This reverts commit 26c0e4c1f5.
Reason for revert: breaks roll into fuchsia
Original change's description:
> Create API for GrVkMemoryAllocator and impliment use of AMD VulkanMemoryAllocator on this API.
>
> Bug: skia:
> Change-Id: I1e122e1b11ab308c2f83cb98c36c81511f4507d0
> Reviewed-on: https://skia-review.googlesource.com/129980
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,bungeman@google.com
Change-Id: I6c74978f778987c422e6162e7dd85ea9c6baa0e4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/130182
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
* relocate all SkSG-related files under modules/sksg/
* fix various tidbits to make non-sksg builds possible
* drop obsolete SampleSGInval.cpp
Change-Id: I54e6c5bb1a09f45030fa8d607b3eb3f7cba78957
Reviewed-on: https://skia-review.googlesource.com/130025
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 6c8ad116d4.
Reason for revert:
https://chromium-swarm.appspot.com/task?id=3db0ac33aa369910&refresh=10
[981/1474] ACTION //:skia.h(//gn/toolchain:gcc_like)
FAILED: gen/skia.h
python ../../../gn/find_headers.py /mnt/pd0/s/w/ir/cache/work/skia/bin/gn /mnt/pd0/s/w/ir/cache/work/skia/ gen/skia.h /mnt/pd0/s/w/ir/cache/work/skia/include/android /mnt/pd0/s/w/ir/cache/work/skia/include/c /mnt/pd0/s/w/ir/cache/work/skia/include/codec /mnt/pd0/s/w/ir/cache/work/skia/include/config /mnt/pd0/s/w/ir/cache/work/skia/include/core /mnt/pd0/s/w/ir/cache/work/skia/include/effects /mnt/pd0/s/w/ir/cache/work/skia/include/encode /mnt/pd0/s/w/ir/cache/work/skia/include/gpu /mnt/pd0/s/w/ir/cache/work/skia/include/atlastext /mnt/pd0/s/w/ir/cache/work/skia/include/pathops /mnt/pd0/s/w/ir/cache/work/skia/include/ports /mnt/pd0/s/w/ir/cache/work/skia/include/svg /mnt/pd0/s/w/ir/cache/work/skia/include/utils /mnt/pd0/s/w/ir/cache/work/skia/include/utils/mac /mnt/pd0/s/w/ir/cache/work/skia/include/atlastext
Traceback (most recent call last):
File "../../../gn/find_headers.py", line 32, in <module>
sources_json = json.loads(subprocess.check_output(gn_sources_cmd))
File "/usr/lib/python2.7/json/__init__.py", line 339, in loads
return _default_decoder.decode(s)
File "/usr/lib/python2.7/json/decoder.py", line 364, in decode
obj, end = self.raw_decode(s, idx=_w(s, 0).end())
File "/usr/lib/python2.7/json/decoder.py", line 382, in raw_decode
raise ValueError("No JSON object could be decoded")
ValueError: No JSON object could be decoded
Original change's description:
> find_headers.py to better find headers.
>
> The find_headers.py script claims to "recursively search each include
> directory for headers" but the recursive part has been left out.
>
> This changes find_headers to instead find all the sources which are in
> public include directories and list them with the shortest possible
> path. This removes the need for a blacklist and also handles includes in
> subdirectories of public include directories.
>
> Change-Id: Ib59256a2059d37d4459686c421923207ac7acf38
> Reviewed-on: https://skia-review.googlesource.com/129660
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bungeman@google.com
Change-Id: I5cca85754f1b9fde7771ab0ed1bd8117ee96a970
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/130181
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: I1e122e1b11ab308c2f83cb98c36c81511f4507d0
Reviewed-on: https://skia-review.googlesource.com/129980
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
The find_headers.py script claims to "recursively search each include
directory for headers" but the recursive part has been left out.
This changes find_headers to instead find all the sources which are in
public include directories and list them with the shortest possible
path. This removes the need for a blacklist and also handles includes in
subdirectories of public include directories.
Change-Id: Ib59256a2059d37d4459686c421923207ac7acf38
Reviewed-on: https://skia-review.googlesource.com/129660
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Move check for turning off domain when nearest/no-aa to GrRenderTargetContext.
Change-Id: I3c071b5f73fb3134218453204f30c3020c9dad9a
Reviewed-on: https://skia-review.googlesource.com/130143
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
14eb89c66f..04796cdada
$ git log 14eb89c66..04796cdad --date=short --no-merges --format='%ad %ae %s'
2018-05-24 jmadill Remove gl::PrimitiveType.
2018-05-24 jmadill Add PrimitiveMode packed GLenum.
2018-05-24 jmadill dEQP: Add attrib init helper function.
2018-05-24 jmadill Fix style inconsistency in packed enum json.
2018-05-24 jmadill D3D9: Fix incorrect parameter to setBlendDepthRasterStates.
2018-05-24 brandon1.jones Use os.path.join instead of slashes
2018-05-24 jmadill Order packed enums according to JSON.
2018-05-24 jmadill Move packed enum code to common/
2018-05-16 tobine Roll to latest LVL as of 5/16/18
2018-05-24 jmadill Fix run_code_generation for huge diffs.
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Change-Id: I322caeda8b7f7f2b09dd192db0f087d3324474f6
Reviewed-on: https://skia-review.googlesource.com/130115
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2a12b3d585..14eb89c66f
$ git log 2a12b3d58..14eb89c66 --date=short --no-merges --format='%ad %ae %s'
2018-05-17 jmadill dEQP: Add EGL 1.5 getPlatformDisplay.
2018-05-24 brandon1.jones Fix entry point generation on non-Windows
2018-05-21 tobine Enable sysroot install on x86 & x64 based-systems
2018-05-17 jmadill dEQP: Abort gtest run on exception.
2018-05-24 brandon1.jones Remove unused files from libGLESv2.gpyi
2018-05-24 lfy Revert "GLES1: Entry points for lighting and materials"
2018-05-17 lfy GLES1: Entry points for lighting and materials
2018-05-02 brandon1.jones Implement EGL_ANGLE_explicit_context
2018-05-18 courtneygo Add support for EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE
2018-05-23 geofflang Don't double-terminate a display.
2018-05-23 geofflang Make sure to destroy all resources in DisplayWGL if initialization fails.
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Change-Id: I441858aab5fcd63e5467625a23681c5bcd35f25b
Reviewed-on: https://skia-review.googlesource.com/130122
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I309b39425afc9b45095241eeb299096bc426afed
Reviewed-on: https://skia-review.googlesource.com/130029
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: I26ed83bb613a83a0fd73f2f8b868b775be1ce968
Reviewed-on: https://skia-review.googlesource.com/130121
Commit-Queue: Mike Klein <mtklein@chromium.org>
Auto-Submit: Mike Klein <mtklein@chromium.org>
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Change-Id: I72e1084e6a14b3c1fa3f0a5c2100f13c6bcb24c7
Reviewed-on: https://skia-review.googlesource.com/130062
Commit-Queue: Mike Klein <mtklein@chromium.org>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
- opaque and unpremul are never the same...
there's no reason to ever premul opaque sources.
- under optimization, they won't always be a deterministic
tweak the the premul steps (though right now they still are).
Change-Id: I5669b3dba83774326c07d5a8f16b1d2ce2b22aae
Reviewed-on: https://skia-review.googlesource.com/130061
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Track used size explicitly in the cache enabling DDL to use
the LRU.
Change-Id: I3fef593e9252172dd160fd7636254550b95ca0a2
Reviewed-on: https://skia-review.googlesource.com/130022
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Bug: skia:7671
Change-Id: Idae96b08f02768f180c7223bdcddb4dead3a5a1b
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/123588
Auto-Submit: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
The middle set of text is generated by rendering into a surface and
then blitting that to the canvas to generate a certain kind of text
generation. However, we are rendering with a -0.05 rotation and using
nearest-neighbor sampling, which produces nasty artifacts unrelated to
text. Changed the sample to render into the surface with the rotation,
and blit back with no rotation.
Bug: skia:7115
Change-Id: Iac1338f556cacc6c617ca14a625c649a6e7b9a48
Reviewed-on: https://skia-review.googlesource.com/130027
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
their images if the underlying GrContext is abandoned.
Change-Id: Ibcb6aa25c3bb5a2f705d56c86382295449fe2d7a
Reviewed-on: https://skia-review.googlesource.com/129983
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I3bb3ec19ee856ce4070a58a57b3bb8e8a170a5b9
Reviewed-on: https://skia-review.googlesource.com/130024
Commit-Queue: Mike Klein <mtklein@chromium.org>
Auto-Submit: Mike Klein <mtklein@chromium.org>
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Lots TODO.
Change-Id: I95edb764b85a5140d432adb506c3b537869e6df4
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Commit-Queue: Mike Klein <mtklein@chromium.org>
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Auto-Submit: Mike Klein <mtklein@chromium.org>
When erasing the prior frame rect, we need to update the frame rect to
take scaling into account. We already do if the prior frame was
provided; also do so if it was not provided.
Note that this only affects an image with a restore previous frame that
is being scaled. webp does not support restore previous, so this will
not affect AnimatedImageDrawable in Android.
Change-Id: I2d9a4ad45262a0e7afd1134958aff5c6e2ca6687
Reviewed-on: https://skia-review.googlesource.com/115646
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Change-Id: I8faa2838b3110b8080ac48bbe223240e3fb22998
Reviewed-on: https://skia-review.googlesource.com/129762
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: Iebcf5844a0b469dea1e96e351f91239ff512f708
Reviewed-on: https://skia-review.googlesource.com/129934
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: oss-fuzz:6665
Change-Id: I5cbe02bf574d849340c85c0964d92ece45daac1f
Reviewed-on: https://skia-review.googlesource.com/129932
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
https://swiftshader.googlesource.com/SwiftShader/+log/cbb80f5..9d93107
git log cbb80f5..9d93107 --date=short --no-merges --format='%ad %ae %s''2018-05-22 nicolas.capens@gmail.com Add MSVC project for reproducing fuzzer testcases.'
'2018-05-22 capn@google.com Update issue tracker information.'
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Change-Id: I13b1a77e1549070827a7cc534b062ec85aad255e
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- Move doxygen and binary size out of core and into their own modules.
- Rename core -> checkout since that's all it does, shorten method names.
- Rename flavors:
- Everything is GN, so remove GN/gn_ everywhere.
- Merge gn_flavor into default.
- Shorten file / module names.
Bug: skia:6473
Change-Id: I8ac9ff9c9a267f366206b9991adfa5eb37126ca7
Reviewed-on: https://skia-review.googlesource.com/129176
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b001528ffa..2a12b3d585
$ git log b001528ff..2a12b3d58 --date=short --no-merges --format='%ad %ae %s'
2018-05-23 jiajia.qin ES31: Add struct uniform block support in compute shader for D3D
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Will also warp orthogonal bitmaps to handle skew and rotate transforms.
Bug: skia:7985
Change-Id: Ib0d5476dd68603354be90c8d404f1e5140d63a0c
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This reverts commit 4fa5824fa2.
Reason for revert:
This is an area of Chromium's style guide that is actively error-prone, and I don't want anyone writing Skia code to think it's desirable. `goto fail`, etc.
If we cannot automatically add braces, it is less error prone to keep these short statements on the same line as the condition.
On the other hand, I believe clang-tidy can automate adding braces (readability-braces-around-statements). If we get that working I don't think it matters where the blocks go.
Original change's description:
> Update clang-format matching more of Chromium
>
> This CL does one thing: disallow short if/loop becoming a single
> line.
>
> Skia style guide prefers to always have braces. Though always
> have braces isn't achievable by clang-format, always breaking into
> multiple lines can be set.
>
>
>
>
> Bug: skia:
> Change-Id: I70b504dea01b4c916901ea2247ac0e052d468051
> Reviewed-on: https://skia-review.googlesource.com/128688
> Commit-Queue: Weiliang Chen <weiliangc@chromium.org>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
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Change-Id: I264e0a38934aaf8059f503a64e204fd66da54769
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
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Requested by Cary.
NoTry: true
Bug: skia:
Change-Id: I4e7ec842c5c52b6f548d7528a339cdaa3ee58fc1
Reviewed-on: https://skia-review.googlesource.com/129926
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
5867501683..b001528ffa
$ git log 586750168..b001528ff --date=short --no-merges --format='%ad %ae %s'
2018-05-18 courtneygo Use libnativewindow for Android builds
2018-04-27 brandon1.jones Add initial specification for EGL_ANGLE_explicit_context Extension
2018-05-23 tobine Update required Windows SDK version to 10.0.17134
2018-05-23 geofflang Refactor a hex streaming into a generic FmtHex function.
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=allanmac@google.com
Change-Id: I3de68a031d87ecee87626ec873411579501547cc
Reviewed-on: https://skia-review.googlesource.com/129888
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
We are already waiting for an entire texture lookup anyway. A couple
extra flops should still complete before the texture fetch. This also
gives us better batching.
TBR=bsalomon@google.com
Bug: skia:
Change-Id: I7b8e3021c8baad200af99600c9592df5ed0e46bd
Reviewed-on: https://skia-review.googlesource.com/129881
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Auto-Submit: Chris Dalton <csmartdalton@google.com>
This reverts commit 5dd3fccb3c.
Reason for revert: fma() not supported pre-3.1
Original change's description:
> ccpr: Handle winding and even-odd in the same shader
>
> We are already waiting for an entire texture lookup anyway. A couple
> extra flops should still complete before the texture fetch. This also
> gives us better batching.
>
> Bug: skia:
> Change-Id: I83a7a8ba6c05cd1ad6b1756a987429233e69ed6c
> Reviewed-on: https://skia-review.googlesource.com/129422
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
Change-Id: Iaa6b72686fdf89b58a0ea8418296985c2a3dc27e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/129900
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>