We've had a better time-based mechanism available for a long time.
Change-Id: I130ab79dc0e8161a6817eb53b83e0988546dfa71
Reviewed-on: https://skia-review.googlesource.com/152668
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
1cee042197..a735ee2f6d
git log 1cee042197da..a735ee2f6df8 --date=short --no-merges --format='%ad %ae %s'
2018-09-10 jiajia.qin@intel.com ES31: Support shader storage block in D3D11 compiler - Part1
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TBR=caryclark@google.com
Change-Id: I831640f26a10767e9c5b07f5e7de962f33231071
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3b96805349..1cee042197
git log 3b9680534909..1cee042197da --date=short --no-merges --format='%ad %ae %s'
2018-09-09 fjhenigman@chromium.org Suppress ...shaders.builtin_variable.fragcoord_w.
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Change-Id: Iab3f2e8da22f01aa4c6d71368d062fd73a4a1ff7
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Pulling this off requires deferring the group creation until after we've
resolved all the draws. Doable, but somewhat tricky due to the
interaction with the dangling/uncommitted animator logic.
TBR=
Bug: skia:8340
Change-Id: Id00c841152bd80330751db45f6b26462efc844a5
Reviewed-on: https://skia-review.googlesource.com/152860
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
d84b6737fa..3b96805349
git log d84b6737fa10..3b9680534909 --date=short --no-merges --format='%ad %ae %s'
2018-09-07 fjhenigman@chromium.org Clean up state in EGLDebugTest.
2018-09-07 jmadill@chromium.org Vulkan: Make ContextVk driver uniforms a dirty bit.
2018-09-07 jmadill@chromium.org Vulkan: Correct gl_FragCoord with default FBO.
2018-09-07 fjhenigman@chromium.org Fix ClearTest.RGB8WithMaskFramebuffer.
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TBR=jvanverth@google.com
Change-Id: I3d87dea0b6d80dc22c74e628f60b1af004ba22fe
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https://swiftshader.googlesource.com/SwiftShader.git/+log/3655209d86f4..cf47cfdd7c44
git log 3655209d86f4..cf47cfdd7c44 --date=short --no-merges --format='%ad %ae %s'
2018-09-07 sugoi@google.com Guard against out of bounds accesses caused by a large base level
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Change-Id: I11cd17182b414e6ffb353d09a6929e363b57c4ee
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Remember to delete the define from SkTypeface.h
This reverts commit b5f23f398d.
Bug: skia:
Change-Id: I63b2e395dac3850d352f38fdfee9ad751cdcace9
Reviewed-on: https://skia-review.googlesource.com/152590
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:
Change-Id: Ib0996ac5aff5eeb4bd67e9938ad0d9246703a0e7
Reviewed-on: https://skia-review.googlesource.com/151661
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Avoid the unnecessary round trip through SkScalar, and set the bounds
of glyphs which overflow to empty.
Change-Id: I8715fa977085903ec4710df7cd8f4505ac24ad6a
Reviewed-on: https://skia-review.googlesource.com/152386
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Failure to fully parse subclass destructor
caused bookmaker to drop everything that
followed. Fix it, and look for subclass
constructors more thoroughly.
Fixed ints that should have been size_t
that broke the build the first time. Its
weird that the trybot CL didn't catch this.
TBR=caryclark@google.com
Docs-Preview: https://skia.org/?cl=152666
Bug: skia:6898
Change-Id: Id2ec0e96e71c371c97f344f9e116be211fd220bc
Reviewed-on: https://skia-review.googlesource.com/152666
Commit-Queue: Cary Clark <caryclark@google.com>
Auto-Submit: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
This should be cheaper in both float and lowp modes.
Change-Id: If6bba3abd31990b622f010c8fcdebff3288c9d70
Reviewed-on: https://skia-review.googlesource.com/152581
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 1b935e65d1.
Reason for revert: Breaking Flutter bot.
Original change's description:
> add flag to soften the blow of removing a legacy api for flutter
>
> Bug: skia:8350
> Change-Id: I2c4a136be7f20d54e67c5fb77f0f3699eda81851
> Reviewed-on: https://skia-review.googlesource.com/152588
> Reviewed-by: Mike Reed <reed@google.com>
TBR=reed@google.com
Change-Id: Ia6bc6b42b49917aa1a7dfd0b2bf1f2fe8a22cffb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8350
Reviewed-on: https://skia-review.googlesource.com/152667
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:8291
Change-Id: I4a0f8396fd1a195414f618c74a3eb46a3956af70
Reviewed-on: https://skia-review.googlesource.com/152740
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
We added this a while ago while debugging some many-files-failing
build failures, but keeping -k 0 now just makes single failures
harder to find in the log. Now the first failure will stop the
build and be at the bottom of the log.
Change-Id: I1ed2825f2c64702a228903067230356f09b90046
Reviewed-on: https://skia-review.googlesource.com/152589
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
They were not keeping their colors in gamut. This is most visible in
the completely garbage gradients in --config narrow.
This fixes most of the egregious problems with --config narrow.
Change-Id: I488f6fd083207ce7a880fb0afe0eb778c427a929
Reviewed-on: https://skia-review.googlesource.com/152585
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Getters for GrFragmentProcessor's optimization flags and state are
exposed as constant fields on the fragmentProcessor variable in sksl.
The CPP code generation then emits extra instructions to invoke the
particular getter when building the final sksl string at runtime.
Bug: skia:
Change-Id: If6bf4f4df6c446fb6331484d36effb1386172918
Reviewed-on: https://skia-review.googlesource.com/152381
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This reverts commit 3b347232bc.
Reason for revert: tree done gone red.
Original change's description:
> SkMath takes some functions from from SkTypes
>
> Moved to include/core/SkMath.h: Sk{Is|}Align{2|4|8|Ptr}, SkLeftShift,
> SkAbs{32|}, SkM{ax|in}32 SkTM{in|ax}, SkTClamp, SkFastMin32, SkTPin.
>
> Change-Id: Ibcc07be0fc3677731048e7cc86006e7aa493cb92
> Reviewed-on: https://skia-review.googlesource.com/133381
> Auto-Submit: Hal Canary <halcanary@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>
TBR=mtklein@google.com,halcanary@google.com,bungeman@google.com,reed@google.com
Change-Id: I44073cf397e2a3a6a941a90f0aa63c6396d4c742
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/152587
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Failure to fully parse subclass destructor
caused bookmaker to drop everything that
followed. Fix it, and look for subclass
constructors more thoroughly.
TBR=caryclark@google.com
Docs-Preview: https://skia.org/?cl=152500
Bug: skia:6898
Change-Id: I623b9d5ea3f633e5e96276c2c9edc608f7b8c008
Reviewed-on: https://skia-review.googlesource.com/152500
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
This reverts commit d0440195d5.
Reason for revert: Fixes size_t -> int that was triggering ASAN failures.
Original change's description:
> Revert "Redo how extra emit code flushing operates"
>
> This reverts commit 9b8181b05a.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Redo how extra emit code flushing operates
> >
> > The previous implementation of flushEmittedCode(), that flushed on
> > demand when a process() was encountered, was brittle and susceptible to
> > mangling the expected sksl when fOut was modified outside of its
> > control. Given that writeFunction() and generateCode() in the parent
> > class all do this, it's possible to generate a simple SkSL snippet that
> > would generate a CPP file that builds invalid final SkSL:
> >
> > ```
> > in fragmentProcessor child;
> > bool someGlobalVar = ...;
> > void main() {
> > if (someGlobalVar) {
> > sk_OutColor = process(child, sk_InColor);
> > } else {
> > sk_OutColor = half4(1);
> > }
> > }
> > ```
> >
> > The CPP generated code *should* insert 'bool someGlobalVar' at the start
> > but because of the early flush from the child process and because of
> > how fOut was overwritten, someGlobalVar's declaration is put into a
> > stream that is not visible to the flush and ends up being inserted into
> > the output sksl in an incorrect location (namely after the if condition
> > that depends on it).
> >
> > This CL updates the extra emitted code logic to support multiple blocks
> > of extra CPP code. When a flush point occurs in SkSL writing, a special
> > token is inserted into the SkSL and a new CPP code buffer is associated
> > with that token. Then once all of the SkSL is accumulated into the root
> > output stream, it is processed into sections for each extra CPP block.
> > Special logic is done so that the SkSL that is emitted before the next
> > CPP block terminates at the end of the last valid statement before the
> > special token.
> >
> > A unit test demonstrating this failure condition is added to SkSLFPTest
> > and the CL properly passes. Since this bug did not trigger on existing
> > .fp files, the updated generator does not modify the generated FPs.
> >
> > Bug: skia:
> > Change-Id: Ib74911942080f1b964159807a06805bc52898789
> > Reviewed-on: https://skia-review.googlesource.com/152321
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
>
> TBR=ethannicholas@google.com,michaelludwig@google.com
>
> Change-Id: Id0f908453b596873f43b86a1c14eed48b2474a76
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/152660
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=ethannicholas@google.com,michaelludwig@google.com
Change-Id: I3ccf2fee6ef96c6102dbe1c2c2ef6c14a701b8fd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/152663
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
We're checking that we can fit in a byte, but not that r≤a, etc.
Alone, this will kick us into the float pipeline in a few
places where we thought incorrectly we were able to use the
lowp pipeline before, mostly in --config narrow.
I hope this will also let us strength-reduce some of the clamping
we do in SkRasterPipelineBlitter (clamp_gamut). Today I'm finding
some of the assumptions I was making there are actually wrong.
Change-Id: I65274d0c30d2228a0337dd763e35bf5c47b6a957
Reviewed-on: https://skia-review.googlesource.com/152584
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
We will rely on the UniqueKey system controlled up the stack by
SkImage_Lazy to avoid making redudent GrTextureProxies.
Bug: skia:
Change-Id: I64ee38ecd8651cc7d5e062b6d47a1871b752772a
Reviewed-on: https://skia-review.googlesource.com/152384
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
We have a fast path where we can use a memset for constant colors.
That wasn't being gamut-clamped until now.
Some refactoring to allow append_color_pipeline() to be called
without a this pointer.
Change-Id: I8a10e537d579235e80633a5e480f1e38c7932014
Reviewed-on: https://skia-review.googlesource.com/152583
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
801719235b..d84b6737fa
git log 801719235b13..d84b6737fa10 --date=short --no-merges --format='%ad %ae %s'
2018-09-07 jmadill@chromium.org Cache ValidateDrawStates.
Created with:
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TBR=jvanverth@google.com
Change-Id: I17f75b2ef0f2853a58af743332913a2947e6b753
Reviewed-on: https://skia-review.googlesource.com/152601
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
This reverts commit 9b8181b05a.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Redo how extra emit code flushing operates
>
> The previous implementation of flushEmittedCode(), that flushed on
> demand when a process() was encountered, was brittle and susceptible to
> mangling the expected sksl when fOut was modified outside of its
> control. Given that writeFunction() and generateCode() in the parent
> class all do this, it's possible to generate a simple SkSL snippet that
> would generate a CPP file that builds invalid final SkSL:
>
> ```
> in fragmentProcessor child;
> bool someGlobalVar = ...;
> void main() {
> if (someGlobalVar) {
> sk_OutColor = process(child, sk_InColor);
> } else {
> sk_OutColor = half4(1);
> }
> }
> ```
>
> The CPP generated code *should* insert 'bool someGlobalVar' at the start
> but because of the early flush from the child process and because of
> how fOut was overwritten, someGlobalVar's declaration is put into a
> stream that is not visible to the flush and ends up being inserted into
> the output sksl in an incorrect location (namely after the if condition
> that depends on it).
>
> This CL updates the extra emitted code logic to support multiple blocks
> of extra CPP code. When a flush point occurs in SkSL writing, a special
> token is inserted into the SkSL and a new CPP code buffer is associated
> with that token. Then once all of the SkSL is accumulated into the root
> output stream, it is processed into sections for each extra CPP block.
> Special logic is done so that the SkSL that is emitted before the next
> CPP block terminates at the end of the last valid statement before the
> special token.
>
> A unit test demonstrating this failure condition is added to SkSLFPTest
> and the CL properly passes. Since this bug did not trigger on existing
> .fp files, the updated generator does not modify the generated FPs.
>
> Bug: skia:
> Change-Id: Ib74911942080f1b964159807a06805bc52898789
> Reviewed-on: https://skia-review.googlesource.com/152321
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
TBR=ethannicholas@google.com,michaelludwig@google.com
Change-Id: Id0f908453b596873f43b86a1c14eed48b2474a76
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/152660
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
The previous implementation of flushEmittedCode(), that flushed on
demand when a process() was encountered, was brittle and susceptible to
mangling the expected sksl when fOut was modified outside of its
control. Given that writeFunction() and generateCode() in the parent
class all do this, it's possible to generate a simple SkSL snippet that
would generate a CPP file that builds invalid final SkSL:
```
in fragmentProcessor child;
bool someGlobalVar = ...;
void main() {
if (someGlobalVar) {
sk_OutColor = process(child, sk_InColor);
} else {
sk_OutColor = half4(1);
}
}
```
The CPP generated code *should* insert 'bool someGlobalVar' at the start
but because of the early flush from the child process and because of
how fOut was overwritten, someGlobalVar's declaration is put into a
stream that is not visible to the flush and ends up being inserted into
the output sksl in an incorrect location (namely after the if condition
that depends on it).
This CL updates the extra emitted code logic to support multiple blocks
of extra CPP code. When a flush point occurs in SkSL writing, a special
token is inserted into the SkSL and a new CPP code buffer is associated
with that token. Then once all of the SkSL is accumulated into the root
output stream, it is processed into sections for each extra CPP block.
Special logic is done so that the SkSL that is emitted before the next
CPP block terminates at the end of the last valid statement before the
special token.
A unit test demonstrating this failure condition is added to SkSLFPTest
and the CL properly passes. Since this bug did not trigger on existing
.fp files, the updated generator does not modify the generated FPs.
Bug: skia:
Change-Id: Ib74911942080f1b964159807a06805bc52898789
Reviewed-on: https://skia-review.googlesource.com/152321
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This CL currently only adds invalidation messages for texture proxies created
through SkImage_Lazy.
Bug: skia:
Change-Id: I7f53e5b4d40e9fdb4941edc80656c86690e4e4a9
Reviewed-on: https://skia-review.googlesource.com/152323
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I0bb0506bbe6973c004ced22648588d82d2bac497
Reviewed-on: https://skia-review.googlesource.com/151820
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit 8695539654.
Reason for revert: Breaking the Housekeeper bot.
Original change's description:
> Revert "Revert "update to new MakeFromStream signature""
>
> This reverts commit 71f8475a0d.
>
> Modified to still expose old signature (until we update google3 and flutter)
>
> Bug: skia:
> Change-Id: Ie51e6227d5c6961d90006a015a5292cebd49e2a2
> Reviewed-on: https://skia-review.googlesource.com/152560
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=reed@google.com
Change-Id: I731108dac57aac090420594dc19e42c217f51b06
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/152600
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 71f8475a0d.
Modified to still expose old signature (until we update google3 and flutter)
Bug: skia:
Change-Id: Ie51e6227d5c6961d90006a015a5292cebd49e2a2
Reviewed-on: https://skia-review.googlesource.com/152560
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
dff32a0da1..801719235b
git log dff32a0da1de..801719235b13 --date=short --no-merges --format='%ad %ae %s'
2018-09-06 courtneygo@google.com Add rules file for ANGLE apk
2018-09-06 ianelliott@google.com Add A4A opt-in/out logic
2018-09-06 jmadill@chromium.org Fix JSON cpp DEPS.
Created with:
gclient setdep -r third_party/externals/angle2@801719235b13
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=jvanverth@google.com
Change-Id: Ieb7881d91949f1177056aec06a5fef6ad31606db
Reviewed-on: https://skia-review.googlesource.com/152520
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
The Windows filesystem is case insensitive, so by asking for all .xxx
files and then all .XXX files, we ended up processing every file twice.
Bug: skia:
Change-Id: I2b9e8bff988eefa32c40e58eef5b297cd0166231
Reviewed-on: https://skia-review.googlesource.com/152382
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Never needed to use them.
Change-Id: I871e262386365c4fbb4de519277fa84d313387c9
Reviewed-on: https://skia-review.googlesource.com/152460
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Add a compensating change to make A8 plot
size 512x512.
Change-Id: Iaca4327d07c629143ec7dfb9e294b8fed4b8135a
Reviewed-on: https://skia-review.googlesource.com/152420
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Most code working with unorm values doesn't expect to see out-of-gamut
colors, but unorms _can_ store some out-of-gamut colors when
premultiplied and alpha is <1.
Clamping after the color (= shader + color filter) pipeline prevents us
from creating those values. This CL does appear to fix the problem we
were seeing with xfermodes2 in the narrow config.
I've kept scalepixels_unpremul working by using our old trick,
remembering that unpremul->unpremul involves the same steps as
premul->opaque. We'll take the unpremul pixels, pun them to premul to
avoid data loss, scale them up, and then avoid unpremul on the way out
by punning the surface as opaque. It all kind of just barely hangs
together.
Change-Id: I677d00ecfe4692ba7799ae963d8b8d1ccd4b00ac
Reviewed-on: https://skia-review.googlesource.com/152200
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Clean up the documentation a bit.
Clean up old bugs.
Fix deprecated and experimental wording.
TBR=caryclark@skia.org
Docs-Preview: https://skia.org/?cl=151361
Bug: skia:
Change-Id: I6b2120069b3299fc9d1a63c13bb2bdbe5cd3b236
Reviewed-on: https://skia-review.googlesource.com/151361
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
Auto-Submit: Cary Clark <caryclark@google.com>