Commit Graph

6510 Commits

Author SHA1 Message Date
Kevin Lubick
9488e0237d [infra] Experiment generating BUILD.bazel files
This uses the gazelle extension from
https://skia-review.googlesource.com/c/buildbot/+/473357

Review Tips:
 - Ignore any changes to .h or .cpp files. Those have been
   pulled out into their own CLs.
 - Start with bazel/macros.bzl.
 - Read the CL with the generation code, if you haven't already.
 - Look at third_party/file_map_for_bazel.json.
 - See experimental/bazel_test for an idea of how a cc_binary
   would be made.
 - Spot check one or two of the BUILD.bazel files.

This CL generates the "atomic" rules for src/, include/ and
modules/skshaper, as a starting point.

`bazel build --config clang //include/...` works

`bazel build --config clang //src/...` starts compiling,
(which verifies that the BUILD.bazel files are all valid),
but runs into errors because not all third_party deps have
been resolved, and there are some files missing from the
toolchain still (e.g. EGL headers).

Change-Id: Ib7e0fb0efdb9f08655f06cbc56e9bb4cf416294b
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474240
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
2021-11-23 18:53:16 +00:00
Kevin Lubick
7f5b19bd69 More angle brackets for system includes for third_party deps
"In general anything in third_party should probably use angle brackets"

A follow-on from https://skia-review.googlesource.com/c/skia/+/474756

Change-Id: I4a2b07e1625952637c090a82971ab2ab426db034
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/475098
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-11-23 18:35:52 +00:00
Herb Derby
15ecccf0dd expand SkCanvas with doDrawSlug, etc.
Follow the ordinary pattern on SkCanvas for handling GrSlugs. This
should allow more flexibility in the future.

Change-Id: Ic498b5d081a1c7e44c2864439423910c452408b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474899
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-11-23 14:41:32 +00:00
Herb Derby
2f64952d20 introduce the GrSlug API
Introduce the GrSlug that encapsulates an SkTextBlob along with
the origin, and paint to create a GrSlug. You can draw the slug
using the canvas, and it will obey the canvas's clip and mapping.

See the full working prototype at:
  https://skia-review.googlesource.com/c/skia/+/471157/17

Change-Id: I5731dce3dea316ad144baead154a68c8e4c5db9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474040
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-11-22 18:44:17 +00:00
Brian Salomon
90ef83af20 Remove drawPatch/Vertices helpers that don't take SkBlendMode
Bug: skia:12662
Change-Id: Ic18220668a4f87e7340a53b3f191887a7a016a04
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473141
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-11-18 21:57:32 +00:00
Brian Osman
45bc991e5d Reland "Remove layer-coverage-tracking experiment"
This is a reland of 688cb15faa

Original change's description:
> Remove layer-coverage-tracking experiment
>
> This effectively reverts reviews.skia.org/122000
>
> Bug: skia:10987
> Change-Id: I989241110f17c0e3c2a896aea4bc2bc4cc8c910f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/472801
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

Bug: skia:10987
Change-Id: I16493df8bd7942261d14c01747d0fdc91bbe5467
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473143
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-11-18 19:34:39 +00:00
Brian Osman
1c3b75bf35 Zero-initialize uniform data in SkRuntimeEffectBuilder
Change-Id: Id7445c28fca3a74cb2716832e821d651be7bb883
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473142
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-11-18 17:15:07 +00:00
Brian Osman
8d55cab6bd Revert "Remove layer-coverage-tracking experiment"
This reverts commit 688cb15faa.

Reason for revert: Android roll & CK bots

Original change's description:
> Remove layer-coverage-tracking experiment
>
> This effectively reverts reviews.skia.org/122000
>
> Bug: skia:10987
> Change-Id: I989241110f17c0e3c2a896aea4bc2bc4cc8c910f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/472801
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

Bug: skia:10987
Change-Id: Id2becfff07e4d9d72231939fb415a34ff9d96ed8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473140
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2021-11-18 14:30:11 +00:00
Brian Osman
688cb15faa Remove layer-coverage-tracking experiment
This effectively reverts reviews.skia.org/122000

Bug: skia:10987
Change-Id: I989241110f17c0e3c2a896aea4bc2bc4cc8c910f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/472801
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-11-17 23:29:24 +00:00
Greg Daniel
2211c2c4bd Store whether or not a VkImage is from a swapchain and return it in drawable info.
This is done for webview which needs to know whether it is drawing
directly into the main window surface or in a layer.

Change-Id: I0a3f6f81bcf65907f9d51651035bae912c3a34ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/468616
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-11-16 21:14:59 +00:00
Brian Salomon
384ba65b8d Remove GPU V2
Replaced by Graphite.

Change-Id: Iac0ba212b078904a591677c9ce839a90562d0240
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470305
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-11-11 17:11:19 +00:00
Brian Salomon
8d6068493b Explicitly state that some draws ignore mask filter and path effect.
Bug: skia:12625
Change-Id: I8ad737855f25df83c85d619d69b006ccbd83658d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469897
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-11-10 16:29:56 +00:00
Kevin Lubick
1f8c31b101 [infra] Add initial Bazel rules and files
These rules can be used to build our GMs on WASM+WebGL and
libskia.a with just the CPU backend (and most other features
turned off).

This can be done with the following commands:
  - bazel build //modules/canvaskit:gm-bindings-wasm --gpu_backend=gl_backend --with_gl_standard=webgl_standard
  - bazel build :skia-core --config clang

This pivots slightly from http://review.skia.org/463517
by using config_settings [1] instead of platforms for
the optional features that we control. This pivot was
suggested in [2]

We have BUILD.bazel files in many of the subdirectories
that specify filegroups for the appropriate files. In
an effort to make //BUILD.bazel more readable, it is
the responsibility of these subfolders to deal with
conditionally including certain .h or .cpp files.
This is done using select statements and config_settings
or platform constraints as necessary.

For example, src/gpu/BUILD.bazel will different private
filegroups for each of the supported gpu backends [3]
and a more-visible filegroup called "srcs" that has
the right selection of the private files to be used
for compilation.

An effort has been made to avoid using glob() in our
BUILD.bazel files. These file lists were made by using
`ls -1` and some regex to add in quotes. We might want
to make a helper script to assist with that, if necessary.

To specify which options we have, the settings in
//bazel/common_config_settings/BUILD.bazel have been
redesigned. They make use of a macro `string_flag_with_values`
that removes the boilerplate. Patchset 36 shows what the
file looks like w/o the macro.

The top level BUILD.bazel file will still need to use
some logic to handle defines, because local_defines is
a list of strings, not a list of labels [4].

Suggested Review Order:
  - WORKSPACE.bazel to see the new dependencies on the
    emsdk toolchain and bazel_skylib
  - bazel/common_config_settings/* to see the few settings
    defined (we have more to define, see BUILD.gn and
    //gn/skia.gni for ideas)
  - BUILD.bazel to see the "skia-core" cc_library rule.
    See also "gms" and "tests"
  - modules/canvaskit/BUILD.bazel to see the use of
    the emscripten "wasm_cc_binary" rule, which depends
    on the "skia-core", "gms", and "tests" rule. Note that
    it only builds some of the gms as a proof of concept.
  - The other BUILD.bazel files. Some of these are not
    platform or feature dependent (e.g. pathops). Others
    are (e.g. gpu).
  - All other files.

[1] https://docs.bazel.build/versions/4.2.1/skylark/config.html#user-defined-build-settings
[2] https://github.com/emscripten-core/emsdk/pull/920
[3] In this CL, that's just the webgl one.
[4] https://docs.bazel.build/versions/main/be/c-cpp.html#cc_library.local_defines

Change-Id: Ieecf9c106d5e3a6ae97d13d66be06b4b3c207089
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458637
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Owners-Override: Kevin Lubick <kjlubick@google.com>
2021-11-09 12:32:25 +00:00
Heather Miller
a4dc43cdec Update Skia milestone to 98
Change-Id: I937e0594b8fa3a1cc5ac2e2b80d1f0f406772817
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/468338
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Heather Miller <hcm@google.com>
2021-11-05 18:38:03 +00:00
Kevin Lubick
17616469dd Reland "Remove GPU-related calls from SkSurface.h when !SK_SUPPORT_GPU"
This is a reland of 74105c5d09

Original change's description:
> Remove GPU-related calls from SkSurface.h when !SK_SUPPORT_GPU
>
> Change-Id: Idca02c40bd8f540919702f09ba2a809acc377e67
> Bug: skia:12584
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464295
> Reviewed-by: Brian Osman <brianosman@google.com>

Bug: skia:12584
Change-Id: Id679bd61eddb341598e149a7a87e3ba9f0dc8943
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464976
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-05 12:51:07 +00:00
Brian Osman
37459e71a5 Move WithWorkingFormat to SkColorFilterPriv
It's a performance foot-gun today (disables raster pipeline), and will
hopefully be unnecessary in the future.

Change-Id: I241484286388e4bd2a429a6d22e3b96ecf975cec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467456
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2021-11-03 20:30:50 +00:00
Dominik Röttsches
8be6332748 Serialize foreground color caching requirement specialisation
Add a getter to SkTypeface to provide information on whether it
needs access to the foreground color (in COLR fonts) so that the
strike cache can determine caching requirements.

Since remote SkTypefaces do not have access to table information,
implement this as a serializable flag, with font-blob backed
implementations being able to return this based on whether they
have a COLR table or not, starting with FreeType.

Preparation for supporting foreground color in FreeType COLR
rasterisation.

Bug: skia:12576
Change-Id: I7e71b0ec12e17f652ab7b43adffc43bc780ce2e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466936
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-11-03 19:56:47 +00:00
Kevin Lubick
9535da4e3a Move more GPU-specific code behind SK_SUPPORT_GPU flag
Change-Id: I7b6d7412d431532ae553627d63a93b53cbd4f2b4
Bug: skia:12584
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466773
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2021-11-03 14:12:52 +00:00
Kevin Lubick
afa657d6ab Move GR_MAKE_BITFIELD_OPS and GrAlignTo to non-GPU files
This is a more cautious attempt of https://skia-review.googlesource.com/c/skia/+/464876

GrAlignTo renamed to SkAlignTo and moved to SkTypes.h
(with the rest of our align helpers).

GR_MAKE_BITFIELD_OPS and GR_DECL_BITFIELD_OPS_FRIENDS
renamed to SK_* and moved to private/SkMacros.h

This avoids our public includes using a src header file
and messing with SkUtils.h, which apparently was used
by Android. That should be cleaned up in a separate effort.

Change-Id: I86d5e1fb6a7834034534266a6c340bc7757f9abb
Bug: skia:12584
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466176
Reviewed-by: Brian Osman <brianosman@google.com>
2021-11-01 17:26:59 +00:00
Greg Daniel
b3ecd560a2 Revert "Move GR_MAKE_BITFIELD_OPS and GrAlignTo to non-GPU files"
This reverts commit 65a726bb49.

Reason for revert: You cannot include a src file in an include file. This ends up using c++17 features in our includes. Breaks rolls.

Original change's description:
> Move GR_MAKE_BITFIELD_OPS and GrAlignTo to non-GPU files
>
> These have been renamed SK_MAKE_BITFIELD_OPS and SkAlignTo
> because nothing seemed particularly GPU/Ganesh specific to them.
>
> I moved the latter to SkTypes.h because we have other align
> code there and former to src/SkUtils.h because I didn't know
> where else it should go.
>
> The primary motivation was removing the GrTypesPriv.h
> include from src/core/SkBlockAllocator.h. I had attempted
> some amount of #if SK_SUPPORT_GPU, but that's not as clean
> here because both our CPU and GPU backends use the
> SkBlockAllocator (as far as I could tell).
>
> This also moves sk_memset* from SkUtils.h to SkOpts.h, because
> SkOpts.h requires bringing in RasterPipeline, which seemed
> like overkill.
>
> Change-Id: I5163ef5064ad3840a15b7e873930d60e2620bf9d
> Bug: skia:12584
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464876
> Reviewed-by: Brian Osman <brianosman@google.com>

Bug: skia:12584
Change-Id: I1b772bbbc6f150d737bb53fa4e5f45d1581929fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/465376
Auto-Submit: Greg Daniel <egdaniel@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2021-10-29 12:50:09 +00:00
Kevin Lubick
65a726bb49 Move GR_MAKE_BITFIELD_OPS and GrAlignTo to non-GPU files
These have been renamed SK_MAKE_BITFIELD_OPS and SkAlignTo
because nothing seemed particularly GPU/Ganesh specific to them.

I moved the latter to SkTypes.h because we have other align
code there and former to src/SkUtils.h because I didn't know
where else it should go.

The primary motivation was removing the GrTypesPriv.h
include from src/core/SkBlockAllocator.h. I had attempted
some amount of #if SK_SUPPORT_GPU, but that's not as clean
here because both our CPU and GPU backends use the
SkBlockAllocator (as far as I could tell).

This also moves sk_memset* from SkUtils.h to SkOpts.h, because
SkOpts.h requires bringing in RasterPipeline, which seemed
like overkill.

Change-Id: I5163ef5064ad3840a15b7e873930d60e2620bf9d
Bug: skia:12584
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464876
Reviewed-by: Brian Osman <brianosman@google.com>
2021-10-28 18:18:47 +00:00
Leon Scroggins
af5049b0d7 Revert "Remove GPU-related calls from SkSurface.h when !SK_SUPPORT_GPU"
This reverts commit 74105c5d09.

Reason for revert: Breaking Android's GPU-less build (used on desktops for AndroidStudio)

Original change's description:
> Remove GPU-related calls from SkSurface.h when !SK_SUPPORT_GPU
>
> Change-Id: Idca02c40bd8f540919702f09ba2a809acc377e67
> Bug: skia:12584
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464295
> Reviewed-by: Brian Osman <brianosman@google.com>

Bug: skia:12584
Change-Id: I7742f67d3498f45ab862daae4c1d3518e89f7c2c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464921
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Owners-Override: Kevin Lubick <kjlubick@google.com>
2021-10-28 17:19:03 +00:00
Ben Wagner
4b38d9c437 Reland "Avoid crash when surface CoW allocation fails"
On low memory machines a common cause of crashes is when a draw
operation requires a large layer (or many large layers) because an
implementation of SkSurface_Base::onCopyOnWrite does not actually have
the resources available to do the copy when required by a draw. Allow
this method to fail and percolate up the call chain so that the draw
simply does not happen instead of crashing.

It appears some users are creating their own subclasses of
SkSurface_Base for their tests. Add SK_SURFACE_COPY_ON_WRITE_CRASHES to
keep the old crashy behavior until they can be updated.

Bug: chromium:1116362
Revert: 5b19ebe0c5.
Revert-Change-Id: I2873589f996ded9c9fd6d27b19155ca18d5b5326
Revert-Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463956
Change-Id: Id06d1e6d3aacb409a3b00b9a862bd8ddd1aaa22f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464456
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-10-28 16:32:29 +00:00
Kevin Lubick
c5bcab8312 Move SkPromiseImageTexture's includes inside GPU guard
SkTypes.h makes sure SK_SUPPORT_GPU is defined.

I was tempted to move these files to include/gpu and
src/gpu, but that might be best handled in a follow-up
CL in case any clients depend on them.

Change-Id: Ia4d6717567fe6b1842bed2c7fc0439e85e1795b2
Bug: skia:12584
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464638
Reviewed-by: Brian Osman <brianosman@google.com>
2021-10-28 15:40:30 +00:00
Kevin Lubick
74105c5d09 Remove GPU-related calls from SkSurface.h when !SK_SUPPORT_GPU
Change-Id: Idca02c40bd8f540919702f09ba2a809acc377e67
Bug: skia:12584
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464295
Reviewed-by: Brian Osman <brianosman@google.com>
2021-10-28 14:11:41 +00:00
Kevin Lubick
146cfcc042 Remove GPU-related calls from SkImage.h when !SK_SUPPORT_GPU
Change-Id: Icf6f45069b078f7936cfa08224fd8796d8c283b4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464122
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-10-28 12:10:39 +00:00
Greg Daniel
5b19ebe0c5 Revert "Avoid crash when surface CoW allocation fails"
This reverts commit 2e228bb72c.

Reason for revert: breaks android roll

Original change's description:
> Avoid crash when surface CoW allocation fails
>
> On low memory machines a common cause of crashes is when a draw
> operation requires a large layer (or many large layers) because an
> implementation of SkSurface_Base::onCopyOnWrite does not actually have
> the resources available to do the copy when required by a draw. Allow
> this method to fail and percolate up the call chain so that the draw
> simply does not happen instead of crashing.
>
> Bug: chromium:1116362
> Change-Id: I2873589f996ded9c9fd6d27b19155ca18d5b5326
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463956
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>

Bug: chromium:1116362
Change-Id: I5ab590b6fc14bcb6712c00dda75d1e7cdc931447
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464077
Auto-Submit: Greg Daniel <egdaniel@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2021-10-28 01:51:09 +00:00
Florin Malita
9fcc959b13 Constify SkImage
SkImage is supposed to be immutable, convert remaining methods to const.

Change-Id: Icf673204474f09992a57c10f29703ae7b33e3904
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464256
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-10-28 01:07:57 +00:00
Ben Wagner
2e228bb72c Avoid crash when surface CoW allocation fails
On low memory machines a common cause of crashes is when a draw
operation requires a large layer (or many large layers) because an
implementation of SkSurface_Base::onCopyOnWrite does not actually have
the resources available to do the copy when required by a draw. Allow
this method to fail and percolate up the call chain so that the draw
simply does not happen instead of crashing.

Bug: chromium:1116362
Change-Id: I2873589f996ded9c9fd6d27b19155ca18d5b5326
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463956
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-10-27 20:38:44 +00:00
Kevin Lubick
97284f255b [infra] Add initial platforms and constraint values
This makes use of Bazel's pre-defined platforms
https://github.com/bazelbuild/platforms
and some of our own defined values (see
//bazel/common_config_settings/BUILD.bazel) to customize
the build rules.

I verified this by building bazel_test locally for
linux x64 as well as using the third_party deps for
a WASM build (using build files not seen in this CL).

Suggested Review Order:
 - https://docs.bazel.build/versions/main/platforms.html if not
   already familiar with Bazel Platforms
 - third_party/BUILD.bazel to see that 1) all globs have
   been removed and 2) select() targets various
   platform constants or groups of constants to control
   sources, headers, and local_defines.
 - common_config_settings/ to see the groups of constraints
   created, as well as new constraint_settings defined
   (skdebug_impl)
 - supported_combinations/ to see how we can define supported
   sets of the constraint values (aka Bazel platforms).
   I imagine expanding this more, so we might have platforms
   named "linux_x64_emptyfontmgr_vulkan" or such.
 - //BUILD.bazel and bazel_test.cpp to see use of SkDebugf.
 - Everything else.

Change-Id: I49e4abdbcf7b76f0674efdbb1f53dc8823d110ee
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463517
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Owners-Override: Kevin Lubick <kjlubick@google.com>
2021-10-26 18:27:13 +00:00
Greg Daniel
a21aacf7c7 [graphite] Allow graphite to compile without ganesh and add shared gn files.
With this you should be able to set skia_enable_gpu=false in your gn
args and still be able to compile and run graphite.

Bug: skia:12466
Change-Id: Ibffc8774a8c46afad3f717dabc54fa831338a807
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463317
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-10-26 01:25:05 +00:00
Michael Ludwig
75310f0c3f Experimental support for lower-resolution backdrop filter eval
Bug: b/197774543
Change-Id: Ic441387a5a48a4bea7eb508cf53e7f88851ec5f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453316
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-10-18 14:46:05 +00:00
Heather Miller
f2093bf1b0 Update Skia milestone to 97
Change-Id: I1567094335d2a24060fbb221f64a11d6e7419caf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/457280
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2021-10-08 12:57:49 +00:00
Kevin Lubick
7cece5e053 [fuzz] Require explicit SK_BUILD_FOR_*FUZZER
The existing define wasn't being used to compile :skia
(but it is for building the fuzzer code).

After this lands, oss-fuzz will be updated to set that
flag too. https://github.com/google/oss-fuzz/pull/6462

The change to SkTypes.h is to remove bit-rotted code that
prevents oss-fuzz from working.

Change-Id: I95b48d76dd3878d04ba3a5d021359ca200c20a0c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449576
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-09-17 11:59:31 +00:00
Heather Miller
588dcc093d Update Skia milestone to 96
Change-Id: I635df8267340a9068b80a2e6c001958cfb2d10e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/447578
Reviewed-by: Heather Miller <hcm@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Auto-Submit: Heather Miller <hcm@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
2021-09-10 11:51:00 +00:00
Ethan Nicholas
327241208a Switched DSL error handling from const char* to string_view
This allows us to get rid of a lot of .c_str()'s.

Change-Id: I09102f90d69620614dc5a7a2ebc64bd3e9b1c437
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/445816
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-09-07 18:48:04 +00:00
Brian Osman
f80ef38d0f Add skstd::string_view::substr
Change-Id: I06ba9dd9ed8af8555233ddfa10d3e0ec6babc2ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/444759
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-09-01 20:56:51 +00:00
Brian Osman
7db3ab5787 Remove SK_HAS_SRGBA_COLOR_TYPE guard
Chromium has been updated, this is no longer needed

Change-Id: I0bcf65c79d454c50796e04e33c213de2295c0e6a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441877
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-09-01 13:46:13 +00:00
Michael Ludwig
8c75b2d30e Simplify conservative clip tracking for SkNoPixelsDevice
Deletes SkConservativeClip as a type, it was only used by
SkNoPixelsDevice at this point.

Simplifies the clip tracking to only rely on intersect/difference ops
(but also expands it to support updating overall bounds if the diff
op is a sufficiently large rectangle).

Adds SkRect::roundIn() -> SkIRect to match the exposed API for round()
and roundOut().

Bug: skia:10205
Change-Id: I1337a51a8a4e51f94fe2b5f9ab29a0b5058b8094
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437737
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-08-24 18:23:43 +00:00
Brian Osman
9f1e06aef9 Reland "Add sRGB 8888 colortype"
This is a reland of 0f7c10ef56

Original change's description:
> Add sRGB 8888 colortype
>
> A color type that linearizes just after loading, and re-encodes to sRGB
> just before storing, mimicking the GPU formats that work the same way.
>
> Notes:
>   - No mipmap support
>   - No SkPngEncoder support (HashAndEncode's .pngs are ok, though?)
>   - Needs better testing
>
> This is a re-creation of reviews.skia.org/392990
>
> Change-Id: I4739c2280211e7176aae98ba0a8476a7fe5efa72
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438219
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

Change-Id: I5b6bb28c4c1faa6c97fcad7552d12c331535714d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441402
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-08-24 12:56:32 +00:00
Brian Osman
405eb7b72f Revert "Add sRGB 8888 colortype"
This reverts commit 0f7c10ef56.

Reason for revert: Unhappy rollers

Original change's description:
> Add sRGB 8888 colortype
>
> A color type that linearizes just after loading, and re-encodes to sRGB
> just before storing, mimicking the GPU formats that work the same way.
>
> Notes:
>   - No mipmap support
>   - No SkPngEncoder support (HashAndEncode's .pngs are ok, though?)
>   - Needs better testing
>
> This is a re-creation of reviews.skia.org/392990
>
> Change-Id: I4739c2280211e7176aae98ba0a8476a7fe5efa72
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438219
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reed@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: Ie199535b9b65ec7c7fef3c773452ea06bdbd2d9c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441376
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-08-23 17:38:05 +00:00
Ben Wagner
e127304700 Fix stringop-overflow in SkString
GCC 10.2.1 gives the following warning as error in a release build

../../src/core/SkString.cpp:227:22: error: writing 1 byte into a region of size 0 [-Werror=stringop-overflow=]
  227 |     rec->data()[len] = 0;

which is detecting that fBeginningOfData is a char and that this code
cannot be reached with len == 0. Work around this by changing
fBeginningOfData to be an array of one char containing the empty string
by default.

While making this change, also make fBeginningOfData and fRefCnt
private.

Change-Id: Ic254bac465fcd02707a06010e0d7501520f7271d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441136
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-08-23 17:19:44 +00:00
Brian Osman
0f7c10ef56 Add sRGB 8888 colortype
A color type that linearizes just after loading, and re-encodes to sRGB
just before storing, mimicking the GPU formats that work the same way.

Notes:
  - No mipmap support
  - No SkPngEncoder support (HashAndEncode's .pngs are ok, though?)
  - Needs better testing

This is a re-creation of reviews.skia.org/392990

Change-Id: I4739c2280211e7176aae98ba0a8476a7fe5efa72
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438219
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-08-23 15:14:41 +00:00
Mike Reed
95c9734bac Reland "In SkCanvas destructor, discard (rather than blit) unbalanced layers"
This is a reland of 879b2f2e6e

Now includes a test that demonstrates the bug found by Chrome's fuzzers,
and a different (safer) implementation.

Original change's description:
> In SkCanvas destructor, discard (rather than blit) unbalanced layers
>
> Bug: skia:12267
> Change-Id: I6808f62b2385a3466b1a93db905041a6529f58cb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433360
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Florin Malita <fmalita@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Reed <reed@google.com>

Bug: skia:12267
Change-Id: Ide7dc61b054761826faa5bca3eec6be2fc63c83a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440977
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-08-20 19:35:57 +00:00
Eric Boren
280ced6bd1 Update Skia milestone to 95
Change-Id: I17a6adf5f14cfc160c13a2341453e9767ab39f0a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439158
Reviewed-by: Eric Boren <borenet@google.com>
2021-08-13 13:51:26 +00:00
Brian Osman
68556bc798 Move canvas helper structs to header
This is necessary cleanup before changing the type of the matrix and
clip stack. That work has landed and reverted several times, so landing
this piece separately, first.

Change-Id: I147e4cc4260fa5e07a0712503f879da120f8466a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435278
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-08-10 17:53:16 +00:00
Michael Ludwig
4979d2b18d Simplify device clip restriction impl
This removes all low-level handling of the device clip restriction. It's
no longer part of the SkDevice API, nor needed by any of the backend-
specific classes for handling their clip stack.s

The device restriction is intersected using a regular op when it's set
and it's remembered and manually applied to the device bounds when
resetClip() is called. This is all handled inside SkCanvas.

I also took the opportunity to add asserts and better state transitions
to its implementation, since it had been in an awkward middle ground
between depending on the save/restore stack and not being kept in
sync with it.

Bug: skia:12252
Change-Id: Ie7b13d262fd5e32e0e80aaf46ba009f3722208c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437689
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-08-10 15:22:38 +00:00
Michael Ludwig
a0438e6604 Remove SK_SUPPORT_DEPRECATED_CLIPOPS and expanding clip op defs
Bug: skia:10209
Change-Id: I72639b7e768742dcdec810a5a714ce21ff0f6e0a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436565
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-08-06 19:15:13 +00:00
Mike Reed
09746be8de Set SkPath.fLastMoveToIndex field from SkPathBuilder
This is a "legacy" field in SkPath, and only needed for editing the
path (in funny cases, such as a relative verb or missing moveto).
When we finally make SkPath immutable, we won't need this field at all.

Note: this CL "fixes" the last 2 columns in path_append_extend gm.
They should appear the same as the previous 2 columns.

Change-Id: Ia5f2e8ec586b5f5189fc3ac2cd513fe89d31cd22
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436958
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: William Hesse <whesse@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2021-08-06 14:12:11 +00:00
John Stiles
ae2171eba6 Fixup enum name in SkFlattenable.
`SkShaderBase` is an implementation-detail of SkShader and doesn't need
to be in this enum name.

Change-Id: Ieb40a09ae489d4a1e11dfd306d20a8b94ee05ef9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435017
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-07-30 18:19:11 +00:00
Brian Osman
8adb625505 Revert "SkCanvas: switch from SkDeque to std::deque"
This reverts commit cc9d20f308.

Reason for revert: Wrong API pre-C++17

Original change's description:
> SkCanvas: switch from SkDeque to std::deque
>
> Bug: skia:10987
> Change-Id: If252f644dc3b8827356f9c7044c8e01fd0fc5afe
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434676
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,reed@google.com,michaelludwig@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: Ica125d5ad04332d68f54dd544373fa29eaf2b69c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10987
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434856
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-07-30 12:52:37 +00:00
Brian Osman
cc9d20f308 SkCanvas: switch from SkDeque to std::deque
Bug: skia:10987
Change-Id: If252f644dc3b8827356f9c7044c8e01fd0fc5afe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434676
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-07-29 20:50:42 +00:00
Brian Osman
3a21d497bd Revert "Reland "SkCanvas: switch from SkDeque to simpler SkSTArray""
This reverts commit 4573ae19fe.

Reason for revert: Breaks Android roll.

Original change's description:
> Reland "SkCanvas: switch from SkDeque to simpler SkSTArray"
>
> This is a reland of 222c1c1631
>
> Original change's description:
> > SkCanvas: switch from SkDeque to simpler SkSTArray
> >
> > Faster, and much less klunky.
> >
> > Change-Id: I8531ea85bbfaff4ce1217d20803dd040a6edfff8
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433477
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Reviewed-by: Mike Reed <reed@google.com>
>
> Change-Id: I3efc47c7e6b7362f62188b3a6793d71edef83b67
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433979
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,reed@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: Ibd0f9548bbab308cd70d6f77abb02c87e2e6aba3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434041
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-07-28 14:57:39 +00:00
Brian Osman
4573ae19fe Reland "SkCanvas: switch from SkDeque to simpler SkSTArray"
This is a reland of 222c1c1631

Original change's description:
> SkCanvas: switch from SkDeque to simpler SkSTArray
>
> Faster, and much less klunky.
>
> Change-Id: I8531ea85bbfaff4ce1217d20803dd040a6edfff8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433477
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>

Change-Id: I3efc47c7e6b7362f62188b3a6793d71edef83b67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433979
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-07-28 14:45:45 +00:00
Brian Osman
79b1478ffe Revert "SkCanvas: switch from SkDeque to simpler SkSTArray"
This reverts commit 222c1c1631.

Reason for revert: Assertion failures.

Original change's description:
> SkCanvas: switch from SkDeque to simpler SkSTArray
>
> Faster, and much less klunky.
>
> Change-Id: I8531ea85bbfaff4ce1217d20803dd040a6edfff8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433477
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>

TBR=brianosman@google.com,reed@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: I192a7f8b08c11b7be10c3248d9f89d8914fd4fa7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433978
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-07-28 12:51:53 +00:00
Brian Osman
222c1c1631 SkCanvas: switch from SkDeque to simpler SkSTArray
Faster, and much less klunky.

Change-Id: I8531ea85bbfaff4ce1217d20803dd040a6edfff8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433477
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-07-28 12:18:13 +00:00
Mike Reed
a2a85e473c Generalize composing imagefilters and shaders to blenders
The preexisting enum versions now are just shallow factories for
the new blender versions, though internally we've kept the
specializations on impl.

Change-Id: I3449682bb443a4ff9f53cc7b0860343c56e377e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424436
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-07-26 21:07:51 +00:00
Robert Phillips
04f22eacaa Feed all top-level GPU accessors through skgpu::BaseDevice (take 2)
This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.

This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.

TBR=brianosman@google.com
Bug: skia:11837
Change-Id: Ib69a3ea27c840fa7758bc3318395a27228c7ae9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431539
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-26 14:56:37 +00:00
Ben Wagner
c9f475784f Document SkMatrix default constructs to identity
SkMatrix has a constexpr default constructor which initializes to
identity. This allows it to be both efficient and always initialized.
However, the pre-C++11 documentation stating that SkMatrix starts off
uninitialized still exists. Update the documentation.

Change-Id: I4f81209ea82f0cef04ca9369ccfdf8e9f448ff71
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/432257
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-07-24 16:04:39 +00:00
Michael Ludwig
cfd204a785 Rename/simplify SkCanvas::resetClip() and make recordable
AndroidFramework uses both their own custom display list (which could
handle resetClip with android-side changes) AND conventional picture
recording. In order for replace op emulation to work when they have
been recorded into a picture, we need to make it virtual and supported
in SkPicture.

This also renames the API to ResetClip() from ReplaceClip() and does not
have any additional arguments. Based on AF's usage pattern, it only n
needs to reset the clip to the surface bounds or the device clip
restriction, it seems best to reduce the API as much as possible before
it's adopted.

Bug: skia:10209
Change-Id: I37adb097c84a642f4254b8c0f9d4c7fea8d9abdf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430897
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-07-23 19:05:42 +00:00
Robert Phillips
d91d2341b9 Revert "Feed all top-level GPU accessors through skgpu::BaseDevice"
This reverts commit 5de8b19504.

Reason for revert: blocking Android roll

Original change's description:
> Feed all top-level GPU accessors through skgpu::BaseDevice
>
> This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.
>
> This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.
>
> Bug: skia:11837
> Change-Id: I4e205255706680ac58ffe40f714884c2ee7ac799
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431036
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=robertphillips@google.com,brianosman@google.com,michaelludwig@google.com

Change-Id: I8a015be4edbe21d63db09d5593af13cc89df4217
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11837
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431538
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-22 18:56:51 +00:00
Robert Phillips
5de8b19504 Feed all top-level GPU accessors through skgpu::BaseDevice
This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.

This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.

Bug: skia:11837
Change-Id: I4e205255706680ac58ffe40f714884c2ee7ac799
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431036
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-22 16:47:30 +00:00
Mike Reed
aebe248575 SkFilterQuality is gone.
Bug: skia:11235
Change-Id: Iefa0156f542f217e687299f053768ee5b87f84d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430977
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-07-22 12:41:49 +00:00
Mike Reed
64e67c346c Remove deprecated getBlendMode
Change-Id: I2254edbe05bc3fe415f546ea9e4533f52b7c5726
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431180
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-07-22 10:12:19 +00:00
Nico Weber
ac747ca18f Give enums in SkImageInfo an underlying type
According to goto.google.com/chrome-includes, SkImageInfo.h is a
somewhat expensive header to include. This makes it possible to
forward-declare these enums instead.

Bug: chromium:1227131,chromium:242216
Change-Id: I4e939449a8d3dfc3fa4c43999bcaecb3249bc0c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431056
Commit-Queue: Nico Weber <thakis@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Nico Weber <thakis@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-07-21 19:34:36 +00:00
Mike Reed
cac5e07277 Hide the filterquality enum
Change-Id: I1d25c2f04d86374f64319a74effa2144f7d63fdd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430423
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-07-20 23:23:54 +00:00
Mike Reed
a9c2e3bf83 Remove vestigates of paint's filterquality
Assumes no client still defines/needs SK_SUPPORT_LEGACY_SETFILTERQUALITY

Change-Id: If51f91ca8cad493cb5c03afcfade3838c5d78a35
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429816
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-07-20 17:20:20 +00:00
Brian Osman
946a4cb8ac First pass at a no-SkSL CPU build
This just disables everything that depends on SkSL today:

- Color filters:
  - HighContrast
  - Lerp
  - Luma
  - Overdraw
- Skottie effects:
  - BlackAndWhite
  - BrightnessContrast
  - DisplacementMap
  - FractalNoise
  - Sphere
  - Threshold
  - GradientColorFilter (indirectly, this uses ColorFilters::Lerp)

Cq-Include-Trybots: luci.skia.skia.primary:Canary-Android,Canary-Chromium,Canary-Flutter,Canary-G3
Bug: skia:12197
Change-Id: I26269bd4423897142b8f2fdcc4ab1b274e767cba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427376
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-07-19 21:19:51 +00:00
Mike Reed
4043111918 Purge 2020 picture versions
Pull a thread, and end up removing logs of old fontmgr code.

Change-Id: I73cebf9c011a99e9d12fd728e8677fcb0700407f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429338
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-07-19 19:35:49 +00:00
Mike Reed
95cc53bafd Hide filterquality enum entirely
Introduce private SkLegacyFQ to allow us to continue deserializing
old content with filter-qualities, but still remove the public enum.

Need to finish removing references in clients.

Change-Id: Iacfb602ec497260e53defc4b95e297ed1ef4e69c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429476
Auto-Submit: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-07-19 12:34:50 +00:00
Jorge Betancourt
5514beaf3b [androidkit] bind SkImageFilters to java shared library
SkImageFilter::image
SkImageFilter::blend
SkImageFilter::dropShadow
Change-Id: Ie8cce8a06a2f50b2b3c905097740cc10b91a6c86
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428577
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-07-16 16:18:55 +00:00
Heather Miller
d970d81ea6 update Skia milestone to 94
Change-Id: I3bd0a1b856146172ef38c6392fdd9252480ae928
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428980
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Heather Miller <hcm@google.com>
2021-07-16 14:44:15 +00:00
John Stiles
55f0d7acfa Always enforce format specifiers on SkDebugf.
Change-Id: Icba60060ab4dec45c8ef1b1e2f35056626adc0a7
Bug: skia:12143, 192062380
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428616
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2021-07-15 20:11:24 +00:00
Chris Dalton
8e2c56e6b4 Disallow DMSAA with DDL
Bug: skia:12201
Change-Id: Ic31a10f0917b3faf31dfc5ec70a2e05e544db572
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427485
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2021-07-13 19:21:50 +00:00
Chris Dalton
475c9758eb Move the DMSAA surface flag into the public API
Bug: skia:11396
Change-Id: Iad175ea9727e0b18b94a7af341c831e03da46880
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427484
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-07-13 19:21:00 +00:00
Tyler Denniston
f8b7c1ac5f Pass CTM to path effects (experimental)
Add an overload to SkPathEffect that can be used when the CTM is known
at the callsite. GPU callsites are not handled here, that will be
tackled in a separate CL.

Path effects must implement the filterPath virtual that accepts the CTM,
although they are not obligated to use it. If a path effect does
use the CTM, the output geometry must be in the original coordinate
space, not device space.

Bug: skia:11957
Change-Id: I01615985599fe2736de954bb10dac881b0554ae7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420239
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-07-13 18:42:55 +00:00
John Stiles
2d25d28e51 Fix typo in doc-comments.
There is no "text" parameter. There is one called "tex".

Change-Id: Id8245a8222438c60f6c7bde0638e82bdfda0aa20
Bug: skia:12168
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427338
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-07-13 13:48:19 +00:00
Mike Reed
63ec43cf55 Hide deprecated filterquality
Change-Id: Ia320f07c3836a077d6feafb4a59a7c89325f9fcd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425057
Reviewed-by: Yegor Jbanov <yjbanov@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-07-13 00:45:12 +00:00
Mike Reed
5643e55f09 Add flag for filterquality in flutter
Change-Id: I8612d58efcfac82b7924c680fd8fa91b6d48614f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/426956
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-07-12 20:09:30 +00:00
John Stiles
526b0b92c9 Use value_or in getBlendMode_or.
Support for `value_or` was recently added to skstd::optional. (Thanks
herb@!)

Change-Id: Ie343f8d06f8a26bcd111af8334757c203944b052
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427036
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-07-12 17:50:40 +00:00
Mike Reed
c98dbc6410 Hide deprecated SkPaint::getBlendMode
Callers should use asBlendMode or getBlendMode_or

Bug: skia:12173
Change-Id: I8b62527a2ae11c9bf0c1473c4fffa53b38aa7017
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425756
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Yegor Jbanov <yjbanov@google.com>
2021-07-11 17:14:21 +00:00
Mike Reed
90f4e9f5f7 Hide getBlendMode()
... since it mysteriously returns something even if the blender doesn't
map to any enum. Clients should use asBlendMode() or getBlendMode_or().

Change-Id: I5dc5aea51f47f297ef9b2a89535d47ac58aea9bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425177
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-07-07 20:55:26 +00:00
Mike Reed
26489dc674 value_or variant for getBlendMode.
... to ease clients into the blender world. Will be used in subsequent
CLs to migrate skia and its clients.

Change-Id: I253b333dca65876b45c3d424f5d0456a09460e6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425356
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-07-07 18:48:37 +00:00
Mike Reed
3037d9f322 Make setBlender the real name
Change-Id: Ifd590a3653760c5d3967c0b1bcf00d0be1a7658f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424396
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2021-07-06 16:08:14 +00:00
Mike Reed
a8ac441411 Move Mode() factory into SkBlender
This frees the SkBlenders names for optional effects, and better
reflects the fact that the "core" relies on this Mode() factory.

... and makes this clearer:
https://skia-review.googlesource.com/c/skia/+/424417

Maybe this isn't important. I see SkShaders is in core header, but
SkImageFilters is in effects, so I guess we don't have a consistent
notion for this naming yet. What I do think is semi-important is
that core headers include effects that core uses, so in this case
a Mode() factory does make sense to be in a core header, just have to
decide/bikeshed how to scope it.

Change-Id: I94da47cfaa6c1ea22894bf66a48604d3722b4062
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424416
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-07-06 13:39:05 +00:00
Robert Phillips
7cef6789fd Change architecture #defines to be SK_GPU_V1 and SK_GPU_V2
A strictly mechanical CL

Bug: skia:11837
Change-Id: Id794d1fefe261d685b19e5d4d599cdab5e021cf7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424038
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-01 18:42:53 +00:00
Mike Reed
55b401ed9e Make blender the source-of-truth
- blendmode is no longer stored in paint
- no perf change expected (should take all special cases we did before)
- no pixel changes expected

Prev CL this builds upon:
https://skia-review.googlesource.com/c/skia/+/419576

Change-Id: Ifb21298c26de3e0773431a58d2aaa8530cc77654
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/421997
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-06-29 21:47:55 +00:00
Mike Reed
9f745d90d0 Remove SkMatrix44
Change-Id: I4b33603f7318bc5881929b50258bf166c8a5cb04
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420818
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-06-26 01:51:45 +00:00
John Stiles
7bf799956d Reland "Add format-specifier warnings to SkDebugf."
This is a reland of e58831cd95

Original change's description:
> Add format-specifier warnings to SkDebugf.
>
> This CL fixes up many existing format-specifier violations in Skia.
> Note that GCC has a warning for formatting nothing, so existing calls to
> `SkDebugf("")` have been removed, or replaced with `SkDebugf("%s", "")`.
> These were apparently meant to be used as a place to set a breakpoint.
>
> Some of our clients also use SkDebug with bad format specifiers, so this
> check is currently only enabled when SKIA_IMPLEMENTATION is true.
>
> Change-Id: I8177a1298a624c6936adc24e0d8f481362a356d0
> Bug: skia:12143
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420902
> Auto-Submit: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Bug: skia:12143
Change-Id: Id3c0c21436ebd13899908d5ed5d44c42a0e23921
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/421918
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-06-25 17:57:43 +00:00
Herb Derby
d253088fc2 Fix float to bool implicit cast
Simple fix as request by Cobalt...
https://lbshell-internal-review.git.corp.google.com/c/third_party/skia/+/100156/1/include/core/SkMatrix.h

Change-Id: Iac3de1d674aec6693b10a85db2f3cd4e36365687
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/421538
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-06-25 15:36:39 +00:00
Mike Reed
f74eea7488 Refactor textToGlyphs closer to the source
Bug: skia:12113
Change-Id: I61c5789885a31d23c583227481afa87e7e784c7a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/421919
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2021-06-25 15:22:50 +00:00
John Stiles
bef379ba62 Add SkBlendModeBlender class.
This is an SkBlender type which represents a traditional Skia blend mode
(from the SkBlendMode enum).

Change-Id: I7c74395be70584e11a5f1445b7f6cacfff35c532
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420817
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-06-25 13:55:59 +00:00
Tyler Denniston
283dba5785 Revert "Add format-specifier warnings to SkDebugf."
This reverts commit e58831cd95.

Reason for revert: looks like breaking a few build bots

Original change's description:
> Add format-specifier warnings to SkDebugf.
>
> This CL fixes up many existing format-specifier violations in Skia.
> Note that GCC has a warning for formatting nothing, so existing calls to
> `SkDebugf("")` have been removed, or replaced with `SkDebugf("%s", "")`.
> These were apparently meant to be used as a place to set a breakpoint.
>
> Some of our clients also use SkDebug with bad format specifiers, so this
> check is currently only enabled when SKIA_IMPLEMENTATION is true.
>
> Change-Id: I8177a1298a624c6936adc24e0d8f481362a356d0
> Bug: skia:12143
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420902
> Auto-Submit: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

Change-Id: I07848c1bf8992925c9498e916744d0840355a077
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12143
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/421917
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2021-06-25 13:33:10 +00:00
John Stiles
e58831cd95 Add format-specifier warnings to SkDebugf.
This CL fixes up many existing format-specifier violations in Skia.
Note that GCC has a warning for formatting nothing, so existing calls to
`SkDebugf("")` have been removed, or replaced with `SkDebugf("%s", "")`.
These were apparently meant to be used as a place to set a breakpoint.

Some of our clients also use SkDebug with bad format specifiers, so this
check is currently only enabled when SKIA_IMPLEMENTATION is true.

Change-Id: I8177a1298a624c6936adc24e0d8f481362a356d0
Bug: skia:12143
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420902
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-06-25 11:05:59 +00:00
Chris Dalton
685e09b31a Reland "Purge ccpr"
This is a reland of 7bf6bc0d06

Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

Change-Id: If0be86902e7cc4755eba91a89be1ec1a6a4b54b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419720
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-19 18:42:38 +00:00
Brian Osman
fe83ab6706 Revert "Purge ccpr"
This reverts commit 7bf6bc0d06.

Reason for revert: Android build references kCoverageCounting

Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=robertphillips@google.com,brianosman@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I01d99287978f848eb8bf900c07cba90ceb3b6edc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419898
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-06-19 15:13:19 +00:00
Chris Dalton
7bf6bc0d06 Purge ccpr
Now that the clip atlas has been successfully migrated to
tessellation, we don't need this code anymore!

Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-18 21:46:36 +00:00
Mike Reed
12923c4696 Move more virtuals into ...Base to hide them from public api
Bug: skia:12111

Change-Id: I35601e0504e8e1186314e19bf53f01274bfc0ae0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419357
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-06-18 20:20:06 +00:00
Brian Osman
f62632c7c3 Remove SkShaders::Lerp
It's entirely unused, and trivial for clients to create with SkSL.

Change-Id: I197986232d3706f5af3a197f0fb8e744e1009e5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419796
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-06-18 16:40:08 +00:00
Mike Reed
2e303cb532 Expose Deserialize, so we can wean clients off of flattenable api
Follow-on CL:
https://chromium-review.googlesource.com/c/chromium/src/+/2969803

Bug: skia:12111
Change-Id: Ia64433536186bb4276e5705d7bda022e0bb8bc6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419360
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-06-17 18:30:53 +00:00
John Stiles
9c2fccbbee Add SkBlender setters and getters to SkPaint.
In this CL, the SkBlender field on the paint is inert; it is not honored
by any of our drawing code. Only setting/getting/hashing the field is
supported. Flattening the SkPaint will not yet preserve the SkBlender.

Change-Id: I69a7a6d20a4c8cc679a3627efbe050bb29e5588c
Bug: skia:12080
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419236
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-06-17 16:07:14 +00:00
Brian Osman
cc2d073020 Remove SkPaint::getHash
This was a particularly bad hash (A == B didn't imply
hash(A) == hash(B)). It was also entirely unused.

Change-Id: Id923bf1035effce04e12b1cc01d1c6aa4d11fdb6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419336
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-06-17 14:59:23 +00:00
Kevin Lubick
be03ef1565 Remove ableist language
Change-Id: Ie9ef50a14906c9350adbe16720291dca944ad7fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/418738
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
2021-06-16 21:37:21 +00:00
Mike Reed
5837aad590 Expose bounds for maskfilters
Bug: skia:12094
Change-Id: Ia0dfa15fef2cd2f5fe7e024e085e56880c12224b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419098
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-06-16 21:24:30 +00:00
John Stiles
2d8b835cad Add SkBlender class; thread into SkVMBlitter.
Like SkColorFilter, SkShader, etc., this has a public-facing component
(SkBlender) and a private subclass (SkBlenderBase) which can be
obtained via a helper function (as_BB). At present there are no public-
facing methods, but the type needs to be exposed to be usable by the
outside world.

These classes exist for SkRuntimeEffect to subclass. The blender base
provides a `program` method with the parameters that blending will use.

Change-Id: I75c772fd4108a9c21fbda84201a8b23d3750a0df
Bug: skia:12080
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416916
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-06-16 17:35:38 +00:00
Mike Reed
d6c51edd52 PixelRef is not a flattenable
Change-Id: Idbc64a11c29e3bffcf788ec99cf157b9c5fd0226
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/418056
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-06-12 22:52:40 +00:00
Mike Reed
cd33e4accd purge unused flattenable enums
... on the assumption that we don't need stable values

related: https://skia-review.googlesource.com/c/skia/+/417979

Change-Id: I483309052bc34733a8abe87fb188278d203cd6cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417978
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-06-12 21:59:48 +00:00
Ethan Nicholas
d2e0960696 Removed SkSL::StringFragment in favor of string_view
This CL preserves the "StringFragment" name as an alias for
string_view to reduce the impact. The StringFragment alias
will be removed in a followup CL.

Change-Id: I89209bc626b0be0d0190823b6217f4c83cafe1bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416736
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-06-10 16:08:13 +00:00
Robert Phillips
7b931f8f78 Add possibility of not compiling OGA files
The plan is to be able to compile and test NGA-only, OGA-only and both

Bug: skia:11837
Change-Id: Ib79cc2c2c437c72def8649392b345648f49300fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416799
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-06-10 13:10:19 +00:00
Ethan Nicholas
9173b3ff9a Fixed constructor signature in skstd::string_view
Prior to this change, creating a string_view from a string was broken.
We would copy the string, take a reference to the copy's characters,
and then drop the copy on the floor, causing a use-after-free.

Change-Id: Ieef05c2df5d64c7993a572f490c7096d02bd22fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417096
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-06-09 16:27:19 +00:00
Ethan Nicholas
2c9a6ec3a0 Added skstd::string_view
Change-Id: Id02ed33b4fe60663327cc50d79db2bf876ad6df7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/415458
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2021-06-07 21:48:37 +00:00
Robert Phillips
fa8af0a545 Add methods to access the top device's render target proxy
While the SDC-accessing versions have to stick around due to their
usage in unit tests, they will return null when exercising the NGA.
The render-target-proxy versions will work in both the OGA and NGA
and should, thus, be prefered.

Bug: skia:11837
Change-Id: I36213472e46e9da3ae6561f80d413090ceb6ad3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/415058
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-06-03 18:16:27 +00:00
Michael Ludwig
0b0ae67e27 Reland "Reland "Draw image filters directly under non-axis-aligned transforms""
This reverts commit 1fe2b80dc7.

Reason for revert: TODO investigating chrome unit test failures

Original change's description:
> Revert "Reland "Draw image filters directly under non-axis-aligned transforms""
>
> This reverts commit 7712db9c24.
>
> Reason for revert: blink unittests and maybe vulkan+skiarenderer masks appear broken. The blink unittests had actually failed with original CL, but was missed because of focus on Android. Not sure what's going on yet.
>
> Original change's description:
> > Reland "Draw image filters directly under non-axis-aligned transforms"
> >
> > This reverts commit 6cafdc069b.
> >
> > Reason for revert: Fixes unit test failure in Android
> >
> > In the original version, this internalSaveLayer() returned early if the
> > strategy was kNoLayer. This diverged from the old code that updated the
> > canvas' clip bounds and then returned before making the layer. A comment
> > had suggested this was maybe okay to switch to this early out, but it
> > turns out that's not the case.
> >
> > In Android's unit tests, it queries the clip bounds on a recording canvas
> > which always uses a no-layer strategy. However, we do need to set the
> > clip bounds of these types of canvas' (or virtual wrappers of a real
> > canvas) so that they stay consistent with a real canvas.
> >
> > The unit tests had two failures, first the bounds and second a color
> > mismatch after reading back. However, the bounds test was an ASSERT_EQ
> > inside an SkDrawable function. ASSERT_EQ aborts the current function, so
> > it never ran the drawRect that sets the color to green. The later
> > readback is outside the drawable function, so that test still happened
> > and failed. The only real issue to fix is the clip bounds tracking; once
> > that unit test succeeds, the color readback will work properly.
> >
> > Original change's description:
> > > Revert "Draw image filters directly under non-axis-aligned transforms"
> > >
> > > This reverts commit f8f23b2030.
> > >
> > > Reason for revert: b/172617382 is creating issues for Android's Webview
> > >
> > > Original change's description:
> > > > Draw image filters directly under non-axis-aligned transforms
> > > >
> > > > This removes hacking the canvas CTM and wrapping the paint's image
> > > > filter in a special MatrixTransform that computed a post-transform
> > > > instead of its documented pre-transform effect. Performance-wise, the
> > > > computed layer sizes should be about the same, but we avoid one less
> > > > render target switch because we apply the transformation while drawing
> > > > to the dst device, vs. transforming into another temporary layer and
> > > > then drawing that to the dst device.
> > > >
> > > > Several important changes in behavior here:
> > > > 1. The DeviceCM record no longer has a stashed matrix to restore and
> > > >    holds its restoration paint directly.
> > > > 2. Devices for image filter inputs can now have device-to-global
> > > >    transforms that are not integer translates.
> > > > 3. The MatrixTransform hack punted when there was perspective because it
> > > >    could produce excessively large temporary images, but the new version
> > > >    appears to work around that. We now impose a maximum layer size to
> > > >    protect against that and automatically scale the layer to prevent it.
> > > >    Perspective image filters otherwise now draw correctly.
> > > > 6. Updated layer sizing code to use the new image filter APIs
> > > > 7. Updated backdrop filter and restore filters to go through the same
> > > >    code paths, although restore filters skip the intermediate image
> > > >    transform.
> > > >     - layer bounds and transforms now go through the updated skif API
> > > >       and is hopefully more straight forward to understand.
> > > > 8. Now we can optimize root color filter nodes of a filter DAG, even if
> > > >    the entire DAG can't be represented as a color filter. The last node
> > > >    is pulled off and composed with the restoration paint instead.
> > > >
> > > > Bug: skia:9074,skia:9283
> > > > Change-Id: I1fa1d50135b9d6d453b02f89aa3cc3b54deab678
> > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328376
> > > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > >
> > > TBR=bsalomon@google.com,robertphillips@google.com,fmalita@google.com,reed@google.com,michaelludwig@google.com
> > >
> > > Change-Id: I098d0e4b8ee067b436400eb9fea047e629544eec
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Bug: skia:9074
> > > Bug: skia:9283
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332737
> > > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > > Reviewed-by: Derek Sollenberger <djsollen@google.com>
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> >
> > TBR=djsollen@google.com,bsalomon@google.com,robertphillips@google.com,fmalita@google.com,reed@google.com,michaelludwig@google.com
> >
> > # Not skipping CQ checks because original CL landed > 1 day ago.
> >
> > Bug: skia:9074
> > Bug: skia:9283
> > Change-Id: Ifd5fed708d05a64ddccbd096fbf29896a44ef9f5
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333123
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=djsollen@google.com,bsalomon@google.com,robertphillips@google.com,fmalita@google.com,reed@google.com,michaelludwig@google.com
>
> Change-Id: I7758641e0279ab5af44794d70cd381bc0a69f956
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:9074
> Bug: skia:9283
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333756
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=djsollen@google.com,bsalomon@google.com,robertphillips@google.com,fmalita@google.com,reed@google.com,michaelludwig@google.com

# Not skipping CQ checks because this is a reland.

Bug: skia:9074
Bug: skia:9283
Change-Id: Ifc0b962d0db8ef5c52fd31689306caca03420702
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334040
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-06-03 13:09:57 +00:00
Mike Reed
ec9d0e865d Move patheffect details to (private) base subclass
bug: skia:11957
Change-Id: Iceaa0ac1d7a3f049d2725629d78c755ad03a2862
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/411302
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-05-22 01:55:43 +00:00
Eric Boren
465819d7c2 Update Skia milestone to 93
Change-Id: Ib9a9832dbd63b6a306f5c955f4528b195c29c71f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/411278
Reviewed-by: Eric Boren <borenet@google.com>
2021-05-21 15:29:03 +00:00
Mike Reed
81e2f9355b Expose intercepts on SkFont
Already exposed (on TextBlob), so this makes it available for clients
that may use drawGlyphs directly. (including canvaskit/flutter)

Change-Id: I8b4bd51e13827dc3970d5a6d06f0e0d3031af13c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/408638
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-05-14 14:50:42 +00:00
Herb Derby
82fdab48ab reject sizes that will overflow in SkSpan
Change-Id: Ie1eac40fe678529410f3ae4ab0cc7460dedfa4c2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/408296
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-05-13 19:42:43 +00:00
Michael Ludwig
9ec377e999 Reland "Simplify quickReject implementation in SkCanvas"
This is a reland of 0a0f4f5c35

This change makes SkCanvas::quickReject always reject empty draw bounds,
whereas previously scale+translate CTMs allowed bounds with w or h == 0
but otherwise contained in the clip to be drawn. This uncovered some
bugs in Skia where bounds shouldn't be empty, and in Flutter where
bounds were legit empty but not expected by the test.

No code changes needed. The issues that required its revert have been
fixed with:
1. https://github.com/flutter/engine/pull/26053 so that platforms that
use an empty typeface, leading to empty draws are just skipped.
2. https://skia-review.googlesource.com/c/skia/+/406140 so that path
effects update bounds so that Android's 1D dash path effect applied to
a horizontal line is properly not rejected.

Based on the period of time where the original CL was landed, some perf
data was collected.
- There were no significant changes in most SKPs or SVGs, except for a
Flutter page flip skp, which saw a 10% net improvement (perhaps the
flip is drawn with perspective?)
- A 10-20% regression in the motionmark paths skp, but dominated by the MSVC
compiler, so I'm not too concerned about that.
- Perspective microbenchmarks for drawing rectangles are 1.5-2x faster.
- quickReject microbenchmarks are about 2x slower.

The last two microbenchmark results aren't surprising since perspective
was the largest improvement in perf for SkM44::MapRect vs.
SkMatrix::mapRect, and the scale+translate specializations in Skmatrix
were maybe 50% faster than SkM44's. That would account for some of the
slow downs, and the rest could be explained by moving away from the
SIMD rect intersection and nan test.

Since these microreductions don't seem to bleed into more complex
benchmarks, I'm inclined to keep the code simple and not bring back the
custom intrinsics.

Original change's description:
> Simplify quickReject implementation in SkCanvas
>
>  - SkCanvas no longer keeps fIsScaleTranslate bool that has to stay in
>    sync with the type of the matrix.
>  - No more fast or slow path for quickReject, the Sk4f code has been
>    completely removed.
>  - Uses SkM44::mapRect instead of SkMatrix::mapRect. This is slightly
>    slower for S+T, but much faster for other transforms. I'm hopeful we
>    won't notice the regression in the grand scheme for S+T, since the
>    code is a lot simpler now.
>  - The final isFinite() and intersects() check for quickReject uses
>    SkRect's functions instead of hand-written SSE/NEON. If we think this
>    is optimization is necessary, I'm hoping we can rewrite it in terms
>    of skvx instead of specific instructions.
>  - Consolidated how the quick-reject bounds outsetting into
>    computeDeviceClipBounds, and added an option to skip outsetting for
>    the one call site that doesn't want it.
>
> Bug: skia:10987
> Change-Id: I3cf2a73636cdeed06d12cab4548cfb94d1eb074a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/405198
> Commit-Queue: Mike Reed <reed@google.com>
> Auto-Submit: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Mike Reed <reed@google.com>

Bug: skia:10987
Change-Id: Id0d4b4ecebf0b83ae30f7e1a263961ab25de28dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/407358
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-05-12 15:46:12 +00:00
Brian Osman
a5842bc903 Move SkSpan to include/, for use in public API
Change-Id: I674f038600afd6d49316c1ece515941ee5579068
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/406939
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-05-12 13:19:32 +00:00
Michael Ludwig
4e1c1a77ad Implement computeFastBounds for PathEffects
Makes computeFastBounds not part of the public API, it's only accessible
to subclasses of SkPathEffect, GrStyle, and SkPaint. Subclasses can
invoke it other path effects using SkPathEffectPriv::ComputeFastBounds.

Changes the internal function to
  bool computeFastBounds(SkRect* bounds) const;

Subclasses of SkPathEffect must implement this, and can choose to return
false when fast bounds aren't computable.

Provides implementations of computeFastBounds() for path effects
bundled with Skia.

Bug: skia:11974
Change-Id: I545ccf99b4e669d3af9df13acfac28573306fab8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/406140
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-05-11 17:01:59 +00:00
Jorge Betancourt
062793401d [androidkit] optimize JNI calls in AndroidKit.Matrix transformations
Note: Shouldn't add or change the Skia API, only accepts an optional z value to preScale()

Change-Id: Ic73c723ebc2b75acca1fce5395953434ef1582e6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/404376
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
2021-05-07 16:17:09 +00:00
Greg Daniel
daa02f4021 Revert "Simplify quickReject implementation in SkCanvas"
This reverts commit 0a0f4f5c35.

Reason for revert: possible cause of flutter roll failure

Original change's description:
> Simplify quickReject implementation in SkCanvas
>
>  - SkCanvas no longer keeps fIsScaleTranslate bool that has to stay in
>    sync with the type of the matrix.
>  - No more fast or slow path for quickReject, the Sk4f code has been
>    completely removed.
>  - Uses SkM44::mapRect instead of SkMatrix::mapRect. This is slightly
>    slower for S+T, but much faster for other transforms. I'm hopeful we
>    won't notice the regression in the grand scheme for S+T, since the
>    code is a lot simpler now.
>  - The final isFinite() and intersects() check for quickReject uses
>    SkRect's functions instead of hand-written SSE/NEON. If we think this
>    is optimization is necessary, I'm hoping we can rewrite it in terms
>    of skvx instead of specific instructions.
>  - Consolidated how the quick-reject bounds outsetting into
>    computeDeviceClipBounds, and added an option to skip outsetting for
>    the one call site that doesn't want it.
>
> Bug: skia:10987
> Change-Id: I3cf2a73636cdeed06d12cab4548cfb94d1eb074a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/405198
> Commit-Queue: Mike Reed <reed@google.com>
> Auto-Submit: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Mike Reed <reed@google.com>

TBR=mtklein@google.com,reed@google.com,michaelludwig@google.com

Change-Id: I1a373740ee167827b9a6a2eee9afb7f814641fb0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10987
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/405616
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-05-07 12:55:19 +00:00
Michael Ludwig
0a0f4f5c35 Simplify quickReject implementation in SkCanvas
- SkCanvas no longer keeps fIsScaleTranslate bool that has to stay in
   sync with the type of the matrix.
 - No more fast or slow path for quickReject, the Sk4f code has been
   completely removed.
 - Uses SkM44::mapRect instead of SkMatrix::mapRect. This is slightly
   slower for S+T, but much faster for other transforms. I'm hopeful we
   won't notice the regression in the grand scheme for S+T, since the
   code is a lot simpler now.
 - The final isFinite() and intersects() check for quickReject uses
   SkRect's functions instead of hand-written SSE/NEON. If we think this
   is optimization is necessary, I'm hoping we can rewrite it in terms
   of skvx instead of specific instructions.
 - Consolidated how the quick-reject bounds outsetting into
   computeDeviceClipBounds, and added an option to skip outsetting for
   the one call site that doesn't want it.

Bug: skia:10987
Change-Id: I3cf2a73636cdeed06d12cab4548cfb94d1eb074a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/405198
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-05-06 20:45:17 +00:00
Michael Ludwig
97f85bb7fd Remove SkTextBlobDiffCanvas, use tracking device directly with base SkCanvas
Chromium has been updated to use makeAnalysisCanvas directly and there are
no more references to SkTextBlobDiffCanvas as a type in its code base.

Since the GlyphTrackingDevice extends SkNoPixelsDevice, any SkCanvas that
uses it is effectively a "no-draw" canvas. However, by returning a base
SkCanvas the text tracking now automatically happens in the context of
the base's AutoLayerForImageFilter handling it applies on every draw. This
means that drawing a text blob with an image filter that modifies the
transform state will now be analyzed in that context automatically
(simplifying code in chrome after this lands).

Another behavioral change is that all non-text draws will still go through
the base SkCanvas' virtuals and invoke the device function. Since it's an
SkNoPixelsDevice, it'll still be a no-op, it just happens a little later.
This won't really impact performance because oop-r already inspects their
operations and only plays back text and transform related ones to the
analysis canvas, so we shouldn't really see non-text draws being invoked
anyways.

Bug: chromium:1187246
Change-Id: I83f86571300751f385b3065dfe889f218fa1edc6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/405196
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-05-06 16:11:57 +00:00
Michael Ludwig
daa9b8e4d9 Add mapRect function and RectToRect constructor to SkM44
The SkM44::RectToRect function matches the semantics of
SkMatrix::RectToRect(kFill_ScaleToFit). No other ScaleToFit variants are
ported over to SkM44.

skottie uses some instances of kCenter_ScaleToFit so that functionality
may need to be added in the future (in SkM44 or in skottie). There are
no current usages of the kStart and kEnd_ScaleToFit semantics.

The SkM44::mapRect() function is implemented to correspond to the
SkMatrix::mapRect() that returns the mapped rect (instead of modifying a
pointer) and always has ApplyPerspectiveClip::kYes. This was chosen to
keep its behavior simple and because perspective clipping is almost
always the right thing to do. In the new implementation there is no
longer a performance cliff to worry about (see below). For the timebeing
mapRect is hidden behind SkMatrixPriv::MapRect().

Performance:
I added benchmarks for mapRect() on SkM44 and SkMatrix that use the same
matrices to get a fair comparison on their different specializations.
SkMatrix has a very efficient mapRect when it's scale+translate or
simpler, then another impl. for affine matrices, and then falls back to
SkPath clipping when there's perspective. On the other hand, SkM44 only
has 2 modes: affine and perspective.

On my desktop, with a Ryzen 9 3900X, here are the times for 100,000 calls
to mapRect for different types of matrices:
                         SkMatrix    SkM44
scale+translate           0.35 ms    0.42 ms
rotate                    1.70 ms    0.42 ms
perspective              63.90 ms    0.66 ms
clipped-perspective      138.0 ms    0.96 ms

To summarize, the SkM44::mapRect is almost as fast as the s+t specialization
in SkMatrix, but for all non-perspective matrices. For perspective matrices
it's only 2x slower than that specialization when no vertices are clipped,
and still almost 2x faster than the affine specialization when vertices are
clipped (and 100x faster than falling back to SkPath).

Given that, there's the open question of whether or not keeping an affine
specialization is worth it for SkM44's code size.

Bug: skia:11720
Change-Id: I6771956729ed64f3b287a9de503513375c9f42a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402957
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
2021-05-05 19:57:26 +00:00
Greg Daniel
4fc3a01159 Move all GrTFlagsMask operators into bitfield macro definitions.
This removes the templated versions of these operators. This should help
the case where clients would get compiler errors in their code with
errors claiming failed matches to these ganesh operators. The errors were
correct, but would be confusing for clients to see. Now with this change
the various operators are defined for specific types so a client shouldn't
get errors for their own enums anymore.

Bug: chromium:1204688
Change-Id: Ie3450834da7734a161af303ca6c8f458dd173513
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/403596
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-05-04 20:02:15 +00:00
Mike Reed
b2497ddd0e Revert "Revert "onMatchFaceStyle is unused, so remove it""
This relands the idea that onMatchFaceStyle is no longer used, but
leaves the baseclass virtual to stage removing it from client
subclasses.

This reverts commit 3c04a65508.

Change-Id: I18570065249c86f7f155c28288dce3ea9d59f619
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401759
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-04-27 16:40:29 +00:00
Mike Reed
3c04a65508 Revert "onMatchFaceStyle is unused, so remove it"
This reverts commit 40f2985ec8.

Reason for revert: flutter has subclasses

Original change's description:
> onMatchFaceStyle is unused, so remove it
>
> Change-Id: I2b249d226af1c222edea6ec5f8de0b4d2542e34a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401676
> Auto-Submit: Mike Reed <reed@google.com>
> Reviewed-by: Julia Lavrova <jlavrova@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=bungeman@google.com,reed@google.com,jlavrova@google.com

Change-Id: I455b3f177570cc757442b772edbf969b9544e019
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401757
Reviewed-by: Mike Reed <reed@google.com>
2021-04-27 15:34:30 +00:00
Mike Reed
40f2985ec8 onMatchFaceStyle is unused, so remove it
Change-Id: I2b249d226af1c222edea6ec5f8de0b4d2542e34a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401676
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-04-27 14:45:12 +00:00
Herb Derby
f9cf1aa2ca add drawGlyphs for SkRSXform
Add a drawGlyphs to SkCanvas that takes SkRSXform instead of
positions. Update buffer sizing calculations to take
SkRSXform buffers into account.

Change-Id: I14529088199dcd0b1ae78b4605e1ba77fec2000e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399096
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-04-21 19:43:37 +00:00
Chris Dalton
94df572a13 Convert dmsaa to an SkSurfaceProp
Bug: skia:11396
Change-Id: I1c2a72d80679df1c11529d05cbe781f6dfae6a79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/396810
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-04-20 16:24:56 +00:00
Chris Dalton
e0ee932e5e Preserve sdf text in SkPictureImageFilter
This code appears to be clearing out the SkSurfaceProps in order to
disable LCD text. We ought to be able to only disable the LCD text,
while preserving the SkSurfaceProps flags.

Bug: skia:11396
Change-Id: I7c1f49f59639404535a445f0318ab97b07c20c84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397636
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-04-20 16:19:36 +00:00
Brian Osman
e49703faf2 Remove custom SkVertices data and runtime effect varying support
This was an experimental feature. It worked (but only the GPU backend).
It was never adopted or used by anyone, to my knowledge. It's a large
amount of code, and a strange corner of SkSL for users to stumble into.

Bug: skia:10680
Change-Id: I0dda0364bce7dbffa58c32de4c7801ec2a6bc42e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398222
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-19 17:49:25 +00:00
Greg Daniel
60ec617eaa Use GrVkFramebuffer throughout GrVkOpsRenderPass instead of GrVkRT.
This also connects a lot of the wires needed to use dynamic MSAA in
vulkan. By using the framebuffer object in the render pass we can figure
out the specific framebuffer we want in one place, GrVkGpu::onGetOpsRenderPass,
and then the render pass itself doesn't need any explicit knowledge of
dmsaa stuff.

Bug: skia:11809
Change-Id: I3e4e71fa6f9536fdaf915d5369a2f8a24bf48c9b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397156
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-04-16 17:03:43 +00:00
Mike Reed
b4e08be30c Expose experimental iterator on SkParagraph
Change-Id: Idcbb1e64780c87f4db9673ac184c02141aa6dee2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392837
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
2021-04-16 16:50:33 +00:00
Mike Reed
35c894e861 More plumbing for new virtual onDrawGlyphRunList
Also, disable quick-reject for now until bounds are fixed.

Change-Id: I08b9fa037d279a99fc393364a71cb171e3d16d4a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397458
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-04-16 15:26:13 +00:00
Herb Derby
3910bc9b4c introduce SkCanvas::onDrawGlyphRunList
With this change, there is no need to produce a SkTextBlob when
using the drawGlyph, drawSimpleText, or drawString apis. These
calls just produce a light weight wrapper sending the wrapper
to onDrawGlyphRunList for rendering.

For recording, recording canvas converts the SkGlyphRunList into
a blob, and calls SkRecorder::onDrawTextBlob.

Remove unused call: drawPosTextCommon.

Change-Id: I173ba2793f74b521b33a6fb3dbd8d98945216a3b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388719
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-04-15 19:44:24 +00:00
Herb Derby
ffef19c51e drawGlyphs API for SkCanvas
Change-Id: Ieecbb3ec130b2598d21fbe12ab4830046ae95e4f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/394216
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2021-04-09 18:18:37 +00:00
Derek Sollenberger
2da31edf76 Add ability to trace wrapped objects and be able to differentiate
the wrapped from unwrapped items.

Bug: b/182142615
Change-Id: Ic76157ab360b977db9c063e9536dd520992c2a03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/393596
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-04-08 18:38:14 +00:00
Heather Miller
3295ea8d70 Update Skia milestone to 92
Change-Id: Ic8528149f531dfa78cfb994d9e6f080a4cc3139c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/393917
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Heather Miller <hcm@google.com>
Auto-Submit: Heather Miller <hcm@google.com>
2021-04-08 12:26:56 +00:00
Michael Ludwig
e50167091c Move Sk3Perspective and Sk3Lookat into SkM44
Sk3Perspective -> SkM44::Perspective
Sk3LookAt -> SkM44::LookAt

Also adds some SK_API tags to the SkV[2,3,4] structs. Also fixes
linkage issues around Sk3Perspective/LookAt by moving them into the
exported SkM44 (if we don't like them as SkM44 factories, will just need
to add SK_API tags to old Sk3Perspective/Lookat directly).

Change-Id: I3f125211b76899f216e63cc8d587776004516e36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388476
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-03-24 15:47:22 +00:00
Ben Wagner
e31b526f03 Document SkTextBlobBuilder::allocRunText*
Now that these methods are used in Chromium to produce PDFs with
embedded text, properly document how to use them.

Change-Id: I68fb477b65ec41af9fcc46429275bda03680bff0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387976
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Dominik Röttsches <drott@chromium.org>
2021-03-23 16:51:15 +00:00
Herb Derby
8af78748ab remove {Get,Set}FontCachePointSizeLimit() from API
The global fPointSizeLimit which backs the above calls is protected
by a mutex because it can be called from multiple threads. This
created contention with multi-threaded strike cache use.

A search of the Google, Android, and Chrome source show no use of
SetFontCachePointSizeLimit, and the only uses of
GetFontCachePointSizeLimit are internal. In effect, the mutex
protected a constant.

Remove all uses, and replace with constants.

Bug: skia:11777

Change-Id: I9a2c3f3ee849cd07d04efa7113cb3ea9c600927f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387676
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-03-22 20:47:27 +00:00
Mike Reed
501ca219f6 Remove dead matrixfilter factory
Bug: skia:7650
Change-Id: I340d3072f23fc9ca275ac4b0f00919938b39b5dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387516
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-03-21 15:23:38 +00:00
Mike Reed
7db854c779 Hide getFilterQuality
Skia does not call set or get filter-quality any more
(except for legacy picture deserialization)

Change-Id: I504caf407ca68392481b771040e5d3280bf7da7f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387439
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-03-21 02:23:27 +00:00
Mike Reed
26265d2fea Remove dead references to filter-quality
Bug: skia:7650
Change-Id: I94e0ab4bbdf9602be7c107ffbc9c3ed527473c6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387438
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-03-21 00:26:07 +00:00
Mike Reed
3469c0aec8 If no sampling is passed, assume NN for surface.draw
Change-Id: If79167e69ef5194b6a2e0abfd90e5f9c2b4cb377
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/387436
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-03-20 21:48:16 +00:00
Mike Reed
225cdea5b6 Remove legacy support for inheriting sampling from the paint.
A follow-up CL can remove the filter-quality from onProgram.

Change-Id: I770e3b1fd0907bf3824ed402502fa67325a433d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/381799
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2021-03-19 16:17:42 +00:00
Mike Reed
10a5ff2cac Must pass filtering to picture shader
Change-Id: I820867df80daa1594d6202cad5e8e95c060293fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386838
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-03-18 22:18:47 +00:00
Ben Wagner
f913c6639d Expose text and clusters in SkTextBlob::Iter.
Expose text and cluster information in SkTextBlob::Iter when
SK_UNTIL_CRBUG_1187654_IS_FIXED is defined. The names are postfixed
with _forTest to indicate that these values are only being exposed for
testing purposes. This will allow blink tests to better verify the
output SkTextBlobs from the ShapeResultBloberizer. The long term goal
is to only store these results when necessary in a blink side type.

Bug: chromium:1187654,chromium:738643
Change-Id: I8db20a8423e5b0652429ddc16cf8fd14940217cb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384336
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-03-13 01:13:36 +00:00