This will allow Flutter to workaround the lack of this extension on a
small number of devices.
Bug: skia:
Change-Id: I46e54aaffc0551a7a17758ebc2016b39bda19abf
Reviewed-on: https://skia-review.googlesource.com/27440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit a4ce4b1f6b.
Fix SkPathRef deserialization malloc crash
If the path says it has more points/verbs/etc than the buffer could
be holding, then resetToSize could try to allocate something huge
and crash.
Bug: skia:
Change-Id: I23b8870e9f74386aca89fb8f9a60d3b452044094
Reviewed-on: https://skia-review.googlesource.com/26805
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I59185b8acc00b6df854c613ba29d1002111fcb42
Reviewed-on: https://skia-review.googlesource.com/27240
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This makes Engines (task execution strategies: serial, thread, fork)
pluggable just like most of the rest of ok. It removes the thread and
process limits, as I find myself rarely caring about what they are
exactly. Instead of limiting to num-cores, we just allow any number of
concurrent threads, and any number of concurrent child processes subject
to OS limitations.
Change-Id: Icef49d86818fe9a4b7380efb60e73e40bc2e6b73
Reviewed-on: https://skia-review.googlesource.com/27140
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
In a future world where GrSurface no longer has an origin it will be
useful for the GrPipeline to be holding the GrRenderTargetProxy (which will
still have an origin).
Change-Id: I743a8cc07b6b92f8116227fb77b7c37da43cde8a
Reviewed-on: https://skia-review.googlesource.com/26804
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I1449f0f4d7d9ab6225d98c601eafa7461a2a7dde
Reviewed-on: https://skia-review.googlesource.com/27120
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Remove color clamp to allow for negative and greater than 1.0
values, when converting to scRGB.
Bug: b/62347704
Change-Id: I5b811d5dd464cf3bb126ad435a7d27c4563fdacc
Reviewed-on: https://skia-review.googlesource.com/26862
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit df6660f64e.
Reason for revert: crashing dm on android and windows
Original change's description:
> Fix SkPathRef deserialization malloc crash
>
> If the path says it has more points/verbs/etc than the buffer could
> be holding, then resetToSize could try to allocate something huge
> and crash.
>
> Change-Id: I40e8db87e4f61abb23217281ab0365c6af222fa3
> Reviewed-on: https://skia-review.googlesource.com/24802
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=bungeman@google.com,reed@google.com,enne@chromium.org
Change-Id: I06fa89c05b785652b097ae04e7ebc001a7c176b2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/26944
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 9ac801c12c.
Reason for revert: breaks threaded mode.
Original change's description:
> ok, exit() child processes instead of _exit()
>
> We want the atexit() hook to print deferred logs (crash dumps, etc.) only when the main, parent process exits. Ending the child processes with _exit() instead of exit() avoids calling atexit() hooks, but also global destructors. This is more complex than we need: we can just print before main() exits. Only the main, parent process gets there.
>
> This now runs each child process' global destructors, which makes trace.json "work": we get a trace of whichever child process finishes last. It's a start.
>
> Change-Id: I0cc2b12592f0f79e73a43a160b9fd06dba1fee25
> Reviewed-on: https://skia-review.googlesource.com/26800
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,brianosman@google.com
Change-Id: I695dddaab3b5a51e4698bb7222fc723b544a1d64
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/26943
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
If the path says it has more points/verbs/etc than the buffer could
be holding, then resetToSize could try to allocate something huge
and crash.
Change-Id: I40e8db87e4f61abb23217281ab0365c6af222fa3
Reviewed-on: https://skia-review.googlesource.com/24802
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
If the value or option is empty (as was for kInstancedRenderingStateName),
our Android Java application will throw exception and skip the remaining
state objects. That would result in missing "Softkeys" and "FPS" for Raster
backend in Android Viewer app.
Bug: skia:
Change-Id: I6f600bbb94509ca5389eac2d681304a00427ecdb
Reviewed-on: https://skia-review.googlesource.com/26527
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
I've uploaded SkPaint.h as written by bookmaker.
I'm looking for feedback about the style and
content of this generated documentation.
One bug I know about: Doxygen has long comments before enum and
struct members, and short comments on the same line as those
members. If the documentation mixes these, the result looks
confusing. Still thinking about how to handle this.
Thanks for looking
Change-Id: I815825dbd4408542e6f4108538199a303399b5d2
Reviewed-on: https://skia-review.googlesource.com/23061
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Mike Reed <reed@google.com>
Only trace the non-virtual entry points, and only the last such function
on any chain before dispatching to the onXXX virtual.
Cuts down on nested event chatter, and adds in events for several draw
functions that had no tracing at all.
Bug: skia:
Change-Id: I89648769d4c900e27159e4f51af889347fc0f196
Reviewed-on: https://skia-review.googlesource.com/26900
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
It seems that google3 is using -fstack-usage to determine whether
we exceed 16k.
Bug: skia:
Change-Id: I259ff7fc0e6614dde83eb340f0a17efbc52ebf57
Reviewed-on: https://skia-review.googlesource.com/26940
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Ensures that all Skia events are disabled by default in Chrome, and
eliminates redundant typing.
Bug: skia:
Change-Id: I289c5e5a01084fcf4cccf512da65a4727f4aeca2
Reviewed-on: https://skia-review.googlesource.com/26880
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
We want the atexit() hook to print deferred logs (crash dumps, etc.) only when the main, parent process exits. Ending the child processes with _exit() instead of exit() avoids calling atexit() hooks, but also global destructors. This is more complex than we need: we can just print before main() exits. Only the main, parent process gets there.
This now runs each child process' global destructors, which makes trace.json "work": we get a trace of whichever child process finishes last. It's a start.
Change-Id: I0cc2b12592f0f79e73a43a160b9fd06dba1fee25
Reviewed-on: https://skia-review.googlesource.com/26800
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
It seems that the compiler added the stack size of two "if" branches,
rather than get the max of them...
Bug: skia:
Change-Id: Idf6b47cafd84c9a53a7b8dafb38f815e08094100
Reviewed-on: https://skia-review.googlesource.com/26780
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
- Remove one especially chatty event, and one pointless test
- Use TRACE_FUNC everywhere, rather than manual strings
Bug: skia:
Change-Id: Icb795294009150ca9a260436738d79546a733337
Reviewed-on: https://skia-review.googlesource.com/26701
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
I was going to be clever here and only clamp when we
know the inputs are out of range, but this filter is
rare and slow enough that I think I'd rather it just
be super paranoid safe.
The test crashes without this fix and passes with it.
Change-Id: I4e17aad2b5c1e96180ce8d73b97bee746cf985c2
Reviewed-on: https://skia-review.googlesource.com/26702
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
DAA is:
1. Much simpler than AAA.
SkScan_AAAPath.cpp is about 1700 lines.
SkScan_DAAPath.cpp is about 300 lines.
The whole DAA CL is only about 800 lines.
2. Much faster than AAA for complicated paths.
The speedup applies to GL backend (including ccpr)!
Here's the frame time of 'SampleApp --slide Chart' on macbook pro:
AAA-raster: 33ms
DAA-raster: 21ms
AAA-gl: 30ms
DAA-gl: 20ms
AAA-ccpr: 18ms
DAA-ccpr: 12ms
My linux desktop doesn't have SSE3 so the speedup is smaller
(~25% for Chart). I believe that DAA is so fast that I can enable
it for any paths (AAA is not enabled by default for complicated
paths because it is slow; hence our older supersampling scan
converter is used for stroking on Chart for AAA-xxx config.)
3. The SkCoverageDelta is suitable for threaded backend with
out-of-order concurrent scan conversion as commented in the source
code. Maybe we can also just send deltas to GPU.
4. Similar to most analytic path renderers, the quality is on the best
ground-truth level, unless there are intersections within a pixel.
The intersections look good to my eyes although theoretically that
could be arbitrary far from the ground truth (see my AAA slides).
5. For simple paths, such as circle, triangle, rrect, etc., DAA is
slower than AAA. But DAA is faster than our older supersampling
scan converter in most cases. As those simple paths usually don't
constitute the bottleneck of a picture (skp or svg), I strongly
recommend use DAA.
6. DAA also heavily favors blitMask so it may work quite well with
SkRasterPipeline and SkRasterPipelineBlitter.
Finally, please check https://skia-review.googlesource.com/c/22420/
which accelerate DAA by specializing blitCoverageDeltas for
SkARGB32_Blitter and SkARGB32_Black_Blitter. It brings a little(<5%)
speedup. But I couldn't figure out how to reduce the duplicate code
so I don't intend to land it.
Bug: skia:
Change-Id: I3b7ed6a727447922e645b1acb737a506e7c09a4c
Reviewed-on: https://skia-review.googlesource.com/19666
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Bug: skia:
Change-Id: I8c0abf16d5eb366cdc5296f8df9f33cc0e8f4cc4
Reviewed-on: https://skia-review.googlesource.com/26662
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This also adds copy constructors for:
GrTextureDomain
GrFragmentProcessor::TextureSampler
GrCoordTransform
Change-Id: I23cb85113e236f8b6fd1d91163c80d2a41931691
Reviewed-on: https://skia-review.googlesource.com/26621
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Improve GrGLNonlinearColorSpaceXformEffect to correctly implement
scRGB transfer function and allow for negative colors.
Relax SkSurface_Gpu::Valid to allow kRGBA_half_GrPixelConfig
render target without a color space needed for legacy blending on
Android.
Bug: b/62347704
Change-Id: Ibc6144e69c26cdbdcbf29348c4f612fb6b639e01
Reviewed-on: https://skia-review.googlesource.com/26143
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Our new srgb_color_filter (in gm/srgb_color_filter.cpp) is awfully
similar to the existing srgb_colorfilter (in gm/srgb.cpp).
Let's rename the new one.
Change-Id: I8c7816c377cc4342388be51632353882a1bc5241
Reviewed-on: https://skia-review.googlesource.com/26525
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This should make srgb_color_filter draw correctly in software.
Previously the Rec2020 block would overflow.
Change-Id: Ied4516728039e54214886d55bba92662beee9a26
Reviewed-on: https://skia-review.googlesource.com/26562
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I773450b057ca7da06c7be4bdfd475d0c070f8558
Reviewed-on: https://skia-review.googlesource.com/26560
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I365f3398f74dbaaeb22c9246255c03b078386877
Reviewed-on: https://skia-review.googlesource.com/26507
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit fa3ed03720.
Reason for revert: GM is failing on a lot of bots
Original change's description:
> Add GM to test SkToSRGBColorFilter
>
> Bug: skia:
> Change-Id: If342ad5503d1b427f2d04ce15b75f0f7fa2706c1
> Reviewed-on: https://skia-review.googlesource.com/26426
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=djsollen@google.com,mtklein@google.com,brianosman@google.com
Change-Id: I92fe179ead6d115b32b3a9533b8ee0e10bb3ee43
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/26522
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Will need guards for android (at least)
Bug: skia:
Change-Id: I2bb8e656997984489ef1f2e41cd3d301c4e7b947
Reviewed-on: https://skia-review.googlesource.com/26040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:
Change-Id: If342ad5503d1b427f2d04ce15b75f0f7fa2706c1
Reviewed-on: https://skia-review.googlesource.com/26426
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>