This is a reland of 9acfb33ad8
Original change's description:
> Separate compressed and uncompressed texture functions
>
> Change-Id: Iccf31e1e4dbebde8aab4bb9b57cfb0341bb05912
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223802
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I9f212b7d34cf43216f7d2ec63b959b75fd6a71b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223992
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit ff95f6ca9d.
Reason for revert: Broke command buffer GLBackendAllocationTest??
Original change's description:
> Removed made-up kSBGRA pixel config.
>
> We made up this pixel config and don't actually use it ourselves so lets
> kill it for simplicity.
>
> Change-Id: I6ae1c78fe7ada336a2411d295e8836dfeecb2d5c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223979
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: I62e954495a702c7ad050719d8a1d6c4abcea3f60
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223990
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: Ib8e3e9f64e9c9f157dab889ebcfa150875b12c48
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223989
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Change-Id: I7badb40f555a1886279a846a22c75c979301c650
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224019
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Change-Id: Ic5ce56a98cfc21261ee9f5987f59db7d7c9fe38f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223931
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
We made up this pixel config and don't actually use it ourselves so lets
kill it for simplicity.
Change-Id: I6ae1c78fe7ada336a2411d295e8836dfeecb2d5c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223979
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
If we have the BindUniformLocation extension, we normally use that to
tell GL what location to use for each uniform, before linking. But with
cached binaries, the result is already linked, and we still need to ask
for locations.
Change-Id: Ia29f1faef9d3c9354b92cfb34332854d6c6be1b7
Bug: chromium:977938
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223982
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:8936
Change-Id: If134f141cc357a0ebf60b2b70e54fa2d6dc619fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223928
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: I5cc391e8d143032893511695961f5251f40e8291
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223803
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Change-Id: I4ec74a358e11d85c6eaf1658efd6f1391ee5e387
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223930
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
All the scalers are friends, and can still access the fields, but
clients of SkGlyph can no longer access them.
Change-Id: Idbc26de74ceebeac37fa8fec9277ecf8b870e5e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223801
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
The majority of our gm testing has been disabling nvpr, which doesn't
match our real-world behavior where we use nvpr whenever available.
This CL fixes the issue by completely removing the explicit nvpr
configs. Now if we have nvpr, you get it.
This CL also lowers the nvpr priority in the path renderer chain and
adds a "NonNVPR" job on Quadro where we can continue to test our
non-nvpr codepaths on NVIDIA.
Bug: skia:
Change-Id: I6a36f1101c8218adcaaf10cab25d2c28e70371f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223828
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Correctly distinguishes some cases that were previously intertwined.
Changes all the renderer tags to correspond to Intel's GPU families
(this is the same breakdown used by ANGLE, Chromium, etc.)
Extended the parsing to handle several newer families.
Change-Id: I3cd354f434aa90f79c01de4dbe98c60e86055b4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223777
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Confusing to get them when not working on SkVM.
Change-Id: Ib4ee35d3adcb50292f7cb5de020ddac35fb8281c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223918
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Might as well do the same in lottie-web-perf.
Also mark as infra failures to distinguish from real failures.
NoTry: true
Bug: skia:9207
Change-Id: Id1f3cc5719094d0bf0179ea1a84529c6f376e356
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223917
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
The shared Renderer/GPU code only uses the bulk API now.
Change-Id: I04f4f75c94e599a961e10c48a72248bc2624c902
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223800
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This should save about a minute on most jobs.
Change-Id: Ida39672333f9e1ee13a1ab85388e7461b1684f8f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223796
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
This is pulled out of:
https://skia-review.googlesource.com/c/skia/+/222781 (Add bridge between GrContext::createBackendTexture and SkSurface::MakeFromBackendTexture)
Change-Id: I0c26bba2592a6e6fe759b49de83f994b05d862a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223698
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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3b2255975f..6d58266ed6
git log 3b2255975f37..6d58266ed63a --date=short --no-merges --format='%ad %ae %s'
2019-06-25 ianelliott@google.com Vulkan: Update deqp GLES 3.0 texture expectations
2019-06-25 geofflang@chromium.org Fix warnings in standalone linux build.
2019-06-25 syoussefi@chromium.org Vulkan: Remove unnecessary same-layout transitions
2019-06-25 shrekshao@google.com HLSL tests with regex
2019-06-25 geofflang@chromium.org GL/D3D: Use texture uploads instead of clearing for robust init.
2019-06-25 geofflang@chromium.org Update ValidateSamplerParameterBase to use const parameters.
2019-06-25 jiajia.qin@intel.com Use highestUsed() instead of size()
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Change-Id: Ibfa4e1fa36a4d47d9b94cfa42565997886568283
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aab9fad644..a7f0160806
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Change-Id: I7d9d9656a96917deaf35c2a3fea1f5c2ee49bd75
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So it can be used for SKP serialization.
Bug: 9203
Change-Id: I094d5222f220bb79c7f61fd5ebebf48e23e97b0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223705
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This is part of bridging the explicit backend surface API and making SkSurfaces
This is pulled out of:
https://skia-review.googlesource.com/c/skia/+/222781/ (Add bridge between GrContext::createBackendTexture and SkSurface::MakeFromBackendTexture)
Change-Id: Ib55bcd8a0d1a049f230314a8f8ba7a3951b06d5c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223707
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Because it mutates the glyph.
Change-Id: Ic7ce320350764454d7a76335828d398f19b149d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223797
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I5dee0f9646b3ede65fcde5c246f48c5b742f00e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223702
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
This is largely redundant with GrPixelConfig. However, we intend to
remove GrPixelConfig.
Bug: skia:7580
Change-Id: I03d92303be832711f7821f8a97d36387c9b04a9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222883
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
On Mac, Metal will trigger an xpc to a process to compile shaders and
link pipeline programs. Sometimes that process can crash or hang. By using
an asynchronous call with a timeout we can at least recover in this case.
Bug: chromium:974219
Change-Id: I179daa86979b1217458e7be210fccd5edcbffdd0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222884
Reviewed-by: Christopher Cameron <ccameron@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
So far this is just as easy as I had hoped.
Change-Id: I5f69a900b32d9bf70156b55e334233d7376b820f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223340
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Commit-Queue: Mike Klein <mtklein@google.com>