Slightly sharper, but far easier to hold:
- Remove Value union from interface, everything is a 32-bit
value type, or a collection thereof.
- Collapse to one version of Run (that takes count), and make
it a member on ByteCode.
- Similarly, move disassemble to ByteCodeFunction.
Change-Id: I07c85e65991178b3f52e20e815c25f36bc9c4257
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220753
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This converts the SkSL interpreter to operate in SIMT fashion. It handles
all the same features as the previous scalar implementation, but operates
on N lanes at a time. (Currently 8).
It's modeled after GPU and other parallel architectures, using execution
masks to handle control flow, including divergent control-flow.
Change-Id: Ieb38ffe2f55a10f72bdab844c297126fe9bedb6c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217122
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This is a reland of 10ad0b9b01
Original change's description:
> SkParagraph
>
> Change-Id: I0a4be75fd0c18021c201bcc1edfdfad8556edeff
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/192100
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Julia Lavrova <jlavrova@google.com>
Change-Id: I46cf43eae693edf68e45345acd0eb39e04e02bfc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219863
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Add MakeWithNoDevice to avoid the threshold of converting to
paths when using MakeCanonicalized.
Change-Id: I73b49dd35ffb2f4fa3b70ba3324bfcb348ca913b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218960
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
SkStrikeSpecStorage was a temporary name until all uses of
SkStrikeSpec were cleaned up. Do the final rename.
Change-Id: Iaba987ecdfe46ca9eee8d530d5095840cdca300d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219209
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Bug: skia:
Change-Id: I83e3a094d26085fc4d586e5d2581e0d61c55634e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/145080
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Eliminate the duplicate functionality,
and better testing for the bench builders.
Change-Id: If20e52107738903f854aec431416e573d7a7d640
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218041
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Convert over remaining callsights for strike lookup, and reduce the SkStrikeCache
API.
- one friend decl.
Change-Id: I109a747061030f26ff908472ea55a4424d5c10f1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209109
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: I864d3c2452f3affdc744bf8b11ed3b3e37d6d922
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216602
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Things were running suspiciously well...
_I32 had a typo that cut out 3/4 of its multiplies...
_I32_SWAR was missing a mask operation needed to drop
the junk low byte of the high half after the multiply.
The bench times now make a bit more sense and are in line
with how much work we're actually doing: F32's the slowest,
I32 a little faster, and I32_SWAR fastest:
curr/maxrss loops min median mean max stddev samples config bench
35/36 MB 58 2.03ns 2.04ns 2.04ns 2.04ns 0% ▂▂▂▂▁▁█▁▂▁ nonrendering SkVM_4096_I32_SWAR
35/36 MB 42 3.44ns 3.48ns 3.49ns 3.59ns 1% ▂▆▅█▃▃▁▂▂▄ nonrendering SkVM_4096_I32
35/36 MB 30 4.9ns 5.21ns 5.11ns 5.33ns 3% ▆▇█▆▆▁▂▁▁▅ nonrendering SkVM_4096_F32
35/36 MB 203 0.696ns 0.697ns 0.705ns 0.758ns 3% █▂▂▁▁▁▁▁▁▂ nonrendering SkVM_4096_RP
35/36 MB 942 0.188ns 0.188ns 0.188ns 0.189ns 0% ▂▁▂▁▃█▂▁▁▁ nonrendering SkVM_4096_Opts
Change-Id: I2850dc3f9df1828f03499eb278b8231f48eaae63
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217982
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
With all the thinking around a stack-based interpreter,
I figured I'd sketch out some ideas for a register VM too.
I kind of have the hunch that this is the direction that
will actually let us replace large amounts of Skia's CPU
backend with an efficient interpreter or JIT.
Change-Id: Ia2b5ba4a3fc27556f5b6ba95cd1ace46d3217403
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216665
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: I8497ddbc5c5fef4e0fa87f3b9828034ba34284cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217636
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This lets you write a suite of benchmarks that
run against different sized workloads and see
numbers that normalized by that workload size,
e.g. nanoseconds / pixel.
C.f. the bench in "sketch an skvm".
Change-Id: I6106c51ceac59cd533449712a77c957bdf86846e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217416
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is a reland of a36e089065
This is only active when Metal is enabled.
Original change's description:
> Added AutoreleasePool for managing pool memory in testing apps.
>
> This is only active on MacOS and iOS -- on other platforms it
> will do nothing as they have no need for autorelease pools.
>
> Bug: skia:8243
> Change-Id: Ib74968dab6e3455a72e726429832101d0d410076
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217126
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:8243
Change-Id: I743a3dcc93b46387a6a330e855c2e8810b482544
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217379
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit a36e089065.
Reason for revert: Primary suspect in breaking G3
Original change's description:
> Added AutoreleasePool for managing pool memory in testing apps.
>
> This is only active on MacOS and iOS -- on other platforms it
> will do nothing as they have no need for autorelease pools.
>
> Bug: skia:8243
> Change-Id: Ib74968dab6e3455a72e726429832101d0d410076
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217126
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,brianosman@google.com
Change-Id: I64f6e0baba21a9d35682ab53bdf418180be8579b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8243
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217377
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This is only active on MacOS and iOS -- on other platforms it
will do nothing as they have no need for autorelease pools.
Bug: skia:8243
Change-Id: Ib74968dab6e3455a72e726429832101d0d410076
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217126
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Also some minor refactoring in make_image_shader().
Change-Id: I6061ebeb8c297045b1a276160fe18cc6ae54bde7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216867
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
This file pulls in Windows headers in a custom way, which is somewhat
awkward for a library header. The only use in include/ has been replaced
with a single forward declaration.
Change-Id: Ibef4cf7a2d1c9957a6a5b145b95aca1a6868cb5e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214689
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Previous structure didn't measure anything but new/free cost. All of the
constructs turned into (eventually) drawRect + color.
New version also measures that, but in a clearer way, so we can examine
all the variants, and assume that they should all be about the same.
Change-Id: I1b4a0120a3e663ce1b9daa3c1e3e26ae6b397677
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214687
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
It's been dead code since it was inlined into Android last summer.
Change-Id: I252f6392d9436ef357f22a54bab8a33c9d1b3ea9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213625
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
... but keep the apis for now
Bug: skia:4872
Bug: skia:9012
Change-Id: I3a9b0c9194be6897c0e59b7edd972b7218168183
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211343
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I73de5cb894e4084ca86e43c2918a1a9fe656b11d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209323
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is a reland of fde841de44
Original change's description:
> Simplify SkTypeface::charsToGlyphs API to require UTF32 input
>
> Change-Id: I486713c496c40103eef13fa6068ac4d69e32f606
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207865
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I5162c93b3ea6146d09334545744b791d993397b8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208679
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This reverts commit fde841de44.
Reason for revert: used in headless on google3, need to add a guard
Original change's description:
> Simplify SkTypeface::charsToGlyphs API to require UTF32 input
>
> Change-Id: I486713c496c40103eef13fa6068ac4d69e32f606
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207865
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
TBR=bungeman@google.com,herb@google.com,reed@google.com
Change-Id: I1d28ed5c31deaa76aa3c4b627454b0ad3356a6fc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208800
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Made up a threshold between linear and slope searching.
For a count of 100 here are the before and after timings.
The first two lines are being changed. The latter 2 are
the native look-ups for mac.
Before
15/15 MB 115 2.33µs 2.34µs 2.34µs 2.34µs 0% ▆▁▄█▇▇▂▄█▆ nonrendering cmap_findcache_charToGlyph
15/15 MB 66 3.47µs 3.48µs 3.49µs 3.55µs 1% █▁▁▁▂▁▁▁▁▄ nonrendering cmap_addcache_charToGlyph
15/15 MB 1 1.1µs 1.13µs 1.21µs 1.98µs 22% █▂▁▁▁▁▁▁▁▂ nonrendering cmap_face_charToGlyph
15/15 MB 190 1.09µs 1.1µs 1.19µs 1.64µs 17% ▁▁▁▆█▁▁▁▁▁ nonrendering cmap_font_charToGlyph
After
15/15 MB 447 448ns 449ns 448ns 449ns 0% ▂▅█▅▁▆█▂▁▆ nonrendering cmap_findcache_charToGlyph
15/15 MB 95 2.79µs 3.03µs 3µs 3.06µs 3% ▇▇▇▇▇███▄▁ nonrendering cmap_addcache_charToGlyph
15/15 MB 1 1.15µs 1.16µs 1.25µs 1.99µs 21% █▂▁▁▁▁▁▁▁▁ nonrendering cmap_face_charToGlyph
15/15 MB 186 1.09µs 1.1µs 1.12µs 1.27µs 5% █▁▁▁▂▁▁▁▁▁ nonrendering cmap_font_charToGlyph
Bug: skia:
Change-Id: If7da4eef3cce248393815071f342607f0c8140bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208044
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Try: out/release/nanobench --match _charToGlyph
Pseudo plan to use this:
- attach to whatever typeface backends need it (probably just freetype)
- have a purge/limiting scheme (e.g. only cache N entries)
- if we care, make the search fancier (e.g. binary, slope, etc.)
Bug: 951647
Change-Id: Ib1042ca5891d2742499faf1314579c402121a855
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207703
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Idea: transition callers to this, so we can later typedef SkColorFilter
and SkShader to the same thing.
Bug: skia:8937
Change-Id: I000c882e11622091aa44c141aa6ddd1216414f46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206685
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: I9eb9095131adb5862d286b211501bf194ef8e91e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205822
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
- move shader factories to their host (e.g. picture->makeShader)
More to do to formally deprecated SkShader::TileMode
Bug: skia:8937
Change-Id: I101e42fb9fba4ab91d028a34888f1fde16fdece4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205589
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This differed from the separate versions in that it snapped to zero.
It was also strictly worse than calling the two separate versions.
Most clients don't need the snapping, so just call the two existing
functions. For clients that need the snapping, call new variants of
each that do snap.
Change-Id: Ia4e09fd9651932fe15caeab1399df7f6281bdc17
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205303
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Bug: skia:8929
Cq-Include-Trybots: skia.primary:Perf-Android-Clang-Nexus7-CPU-Tegra3-arm-Debug-All-Android,Perf-Android-Clang-Nexus7-CPU-Tegra3-arm-Release-All-Android
Change-Id: Id544cd60bfd05a35766338645bb4f48411a227c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204413
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
We only care about two things: RT binds and shader compiles. RT binds
should be constant frame-to-frame, and shader compiles should always be
zero on frame 2, so just measure on frame 1.
Bug: skia:
Change-Id: I4defa0a6dc79413b375ec60b5024fa57e768b127
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203391
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Turns out lots of tools had two copies of many of these flags.
Some GN and .cpp file refactoring to make sure when flags are
present in a binary, they do something in that binary.
I think this finally finishes the flag refrag.
Change-Id: I01488e37ab73a5c4361786863ddb137a7f1095b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203420
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>