Commit Graph

46086 Commits

Author SHA1 Message Date
Mike Klein
a6434a5ef5 refactor bit ops
- Remove extract... it's not going to have any special impl.
  I've left it on skvm::Builder as an inline compound method.
- Add no-op shift short circuits.
- Add immediate ops for bit_{and,or,xor,clear}.

This comes from me noticing that the masks for extract today are always
immediates, and then when I started converting it to be (I32, int shift,
int mask), I realized it might be even better to break it up into its
component pieces.  There's no backend that can do extract any better
than shift-then-mask, so might as well leave it that way so we can
dedup, reorder, and specialize those micro ops.

Will follow up soon to get this all JITing again,
and these can-we-JIT test changes will be reverted.

Change-Id: I0835bcd825e417104ccc7efc79e9a0f2f4897841
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263217
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-08 21:20:54 +00:00
Mike Klein
4a6e849207 add add/sub/min/max w/ constant ops
I'm seeing these come up a lot in skvm image shaders.

It's worth noting that everything is symmetric but sub().

min() and max() are a _little_ subtle because ultimately the
instructions they imply are not entirely symmetric when NaN
is involved, but I think we can probably get away with it.

Change-Id: I7275ebad61845e720cd26cba28db5b8210951e20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263099
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-08 21:12:13 +00:00
Michael Ludwig
9abd568371 Reland "Avoid loop-dependent behavior in GrMemoryPoolBench"
This reverts commit dff4c1d5fd.

Reason for revert: Fix WIP

Original change's description:
> Revert "Avoid loop-dependent behavior in GrMemoryPoolBench"
> 
> This reverts commit f811fc331a.
> 
> Reason for revert: breaks on iOS
> 
> Original change's description:
> > Avoid loop-dependent behavior in GrMemoryPoolBench
> > 
> > This helps stability of benchmark across repeated runs, and across code
> > changes. Previously, a change to the tuned loop count could radically
> > change the allocation behavior within the loop's iteration and lead to
> > unfair comparisons.
> > 
> > In addition, this separates the stack allocation pattern into N allocations
> > followed by N LIFO releases, and a push-pop alternating pattern of N
> > allocates and releases (so still LIFO, but reuses the memory at the start
> > of a block).
> > 
> > In later CLs experimenting on the memory pool, I found that there were
> > surprising effects on performance linked to the specific interaction between
> > the allocation size, per-allocation metadata, and per-block metadata. To
> > help differentiate these coincidences, this adds two modes of allocation
> > where one should already be aligned.
> > 
> > It also moves away from a global pool, so that it's possible to benchmark
> > on different block sizes and factor in the allocation/release cost of the
> > actual blocks (vs. the cursor management of a larger sized pool). As part
> > of this, the new/delete reference operator is added as an explicit benchmark.
> > 
> > Change-Id: I12b8c11cb75db0df70460fe2e8cf6c029db7eb22
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262936
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> 
> TBR=bsalomon@google.com,michaelludwig@google.com
> 
> Change-Id: I16f2810699a378eb5a516ab9fb1834c10b65f01b
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263029
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

Change-Id: I51a9db111c26b49572c3fa0928e26ef6e5a7a74c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263196
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-01-08 21:09:43 +00:00
recipe-roller
e47c70169f Roll recipe dependencies (trivial).
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).


More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
  https://crrev.com/84b5f9a21530e3df92bbc0c83c057e3532d58f00 depot_tools: Add tests for gclient_paths (ehmaldonado@google.com)
  https://crrev.com/0d462e99bc1f4e053b682249d3b4e2e972d11c6f git-hyper-blame: Simplify code and tests. (ehmaldonado@google.com)


TBR=borenet@google.com

Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: If41cd0aeca971660551ef510e0f8b97f4570bfe6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263100
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
2020-01-08 20:47:23 +00:00
Mike Klein
6495a4ffae clamp to [0,1] before blending with normalized
GL clamps to the limits of the destination format before blending,
so for consistency I think we ought to also.

I believe it's sufficient to add just this one new clamp for alpha to
[0,1] before the other clamps, only when is-premul && is-normalized:

   - our GPU backend only draws premul, so there's nothing
     to be inconsistent with when drawing into unpremul;
   - since we're already clamping rgb to alpha in these cases,
     clamping alpha first to [0,1] clamps rgb to [0,1] also.

Change-Id: If77bb4ea8614e6ed100d37f27427d9b2fe12374f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263098
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-08 19:29:23 +00:00
Brian Osman
f72deddb89 Expose the Input variable and Child name collections in SkRuntimeEffect
Add framework for unit tests that draw (CPU and GPU) with a runtime
shader, as well as couple example tests.

Change-Id: I43b3b39e86634ec55521a2689a4c55c21939dce5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262809
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-01-08 19:23:13 +00:00
Mike Klein
5c660e0cd8 Streamline skvm bilerp.
- Add lerp(F32,F32,F32) and lerp(Color,Color,F32).
- Rewrite bilerp to use lerp(), simplifying the weights we
  calculate and generally making how bilerp works stand out
  more clearly.

This trims ~4 registers from an arbitrary program I spot checked.
But I think the clarity is the big win.

Change-Id: I4d735c940ed9f3744aeae1c643bf58d68bf65605
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263199
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-08 19:19:53 +00:00
recipe-roller
8e0a4c0809 Roll recipe dependencies (trivial).
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).


More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
recipe_engine:
  https://crrev.com/a100ae5fb1cd5a66508d69f9bee7fb69b70b0135 [vpython] Bump asn1crypto to 1.0.1 to fix crash on macOS Catalina (athom@google.com)


TBR=borenet@google.com

Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: I2e4ca38aff047426ca65af544bd47ca3c52abe0d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263097
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
2020-01-08 19:17:53 +00:00
Greg Daniel
e20fcad156 Reland "Move makeDeferredRenderTargetContext calls to factory on RTC."
This reverts commit a4f207eb67.

Reason for revert: Landing with fix

Original change's description:
> Revert "Move makeDeferredRenderTargetContext calls to factory on RTC."
>
> This reverts commit 1c16b43033.
>
> Reason for revert: Red on tree
> Original change's description:
> > Move makeDeferredRenderTargetContext calls to factory on RTC.
> >
> > Change-Id: Iaa8f5829d9f8650ff27a60f75fb2216f016ab85e
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262058
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com
>
> Change-Id: I9e3c9d13c66b5437c87ad7136d283fa4ac81df1f
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263019
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: If4ec8316a952fb482471c22273f4724f9b30a998
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263022
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-01-08 19:13:14 +00:00
Jim Van Verth
e27670172b Add method to delay drawable acquisition from MTKView
Change-Id: Iad9fadd113d0c97e8ece51df19c7824252d7eb9c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263197
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-01-08 18:28:13 +00:00
Ravi Mistry
04e77813f8 Revert "Prevent de-duplication of Housekeeper-PerCommit-BuildTaskDrivers"
This reverts commit 81158535ed.

Reason for revert: Hopefully not needed after https://skia-review.googlesource.com/c/skia/+/262217

Original change's description:
> Prevent de-duplication of Housekeeper-PerCommit-BuildTaskDrivers
> 
> Without this the task was getting deduped with tasks that ran days ago.
> Eg: https://chromium-swarm.appspot.com/task?d=true&id=496142b461f15f10
> 
> Bug: skia:9514
> Change-Id: I1c93e3f298ef5d6be222578618759b5fb63ca8c1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261555
> Reviewed-by: Ravi Mistry <rmistry@google.com>
> Commit-Queue: Ravi Mistry <rmistry@google.com>

TBR=borenet@google.com,rmistry@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:9514
Change-Id: I90d2d5b52394b791dc744e12c149b31c64af3027
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263198
Reviewed-by: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2020-01-08 18:18:43 +00:00
Kevin Lubick
a4c4c3cd9f [canvaskit] Add webp support
I had thought this was in, but I guess not.

Oof, this adds 328kb of code size (131kb gzipped).

About 2/3 of the code added is due to encoding, which
we'd like to do away with.
(see https://bugs.chromium.org/p/skia/issues/detail?id=9756)

Change-Id: Ia2bd80c70ec9fb80cdc52052049fd4526ba7eeef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262928
Reviewed-by: Hal Canary <halcanary@google.com>
2020-01-08 18:10:16 +00:00
Greg Daniel
8ec605e353 Add debug gpu abandon bots and fix yuv crash.
Change-Id: I0199aee1c164a0671c364300f9ce86bb4f7dd9ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263027
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-01-08 16:57:22 +00:00
Hal Canary
ea2d2bbb06 Reland "GrGLMakeNativeInterface_{iOS,mac,win}: clean up"
This reverts commit 565fb9d1a6.

Original change's description:
> Revert "GrGLMakeNativeInterface_{iOS,mac,win}: clean up"
>
> This reverts commit a423802d40.
>
> Reason for revert: Mac test/perf failures
>
> Original change's description:
> > GrGLMakeNativeInterface_{iOS,mac,win}: clean up
> >
> > Change-Id: Ie4aad36164352dcb4ae364b3cfbabfc5f1493447
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261538
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Auto-Submit: Hal Canary <halcanary@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=halcanary@google.com,brianosman@google.com
>
> Change-Id: I129c9861ee0d0d196ad9545c7edc71a0f0824ad5
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261553
> Reviewed-by: Florin Malita <fmalita@google.com>
> Commit-Queue: Florin Malita <fmalita@google.com>

Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-x86_64-Release-Metal
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-x86_64-Debug-Metal
Cq-Include-Trybots: skia/skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-Metal
Cq-Include-Trybots: skia/skia.primary:Test-Mac10.13-Clang-MacBook10.1-GPU-IntelHD615-x86_64-Debug-All-Metal
Change-Id: Ib777d4746bacc1b53c21837c86ce1f411f3d2f3b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262803
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
2020-01-08 16:55:43 +00:00
Mike Klein
7cfcc1e86a add Brian's fiddle as gm/bicubic
Change-Id: I748ab57274c360261e957d43a08366e62350110b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263056
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-01-08 16:40:53 +00:00
Mike Reed
403c807971 Revert "Revert "Extend SkCanvas matrix stack to be 4x4, but with (basically) the same public API.""
The reason for the assert was breaking an assert, that if the CTM was scale/translate, that after
a preTranslate, it should still be that.

This is true... unless the new translate values are non-finite. In that case, we might turn a zero
into a NaN, (0 * non_finite --> nan), so we either have to require finite args (which we don't
at the moment) or we can't make this assert. This re-land removes that assert.

This reverts commit 268ed57d71.

Change-Id: I3c48a0aa17649351a246c1fbab5449f2d59aaf84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263023
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-01-08 16:13:51 +00:00
Michael Ludwig
dff4c1d5fd Revert "Avoid loop-dependent behavior in GrMemoryPoolBench"
This reverts commit f811fc331a.

Reason for revert: breaks on iOS

Original change's description:
> Avoid loop-dependent behavior in GrMemoryPoolBench
> 
> This helps stability of benchmark across repeated runs, and across code
> changes. Previously, a change to the tuned loop count could radically
> change the allocation behavior within the loop's iteration and lead to
> unfair comparisons.
> 
> In addition, this separates the stack allocation pattern into N allocations
> followed by N LIFO releases, and a push-pop alternating pattern of N
> allocates and releases (so still LIFO, but reuses the memory at the start
> of a block).
> 
> In later CLs experimenting on the memory pool, I found that there were
> surprising effects on performance linked to the specific interaction between
> the allocation size, per-allocation metadata, and per-block metadata. To
> help differentiate these coincidences, this adds two modes of allocation
> where one should already be aligned.
> 
> It also moves away from a global pool, so that it's possible to benchmark
> on different block sizes and factor in the allocation/release cost of the
> actual blocks (vs. the cursor management of a larger sized pool). As part
> of this, the new/delete reference operator is added as an explicit benchmark.
> 
> Change-Id: I12b8c11cb75db0df70460fe2e8cf6c029db7eb22
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262936
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,michaelludwig@google.com

Change-Id: I16f2810699a378eb5a516ab9fb1834c10b65f01b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263029
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-01-08 15:54:21 +00:00
Michael Ludwig
f811fc331a Avoid loop-dependent behavior in GrMemoryPoolBench
This helps stability of benchmark across repeated runs, and across code
changes. Previously, a change to the tuned loop count could radically
change the allocation behavior within the loop's iteration and lead to
unfair comparisons.

In addition, this separates the stack allocation pattern into N allocations
followed by N LIFO releases, and a push-pop alternating pattern of N
allocates and releases (so still LIFO, but reuses the memory at the start
of a block).

In later CLs experimenting on the memory pool, I found that there were
surprising effects on performance linked to the specific interaction between
the allocation size, per-allocation metadata, and per-block metadata. To
help differentiate these coincidences, this adds two modes of allocation
where one should already be aligned.

It also moves away from a global pool, so that it's possible to benchmark
on different block sizes and factor in the allocation/release cost of the
actual blocks (vs. the cursor management of a larger sized pool). As part
of this, the new/delete reference operator is added as an explicit benchmark.

Change-Id: I12b8c11cb75db0df70460fe2e8cf6c029db7eb22
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262936
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-01-08 15:24:11 +00:00
Eric Boren
fa424b2e6a [infra] Fix build_task_drivers.sh, update infra dep
build_task_drivers was always syncing infra to tip-of-tree. Fix it to
use the pinned revision.

Change-Id: Iea6c54e4f62f30e986880d50b38ee0fb612a7a83
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262217
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
2020-01-08 14:53:41 +00:00
Brian Osman
268ed57d71 Revert "Extend SkCanvas matrix stack to be 4x4, but with (basically) the same public API."
This reverts commit 98bfcc7ff3.

Reason for revert: Flutter hitting assert:
../../third_party/skia/src/core/SkCanvas.cpp:1432: fatal error: "assert(fIsScaleTranslate == fMCRec->fMatrix.isScaleTranslate())"

Original change's description:
> Extend SkCanvas matrix stack to be 4x4, but with (basically) the same public API.
> 
> Devices receive the 4x4, but by default they simply downsample it to SkMatrix.
> 
> New SkM44 matrix for the impl. It differs from SkMatrix44 in a few ways
> - no tracking of "type"
> - faster for concat, as it does not use doubles for intermediates
> - much simpler API
> 
> There are some low-bit differences in some gms, so adding a flag for clients to
> stage this change. (due to faster but lower-precision in SkM44::concat)
> 
> Performance: running canvas_matrix bench
> 
> 3x3 version:
> 
>     167.93  	canvas_matrix_3x3	8888
>     209.97  	canvas_matrix_2x3	8888
>     174.87  	canvas_matrix_scale	8888
>     135.30  	canvas_matrix_trans	8888
> 
> 4x4 version:
> 
>     116.59  	canvas_matrix_3x3	8888
>     105.40  	canvas_matrix_2x3	8888
>     159.83 ?	canvas_matrix_scale	8888
>     113.47  	canvas_matrix_trans	8888
> 
> Why faster?
> - not tracking matrix_type helps a lot it seems
> - faster full concat (no doubles)
> 
> Before adding the specialized preConcats...
> 
>     318.11 ?	canvas_matrix_3x3	8888
>     339.38  	canvas_matrix_2x3	8888
>     383.28  	canvas_matrix_scale	8888
>     251.67  	canvas_matrix_trans	8888
> 
> Change-Id: I68eac942919fa5418081e789f31710a1e2a752da
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262056
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=mtklein@google.com,bsalomon@google.com,herb@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,michaelludwig@google.com

Change-Id: I28c3d69c19ba44ab65ca7c059221b64c7dffef22
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263021
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-01-08 14:28:11 +00:00
Jim Van Verth
a4f207eb67 Revert "Move makeDeferredRenderTargetContext calls to factory on RTC."
This reverts commit 1c16b43033.

Reason for revert: Red on tree
Original change's description:
> Move makeDeferredRenderTargetContext calls to factory on RTC.
> 
> Change-Id: Iaa8f5829d9f8650ff27a60f75fb2216f016ab85e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262058
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: I9e3c9d13c66b5437c87ad7136d283fa4ac81df1f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263019
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-01-08 13:31:21 +00:00
Eric Boren
039afd96fd [recipes] Remove unnecessary depot_tools dependency in flavor module
Change-Id: Ic1f3896a450bd81bb8c4859d3998c9873af821f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263016
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
2020-01-08 12:46:21 +00:00
skia-autoroll
37e606255e Roll ../src 55a27186b7de..61f03e9a10c0 (434 commits)
55a27186b7..61f03e9a10


Created with:
  gclient setdep -r ../src@61f03e9a10

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-skia-autoroll
Please CC jvanverth@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Perf-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-CommandBuffer;skia/skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-CommandBuffer
Bug: None
Tbr: jvanverth@google.com
Change-Id: Id623af4271c1522c0ab7ef475d89b0b7f1b4149f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262985
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-01-08 04:44:46 +00:00
skia-autoroll
b3eacd18df Roll third_party/externals/angle2 51e653f03f26..db49bc7dd075 (8 commits)
51e653f03f..db49bc7dd0

git log 51e653f03f26..db49bc7dd075 --date=short --first-parent --format='%ad %ae %s'
2020-01-07 tobine@google.com Vulkan:Roll volk
2020-01-07 ianelliott@google.com Vulkan: Update number of samples when changing draw framebuffer
2020-01-07 tobine@google.com Vulkan:Enable DebugUtils extension for Android
2020-01-07 cwallez@chromium.org Suppress VertexAttributeTest.DrawArraysWithBufferOffset on Mac NVIDIA
2020-01-07 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/SwiftShader 10a900e5ffaf..068dd89cab31 (7 commits)
2020-01-07 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/glslang/src 6334d594f68c..1d258ac34698 (3 commits)
2020-01-07 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/vulkan-validation-layers/src 2be3fe0f8471..b416ed86e4b2 (1 commits)
2020-01-07 syoussefi@chromium.org Vulkan: Reorder descriptor sets

Created with:
  gclient setdep -r third_party/externals/angle2@db49bc7dd075

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC jvanverth@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
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Documentation for the AutoRoller is here:
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Cq-Include-Trybots: skia/skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
Tbr: jvanverth@google.com
Change-Id: Iab5f7d094cf8528e32e45cd7d6978c65641a18c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262983
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-01-08 04:38:27 +00:00
skia-autoroll
f2ceb999b3 Roll third_party/externals/swiftshader 068dd89cab31..45a4d0f36bd6 (5 commits)
https://swiftshader.googlesource.com/SwiftShader.git/+log/068dd89cab31..45a4d0f36bd6

git log 068dd89cab31..45a4d0f36bd6 --date=short --first-parent --format='%ad %ae %s'
2020-01-08 capn@google.com Disable unused function warning
2020-01-07 bclayton@google.com Regres: Apply fix for invalid SPIR-V in 12 tests.
2020-01-07 capn@google.com Disable LLVM & Subzero stack traces and crash handling
2020-01-07 digit@google.com vulkan: use a marl::Event in the VkSemaphore implementation.
2020-01-07 digit@google.com [vulkan] Simplify vk::Semaphore implementation.

Created with:
  gclient setdep -r third_party/externals/swiftshader@45a4d0f36bd6

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-skia-autoroll
Please CC jvanverth@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
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Documentation for the AutoRoller is here:
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Cq-Include-Trybots: skia/skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
Bug: None
Tbr: jvanverth@google.com
Change-Id: Ic41e2565cebaa92bb32e573ba193bd528fa71789
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262984
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-01-08 04:35:46 +00:00
Herb Derby
bc131b8779 Seperate out quad updating from atlas updating
Change-Id: I5a4bfe0b728c23df76dd7de7d57ee06e42e5641b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262939
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-01-07 22:44:53 +00:00
Herb Derby
586f8d04d4 regenTextureCoordinates is always true when calling doRegen
* Rename doRegen -> updateTextureCoordinatesMaybeStrike
* Collapse all regenTextureCoordinates if statements

Change-Id: I0afba60c657f9b805b07247673d9f24c265b9a0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262937
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-01-07 22:36:53 +00:00
recipe-roller
d7b630abe0 Roll recipe dependencies (trivial).
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).


More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
recipe_engine:
  https://crrev.com/1cbfca1cec9aedcd01cfe190a1569d2f42c8912b Update the attrs dependency to the current version. (gbeaty@chromium.org)


TBR=borenet@google.com

Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: Iae81101d61b42c621e7bb3f817c4b13f121aa10b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262958
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
2020-01-07 22:08:43 +00:00
Ben Wagner
943f9c632c Reland "Fixes for Vulkan Debug layers"
This reverts commit f01813ec5f.

Reason for revert: enabling for Debug only

Original change's description:
> Revert "Fixes for Vulkan Debug layers"
>
> This reverts commit 45ce9c7a2b.
>
> Reason for revert: causes bad perf results
>
> Original change's description:
> > Fixes for Vulkan Debug layers
> >
> > Followup to https://skia-review.googlesource.com/c/skia/+/187921. Fixes
> > the path to the layers for the updated SDK.
> >
> > Change-Id: I329b99be25bb23931963b711887da59a84bbf792
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262064
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
>
> TBR=egdaniel@google.com,benjaminwagner@google.com
>
> Change-Id: I00241e8d3f03d98fcbba542bc429ebf6fd338e39
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262934
> Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
> Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>

Change-Id: I87ec2d21ed7ebc6af2616471d3b414d4b759954a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262935
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-01-07 22:08:23 +00:00
Mike Klein
c89c1993e3 bicubic in skvm image shader
Change-Id: Ie7f926969466aeaaca46ba2ee7645dec2ce38696
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262891
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-07 21:56:23 +00:00
Greg Daniel
1c16b43033 Move makeDeferredRenderTargetContext calls to factory on RTC.
Change-Id: Iaa8f5829d9f8650ff27a60f75fb2216f016ab85e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262058
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-01-07 21:14:13 +00:00
Herb Derby
511124e5a8 Simplify the atlas update inner loop
Try to move calculations out of the main atlas update loop.

Simplify expressions involving the result values. Invert the if-statement
and for-loop to do even less work.

Change-Id: Ibef88e65fb5bb8eeeaec13f0ae0ba1acb4d2d87d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262926
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-01-07 20:32:12 +00:00
Ben Wagner aka dogben
f01813ec5f Revert "Fixes for Vulkan Debug layers"
This reverts commit 45ce9c7a2b.

Reason for revert: causes bad perf results

Original change's description:
> Fixes for Vulkan Debug layers
> 
> Followup to https://skia-review.googlesource.com/c/skia/+/187921. Fixes
> the path to the layers for the updated SDK.
> 
> Change-Id: I329b99be25bb23931963b711887da59a84bbf792
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262064
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,benjaminwagner@google.com

Change-Id: I00241e8d3f03d98fcbba542bc429ebf6fd338e39
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262934
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
2020-01-07 20:29:22 +00:00
Chris Dalton
b832ce61ee Add a path renderer that uses GPU tessellation
Implements a simple first pass for a path renderer that uses the
classic Red Book "stencil then cover" method, and linearizes curves
with GPU tessellation shaders.

The new path renderer is disabled by default, and can only be enabled
in the viewer UI or by passing the "--pr gtess" flag.

Change-Id: Ic9354952e93c8b108577961760b4f0daa82d35aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261715
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-01-07 20:00:22 +00:00
Ben Wagner
496a206ede Update remote access documentation for Win2019
No-Try: true
Docs-Preview: https://skia.org/?cl=262387
Change-Id: Ifc74fbb44a17336e335af70294b50eeeb4404a57
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262387
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
2020-01-07 18:55:57 +00:00
Mike Klein
17edb8df09 tolerate alpha slightly out of [0,1]
It's interesting but perhaps not consequential that bilerp can produce
alpha just greater than 1.0f.  I think this setup of what clamps what
where mirrors the GPU backend more closely.  No pixel diffs.

The p3 GM would draw a little differently if we only min(rgb, alpha),
and that would make it inconsistent with the GPU backend, so I've kept
it as clamp(rgb, 0, alpha).

Change-Id: I5cfacb9aae56c33b542cbc4e5e740b4d24c6b9e3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262812
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-01-07 18:53:02 +00:00
Brian Osman
49f7a49973 In SkRuntimeEffect, guard against programs not compiling with GPU caps
It's possible for SkSL to get past the initial compile (with generic
Settings), then fail to compile once we install the device's caps.

Change-Id: I082edae13659f3ed6501e87eee67eb3b9cd03303
Bug: chromium:1039366
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262386
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-01-07 18:50:52 +00:00
Nathaniel Nifong
b5d7f7eac0 Fix typo where width/height were swapped in new debug layer manager
Bug: skia:9748
Change-Id: Ibb716e843b4e7068b3bf9b382086ce823755cb82
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262381
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-01-07 18:47:57 +00:00
Brian Salomon
b8f098d372 Reland "Rename GrSimpleTextureEffect->GrTextureEffect"
This reverts commit d7436a37ff.

Restores old file order in gpu.gni until Mac/Metal issue can be
debugged.

Change-Id: I6e2ee3bdc3b39270aeaaf28b9613e4ac49d38e1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262801
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-01-07 18:44:42 +00:00
Mike Klein
3f83bfd21c one option for fixing bilerp asserts
One option for fixing bilerp asserts is just to commit to clamping its
output.  Will write up another option that I think mirrors the GPU
backend more closely as a patch on top of this CL.

Few minor things here too:
   - Use clamp() more now that we have it.
   - Update assert_true() calls to print out the interesting value
     instead of the condition.
   - Clamp alpha before rgb for clarity in the case we're clamping rgb
     to that clamped alpha.  Either order actually works, but this order
     is more obviously correct.

Change-Id: I8f05834fd862ba8bb45b961e01563af091232c95
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262811
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-07 18:42:53 +00:00
Mike Klein
b5c435579e upgrade debugging tools
- Add instruction numbers to program dumps.
- Dump the program when an assertion fails,
  and print the failing condition or an optional
  other value (e.g. if alpha outside [0,1], print alpha).

With all that and the new commented assert enabled, I'm seeing that
sometimes we get a bilerp alpha of 0x3f800001, just a little more than
1.0f.  Fix still tbd.

Change-Id: I2c20e41ae370d8cd2963e2dbf0fd91aa0fd50061
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262808
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-07 18:26:22 +00:00
Mike Reed
98bfcc7ff3 Extend SkCanvas matrix stack to be 4x4, but with (basically) the same public API.
Devices receive the 4x4, but by default they simply downsample it to SkMatrix.

New SkM44 matrix for the impl. It differs from SkMatrix44 in a few ways
- no tracking of "type"
- faster for concat, as it does not use doubles for intermediates
- much simpler API

There are some low-bit differences in some gms, so adding a flag for clients to
stage this change. (due to faster but lower-precision in SkM44::concat)

Performance: running canvas_matrix bench

3x3 version:

    167.93  	canvas_matrix_3x3	8888
    209.97  	canvas_matrix_2x3	8888
    174.87  	canvas_matrix_scale	8888
    135.30  	canvas_matrix_trans	8888

4x4 version:

    116.59  	canvas_matrix_3x3	8888
    105.40  	canvas_matrix_2x3	8888
    159.83 ?	canvas_matrix_scale	8888
    113.47  	canvas_matrix_trans	8888

Why faster?
- not tracking matrix_type helps a lot it seems
- faster full concat (no doubles)

Before adding the specialized preConcats...

    318.11 ?	canvas_matrix_3x3	8888
    339.38  	canvas_matrix_2x3	8888
    383.28  	canvas_matrix_scale	8888
    251.67  	canvas_matrix_trans	8888

Change-Id: I68eac942919fa5418081e789f31710a1e2a752da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262056
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-07 18:23:04 +00:00
Hal Canary
76cc2c5507 public.bzl: add SKOTTIE_IOS_LIB_SDK_FRAMEWORKS
Motivation: this will let me add dependencies without breaking clients.

Change-Id: I70b71c08b0a902b2b7e6fc160c63dc3afdeb7de5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262806
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
2020-01-07 18:19:22 +00:00
Robert Phillips
d0201d9115 Improve debug information provided when backend format and GrColorType don't match
Bug: 1037949
Change-Id: Iabc380647acf006f2035c5cedff8391cc87b7def
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262805
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-01-07 17:58:12 +00:00
Ben Wagner
45ce9c7a2b Fixes for Vulkan Debug layers
Followup to https://skia-review.googlesource.com/c/skia/+/187921. Fixes
the path to the layers for the updated SDK.

Change-Id: I329b99be25bb23931963b711887da59a84bbf792
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262064
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-01-07 17:47:52 +00:00
Mike Klein
8e71744169 add SkVM_fwd.h
Tweaking SkVM.h requires ~550 build steps because SkShaderBase.h
includes it.  By switching that to forward declarations of the types
using SkVM_fwd.h, it's down to ~15.  Big deal for laptop productivity.

Change-Id: Ide5cc776b8a0c6fa6473cf5f43acabdf566e8808
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262860
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-01-07 17:06:51 +00:00
Mike Klein
b1ff79aae8 handle kLow/kMedium in skvm image shader
- Add fract(), clamp().
- Refactor sampling to support bilerp and bicubic,
  with bicubic left as an easy follow up.

I _think_ this is failing asserts that we left alpha in [0,1].  For now
I've opted bilerp into the same clamp that bicubic will need eventually.
Will follow up to remove bilerp clamp... we shouldn't need that to my
knowledge.  On the other hand, this is the first time we ever check.

Cq-Inlcude-Trybots: skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Debug-All-SK_USE_SKVM_BLITTER
Change-Id: I74e3e3c5fb5cda200f704f1e84ac1d01653b2f09
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262782
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-01-07 15:59:41 +00:00
Ben Wagner
2df621e68d Add NativeFonts job for Mac 10.15 CPU
Change-Id: Icf81d2fd50e060e9e9ca2876f5ed7192d0d18d7a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258885
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2020-01-07 15:17:20 +00:00
Brian Salomon
d7436a37ff Revert "Rename GrSimpleTextureEffect->GrTextureEffect"
This reverts commit 90673ec665.

Reason for revert: Causes metal bot failures

Original change's description:
> Rename GrSimpleTextureEffect->GrTextureEffect
>
> It will become less simple.
>
> Change-Id: I409d0faba386597ae05738273d5ff773501eb358
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262383
> Auto-Submit: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: Id25c9cde3c2048149409745f163e42c588de70c1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262514
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-01-07 15:07:09 +00:00
Mike Klein
91e0d75269 rm gm/skvm.cpp
It's not that useful now that we're drawing real stuff,
and kind of annoying to keep updating its Fade shader.

Change-Id: Ie8252b9a189bd38b150647e4a93b66b765c7ef97
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262536
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-01-07 13:34:49 +00:00