Commit Graph

11490 Commits

Author SHA1 Message Date
Robert Phillips
1042c00130 [graphite] Replace GrSLType with SkSLType
This is mostly mechanical. The only interesting bit is that GrSLType was in include/private while SkSLType is in src/core so some #include patterns changed.

Bug: skia:12701
Change-Id: I80bd86ee93796b145f86ded9b4cbf52f24fa59e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497607
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-26 17:30:12 +00:00
Herb Derby
2a24e6554b Revert "redo AtlasTextOp caching"
This reverts commit 3530d4d3c3.

Reason for revert: Use after free: context deleted before ops

Original change's description:
> redo AtlasTextOp caching
>
> The fuzzer ash_unittests is passing GrRecordingContext from thread
> to thread. This means that 120 bytes for a AtlasTextOp bytes are
> leaking on the first thread because the ClearCache is never
> called on that thread.
>
> Move the cache to the GrRecordingContext. Use a thread local to
> store a pointer to the GrRecordingContext so that new and delete can
> find the cache.
>
> Add a field to AtlasTextOp to save the recording context so that it can
> populate the thread local just before delete is called.
>
> Bug: chromium:1265033
>
> Change-Id: I9802910428bf091c534c96d4ce729c3b3445c76b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497147
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Herb Derby <herb@google.com>

Bug: chromium:1265033
Change-Id: Ia51ad196cf2966225b177f799d477e1f705187c8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/498616
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-01-24 15:59:48 +00:00
Herb Derby
3530d4d3c3 redo AtlasTextOp caching
The fuzzer ash_unittests is passing GrRecordingContext from thread
to thread. This means that 120 bytes for a AtlasTextOp bytes are
leaking on the first thread because the ClearCache is never
called on that thread.

Move the cache to the GrRecordingContext. Use a thread local to
store a pointer to the GrRecordingContext so that new and delete can
find the cache.

Add a field to AtlasTextOp to save the recording context so that it can
populate the thread local just before delete is called.

Bug: chromium:1265033

Change-Id: I9802910428bf091c534c96d4ce729c3b3445c76b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497147
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2022-01-24 15:15:24 +00:00
John Stiles
ccb4b18161 Add ExpressionArray::clone.
We had four separate expression-array cloning implementations spread
throughout the code. It's now unified as a clone() method directly on
ExpressionArray.

Change-Id: I5b38ceeca36bb2ba5d0f41b3298a8740308f7627
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497744
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-01-24 14:25:46 +00:00
Greg Daniel
aeee6c4413 [graphite] Move GrSingleOwner to skgpu::SingleOwner.
We need this for Graphite enforcing single owner on the cache.

Bug: skia:12754
Change-Id: Ib26167bce5ee5db6ffe60d3c49091ac14e05f32a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496604
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-01-21 18:22:53 +00:00
Heather Miller
2e890d726c Update Skia milestone to 100
Change-Id: I9d435a7a68ef870ef027ee3c6acb79792773868b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497609
Reviewed-by: Heather Miller <hcm@google.com>
Auto-Submit: Heather Miller <hcm@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
2022-01-21 18:08:55 +00:00
Robert Phillips
516aac121b [graphite] Add ImageShader and BlendShader SkPaintParamKey support (take 2)
Unfortunately, this won't change any behavior until ExtractPaintData is switched over to using PaintParams::toKey

Bug: skia:12701
Change-Id: I2b00256d34de1b8b99a65e26c08f5f082090a341
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497596
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-21 17:06:01 +00:00
Robert Phillips
049f110ef6 Revert "[graphite] Add ImageShader and BlendShader SkPaintParamKey support"
This reverts commit 7e8fdf4706.

Reason for revert: breaking bots

Original change's description:
> [graphite] Add ImageShader and BlendShader SkPaintParamKey support
>
> Unfortunately, this won't change any behavior until ExtractPaintData is switched over to using PaintParams::toKey
>
> Bug: skia:12701
> Change-Id: I4f51dbb43983fe2f01947e26814f581a6d9033cd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496783
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

Bug: skia:12701
Change-Id: If180bd3753c95d920715f37347559cee4fa2da20
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497455
Auto-Submit: Robert Phillips <robertphillips@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2022-01-21 15:15:18 +00:00
Robert Phillips
7e8fdf4706 [graphite] Add ImageShader and BlendShader SkPaintParamKey support
Unfortunately, this won't change any behavior until ExtractPaintData is switched over to using PaintParams::toKey

Bug: skia:12701
Change-Id: I4f51dbb43983fe2f01947e26814f581a6d9033cd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496783
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-21 14:30:36 +00:00
Zhou Shuangshuang
78cec092bf Enable MSAA for Intel 12th Gen gpus
Bug: skia:12790

Change-Id: If320420809abe090cbcb19c4c7cd9b72cd5daa31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492316
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-01-20 15:09:16 +00:00
Robert Phillips
b98159e414 [graphite] Clean up SkKeyHelpers a bit
The goals here are to:

reduce the use of magic numbers
make casts a bit safer

Bug: skia:12701
Change-Id: I6b1628fff4041bd0998060a757412b6a7260be1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496378
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-20 14:21:30 +00:00
Ben Wagner
b042508dd5 Respect SKNX_NO_SIMD fully in SkVx.
SkVx.h attempted to not use vector instructions if SKNX_NO_SIMD was set.
However, this was incomplete and could lead to a wasm build with
SKNX_NO_SIMD still trying to use some vector instructions which are
not present if __wasm_simd128__ is defined.

This change requires some additional "include what you use" includes
since some other files were depending on SkVx.h including the vector
instruction headers.

Bug: cl/421848579
Change-Id: I6a878d64b76677a925b94724926c62f3e42ddd4c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496313
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2022-01-19 18:33:46 +00:00
Robert Phillips
c50b08ecb8 [graphite] Prepare SkPaintParamsKey for recursive dumping
The blend/compose shader's dump method will need to recursively call SkPaintParamsKey::DumpBlock

Bug: skia:12701
Change-Id: Iab7c26bf5410c2429e4932859b91d741caeed4b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496311
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-19 15:16:41 +00:00
Herb Derby
9f231c3309 update to Skia's standards
* Added namespace for local functions, etc.
* Change variables to use Skia nameing
* add this->
* enhanced SkGlyph with setImage()
* move MapOps to where it is used
* move SkFuzzDeserializeSkDescriptor to be globally visible

Change-Id: Id15acde9d3c6a1b116cff3262ab6f6c62d171b16
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496237
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2022-01-18 17:59:21 +00:00
Robert Phillips
abd6cf13f4 [graphite] Add addToKey entry points
Bug: skia:12701
Change-Id: Id6ce588c28413b32b864f22cec73a5e90a9ec376
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494756
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-18 17:54:58 +00:00
Sergey Ulanov
119fb6bb25 Add support for GL_ANGLE_rgbx_internal_format format
Angle/Vulkan added GL_ANGLE_rgbx_internal_format extension for RGBX
texture format. Add support for that format in Skia.

Bug: chromium:1261867, chromium:1269826, angle:6690
Change-Id: I74fc91699dc1eaf2b275b29fbcf3d4060e63c5a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/485157
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-01-13 22:47:21 +00:00
Brian Osman
759bc62a06 Remove SkGraphics::Term
It's been a no-op for 6 years.

Change-Id: Id5e4b21ac806eb68879b217084006cb62cedfe7a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494636
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2022-01-13 17:40:35 +00:00
Kevin Lubick
25a7797820 [bazel] Add mirrors to every external dependency.
- We always download from https
- All external assets have a primary and a mirror URL.
- We prioritize the sources as follows:
    bazel mirror, github/original source, our mirror
- There is a way (see build_toolchain) to test the sources
  from the mirrors (done before CL submission).

This adds a utility to upload files to the mirror in a
consistent, scripted way. It includes a way to copy in
parts of our bazel files (e.g. debs_to_install from
toolchain/build_toolchain.bzl) to update many things
at once.

Our Bazel mirror (gs://skia-world-readable/bazel)
is a Content Addressable Storage system, where the
file name is based on the sha256sum of the contents
(the same hash that Bazel uses). All files in it should
be publicly accessible.

Change-Id: Ida8b8e07d27a0a557bc49467ebbc86c806cabbd3
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494478
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2022-01-13 15:53:27 +00:00
Robert Phillips
cc4d21f980 [graphite] Move ShaderCodeDictionary, SkPaintParamsKey, and UniquePaintParamsID to include/private
Since the SkShaders, etc will need access to SkPaintParamKeys and the SkShaderCodeDictionary they can't be buried in the skgpu namespace.

The currently planned signature for addToKey is:

void addToKey(SkShaderCodeDictionary*, SkBackend, SkPaintParamsKey*) const;

This CL doesn't modify the classes beyond what is needed to move them.

Bug: skia:12701
Change-Id: I18bbf6d6c3a768427112a3d19a9ccf2d46a23ad2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494237
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-13 14:22:11 +00:00
Ethan Nicholas
704007f5ed Fixed error handling with DSL runtime effects
Bug: skia:11862
Change-Id: Ia21fad6acb82a03c1ba8663be548bf58f5067b85
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493636
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-12 15:37:45 +00:00
Kevin Lubick
7a14f783bd [bazel] Sketching out HelloWorld sk_app using GL
bazel run //example:hello_world --config=clang
causes a window to open and draws a circle and a square.
Text to follow in a future CL.

To make this work, I had to get rid of musl and use glibc.
All the shared libraries (.so files) that were pre-built
and available for download (e.g. from https://packages.debian.org/bullseye/amd64/libgl1/download)
were compiled against glibc. When I tried to run a
program statically linked with musl and dynamically linked
against things using glibc, I got a segmentation fault
on things like calloc().

Initial attempts to use glibc had failed because it was thought
that the libc.so.6 file could only be referred to by absolute
path (and thus Bazel would not be happy about it). As it turns out,
that was simply a misconfiguration of the builtin_sysroot
parameter to cc_common.create_cc_toolchain_config_info
(see //toolchain/clang_toolchain_config.bzl). By setting that
to `external/clang_linux_amd64` and not
`external/clang_linux_amd64/usr`, the libc binary which had
been extracted to `external/clang_linux_amd64/lib/x86_64-linux-gnu`
was perfectly reachable from
`external/clang_linux_amd64/usr/usr/lib/x86_64-linux-gnu/libc.so`

To bring in the shared libraries to link against (e.g. X11, GL)
I made build_toolchain.bzl easier to modify in that we simply need
to add a debian download url and sha256 hash to a list (rather than
having to plumb this through via arguments).

Recommended Review Order:
 - example/BUILD.bazel (not sure if we always want to set bare
   link arguments like that or if we want to use "features" to
   pass those along to the toolchain).
 - tools/sk_app/BUILD.bazel to see initial cc_library for
   wrapping sk_app code.
 - toolchain/build_toolchain.bzl to see removal of musl and
   new list of debs.
 - toolchain/clang_toolchain_config.bzl (where use of the
   no-canonical-prefixes was key to compilation success).
   Notice also that we statically linked libc++ (I did not
   have any shared libraries for it locally, so I guessed
   a typical developer might not either).
 - Rest of toolchain/ for trivial renames.
 - bazel/Makefile to see extra docs on those targets and
   a new target that compiles all the exes so far for a
   quick way to test the build.
 - third_party/BUILD.bazel and src/gpu/BUILD.bazel which have
   non-generated changes. (all other BUILD.bazel files do).
 - go.mod, which needed to update the infra repo version in
   order to pick up http://review.skia.org/491736).

Change-Id: I8687bd227353040eca2dffa9465798d8bd395027
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492117
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2022-01-11 13:06:19 +00:00
Greg Daniel
ff837f8358 Fix origin in SkImage_Lazy for GrAhardwareBufferImageGenerator.
Change-Id: I238f7c5669856b7d29a175dfdc27e12f3141f49c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493016
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-01-10 16:09:20 +00:00
Kevin Lubick
96e4053be7 Update Bazel files
- Use latest emscripten toolchain (3.1.0)
 - Autogenerate the atoms and manually fix some of the file lists.
 - Add a known_good_builds target to bazel/Makefile to help
   check the things we expect to work with Bazel.

Change-Id: Ia5f51e7b9eb5c108386820ad59180c8f862f5a70
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491438
Reviewed-by: Ben Wagner <bungeman@google.com>
2022-01-06 18:10:57 +00:00
Kevin Lubick
dc17673395 Add SKSL guard to SkCustomMesh APIs
The SkCustomMesh object requires SkSL, which Bazel noticed.

Change-Id: I11046d75ce0dd37ebdecc2dd2a24e7eb44e6149d
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491938
Reviewed-by: Brian Salomon <bsalomon@google.com>
2022-01-06 18:10:57 +00:00
Ethan Nicholas
c613e0d752 Revert "Revert "Removed SkSL SymbolTable aliases""
The previous land contained a stray reference to the now-absent
SkSLSymbolAlias.h in sksl.gni.

This reverts commit f5853ff652.

Change-Id: I911d99de3dd98bc91a3bbfd9a52634dd51a660f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491816
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-06 15:43:10 +00:00
Robert Phillips
f5853ff652 Revert "Removed SkSL SymbolTable aliases"
This reverts commit 84d6cf9b5b.

Reason for revert: Blocking Chrome roll

Original change's description:
> Removed SkSL SymbolTable aliases
>
> Now that we have first class Type aliases, we no longer need this
> obsolete SymbolTable mechanism.
>
> Change-Id: Ibfb21ed153d1cbca59679659254e4d58d18f5c7c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491441
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

Change-Id: Ie4aadf49d83af2ad4a4e09061e92d27a4610d8fe
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491696
Auto-Submit: Robert Phillips <robertphillips@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2022-01-06 13:18:13 +00:00
Brian Osman
576de89810 Add support for multiple child nodes to SkImageFilters::RuntimeShader
Bug: skia:12766
Change-Id: I9dfe07a71961ab952c1593b9cc68c61191fbc13c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/489536
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-01-05 20:07:00 +00:00
Ethan Nicholas
84d6cf9b5b Removed SkSL SymbolTable aliases
Now that we have first class Type aliases, we no longer need this
obsolete SymbolTable mechanism.

Change-Id: Ibfb21ed153d1cbca59679659254e4d58d18f5c7c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491441
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-05 18:59:14 +00:00
Brian Salomon
c29454d1c9 Allow custom mesh to use positions for local coordinates.
This will make it possible for drawVertices and drawCustomMesh to share
implementation in Ganesh.

Bug: skia:12720
Change-Id: I8b84119a29b47071ef389879bb5287873629ed3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/487978
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2022-01-04 18:01:47 +00:00
John Stiles
65aae8a51a Disable SkSL optimization when SkRuntimeEffect::MakeTraced is called.
SkRuntimeEffect::MakeForXxxxx compiles its shaders before MakeTraced()
is invoked, with optimizations enabled. When MakeTraced() is called,
we recompile the shader with optimizations disabled; this allows us to
present the user with a shader that is as close to the original as
possible. (This obviously costs time, but debug trace generation isn't
focused on speed.)

Note that in some rare instances, disabling optimizations can cause
compilation to fail (e.g. optimization can simplify control flow and
eliminate "unreachable" paths). In those cases, we fall back to the
existing behavior of debugging an optimized shader.

Change-Id: Iba0f31bc42374c7048694fde5415b122177a9a68
Bug: skia:12666
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/489716
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-12-29 18:54:19 +00:00
Brian Osman
2f2977e19d SkSL: Add color transform intrinsics
These convert a color between the working color space and a known,
useful space (linear TF, sRGB gamut).

Bug: skia:10479
Change-Id: I3308e691beeaca5120ed0c2e30cf08661caa3684
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/481416
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-12-28 14:05:49 +00:00
Greg Daniel
c1bc0205d9 [graphite] Move GrResourceKey to skgpu::ResourceKey.
We'll want to reuse this key class for Graphite resources as well. There
is nothing special about these keys that is Ganesh specific.

Bug: skia:12754
Change-Id: I39fe5a9968156985865bccbfc4978583120ac2e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/487384
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-12-23 22:55:19 +00:00
Lei Zhang
7f99e8d824 Remove SkM44.h include from SkImage.h.
It is not needed there. Add it to files that do need it instead.

Change-Id: I2fa32d423972c4c91c4fbfe5508bd50323201714
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463556
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Auto-Submit: Lei Zhang <thestig@chromium.org>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-12-23 13:45:20 +00:00
Brian Salomon
bc35172ce9 custom mesh produces color in user defined color space and alpha type
Bug: skia:12720
Change-Id: Icece250cd2642e63f9e04f139dc951f34f82c2ad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/487383
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-12-22 16:22:44 +00:00
Greg Daniel
fe995770fe Remove all unused uniqueKey support from SkPromiseImageTexture.
At this point SkPromiseImageTexture is not much more than a wrapper
around a GrBackendTexture. The next steps would be to switch to just
directly using GrBackendTexture in the fulfill procs and deleting
SkPromiseImageTexture.

Bug: skia:12758
Change-Id: Ic0526b869a0730c25b41b46fd6523604dedaba40
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/487382
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-12-21 21:32:43 +00:00
Brian Salomon
12532a3a8f Add indexed support to custom mesh drawing
Bug: skia:12720
Change-Id: Ia40f2325e565d2dfbbac285b45eec6efc2944532
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/486896
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-12-21 19:51:07 +00:00
Brian Salomon
380d1aedf9 Reland "Start on custom mesh API"
This is a reland of e1e1c03229

Original change's description:
> Start on custom mesh API
>
> Bug: skia:12720
> Change-Id: I8ed0555f1c5b8b0e97e73a657635dac2c0df0ccf
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/482457
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Bug: skia:12720
Change-Id: I5c54f37949d8bd45ea606264c439912b65158b79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/487220
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-12-21 16:08:49 +00:00
Brian Salomon
a88a627316 Revert "Start on custom mesh API"
This reverts commit e1e1c03229.

Reason for revert: broken w/ colorspace xform

Original change's description:
> Start on custom mesh API
>
> Bug: skia:12720
> Change-Id: I8ed0555f1c5b8b0e97e73a657635dac2c0df0ccf
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/482457
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Bug: skia:12720
Change-Id: I897b84d6483da8c4bcf8a709e08c26d1dee65f00
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/487219
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2021-12-21 15:26:10 +00:00
Brian Salomon
e1e1c03229 Start on custom mesh API
Bug: skia:12720
Change-Id: I8ed0555f1c5b8b0e97e73a657635dac2c0df0ccf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/482457
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-12-21 14:37:59 +00:00
Greg Daniel
cdeb092655 [graphite] Move GrProcessorKeyBuilder to generic skgpu::KeyBuilder class.
This also allows the KeyBuilder class to be used in Graphite. In Graphite
I plan to use it for other keys besides building up shaders/processors
so I dropped that from the name. There was nothing special abouts its
implementation that made it specific to Processors anyways.

Bug: skia:12754
Change-Id: I1b25730b061f9342b61e3b2e4ac43328b8074d59
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/486897
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2021-12-20 20:41:17 +00:00
Herb Derby
dc60ca197e cleanup TODOs, and warnings
The API for a remote glyph cache had a couple of TODO's left waiting
for Chromium to implement the functions. This happened three years
ago.

This is waiting for the Chromium CL to finish:
https://chromium-review.googlesource.com/c/chromium/src/+/3338117

Change-Id: If8e3de619f0f4be7044e6955204b599c5a42e802
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/484437
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-12-15 17:38:34 +00:00
Herb Derby
5d6e51dbec remove SK_EXPERIMENTAL_ADD_ATLAS_PADDING from Skia
As of the following Chromium CL the flag
SK_EXPERIMENTAL_ADD_ATLAS_PADDING is no longer used.

https://chromium-review.googlesource.com/c/chromium/src/+/3332838

Change-Id: I026b736dc26268fbe888fd3a8b56d056f4127e36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/483597
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-12-13 18:52:03 +00:00
Herb Derby
8dc9a337ab rename GrTextBlobCache to GrTextBlobRedrawCoordinator
Change-Id: Ib1ea2936f7a9431bc62c04b1931cf6da2c213b36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/483496
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-12-13 17:38:00 +00:00
Jim Van Verth
db9f95c888 Move ShaderUtils out of Ganesh.
This will allow us to use ShaderUtils in both Ganesh and Graphite.

Change-Id: I78e34c4eb969a0d827c459d7fb945d17fdc22efa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/482696
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2021-12-10 23:10:25 +00:00
Herb Derby
c279e7640b add bilerp atlas support flag
Move the compile-time flag SK_EXPERIMENTAL_ADD_ATLAS_PADDING,
to a runtime flag in GrContextOptions.

Bug: chromium:1275890

Change-Id: I7e051cd4834ac44958b1431976535519e8bdaa3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/482416
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-12-10 20:33:57 +00:00
Herb Derby
0f2390f7fb move SkRemoteGlyphCache.h to private
Chromium has been using the remote glyph cache for a few years now.
It's time to give it a proper home.

This is an intermediate CL. The old .h file includes the new .h file.
After I change the include paths in Chromium, I will delete the old
file.

Change-Id: Iaf00c46aa0698326c0bdec9a0eed218bcc3e334e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/482700
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-12-10 20:20:56 +00:00
Heather Miller
e3c1c4b589 Update Skia milestone to 99
Change-Id: Ifc671649da20706dbce9480dc60b4184a0bb8bf7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/482636
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Heather Miller <hcm@google.com>
2021-12-10 14:47:56 +00:00
Lei Zhang
e4f148f09f Remove unneeded include from SkFloatingPoint.h.
The _POSIX_VERSION check was initially added in
https://skia.googlesource.com/skia/+/d3fbd34099, and its usage was
removed in https://skia.googlesource.com/skia/+/d7dc76f7e9. Since that's
long gone, remove the include associated with that. Then do IWYU to fix
the build.

Change-Id: Ic256d64a2e02bd8ada03513bb04b0e733576c474
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/482256
Auto-Submit: Lei Zhang <thestig@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2021-12-09 22:45:23 +00:00
Brian Salomon
eb6851ab51 Make simple coord/size getters on Sk[I]Rect constexpr
Bug: skia:12720
Change-Id: I349a3dd8ae58eefcadbace7847798fbe57227a41
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/482008
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-12-09 22:17:30 +00:00
Brian Osman
ca916f705f Remove canvas marker stack, marked matrices, etc...
This entire API existed, but was unused (no longer connected to
drawVertices or runtime effects).

In theory, we could further simplify some of the matrix providers, but
more importantly - I have serious doubts about the correctness of
localToDeviceHitsPixelsCenters for most of them.

Change-Id: If5af182015dd96e5ed3353a117223e8dbbe17097
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/481683
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-12-09 16:22:16 +00:00