Commit Graph

16482 Commits

Author SHA1 Message Date
mtklein
4e2d3be035 Don't run ResourceCache unit test on NexusPlayer.
TBR=bsalomon@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/992203005
2015-03-10 11:55:18 -07:00
jvanverth
be03bb6cef Adjust distance field glyph and font atlas sizes to maximize storage.
Because of high DPI devices, we need more room in the glyph
atlas for the larger glyphs. These settings will allow 4 of
the distance field glyphs to fit in one Plot (increasing
the storage from 32 large glyphs to 128), and still permit
us to handle glyphs up to a 312 point size.

BUG=chromium:458791

Committed: https://skia.googlesource.com/skia/+/d2737ad7dd8f4ea94a74034027014fd3d78923cb

Committed: https://skia.googlesource.com/skia/+/07e245ffe1ca7f781590fcff904c2922c2269781

Review URL: https://codereview.chromium.org/986343002
2015-03-10 11:53:39 -07:00
jvanverth
c41df8d92d Revert of Adjust distance field glyph and font atlas sizes to maximize storage. (patchset #8 id:140001 of https://codereview.chromium.org/986343002/)
Reason for revert:
Still seeing bad text rendering in GMs with Nexus 2 and Nexus 3.

Original issue's description:
> Adjust distance field glyph and font atlas sizes to maximize storage.
>
> Because of high DPI devices, we need more room in the glyph
> atlas for the larger glyphs. These settings will allow 4 of
> the distance field glyphs to fit in one Plot (increasing
> the storage from 32 large glyphs to 128), and still permit
> us to handle glyphs up to a 312 point size.
>
> BUG=chromium:458791
>
> Committed: https://skia.googlesource.com/skia/+/d2737ad7dd8f4ea94a74034027014fd3d78923cb
>
> Committed: https://skia.googlesource.com/skia/+/07e245ffe1ca7f781590fcff904c2922c2269781

TBR=joshualitt@google.com,bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=chromium:458791

Review URL: https://codereview.chromium.org/995863002
2015-03-10 08:23:07 -07:00
mtklein
7e78f3d0e7 Fix bug in Valgrind flags config.
'GPU' is in 'Test-Ubuntu14-GCE-NoGPU-x86_64-Release-Valgrind_CPU' too.

This means we're building it in no-GPU mode, and running it in no-CPU mode.
At least it finishes quite quickly this way (~10 seconds).

BUG=skia:

Review URL: https://codereview.chromium.org/992203004
2015-03-10 08:03:26 -07:00
jvanverth
07e245ffe1 Adjust distance field glyph and font atlas sizes to maximize storage.
Because of high DPI devices, we need more room in the glyph
atlas for the larger glyphs. These settings will allow 4 of
the distance field glyphs to fit in one Plot (increasing
the storage from 32 large glyphs to 128), and still permit
us to handle glyphs up to a 312 point size.

BUG=chromium:458791

Committed: https://skia.googlesource.com/skia/+/d2737ad7dd8f4ea94a74034027014fd3d78923cb

Review URL: https://codereview.chromium.org/986343002
2015-03-10 06:53:28 -07:00
skia.buildbots
eb1514154d Update SKP version
Automatic commit by the RecreateSKPs bot.

TBR=

Review URL: https://codereview.chromium.org/991263002
2015-03-10 06:20:37 -07:00
rmistry
ba98761320 Add pageset for theverge
BUG=skia:3234

TBR=robertphillips
NOTRY=true
NOPRESUBMIT=true

Review URL: https://codereview.chromium.org/994923002
2015-03-10 05:00:08 -07:00
kkinnunen
732a92db49 Increase maximum gpu resources from 1024 to 4096
Pictures with many drawn paths benefit from the increase of the
count. As an example, chalkboard testcase has ~2500 paths, tiger
has ~300.

Bigger objects, like textures, tend to be limited by the cache
byte limit, not item count.

Review URL: https://codereview.chromium.org/991783003
2015-03-09 22:12:29 -07:00
bungeman
167eb17cd6 Use SkTMin and SkTMax for clamp/pin.
This changes SkScalarClampMax and SkScalarPin to use SkTMin and SkTMax.
This change allows compilers to more easily transform these operations
into fast max/min operarations as opposed to conditional branches.

Review URL: https://codereview.chromium.org/993593002
2015-03-09 13:40:15 -07:00
jvanverth
a548593a65 Revert of Adjust distance field glyph and font atlas sizes to maximize storage. (patchset #5 id:80001 of https://codereview.chromium.org/986343002/)
Reason for revert:
There's some weirdness with Tegra2 and Tegra3 GMs (Xoom and Nexus7) that may be related to this.

Original issue's description:
> Adjust distance field glyph and font atlas sizes to maximize storage.
>
> Because of high DPI devices, we need more room in the glyph
> atlas for the larger glyphs. These settings will allow 4 of
> the distance field glyphs to fit in one Plot (increasing
> the storage from 32 large glyphs to 128), and still permit
> us to handle glyphs up to a 312 point size.
>
> BUG=chromium:458791
>
> Committed: https://skia.googlesource.com/skia/+/d2737ad7dd8f4ea94a74034027014fd3d78923cb

TBR=joshualitt@google.com,bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=chromium:458791

Review URL: https://codereview.chromium.org/986333005
2015-03-09 12:17:07 -07:00
bsalomon
5baedd6378 Use global GrMemoryPools protected by mutex for GrProcessor/GrBatch
BUG=chromium:464892

Review URL: https://codereview.chromium.org/991943002
2015-03-09 12:15:53 -07:00
jvanverth
d2737ad7dd Adjust distance field glyph and font atlas sizes to maximize storage.
Because of high DPI devices, we need more room in the glyph
atlas for the larger glyphs. These settings will allow 4 of
the distance field glyphs to fit in one Plot (increasing
the storage from 32 large glyphs to 128), and still permit
us to handle glyphs up to a 312 point size.

BUG=chromium:458791

Review URL: https://codereview.chromium.org/986343002
2015-03-09 09:45:40 -07:00
egdaniel
86e31a1980 Allow user to pass in a path for extra dependencies for gpu
BUG=skia:

Review URL: https://codereview.chromium.org/986363002
2015-03-09 09:40:42 -07:00
fmalita
33a4582a25 Remove SK_SUPPORT_LEGACY_ADDOVAL
The flad has been retired from Chromium.

BUG=chromium:458898
R=reed@google.com

Review URL: https://codereview.chromium.org/994533002
2015-03-09 09:40:37 -07:00
borenet
13e51f91ef Run Valgrind bots with --nogpu and --nocpu as appropriate
BUG=skia:3506
NOPRESUBMIT=true

Review URL: https://codereview.chromium.org/986583004
2015-03-09 06:59:16 -07:00
reed
1b110d6bf4 Revert of use colorfilter instead of imagefilter when possible (patchset #6 id:100001 of https://codereview.chromium.org/966233002/)
Reason for revert:
Lots of PDF failures -- need to investigate

Original issue's description:
> use colorfilter instead of imagefilter when possible
>
> big speed win w/ nanobench --match colorfilter_
>
> BUG=skia:
> TBR=
>
> Will require rebaselining, so landing temporarily to trigger layouttests.
>
> Committed: https://skia.googlesource.com/skia/+/f641bd076d29666a5d2a10d5384e4924b0a0e524

TBR=sugoi@google.com,senorblanco@google.com,bsalomon@google.com,reed@google.com,senorblanco@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/991693002
2015-03-08 18:47:13 -07:00
reed
f641bd076d use colorfilter instead of imagefilter when possible
big speed win w/ nanobench --match colorfilter_

BUG=skia:
TBR=

Will require rebaselining, so landing temporarily to trigger layouttests.

Review URL: https://codereview.chromium.org/966233002
2015-03-08 18:34:37 -07:00
reed
cedc36f18b Use ComposColorFilter to collaps hierarchy (when possible).
Clarify asColorFilter ...
1. Rename to isColorFilterNode for DAG reduction
2. Add asAColorFilter for removing the imagefilter entirely (future use-case)

Need layouttest rebaseline suppression before this can land in chrome...
https://codereview.chromium.org/984023004/

BUG=skia:

Review URL: https://codereview.chromium.org/982933002
2015-03-08 04:42:52 -07:00
mtklein
82966b5eed Revert of For consistency, use our homebrew zlib everywhere possible. (patchset #6 id:100001 of https://codereview.chromium.org/971673005/)
Reason for revert:
Reverting in case this is the cause of the non-Windows failures.

Original issue's description:
> For consistency, use our homebrew zlib everywhere possible.
>
> This switches when we build our own zlib from "just Windows" to "everyone, but
> not Android framework of course".
>
> I tested this by building DM for my Mac and for an Android bot config.
> It took minor tweaks to the GYP to get ARM builds working.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/5a8f2257b0b0f954fb74f65e7ea3ada772ed9240

TBR=scroggo@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/989873002
2015-03-07 07:47:51 -08:00
reed
8371b7e8ef Revert of Fix a memory leak when decoding corrupted indexed PNGs. (patchset #2 id:20001 of https://codereview.chromium.org/951663002/)
Reason for revert:
speculative revert due to many failures in tree

Original issue's description:
> Fix a memory leak when decoding corrupted indexed PNGs.
> Commit to branch refs/heads/png-leak
>
> BUG=skia:3457
>
> Committed: https://skia.googlesource.com/skia/+/561a1ca9559a1ea7589ab93350124284fcef3315

TBR=scroggo@google.com,dml@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3457

Review URL: https://codereview.chromium.org/980203005
2015-03-07 06:05:51 -08:00
dml
561a1ca955 Fix a memory leak when decoding corrupted indexed PNGs.
Commit to branch refs/heads/png-leak

BUG=skia:3457

Review URL: https://codereview.chromium.org/951663002
2015-03-06 16:25:28 -08:00
schenney
23d8593f81 Update SkPicture cull rects with RTree information
When computed, the RTree for an SkPicture will have a root
bounds that reflects the best bounding information available,
rather than the best estimate at the time the picture recorder
is created. Given that creators frequently don't know ahead of
time what will be drawn, the RTree bound is often tighter.

Perf testing on Chrome indicates a small raster performance
advantage. For upcoming painting changes in Chrome the
performance advantage is much larger.

BUG=

Committed: https://skia.googlesource.com/skia/+/2dd3b6647dc726f36fd8774b3d0d2e83b493aeac

Review URL: https://codereview.chromium.org/971803002
2015-03-06 16:20:28 -08:00
mtklein
a27cdefae1 Make Sk4f(float) constructor explicit.
BUG=skia:

Review URL: https://codereview.chromium.org/985003003
2015-03-06 16:20:22 -08:00
herb
c2ff52920b Fix bit rot in SkGlyphCache validate code.
TESTED
CFLAGS=-DSK_DEBUG_GLYPH_CACHE CPPFLAGS=-DSK_DEBUG_GLYPH_CACHE ./gyp_skia

ninja -C out/Debug dm
out/Debug/dm

Review URL: https://codereview.chromium.org/989683002
2015-03-06 16:15:23 -08:00
mtklein
5a8f2257b0 For consistency, use our homebrew zlib everywhere possible.
This switches when we build our own zlib from "just Windows" to "everyone, but
not Android framework of course".

I tested this by building DM for my Mac and for an Android bot config.
It took minor tweaks to the GYP to get ARM builds working.

BUG=skia:

Review URL: https://codereview.chromium.org/971673005
2015-03-06 16:15:16 -08:00
bsalomon
9ce30e1cd1 Clip scissor to RT bounds
R=joshualitt@google.com

NOTREECHECKS=true

Review URL: https://codereview.chromium.org/985783002
2015-03-06 08:42:34 -08:00
bsalomon
bb3be25a86 Remove rect clip type from grclip.
R=joshualitt@google.com
BUG=skia:
NOTREECHECKS=true

Review URL: https://codereview.chromium.org/989443003
2015-03-06 08:21:39 -08:00
kkinnunen
a9d9a39238 Read pixels in BGRA non-premul mode in few tests
The tests assert on Sk_ColorGREEN, which is in BRGA non-premul. Read the
pixels in same color format.

Currently the tests pass on all platforms because GREEN is fully opaque
and the component stays in the same place both on BGRA and
RGBA. However, hypothetically somebody could copy-paste the assertion
for further tests but use, say, RED. This creates latent error that is
only visible on some platforms like mac.

Review URL: https://codereview.chromium.org/989463002
2015-03-06 07:16:01 -08:00
bsalomon
96e02a8f3f Fix rect clips
R=joshualitt@google.com

Review URL: https://codereview.chromium.org/987653004
2015-03-06 07:13:01 -08:00
mtklein
91fd7371ec SKPMFloat: we can beat the naive loops when clamping
Clamping 4 at a time is now about 15% faster than 1 at a time with SSSE3.
Clamping 4 at a time is now about 20% faster with SSE2,
and this applies to non-clamping too (we still just clamp there).

In all cases, 4 at a time is never worse than 1 at a time,
and not clamping is never slower than clamping.

Here's all the bench results, with the numbers for portable code as a fun point
of reference:

SSSE3:
maxrss  loops   min median  mean    max stddev  samples     config  bench
  10M   2291    4.66ns  4.66ns  4.66ns  4.68ns  0%  ▆█▁▁▁▇▁▇▁▃  nonrendering    SkPMFloat_get_1x
  10M   2040    5.29ns  5.3ns   5.3ns   5.32ns  0%  ▃▆▃▃▁▁▆▃▃█  nonrendering    SkPMFloat_clamp_1x
  10M   7175    4.62ns  4.62ns  4.62ns  4.63ns  0%  ▁▄▃████▃▄▇  nonrendering    SkPMFloat_get_4x
  10M   5801    4.89ns  4.89ns  4.89ns  4.91ns  0%  █▂▄▃▁▃▄█▁▁  nonrendering    SkPMFloat_clamp_4x

SSE2:
maxrss  loops   min median  mean    max stddev  samples     config  bench
  10M   1601    6.02ns  6.05ns  6.04ns  6.08ns  0%  █▅▄▅▄▂▁▂▂▂  nonrendering    SkPMFloat_get_1x
  10M   2918    6.05ns  6.06ns  6.05ns  6.06ns  0%  ▂▇▁▇▇▁▇█▇▂  nonrendering    SkPMFloat_clamp_1x
  10M   3569    5.43ns  5.45ns  5.44ns  5.45ns  0%  ▄█▂██▇▁▁▇▇  nonrendering    SkPMFloat_get_4x
  10M   4168    5.43ns  5.43ns  5.43ns  5.44ns  0%  █▄▇▁▇▄▁▁▁▁  nonrendering    SkPMFloat_clamp_4x

Portable:
maxrss  loops   min median  mean    max stddev  samples     config  bench
  10M   500     27.8ns  28.1ns  28ns    28.2ns  0%  ▃█▆▃▇▃▆▁▇▂  nonrendering    SkPMFloat_get_1x
  10M   770     40.1ns  40.2ns  40.2ns  40.3ns  0%  ▅▁▃▂▆▄█▂▅▂  nonrendering    SkPMFloat_clamp_1x
  10M   1269    28.4ns  28.8ns  29.1ns  32.7ns  4%  ▂▂▂█▂▁▁▂▁▁  nonrendering    SkPMFloat_get_4x
  10M   1439    40.2ns  40.4ns  40.4ns  40.5ns  0%  ▆▆▆█▁▆▅█▅▆  nonrendering    SkPMFloat_clamp_4x

SkPMFloat_neon.h is still one big TODO as far as 4-at-a-time APIs go.

BUG=skia:

Review URL: https://codereview.chromium.org/982123002
2015-03-06 06:15:44 -08:00
tomhudson
cdf34cdfb9 We had zero coverage for SkDrawFilter. This new GM draws two rectangles.
If SkDrawFilter is working, they will not match (have different colors
and one will be blurred). If SkDrawFilter is broken, they will match.

R=scroggo@google.com

Review URL: https://codereview.chromium.org/984883003
2015-03-06 06:15:20 -08:00
sugoi
4ab3dbb636 Adding linear interpolation to rgb->yuv conversion
When the UV planes are smaller than the Y plane, doing the upscaling in nearest mode was creating artefacts, so I changed it to use linear interpolation to fix the issue.

BUG=460380

Committed: https://skia.googlesource.com/skia/+/cd9d42c5167a50f1bf20e969343556d61354171b

Review URL: https://codereview.chromium.org/973563002
2015-03-06 05:16:52 -08:00
bsalomon
55f0b18ee0 Revert "Don't require AA in order to use shader-based clips"
This reverts commit 2596567793.

TBR=robertphillips@google.com

Review URL: https://codereview.chromium.org/981723009
2015-03-05 17:43:09 -08:00
reed
5c518a8622 Revert of check for inputs before reporting asColorFilter (patchset #7 id:110001 of https://codereview.chromium.org/967833003/)
Reason for revert:
Need to suppress these for rebaselining, so reverting for now.

Regressions: Unexpected image-only failures (5)
  css3/filters/effect-brightness-clamping-hw.html [ ImageOnlyFailure ]
  css3/filters/effect-combined-hw.html [ ImageOnlyFailure ]
  virtual/slimmingpaint/css3/filters/effect-brightness-clamping-hw.html [ ImageOnlyFailure ]
  virtual/slimmingpaint/css3/filters/effect-combined-hw.html [ ImageOnlyFailure ]

Original issue's description:
> Use ComposeColorFilter in factory to collapse consecutive filters (when possible).
> Change asColorFilter to reflect its reliance on the new factory behavior.
>
> patch from issue 967143002 at patchset 80001 (http://crrev.com/967143002#ps80001)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/dac843bf046c2cd79fd955cb177aee241d7a4b0c

TBR=senorblanco@chromium.org,robertphillips@google.com,bsalomon@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/978923005
2015-03-05 14:47:29 -08:00
joshualitt
4b31de8328 handle null vertex or index buffers in batch
BUG=skia:

Review URL: https://codereview.chromium.org/979343002
2015-03-05 14:33:41 -08:00
bsalomon
cc4d6673a9 Increase default tile sizes in nanobench
R=mtklein@google.com

Review URL: https://codereview.chromium.org/982863003
2015-03-05 13:42:27 -08:00
mtklein
150d3503ed When running under Valgrind, don't draw .webps into .pdfs.
This blacklist entry bans any test with 'pdf' config, any source type, whose
name has '.webp' in it.  In practice, that's 'image' or 'subset' source type
decoding some WEBP file.

BUG=skia:3505

Review URL: https://codereview.chromium.org/982163002
2015-03-05 13:38:17 -08:00
mtklein
13e8e23967 Disable --config pdf temporarily on Valgrind bot.
BUG=skia:3505

Review URL: https://codereview.chromium.org/987533002
2015-03-05 13:06:30 -08:00
djsollen
961707f384 Remove SkPorterDuff now that Android has been updated.
BUG=skia:3178

Review URL: https://codereview.chromium.org/983743003
2015-03-05 12:42:29 -08:00
egdaniel
bdad9c34d8 Add flag to force gpu trace markers to be used and printed out for debugging.
BUG=skia:

Review URL: https://codereview.chromium.org/976413002
2015-03-05 12:19:17 -08:00
joshualitt
a0865b4620 Revert of Update SkPicture cull rects with RTree information (patchset #6 id:140001 of https://codereview.chromium.org/971803002/)
Reason for revert:
Might be breaking deps roll

Original issue's description:
> Update SkPicture cull rects with RTree information
>
> When computed, the RTree for an SkPicture will have a root
> bounds that reflects the best bounding information available,
> rather than the best estimate at the time the picture recorder
> is created. Given that creators frequently don't know ahead of
> time what will be drawn, the RTree bound is often tighter.
>
> Perf testing on Chrome indicates a small raster performance
> advantage. For upcoming painting changes in Chrome the
> performance advantage is much larger.
>
> BUG=
>
> Committed: https://skia.googlesource.com/skia/+/2dd3b6647dc726f36fd8774b3d0d2e83b493aeac

TBR=mtklein@google.com,schenney@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=

Review URL: https://codereview.chromium.org/977413003
2015-03-05 12:18:38 -08:00
herb
c1e97b372e Fix uninitialized memory bug in the SkGlyphCache.
The core of the problem is that the system is asked to lookup the metrics for a character with id == 0. This causes a hit in the fCharToGlyphHash matching the sentinel glyph. This happens because fCharToGlpyhHash is initialized with all zeros, therefore, the fID is zero matching the char with id == 0. The fAdvanceX field of the sentinel glyph is in fact not initialized.

The bigger question is now did a zero character get passed to getUnicharMetrics?

The breaking code is basically as follows:
wchar_t glyph = L'S';
paint.measureText(&glyph, 2);

This get mischaracterized as a utf8 string instead of a utf16(?) string. Because of the little endian ordering, this is the character string 'L' '\0'. Since the size of the original string is two bytes (but a single character) the '\0' is treated as its own character and past to getUnicharMetrics.

TEST:
On windows failed using DrMemory. With this change does not fail.

BUG=463204

Review URL: https://codereview.chromium.org/977063002
2015-03-05 11:51:11 -08:00
scroggo
56e25ddf6e DM: Use the new non-fatal errors for invalid color conversions.
Also allow incomplete to be considered successful.

Do not attempt to draw transparent images on 565.

BUG=skia:3475

Review URL: https://codereview.chromium.org/978413002
2015-03-05 11:46:40 -08:00
mtklein
548bf38b28 4-at-a-time SkPMColor -> SkPMFloat API.
Please see if this looks usable.  It may even give a perf boost if you use it, even without custom implementations for each instruction set.

I've been trying this morning to beat this naive loop implementation, but so far no luck with either _SSE2.h or _SSSE3.h.  It's possible this is an artifact of the microbenchmark, because we're not doing anything between the conversions.  I'd like to see how this fits into real code, what assembly's generated, what the hot spots are, etc.

I've updated the tests to test these new APIs, and splintered off a pair of new benchmarks that use the new APIs.  This required some minor rejiggering in the benches.

BUG=skia:

Review URL: https://codereview.chromium.org/978213003
2015-03-05 11:31:59 -08:00
rmistry
7750c6fa99 Whitespace change to test new CQ trybot
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/987433002
2015-03-05 10:26:04 -08:00
reed
dac843bf04 Use ComposeColorFilter in factory to collapse consecutive filters (when possible).
Change asColorFilter to reflect its reliance on the new factory behavior.

patch from issue 967143002 at patchset 80001 (http://crrev.com/967143002#ps80001)

BUG=skia:

Review URL: https://codereview.chromium.org/967833003
2015-03-05 10:22:20 -08:00
robertphillips
bca3c9fb2d Update gpu trace marker system for MultiDrawBuffer world
The main thrust of this CL is to remove the currCmdMarker variable from GrTargetCommands::flush. In a MultiDrawBuffer world the Cmds need not be execute in the order of their issuance.

Review URL: https://codereview.chromium.org/978363002
2015-03-05 09:17:18 -08:00
djsollen
7bdc8dfaab Add custom dm upload script to be used by the android framework
Review URL: https://codereview.chromium.org/979153002
2015-03-05 09:13:58 -08:00
robertphillips
d14101e835 Fix GPU trace marker bug
Without this patch the GPU trace markers can be potentially unbalanced when batching occurs.

Review URL: https://codereview.chromium.org/981973002
2015-03-05 08:55:28 -08:00
mtklein
4089ef7c98 DM: support non-fatal errors
Tasks that produce a non-fatal error will bail out before writing their output to
disk and hash to dm.json, but not count as failures.

This also makes true failures bail out before writing their results.  If the DM
program failed, we probably don't want to triage that image result.

We use this new feature first to skip image subset decoding when we detect it's
not supported.  Here's a snippet of an example run, where in this case only
.webp are subset decodable:

...
(  15MB    12) 172µs	8888 subset color_wheel.jpg (skipped: Subset decoding not supported.)
(  15MB    11) 9.05ms	8888 subset randPixels.webp
(  16MB    10) 863µs	8888 subset baby_tux.png (skipped: Subset decoding not supported.)
...

Only outputs corresponding to the .webp show up, both on disk and in the .json.

BUG=skia:

Review URL: https://codereview.chromium.org/980333002
2015-03-05 08:40:28 -08:00