Commit Graph

151 Commits

Author SHA1 Message Date
Greg Daniel
5725e9b554 When glSync is not available on android fake it out with EGL for our tests.
Change-Id: Ie1c98f1927146cce938204c2ea60899887a3bcea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271746
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-20 19:49:34 +00:00
Mike Klein
a9609ea8c5 turn on -Wreturn-std-move-in-c++11
This CL has a complicated back story, but it's concrete change is
simple, just turning the warning on and converting a bunch of

    return foo;

to

    return std::move(foo);

These changes are exclusively in places where RVO and NRVO do not apply,
so it should not conflict with warnings like -Wpessimizing-move.

Since C++11, when you return a named local and its type doesn't match
the declared return type exactly, there's an implicit std::move()
wrapped around the value (what I'm making explicit here) so the move
constructor gets an opportunity to take precedence over the copy
constructor.  You can read about this implicit move here under the
section "automatic move from local variables and parameters":
https://en.cppreference.com/w/cpp/language/return#Notes.

This situation comes up for us with smart pointers: a function declares
its return type as std::unique_ptr<Base> or sk_sp<Base>, and we return a
std::unique_ptr<Impl> or sk_sp<Impl>.  Those types don't match exactly,
so RVO and NRVO don't come into play.  They've always been going through
move constructors, and that's not changed here, just made explicit.

There was apparently once a bug in the C++11 standard and compilers
implementing that which made these copy instead of move, and then this
sort of code would do a little unnecessary ref/unref dance for sk_sp,
and would entirely fail to compile for uncopyable std::unique_ptr.
These explicit moves ostensibly will make our code more compatible with
those older compilers.

That compatibility alone is, I think, a terrible reason to land this CL.
Like, actively bad.  But... to balance that out, I think the explicit
std::move()s here actually help remind us that RVO/NRVO are not in play,
and remind us we're going to call the move constructor.  So that C++11
standard bug becomes kind of useful for us, in that Clang added this
warning to catch it, and its fix improves readability.

So really read this all as, "warn about implicit std::move() on return".
In the end I think it's just about readability.  I don't really hold any
hope out that we'll become compatible with those older compilers.

Bug: skia:9909
Change-Id: Id596e9261188b6f10e759906af6c95fe303f6ffe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-02-18 23:55:35 +00:00
Robert Phillips
edf3f38b56 Add makeNotCurrent to TestContext
I find this useful for managing which context is active on threads.

Change-Id: I655955a2351f273751681f080190ca684d29db4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270642
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-13 18:40:52 +00:00
Brian Salomon
8675bcbaf9 Add support for GL_NV_fence.
Will be used for YUV420 readback on ANGLE ES 2 contexts in Chrome.

Marks the functions as required as Chrome now adds inits these on
GrGLInterface.

Bug: 1040643
Change-Id: I5504d4c9209874991592c9f86aaf7987c316aa40
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265602
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-01-24 01:53:33 +00:00
Brian Salomon
87c314210a Add functions for GL_NV_fence to GrGLInterface.
Also add macro for ALL_COMPLETED

We plan to use this with ANGLE ES2 contexts.

Change-Id: I6c967fa9b9aefc41c31cd806aece8533f846f940
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265756
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-01-22 16:02:45 +00:00
Chris Dalton
0a1923e507 Disable QCOM_tiled_rendering while we wait for test devices
There are devices that advertise this extension but don't actually
provide the GL entrypoints. This is causing live crashes.

Bug: flutter:47164
Bug: flutter:47804
Change-Id: Idded47e8dbd4462463ad91a62b06b0df3245f0c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263809
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-01-11 06:04:56 +00:00
Chris Dalton
e1196c5d01 Add a mechanism to insert framebuffer barriers for NVIDIA tessellation
Bug: skia:9739
Change-Id: I4f13110c30af796edded1d0e18860bcb4a6ef925
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261673
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-12-31 00:18:36 +00:00
Chris Dalton
5a2f962313 Add back door support for GLSL tessellation shaders
Implements tessellation support at the Ganesh level, and adds back
door methods for supplying raw GLSL strings directly to the OpenGL
driver. Adds a new gm to verify tessellation is works in GL.

Change-Id: Idfc285b955cbe5e8e6bf0475be8b518b0cc6ed2c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261196
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-12-27 22:34:10 +00:00
Brian Salomon
4dea72a987 Reland x3 "Remove most of GrConfig.h"
This change makes this safe for Chrome:
https://skia-review.googlesource.com/c/skia/+/260779

This reverts commit 3f1a98b779.

Change-Id: Ic6886ceabbf626040fc527ea10fe06cbe74a3854
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260783
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-12-18 17:14:45 +00:00
Greg Daniel
3f1a98b779 Reland "Revert "Remove most of GrConfig.h""
This reverts commit 5b9c7ba313.

Reason for revert: Looks to still be breaking chrome

Original change's description:
> Revert "Revert "Remove most of GrConfig.h""
> 
> This reverts commit b0047b57b7.
> 
> Change-Id: I0c6df9e9d5c3984987398d2b7f675005828ab3de
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260697
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com

Change-Id: Ia9860b39c562368f8a2f84283c52f55593333075
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260642
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2019-12-17 23:16:58 +00:00
Brian Salomon
5b9c7ba313 Revert "Revert "Remove most of GrConfig.h""
This reverts commit b0047b57b7.

Change-Id: I0c6df9e9d5c3984987398d2b7f675005828ab3de
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260697
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-12-17 21:23:48 +00:00
Brian Salomon
b0047b57b7 Revert "Remove most of GrConfig.h"
This reverts commit 80e334dad8.

Reason for revert: Chrome is including our private headers which means this breaks the Chrome roll:
https://chromium-review.googlesource.com/c/chromium/src/+/1953757

Original change's description:
> Remove most of GrConfig.h
> 
> Change-Id: I0f693bed0778151f93d07cd42c6b597566695ab1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257999
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Ie206db9865a7f9a7e334eb248de8cff38dd31d15
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258356
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-12-05 19:52:48 +00:00
Brian Salomon
80e334dad8 Remove most of GrConfig.h
Change-Id: I0f693bed0778151f93d07cd42c6b597566695ab1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257999
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-12-05 18:37:33 +00:00
Hal Canary
c99a4df86e WebGL2: Add BlitFramebuffer, ShaderDerivativeSupport
fix from paraboul@

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-EMCC-GCE-GPU-AVX2-wasm-Release-All-CanvasKit,Test-Debian9-EMCC-GCE-CPU-AVX2-wasm-Release-All-CanvasKit

Bug: skia:9052
Change-Id: If0c408f33f4bb6cd47513a2c1f3a1e3ac3da3320
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249228
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2019-10-17 20:05:39 +00:00
Hal Canary
e054d3cf3d CanvasKit: Switch to WebGL 2.0
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-EMCC-GCE-GPU-AVX2-wasm-Release-All-CanvasKit,Test-Debian9-EMCC-GCE-CPU-AVX2-wasm-Release-All-CanvasKit

Bug: skia:9052
Change-Id: I444031276aea90d82f289b16ba6cd36de5192abd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248927
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2019-10-16 18:45:46 +00:00
Chris Dalton
b50cc81a3c Reland "Use GL_QCOM_TILED_RENDERING to explicitly discard stencil"
This is a reland of 7e6d3b00ad

Original change's description:
> Use GL_QCOM_TILED_RENDERING to explicitly discard stencil
> 
> Bug: skia:
> Change-Id: I7a6234f6a9955dbda83ab2d8fc6930fe680e102b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245529
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

Bug: skia:
Change-Id: Ifb2ac1a595be0ca55d75d53d85bf76f7d98e1c15
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/246282
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-10-15 19:23:48 +00:00
Chris Dalton
38f0a4972a Add GL_QCOM_TILED_RENDERING as an optional interface
Change-Id: I29b53e674cd788ac188295060028bbb7805858a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/246281
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2019-10-07 18:42:01 +00:00
Brian Salomon
768f900a88 Revert "Use GL_QCOM_TILED_RENDERING to explicitly discard stencil"
This reverts commit 7e6d3b00ad.

Reason for revert: Breaks chrome, need to stage new GL function requirment. Example failure:

https://logs.chromium.org/logs/chromium/buildbucket/cr-buildbucket.appspot.com/8900671758208001488/+/steps/vr_pixeltests_on_Android_device_Nexus_5__with_patch_/0/stdout


Original change's description:
> Use GL_QCOM_TILED_RENDERING to explicitly discard stencil
> 
> Bug: skia:
> Change-Id: I7a6234f6a9955dbda83ab2d8fc6930fe680e102b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245529
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com

Change-Id: I3f059d4232ef664cf2eb2c5122e55c2c291e45b0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245876
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-10-03 01:32:28 +00:00
Chris Dalton
7e6d3b00ad Use GL_QCOM_TILED_RENDERING to explicitly discard stencil
Bug: skia:
Change-Id: I7a6234f6a9955dbda83ab2d8fc6930fe680e102b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245529
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-10-02 16:36:08 +00:00
Brian Salomon
d2a8ae2b71 Reland "Separate texture creation from uploading in GrGpu subclasses."
This is a reland of a7398246cb

TBR:egdaniel@google.com

Original change's description:
> Separate texture creation from uploading in GrGpu subclasses.
>
> GrGpu base class still allows creation with initial data, but separated
> at subclass level into create and then write pixels.
>
> GrGpu handles determining which levels need clearing and GrGpu
> subclasses take a mask and clear levels with mask bit set.
>
> GrGLGpu uses three pronged clear strategy:
> glClearTexImage() if supported, glClear() if format is FBO bindable, and
> lastly glTexSubImage2D with zero'ed buffer.
>
> Change-Id: I65fb1e60eed8f9d0896d686d3baeb10b57ff8f39
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236676
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

Change-Id: I54cda3b6a4b017a94ef1f50bb3748c45a24d8936
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240558
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-09-10 21:27:13 +00:00
Brian Salomon
8e63cab2e8 Revert "Separate texture creation from uploading in GrGpu subclasses."
This reverts commit a7398246cb.

Reason for revert: breaking bots

Original change's description:
> Separate texture creation from uploading in GrGpu subclasses.
> 
> GrGpu base class still allows creation with initial data, but separated
> at subclass level into create and then write pixels.
> 
> GrGpu handles determining which levels need clearing and GrGpu
> subclasses take a mask and clear levels with mask bit set.
> 
> GrGLGpu uses three pronged clear strategy:
> glClearTexImage() if supported, glClear() if format is FBO bindable, and
> lastly glTexSubImage2D with zero'ed buffer.
> 
> Change-Id: I65fb1e60eed8f9d0896d686d3baeb10b57ff8f39
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236676
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Icc6860053242ff1a55784a0f38938968f9e5e5b0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240556
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-09-10 19:02:47 +00:00
Brian Salomon
a7398246cb Separate texture creation from uploading in GrGpu subclasses.
GrGpu base class still allows creation with initial data, but separated
at subclass level into create and then write pixels.

GrGpu handles determining which levels need clearing and GrGpu
subclasses take a mask and clear levels with mask bit set.

GrGLGpu uses three pronged clear strategy:
glClearTexImage() if supported, glClear() if format is FBO bindable, and
lastly glTexSubImage2D with zero'ed buffer.

Change-Id: I65fb1e60eed8f9d0896d686d3baeb10b57ff8f39
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236676
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-09-10 18:06:43 +00:00
Brian Salomon
9c73e3df83 Turn off -Wreturn-std-move-in-c++11
Change-Id: I127c979670c3dc7dac2e35908a795afbdefca8f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234902
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-08-15 17:45:58 +00:00
Brian Osman
699dadcc24 Skip non-D3D11 test contexts on Windows-on-ARM bots
The device only has D3D11 (no D3D9 or GL), so every unit test
failed to create three of the five context types. This wasn't
causing actual problems, but was filling the logs with a huge
amount of noise.

Bug: skia:9275

Change-Id: I78068b16a56918bc7dba2862834996fb07050438
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229487
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-07-25 15:13:02 +00:00
Brian Osman
064729e439 Implement program binary caching in ES2 (with GL_OES_get_program_binary)
Change-Id: I6f9ee51f7c063ca03bf48fccd413dae244edd191
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221778
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-06-18 23:49:11 +00:00
Brian Osman
88c05343dd Cast to fix Linux ANGLE builds
Change-Id: I4badf65abc63c592195d0ef9e15c015f7adb54b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221718
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-06-18 19:50:08 +00:00
Brian Osman
dbe7cf9c42 Connect ANGLE's trace events to Skia's tracing
ANGLE has a collection of platform hooks for embedding. Setting these
four allows us to get trace events related to shader compile and other
ANGLE work.

Change-Id: I11c32155023c6f4bda72daddfecc2dbe48b00675
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221657
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-06-18 18:22:11 +00:00
Robert Phillips
08ba085253 Revert "De-GL-ify tests, gm and tools"
This reverts commit 89fb346d2b.

Reason for revert: Google3 failure

Original change's description:
> De-GL-ify tests, gm and tools
> 
> Change-Id: Id15a3a4b2c8b80b9dc7ecdab1cf1af1f9282f442
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215447
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=jvanverth@google.com,robertphillips@google.com

Change-Id: I155b033ac48d9fea15f66b22a090fb34f3bb81fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215521
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-05-22 20:23:56 +00:00
Robert Phillips
89fb346d2b De-GL-ify tests, gm and tools
Change-Id: Id15a3a4b2c8b80b9dc7ecdab1cf1af1f9282f442
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215447
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-05-22 19:24:17 +00:00
Brian Salomon
fc1dddbb8d Reland "Get EGLimage functions out of GrGLInterface."
This reverts commit 753836fcad.

Reason for revert: fixed

Original change's description:
> Revert "Get EGLimage functions out of GrGLInterface."
>
> This reverts commit bc233135e4.
>
> Reason for revert:
> EGLImageTest and TextureBindingTest broken on Windows ANGLE
> Build failures on Debian9, unable to link
>   ld.lld: error: undefined symbol: eglCreateImageKHR
>
> Original change's description:
> > Get EGLimage functions out of GrGLInterface.
> >
> > Only used in test code which can just directly call these.
> >
> > Also removed related code in interface assemble/validate generator.
> >
> > Change-Id: I7e821ebb9328bdd2a54d8ab3af929399ca0517d5
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213480
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I622fadf22c5d79f5b1d335a8a81455978d49a86a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213960
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com

EXTRA_TRYBOTS=Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE

Change-Id: I71397072fa79ae3c72f3835c5e991b9ef2465a9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214040
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-05-15 19:58:45 +00:00
Michael Ludwig
753836fcad Revert "Get EGLimage functions out of GrGLInterface."
This reverts commit bc233135e4.

Reason for revert:
EGLImageTest and TextureBindingTest broken on Windows ANGLE
Build failures on Debian9, unable to link
  ld.lld: error: undefined symbol: eglCreateImageKHR

Original change's description:
> Get EGLimage functions out of GrGLInterface.
>
> Only used in test code which can just directly call these.
>
> Also removed related code in interface assemble/validate generator.
>
> Change-Id: I7e821ebb9328bdd2a54d8ab3af929399ca0517d5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213480
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: I622fadf22c5d79f5b1d335a8a81455978d49a86a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213960
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2019-05-15 17:45:48 +00:00
Brian Salomon
bc233135e4 Get EGLimage functions out of GrGLInterface.
Only used in test code which can just directly call these.

Also removed related code in interface assemble/validate generator.

Change-Id: I7e821ebb9328bdd2a54d8ab3af929399ca0517d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213480
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-05-15 16:29:18 +00:00
Brian Salomon
6e407986cd Skip D3D ANGLE backends in dm/nanobench/... under Wine.
Change-Id: I0c1bc7917fb7be0357c0bb4fd5e0df36c1050b2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213124
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-05-10 15:10:48 +00:00
Brian Osman
a9aaef0c99 Revert "Support GL_EXT_draw_buffers"
This reverts commit 77af4ecd35.

Reason for revert: iOS errors and bad images on Gold

Original change's description:
> Support GL_EXT_draw_buffers
> 
> Change-Id: I078aa7c42de4368602b0ef43bd7e18efbfd1e049
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212182
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com

Change-Id: Ib8759d4a1009f9a8774365a699e211834d634cff
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212264
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-05-06 20:07:27 +00:00
Brian Osman
77af4ecd35 Support GL_EXT_draw_buffers
Change-Id: I078aa7c42de4368602b0ef43bd7e18efbfd1e049
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212182
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-05-06 18:59:06 +00:00
Mike Klein
fb80e52c73 update GL interface codegen
Tested by:
    cd tools/gpu/gl/interface/
    go run *.go --in_table "./interface.json5" -out_dir "../../../../src/gpu/gl/"

Cq-Include-Trybots: skia.primary:Housekeeper-PerCommit-CheckGeneratedFiles
Change-Id: I1fee1263e321580c0e8c4e41d345fc856ef2a4e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210128
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2019-04-24 18:01:07 +00:00
Mike Klein
c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
Brian Osman
fbe2406693 Reland "Remove the NullGL interface (and associated test context)"
This reverts commit 215da624d1.

Reason for revert: Blink issues ironed out.

Original change's description:
> Revert "Remove the NullGL interface (and associated test context)"
> 
> This reverts commit de206c75c2.
> 
> Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
> 
> Original change's description:
> > Remove the NullGL interface (and associated test context)
> > 
> > Bug: skia:
> > Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> 
> TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
> 
> Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: I1f4fbbcb00f302c5d830cb1392badd6ec7a33c69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205832
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-04-03 16:38:10 +00:00
Brian Osman
215da624d1 Revert "Remove the NullGL interface (and associated test context)"
This reverts commit de206c75c2.

Reason for revert: Chrome is having issues with the switch to Mock in blink tests.

Original change's description:
> Remove the NullGL interface (and associated test context)
> 
> Bug: skia:
> Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com

Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-04-02 12:48:37 +00:00
Brian Osman
de206c75c2 Remove the NullGL interface (and associated test context)
Bug: skia:
Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-04-01 14:56:23 +00:00
Kevin Lubick
3902628e35 Support WebGL 1.0 with caps
There is some logic in here for 2.0 as well, just as a
"as long as I was looking at the specs", but only 1.0
is really supported.

This seems to resolve the bug where some GPUs weren't
advertising correctly that they had vertex array object
support, by checking for both extension names (with and
without "GL_" prefix)

Of note, this saves about 18 Kb (5.5 Kb gzipped) of code size
by compiling out the unneeded GLES checks/functionality.

Bug: skia:8378
Change-Id: I773bf4dbf231b991051d2a9f640b8047a9010e7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203461
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-03-28 17:21:23 +00:00
Kevin Lubick
9928c7db92 Add test_only option to gen_interface
Change-Id: I984e392709fb50037c0ad26135904a410aaf3235
Bug: skia:8912
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204443
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2019-03-28 16:22:13 +00:00
Kevin Lubick
5509dac4cc Reland "Generate GrGLInterface and GrGlAssembleInterface* from table"
This reverts commit 573cb87a07.

Reason for revert: Marking failing validation as optional and filing bug for follow up in Chrome.

Original change's description:
> Revert "Generate GrGLInterface and GrGlAssembleInterface* from table"
> 
> This reverts commit 93b3dce89d.
> 
> Revert "Delete old assembleInterface code"
> 
> This reverts commit 7b1cf20d47.
> 
> Revert "Delete in favor of autogenerated file"
> 
> This reverts commit 0223bd01d8.
> 
> Bug: skia:8474
> NOTRY:true
> Change-Id: I23a904347f9d6cefd1710a2de056c39d52f4b178
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203463
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>

TBR=kjlubick@google.com,stani@google.com

Change-Id: I85adb302eb093fe9b7a4ec2c984323c191278a43
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8474
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203177
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2019-03-26 10:55:00 +00:00
Kevin Lubick
573cb87a07 Revert "Generate GrGLInterface and GrGlAssembleInterface* from table"
This reverts commit 93b3dce89d.

Revert "Delete old assembleInterface code"

This reverts commit 7b1cf20d47.

Revert "Delete in favor of autogenerated file"

This reverts commit 0223bd01d8.

Bug: skia:8474
NOTRY:true
Change-Id: I23a904347f9d6cefd1710a2de056c39d52f4b178
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203463
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
2019-03-25 19:03:29 +00:00
Kevin Lubick
93b3dce89d Generate GrGLInterface and GrGlAssembleInterface* from table
This CL creates a go program that takes a JSON file of
GPU functions and creates the assemble and validate code
based on that.

This approach will hopefully will lessen the need for
"shotgun surgery" anytime a new function/extensions is added.

Additionally, it should be easier to add a new standard
(concretely, WebGL) using this technique.

There are a few potential bugs/mismatches in the current
implementation that this has identified, for example,
Requiring GL 3.x for adding a feature, but only verifying
it is there on GL 4.x - I did not attempt to correct these
bugs in the old version, as we will hopefully be able to delete
that version and use the generated files.

Bug: skia:8474, skia:8378
Change-Id: Ie8144bbab8e03f2c815fd942fa9f7f91dedba101
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202137
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-03-25 15:03:48 +00:00
Brian Salomon
1f05d459e2 Add GrContext::resetGLTextureBindings().
This function binds texture ID 0 to any texture unit/target combo that
Skia has modified.

Bug: chromium:926017
Change-Id: I3ac8f8050c863232886102886e60d3b91a5380c9
Reviewed-on: https://skia-review.googlesource.com/c/190663
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-02-08 21:26:51 +00:00
Brian Salomon
8d2abe9a6c Manual ANGLE roll to ffda3e2985f18f4ff6e3778af8b9715109b21ad0
720ca44976..ffda3e2985

Change-Id: I30d421c35f6e844166c69dfb837006f46281a23f
Reviewed-on: https://skia-review.googlesource.com/c/179246
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
2018-12-19 21:16:02 +00:00
Brian Osman
0c75727f01 Disable OpenGL for Windows-on-ARM64
Bug: skia:8569
Change-Id: I4f526c8918a9a4aae4b6cd6d7c803b12e90e82ed
Reviewed-on: https://skia-review.googlesource.com/c/175984
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-12-10 15:59:14 +00:00
Jim Van Verth
3a74925f68 Use ES3 in iOS test harness
Bug: skia:
Change-Id: I365c82a058c97e8741ee91e999cb6faab5a5ecf5
Reviewed-on: https://skia-review.googlesource.com/c/175422
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-12-07 16:32:23 +00:00
Greg Daniel
bdf12ad8d5 Move GrBackend enum to enum class.
Bug: skia:
Change-Id: I8add2470313549723be6720b543091c444d2eb4f
Reviewed-on: https://skia-review.googlesource.com/c/161680
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-10-12 14:01:58 +00:00