanmac@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
2018-11-05 13:15:21 +00:00
Mike Klein
c9eace8194 add unpremul gm
Change-Id: I3126fb8b055b58e45f1bd0d913413b4d4d38f032
Reviewed-on: https://skia-review.googlesource.com/c/166740
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-31 15:41:30 +00:00
Kevin Lubick
d969932474 Refactor Nima code
There were two copies of a Nima "player" and this moves them out of
samplecode/ and viewer/ to experimental/ where it is a bit more
accessible (e.g. for WebAssembly).

Bug: skia:
Change-Id: I05419a352f0d13d16b462a374578107513eb1243
Reviewed-on: https://skia-review.googlesource.com/c/166441
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-10-30 19:32:52 +00:00
Jim Van Verth
e24b587a00 Replace use of SkYUVSizeInfo with SkYUVASizeInfo
Bug: skia:7903
Change-Id: If5acd50711ed8bd4a49efcb93db66fd3d14c8992
Reviewed-on: https://skia-review.googlesource.com/c/164681
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-10-30 15:00:34 +00:00
Herb Derby
ab18c8e6cc Move files in GN
Change-Id: I9873a1fb6e72cc0d567bb994b11c1af493ad3dd4
Reviewed-on: https://skia-review.googlesource.com/c/165901
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-10-29 17:43:18 +00:00
Michael Ludwig
460eb5e746 Reland "Extract per-edge quad vertex tesselation code into reusable interface"
This is a reland of fc3784bd6c

Original change's description:
> Extract per-edge quad vertex tesselation code into reusable interface
> 
> This moves the vertex templates and the edge outset/tessellation code into a new GrPerEdgeAAQuadHelper h/cpp file. The vertex template hierarchy has been expanded to include an optional local coordinate type: void, SkPoint, or SkPoint3. The texture op only uses SkPoint for its local coordinates but the regular rect op will need void and SkPoint3 as well.
> 
> A large part of the added code is providing the tessellation specializations for those new local coordinate types.
> 
> Bug: skia:
> Change-Id: Id8cf2a17342f30b299b16be95e341d4991951c38
> Reviewed-on: https://skia-review.googlesource.com/c/164611
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

Bug: skia:
Change-Id: I9cf9fe2e3ccdacc396290b39f839e790a117fa8c
Reviewed-on: https://skia-review.googlesource.com/c/165781
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-10-29 16:11:27 +00:00
Brian Osman
ff78aaa431 Revert "Extract per-edge quad vertex tesselation code into reusable interface"
This reverts commit fc3784bd6c.

Reason for revert: persp_images gold images look bad.

Original change's description:
> Extract per-edge quad vertex tesselation code into reusable interface
> 
> This moves the vertex templates and the edge outset/tessellation code into a new GrPerEdgeAAQuadHelper h/cpp file. The vertex template hierarchy has been expanded to include an optional local coordinate type: void, SkPoint, or SkPoint3. The texture op only uses SkPoint for its local coordinates but the regular rect op will need void and SkPoint3 as well.
> 
> A large part of the added code is providing the tessellation specializations for those new local coordinate types.
> 
> Bug: skia:
> Change-Id: Id8cf2a17342f30b299b16be95e341d4991951c38
> Reviewed-on: https://skia-review.googlesource.com/c/164611
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,rmistry@google.com,brianosman@google.com,michaelludwig@google.com

Change-Id: I6d7b1b46a98d8c5ab7b159439b861d5d4dfcb58d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/165661
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-10-27 13:02:42 +00:00
Mike Klein
ca4756a368 remove RP bench
Originally I wanted to get it away from using from_srgb/to_srgb
directly, but in the end I just don't care about any of it.

Change-Id: I7ed39a92840f02c98bfe97203bef64057ee0413e
Reviewed-on: https://skia-review.googlesource.com/c/165440
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-26 17:14:31 +00:00
Michael Ludwig
fc3784bd6c Extract per-edge quad vertex tesselation code into reusable interface
This moves the vertex templates and the edge outset/tessellation code into a new GrPerEdgeAAQuadHelper h/cpp file. The vertex template hierarchy has been expanded to include an optional local coordinate type: void, SkPoint, or SkPoint3. The texture op only uses SkPoint for its local coordinates but the regular rect op will need void and SkPoint3 as well.

A large part of the added code is providing the tessellation specializations for those new local coordinate types.

Bug: skia:
Change-Id: Id8cf2a17342f30b299b16be95e341d4991951c38
Reviewed-on: https://skia-review.googlesource.com/c/164611
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-10-26 16:31:56 +00:00
Mike Klein
d99bd00b24 move unspecialized routines out of SkOpts
No src/opts/SkOpts_foo.cpp ever replaces these function pointers with
a specialized version, so there's no value to the indirection.

I kind of want to rewrite most of this, but I've not done that here.
It's all just the same code moved around.

Change-Id: Iecb81a64aff3e9ed18c1a3c6d2eb1a6e94e966de
Reviewed-on: https://skia-review.googlesource.com/c/165400
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-26 15:44:49 +00:00
Mike Reed
331ccfd8e4 add textutils
These are meant to enable several things (eventually)

- fission Align off of paint
- fission TextEncoding off of paint
- fission SkFont of of paint

The first one is explicitly enabled here. The others will (I plan) follow later.

The final state of the world (the goal)
- paint has no font-ish parameters (no typeface or size)
- font has no paint-ish parameters (no aa or lcd)
- neither has alignment or encoding

Bug: skia:8493, skia:8501
Change-Id: I5fcb945b6bcab30ef5e7019dfccb682661f56230
Reviewed-on: https://skia-review.googlesource.com/c/165061
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-10-25 17:50:20 +00:00
Mike Klein
a6c3517e76 stub SkReadBuffer when SK_DISABLE_READBUFFER
This seems like a way to disable SkReadBuffer that won't
require other preprocessor checks in the various effects.

Disable SkReadBuffer in Flutter too, for about 20K.

Change-Id: I87039b67d90ad372a21940d7e96fc46bf5114bfd
Reviewed-on: https://skia-review.googlesource.com/c/165021
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-25 16:45:40 +00:00
Mike Klein
b11ab578ad remove src/jumper
The distinction between SkJumper and SkRasterPipeline used
to be important, but it's no longer.  This CL moves everything
under src/jumper to the appropriate SkRasterPipeline file.

Change-Id: I1181fffafccb3dc4c4eb5f33b442c719ee370462
Reviewed-on: https://skia-review.googlesource.com/c/164627
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-24 11:15:58 +00:00
Hal Canary
f952073c11 SkFiddle sees SkFont.h
Change-Id: I725f8ae52411c39c7df54bfeb4be2ffa25429493
Reviewed-on: https://skia-review.googlesource.com/c/164613
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-10-23 18:37:19 +00:00
Pirama Arumuga Nainar
a4d700d74b Add back -Wover-align
Android's Clang now correctly handles the default alignment for
new/malloc.  The flag is still set in BUILD.gn since outside of an
Android tree, we don't have control over the Clang used to build Skia.

Bug: skia:
Change-Id: Ifc71c033c18232a3b0d2faed6f1ecb7eee8b364e
Reviewed-on: https://skia-review.googlesource.com/c/163647
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-10-23 17:26:08 +00:00
Mike Reed
c88cc779ef remove (unused) vertical-text
Bug: skia:8487
Change-Id: Ia6715346a0214b0db2fc67294e45b5e04c1c24d8
Reviewed-on: https://skia-review.googlesource.com/c/163889
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-10-23 16:33:02 +00:00
Cary Clark
b46c4d0925 remove extra include
a duplicate include messes up msvs sometimes

R=egdaniel@google.com

Bug: skia:
Change-Id: I3f16c4896064e00213aaf640575c694d1c59a462
Reviewed-on: https://skia-review.googlesource.com/c/164603
Commit-Queue: Cary Clark <caryclark@skia.org>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-10-23 15:32:56 +00:00
Mike Klein
f2526331b4 move SFDot6 inverse table into SkAnalyticEdge
The 8K table in SkFDot6Constants.cpp is only used by SkAnalyticEdge and
its unit test, so to help LTO trim this when SkAnalyticEdge isn't used,
move it to SkAnalyticEdge.cpp and delete the unit test.  (I suspect the
table is never going to change.)

I've also moved setLine() out-of-line into SkAnalyticEdge.cpp to make
this work, and done a little bit of refactoring and renaming.

Change-Id: If1d234f387d100dd58d8860dccac000e5493a2c1
Reviewed-on: https://skia-review.googlesource.com/c/164182
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-22 15:22:55 +00:00
Mike Klein
3c9fbae23c cut out the rest of blend modes in flutter
SkXfermode_opts.h is moot when SK_FORCE_RASTER_PIPELINE_BLITTER is
defined.  There are a couple other blitters and routines and things
that are also just there for 565/8888 performance, so I think we
can just turn on SK_FORCE_RASTER_PIPELINE_BLITTER and start guarding
the rest of them similarly.

Looks like maybe cuts another 13K?

Change-Id: Ib3894b07da649a93e93b6a4cb7686772a57b6def
Reviewed-on: https://skia-review.googlesource.com/c/164181
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-10-22 14:46:28 +00:00
Mike Klein
4c683fce8f remove unused SkReadBuffer features
No need to keep the list of all those old unsupported version tags.

Everything related to SkDeduper.h was dead code.

fMemoryPtr was just an always null pointer.

SkReadBuffer::clone() doesn't do anything interesting.

DEBUG_NON_DETERMINISTIC_ASSERT doesn't do anything at all.

The whole custom factory feature was unused except by its unit test
and one other, which was using it to avoid a race to register those
types as deserializable.  I think some good old fashioned static
initialization can come to our rescue here...

Change-Id: Ie99dc957fc1035886bb55eaa3fc3339e73f9c320
Reviewed-on: https://skia-review.googlesource.com/c/163984
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-20 12:05:58 +00:00
Greg Daniel
64cc9aaaf1 Add drawDrawable support to GrRenderTargetContext.
This also includes adding drawable Op and plumbing it through to the GPU.

BUG=skia:

Change-Id: I0b2464c5a458c2fbf05b9528e47b9e6e3ac27d57
Reviewed-on: https://skia-review.googlesource.com/c/9645
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-10-19 19:48:03 +00:00
Greg Daniel
9ed1a2cd71 Add ability for an SkDevice to handle the drawing of an SkDrawable.
If supported, an Sk*Device can take charge of handling of an SkDrawable.
The specific use case right now will be to use this to execute Vulkan
specific SkDrawable's that need to know information about our Vulkan state
and objects at the time the SkDrawable is executed. If a device does not
support the SkDrawable we fall back to the cavans version like we did
previously.

BUG=skia:

Change-Id: I821fa600a80ff645412f296be36990ef390ae0a9
Reviewed-on: https://skia-review.googlesource.com/c/7740
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-10-19 15:21:54 +00:00
Mike Klein
2ba047972a split out effect deserialization, disable in flutter
I think this ought to cut out a bunch of effects in Flutter,
provided they're not looking to deserialize .skps.

Serialization should still work.

Size ought to drop from ~1346880 to 1265506.

Change-Id: I2cd5d7c9b2e890cbe91b02cd00868872f033de5c
Reviewed-on: https://skia-review.googlesource.com/c/163441
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-10-18 18:54:05 +00:00
Jim Van Verth
8f11e43f8b Reland: Widen internal API to support more complex YUV formats
Bug: skia:7901
Change-Id: Ic83e9f0c2a493335671fe431ffba6f649812d406
Reviewed-on: https://skia-review.googlesource.com/c/163481
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-10-18 18:44:26 +00:00
Jim Van Verth
f99a67403a Revert "Widen internal API to support more complex YUV formats"
This reverts commit 0c583af06d.

Reason for revert: DDL is failing

Original change's description:
> Widen internal API to support more complex YUV formats
> 
> Bug: skia:7901
> Change-Id: I46fec08711b8b483cf58ccae733e4dc2a9689231
> Reviewed-on: https://skia-review.googlesource.com/c/162280
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: Ibe3dd7abbce4a3b6afe74c565198dadc61a9f439
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7901
Reviewed-on: https://skia-review.googlesource.com/c/163257
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-10-18 16:13:28 +00:00
Jim Van Verth
0c583af06d Widen internal API to support more complex YUV formats
Bug: skia:7901
Change-Id: I46fec08711b8b483cf58ccae733e4dc2a9689231
Reviewed-on: https://skia-review.googlesource.com/c/162280
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-10-18 15:10:39 +00:00
Kevin Lubick
32dfdbe1af [canvaskit] Slice out SkPicture
Removes about 120k uncompressed, 40k gzipped

Bug: skia:
Change-Id: I7e0b404f18fc3c6d4ff6b01d2c9bcd657b7d5e07
Reviewed-on: https://skia-review.googlesource.com/c/163246
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-10-18 14:15:47 +00:00
Nigel Tao
c96bf2f643 Rename EncoderBench.cpp to EncodeBench.cpp
Dropping the "r" makes it consistent with both the class name and
Benchmark::getName.

Bug: skia:
Change-Id: I17bcf699d162c678daabf92b4e39b7230428b98b
Reviewed-on: https://skia-review.googlesource.com/c/163280
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-17 23:26:37 +00:00
Mike Klein
89e2f3c873 disable legacy shaders in flutter
All of Flutter's non-test drawing is done with Ganesh,
and the few shaders that are legacy-only are not used by Flutter.

This should cut a bunch of essentially-dead code from Flutter, though
some of the Flutter test images may change because those test images are
software rasterized.  Hopefully nothing should look terribly different.

Looks like this cuts ~27K from Flutter.

Change-Id: I4c8078db17fe9d24b15ed9d8c6adb528a382f02a
Reviewed-on: https://skia-review.googlesource.com/c/163165
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-17 18:50:38 +00:00
Ethan Nicholas
eace935298 Revert "converted AARectEffect to new FP system"
This reverts commit 222e275b0a.

Reason for revert: perf regression

Original change's description:
> converted AARectEffect to new FP system
> 
> Bug: skia:
> Change-Id: I0e4141c7f547bab92c65a6abff120ed04d5c2c66
> Reviewed-on: https://skia-review.googlesource.com/c/153550
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

TBR=bsalomon@google.com,ethannicholas@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: I3d7036a78d8582d6790c77b20a60e6e5257d1881
Reviewed-on: https://skia-review.googlesource.com/c/162283
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-10-15 20:43:26 +00:00
Mike Klein
921ec97655 another NVPR-only op
Change-Id: If29580a039aaafcd8bc8392325e4035e708a3129
Reviewed-on: https://skia-review.googlesource.com/c/162201
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-10-15 18:53:27 +00:00
Mike Klein
26a6049beb Flutter also won't need NVPR.
The intersection of devices that Flutter targets
and devices that support NVPR is very slim.

Change-Id: Idcb1278df4895ed253a4c0eb6044c4cc53c68cb8
Reviewed-on: https://skia-review.googlesource.com/c/162100
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-10-15 15:34:21 +00:00
Mike Reed
a5abc7aac1 removed unused LEGACY_VULKAN_INTERFACE
Bug: skia:
Change-Id: I8916b541ececb902b23cfbe2577a54247038b314
Reviewed-on: https://skia-review.googlesource.com/c/162027
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-10-15 14:46:57 +00:00
Kevin Lubick
4bf2c26b93 Remove nvpr from CanvasKit
Saves about 20k uncompressed, 7k compressed.

Bug: skia:
Change-Id: I060c58380f3e3266bca9028ba5ba6aa17ce178dc
Reviewed-on: https://skia-review.googlesource.com/c/161942
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2018-10-15 14:11:29 +00:00
Ethan Nicholas
222e275b0a converted AARectEffect to new FP system
Bug: skia:
Change-Id: I0e4141c7f547bab92c65a6abff120ed04d5c2c66
Reviewed-on: https://skia-review.googlesource.com/c/153550
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-10-12 18:54:54 +00:00
Mike Klein
36528e91c2 clean up SkPipe
One less SkCanvas subclass to deal with...

Change-Id: I21e81648026be5d732e8d9a28baed55015492a04
Reviewed-on: https://skia-review.googlesource.com/c/161584
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-12 16:50:21 +00:00
Mike Klein
419709dbb1 disable lowp raster pipeline stages in Flutter
Flutter barely needs the float stages, and
probably doesn't care at all about these.

Change-Id: I663e5496f4f9a6c689c1ef0137b2318177fb3760
Reviewed-on: https://skia-review.googlesource.com/c/161582
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-10-12 16:10:01 +00:00
Brian Salomon
d7065e72da Revert "Revert "Add experimental API to draw a set of SkImages in one SkCanvas call.""
This reverts commit 8d5b41b553.

Bug: skia:8444
Change-Id: I29b52c6fe9475c6113ec954b7918cf591111846c
Reviewed-on: https://skia-review.googlesource.com/c/161627
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-10-12 16:09:21 +00:00
Brian Salomon
8d5b41b553 Revert "Add experimental API to draw a set of SkImages in one SkCanvas call."
This reverts commit 0a0304c426.

Reason for revert: Breaking metal

Original change's description:
> Add experimental API to draw a set of SkImages in one SkCanvas call.
> 
> The client provides a src and dst rect for each image as well as
> a bitfield that indicates whether each edge of the image should be
> antialiased. This per-edge AA is useful for tiled compositors.
> 
> Rather than take a full SkPaint this API only takes an alpha, a filter
> quality (which is pinned to kLow), and a blend mode. This is a likely
> point of future evolution.
> 
> Currently the API is only fully implemented for kSrcOver on the GPU
> backend. With other blend modes or on other backends AA will be ignored
> for images that do not have all four edge AA flags set.
> 
> BUG: skia:8444
> 
> Change-Id: I143998dda8ad6a25f64e18cd600392ba553030ac
> Reviewed-on: https://skia-review.googlesource.com/c/159062
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com,reed@google.com

Change-Id: I815baaeee5de9c6722cf2b9d071a8e2f7c1b6a96
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/161622
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-10-12 14:25:06 +00:00
Brian Salomon
0a0304c426 Add experimental API to draw a set of SkImages in one SkCanvas call.
The client provides a src and dst rect for each image as well as
a bitfield that indicates whether each edge of the image should be
antialiased. This per-edge AA is useful for tiled compositors.

Rather than take a full SkPaint this API only takes an alpha, a filter
quality (which is pinned to kLow), and a blend mode. This is a likely
point of future evolution.

Currently the API is only fully implemented for kSrcOver on the GPU
backend. With other blend modes or on other backends AA will be ignored
for images that do not have all four edge AA flags set.

BUG: skia:8444

Change-Id: I143998dda8ad6a25f64e18cd600392ba553030ac
Reviewed-on: https://skia-review.googlesource.com/c/159062
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-10-12 13:14:24 +00:00
Mike Klein
05caa69a3f Reland "disable DAA and AAA in flutter"
This is a reland of 1421120316

PS2 rescopes a variable tighter, and reindents to make the #if-#else
logic stand out a little more clearly.

Original change's description:
> disable DAA and AAA in flutter
>
> If we're looking to cut out unnecessary code in Flutter,
> SkScan_AAA always jumps out to me as a bunch of code that
> is not logically required for GPU rendering.
>
> Looking at a treemap[1], SkScan_AAA is the biggest chunk of
> code under src/core.  I don't see DAA... maybe it's small,
> or somehow already trimmed?  Anyway, I cut it out too.
>
> [1] https://storage.googleapis.com/flutter_infra/flutter/c8755d74c17e949ee7c19cd114f084b465dac632/android-arm-release/sizes/index.html
>
> Change-Id: I4acf4aec365504c90e6b66393fd265a399f0f525
> Reviewed-on: https://skia-review.googlesource.com/c/159760
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

Change-Id: I6770781c26a0a581ed0df33c404386415472bed5
Reviewed-on: https://skia-review.googlesource.com/c/161581
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-12 02:22:16 +00:00
Mike Klein
e7588323d5 Revert "disable DAA and AAA in flutter"
This reverts commit 1421120316.

Reason for revert

Unused variable in Google3:

   constexpr SkScalar kSmallCubicThreshold = 16;

Huh.

Original change's description:
> disable DAA and AAA in flutter
> 
> If we're looking to cut out unnecessary code in Flutter,
> SkScan_AAA always jumps out to me as a bunch of code that
> is not logically required for GPU rendering.
> 
> Looking at a treemap[1], SkScan_AAA is the biggest chunk of
> code under src/core.  I don't see DAA... maybe it's small,
> or somehow already trimmed?  Anyway, I cut it out too.
> 
> [1] https://storage.googleapis.com/flutter_infra/flutter/c8755d74c17e949ee7c19cd114f084b465dac632/android-arm-release/sizes/index.html
> 
> Change-Id: I4acf4aec365504c90e6b66393fd265a399f0f525
> Reviewed-on: https://skia-review.googlesource.com/c/159760
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,csmartdalton@google.com,liyuqian@google.com,reed@google.com

Change-Id: I40c912aeed656d21455ca983b9001b1c1e1558a1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/161720
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-11 22:22:30 +00:00
Mike Klein
1421120316 disable DAA and AAA in flutter
If we're looking to cut out unnecessary code in Flutter,
SkScan_AAA always jumps out to me as a bunch of code that
is not logically required for GPU rendering.

Looking at a treemap[1], SkScan_AAA is the biggest chunk of
code under src/core.  I don't see DAA... maybe it's small,
or somehow already trimmed?  Anyway, I cut it out too.

[1] https://storage.googleapis.com/flutter_infra/flutter/c8755d74c17e949ee7c19cd114f084b465dac632/android-arm-release/sizes/index.html

Change-Id: I4acf4aec365504c90e6b66393fd265a399f0f525
Reviewed-on: https://skia-review.googlesource.com/c/159760
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-11 20:16:32 +00:00
Kevin Lubick
93faa6795b Make CCPR optional
This can reduce code size where CCPR is not supported (e.g. WebGL 1.0)

Drops 130k uncompressed, 50k compressed.

Bug: skia:
Change-Id: I8af7e681e1f3520a18e0c0d55e318dcf88206584
Reviewed-on: https://skia-review.googlesource.com/c/161041
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-10-10 20:20:01 +00:00
Robert Phillips
94ade75219 Make GrYUVtoRGBEffect more flexible
This makes GL & Vulkan render the wacky_yuv_formats GM correctly (transparency and all).

Bug: skia:7903
Change-Id: I09cf872beae3fd0fc1c5109b03ca1714ed51ae85
Reviewed-on: https://skia-review.googlesource.com/c/160162
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-10-10 13:57:57 +00:00
Hal Canary
42137de2b2 SkPDF: stop using linked list of dynamic memory streams.
also:
     delete src/core/SkSinglyLinkedList.h
     add prependToAndReset() to SkDynamicMemoryWStream.

All test PDFs are identical.

Change-Id: I528873f2f5061f07dd416a71f39d97ee97ef3c7d
Reviewed-on: https://skia-review.googlesource.com/c/159323
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
2018-10-09 19:01:49 +00:00
Ben Wagner
230a71b77f Work around FreeType type change.
FreeType is moving their memory APIs from 'long' to 'size_t'. This
generally uses the same number of bits, but these are usually different
types (signed vs. unsigned). Detect the actual type in use where needed.

Change-Id: Id85b9b874f7418fbe308739d23eb3d22ecd765a8
Reviewed-on: https://skia-review.googlesource.com/c/159840
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-10-09 14:56:19 +00:00
Ethan Nicholas
010635190d Metal stencil support
Bug: skia:
Change-Id: I697a39bc756bb8f18ea2c6a1f8151dbc103bf9fe
Reviewed-on: https://skia-review.googlesource.com/c/157567
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-10-09 13:13:19 +00:00
Michael Ludwig
076238f306 Add clear benchmark
Bug: skia:
Change-Id: I2cfc365e41942ad7cc3fbdf9b815df6e25b1f36f
Reviewed-on: https://skia-review.googlesource.com/c/160601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-10-08 21:13:26 +00:00
Mike Reed
d109503b69 split out SkDraw_text functions
Bug: skia:
Change-Id: I1cbce64fe137011e664133a1ec51feaa87898529
Reviewed-on: https://skia-review.googlesource.com/c/160023
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-10-05 16:30:52 +00:00
Mike Reed
dee25ccb67 split SkPaint into separate impl files
Bug: skia:
Change-Id: If82d39be1f85f9c9487e232b56c72dde175243ab
Reviewed-on: https://skia-review.googlesource.com/c/160022
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-10-05 16:17:20 +00:00
Hal Canary
d18d7bd294 SK_SUPPORT_LEGACY_DOCUMENT_FACTORY: clean up part 2/2
Change-Id: Ibab2f420c779e0307f4df214f229609b377acf29
Reviewed-on: https://skia-review.googlesource.com/c/156369
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-10-04 20:00:24 +00:00
Jim Van Verth
8026ccc46e Implement more SkImage_GpuYUVA functionality
Bug: skia:7901
Change-Id: I78a947edb924e0a1240537a83aa0bc111239e567
Reviewed-on: https://skia-review.googlesource.com/c/159320
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-10-04 19:01:07 +00:00
Robert Phillips
66a9734934 Make SkYUVAIndex publicly accessible
Change-Id: I3da7c566cdf9256e57ac7e7f30fee18b9c1a144d
Reviewed-on: https://skia-review.googlesource.com/c/159460
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-10-04 14:14:23 +00:00
Michael Ludwig
72535fb55a Reland "Reland "Implement an explicit binary search-based analytic gradient colorizer""
This is a reland of f065907ccc

3rd time's the charm:

The new analytic gradient shader was sporadically triggering violations of the coverage as alpha
compatibility optimization. Unfortunately, even when using the same device and random seed for the
test, the bots did not always reproduce the error. However, we identified the likely cause of the
violation.

The test requires that all output channels are less than the input alpha, which it uses to validate
whether or not the shader is modulating its values by the input alpha. This test does not pass if
the RGB values are greater than 1. The original version of the analytic gradient shader used half4s
for its scale and bias values. Given the threshold limit for hardstops of 0.00024 (SkNearlyZero),
a very small interval that is not treated as a hardstop can create a scale or bias of over 4000.
This moves into the very imprecise region of 16-bit floats, making it plausible that the gradient
outputs colors greater than 1, due to rounding. The kicker is that the random test generation for
stop locations does not use a uniform distribution, but is instead biased towards the remaining
interval, which increases the likelihood of generating a small interval that is not treated as a
hard stop. We are keeping this behavior since ill-conditioned gradients are useful in testing.

Original change's description:
> Reland "Implement an explicit binary search-based analytic gradient colorizer"
>
> This reverts commit 9461dcf130.
>
> Reason for revert: Fixes for ANGLE's incorrect shader behavior
>
> Original change's description:
> > Revert "Implement an explicit binary search-based analytic gradient colorizer"
> >
> > This reverts commit dcc85fc610.
> >
> > Reason for revert: ANGLE is frequently corrupted, particularly radial_gradient4 and mixershader
> >
> > Original change's description:
> > > Implement an explicit binary search-based analytic gradient colorizer
> > >
> > > Provides a reasonably flexible fragment processor that defines another
> > > colorizer implementation for gradients. It can support up to 8
> > > interpolation intervals (which is 16 colors if every stop is a hard stop
> > > or 9 colors if every stop is a smooth transition). It
> > > supports mixtures of hard and smooth stops. It is conditionally compiled
> > > into versions specific to the interval count (so it can produce up to
> > > 8 shader variants).
> > >
> > > The GrGradientShader controller does not remove the single and dual
> > > interval colorizers, which are useful specializations of this explicit
> > > binary search colorizer. Similarly, since it can only handle up to 8
> > > intervals, the texture colorizer is still used as a fallback.
> > >
> > > Currently it does not employ capabilities detection to determine if the
> > > hardware can support the number of required uniforms, which can become
> > > substantial for the larger gradient configurations.
> > >
> > > Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> > > Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
> > > Reviewed-on: https://skia-review.googlesource.com/155080
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > > Reviewed-by: Brian Osman <brianosman@google.com>
> >
> > TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
> >
> > Change-Id: I351a387f0528e4c2db2d47ab2e5d6b336991fb98
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> > Reviewed-on: https://skia-review.googlesource.com/156541
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
>
> Change-Id: I2aca36307d88c26905d860ec29417ec68c6037cc
> Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> Reviewed-on: https://skia-review.googlesource.com/156542
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Change-Id: I2d050624781c77cdd160291cadbadac602b48bde
Reviewed-on: https://skia-review.googlesource.com/c/157569
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-10-04 13:10:29 +00:00
Mike Klein
9e0efe3189 remove SkColorSpaceXform
Change-Id: I08181d2f5a81a4f0781304dd7fab2cb1452b2c30
Reviewed-on: https://skia-review.googlesource.com/c/159300
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-10-03 20:08:48 +00:00
Robert Phillips
bfa76f20bf Add GM for less common YUV formats (take 2)
Bug: skia:7903
Change-Id: I2399e4aaae6b91914d637ff0e921e04596b52836
Reviewed-on: https://skia-review.googlesource.com/159141
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-10-03 17:22:02 +00:00
Jim Van Verth
49fdd7ad18 Bundle shared SkImage_Gpu methods.
Also adds an enum to make YUV index more explicit.

Bug: skia:7903
Change-Id: I21ae4cac126275fa7fd257235910fd3be155d293
Reviewed-on: https://skia-review.googlesource.com/c/159160
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-10-03 15:13:00 +00:00
Mike Reed
964aedb5e3 play with animated gif
Bug: skia:
Change-Id: If86314cda6aa84f4824958cca30cde88a78d4b59
Reviewed-on: https://skia-review.googlesource.com/c/158562
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-10-03 14:43:18 +00:00
Mike Klein
b5ba83993b Revert "Add GM for less common YUV formats"
This reverts commit 412dd56589.

Reason for revert: serialize-8888

Original change's description:
> Add GM for less common YUV formats
> 
> Bug: skia:7903
> Change-Id: I0d6e6d6274d66a71aaf24b68b6d9ceb0f2148b68
> Reviewed-on: https://skia-review.googlesource.com/157601
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>

TBR=jvanverth@google.com,robertphillips@google.com

Change-Id: I3c8375244ddee5d12836076793ec78a46cc04450
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7903
Reviewed-on: https://skia-review.googlesource.com/c/159043
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-02 20:36:15 +00:00
Brian Osman
5ea96bf76e Remove unused premul/unpremul FP code
Bug: skia:
Change-Id: I911ee066ce4d0175cee3ee3868a86955d486687c
Reviewed-on: https://skia-review.googlesource.com/159060
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
2018-10-02 19:46:37 +00:00
Robert Phillips
412dd56589 Add GM for less common YUV formats
Bug: skia:7903
Change-Id: I0d6e6d6274d66a71aaf24b68b6d9ceb0f2148b68
Reviewed-on: https://skia-review.googlesource.com/157601
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2018-10-02 18:57:58 +00:00
Brian Salomon
2213ee94c7 Add support for per-edge AA to GrTextureOp.
Outsetting in perspective case outsets the original homogeneous quad
points rather than the homogenized 2d points in order to avoid seaming
issues along shared edges.

Currently there is no way to trigger this from the public API and it
is tested by directly accessing GrRenderTargetContext from the added gm.

Change-Id: I24e0d53cc5821c8c8be07c23aca5bfafb4935c33
Reviewed-on: https://skia-review.googlesource.com/157600
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-10-02 16:45:07 +00:00
Jim Van Verth
f49262d3bc Add SkImage_GpuYUVA
Bug: skia:7903
Change-Id: I06edc155b0a0a0697dc0d0aab74b6876d631ca0d
Reviewed-on: https://skia-review.googlesource.com/156942
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-10-02 16:40:01 +00:00
Kevin Lubick
cbcff385c1 Have pathkit use libpathkit.a for faster builds
Of note, it is very important for the -DSK_RELEASE/-DSK_DEBUG
to match between libskia.a and the WASM bindings, otherwise
things like SKDEBUGCODE are sometimes compiled in and sometimes
not, which can cause headaches like sizeof() mismatching between
.cpp files and .h files.

Bug: skia:
Change-Id: Id6ef58c44a7c10014a243b36708e0891514f6008
Reviewed-on: https://skia-review.googlesource.com/158341
Reviewed-by: Mike Klein <mtklein@google.com>
2018-10-02 13:27:29 +00:00
Mike Reed
1eb9af9029 delete textonpath code -- not used anywhere
Bug: skia:
Change-Id: Ib645f7c140f87123429170a0bf6f7ed86ce53b3f
Reviewed-on: https://skia-review.googlesource.com/158224
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-10-01 16:52:32 +00:00
Robert Phillips
e8e2bb1384 Test YUV images in DDL
The main two CLs calved off (and landed independently) from this CL are:

https://skia-review.googlesource.com/c/skia/+/156761 (Add SkImage_Gpu::MakePromiseYUVATexture)
  -- adds internal place holder for YUVA promise images (only returns Y channel)

https://skia-review.googlesource.com/c/skia/+/156140 (Add SkImage_Base API to access planar data)
  -- adds ability to grab planes for testing purposes (not externally visible)

Bug: skia:7903
Bug: skia:8424
Change-Id: Id0f2f84851dacc66c2c266a30cafa0b628b12eb4
Reviewed-on: https://skia-review.googlesource.com/151983
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-10-01 12:12:29 +00:00
Mike Reed
66c505f6e8 expand imageinfo in C api, start on colorspace
After sk_imageinfo was initially created, we have added a colorspace to it,
and that object is a smart-pointer. In response to that, this CL upgrades
imageinfo to an "object" (like paint), so we can manage the ref-counting of
its colorspace, and to allow for future changes/expansion (like paint).

Bug: skia:
Change-Id: I629ff99c0820fdbe83f062d9fb768c15cda68e18
Reviewed-on: https://skia-review.googlesource.com/157156
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-28 17:52:59 +00:00
Dominic Mazzoni
656cefe65d Add initial support for generating tagged PDFs.
Adds an interface for the document creator to pass in a tree
of tags indicating the structure of the document, each with a type
(from a predetermined enum of possible types) and a node ID.
It also adds a setNodeId function to SkCanvas so that page content
can be associated with a particular tag. If both the tag tree and
marked content are present, Skia can now output a properly tagged
PDF.

An example program is included. When used properly, the PDF generated
by this patch is valid and the tags are parsed properly by Adobe
Acrobat. It handles many corner cases like content that spans more
than one page, or tags that don't correspond to any marked content, or
marked content that doesn't correspond to any tags.

However, it doesn't implement all of the features of PDF accessibility
yet, there are some additional attributes that can be associated with
some tags that need to be supported, too, in order to properly tag
things like figures and tables.

Bug: skia:8148
Change-Id: I2e448eca8ded8e1b29ba685663b557ae7ad7e23e
Reviewed-on: https://skia-review.googlesource.com/141138
Reviewed-by: Hal Canary <halcanary@google.com>
2018-09-27 19:35:40 +00:00
Brian Osman
e2a801ddaa Revert "Reland "Implement an explicit binary search-based analytic gradient colorizer""
This reverts commit f065907ccc.

Reason for revert: Processor test failing (inconsistently) on several bots.

Original change's description:
> Reland "Implement an explicit binary search-based analytic gradient colorizer"
> 
> This reverts commit 9461dcf130.
> 
> Reason for revert: Fixes for ANGLE's incorrect shader behavior
> 
> Original change's description:
> > Revert "Implement an explicit binary search-based analytic gradient colorizer"
> >
> > This reverts commit dcc85fc610.
> >
> > Reason for revert: ANGLE is frequently corrupted, particularly radial_gradient4 and mixershader
> >
> > Original change's description:
> > > Implement an explicit binary search-based analytic gradient colorizer
> > >
> > > Provides a reasonably flexible fragment processor that defines another
> > > colorizer implementation for gradients. It can support up to 8
> > > interpolation intervals (which is 16 colors if every stop is a hard stop
> > > or 9 colors if every stop is a smooth transition). It
> > > supports mixtures of hard and smooth stops. It is conditionally compiled
> > > into versions specific to the interval count (so it can produce up to
> > > 8 shader variants).
> > >
> > > The GrGradientShader controller does not remove the single and dual
> > > interval colorizers, which are useful specializations of this explicit
> > > binary search colorizer. Similarly, since it can only handle up to 8
> > > intervals, the texture colorizer is still used as a fallback.
> > >
> > > Currently it does not employ capabilities detection to determine if the
> > > hardware can support the number of required uniforms, which can become
> > > substantial for the larger gradient configurations.
> > >
> > > Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> > > Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
> > > Reviewed-on: https://skia-review.googlesource.com/155080
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > > Reviewed-by: Brian Osman <brianosman@google.com>
> >
> > TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
> >
> > Change-Id: I351a387f0528e4c2db2d47ab2e5d6b336991fb98
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> > Reviewed-on: https://skia-review.googlesource.com/156541
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> 
> TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
> 
> Change-Id: I2aca36307d88c26905d860ec29417ec68c6037cc
> Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> Reviewed-on: https://skia-review.googlesource.com/156542
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com

Change-Id: Icd925d568d8cdffdc3020c07a9c50a4aa9cf0bb9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Reviewed-on: https://skia-review.googlesource.com/157429
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-27 16:50:52 +00:00
Michael Ludwig
f065907ccc Reland "Implement an explicit binary search-based analytic gradient colorizer"
This reverts commit 9461dcf130.

Reason for revert: Fixes for ANGLE's incorrect shader behavior

Original change's description:
> Revert "Implement an explicit binary search-based analytic gradient colorizer"
>
> This reverts commit dcc85fc610.
>
> Reason for revert: ANGLE is frequently corrupted, particularly radial_gradient4 and mixershader
>
> Original change's description:
> > Implement an explicit binary search-based analytic gradient colorizer
> >
> > Provides a reasonably flexible fragment processor that defines another
> > colorizer implementation for gradients. It can support up to 8
> > interpolation intervals (which is 16 colors if every stop is a hard stop
> > or 9 colors if every stop is a smooth transition). It
> > supports mixtures of hard and smooth stops. It is conditionally compiled
> > into versions specific to the interval count (so it can produce up to
> > 8 shader variants).
> >
> > The GrGradientShader controller does not remove the single and dual
> > interval colorizers, which are useful specializations of this explicit
> > binary search colorizer. Similarly, since it can only handle up to 8
> > intervals, the texture colorizer is still used as a fallback.
> >
> > Currently it does not employ capabilities detection to determine if the
> > hardware can support the number of required uniforms, which can become
> > substantial for the larger gradient configurations.
> >
> > Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> > Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
> > Reviewed-on: https://skia-review.googlesource.com/155080
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
>
> Change-Id: I351a387f0528e4c2db2d47ab2e5d6b336991fb98
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> Reviewed-on: https://skia-review.googlesource.com/156541
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com

Change-Id: I2aca36307d88c26905d860ec29417ec68c6037cc
Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Reviewed-on: https://skia-review.googlesource.com/156542
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-09-27 16:02:30 +00:00
Stephen White
cfe1264d74 GrTessellator: two fixes for boundary simplification artifacts.
The "pointy vertex" test was only considering the distance from the
next (outgoing) edge to the previous point. It must also consider the
distance from the previous (incoming) edge to the next point. If
either are less than a quarter pixel, the vertex is considered pointy
and should be removed. (884166)

Also (887103), when an interior region was completely removed due to
boundary simplification, it would leave a degenerate edge consisting
of the same vertex. So avoid introducing a join edge when prev == next.

Bug: 884166, 887103
Change-Id: I7f1d5b98e418d8f2a1c11643259d3cd74d08f286
Reviewed-on: https://skia-review.googlesource.com/157220
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-09-26 23:57:59 +00:00
Brian Osman
5ea41fc89b Remove more SkColorSpaceXform (and friends)
- gammaencodedpremul GM was just demonstrating something that we
  understand well (and have much better testing for).
- readpixels GM was filled with workarounds for things that are no
  longer true (unpremul images, clamped F16).
- Other uses can be switched to SkConvertPixels trivially.
- Remove SkColorSpaceXformPriv and SkColorLookUpTable, all unused.
- Remove SkColorSpaceXform_skcms.cpp, no longer referenced by clients.

Bug: skia:
Change-Id: I7298bb53aa61b49ad1398ebc504d35c119fd5cf4
Reviewed-on: https://skia-review.googlesource.com/157153
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-26 22:30:05 +00:00
Ben Wagner
41e404746d Filter TextBlob paints in Viewer.
In particular this allows subpixel positioning to be forced for
drawing.

Change-Id: I2c88311f075944fef66fe5ba0237804aa5755800
Reviewed-on: https://skia-review.googlesource.com/156370
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-09-24 20:04:24 +00:00
Michael Ludwig
9461dcf130 Revert "Implement an explicit binary search-based analytic gradient colorizer"
This reverts commit dcc85fc610.

Reason for revert: ANGLE is frequently corrupted, particularly radial_gradient4 and mixershader

Original change's description:
> Implement an explicit binary search-based analytic gradient colorizer
> 
> Provides a reasonably flexible fragment processor that defines another
> colorizer implementation for gradients. It can support up to 8
> interpolation intervals (which is 16 colors if every stop is a hard stop
> or 9 colors if every stop is a smooth transition). It
> supports mixtures of hard and smooth stops. It is conditionally compiled
> into versions specific to the interval count (so it can produce up to
> 8 shader variants).
> 
> The GrGradientShader controller does not remove the single and dual
> interval colorizers, which are useful specializations of this explicit
> binary search colorizer. Similarly, since it can only handle up to 8
> intervals, the texture colorizer is still used as a fallback.
> 
> Currently it does not employ capabilities detection to determine if the
> hardware can support the number of required uniforms, which can become
> substantial for the larger gradient configurations.
> 
> Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
> Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
> Reviewed-on: https://skia-review.googlesource.com/155080
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com

Change-Id: I351a387f0528e4c2db2d47ab2e5d6b336991fb98
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Reviewed-on: https://skia-review.googlesource.com/156541
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-09-24 19:40:54 +00:00
Michael Ludwig
dcc85fc610 Implement an explicit binary search-based analytic gradient colorizer
Provides a reasonably flexible fragment processor that defines another
colorizer implementation for gradients. It can support up to 8
interpolation intervals (which is 16 colors if every stop is a hard stop
or 9 colors if every stop is a smooth transition). It
supports mixtures of hard and smooth stops. It is conditionally compiled
into versions specific to the interval count (so it can produce up to
8 shader variants).

The GrGradientShader controller does not remove the single and dual
interval colorizers, which are useful specializations of this explicit
binary search colorizer. Similarly, since it can only handle up to 8
intervals, the texture colorizer is still used as a fallback.

Currently it does not employ capabilities detection to determine if the
hardware can support the number of required uniforms, which can become
substantial for the larger gradient configurations.

Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
Reviewed-on: https://skia-review.googlesource.com/155080
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-09-24 16:40:36 +00:00
Hal Canary
00529a1771 SK_SUPPORT_LEGACY_DOCUMENT_FACTORY: clean up part 1/2
part 2 can follow after android patch lands.

Change-Id: If2a8135ac7384d84fd97d68933684ad8486d7471
Reviewed-on: https://skia-review.googlesource.com/156189
Auto-Submit: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-09-21 19:50:40 +00:00
Mike Klein
60900b55f9 move skpipe to experimental
Nothing's using it except test tools.
I'd like to make that a bit clearer by getting it out of src.

Disabled the fuzzer.

Removed the bench so Android's building nanobench doesn't block this.

Bug: chromium:886713

Change-Id: I761f52c40171c27ff4b699409b32647e84684ec3
Reviewed-on: https://skia-review.googlesource.com/156240
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-09-21 17:20:25 +00:00
Ben Wagner
7b562291a7 Use SkUniqueCFRef in SkImage*CG.
This clarifies ownership and makes the code more readable.

It is safe to use unique_ptr directly for UniqueCFRef, since
unique_ptr does not call the deleter with nullptr.

Change-Id: I4326a86059fb31488d1e163faca95a6c29960039
Reviewed-on: https://skia-review.googlesource.com/155612
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
2018-09-21 15:35:29 +00:00
Brian Osman
82e0e444a5 Remove a largue quantity of 4444 and/or dithering code
Most of this was entirely unused. Some was only used by the dithering
sample (which is now also deleted).

Bug: skia:
Change-Id: Ibafe61e9b19cae8738fd8df2c94dca182722e2e6
Reviewed-on: https://skia-review.googlesource.com/155921
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-21 00:50:06 +00:00
Mike Klein
7ea977bc5e Reland "always optimize third_party code"
This is a reland of c766370d86

Original change's description:
> always optimize third_party code
> 
> Change-Id: I5b2244460a4760e9336640f597d0f74c374a0d04
> Reviewed-on: https://skia-review.googlesource.com/155641
> Commit-Queue: Mike Klein <mtklein@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Change-Id: I63e7f9ca852fc99728d7a01d9987b3506115d266
Reviewed-on: https://skia-review.googlesource.com/155760
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-09-20 23:21:01 +00:00
Hal Canary
23564b9249 SkDocument: Factories now located in SkPDFDocument.h and SkXPSDocument.h
Change-Id: I48e73b27e52511292c2c0bd51ef0168766f53a80
Reviewed-on: https://skia-review.googlesource.com/152780
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-09-20 18:21:07 +00:00
Brian Osman
653c6b5b8e Remove (unused) GrBlend.cpp, and some GrColor helpers
Bug: skia:
Change-Id: I9a99cb28fd239371ca21b4a918e802606afe9da0
Reviewed-on: https://skia-review.googlesource.com/155840
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-20 15:25:17 +00:00
Mike Reed
5d032ecb8f Revert "always optimize third_party code"
This reverts commit c766370d86.

Reason for revert: speculative -- trying to fix Debian breaks (pdf?)

Original change's description:
> always optimize third_party code
> 
> Change-Id: I5b2244460a4760e9336640f597d0f74c374a0d04
> Reviewed-on: https://skia-review.googlesource.com/155641
> Commit-Queue: Mike Klein <mtklein@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,brianosman@google.com

Change-Id: I5467c95f9487c31e6f538f13579e490cdaeeee2e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/155607
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-09-19 19:55:58 +00:00
Mike Klein
c766370d86 always optimize third_party code
Change-Id: I5b2244460a4760e9336640f597d0f74c374a0d04
Reviewed-on: https://skia-review.googlesource.com/155641
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-09-19 18:09:55 +00:00
Brian Salomon
d2fcfb5813 WEBGL_video_texture : sharing texture prototype in skia
Bug: 776222

Change-Id: I84c81bdaa6dc0b5548f116a28c6319e601effb32
Reviewed-on: https://skia-review.googlesource.com/146695
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Kenneth Russell <kbr@google.com>
2018-09-18 02:22:00 +00:00
Michael Ludwig
afebe1614e Remove all old gpu gradient code
At this point, all gradient configurations should be handled by the new
FP gradient code path so this removes all of the dead code.

Bug: skia:
Change-Id: If6041edcd8417d8f345e17000ccb27d9efea0bb3
Reviewed-on: https://skia-review.googlesource.com/152383
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-14 22:21:56 +00:00
Michael Ludwig
a7914d3a8e Implement textured gradients
Also clones SkGradientBitmapCache into GrGradientBitmapCache in the
gpu/gradients folder. But after cleaning up the old gradient code,
SkGradientBitmapCache will go away and SkGradientShader will have no
reference to the bitmap cache or support for building bitmaps.

The "new" GrGradientBitmapCache has been updated to hide the thread
safety responsibilities and gradient bitmap generation code that had
originally been a part of SkGradientShader.

Bug: skia:
Change-Id: Ida134c6437c866439fac44fa453d09a6a11549e7
Reviewed-on: https://skia-review.googlesource.com/150917
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-14 17:31:53 +00:00
Michael Ludwig
0495f7aec3 Implement dual interval gradients
Adds a new colorizer implementation that supports gradients with two
interpolation intervals. The two intervals can share a middle color
to represent the usual 3-color gradient, or can have different colors
to represent a hard stop at an arbitrary point.

Bug: skia:
Change-Id: I8c73705e83b99e28ad5c834230ced4e3b7b9d1c4
Reviewed-on: https://skia-review.googlesource.com/150700
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-14 13:12:52 +00:00
Brian Osman
0ab568463b For Windows-Clang-Debug, use -fstandalone-debug to get better debug info
Without this, debug clang builds on windows have very little debug info.
Fix is based on Chromium's handling of this (they have several tactics,
depending on linker, etc...)

https://cs.chromium.org/chromium/src/build/config/compiler/BUILD.gn?l=2194

Change-Id: Ib1b3aa4cdf4e2daa762d994bea94dc3c691cf359
Reviewed-on: https://skia-review.googlesource.com/154540
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-13 20:07:58 +00:00
Michael Ludwig
8f685085af Implement 2-pt conical gradient layout
Add an FP that provides the two-point conical gradient effect. The
majority of the new FP's shader code is a straight forward port from
SkTwoPointConicalGradient_gpu.cpp. This FP is bulkier because of the
extensive calculations that go on in its overridden Make function.

To support 2-pt conical gradient's behavior of writing transparent
black in invalid areas of the conical interpolation, the contract of
gradient layout FPs has been updated to provide a flag in the y
component as to whether or not the fragment should be rejected.

A separate channel was used since negative values and large values are
perfectly reasonable for the untiled gradient layout to return (before
the value is then constrained into [0, 1]). It also seemed better to
avoid returning a problematic value like infinity or NaN.

Bug: skia:
Change-Id: I37373bb5aebd89cac8905602e699ad19f0f5ac82
Reviewed-on: https://skia-review.googlesource.com/148988
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-13 20:04:16 +00:00
Michael Ludwig
24d438b393 Implement sweep gradient layout
Add an FP that implements the sweep gradient effect and updates
SkSweepGradient to use the new system if possible.

Bug: skia:
Change-Id: I3f65da01afafae54c45848a6a78fd758f65eb4a6
Reviewed-on: https://skia-review.googlesource.com/148806
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-13 18:45:26 +00:00
Michael Ludwig
4089df8690 Implement radial gradient layout
Adds a radial gradient FP in the same vein as the prior linear gradient
FP. It updates SkRadialGradient to try and use the new system before
falling back to the original GPU gradient code.

Bug: skia:
Change-Id: I0739832beeae18d0a7178ada44014d7885478031
Reviewed-on: https://skia-review.googlesource.com/148803
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-13 16:58:25 +00:00
Mike Reed
5152c4acfb Reland "remove SK_SUPPORT_LEGACY_TYPEFACE_MAKEFROMSTREAM"
This reverts commit b8e125281d.

Reason for revert: flutter has landed in fuchsia

Original change's description:
> Revert "remove SK_SUPPORT_LEGACY_TYPEFACE_MAKEFROMSTREAM"
> 
> This reverts commit 558fabb31c.
> 
> Reason for revert: flutter hasnt rolled into fuschia so this breaks fuschia
> 
> Original change's description:
> > remove SK_SUPPORT_LEGACY_TYPEFACE_MAKEFROMSTREAM
> > 
> > ... now that Brian updated Flutter's callsites
> > 
> > Bug: skia:8350
> > Change-Id: I5ae72700125e09d84392eee8045c9602f718909a
> > Reviewed-on: https://skia-review.googlesource.com/153901
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Auto-Submit: Mike Reed <reed@google.com>
> 
> TBR=brianosman@google.com,reed@google.com
> 
> Change-Id: I263e3c7694895ac85dc71a785832e7fb89dc81de
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:8350
> Reviewed-on: https://skia-review.googlesource.com/154081
> Reviewed-by: Cary Clark <caryclark@skia.org>
> Commit-Queue: Cary Clark <caryclark@skia.org>

TBR=brianosman@google.com,reed@google.com,caryclark@skia.org

Change-Id: Iabf3c78c883275c0256b31bcde87d4cdc8eecbec
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8350
Reviewed-on: https://skia-review.googlesource.com/154302
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-09-13 15:19:09 +00:00
Michael Ludwig
4f94ef6cbd Reland "Base Gradient FP Refactor"
This reverts commit 1ea5656a28.

Reason for revert: Fixed google3 build failure

Original change's description:
> Revert "Base Gradient FP Refactor"
> 
> This reverts commit 10f7a1e075.
> 
> Reason for revert: broke google3 roll
> Original change's description:
> > Base Gradient FP Refactor
> > 
> > --
> > 
> > Redefines how gradients will be written in the GPU back-end:
> > 
> > They are split into three fragment processor components: master, layout, and colorizer.
> > The layout FP is responsible for converting the fragment position into an interpolant value, t.
> > Each high-level gradient--such as linear, radial, etc.--are implemented solely in a layout FP.
> > The colorizer FP is responsible for converting t into a color.
> > The master FP invokes the layout, clamps t into the proper domain, and then invokes the colorizer.
> > GrGradientShader provides factory functions to create FP graphs from SkGradientShader instances.
> > This pattern is documented in gpu/gradients/README.md.
> > 
> > Goals for current CL
> > ====================
> > 
> > Outline the FP components by providing .fp implementations for the simplest gradients.
> > Defines a two-color single interval colorizer and a linear gradient layout, and the master effect.
> > A MakeLinear() factory function is provided that can convert SkGradientShaders that fit these constraints.
> > SkLinearGradient first attempts to use the new system, falling back to the original GrGradientEffect.
> > 
> > Future CLs
> > ==========
> > 
> > To keep the CL reviews manageable, additional dependent CLs will be added that gradually replace past functionality.
> > A CL for each layout will be defined.
> > CLs for the different analytic colorizer cases and the textured gradient case will be defined.
> > Once the new system supports all current layouts and colorizer capabilities, all old GPU gradient code will be removed.
> > After this clean-up, analytic colorization can hopefully be expanded to reduce the usage of textured gradients.
> > 
> > Bug: skia:
> > Change-Id: Iafe7b8b4071491a71c473babcd7bedda659150c1
> > Reviewed-on: https://skia-review.googlesource.com/148120
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> 
> TBR=bsalomon@google.com,michaelludwig@google.com
> 
> Change-Id: Ib735e323795ac8874cb00b007a915786b50517a6
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/153600
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Cary Clark <caryclark@google.com>

TBR=bsalomon@google.com,caryclark@google.com,michaelludwig@google.com

Change-Id: Ibf6ffbcb1af0dfbdac7317151aeb08f18f84c7fd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/153887
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2018-09-12 20:20:32 +00:00
Cary Clark
b8e125281d Revert "remove SK_SUPPORT_LEGACY_TYPEFACE_MAKEFROMSTREAM"
This reverts commit 558fabb31c.

Reason for revert: flutter hasnt rolled into fuschia so this breaks fuschia

Original change's description:
> remove SK_SUPPORT_LEGACY_TYPEFACE_MAKEFROMSTREAM
> 
> ... now that Brian updated Flutter's callsites
> 
> Bug: skia:8350
> Change-Id: I5ae72700125e09d84392eee8045c9602f718909a
> Reviewed-on: https://skia-review.googlesource.com/153901
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: Mike Reed <reed@google.com>

TBR=brianosman@google.com,reed@google.com

Change-Id: I263e3c7694895ac85dc71a785832e7fb89dc81de
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8350
Reviewed-on: https://skia-review.googlesource.com/154081
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
2018-09-12 18:55:00 +00:00
Mike Reed
558fabb31c remove SK_SUPPORT_LEGACY_TYPEFACE_MAKEFROMSTREAM
... now that Brian updated Flutter's callsites

Bug: skia:8350
Change-Id: I5ae72700125e09d84392eee8045c9602f718909a
Reviewed-on: https://skia-review.googlesource.com/153901
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2018-09-12 15:23:48 +00:00
Greg Daniel
b2acf0a939 Add unit test to test basic importing and drawing of AHardwareBuffers.
Bug: skia:
Change-Id: If601693109148a7d5c6e6855443a3401c36e5f01
Reviewed-on: https://skia-review.googlesource.com/153545
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-09-12 13:40:54 +00:00
Derek Sollenberger
1821a5becd Supress warnings about implicit fallthrough in Android.
Change-Id: I3e55c2641b53f284f16658370a18d165b678cc36
Reviewed-on: https://skia-review.googlesource.com/153667
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Chih-hung Hsieh <chh@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Auto-Submit: Derek Sollenberger <djsollen@google.com>
2018-09-11 19:49:29 +00:00
Mike Klein
8f5a7a6f50 first start on a P3 GM
We don't have anything drawing colors outside sRGB,
but now that we've got SkPaint::setColor4f(), that's easy.

Looks like we have lots of work to do.

Pin GrColor4f floats before converting to unsigned.
Underflowing floats would get pinned to 255 spuriously
instead of to 0.  I think this fixes the failing CQ
bot, and the white square problem.

Change-Id: I866963ff026e6ab891b4c7d57decc43538000099
Reviewed-on: https://skia-review.googlesource.com/153640
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-09-11 19:17:06 +00:00
Cary Clark
1ea5656a28 Revert "Base Gradient FP Refactor"
This reverts commit 10f7a1e075.

Reason for revert: broke google3 roll
Original change's description:
> Base Gradient FP Refactor
> 
> --
> 
> Redefines how gradients will be written in the GPU back-end:
> 
> They are split into three fragment processor components: master, layout, and colorizer.
> The layout FP is responsible for converting the fragment position into an interpolant value, t.
> Each high-level gradient--such as linear, radial, etc.--are implemented solely in a layout FP.
> The colorizer FP is responsible for converting t into a color.
> The master FP invokes the layout, clamps t into the proper domain, and then invokes the colorizer.
> GrGradientShader provides factory functions to create FP graphs from SkGradientShader instances.
> This pattern is documented in gpu/gradients/README.md.
> 
> Goals for current CL
> ====================
> 
> Outline the FP components by providing .fp implementations for the simplest gradients.
> Defines a two-color single interval colorizer and a linear gradient layout, and the master effect.
> A MakeLinear() factory function is provided that can convert SkGradientShaders that fit these constraints.
> SkLinearGradient first attempts to use the new system, falling back to the original GrGradientEffect.
> 
> Future CLs
> ==========
> 
> To keep the CL reviews manageable, additional dependent CLs will be added that gradually replace past functionality.
> A CL for each layout will be defined.
> CLs for the different analytic colorizer cases and the textured gradient case will be defined.
> Once the new system supports all current layouts and colorizer capabilities, all old GPU gradient code will be removed.
> After this clean-up, analytic colorization can hopefully be expanded to reduce the usage of textured gradients.
> 
> Bug: skia:
> Change-Id: Iafe7b8b4071491a71c473babcd7bedda659150c1
> Reviewed-on: https://skia-review.googlesource.com/148120
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,michaelludwig@google.com

Change-Id: Ib735e323795ac8874cb00b007a915786b50517a6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/153600
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
2018-09-11 15:51:56 +00:00
Michael Ludwig
10f7a1e075 Base Gradient FP Refactor
--

Redefines how gradients will be written in the GPU back-end:

They are split into three fragment processor components: master, layout, and colorizer.
The layout FP is responsible for converting the fragment position into an interpolant value, t.
Each high-level gradient--such as linear, radial, etc.--are implemented solely in a layout FP.
The colorizer FP is responsible for converting t into a color.
The master FP invokes the layout, clamps t into the proper domain, and then invokes the colorizer.
GrGradientShader provides factory functions to create FP graphs from SkGradientShader instances.
This pattern is documented in gpu/gradients/README.md.

Goals for current CL
====================

Outline the FP components by providing .fp implementations for the simplest gradients.
Defines a two-color single interval colorizer and a linear gradient layout, and the master effect.
A MakeLinear() factory function is provided that can convert SkGradientShaders that fit these constraints.
SkLinearGradient first attempts to use the new system, falling back to the original GrGradientEffect.

Future CLs
==========

To keep the CL reviews manageable, additional dependent CLs will be added that gradually replace past functionality.
A CL for each layout will be defined.
CLs for the different analytic colorizer cases and the textured gradient case will be defined.
Once the new system supports all current layouts and colorizer capabilities, all old GPU gradient code will be removed.
After this clean-up, analytic colorization can hopefully be expanded to reduce the usage of textured gradients.

Bug: skia:
Change-Id: Iafe7b8b4071491a71c473babcd7bedda659150c1
Reviewed-on: https://skia-review.googlesource.com/148120
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-11 14:52:55 +00:00
Brian Osman
bd65955441 Remove SkImageCacherator entirely
It was just the slice of SkImage_Lazy's API that we needed to expose to
GrImageTextureMaker. Instead, give SkImage_Lazy a header, so that the
maker can use it directly.

Change-Id: Iea6198f63e8065b8c987f7c07f3222409cdda439
Reviewed-on: https://skia-review.googlesource.com/153546
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-11 14:24:32 +00:00
Mike Reed
87ce0690b7 Revert "Revert "add flag to soften the blow of removing a legacy api for flutter""
Remember to delete the define from SkTypeface.h

This reverts commit b5f23f398d.

Bug: skia:
Change-Id: I63b2e395dac3850d352f38fdfee9ad751cdcace9
Reviewed-on: https://skia-review.googlesource.com/152590
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-09-07 20:58:54 +00:00
Brian Salomon
3ac1f95987 Preseve tangents when converting cubics->quads in GrAAHairlinePathRenderer
Bug: chromium:847759
Change-Id: I35a6d069f732d906714a640fca59a71fd35b74ec
Reviewed-on: https://skia-review.googlesource.com/152664
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-09-07 20:21:24 +00:00
Jim Van Verth
b5f23f398d Revert "add flag to soften the blow of removing a legacy api for flutter"
This reverts commit 1b935e65d1.

Reason for revert: Breaking Flutter bot.

Original change's description:
> add flag to soften the blow of removing a legacy api for flutter
> 
> Bug: skia:8350
> Change-Id: I2c4a136be7f20d54e67c5fb77f0f3699eda81851
> Reviewed-on: https://skia-review.googlesource.com/152588
> Reviewed-by: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: Ia6bc6b42b49917aa1a7dfd0b2bf1f2fe8a22cffb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8350
Reviewed-on: https://skia-review.googlesource.com/152667
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-09-07 18:56:27 +00:00
Mike Reed
1b935e65d1 add flag to soften the blow of removing a legacy api for flutter
Bug: skia:8350
Change-Id: I2c4a136be7f20d54e67c5fb77f0f3699eda81851
Reviewed-on: https://skia-review.googlesource.com/152588
Reviewed-by: Mike Reed <reed@google.com>
2018-09-07 18:13:49 +00:00
Mike Klein
64bbee7ab2 fix typo
Change-Id: I8fe8d4d6dfe5332e6a3995e8519cc42e4e74caff
Reviewed-on: https://skia-review.googlesource.com/152041
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-09-05 21:32:18 +00:00
Mike Klein
d505b19c05 add src/opts headers to .gni files
Chrome's analyze step uses GN and doesn't see changes
to these files as mattering to anything.

I've kept the ones particular to old style opts in
each of their particular targets, and the ones that
are included multiple times (including from outside
src/opts) in core.  Kind of arbitrary, but it's at
least close to the right slicing.

Change-Id: I2a5aaeca5b6287c13d7365ec1b63158f48e4e84a
Reviewed-on: https://skia-review.googlesource.com/152040
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-09-05 20:31:09 +00:00
Brian Osman
cca8c6fa47 SkColorSpace cleanup
Remove SkColorSpace_XYZ, no need for an interface with one
implementation.

Change-Id: I47a23293334b5e02a6e5af8356b3df0262f86d5a
Reviewed-on: https://skia-review.googlesource.com/150138
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-04 15:48:02 +00:00
Mike Klein
d84c1e65a6 drop warnings and -Werror from is_official_builds
People using is_official_build don't really want to see warnings.
They're for devs, not users.

The somewhat odd update to gn/BUILDCONFIG.gn keeps command
line flag precedence (later == more important) unchanged.

Change-Id: I1a04a35f066b7408021d474535f0dbf4928e21d3
Reviewed-on: https://skia-review.googlesource.com/151380
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-09-04 15:46:42 +00:00
Ethan Nicholas
78aceb2f87 converted overdraw effect to new FP system
Bug: skia:
Change-Id: I4cff0ecdf3fc61f584012af519730f08bfd78264
Reviewed-on: https://skia-review.googlesource.com/150484
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-09-04 13:37:25 +00:00
Chris Dalton
09a7bb2221 Reland "ccpr: Implement stroking with fine triangle strips"
This is a reland of 2f2757fa6b

Original change's description:
> ccpr: Implement stroking with fine triangle strips
>
> Implements strokes by linearizing the curve into fine triangle strips
> and interpolating a coverage ramp for edge AA. Each triangle in the
> strip emits either positive or negative coverage, depending on its
> winding direction. Joins and caps are drawn with the existing CCPR
> shaders for triangles and conics.
>
> Conic strokes and non-rigid-body transforms are not yet supported.
>
> Bug: skia:
> Change-Id: I45a819abd64e91c2b62e992587eb85c703e09e77
> Reviewed-on: https://skia-review.googlesource.com/148243
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Allan MacKinnon <allanmac@google.com>

TBR=robertphillips@google.com

Bug: skia:
Change-Id: I3f0065e80975ee8334300bc5e934231b66b49178
Reviewed-on: https://skia-review.googlesource.com/151188
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2018-09-03 10:16:28 +00:00
Cary Clark
db16001d6a add circles to stroked cubics with cusps
Add a circle at the cusp to match Adobe Illustrator,
Microsoft Edge, and our own CCPR implementation.

R=reed@google.com,csmartdalton@google.com
Bug: skia:5623
Change-Id: Ia46c910643f373e50c4b30303fcac5f79d77be62
Reviewed-on: https://skia-review.googlesource.com/150370
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Mike Reed <reed@google.com>
2018-08-31 19:55:44 +00:00
Herb Derby
8378dfb6a1 Extract SkGlyphRunListPainter from SkGlyphRun.*
Change-Id: I2c5275b6dd9cf2f83d4d99b73dd32dff487e659b
Reviewed-on: https://skia-review.googlesource.com/150660
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-08-31 16:36:38 +00:00
Michael Ludwig
a427559c13 Refactor 'in uniform' CPP code generation
Easily supports mapping ctypes to sksl types with templates that
specify how to send data to the GPU and how to track state changes.
The template logic and type mappings are defined in
SkSLCPPUniformCTypes.* while SkSLCPPCodeGenerator is updated to
utilize it.

It also updates the supported ctypes to properly generate code for
SkPoint, SkIPoint, SkIRect, and GrColor4f. The code generated for
'in uniforms' now also correctly supports conditional uniforms.


Bug: skia:
Change-Id: Ib7c0a873bdd68a966b6a00871f33102dfa2c432d
Reviewed-on: https://skia-review.googlesource.com/150129
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2018-08-31 15:19:58 +00:00
Chris Dalton
02e6efe0a4 Revert "ccpr: Implement stroking with fine triangle strips"
This reverts commit 2f2757fa6b.

Reason for revert: issues with DDL

Original change's description:
> ccpr: Implement stroking with fine triangle strips
> 
> Implements strokes by linearizing the curve into fine triangle strips
> and interpolating a coverage ramp for edge AA. Each triangle in the
> strip emits either positive or negative coverage, depending on its
> winding direction. Joins and caps are drawn with the existing CCPR
> shaders for triangles and conics.
> 
> Conic strokes and non-rigid-body transforms are not yet supported.
> 
> Bug: skia:
> Change-Id: I45a819abd64e91c2b62e992587eb85c703e09e77
> Reviewed-on: https://skia-review.googlesource.com/148243
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Allan MacKinnon <allanmac@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,caryclark@google.com,csmartdalton@google.com,reed@google.com,allanmac@google.com

Change-Id: I1980b09976df8275817eaffb6766dbd9fd3e59c7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/150980
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-08-31 14:45:44 +00:00
Chris Dalton
2f2757fa6b ccpr: Implement stroking with fine triangle strips
Implements strokes by linearizing the curve into fine triangle strips
and interpolating a coverage ramp for edge AA. Each triangle in the
strip emits either positive or negative coverage, depending on its
winding direction. Joins and caps are drawn with the existing CCPR
shaders for triangles and conics.

Conic strokes and non-rigid-body transforms are not yet supported.

Bug: skia:
Change-Id: I45a819abd64e91c2b62e992587eb85c703e09e77
Reviewed-on: https://skia-review.googlesource.com/148243
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Allan MacKinnon <allanmac@google.com>
2018-08-31 12:51:47 +00:00
Michael Ludwig
10c3776b44 Remove GrTextureStripAtlas, textured gradients use independent textures
The texture strip atlas code path has been disabled without performance
regressions since 8/3/18, so this deletes it completely from the code
base since it is complex and difficult to manage.

GrTextureStripAtlas, GrDynamicTextureStripAtlas, and
GrDDLTextureStripAtlas completely deleted, everything else is cleaning
up references/dead code using the atlas.

Bug: skia:
Change-Id: Ieb967b6e291a1d76da62fce9fa384acbda8c51c0
Reviewed-on: https://skia-review.googlesource.com/150472
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-08-30 20:43:30 +00:00
Herb Derby
e61c23406f Remove drawPosText_asPath - more dead code
Change-Id: I4a0a1eb093767962fb0cd631ad41561962a233ea
Reviewed-on: https://skia-review.googlesource.com/150540
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-08-30 18:58:23 +00:00
Ethan Nicholas
ce008119dc converted arithmetic FP to new FP structure
Bug: skia:
Change-Id: I5492b378fa0f2ab7b453b2b1b18e4aef898370d2
Reviewed-on: https://skia-review.googlesource.com/148910
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-08-30 17:41:11 +00:00
Mike Klein
3e74c51d1c roll ANGLE w/ GN update
ANGLE switched their .gypi files to .gni files this commit,
so we need to make a small tweak to update our ANGLE build.

This removes the last use of gypi_to_gn.py, and in turn gn_helpers.py.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE


Change-Id: I76c8a667e7c5c27dc4cd18ba0d932bfc2de38cf9
Reviewed-on: https://skia-review.googlesource.com/150541
Reviewed-by: Stephan Altmueller <stephana@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-08-30 17:31:02 +00:00
Mike Reed
a62d036586 textonpath no longer in canvas
Prev behavior available via utils SkDrawTextOnPath

Bug: skia:7554
Change-Id: I3d71963c632cc947e418757bb83cdc18ec3b184e
Reviewed-on: https://skia-review.googlesource.com/150123
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-08-29 14:04:45 +00:00
Brian Osman
18d7cf76cc Reland "Remove old ICC parser, A2B SkColorSpace, SkGammas, etc..."
This reverts commit 7ba1d64f07.

Reason for revert: Chrome's MakeICC calls are gone now.
Original change's description:
> Revert "Remove old ICC parser, A2B SkColorSpace, SkGammas, etc..."
> 
> This reverts commit 8ae7c90faf.
> 
> Reason for revert: Chrome roll
> 
> Original change's description:
> > Remove old ICC parser, A2B SkColorSpace, SkGammas, etc...
> > 
> > Docs-Preview: https://skia.org/?cl=148807
> > Change-Id: I2d77f6543e390c4948d57242a518af77443f0165
> > Reviewed-on: https://skia-review.googlesource.com/148807
> > Commit-Queue: Mike Klein <mtklein@google.com>
> > Reviewed-by: Mike Klein <mtklein@google.com>
> 
> TBR=mtklein@google.com,brianosman@google.com,reed@google.com
> 
> Change-Id: I5821591b22e395327ec0cd29ec18569bf7f61859
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/150142
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,brianosman@google.com,reed@google.com

Change-Id: I0269f8627f3afadeed7d1559a2a3dabf0c7f7b3f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/150122
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-08-28 20:07:16 +00:00
Brian Osman
7ba1d64f07 Revert "Remove old ICC parser, A2B SkColorSpace, SkGammas, etc..."
This reverts commit 8ae7c90faf.

Reason for revert: Chrome roll

Original change's description:
> Remove old ICC parser, A2B SkColorSpace, SkGammas, etc...
> 
> Docs-Preview: https://skia.org/?cl=148807
> Change-Id: I2d77f6543e390c4948d57242a518af77443f0165
> Reviewed-on: https://skia-review.googlesource.com/148807
> Commit-Queue: Mike Klein <mtklein@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,brianosman@google.com,reed@google.com

Change-Id: I5821591b22e395327ec0cd29ec18569bf7f61859
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/150142
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-08-28 17:52:22 +00:00
Brian Osman
8ae7c90faf Remove old ICC parser, A2B SkColorSpace, SkGammas, etc...
Docs-Preview: https://skia.org/?cl=148807
Change-Id: I2d77f6543e390c4948d57242a518af77443f0165
Reviewed-on: https://skia-review.googlesource.com/148807
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-08-28 14:25:35 +00:00
Mike Reed
0fdc53f9ff textonpath util
Bug: skia:7554
Change-Id: Ifff3030f9d7be24146b5230bbf0e47f73000adfd
Reviewed-on: https://skia-review.googlesource.com/141460
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-08-27 18:01:21 +00:00
Leon Scroggins III
36f7e3298e Reland "Switch SkCodec to use skcms plus fixes""
This reverts commit 83988edfd3.

The CTS failure was actually due to another CL.

TBR=brianosman@google.com
TBR=djsollen@google.com

Bug: skia:6839
Bug: skia:8052
Bug: skia:8278
Change-Id: Id9f152ec2c66467d90f49df223cb9b7c168ac2ac
Reviewed-on: https://skia-review.googlesource.com/149483
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-08-27 16:16:14 +00:00
Leon Scroggins
83988edfd3 Revert "Reland "Switch SkCodec to use skcms" plus fixes"
This reverts commit 49894f450f.

Reason for revert: Breaking a CTS test on the Android roll:

java.lang.AssertionError: expected:<67043583> but was:<50266367>
	at org.junit.Assert.fail(Assert.java:88)
	at org.junit.Assert.failNotEquals(Assert.java:834)
	at org.junit.Assert.assertEquals(Assert.java:645)
	at org.junit.Assert.assertEquals(Assert.java:631)
	at android.graphics.cts.BitmapColorSpaceTest.verifyGetPixel(BitmapColorSpaceTest.java:301)
	at android.graphics.cts.BitmapColorSpaceTest.inColorSpaceP3ToSRGB(BitmapColorSpaceTest.java:612)

Expected: 3FF00FF Actual: 2FF00FF

Original change's description:
> Reland "Switch SkCodec to use skcms" plus fixes
> 
> This reverts commit 33d5394d08,
> relanding 81886e8f94 as well as
> "Fix CMYK handling in JPEG codec" (commit
> f8ae5ce20c)
> 
> Add a test based on the CTS test that failed in the original commit.
> purple-displayprofile.png is the image used in the CTS test, with the
> Android license.
> 
> This also adds a fix for SkAndroidCodec, ensuring that we continue to
> use a wide gamut SkColorSpace for images that do not have a numerical
> transfer function and have a wide gamut. This includes a test, with
> wide-gamut.png, which was created with Photoshop and the profile
> "sRGB_Calibrated_Homogeneous.icc" from the skcms tree.
> 
> Bug: skia:6839
> Bug: skia:8052
> Bug: skia:8278
> 
> TBR=djsollen@google.com
> As with the original, no API change
> 
> Change-Id: I4e5bba6a3151f9dc6491e8eda73d4de0535bd692
> Reviewed-on: https://skia-review.googlesource.com/149043
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>

TBR=djsollen@google.com,mtklein@google.com,scroggo@google.com,brianosman@google.com

Change-Id: Ie71e1fecc26de8225d2fe603765c1e1e0d738634
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6839, skia:8052, skia:8278
Reviewed-on: https://skia-review.googlesource.com/149262
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-08-24 21:41:37 +00:00
Herb Derby
d2fec23523 Have GPU and RemoteGlyphCache share mask position code
Change-Id: I0d8a969107304883ccd71c9b35ade50e3ac5d341
Reviewed-on: https://skia-review.googlesource.com/149048
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2018-08-24 20:13:16 +00:00
Leon Scroggins III
49894f450f Reland "Switch SkCodec to use skcms" plus fixes
This reverts commit 33d5394d08,
relanding 81886e8f94 as well as
"Fix CMYK handling in JPEG codec" (commit
f8ae5ce20c)

Add a test based on the CTS test that failed in the original commit.
purple-displayprofile.png is the image used in the CTS test, with the
Android license.

This also adds a fix for SkAndroidCodec, ensuring that we continue to
use a wide gamut SkColorSpace for images that do not have a numerical
transfer function and have a wide gamut. This includes a test, with
wide-gamut.png, which was created with Photoshop and the profile
"sRGB_Calibrated_Homogeneous.icc" from the skcms tree.

Bug: skia:6839
Bug: skia:8052
Bug: skia:8278

TBR=djsollen@google.com
As with the original, no API change

Change-Id: I4e5bba6a3151f9dc6491e8eda73d4de0535bd692
Reviewed-on: https://skia-review.googlesource.com/149043
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2018-08-24 17:46:25 +00:00
Leon Scroggins III
33d5394d08 Revert "Switch SkCodec to use skcms" and follow on change
This reverts commit 81886e8f94 and
f8ae5ce20c
("Fix CMYK handling in JPEG codec")

This fixes the Android build, which was failing a CTS test with this
change.

Bug: skia:6839
Bug: skia:8052

TBR=djsollen@google.com
As with the original, no API change

Change-Id: Ic744a610e9f431707f871de44f9f64040bc60d14
Reviewed-on: https://skia-review.googlesource.com/148810
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-08-22 21:13:50 +00:00
Herb Derby
4798576feb Pull SkSpan into its own header file
Change-Id: I32d800c91794093973cb8128fd1b83b4aff91845
Reviewed-on: https://skia-review.googlesource.com/148672
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-08-22 18:49:15 +00:00
Leon Scroggins III
81886e8f94 Switch SkCodec to use skcms
Bug: skia:6839
Bug: skia:8052

Create an skcms_Profile instead of an SkColorSpace when creating an
SkCodec. Eventually we'll move the SkImageInfo (and its SkColorSpace)
entirely to clients (e.g. SkAndroidCodec, SkCodecImageGenerator), but
for now, create it with SkEncodedInfo::makeImageInfo.

Create new SkEncodedInfo::Colors for the special PNG cases that we
want to map to specific SkColorTypes.

SkEncodedInfo:
- Add ICCProfile, which owns an skcms_ICCProfile
 - FIXME: maybe we should have a single instance for
  SRGB like SkColorSpace?
- Add kXAlpha_Color, for kAlpha_8. Since I'm not longer creating
  an SkImageInfo (at least in SkPngCodec), it needs a way to pass
  this info to the caller.
- Add k565_Color, for the same reason. Matt originally had this in
  https://codereview.chromium.org/2212563003/#ps120001, but didn't
  land that version. I like it though. Mike didn't like the bits
  per component for 565, but it seems like a sensible hack, much
  like the existing one for kAlpha_8
- Add width and height. These were removed for redundancy with
  SkImageInfo, but it makes sense to have them here without it.
BUILD.gn:
- Build the new SkEncodedInfo.cpp
SkCodec:
- Remove the constructor with an SkImageInfo. Edit the other one
  to drop width and height (now in SkEncodedInfo) and take a RHS
  reference to SkEncodedInfo
- Create the SkImageInfo from fEncodedInfo (for now)
- Consolidate choosing skcms_AlphaFormat for Transform here
- Call conversionSupported from initializeColorXform, with a new
  parameter for whether there is a color Xform, allowing SkJpegCodec
  and SkHeifCodec to override that method instead of having another
  method.
SkBmpCodec (etc)
- Adapt to the changes above
- Create a new SkEncodedInfo w/o profile for the swizzler.
SkPngCodec:
- use the new SkEncodedInfo::Colors rather than a custom SkImageInfo
SkRawCodec:
- Remove SkEncodedInfo from SkDngImage, which doesn't actually need it.
  This is helpful since we don't know all the info yet.
- Rewrite gAdobeRGB_toXYZD50 as an skcms_Matrix3x3
SkWebpCodec:
- Remove premul_step computation, and simplify to just rely on
  the base class' handling of applying the transform.
SkSwizzler:
- Add cases for the new SkEncodedInfo::Colors

TBR=reed@google.com
No public API changes. Only private/public members of SkCodec.h are
modified.

Change-Id: Ic0d3bb752b03f13be886b80331987aa5a5713fc0
Reviewed-on: https://skia-review.googlesource.com/136062
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-08-22 18:16:20 +00:00
Brian Osman
82cf64a0d3 Remove unused sRGB mip-map support
Change-Id: I94b27561bfaabe821af280ddc719840e5e25d106
Reviewed-on: https://skia-review.googlesource.com/148669
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-08-22 17:37:57 +00:00
Brian Osman
fbc6d7fcf6 Make SkColor4f <-> SkColor skip sRGB conversion
This lets us remove the old S32 functions, and fix a couple bugs.
I think this is a good first step to using SkColor4f for paint colors.

Bug: skia:
Change-Id: I0337c2b6db29b73c2f682f85b9cf68c985de7cce
Reviewed-on: https://skia-review.googlesource.com/147205
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-08-22 17:03:45 +00:00
Leon Scroggins III
4a0ba280b9 Fix flutter build
Flutter relies on SkCodec::kNone, which has been renamed, so define
SK_LEGACY_SKCODEC_NONE_ENUM in order to see the legacy name.

Change-Id: Icc32128c504fe988f55873b0221f56c56859def4
Reviewed-on: https://skia-review.googlesource.com/148663
Auto-Submit: Leon Scroggins <scroggo@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-08-22 16:04:24 +00:00
Brian Salomon
764e546c32 Fix op chaining painter's order violation in GrRenderTargetOpList.
Add unit test of op chaining.

Relax bounds checks in op merging/chaining to only check bounds against
heads of op chains.

Change-Id: I714435913b901c0a068bc7233ca30f2ab7916c2e
Reviewed-on: https://skia-review.googlesource.com/148380
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-21 17:03:42 +00:00
Chris Dalton
e1639695bf ccpr: Rename GrCCPathParser to GrCCFiller
Various renames and other refactorings that will allow us to add new
stroking classes alongside the existing code for fills.

Bug: skia:
Change-Id: Ib477f9e1d87f9d4c1604719f9af0695a53614081
Reviewed-on: https://skia-review.googlesource.com/147503
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-08-20 20:25:24 +00:00
Robert Phillips
15e60a4d4f Remove occluded rrect blur benchmark
Change-Id: I7e04cfcd0d4557f0dd1e6b3848fc746cc62eb0d2
Reviewed-on: https://skia-review.googlesource.com/148100
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-08-20 19:01:00 +00:00
Robert Phillips
557aad7775 Remove occluder feature from blur mask filter
AFAICT none of our clients are using this feature

This will change the occludedrrectblur GM.

Change-Id: I7e5b8fa67db0373dee11a1467d2b2b6a414a1574
Reviewed-on: https://skia-review.googlesource.com/147561
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-08-17 14:15:30 +00:00
Cary Clark
7d06e2642b fixup winding contours
Add AsWinding to convert SkPath with even odd fill to winding fill.

This basic implementation works for simple non-intersecting paths.
It may fail if contours in paths touch, specifically when the leftmost
point in a contour is shared with another contour.

The incomplete parts are marked with TODO in the code.

If this interface and implementation look promising, I will continue to
tackle the more difficult cases.

R=reed@google.com,bungeman@google.com
Bug: skia:7682
Change-Id: I479fba60072eb1391b451fcb819504245da2e2a9
Reviewed-on: https://skia-review.googlesource.com/147044
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-08-17 14:01:51 +00:00
Mike Reed
cf7258abac add bench for cubicmap
Bug: skia:
Change-Id: Ie88de751e6f889eed02fba1d13e712345256ac72
Reviewed-on: https://skia-review.googlesource.com/147210
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-08-15 20:51:57 +00:00
Mike Reed
0d4a183211 add tests for cubicmap
check for some special cases:
- degenerate or simple cubic
- 0/0

Bug: skia:
Change-Id: Ie978caf9d862755d9693768695bf84eff9ec80e4
Reviewed-on: https://skia-review.googlesource.com/147112
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Auto-Submit: Mike Reed <reed@google.com>
2018-08-14 21:47:18 +00:00
Mike Klein
02046a7e2d switch ubsan to blacklist
We're close enough that it's easier to use "undefined"
to turn on all supported UBSAN sanitizers and then
keep a couple in fyi_sanitizers as a blacklist.

I'm going to try to fix "enum" next too, so hopefully
that won't be in there too long.

I did a little flag cleanup too.  -fno-omit-frame-pointer
was harmlessly in there twice for Android builds.

Change-Id: I8216fb0685423b2ff56db2e2be5bbeb4b48f932f
Reviewed-on: https://skia-review.googlesource.com/146760
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-08-10 18:19:56 +00:00
Timothy Liang
5422f9aa27 implemented GrMtlGpuCommandBuffer for draws in Metal gpu backend
Bug: skia:
Change-Id: Ifc20a7734a02fe48ef79af201b4ebc882aedefb3
Reviewed-on: https://skia-review.googlesource.com/146382
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-10 17:20:05 +00:00
Mike Klein
8da9fbf89c add bounds sanitizer to ASAN/UBSAN bots
Change-Id: Ibe93cd564a4dcc5b9a4f88ff93770935d560e24f
Reviewed-on: https://skia-review.googlesource.com/146705
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-08-10 17:11:45 +00:00
Herb Derby
c1b482cddb Rename GrTextUtils::Target to GrTextTarget
Change-Id: I29e1c6e117a4cbbde6e43639228b1103966b6358
Reviewed-on: https://skia-review.googlesource.com/146641
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2018-08-10 15:21:52 +00:00
Herb Derby
bc6f9c9a8c Remove GrTextUtil::Paint
This was just acting like a pair of SkPaint, GrColor. But,
had an additional pointer to a color space. I changed
everything to just pass the pair around.

BUG=chromium:864564

Change-Id: I9858556b8bca0d5359d4d6e9784d63ff8c4f467b
Reviewed-on: https://skia-review.googlesource.com/146381
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-08-09 22:25:13 +00:00
Mike Klein
94c4f41ab8 in MS land, -include is /FI
Change-Id: Ibfead1121f22277297e16196b37e6e86dc2d2166
Reviewed-on: https://skia-review.googlesource.com/146649
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-08-09 22:03:27 +00:00
Timothy Liang
2eb8e02756 Reland "implemented GrMtlSampler for metal gpu backend"
This reverts commit 35f9637a78.

Reason for revert: <Removed setting border color since we don't clamp to border anyway>

Original change's description:
> Revert "implemented GrMtlSampler for metal gpu backend"
>
> This reverts commit 93fa10fbbc.
>
> Reason for revert: <Breaking build on macOS ver < 10.12>
>
> Original change's description:
> > implemented GrMtlSampler for metal gpu backend
> >
> > Bug: skia:
> > Change-Id: I936e5510e5ee146c0fc6bdbc0d5f5352359fbe7d
> > Reviewed-on: https://skia-review.googlesource.com/145893
> > Commit-Queue: Timothy Liang <timliang@google.com>
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,timliang@google.com
>
> Change-Id: I4184890610e3147abc63b7d9bdfa8ec8120a11ef
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/146580
> Reviewed-by: Timothy Liang <timliang@google.com>
> Commit-Queue: Timothy Liang <timliang@google.com>

Bug: skia:
Change-Id: Icbf31144cba79c621eff4741871d27172f1004b7
Reviewed-on: https://skia-review.googlesource.com/146581
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-08-09 22:00:28 +00:00
Mike Klein
475c5e93fe turn on alignment sanitizer
This sanitizer checks for overaligned reads and writes,
or put another way, use of underaligned pointers.

This usually happens when you cast, e.g. char* to int*
without checking that the char* is 4-byte aligned.  Each
of the changes under src/ fixes something just like that.

The unusual setup for tools/xsan.blacklist is there to
force a rebuild whenever tools/xsan.blacklist changes.
I spent a good few minutes debugging rebuilds not happening
this morning, perhaps from some strange ccache interaction.

Align SkTextBlobs as void* (today they're just 4-byte) so the
SkTextBlob::RunRecords we put after them in SkTextBlobBuilder
buffers are properly aligned (for the SkTypeface* inside).

There's no obvious error in void SkRRect::computeType(),
but one bot seems to have seen some sort of issue with

    SK_AT_SCOPE_EXIT(SkASSERT(this->isValid()));

I can't reproduce it locally, so I'm just going to unroll it.

Change-Id: I904d94f65f695e1b626b684c32216a4930b72b0c
Reviewed-on: https://skia-review.googlesource.com/146104
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-08-09 21:13:15 +00:00
Ben Wagner
b2c4ea6219 Move Views into Sample and Viewer.
What is left of the SkView system is used only by samples or viewer.
As a result, move it out of the Skia source tree and re-organize so it
is a bit easier to understand and use more shared code.

Move samplecode/ClockFaceView.cpp to samplecode/SampleTextEffects.cpp,
sice that's what's actually in it.

Move SkAnimTimer.h to tools/timer, since it's actually shared between gm
and samples.

Change-Id: I55dafd94c64e4f930ddbd19168e0f812af86c455
Reviewed-on: https://skia-review.googlesource.com/146161
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-08-09 15:25:32 +00:00
Timothy Liang
35f9637a78 Revert "implemented GrMtlSampler for metal gpu backend"
This reverts commit 93fa10fbbc.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> implemented GrMtlSampler for metal gpu backend
> 
> Bug: skia:
> Change-Id: I936e5510e5ee146c0fc6bdbc0d5f5352359fbe7d
> Reviewed-on: https://skia-review.googlesource.com/145893
> Commit-Queue: Timothy Liang <timliang@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,timliang@google.com

Change-Id: I4184890610e3147abc63b7d9bdfa8ec8120a11ef
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/146580
Reviewed-by: Timothy Liang <timliang@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-08-09 15:18:08 +00:00
Timothy Liang
93fa10fbbc implemented GrMtlSampler for metal gpu backend
Bug: skia:
Change-Id: I936e5510e5ee146c0fc6bdbc0d5f5352359fbe7d
Reviewed-on: https://skia-review.googlesource.com/145893
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-09 14:00:12 +00:00
Timothy Liang
44636e9ab5 created GrMtlPipelineStateDataManager for metal gpu backend
Bug: skia:
Change-Id: I630b1fc2e3a4195b8df8b04a02be8fc95bb9c4fe
Reviewed-on: https://skia-review.googlesource.com/145329
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-08 18:51:58 +00:00
Timothy Liang
057c39025a attached uniform and varying handlers to GrMtlPipelineStateBuilder
Bug: skia:
Change-Id: I4e8d09052153fa10bf887f07b70abe37d0c7e884
Reviewed-on: https://skia-review.googlesource.com/145159
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-08 15:58:01 +00:00
Robert Phillips
f5402004c4 First version of incremental topological sort
In order to solve both the VRAM budget for explicit resource allocation and DDL incremental flush problems we will need to always have the opLists be sorted.

This will also help partial flushes.

Change-Id: I3ac2baf622415925ab5c403b7800f3fc49e59838
Reviewed-on: https://skia-review.googlesource.com/144000
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-08 11:43:43 +00:00
Mike Klein
26ad6da9b6 link with --start-group/--end-group
These flags let symbols cross-link from anything in the group.

This becomes useful if we try to make more parts of Skia
components, letting binaries link .a static libraries that
depend on each other without worrying about the order they're
specified on the link line / in the .rsp file.

Few of our bots should be affected by this, as lld doesn't
really need this workaround.

Change-Id: I75f4cc069a2c82c7898d510a6b8b5cf1b8bdbe50
Reviewed-on: https://skia-review.googlesource.com/145529
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-08-07 16:18:01 +00:00
Mike Klein
4ed73e09d3 Add a bench for various single color xforms
PipeA is where we want to be, and probably by filling in something
like the TODO I left in SkColorSpaceXformSteps.h?

    curr/maxrss	loops	min	median	mean	max	stddev	samples   	config	bench
      13/13  MB	49	82.8ns	83.2ns	83.2ns	84.1ns	0%	█▂▅▄▂▁▃▄▃▃	nonrendering	ColorSpaceXformBench_pipeB
      13/13  MB	1259	29.6ns	29.7ns	30.4ns	37.2ns	8%	▁▁▁▁▁▁▁▁▁█	nonrendering	ColorSpaceXformBench_pipeA
      13/13  MB	661	110ns	119ns	119ns	128ns	4%	▅▅▅▅▅▅▅▅█▁	nonrendering	ColorSpaceXformBench_steps
      13/13  MB	26	239ns	247ns	283ns	609ns	40%	▁▁█▁▁▁▁▁▁▁	nonrendering	ColorSpaceXformBench_xform

Change-Id: I98af634ab0a7a1522a5bcfde9ce3fc934d82ecf8
Reviewed-on: https://skia-review.googlesource.com/145643
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-08-07 14:30:28 +00:00
Brian Salomon
7eae3e04e3 Reland "Move GrGeometryProcessor's textures out of classes and into"
This reverts commit fdf05f4ff4.

Reason for revert: Android fixed after removing multitexture support from TextureOp.

Original change's description:
> Revert "Move GrGeometryProcessor's textures out of classes and into"
> 
> This reverts commit af87483873.
> 
> Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."
> 
> This reverts commit 607be37e3d.
> 
> Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."
> 
> This reverts commit b948572c78.
> 
> Revert "Remove multitexturing support from GrTextureOp."
> 
> This reverts commit 986f64c601.
> 
> Revert "Make result of GrOp::combineIfPossible be an enum."
> 
> This reverts commit 641ac7daa8.
> 
> Bug: b/112244393
> Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
> Reviewed-on: https://skia-review.googlesource.com/145646
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com

Change-Id: I1d41c2ecf7862e31fb025a7a00bb07bae9d83a47
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/112244393
Reviewed-on: https://skia-review.googlesource.com/145780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-07 14:02:49 +00:00
Brian Salomon
fdf05f4ff4 Revert "Move GrGeometryProcessor's textures out of classes and into"
This reverts commit af87483873.

Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."

This reverts commit 607be37e3d.

Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."

This reverts commit b948572c78.

Revert "Remove multitexturing support from GrTextureOp."

This reverts commit 986f64c601.

Revert "Make result of GrOp::combineIfPossible be an enum."

This reverts commit 641ac7daa8.

Bug: b/112244393
Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
Reviewed-on: https://skia-review.googlesource.com/145646
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-06 22:27:48 +00:00
Brian Salomon
986f64c601 Remove multitexturing support from GrTextureOp.
This turned out to be an optimization mostly for draws with small device
space areas. Moreover, to be an optimization rather than deoptimization
requires complicated per-GPU tuning where even different devices within
the same architecture require different tuning and tuning is different
between GL and VK.

We've decided to go another direction where we *don't* coalesce draws
but rather make it possible to switch textures quickly from within an
op. This should be a GPU-independent optimization that is also
independent of device space area covered.

Replaces the multitexturing benchmarks with a pair of benchmarks.

composting_images* simulates a layered tile-based compositor.

image_cycle draws tiny images N times each such that they can be
batched. This is to catch a particular possible regression in a
planned change to GrTextureOp where it will use "dynamic state" to
batch across textures. We want to catch a slowdown that might result
from putting draws that use the same texture into the same op but no
longer batching the actual GL level draws and instead using the dynamic
state to "switch" textures between draws.

Change-Id: Ib1cc437525b0b0d56969c30dcb66bb1effb42dc5
Reviewed-on: https://skia-review.googlesource.com/145423
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-08-06 19:59:01 +00:00
Timothy Liang
7ac582e4dc implemented the pipeline state builder for metal gpu backend
Bug: skia:
Change-Id: I9fc23de2e55ae3386aa8c0b8cdf540da63f19661
Reviewed-on: https://skia-review.googlesource.com/145156
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-08-06 17:46:48 +00:00
Brian Salomon
607be37e3d GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement.
It probably doesn't need to be ref counted at all and should be stored
in GrOpFlushState's arena but that's a larger change for another day.

Change-Id: I5f593fb426b8e7794f2ca81194f5a8d9e0f0a072
Reviewed-on: https://skia-review.googlesource.com/145332
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-08-03 20:51:48 +00:00
Robert Phillips
057ad70599 Update GrTextureStripAtlas for DDLs (take 2)
Change-Id: I4a3f71ffe4a14785e7befddc378929cf4dcf7d8e
Reviewed-on: https://skia-review.googlesource.com/145150
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-03 17:11:24 +00:00
Robert Phillips
aea785be7c Recreate Android porter-duff blend modes
Change-Id: I9cec402c1d6539008d4345b88ce846e8e8acdbda
Reviewed-on: https://skia-review.googlesource.com/145325
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-08-03 17:00:19 +00:00
Timothy Liang
49528b6aa1 implemented GrMtlBuffer for Metal gpu backend
Bug: skia:
Change-Id: Iff10fe69ccc08672cbbb06dad623a844008404cd
Reviewed-on: https://skia-review.googlesource.com/144606
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-08-02 19:42:57 +00:00
Robert Phillips
20ee171b98 Revert "Update GrTextureStripAtlas for DDLs"
This reverts commit c042d41f2a.

Reason for revert: Leaking

Original change's description:
> Update GrTextureStripAtlas for DDLs
> 
> Change-Id: I9d1344103b338f7e9dcd12739a9f192390f4cb94
> Reviewed-on: https://skia-review.googlesource.com/144305
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: I1c4b10ef5a66585c9d85ddfcab8bffcabdee2c19
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/145180
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-08-02 17:09:39 +00:00
Robert Phillips
c042d41f2a Update GrTextureStripAtlas for DDLs
Change-Id: I9d1344103b338f7e9dcd12739a9f192390f4cb94
Reviewed-on: https://skia-review.googlesource.com/144305
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-02 16:25:54 +00:00
Hal Canary
3526cfaf05 tests: Move SkUTF tests to their own file.
Change-Id: Ib4816cae8b4f2d4f11bb03ed043c677a17d89ead
Reviewed-on: https://skia-review.googlesource.com/145147
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-08-02 16:17:18 +00:00
Robert Phillips
96d275a3b0 Move GrTextureStripAtlas to its own file
This is a purely mechanical change and intended to make the diff of
https://skia-review.googlesource.com/c/skia/+/144305(Update GrTextureStripAtlas for DDLs) comprehensible.

Change-Id: I85fe54dd26aef6c86536702c2e19bd3226d44ba2
Reviewed-on: https://skia-review.googlesource.com/144788
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-08-01 19:41:14 +00:00
Greg Daniel
98bffae9c1 Reland "Reland "Let client pass in full extension to GrVkBackendContext.""
This reverts commit dc13c21b1e.

Reason for revert: fuchsia should be fixed

Original change's description:
> Revert "Reland "Let client pass in full extension to GrVkBackendContext.""
> 
> This reverts commit a782dcb3c4.
> 
> Reason for revert: fuchsia changes reverted
> 
> Original change's description:
> > Reland "Let client pass in full extension to GrVkBackendContext."
> > 
> > This reverts commit cb92b26e5c.
> > 
> > Reason for revert: <INSERT REASONING HERE>
> > 
> > Original change's description:
> > > Revert "Let client pass in full extension to GrVkBackendContext."
> > > 
> > > This reverts commit 45c9dab4c3.
> > > 
> > > Reason for revert: fucshia uses GrVkBackendContext. Need to revert earlier changes
> > > 
> > > Original change's description:
> > > > Let client pass in full extension to GrVkBackendContext.
> > > > 
> > > > Bug: skia:
> > > > Change-Id: I772ab4ccbca0f4f7e7d429d6c421b07d97f0606f
> > > > Reviewed-on: https://skia-review.googlesource.com/131880
> > > > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > > 
> > > TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
> > > 
> > > Change-Id: I1a765ff406c83cb234c3614b804fbed677d5a382
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Bug: skia:
> > > Reviewed-on: https://skia-review.googlesource.com/137901
> > > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > 
> > TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
> > 
> > # Not skipping CQ checks because original CL landed > 1 day ago.
> > 
> > Bug: skia:
> > Change-Id: I0af797c51dde705473e9afaccb1d4b4423e8c41e
> > Reviewed-on: https://skia-review.googlesource.com/138302
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> 
> TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
> 
> Change-Id: Idf760d5ac6b82df33a4408079a0223be833058ad
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/138420
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: Ied1323b7197b600e895d85ac7e85d6f65985dabc
Reviewed-on: https://skia-review.googlesource.com/139002
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-08-01 19:40:45 +00:00
Greg Daniel
da16cce7d9 Use our own checked in Vulkan header to build skia source code.
Core Skia will always include our own SkiaVulkan.h which basically just
includes vulkan_core.h. All platform vulkan specific stuff must be
include by the client in their own vulkan.h file. Our public interface
is set up that we only use vulkan objects that will be present in all
versions of vulkan headers that the client could include.

Bug: skia:
Change-Id: I6673fd91498eabcc923d65d20f2b5e0a89b4ccf6
Reviewed-on: https://skia-review.googlesource.com/142985
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-08-01 16:52:20 +00:00
Brian Salomon
ee783966d4 templatize GrSurfaceProxyRef
Change-Id: I23e848d852a0c126a6581d2682af3f9e927e876f
Reviewed-on: https://skia-review.googlesource.com/144607
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-01 15:15:56 +00:00
Bruce Wang
77bf48ab5f Generate Emoji rendering test using typeface created by different font files.
Change-Id: Iab1c5c19a8fe9dfdaaf0cc95f24718f5ad08c61f
Reviewed-on: https://skia-review.googlesource.com/142172
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-08-01 14:51:25 +00:00
Greg Daniel
d3e65aa758 Move GrVkInterface out of public API.
Bug: skia:
Change-Id: I8b73982e4c9372af1c35bfc5e665c2c146d7d9f5
Reviewed-on: https://skia-review.googlesource.com/141121
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-08-01 13:45:55 +00:00
Hal Canary
f107a2fd01 SkUTF
Create new header and namespace, `SkUTF` where we are putting all of our
robust, well documented UTF-8, UTF-16, and UTF-32 functions:
`SkUTF::{Count,Next,To}UTF{8,16,32}()`.

SkUTF.h and SkUTF.cpp do not depend on the rest of Skia and are suitable
for re-use in other modules.

Some of the old UTF-{8,16} functions still live in SkUtils.h; their use
will be phased out in future CLs.

Also added more unit testing and cleaned up old tests.

Removed functions that were unused outside of tests or used only once.

Change-Id: Iaa59b8705abccf9c4ba082f855da368a0bad8380
Reviewed-on: https://skia-review.googlesource.com/143306
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-07-31 20:11:19 +00:00
Brian Salomon
ae5f9534b1 Remove unused GrGpuResourceRef and GrTGpuResourceRef
Change-Id: I8b4b323549f51e4601ccb6612f65d354e163e93c
Reviewed-on: https://skia-review.googlesource.com/144504
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-07-31 16:55:26 +00:00
Timothy Liang
e30739a1e1 implemented copy surface as draw for metal gpu backend
Bug: skia:
Change-Id: Ie61bd6ad9f288b8a025d44f887a0954101a7d710
Reviewed-on: https://skia-review.googlesource.com/142687
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-07-31 16:25:55 +00:00
Ethan Nicholas
0054311bf3 Re-re-land "added GrSkSLFP and converted DitherEffect to use it"
This reverts commit 6c48e4d11c.

Bug: skia:
Change-Id: I7ee78990fc30eec545d1856e59eb6e0573089426
Reviewed-on: https://skia-review.googlesource.com/144348
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-07-31 15:18:03 +00:00
Chris Dalton
49d14e98fe sksl: Add a "sk_Clockwise" built-in
This allows us to identify clockwise-winding triangles, in terms of
Skia device space, in all backends and with all render target origins.

Bug: skia:
Change-Id: I220e1c459e0129d1cc4dee6458ef94277fbedd21
Reviewed-on: https://skia-review.googlesource.com/142662
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2018-07-27 19:04:46 +00:00
Herb Derby
227424b57d Remove SkTextBlobRunIterator.h from gni
Change-Id: I62d43c19899b4cccca9bf285a06de70a969fbe9f
Reviewed-on: https://skia-review.googlesource.com/144024
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-07-27 16:34:17 +00:00
Mike Klein
48b649060c remove SkThreadedBMPDevice and friends
It is unused, is becoming a maintainence burden and source of bugs,
and takes up a lot of time on the *SAN bots.

Change-Id: If383eb6e4838ca23140f9e16d518b1bfc655fa12
Reviewed-on: https://skia-review.googlesource.com/143307
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-07-25 18:17:26 +00:00
Ethan Nicholas
b93af7ec90 Revert "Revert "removed SkSLLayoutLexer""
This reverts commit 734b2a8597.

Bug: skia:
Change-Id: I1b8f49ab9d2ec1976f82f4feb70a8d0c5015b654
Reviewed-on: https://skia-review.googlesource.com/143109
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-07-24 15:55:15 +00:00
Ethan Nicholas
734b2a8597 Revert "removed SkSLLayoutLexer"
This reverts commit 804f817861.

Reason for revert: breaking chrome roll: https://logs.chromium.org/logs/chromium/buildbucket/cr-buildbucket.appspot.com/8940111858576531488/+/steps/compile__with_patch_/0/stdout

Original change's description:
> removed SkSLLayoutLexer
> 
> Bug: skia:
> Change-Id: Iad4c89fbde8bc1f6c3d022af9aec2ec5faa8a4ef
> Reviewed-on: https://skia-review.googlesource.com/142583
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

TBR=mtklein@google.com,ethannicholas@google.com

Change-Id: Ie07065ac43c5b8356665a7170adbe97ae8fd9f90
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/143120
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-07-24 14:59:16 +00:00
Ethan Nicholas
804f817861 removed SkSLLayoutLexer
Bug: skia:
Change-Id: Iad4c89fbde8bc1f6c3d022af9aec2ec5faa8a4ef
Reviewed-on: https://skia-review.googlesource.com/142583
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-07-24 13:53:15 +00:00
Brian Osman
387eaff6c1 Vertex color xform bench
Measures two different strategies for dealing with color space transform
of per-op colors. Assuming we already use vertex colors, is it better to
transform them on the CPU, and use float4 color attributes, or transform
them on the GPU, and use ubyte4 color attributes?

So far, looks like ubyte4 w/GPU transform wins.

Change-Id: If49d75303f669fe7f78af8771af906fa0e872577
Reviewed-on: https://skia-review.googlesource.com/142801
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-07-20 21:07:16 +00:00
Brian Osman
e530e5153f Stop using rsp files for compiling on Windows
Chrome stopped using them in January:
https://chromium-review.googlesource.com/c/chromium/src/+/832593

For them, it significantly accelerated goma builds. From my tests,
I think we'll see some small speedup. Note that our older build
system invoked through CMD, which limited us to 8k of command line.
GN/ninja don't do that, so we have the full 32k limit. However,
we do use CMD to do our 32-bit builds... But that doesn't matter,
becase AFAICT the longest command line we generate right now is
only about 2.5k long.

Note that (like Chromium) this continues to use rsp files to link.
Those command lines *can* become ridiculously long.

The original motivation, and a nice benefit of this change:
It makes the output of ninja's compdb tool much more useful.
That tool emits JSON in a standard format describing the commands
used to build each source file. Other tools (eg Visual Studio Code)
can parse that JSON, and deduce the correct defines and include
paths to help with symbol navigation.

Change-Id: I73124f13d5117a0c31445cf6ce1c506d2f73609f
Reviewed-on: https://skia-review.googlesource.com/142584
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-07-19 20:23:25 +00:00
Ethan Nicholas
6c48e4d11c Reland "Revert "added GrSkSLFP and converted DitherEffect to use it""
This reverts commit 97ae0c8902.

Reason for revert: Breaking ANGLE.

Original change's description:
> Revert "Revert "added GrSkSLFP and converted DitherEffect to use it""
> 
> This reverts commit f203078309.
> 
> Bug: skia:
> Change-Id: Icaaa8b3ea652a8f126bfbcc788a360493a7ebe3e
> Reviewed-on: https://skia-review.googlesource.com/137391
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,ethannicholas@google.com

Change-Id: I65d6d2707fceab0a99121c528d1b848d23e34bfa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/142588
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2018-07-19 20:10:46 +00:00
Timothy Liang
a8046af0b0 implemented onWritePixels and related tests for metal gpu backend
Bug: skia:
Change-Id: Iab8bc8611a9de8afcf0eaeb58a8ef46fdc38d4f1
Reviewed-on: https://skia-review.googlesource.com/140571
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-07-19 19:26:15 +00:00
Ethan Nicholas
97ae0c8902 Revert "Revert "added GrSkSLFP and converted DitherEffect to use it""
This reverts commit f203078309.

Bug: skia:
Change-Id: Icaaa8b3ea652a8f126bfbcc788a360493a7ebe3e
Reviewed-on: https://skia-review.googlesource.com/137391
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-07-19 19:00:55 +00:00
Ben Wagner
297c3c8e85 Ignore NTDDI_VERSION with DirectWrite.
Some builds set NTDDI_VERSION to a very old version of Windows to ensure
they run on those older versions of Windows. The dwrite_3.h header uses
NTDDI_VERSION in an odd manner, hiding immutable declarations of enums,
structs, and interfaces. NTDDI_VERSION was indended to hide functions
and extensions to structs. DWrite has one function (to create the
factory) and no structs which will be extended.

Skia is already tested to run on the oldest supported Windows platform
(Windows 7), so an external build building Skia with NTDDI_VERSION as a
build define should have no issues at runtime if Skia ignores it. If
Skia doesn't ignore NTDDI_VERSION in this case the DWrite backend will
be runtime limited to interfaces in very old versions of Windows,
instead of using newer interfaces which become available at runtime.

Change-Id: I3e9ac2c4116d75588bfff391928d3cd446d6363a
Reviewed-on: https://skia-review.googlesource.com/142324
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-07-19 15:59:45 +00:00
Timothy Liang
e70604ea8b created stub for metal gpu command buffer
Bug: skia:
Change-Id: I11ffb1126ea4665c456c2b74e98d9e9021a5aca2
Reviewed-on: https://skia-review.googlesource.com/141080
Commit-Queue: Timothy Liang <timliang@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-07-19 14:25:45 +00:00
Mike Reed
0ef539af4c add new patheffects
Bug: skia:
Change-Id: Icc94eafbb26a097d5032cdb4f6e2e0f52a4e1025
Reviewed-on: https://skia-review.googlesource.com/141961
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-07-18 18:56:07 +00:00
Timothy Liang
760dbc4b53 Reland "implemented metal gpu backend texture upload testing"
This reverts commit a80a012456.

Reason for revert: Fix bot failure.

Original change's description:
> Revert "implemented metal gpu backend texture upload testing"
>
> This reverts commit 36848f6b30.
>
> Reason for revert: Test-Android-Clang-NVIDIA_Shield-GPU-TegraX1-arm64-Debug-All-Android_CCPR failing.
>
> Original change's description:
> > implemented metal gpu backend texture upload testing
> >
> > Bug: skia:
> > Change-Id: Ia3af58a0710f7f9792b37682a3cc45dd14282b71
> > Reviewed-on: https://skia-review.googlesource.com/140248
> > Commit-Queue: Timothy Liang <timliang@google.com>
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,ethannicholas@google.com,timliang@google.com
>
> Change-Id: Idf40fc78b82aec1efbcc64221b6d2bbf63353960
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/141182
> Reviewed-by: Timothy Liang <timliang@google.com>
> Commit-Queue: Timothy Liang <timliang@google.com>

Bug: skia:
Change-Id: Ib8c5b2e0cf9de25c11c14741a32846bcc874d712
Reviewed-on: https://skia-review.googlesource.com/141183
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Timothy Liang <timliang@google.com>
2018-07-18 18:17:32 +00:00
Ben Wagner
d5148e3314 Move SkNoncopyable to include/private.
Change-Id: I62f60ea52faeebddecacf03d9429ac3f7c516b8e
Reviewed-on: https://skia-review.googlesource.com/141823
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-07-17 21:39:51 +00:00
Cary Clark
eb1d9004f5 build for gdb on linux
build debug on linux for gdb

Building with this define enables additional
checks for standard library functions when
running gdb, and allows printing std::string.

R=halcanary@google.com

Bug: skia:
Change-Id: I7f2dc12336f9239443328f13264be7a6b285c4b5
Reviewed-on: https://skia-review.googlesource.com/140786
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-on: https://skia-review.googlesource.com/141083
Commit-Queue: Cary Clark <caryclark@skia.org>
2018-07-17 18:09:41 +00:00
Robert Phillips
a8cdbd7431 Restore SkLightingShader and associated classes
This reverts https://skia-review.googlesource.com/c/skia/+/31140 (Remove SkLightingShader and associated classes) and updates the classes to ToT

Change-Id: I3b1df1704cca8907aa00f081a7e93339b65ad4fa
Reviewed-on: https://skia-review.googlesource.com/141545
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-07-17 17:24:50 +00:00