1) add a hash() method to skvm::Builder
This is cheap... we're hashing instructions as we go anyway.
Small refactoring to keep all its hashing close and clear.
2) split Key into Key (a small bytey hashy identifier)
and Params (a pointery typey payload struct)
3) dummy call ->program() on shaders as we build our Key,
and then include that dummy Builder's hash() in the key.
This lets us reuse cached programs when effects vary only in their
uniforms. The approach in 3) is meant to be a first draft, a kind of
can-we-get-away-with-this hack. We may need to change this with,
- stronger equality than just a hash of the instructions;
- a new cheaper hook that avoids the cost of skvm::Builder.
Cq-Include-Trybots: skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Debug-All-SK_USE_SKVM_BLITTER
Change-Id: I5f3839d3f7de40043fcb6177b617672c56f0eb70
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252019
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I8ef13b78a5f2f49ff9c59db285b3e0e7ee708c9b
Bug: chromium:960620
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252160
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Chrome has been rebaselined:
https://chromium-review.googlesource.com/c/chromium/src/+/1893372
Change-Id: Iff21ca606bf2e5fa0b8946940cab0b06fbd11e47
Bug: skia:9543
Change-Id: Iff21ca606bf2e5fa0b8946940cab0b06fbd11e47
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252158
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This should, hopefully, be faster on GL as we will only need to update the index-range for a draw rather than the offset into an vertex buffer.
Change-Id: I09e54c37262168661443fa8bf8d3b43cd8faa9db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251757
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
These docker-based tests don't actually need a checkout, but removing it
is proving time consuming and syncs are timing out.
Probably related to skia:9588
Bug: skia:9588
Change-Id: I39532f1d9cd1f6116fab341e648a517b98a312c2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252156
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
841b01678c..e96039218e
git log 841b01678c49..e96039218e9d --date=short --no-merges --format='%ad %ae %s'
2019-11-01 jmadill@chromium.org Capture/Replay: Correct a few GLenum replay issues.
2019-10-31 jmadill@chromium.org Capture/Replay: Implement GetFramebufferParameter capture.
2019-10-31 jmadill@chromium.org Win: Add ANGLE_WAIT_FOR_DEBUGGER option.
2019-10-31 sugoi@google.com Provoking vertex feature support enabled
2019-10-31 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/SwiftShader e1cda3916cee..fda994c63075 (2 commits)
2019-10-31 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/spirv-tools/src 7e2cba6a5241..618ee509421f (3 commits)
Created with:
gclient setdep -r third_party/externals/angle2@e96039218e9d
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC jcgregorio@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
TBR=jcgregorio@google.com
Change-Id: I524b07247c46f62a93673e9cef42425b68546f38
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252136
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
recipe_engine:
https://crrev.com/afc73d4e075d241d52b01b744e73111ee3f0c47c [buildbucket] Support custom field masks (smut@google.com)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: If8093d028fa1e3b81d631257859787530eef16c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252120
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Performance measurments showed that SkPackedGlyphID was too much
time.
SkDiffBench-lorem_ipsum 955µs -> 873µs
BUG=chromium:881505
Change-Id: I8d42f02d87817777cc7c95404c73c723f0bc100c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251818
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: chromium:1018218
Change-Id: I9a33332a06a63075dd016f038d5cd4ede59f9a5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252042
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Change-Id: I133fb0d5e154c2f01aba7ef2a7e1b87b6089a608
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251460
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This adds `shader && paint alpha < 1.0f` to the blitter Key, so we'll
generate and cache two different programs based on that bit.
I put a little bit of effort into a different approach, wrapping the
shader with a new shader that modulates by paint alpha when paint alpha
is less than one. This should work, but I realized that it would break
caching, since we're caching based on shader identity. (Not really
break, but make it ineffective.)
I've added some notes about cache keys in general, and that this wrapper
approach would make caching less effective is I think enough to make me
want to work out a "identify yourself except for uniforms" protocol for
shaders (really effects, eventually color filters will need it too).
Change-Id: I1a2a490657bf7442e79f87d80968302720265f7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251775
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Brace initilaization of a std::vector was starting our uniform buffer
out as a single byte, holding sizeof(Uniforms). I meant it to be
sizeof(Uniform) bytes, all zero...
That's fixed here, and was why scaling by paint alpha wasn't working.
Change-Id: Iad30d701aa175c74c9c5aaed8baf8279479188b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251753
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
There is now just one location that defines these transformations.
Change-Id: I06b2c81610cb5aec73daa39d130f9da610b668ef
Bug: skia:9543
Change-Id: I06b2c81610cb5aec73daa39d130f9da610b668ef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251958
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Removes another redundant set of YUV matrices, and probably fixes errors
in the Rec.601 and Rec.709 matrices (they appear to have had incorrect
bias values based on 128 / 255 being zero).
Matrix changes affect layout tests, so guarding this in chromium:
https://chromium-review.googlesource.com/c/chromium/src/+/1890956
Change-Id: I3699a00c93eb10a9da14c881bfd338ce98249c7d
Bug: skia:9543
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251771
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
bb35bb4e53..841b01678c
git log bb35bb4e5379..841b01678c49 --date=short --no-merges --format='%ad %ae %s'
2019-10-30 ynovikov@chromium.org Suppress flaky dEQP-GLES3 test on Win7 NVIDIA D3D11
2019-10-30 jmadill@chromium.org Fix error string commas.
2019-10-30 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/spirv-tools/src 42f885238114..7e2cba6a5241 (1 commits)
2019-10-30 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/SwiftShader f8f6103eb89f..e1cda3916cee (2 commits)
Created with:
gclient setdep -r third_party/externals/angle2@841b01678c49
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC jcgregorio@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
TBR=jcgregorio@google.com
Change-Id: I7c39352f87a3ab5aeb398a7f2874751fcdbe9497
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251896
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Additionally updated some calls upstack to pass in the views.
Bug: skia:9556
Change-Id: I2b6274cb1811b102713433d51a9b18d47778174a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251759
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Cuts down on the number of places that have redundant YUV matrices.
Also, there appears to have been a typo in the Rec709 matrix, so this
fixes that.
Change-Id: I91f2c772656095c52f53e09b1de04908f268fbb7
Bug: skia:9543
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251767
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
typename 'B0' is defined in sys/termios.h
Bug: none
Change-Id: I6a2e6eb1a91f123459087280b70493dab795bbd3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249917
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Change-Id: Ie4611b4aae65aed5aa45be8841fbb7326bcfbf0b
Bug: skia:9581
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251773
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Ic286357dc637edf0c8df003422a43252590250f5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251768
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Also fix a link and a typo.
No-Try: true
Docs-Preview: https://skia.org/?cl=251765
Change-Id: I9204887fb4c07af1e07f3e7c5d24ef6029bf8d00
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251765
Commit-Queue: Ravi Mistry <rmistry@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Change-Id: I4d4a8409163c2b2d1773e395a73857626c45d406
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251752
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
We'll lean on them being folded away before choosing blitters.
That happens everywhere but in Google3 now, and there's no use
of SkVMBlitter outside our own testing, certainly not Google3.
Change-Id: Ic9725ffbad5f2226d5f030e82bd72500a624b1ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251740
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change RemoteStrikes to hold a very small summary of what has been
sent for each glyph, and only maintain full glyph information
until the next serialization. This greatly reduces memory used,
and improves average performance by 10% as measured by traces from
the top 10 websites.
BUG=chromium:881505
Change-Id: Id5c5d974e3c35a63d232bb62fc605e8472d926fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251237
Reviewed-by: Khushal Sagar <khushalsagar@google.com>
Commit-Queue: Herb Derby <herb@google.com>
The conversion math for a given space can be fully derived
from the Kr and Kb terms (plus the headroom/footroom), so
avoid redundant values that can be wrong.
And, no need to list every possible value of an enum param,
especially when the generated doxygen links to the type's
documentation, which has all the values listed.
Change-Id: I64ce8cfd5ec7ff74dc3b878202b13d0d483e1db6
Bug: skia:9543
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251764
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This should allow the bit field positions to be moved
around in the SkPackedGlyphID.
Change-Id: I85390f594a017b9df779f0a12e1f24c4d9e077dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251761
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
We have only implemented support for the sample mask. This CL renames
the cap to reflect that.
It also replaces sampleVariablesStencilSupport() with the more aptly
named canOnlyUseSampleMaskWithStencil(), to make it more clear that
this is a driver workaround.
Change-Id: Ibf54092c63181232fb3b94cad7ddb16e3a15e3d1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251580
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
The new webgpu_cpp.h hotness for native apps brings with it a new
namespace: wgpu. This is a straight substitution.
Note: no Skia API changes.
Change-Id: I12b26417e76838cd8fa2b39b8161cbaa2cd8fa78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251660
Commit-Queue: Stephen White <senorblanco@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: Iaf6b4ba01ae208b28167cafbd19a5d0958b30aaa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251659
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This will hopefully reduce the overhead of prePreparing the vertex data (i.e., only one memcpy to use the precomputed data) and set us up for using the full extent of the index buffers.
Note this CL also contains a refactoring to share more code between onPrePrepareDraws and onPrepareDraws (i.e., the FillInData method).
Change-Id: Ia0e482332c8108e24b82743b82fdf53840c9b009
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250800
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: b/142333639
Change-Id: I5c5bf4da0e2bb5f1b4233681dee305cf381c3e2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250096
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
95a736bd33..bb35bb4e53
git log 95a736bd3347..bb35bb4e5379 --date=short --no-merges --format='%ad %ae %s'
2019-10-29 jmadill@chromium.org Vulkan: Implement simple case ANGLE_get_image.
2019-10-29 tobine@google.com Fix Renderbuffer support for unsized DS formats
2019-10-29 courtneygo@google.com Update docs for recent dEQP / VK-GL-CTS update
2019-10-29 courtneygo@google.com Print the testConfig in dEQP tests.
2019-10-29 ianelliott@google.com Vulkan Android: Remove support for EGLConfig's with GL_RGB10_A2 & GL_RGBA16F
2019-10-29 courtneygo@google.com Roll dEQP to VK-GL-CTS
2019-10-29 timvp@google.com Vulkan: Enable forceOldRewriteStructSamplers for all Android ICDs
2019-10-29 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/spirv-tools/src ec12de913124..42f885238114 (3 commits)
2019-10-29 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/SwiftShader 1737a30e3e34..f8f6103eb89f (2 commits)
2019-10-29 jmadill@chromium.org Vulkan: Clean up redundant vk:: prefixes.
2019-10-29 jmadill@chromium.org Vulkan: Move readPixels logic to ImageHelper.
2019-10-28 mmynttinen@mozilla.com Fix MinGW include: s/VersionHelpers.h/versionhelpers.h/
2019-10-28 jmadill@chromium.org Plumb more logic for ANGLE_get_image.
2019-10-28 jmadill@chromium.org GN: Don't expose glslang when unused.
2019-10-28 jmadill@chromium.org Don't cc angle-team on Chromium DEPS rolls.
2019-10-28 jmadill@chromium.org Fixups to ANGLE_get_image boilerplate.
2019-10-28 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/SwiftShader f44f7c066a67..1737a30e3e34 (1 commits)
2019-10-28 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/spirv-tools/src b34fa731931b..ec12de913124 (2 commits)
Created with:
gclient setdep -r third_party/externals/angle2@bb35bb4e5379
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC jcgregorio@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
TBR=jcgregorio@google.com
Change-Id: Ie8376bffd08230b7b45c6d84013407042a66fea3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251619
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Some nerve those folks have to #define None 0L.
Cq-Include-Trybots: skia.primary:Build-Debian9-Clang-x86_64-Debug-SwiftShader
Change-Id: I0c84f78ec72672648d1c0bde69b6e05433b80d56
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251516
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: Iff890f62f8ecae29ce7024f2bba206a2770c2600
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251365
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This ensures we never confuse a dead effect pointer in our cache for a
different live effect that happens to be allocated at the same address
as the old one. Never seen it happen yet, but it's possible.
Change-Id: If8aff141fb6d0a4e10f13a153b154bb14f5a8c1a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251442
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>