This reverts commit b82c3d6ff2.
Reason for revert: SkTFitsIn makes its way into public headers via SkTo<T>, so it cannot use C++14isms.
Original change's description:
> simplify SkTFitsIn
>
> Now that we're C++14, a constexpr SkTFitsIn() is a lot easier.
> All the old tests still pass, and one new added.
>
> Updated the comments a bit for correctness and readability.
>
> Change-Id: I0f60e32e545fe4f2fb14e66a2bf25d562dbd680f
> Reviewed-on: https://skia-review.googlesource.com/133831
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,halcanary@google.com,bungeman@google.com
Change-Id: Icfb19c77b450cf3525d11225d4237f9bfa68c7fc
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When allocating the mask for a fallback glyph, we allocate it on the
arena on the SkScalerContext while the image belongs to a glyph on a
different cache. This can lead to use-after-free bugs if accessing the
image after the context owning that memory is destroyed. Fix this by
allocating on the arena from the owning cache.
R=herb@google.com, mtklein@google.com
Bug: 829622
Change-Id: Ife53e24f5bc868f36c43f2adcd7a2629ab5577fe
Reviewed-on: https://skia-review.googlesource.com/134182
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
a880247775..7ce4a15115
git log a8802477752f..7ce4a15115cb --date=short --no-merges --format='%ad %ae %s'
2018-06-12 jmadill@chromium.org Add support for uint8_t and uint16_t bitsets.
2018-06-12 jmadill@chromium.org Vulkan: Minor style fixes.
2018-06-12 lucferron@chromium.org Vulkan: Fix point coord management
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Change-Id: If55797642e839154ca06d09c991257031e1d319e
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Since SkSL needs to run outside of Skia, it was originally using its
own ASSERT macro, which mapped to SkASSERT when inside of Skia. This is
causing conflicts with one or two other ASSERT macros defined around
Skia, so to avoid that I am switching SkSL over to just use Skia's
standard naming for these macros.
Bug: skia:
Change-Id: I115435d7282da03d076c6080f7b13d1972b9eb9f
Reviewed-on: https://skia-review.googlesource.com/134322
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Including <immintrin.h> is an easy way to get all the supported
Intel intrinsics for the current build flags, and for intrinsics
since AVX, the only supported way.
But, including immintrin.h can pull in more headers than needed,
and for pieces of code like SkNx.h, that extra include cost is
measurable. Here we'll include only the intrisnics we'll use.
$ gn clean out && time ninja -C out
Before: 131.57 real 4207.95 user 249.18 sys
After: 125.60 real 3988.18 user 241.64 sys
Seems like a win.
Change-Id: I81543202d889be403ff0aa393c13c19ed89c5373
Reviewed-on: https://skia-review.googlesource.com/134325
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
The file cannot be used as a C header anyway.
Change-Id: Ic33341fce894e48fb0a50b8c7a14c32b59dc9223
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Commit-Queue: Mike Klein <mtklein@chromium.org>
Now that we're C++14, a constexpr SkTFitsIn() is a lot easier.
All the old tests still pass, and one new added.
Updated the comments a bit for correctness and readability.
Change-Id: I0f60e32e545fe4f2fb14e66a2bf25d562dbd680f
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Commit-Queue: Mike Klein <mtklein@chromium.org>
There is no good way to split the monster CL up. This breaks out
the GrContext plumbing but doesn't use it.
Change-Id: I90856d428d372bcec3f8821e6364667b367927d4
Reviewed-on: https://skia-review.googlesource.com/133382
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This change removes a lot of the unnecessary code that managed
coincident and collinear vertices and set the winding direction.
It also merges duplicate code when adding edges.
Bug: skia:7971
Change-Id: I0397db93c1075e332c5aeb9ca0343bcbd9bb70eb
Reviewed-on: https://skia-review.googlesource.com/133580
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
d73a61117d..a880247775
git log d73a61117dff..a8802477752f --date=short --no-merges --format='%ad %ae %s'
2018-06-12 jiawei.shao@intel.com ES31: Implement FramebufferTextureEXT on OpenGL back-ends
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071fc3f951..d73a61117d
git log 071fc3f9511c..d73a61117dff --date=short --no-merges --format='%ad %ae %s'
2018-06-11 jyan@ca.ibm.com PPC: Fix ppc build error
2018-06-11 lucferron@chromium.org Vulkan: enable as many end2end tests as possible
2018-06-11 lfy@google.com GLES1: Multitexture pipeline
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Bug: chromium:836196
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Spun off from the SkTFitsIn CL.
Change-Id: I686d680df6a36ebc02db3847ad5e2cedcbcd67ef
Reviewed-on: https://skia-review.googlesource.com/134083
Reviewed-by: Mike Klein <mtklein@chromium.org>
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https://swiftshader.googlesource.com/SwiftShader.git/+log/f398044f28a1..41320521bd3f
git log f398044f28a1..41320521bd3f --date=short --no-merges --format='%ad %ae %s'
2018-06-08 capn@google.com Fix GLSL struct with single matrix.
2018-06-05 sugoi@google.com Fix IOSurface synchronization issues
2018-06-05 capn@google.com Run unittests on Travis CI.
2018-06-05 capn@google.com Add CMake target for unittests.
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2018-06-11 lucferron@chromium.org Fix build on Windows using Visual Studio
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After https://swiftshader-review.googlesource.com/c/SwiftShader/+/19228,
SwiftShader fails to build without third_party/googletest unless
BUILD_TESTS is disabled.
Bug: skia:8054
Change-Id: If365fbbfc42dd3c41cc57be0fd7d494e7f83589d
Reviewed-on: https://skia-review.googlesource.com/133832
Reviewed-by: Ravi Mistry <rmistry@google.com>
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Change-Id: I693ddcd4ade101ba4eb4102e03adce183aa1d672
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Change-Id: Id1c3f3fd3c66f866b4a85bccd1088110f3d379d9
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Module-related functionality is not required in dm/bench at this point.
Let's disable module deps flattening for now. As an immediate benefit
we can reduce the deps visibility for some internal skjson targets.
Bug: skia:8061
Change-Id: I0e09208964ca94b519121207ba1b6225059ef573
Reviewed-on: https://skia-review.googlesource.com/133822
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Lots of completely unused bits and bobs removed.
I've decided SK_SUPPORT_UNITTEST and its single use are not
very compelling.
tests/CPlusPlusEleven was the only user of Sk32ToBool(),
and no longer generally needed.
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This reverts commit 01422bc8ef.
Reason for revert: follow on change may be ready
Original change's description:
> Revert "Reland "Require mips to be allocated at texture creation time and disable late allocations.""
>
> This reverts commit 9eb36b9eb8.
>
> Reason for revert: Alpha8 isn't renderable on es2 so we end up dropping draws on certain A8 mip requests
>
> Original change's description:
> > Reland "Require mips to be allocated at texture creation time and disable late allocations."
> >
> > This reverts commit 0c78238e29.
> >
> > Reason for revert: <INSERT REASONING HERE>
> >
> > Original change's description:
> > > Revert "Require mips to be allocated at texture creation time and disable late allocations."
> > >
> > > This reverts commit cd2c3f9055.
> > >
> > > Reason for revert: Looks to be causing angle failures on initial clear test
> > >
> > > Original change's description:
> > > > Require mips to be allocated at texture creation time and disable late allocations.
> > > >
> > > > If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> > > > will copy the texture into a new mipped texture.
> > > >
> > > > Clean up of unused code in the GPU backends for reallocating for mips will be done
> > > > in a follow up CL.
> > > >
> > > > Bug: skia:
> > > > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> > > > Reviewed-on: https://skia-review.googlesource.com/132830
> > > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > >
> > >
> > >
> > > Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
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> > > Reviewed-on: https://skia-review.googlesource.com/133041
> > > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
> > Bug: skia:
> > Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4
> > Reviewed-on: https://skia-review.googlesource.com/133340
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I9e9718d380c4d9927ec39e46008750ab7396391f
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> No-Tree-Checks: true
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> Reviewed-on: https://skia-review.googlesource.com/133680
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
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Change-Id: Ic3df69f65a89962b21cdb50ee436a29fd121ab1f
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No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/133740
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Commit-Queue: Greg Daniel <egdaniel@google.com>
c3907ef..f15f886
git log c3907ef..f15f886 --date=short --no-merges --format='%ad %ae %s'
2018-06-08 ynovikov@chromium.org Differentiate texture and renderbuffer framebuffer attachment capabilities
2018-06-08 lucferron@chromium.org Vulkan: Keep unused uniforms list to fix glslang issues
2018-06-08 lfy@google.com GLES1: Texture environment API
2018-06-08 fjhenigman@chromium.org Vertex format support in AttributeLayoutTest.
2018-06-08 thomasanderson@chromium.org Remove manual references to exe_and_shlib_deps
2018-06-08 geofflang@chromium.org Hold RendererGL objects with a shared_ptr.
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It is currently used in GrGLGpu::setupGeometry. Instead:
1) Make GrMesh track whether primitive restart should be enabled.
2) Make GrGLProgram track program attributes.
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Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Change-Id: I0ae768c5517c3ee3f6822fea0926b3f27214a0e4
Reviewed-on: https://skia-review.googlesource.com/132260
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 9eb36b9eb8.
Reason for revert: Alpha8 isn't renderable on es2 so we end up dropping draws on certain A8 mip requests
Original change's description:
> Reland "Require mips to be allocated at texture creation time and disable late allocations."
>
> This reverts commit 0c78238e29.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Revert "Require mips to be allocated at texture creation time and disable late allocations."
> >
> > This reverts commit cd2c3f9055.
> >
> > Reason for revert: Looks to be causing angle failures on initial clear test
> >
> > Original change's description:
> > > Require mips to be allocated at texture creation time and disable late allocations.
> > >
> > > If we get a non-mipped texture for a draw that wants to be use mip map filter, we
> > > will copy the texture into a new mipped texture.
> > >
> > > Clean up of unused code in the GPU backends for reallocating for mips will be done
> > > in a follow up CL.
> > >
> > > Bug: skia:
> > > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188
> > > Reviewed-on: https://skia-review.googlesource.com/132830
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
> >
> >
> > Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:
> > Reviewed-on: https://skia-review.googlesource.com/133041
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
>
> Bug: skia:
> Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4
> Reviewed-on: https://skia-review.googlesource.com/133340
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I9e9718d380c4d9927ec39e46008750ab7396391f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/133680
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:6473
Change-Id: I10a169dd47cb76839fd401254eaeb4c46b2ece8f
Reviewed-on: https://skia-review.googlesource.com/128549
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
I encountered this on an in-progress CL when I jiggled the GLPrograms
test a bit.
Change-Id: I8454bf0f35836e3a668f74918fa0c5ef0e58a9b5
Reviewed-on: https://skia-review.googlesource.com/133586
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I3bb010375c8693c7d6bf726d895cf9878211d4d8
Reviewed-on: https://skia-review.googlesource.com/133585
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 32a4910e57.
Reason for revert: SkMatrix::toString use has been removed from flutter
and has been picked up in fuchsia
Additionally some bookmaker changes take into account recent
additions of typedef comments and the generated header comment.
Original change's description:
> Revert "remove toString"
>
> This reverts commit 5191880cbf.
>
> Reason for revert: broke flutter
>
> Original change's description:
> > remove toString
> >
> > toString may have been used by obsolete debugger only
> > find out if that is so
> >
> > R=​brianosman@google.com,bsalomon@google.com
> >
> > Docs-Preview: https://skia.org/?cl=119894
> > Bug:830651
> > Change-Id: I737f19b7d3fbc869bea2f443fa3b5ed7c1393ffd
> > Reviewed-on: https://skia-review.googlesource.com/119894
> > Commit-Queue: Cary Clark <caryclark@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,brianosman@google.com,caryclark@google.com,caryclark@skia.org
>
> Change-Id: I9f81de6c3615ee0608bcea9081b77239b4b8816c
TBR=bsalomon@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Reviewed-on: https://skia-review.googlesource.com/129623
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@google.com>
Docs-Preview: https://skia.org/?cl=133583
Bug: 830651
Change-Id: If8499e796be63580ad419e150e94d43e8b89de1b
Reviewed-on: https://skia-review.googlesource.com/133583
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Currently we use the onDrawTextBlob hook to analyze the text blob,
which requires replicating the logic for applying the SkDrawLooper and
misses the optimization for skipping ops outside the current clip.
Avoid this by using SkBaseDevice::drawTextBlob instead to ensure we
re-use all the SkCanvas code until the device level.
R=herb@google.com
Bug: 829622
Change-Id: I2721c02541d337e2fb3744132e85758f7c804841
Reviewed-on: https://skia-review.googlesource.com/133101
Commit-Queue: Khusal Sagar <khushalsagar@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>