Change-Id: Id2f0b65a28424868e1b897688bcd451041698da4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417000
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
`constexpr char` arrays in header files generate a separate object in
each translation unit; we should add `inline` to these.
http://go/totw/140#within-a-header-file-beware
Change-Id: I7e2dd8f81053577127e349e9dc4a691e432c2c05
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416780
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
The GTX 1080 Ti with driver version 466.47 wants to enable
VK_NV_acquire_winrt_display, which depends on VK_EXT_direct_mode_display
but VK_EXT_direct_mode_display is not one of its available device
extensions. This leads to correct validation errors that prevent viewer
from launching in debug mode.
Change-Id: I989477861007d7a5baa529698ffd86910618b9f8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/415173
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
While the SDC-accessing versions have to stick around due to their
usage in unit tests, they will return null when exercising the NGA.
The render-target-proxy versions will work in both the OGA and NGA
and should, thus, be prefered.
Bug: skia:11837
Change-Id: I36213472e46e9da3ae6561f80d413090ceb6ad3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/415058
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bumps [ws](https://github.com/websockets/ws) from 7.3.0 to 7.4.6.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a href="https://github.com/websockets/ws/releases">ws's releases</a>.</em></p>
<blockquote>
<h2>7.4.6</h2>
<h1>Bug fixes</h1>
<ul>
<li>Fixed a ReDoS vulnerability (00c425ec).</li>
</ul>
<p>A specially crafted value of the <code>Sec-Websocket-Protocol</code> header could be used
to significantly slow down a ws server.</p>
<pre lang="js"><code>for (const length of [1000, 2000, 4000, 8000, 16000, 32000]) {
const value = 'b' + ' '.repeat(length) + 'x';
const start = process.hrtime.bigint();
<p>value.trim().split(/ *, */);</p>
<p>const end = process.hrtime.bigint();</p>
<p>console.log('length = %d, time = %f ns', length, end - start);
}
</code></pre></p>
<p>The vulnerability was responsibly disclosed along with a fix in private by
<a href="https://github.com/robmcl4">Robert McLaughlin</a> from University of California, Santa Barbara.</p>
<p>In vulnerable versions of ws, the issue can be mitigated by reducing the maximum
allowed length of the request headers using the <a href="https://nodejs.org/api/cli.html#cli_max_http_header_size_size"><code>--max-http-header-size=size</code></a>
and/or the <a href="https://nodejs.org/api/http.html#http_http_createserver_options_requestlistener"><code>maxHeaderSize</code></a> options.</p>
<h2>7.4.5</h2>
<h1>Bug fixes</h1>
<ul>
<li>UTF-8 validation is now done even if <code>utf-8-validate</code> is not installed
(23ba6b29).</li>
<li>Fixed an edge case where <code>websocket.close()</code> and <code>websocket.terminate()</code> did
not close the connection (67e25ff5).</li>
</ul>
<h2>7.4.4</h2>
<h1>Bug fixes</h1>
<ul>
<li>Fixed a bug that could cause the process to crash when using the
permessage-deflate extension (92774377).</li>
</ul>
<h2>7.4.3</h2>
<h1>Bug fixes</h1>
<ul>
<li>The deflate/inflate stream is now reset instead of reinitialized when context
takeover is disabled (<a href="https://github-redirect.dependabot.com/websockets/ws/issues/1840">#1840</a>).</li>
</ul>
<h2>7.4.2</h2>
<h1>Bug fixes</h1>
<!-- raw HTML omitted -->
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a href="f5297f7090"><code>f5297f7</code></a> [dist] 7.4.6</li>
<li><a href="00c425ec77"><code>00c425e</code></a> [security] Fix ReDoS vulnerability</li>
<li><a href="990306d144"><code>990306d</code></a> [lint] Fix prettier error</li>
<li><a href="32e3a8439b"><code>32e3a84</code></a> [security] Remove reference to Node Security Project</li>
<li><a href="8c914d18b8"><code>8c914d1</code></a> [minor] Fix nits</li>
<li><a href="fc7e27d12a"><code>fc7e27d</code></a> [ci] Test on node 16</li>
<li><a href="587c201bfc"><code>587c201</code></a> [ci] Do not test on node 15</li>
<li><a href="f672710797"><code>f672710</code></a> [dist] 7.4.5</li>
<li><a href="67e25ff502"><code>67e25ff</code></a> [fix] Fix case where <code>abortHandshake()</code> does not close the connection</li>
<li><a href="23ba6b2922"><code>23ba6b2</code></a> [fix] Make UTF-8 validation work even if utf-8-validate is not installed</li>
<li>Additional commits viewable in <a href="https://github.com/websockets/ws/compare/7.3.0...7.4.6">compare view</a></li>
</ul>
</details>
<br />
[![Dependabot compatibility score](https://dependabot-badges.githubapp.com/badges/compatibility_score?dependency-name=ws&package-manager=npm_and_yarn&previous-version=7.3.0&new-version=7.4.6)](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores)
Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting `@dependabot rebase`.
[//]: # (dependabot-automerge-start)
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</details>
This is an imported pull request from
https://github.com/google/skia/pull/80
GitOrigin-RevId: a9a98b522212ab86f81c15979a3550ea7e276edb
Change-Id: Ia61edf467fb25d96bed7066b9355975005ca6393
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/415377
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
At present, only Xfer processors allow reading back from the destination
image since they are in charge of blending. However, we'd like to expose
the destination color to fragment processors and Runtime Effects in the
future. To make this possible, the DstProxyView will need to be
accessible outside of Xfer processors.
This CL migrates DstProxyView to be a top-level Ganesh class and fixes
up the references to it throughout Skia. It's interesting to note that
several call sites were already using typedefs to hide the class
nesting anyway.
Change-Id: I93a294aa097f9319a968503c4f2f7e4f388ff033
Bug: skia:12066
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414899
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
We did this to allow pipelining of GPU/CPU work in nanobench on devices
that don't have GL sync objects (or NV fence). However, we've found
that on the AndroidOne/Mali400 and Nexus7/Tegra3 devices that the
majority of a frame's work can be reordered to complete before an
earlier EGL sync. This makes the results unreliable, especially the
min_ms result. Just accept that we will sync the CPU and GPU on these
devices.
Change-Id: I04d168cbb05504d367f6a06b7b4903163ab2aa79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414897
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Change-Id: I4e00edd2d1572c3e2c1fcb56824239c166253cbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412958
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
These have been replaced by `sk try` and `sk release-branch`,
respectively.
Change-Id: Idc297dd7c84a87a09f69f310de495f91fcce36b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/409898
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
This reverts commit 789ec0533e.
Reason for revert: Not ready for this yet
Original change's description:
> Temporarily disable reordering on bots again
>
> To be landed after CL 412636. This should give us a clearer picture of
> the perf impact of reordering, now that the fence issue is mitigated.
>
> Will flip it back after perf runs.
>
> Bug: skia:10877
> Change-Id: I255c68f148f7aaebacb2469a56b7eade6d41696c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412638
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Auto-Submit: Adlai Holler <adlai@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,adlai@google.com
Change-Id: Idef91adade6f2814e472c70f71bd8d1b51aa4fa8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10877
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412665
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
To be landed after CL 412636. This should give us a clearer picture of
the perf impact of reordering, now that the fence issue is mitigated.
Will flip it back after perf runs.
Bug: skia:10877
Change-Id: I255c68f148f7aaebacb2469a56b7eade6d41696c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412638
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Now that hardware tessellators chop, support raw triangles, and can
handle any path, we don't need complicated logic anymore to determine
when we can't use them. This CL simplifies the criteria for selecting
a tessellation algorithm and adds a fAlwaysPreferHardwareTessellation
context option to override it.
Bug: skia:10419
Change-Id: I8492e8f285ff27eb9d0dd6b1e9817dbeeb386c63
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/411496
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Makes the code from yuv_splitter reusable and able to produce subsampled
planes.
Bug: chromium:1210557
Change-Id: Icce112658bbdb866c3ecb9dcff1a5e8d0d30135a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/411297
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 9604eab2bd.
Reason for revert: Got perf data
Original change's description:
> Temporarily disable reduceOpsTaskSplitting on bots
>
> When we enabled this, at that time CCPR atlasing would
> auto-disable when reordering was enabled, so the perf
> impact was unclear.
>
> Since then, CCPR atlasing has been disabled for everyone,
> so let's flip this flag, get some perf data, and then flip it back.
>
> Bug: skia:10877
> Change-Id: I67f081981e84c573dfc2907018b50c740f3a32cc
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/411216
> Auto-Submit: Adlai Holler <adlai@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,adlai@google.com
Change-Id: Ic90be563da759b48f5aa3d9c951cfb76439ce604
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10877
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/411298
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
When we enabled this, at that time CCPR atlasing would
auto-disable when reordering was enabled, so the perf
impact was unclear.
Since then, CCPR atlasing has been disabled for everyone,
so let's flip this flag, get some perf data, and then flip it back.
Bug: skia:10877
Change-Id: I67f081981e84c573dfc2907018b50c740f3a32cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/411216
Auto-Submit: Adlai Holler <adlai@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Skia has an atlas clipping mode (historically called CCPR clipping) that
doesn't quite work. It will fail on blend modes that require a dst read
and is also drawing the complexclip_* tests wrong on several devices.
We plan to rewrite the clip atlas, but in the meantime we need to
disable the "CCPR" clipping.
Bug: b/188794626
Change-Id: I126030a2a81057ffca85fd8b8e7db97b716451ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/408557
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Fixed: dawn:788
Change-Id: I2ec810fdd177aff61519192c234d5cb8cabe68d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/409236
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@google.com>
Reviewed-by: Stephen White <senorblanco@google.com>
Also three fixes for drawing to offscreen layers in MSKPPlayer:
*Only play from last full redraw to next cmd
*Clear before full redraw
*Actually track current cmd in layer state.
Bug: skia:11900
Change-Id: I988afb61f96c8acb7e7554d65bfa6cd6020196c7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/407460
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I674f038600afd6d49316c1ece515941ee5579068
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/406939
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This effectively reverts a80ce1a36d,
and goes back to using SkMakeSpan (which works in C++14).
Change-Id: Iaa63c86b5acaadbdd60588b0a5c703820e810770
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/406938
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Currently our ANGLE vendor/renderer detection is based ANGLE's D3D
backends. To detect on the GL backend it'd be helpful to reuse the
normal GL detection after extracting the relevant GL backend strings
that ANGLE puts in GL_RENDERER in its GLES frontend. This is a step in
that direction.
Bug: 1203705
Change-Id: I5367c49e8aaee2e138088316566f95900b9c4831
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/405689
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Should not change functionality.
Bug: 1203705
Change-Id: I2a17fb0ccb729033c964a138dbd5e86be7f93d9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/405200
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Chromium has been updated to use makeAnalysisCanvas directly and there are
no more references to SkTextBlobDiffCanvas as a type in its code base.
Since the GlyphTrackingDevice extends SkNoPixelsDevice, any SkCanvas that
uses it is effectively a "no-draw" canvas. However, by returning a base
SkCanvas the text tracking now automatically happens in the context of
the base's AutoLayerForImageFilter handling it applies on every draw. This
means that drawing a text blob with an image filter that modifies the
transform state will now be analyzed in that context automatically
(simplifying code in chrome after this lands).
Another behavioral change is that all non-text draws will still go through
the base SkCanvas' virtuals and invoke the device function. Since it's an
SkNoPixelsDevice, it'll still be a no-op, it just happens a little later.
This won't really impact performance because oop-r already inspects their
operations and only plays back text and transform related ones to the
analysis canvas, so we shouldn't really see non-text draws being invoked
anyways.
Bug: chromium:1187246
Change-Id: I83f86571300751f385b3065dfe889f218fa1edc6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/405196
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This is a reland of adadb95a9f
... adds a temporary workaround for some Android framework code.
Original change's description:
> Better first-class shader & color filter support in runtime effects
>
> This does a few things, because they're all intertwined:
>
> 1) SkRuntimeEffect's API now includes details about children (which Skia
> stage was declared, not just the name). The factories verify that the
> declared types in the SkSL match up with the C++ types being passed.
> Today, we still only support adding children of the same type, so the
> checks are simple. Once we allow mixing types, we'll be testing the
> declared type against the actual C++ type supplied for each slot.
> 2) Adds sample variants that supply the input color to the child. This
> is now the only way to invoke a colorFilter child. Internally, we
> support passing a color when invoking a child shader, but I'm not
> exposing that. It's not clearly part of the semantics of the Skia
> pipeline, and is almost never useful. It also exposes users to
> several inconsistencies (skbug.com/11942).
> 3) Because of #2, it's possible that we can't compute a reusable program
> to filter individual colors. In that case, we don't set the constant
> output for constant input optimization, and filterColor4f falls back
> to the slower base-class implementation.
>
> Bug: skia:11813 skia:11942
> Change-Id: I06c41e1b35056e486f3163a72acf6b9535d7fed4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401917
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:11813 skia:11942
Change-Id: I2c31b147ed86fa8c4dddefb7066bc1d07fe0d285
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/404637
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit adadb95a9f.
Reason for revert: breaking android
Original change's description:
> Better first-class shader & color filter support in runtime effects
>
> This does a few things, because they're all intertwined:
>
> 1) SkRuntimeEffect's API now includes details about children (which Skia
> stage was declared, not just the name). The factories verify that the
> declared types in the SkSL match up with the C++ types being passed.
> Today, we still only support adding children of the same type, so the
> checks are simple. Once we allow mixing types, we'll be testing the
> declared type against the actual C++ type supplied for each slot.
> 2) Adds sample variants that supply the input color to the child. This
> is now the only way to invoke a colorFilter child. Internally, we
> support passing a color when invoking a child shader, but I'm not
> exposing that. It's not clearly part of the semantics of the Skia
> pipeline, and is almost never useful. It also exposes users to
> several inconsistencies (skbug.com/11942).
> 3) Because of #2, it's possible that we can't compute a reusable program
> to filter individual colors. In that case, we don't set the constant
> output for constant input optimization, and filterColor4f falls back
> to the slower base-class implementation.
>
> Bug: skia:11813 skia:11942
> Change-Id: I06c41e1b35056e486f3163a72acf6b9535d7fed4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401917
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I94ba57e73305b2302f86fd0c1d76f667d4e45b92
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11813 skia:11942
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/404117
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This does a few things, because they're all intertwined:
1) SkRuntimeEffect's API now includes details about children (which Skia
stage was declared, not just the name). The factories verify that the
declared types in the SkSL match up with the C++ types being passed.
Today, we still only support adding children of the same type, so the
checks are simple. Once we allow mixing types, we'll be testing the
declared type against the actual C++ type supplied for each slot.
2) Adds sample variants that supply the input color to the child. This
is now the only way to invoke a colorFilter child. Internally, we
support passing a color when invoking a child shader, but I'm not
exposing that. It's not clearly part of the semantics of the Skia
pipeline, and is almost never useful. It also exposes users to
several inconsistencies (skbug.com/11942).
3) Because of #2, it's possible that we can't compute a reusable program
to filter individual colors. In that case, we don't set the constant
output for constant input optimization, and filterColor4f falls back
to the slower base-class implementation.
Bug: skia:11813 skia:11942
Change-Id: I06c41e1b35056e486f3163a72acf6b9535d7fed4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401917
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:11900
Change-Id: I97d1f2a9523252318ffb4f479b197cb0ef9cf0b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402920
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Default the background color to transparent black, which is correct for
mskps captures from Android framework.
Bug: skia:11900
Change-Id: I97cab04993c0f85259e831f3d0c44f9b962365af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/403077
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Sometimes I like to dump the shaders from reduced shader mode.
Bug: skia:11844
Change-Id: I33c986116e326a023c432d582e3653267f311bca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402999
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This is a reland of 3b7587814d
Use SkTPin instead of std::clamp (C++17 library feature).
Original change's description:
> FPS and frame control for MSKP slide.
>
> Bug: skia:11900
> Change-Id: Ib4d8da6a86da7966e613de2d7cfd61ff545b296a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/400676
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:11900
Change-Id: I29d3f6a717bbdd4e1fee3322e98d33e51a28f264
Cq-Include-Trybots: luci.skia.skia.primary:Housekeeper-PerCommit-CreateDockerImage_Skia_Release
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402917
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:11900
Change-Id: Ib4d8da6a86da7966e613de2d7cfd61ff545b296a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/400676
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This reverts commit 9230fc59b7.
Reason for revert: broke something in housekeeping docker build.
Original change's description:
> Add mskp player, use in viewer slide
>
> viewer now takes --mskps <dir> and will have a slide per mskp and
> overview slide (just like --skps).
>
> Player uses offscreen surfaces to draw offscreen layers, allows
> random access to mskp frames.
>
> slide just plays mskp at fixed frame rate (for now).
>
> Bug: skia:11900
> Change-Id: I66104ffe88f5df721a1a835570acc3e4c23c3f07
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/400537
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,nifong@google.com
Change-Id: I97fb7a64d5ef2ca14dba1cf9e2ba91ab0e9d0018
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11900
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402639
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
viewer now takes --mskps <dir> and will have a slide per mskp and
overview slide (just like --skps).
Player uses offscreen surfaces to draw offscreen layers, allows
random access to mskp frames.
slide just plays mskp at fixed frame rate (for now).
Bug: skia:11900
Change-Id: I66104ffe88f5df721a1a835570acc3e4c23c3f07
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/400537
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This relands the idea that onMatchFaceStyle is no longer used, but
leaves the baseclass virtual to stage removing it from client
subclasses.
This reverts commit 3c04a65508.
Change-Id: I18570065249c86f7f155c28288dce3ea9d59f619
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401759
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Mixed samples is no longer relevant for Ganesh. DMSAA and the new
Ganesh architecture both rely on full MSAA, and any platform where
mixed samples is supported will ultimately not use the old
architecture.
Change-Id: I5acc745010e090ef26310d92ec6240be2cd494cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399837
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
We exclude the NUC5PPYH just to get desktop coverage,
and we exclude the Pixel4, 4XL, 5 because of an apparent driver
bug I'm in the progress of tracking down.
Bug: skia:10877
Change-Id: Ic925cc7434c5228bcc2ee07ae752f89229db55c7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399742
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
This reverts commit b8e02c5f38.
Reason for revert: Broke Pixel5 glesmsaa4 desk_mapsvg.skp
Original change's description:
> Enable DAG reordering on all bots except one
>
> Before this CL, only select bots used reordering. After this CL,
> all bots except the NUC5PPYH use the flag.
>
> Once all our clients are migrated, we'll remove the flag altogether.
>
> Bug: skia:10877
> Change-Id: Iee734f8b99ae9eba6c1947009d8164032594b051
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398219
> Commit-Queue: Adlai Holler <adlai@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Ravi Mistry <rmistry@google.com>
TBR=rmistry@google.com,robertphillips@google.com,adlai@google.com
Change-Id: Iadf4f779bbaa1c5406d5f88e448994951ae89ae4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10877
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398179
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>