Commit Graph

101 Commits

Author SHA1 Message Date
Weiliang Chen
1e04b3659c Reland: Check for ANGLE's implementation of texture_rectangle
ANGLE has implemented extension to support for texture_rectangle. Check
for its existence as well as GL_ARB_texture_rectangle extension.

Intended to follow up on Chrome side to avoid copy into texture 2d for
PaintCanvasVideoRenderer.

Bug: skia:7903

Origin change's info:
> Change-Id: I450aa7fcd08628831251a9e142fd50719723282d
> Reviewed-on: https://skia-review.googlesource.com/130962
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Weiliang Chen <weiliangc@chromium.org>

Change-Id: Ifec92bdc07ec2b2dae38ffe99ec275924cbd37d8
Reviewed-on: https://skia-review.googlesource.com/139272
Commit-Queue: Weiliang Chen <weiliangc@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-07-13 19:18:34 +00:00
Ben Wagner
9ec70c6bd3 Remove SkSafeSetNull.
Update all users to sk_sp.

Change-Id: I6453b9456b9a8f9e2b756381797f1382ef9e6561
Reviewed-on: https://skia-review.googlesource.com/141052
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-07-12 20:59:20 +00:00
Brian Salomon
f666cbc10b remove debug gl interface, grcontextfactory context type, and config.
Change-Id: I476d1066a227d70e39c1dd49220972fb4a075393
Reviewed-on: https://skia-review.googlesource.com/140788
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-07-12 12:33:08 +00:00
Ben Wagner
97c6a0ee41 Remove interal use of SkRefCnt_SafeAssign.
It turns out that SkDeviceProfile is no longer used and can just be
deleted. The ResourceCacheTest and DebugGLTestContext are changed to use
smart pointers where possible. This also clarifies the squirrelly part of
the test. DebugGLTestContext is going away soon anyway.

Change-Id: I95ef24afa58aa4d356429b93d4dec0d72e3fd827
Reviewed-on: https://skia-review.googlesource.com/140577
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-07-11 20:31:18 +00:00
Robert Phillips
752e08b1ae Fix abandonment of programs
Bug: skia:8092
TBR=bsalomon@google.com
Change-Id: If9cf4ed9f8ded4b7fbb58a244ec0b179b8430ca2
Reviewed-on: https://skia-review.googlesource.com/137121
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-06-25 12:09:55 +00:00
Hal Canary
c640d0dc96 Revert "Revert "SkTypes: extract SkTo""
This reverts commit fdcfb8b7c2.

> Original change's description:
> > SkTypes: extract SkTo
> >
> > Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
> > Reviewed-on: https://skia-review.googlesource.com/133620
> > Reviewed-by: Mike Klein <mtklein@google.com>

Change-Id: Ida74fbc5c21248a724a5edbf9fae18a33bcb23aa
Reviewed-on: https://skia-review.googlesource.com/134506
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-06-14 14:55:17 +00:00
Hal Canary
fdcfb8b7c2 Revert "SkTypes: extract SkTo"
This reverts commit 2a2f675926.

Reason for revert: this appears to be what is holding up the Chrome roll.

Original change's description:
> SkTypes: extract SkTo
>
> Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
> Reviewed-on: https://skia-review.googlesource.com/133620
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,halcanary@google.com

No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Iafd738aedfb679a23c061a51afe4b98a8d4cdfae
Reviewed-on: https://skia-review.googlesource.com/134504
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-06-13 13:45:47 +00:00
Hal Canary
2a2f675926 SkTypes: extract SkTo
Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
Reviewed-on: https://skia-review.googlesource.com/133620
Reviewed-by: Mike Klein <mtklein@google.com>
2018-06-12 15:03:21 +00:00
Ravi Mistry
35b40ce7af Revert "Check for ANGLE's implementation of texture_rectangle"
This reverts commit 00f8866a32.

Reason for revert: Seems to be breaking angle test bots. Eg:
https://chromium-swarm.appspot.com/task?id=3dcb7f58728de610&refresh=10

Original change's description:
> Check for ANGLE's implementation of texture_rectangle
> 
> ANGLE has implemented extension to support for texture_rectangle. Check
> for its existence as well as GL_ARB_texture_rectangle extension.
> 
> Intended to follow up on Chrome side to avoid copy into texture 2d for
> PaintCanvasVideoRenderer.
> 
> Bug: skia:7903
> Change-Id: I450aa7fcd08628831251a9e142fd50719723282d
> Reviewed-on: https://skia-review.googlesource.com/130962
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Weiliang Chen <weiliangc@chromium.org>

TBR=bsalomon@google.com,weiliangc@chromium.org

Change-Id: I9fbf9ff314ffcf3abcc5275bd68124f4b329da21
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7903
Reviewed-on: https://skia-review.googlesource.com/131060
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2018-05-30 20:54:49 +00:00
Weiliang Chen
00f8866a32 Check for ANGLE's implementation of texture_rectangle
ANGLE has implemented extension to support for texture_rectangle. Check
for its existence as well as GL_ARB_texture_rectangle extension.

Intended to follow up on Chrome side to avoid copy into texture 2d for
PaintCanvasVideoRenderer.

Bug: skia:7903
Change-Id: I450aa7fcd08628831251a9e142fd50719723282d
Reviewed-on: https://skia-review.googlesource.com/130962
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Weiliang Chen <weiliangc@chromium.org>
2018-05-30 20:04:48 +00:00
Brian Salomon
032aaae5be Remove legacy GrContext factories function and supporting code/types.
Change-Id: I437a4a0a58bf70ea1b8b0659b099a2af2bfa64fe
Reviewed-on: https://skia-review.googlesource.com/116197
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-03-23 21:12:50 +00:00
Hal Canary
22e6e21e7c Reland "CreatePlatformGLTestContext_egl: Try GLES 3, then GLES 2."
This is a reland of 0593a840b1

New functionality (which doesn't work everywhere) is behind a flag:
GR_EGL_TRY_GLES3_THEN_GLES2.

Original change's description:
> CreatePlatformGLTestContext_egl:  Try GLES 3, then GLES 2.
>
> Also cleanup.
>
> Change-Id: I186a7d7f509bc7852241c083414495b6182b916c
> Reviewed-on: https://skia-review.googlesource.com/115922
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>

Change-Id: I362079dee9c74f1a2c31d935bcb821201a413923
Reviewed-on: https://skia-review.googlesource.com/116143
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-03-23 19:21:20 +00:00
Hal Canary
d4dac9cfd1 Revert "CreatePlatformGLTestContext_egl: Try GLES 3, then GLES 2."
This reverts commit 0593a840b1.

Reason for revert: Fails with Nexus7-GPU-Tegra3-arm

Original change's description:
> CreatePlatformGLTestContext_egl:  Try GLES 3, then GLES 2.
> 
> Also cleanup.
> 
> Change-Id: I186a7d7f509bc7852241c083414495b6182b916c
> Reviewed-on: https://skia-review.googlesource.com/115922
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>

TBR=bsalomon@google.com,halcanary@google.com

Change-Id: I5f276a89d1b880212861986b5385e567ac884c62
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/116142
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-03-23 14:40:31 +00:00
Hal Canary
0593a840b1 CreatePlatformGLTestContext_egl: Try GLES 3, then GLES 2.
Also cleanup.

Change-Id: I186a7d7f509bc7852241c083414495b6182b916c
Reviewed-on: https://skia-review.googlesource.com/115922
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-03-22 19:20:25 +00:00
Robert Phillips
e8fabb2665 Update LazyProxy creation to allow for a non-textureable result
Change-Id: Ic284b4f4220afa714159e07f57798a94fd40d63a
Reviewed-on: https://skia-review.googlesource.com/102484
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-02-04 20:01:28 +00:00
Brian Salomon
94f509b504 Rename GrGLAssembleFooInterface to GrGLMakeAssembledFooInterface.
Add GrGLAssembleInterface with legacy bare pointer return.

This allows existing clients of GrGLAssembleInterface to roll Skia without
code changes.

Change-Id: I0764a9f4583e554fff5574889adcc6fe004db159
Reviewed-on: https://skia-review.googlesource.com/83564
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-12-11 22:03:38 +00:00
Brian Salomon
3d6801eeee Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.
Removes the concept of a configurable "default" interface and makes the default
always be the "native" interface.

Also removes unused functions: GrGLInterfaceAddTestDebugMarker and
GrGLInterface::NewClone.

Keeps around legacy GrGLCreateNativeInterface() until clients can be weened.

Change-Id: I4a3bdafa8cf8c68ed13318393abd55686b045ccb
Reviewed-on: https://skia-review.googlesource.com/83000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-11 17:54:38 +00:00
Brian Salomon
384fab467e sk_spification of GrGpu creation.
Make GrContext::MakeGL take interface as sk_sp.

Make GrContext::MakeVulkan take GrVkBackendContext as sk_sp.

Change-Id: I13c22a57bd281c51738f503d9ed3418d35a466df
Reviewed-on: https://skia-review.googlesource.com/81842
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-12-07 17:56:59 +00:00
Brian Salomon
cf7e1d06bc Make EGL test context access GL via GrGLInterface
Bug: skia:7334
Change-Id: I5153ef83ae350648a15d6dc427b03d464258608b
Reviewed-on: https://skia-review.googlesource.com/75980
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-27 16:50:26 +00:00
Brian Salomon
cbcb0a12ad Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""
This reverts commit 9c2202ffc2.

Bug: skia:
Change-Id: I482ddf74f8e40d3d0908c840ba5c6ff981ccefbd
Reviewed-on: https://skia-review.googlesource.com/73345
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-19 18:55:18 +00:00
Greg Daniel
9c2202ffc2 Revert "Add Atlas Text interface for rendering SDF glyphs."
This reverts commit 39631f3df1.

Reason for revert: break google3 rool

Original change's description:
> Add Atlas Text interface for rendering SDF glyphs.
> 
> This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
> backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
> client issues text draws to potentially multiple targets and then the client flushes. The
> client then gets commands from Skia with data to put into a texture atlas and vertices to
> draw that reference the texture. The client is responsible for creating the texture, uploading
> the SDF data to the texture, and drawing the vertices provided by Skia.
> 
> Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
> Reviewed-on: https://skia-review.googlesource.com/59360
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I4aad0c99e645b476fd8ba25731f2a10e8802bb25
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/73420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-11-18 13:32:08 +00:00
Brian Salomon
39631f3df1 Add Atlas Text interface for rendering SDF glyphs.
This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
client issues text draws to potentially multiple targets and then the client flushes. The
client then gets commands from Skia with data to put into a texture atlas and vertices to
draw that reference the texture. The client is responsible for creating the texture, uploading
the SDF data to the texture, and drawing the vertices provided by Skia.

Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
Reviewed-on: https://skia-review.googlesource.com/59360
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-11-17 20:35:06 +00:00
Brian Salomon
55ad774812 Revert "Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context.""
This reverts commit 1e09e461d2.

Change-Id: I95d5544a7baaa078536790493ce4119816a77e94
Reviewed-on: https://skia-review.googlesource.com/72903
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-17 16:22:56 +00:00
Brian Osman
1e09e461d2 Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context."
This reverts commit 5627d65146.

Reason for revert: Google3

Original change's description:
> Add method to sk_gpu_test::TestContext to automatically restore the previous context.
> 
> The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.
> 
> Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
> Reviewed-on: https://skia-review.googlesource.com/70720
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: Ifb79638c9d4500ca3be9a5be39a5ad78b20247c1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/72981
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-11-16 22:31:39 +00:00
Brian Salomon
5627d65146 Add method to sk_gpu_test::TestContext to automatically restore the previous context.
The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.

Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
Reviewed-on: https://skia-review.googlesource.com/70720
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-11-16 16:30:53 +00:00
Brian Salomon
f44754a42b Drop support for OSMesa in test tools and remove build bot
Change-Id: Ic85ee05fe292a36a053ca7a20ccce24a4da4fae2
Reviewed-on: https://skia-review.googlesource.com/70026
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-13 16:20:10 +00:00
Kevin Lubick
b718fbb7f4 Add Pixelbook to tree
Bug: skia:7249
NOTRY=true
Change-Id: I7ab6bc28d567ca5ae75df9c1e56b46c307032024
Reviewed-on: https://skia-review.googlesource.com/66143
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2017-11-02 13:36:21 +00:00
Ethan Nicholas
d1b2eec0d0 API to cache shader binaries between runs of Skia.
This CL does not include an actual implementation of said cache.
Stan is working on the cache implementation on the Android side of
things.

Bug: skia:
Change-Id: Iabe4f19b2dbacaaa1ead8bb3fa68d88c687b9a84
Reviewed-on: https://skia-review.googlesource.com/54780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-11-02 13:07:41 +00:00
Brian Osman
5fbd18370f Add NV_fence support to get better timing from ANGLE ES2
Previously, we were reporting numbers that were far too low, because
we were getting way ahead of the GPU, and then spending all of our time
in finish (which isn't timed). That led to us picking very high loop
counts, so our wall clock time to run nanobench was very high, and our
reported times were very low. This fixes all of that, and removes all
the spam about not having fence support.

Change-Id: Ib9dfc043da82bf8ee6645b8627cfade66eb9864e
Reviewed-on: https://skia-review.googlesource.com/58001
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-10-10 21:13:03 +00:00
Brian Osman
e6984a0fb5 Fix bugs with fence sync API on iOS devices
- Actually request extension version of fence sync functions
- Fix incorrect usage of dlopen/dlsym
- Also fixed same bugs in Mac code, although we never hit that
  code path.

Should fix iOS devices, giving more accurate (and less spammy)
results from nanobench.

Bug: skia:
Change-Id: I3456b301ef9b0b6559160d1d21c77bd93139d39a
Reviewed-on: https://skia-review.googlesource.com/57740
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-10-10 19:05:13 +00:00
Mike Klein
fe69f9a50a Make GrFakeRefObj::fNext atomic.
This lets you make them on different threads simultaneously.

Change-Id: Ife4228ae4721b35c718ece1a30cc5686f3690c13
Reviewed-on: https://skia-review.googlesource.com/48800
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-09-19 20:58:49 +00:00
Ben Wagner
a93a14a998 Convert NULL and 0 to nullptr.
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).

Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-28 17:48:57 +00:00
Brian Osman
de3b710913 Cache the results of get_pixel_formats_to_try
Choosing pixel formats is quite slow (depending on driver?). We were
doing this once per context, and it added up. On my desktop windows
machine, this saves another 7 seconds in `dm --config gl --src gm`.

Actual times:
  37s -> 30s (not writing PNGs)
  47s -> 39.5s (writing PNGs)

We always called this with MSAA sample count set to zero, so I cleaned
up the code to make that clearer. Also included a comment about the
theoretical risk, although I think that outside of a multi-GPU system,
we're fine.

Bug: skia:
Change-Id: I50927ebfaf6fe8d88a63674427fbf9e06e4ab059
Reviewed-on: https://skia-review.googlesource.com/35763
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-18 13:29:49 +00:00
Ben Wagner
b4aab9ae6d Replace SkFAIL with SK_ABORT.
SkFAIL is a legacy macro which is just SK_ABORT. This CL mechanically
changes uses of SkFAIL to SK_ABORT in preparation for its removal. The
related sk_throw macro will be changed independently, due to needing to
actually clean up its users.

Change-Id: Id70b5c111a02d2458dc60c8933f444df27d9cebb
Reviewed-on: https://skia-review.googlesource.com/35284
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-16 15:37:54 +00:00
Greg Daniel
02611d9afd Add Make[backend] calls for creating GrContexts
Docs-Preview: https://skia.org/?cl=26369
Bug: skia:
Change-Id: I460ee63e466f85b05918479f068a2e5ca2d70550
Reviewed-on: https://skia-review.googlesource.com/26369
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-07-25 14:33:03 +00:00
Greg Daniel
b76a72a659 Add support for creating a GrContext backed by Metal.
Also adds the support code to allow our TestContext to create a Metal
backend.

Bug: skia:
Change-Id: Ia850687019d79b897bb16e2c151f4f8526721ad9
Reviewed-on: https://skia-review.googlesource.com/22644
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-07-13 21:29:33 +00:00
Greg Daniel
6b7e0e2c74 Add arc support to gpu Obj c++ code
This is mainly for getting ready to start adding lots of metal backend code.
I've also update the "gpu tools" target to require ARC with involved updating
one IOS file in there.

Bug: skia:
Change-Id: Ied22e8fe7532445cc274efb529e3450654a6614b
Reviewed-on: https://skia-review.googlesource.com/22484
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2017-07-12 20:49:32 +00:00
Robert Phillips
fee2b4ed0f Create a new HDC for each ANGLE context
Bug: skia:6711
Change-Id: I9c4720a8dbad4c6b18efe73e0e61afbdc19627bc
Reviewed-on: https://skia-review.googlesource.com/19090
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-06-09 00:39:00 +00:00
Robert Phillips
bab680d891 Revert "Destroy ANGLE displays in destroyGLContext"
This reverts commit c1359888c0.

Reason for revert: failing botbots

Original change's description:
> Destroy ANGLE displays in destroyGLContext
> 
> Bug: skia:6711
> Change-Id: I770bb390d7b4e156116411bc6ce796375a6ddf21
> Reviewed-on: https://skia-review.googlesource.com/18588
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6711

Change-Id: I2087153f1601dfade8442f0918ffd71e0cacff08
Reviewed-on: https://skia-review.googlesource.com/18621
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-05 17:39:32 +00:00
Robert Phillips
c1359888c0 Destroy ANGLE displays in destroyGLContext
Bug: skia:6711
Change-Id: I770bb390d7b4e156116411bc6ce796375a6ddf21
Reviewed-on: https://skia-review.googlesource.com/18588
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-05 16:39:05 +00:00
Kevin Lubick
ffce079f4e Enable chromecast gpu perf
The new #ifndef account for what the chromecast sdk
cannot handle (e.g. posix).

Bug: skia:6581
Change-Id: I3d64d25980d80185f8b95c05badee5f665d97cd3
Reviewed-on: https://skia-review.googlesource.com/13811
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2017-05-24 20:30:05 +00:00
Brian Osman
80be240001 Enable fence sync support in ES3 test contexts
This (only?) affects ANGLE. Other ES platforms typically go through
EGLGLTestContext, which manually instantiates an EGLFenceSync.

In general, though, ES3 requires this API, so this is safe. Should give us
more accurate (and much less spammy) output from ES3 ANGLE performance
testing.

Bug: skia:
Change-Id: I10a608d21092aaffa4ab76e4b3d2f6e9c5cf09bb
Reviewed-on: https://skia-review.googlesource.com/14063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-04-21 19:39:16 +00:00
Chris Dalton
59163ba06c Access EGL_KHR_fence_sync via eglGetProcAddress
Bug: skia:6497
Change-Id: Icf04de6b1facc94e8c45085575cb45189c6c649c
Reviewed-on: https://skia-review.googlesource.com/13306
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-04-13 13:28:03 +00:00
Mike Klein
b338484d23 quiet some annoying logging in unit tests
Noticed all these while adding some unit test support to ok.

Change-Id: Ie33b96da95840628657211cb28b2134fd314a48a
Reviewed-on: https://skia-review.googlesource.com/10202
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-03-27 19:16:59 +00:00
Brian Salomon
d3b65972aa Mark overridden destructors with 'override' and remove 'virtual'
This silences a new warning in clang 5.0

Change-Id: Ieb5b75a6ffed60107c3fd16075d2ecfd515b55e8
Reviewed-on: https://skia-review.googlesource.com/10006
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-03-22 16:06:18 +00:00
Brian Osman
9eac2ea773 Fixes to shared context test API
Fixes a bug in Windows shared context creation, and makes the API
less fiddly.

BUG=skia:

Change-Id: Ia32b2e3b4816e0b8d7e9be92c22a182ca1393177
Reviewed-on: https://skia-review.googlesource.com/8965
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-27 02:29:24 +00:00
Brian Osman
aa1ab8905e Revert "Add GrExternalTextureData and SkCrossContextImageData"
This reverts commit 9ad1f92e2f.

Reason for revert: Breaking lots of bots

Original change's description:
> Add GrExternalTextureData and SkCrossContextImageData
> 
> GrExternalTextureData is an API for exporting the backend-specific
> information about a texture in a type-safe way, and without pointing
> into the GrTexture. The new detachBackendTexture API lets us release
> ownership of a texture to the client.
> 
> SkCrossContextImageData is the public API that lets clients upload
> textures on one thread/GrContext, then safely transfer ownership to
> another thread and GrContext for rendering.
> 
> Only GL is implemented/supported right now. Vulkan support requires
> that we add thread-safe memory pools, or otherwise transfer the
> actual memory block containing the texture to the new context.
> 
> BUG=skia:
> 
> Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
> Reviewed-on: https://skia-review.googlesource.com/8529
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,chinmaygarde@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: If27d1f4c3a169efb6533170f67a172664c0fe8ce
Reviewed-on: https://skia-review.googlesource.com/8955
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-24 17:28:03 +00:00
Brian Osman
9ad1f92e2f Add GrExternalTextureData and SkCrossContextImageData
GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.

SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.

Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.

BUG=skia:

Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
Reviewed-on: https://skia-review.googlesource.com/8529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-02-24 16:09:33 +00:00
Brian Osman
12ab69540f Fix Mesa compile
BUG=skia:

Change-Id: Id532233537d18e6185a83681188aa73527b212a1
Reviewed-on: https://skia-review.googlesource.com/8842
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-22 14:20:25 +00:00
Brian Osman
60c774db3e Support shared GL contexts in GrContextFactory
Mostly plumbing, plus some minimal testing to make sure that
the platform APIs don't explode. I plan to add testing of
SkCrossContextImageData using this, which should verify that
textures are actually shared.

Also found a factory and some related code in the
CommandBuffer test context that was totally unused.
BUG=skia:

Change-Id: I05bbc22c4d1ef946b702a5cc7f67788785219c62
Reviewed-on: https://skia-review.googlesource.com/8808
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-22 13:32:56 +00:00