Commit Graph

50 Commits

Author SHA1 Message Date
Mike Reed
89126e4550 use drawSimpleText
Bug: skia:
Change-Id: I4aa6190e66478595a409f93a406fd42f19394302
Reviewed-on: https://skia-review.googlesource.com/c/180927
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-01-03 18:27:23 +00:00
Mike Reed
212e9060ed don't use drawPosText
Skia can now build if we mark drawPosText as private,
Will hide/remove next (after Chrome CL)

Bug: skia:
Change-Id: I156560b025c119af302545bb5bd60678f7b8e8f7
Reviewed-on: https://skia-review.googlesource.com/c/179985
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2018-12-25 23:07:35 +00:00
Mike Reed
534e776511 add pathops bench for simplify
Bug: skia:
Change-Id: Ic4aa213d5cb394f47e07cc19a5da89f7389a7c1f
Reviewed-on: https://skia-review.googlesource.com/c/163224
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Allan MacKinnon <allanmac@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
2018-11-05 13:15:21 +00:00
Mike Klein
ca4756a368 remove RP bench
Originally I wanted to get it away from using from_srgb/to_srgb
directly, but in the end I just don't care about any of it.

Change-Id: I7ed39a92840f02c98bfe97203bef64057ee0413e
Reviewed-on: https://skia-review.googlesource.com/c/165440
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-26 17:14:31 +00:00
Nigel Tao
c96bf2f643 Rename EncoderBench.cpp to EncodeBench.cpp
Dropping the "r" makes it consistent with both the class name and
Benchmark::getName.

Bug: skia:
Change-Id: I17bcf699d162c678daabf92b4e39b7230428b98b
Reviewed-on: https://skia-review.googlesource.com/c/163280
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-17 23:26:37 +00:00
Michael Ludwig
076238f306 Add clear benchmark
Bug: skia:
Change-Id: I2cfc365e41942ad7cc3fbdf9b815df6e25b1f36f
Reviewed-on: https://skia-review.googlesource.com/c/160601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2018-10-08 21:13:26 +00:00
Chris Dalton
e1639695bf ccpr: Rename GrCCPathParser to GrCCFiller
Various renames and other refactorings that will allow us to add new
stroking classes alongside the existing code for fills.

Bug: skia:
Change-Id: Ib477f9e1d87f9d4c1604719f9af0695a53614081
Reviewed-on: https://skia-review.googlesource.com/147503
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-08-20 20:25:24 +00:00
Robert Phillips
15e60a4d4f Remove occluded rrect blur benchmark
Change-Id: I7e04cfcd0d4557f0dd1e6b3848fc746cc62eb0d2
Reviewed-on: https://skia-review.googlesource.com/148100
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-08-20 19:01:00 +00:00
Mike Reed
cf7258abac add bench for cubicmap
Bug: skia:
Change-Id: Ie88de751e6f889eed02fba1d13e712345256ac72
Reviewed-on: https://skia-review.googlesource.com/147210
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-08-15 20:51:57 +00:00
Mike Klein
4ed73e09d3 Add a bench for various single color xforms
PipeA is where we want to be, and probably by filling in something
like the TODO I left in SkColorSpaceXformSteps.h?

    curr/maxrss	loops	min	median	mean	max	stddev	samples   	config	bench
      13/13  MB	49	82.8ns	83.2ns	83.2ns	84.1ns	0%	█▂▅▄▂▁▃▄▃▃	nonrendering	ColorSpaceXformBench_pipeB
      13/13  MB	1259	29.6ns	29.7ns	30.4ns	37.2ns	8%	▁▁▁▁▁▁▁▁▁█	nonrendering	ColorSpaceXformBench_pipeA
      13/13  MB	661	110ns	119ns	119ns	128ns	4%	▅▅▅▅▅▅▅▅█▁	nonrendering	ColorSpaceXformBench_steps
      13/13  MB	26	239ns	247ns	283ns	609ns	40%	▁▁█▁▁▁▁▁▁▁	nonrendering	ColorSpaceXformBench_xform

Change-Id: I98af634ab0a7a1522a5bcfde9ce3fc934d82ecf8
Reviewed-on: https://skia-review.googlesource.com/145643
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-08-07 14:30:28 +00:00
Brian Salomon
7eae3e04e3 Reland "Move GrGeometryProcessor's textures out of classes and into"
This reverts commit fdf05f4ff4.

Reason for revert: Android fixed after removing multitexture support from TextureOp.

Original change's description:
> Revert "Move GrGeometryProcessor's textures out of classes and into"
> 
> This reverts commit af87483873.
> 
> Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."
> 
> This reverts commit 607be37e3d.
> 
> Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."
> 
> This reverts commit b948572c78.
> 
> Revert "Remove multitexturing support from GrTextureOp."
> 
> This reverts commit 986f64c601.
> 
> Revert "Make result of GrOp::combineIfPossible be an enum."
> 
> This reverts commit 641ac7daa8.
> 
> Bug: b/112244393
> Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
> Reviewed-on: https://skia-review.googlesource.com/145646
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com

Change-Id: I1d41c2ecf7862e31fb025a7a00bb07bae9d83a47
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/112244393
Reviewed-on: https://skia-review.googlesource.com/145780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-07 14:02:49 +00:00
Brian Salomon
fdf05f4ff4 Revert "Move GrGeometryProcessor's textures out of classes and into"
This reverts commit af87483873.

Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."

This reverts commit 607be37e3d.

Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."

This reverts commit b948572c78.

Revert "Remove multitexturing support from GrTextureOp."

This reverts commit 986f64c601.

Revert "Make result of GrOp::combineIfPossible be an enum."

This reverts commit 641ac7daa8.

Bug: b/112244393
Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
Reviewed-on: https://skia-review.googlesource.com/145646
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-06 22:27:48 +00:00
Brian Salomon
986f64c601 Remove multitexturing support from GrTextureOp.
This turned out to be an optimization mostly for draws with small device
space areas. Moreover, to be an optimization rather than deoptimization
requires complicated per-GPU tuning where even different devices within
the same architecture require different tuning and tuning is different
between GL and VK.

We've decided to go another direction where we *don't* coalesce draws
but rather make it possible to switch textures quickly from within an
op. This should be a GPU-independent optimization that is also
independent of device space area covered.

Replaces the multitexturing benchmarks with a pair of benchmarks.

composting_images* simulates a layered tile-based compositor.

image_cycle draws tiny images N times each such that they can be
batched. This is to catch a particular possible regression in a
planned change to GrTextureOp where it will use "dynamic state" to
batch across textures. We want to catch a slowdown that might result
from putting draws that use the same texture into the same op but no
longer batching the actual GL level draws and instead using the dynamic
state to "switch" textures between draws.

Change-Id: Ib1cc437525b0b0d56969c30dcb66bb1effb42dc5
Reviewed-on: https://skia-review.googlesource.com/145423
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-08-06 19:59:01 +00:00
Brian Osman
387eaff6c1 Vertex color xform bench
Measures two different strategies for dealing with color space transform
of per-op colors. Assuming we already use vertex colors, is it better to
transform them on the CPU, and use float4 color attributes, or transform
them on the GPU, and use ubyte4 color attributes?

So far, looks like ubyte4 w/GPU transform wins.

Change-Id: If49d75303f669fe7f78af8771af906fa0e872577
Reviewed-on: https://skia-review.googlesource.com/142801
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-07-20 21:07:16 +00:00
Jim Van Verth
061cc21b61 Add more tests for PolyUtils
* Add fuzzer
* Add bench tests
* Add additional unit test
* Fix some bugs these exposed.

Bug: skia:
Change-Id: I6c587c92cb6cff32ab8300020b78f9f247d2bf64
Reviewed-on: https://skia-review.googlesource.com/139169
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-07-11 18:37:38 +00:00
Florin Malita
80452bee11 Fold SkJSON into Skia/utils
It's a tiny, core-ish component -- might as well treat as such to
simplify dependencies.

Change-Id: I6f31ce2d151f9a629d88bfc7f15d64891d5150c0
Reviewed-on: https://skia-review.googlesource.com/135780
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-06-19 18:23:30 +00:00
Mike Klein
bfe4db5c79 remove unimportant bench
Change-Id: I98d0a2295c4853e0c07d84e781c8b0236561d307
Reviewed-on: https://skia-review.googlesource.com/133584
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-06-08 20:24:03 +00:00
Brian Osman
fe75169912 Remove ColorCodecBench
This wasn't being run (AFAICT) and was built on pre-skcms color management.

Change-Id: I506e8767f716bc6e4590ce255c5e40f1064fc152
Reviewed-on: https://skia-review.googlesource.com/129644
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-05-23 15:20:21 +00:00
Chris Dalton
b3a6959408 ccpr: Clean up GrCCGeometry
Gets rid of the ugly template functions, rearranges a few static
methods, and adds a benchmark.

Bug: skia:
Change-Id: I442f3a581ba7faf7601ae5be0c7e07327df09496
Reviewed-on: https://skia-review.googlesource.com/122128
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-04-19 20:15:24 +00:00
Florin Malita
15a64e71f6 Convert A8 D32 mask blitters to Sk4px
Improves the newly added bench by ~25% (hsw):

-- before --

    micros   	bench
   2298.34  	shadermaskfilter_picture_80	8888
   2339.60  	shadermaskfilter_picture_ff	8888
   2287.11  	shadermaskfilter_bitmap_80	8888
   2223.14  	shadermaskfilter_bitmap_ff	8888

-- after --

   1693.36  	shadermaskfilter_picture_80	8888
   1637.45  	shadermaskfilter_picture_ff	8888
   1691.65  	shadermaskfilter_bitmap_80	8888
   1637.70  	shadermaskfilter_bitmap_ff	8888

But: skia:7810
Change-Id: I7274b10f517551ee2c0646842f72e0372d55e509
Reviewed-on: https://skia-review.googlesource.com/121642
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-04-18 19:52:53 +00:00
Mike Reed
bd3a0cce99 Revert "Revert "remove unused SkCurveMeasure""
This reverts commit 4d1d8bcf6d.

Reason for revert: will try a manual roll to update static_initializers.gni

Original change's description:
> Revert "remove unused SkCurveMeasure"
> 
> This reverts commit 065c2e827e.
> 
> Reason for revert: change static initializer count?
> 
> Original change's description:
> > remove unused SkCurveMeasure
> > 
> > Bug: skia:
> > Change-Id: I36eb00883bc17e8eef4d1d226972f0125f0e2630
> > Reviewed-on: https://skia-review.googlesource.com/91702
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Mike Reed <reed@google.com>
> 
> TBR=reed@google.com
> 
> Change-Id: I0d8ad2aa8b38a389048ba8bf5cafafea5788c3e1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/91343
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: I7e6dfc5841b089dff047cd1d78dcebb722cdf8a4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/91361
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-06 18:24:57 +00:00
Mike Reed
4d1d8bcf6d Revert "remove unused SkCurveMeasure"
This reverts commit 065c2e827e.

Reason for revert: change static initializer count?

Original change's description:
> remove unused SkCurveMeasure
> 
> Bug: skia:
> Change-Id: I36eb00883bc17e8eef4d1d226972f0125f0e2630
> Reviewed-on: https://skia-review.googlesource.com/91702
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: I0d8ad2aa8b38a389048ba8bf5cafafea5788c3e1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/91343
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-06 13:19:26 +00:00
Mike Reed
065c2e827e remove unused SkCurveMeasure
Bug: skia:
Change-Id: I36eb00883bc17e8eef4d1d226972f0125f0e2630
Reviewed-on: https://skia-review.googlesource.com/91702
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-05 22:32:14 +00:00
Florin Malita
cda4e94b0d Add a bench for comparing complex clip strategies
Clip consisting of a union of |n| circles.

Comparing mask (2x saveLayer + srcIn) vs. clipPath approaches.

MBP numbers:

! -> high variance, ? -> moderate variance
    micros   	bench
    233.05 !	clip_strategy_mask_100	gl
    207.61 !	clip_strategy_mask_10	gl
    210.41 ?	clip_strategy_mask_5	gl
    219.10 ?	clip_strategy_mask_1	gl
    115.56 ?	clip_strategy_path_100	gl
    113.29 !	clip_strategy_path_10	gl
    102.36 ?	clip_strategy_path_5	gl
      6.37 ?	clip_strategy_path_1	gl

    361.06 !	clip_strategy_mask_100	8888
    328.97 !	clip_strategy_mask_10	8888
    316.72 !	clip_strategy_mask_5	8888
    325.84 !	clip_strategy_mask_1	8888
    368.54 !	clip_strategy_path_100	8888
    306.99 !	clip_strategy_path_10	8888
    298.71 !	clip_strategy_path_5	8888
    191.00 !	clip_strategy_path_1	8888

TBR=

Change-Id: I945c12e2e35b9847af06342473e56272e2041e21
Reviewed-on: https://skia-review.googlesource.com/72521
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-12-24 17:12:42 +00:00
Brian Salomon
20b1572912 Delete GLBench and subclasses
Bug: skia:6305
Change-Id: I3b2f2a8898f25d3dd0ec47668895dd4d00668575
Reviewed-on: https://skia-review.googlesource.com/82040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-07 18:09:29 +00:00
Brian Salomon
0b4d8aa108 Add benchmark for comparing multitexturing to non-multitexturing image draws.
Allows benchmarks to override GrContextOptions.

Removes the ability to use the same GrContext for all benchmarks in a config.

Change-Id: I5ab9f6e81055451ac912a66537843d1a49f3b479
Reviewed-on: https://skia-review.googlesource.com/34080
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-11 20:32:49 +00:00
Mike Klein
0fddb2d7c1 Retry cleaning up SkLinearBitmapPipeline.
This is mostly dead code.

In order to make it truly dead, we need to opt drawing unpremul images
into SkRasterPipelineBlitter.  They had been handled by
SkLinearBitmapPipeline, but can't be draw by SkBitmapProcLegacyShader.

Drawing unpremul images is tested by the GM all_variants_8888, which
gave us trouble last time around (serialize-8888 drew right, 8888 wrong)
but now draws fine.  I think this was probably also the root of the
revert, drawing some unpremul image in Chrome's tests somewhere.

Change-Id: I453f9df44ade807316935921cbae82961e2f08aa
Reviewed-on: https://skia-review.googlesource.com/24862
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-07-20 16:45:52 +00:00
Mike Reed
e32500f064 Assume HQ is handled by pipeline, delete legacy code-path
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Bug: skia:
Change-Id: If6f0d0a57463bf99a66d674e65a62ce3931d0116
Reviewed-on: https://skia-review.googlesource.com/24644
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-07-20 00:43:37 +00:00
Chris Dalton
cb72722cb9 Add a nanobench for drawing glyphs as paths
Bug: skia:
Change-Id: I6e620befd2fe8e84f744e79e9287d9d2d19ffa57
Reviewed-on: https://skia-review.googlesource.com/21389
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-07-05 15:38:22 +00:00
Mike Reed
bfa23d7d87 update blendmode bench
Bug: skia:
Change-Id: Id47fedd9e346035af0f14b9a9c171c79eec0d9cd
Reviewed-on: https://skia-review.googlesource.com/21407
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-07-04 16:47:29 +00:00
Mike Reed
fb49909aca Revert "Remove deadcode for sRGB image shading."
This reverts commit 51f6a0f89e.

Reason for revert: try to fix chrome roll

Original change's description:
> Remove deadcode for sRGB image shading.
> 
> Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> Reviewed-on: https://skia-review.googlesource.com/20695
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Herb Derby <herb@google.com>

TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I90409a08409177d9dc3b094d736af0fdaf7d6cdd
Reviewed-on: https://skia-review.googlesource.com/20824
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-26 13:59:51 +00:00
Mike Reed
5e78c61075 Revert "remove a bit more dead code"
This reverts commit d9b1fe02a6.

Reason for revert: try to fix chrome roll

Original change's description:
> remove a bit more dead code
> 
> Change-Id: I61484672e88d6bb4f75833ee89e7178c4f34d610
> Reviewed-on: https://skia-review.googlesource.com/20780
> Commit-Queue: Mike Klein <mtklein@google.com>
> Reviewed-by: Herb Derby <herb@google.com>

TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I03dcd344dfb138261d9421b0692d12e4ed431100
Reviewed-on: https://skia-review.googlesource.com/20822
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-26 13:53:22 +00:00
Mike Reed
91d7d1d4ac Revert "Revert "Remove deadcode for sRGB image shading.""
This reverts commit e08e639063.

Reason for revert: revert was not clean

Original change's description:
> Revert "Remove deadcode for sRGB image shading."
> 
> This reverts commit 51f6a0f89e.
> 
> Reason for revert: crazy attempt to fix chrome roll
> 
> Original change's description:
> > Remove deadcode for sRGB image shading.
> > 
> > Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> > Reviewed-on: https://skia-review.googlesource.com/20695
> > Reviewed-by: Mike Klein <mtklein@chromium.org>
> > Commit-Queue: Herb Derby <herb@google.com>
> 
> TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com
> 
> # Not skipping CQ checks because original CL landed > 1 day ago.
> 
> Change-Id: Icab02936d6c18e50b8de353aa1cd4c225e15e0bf
> Reviewed-on: https://skia-review.googlesource.com/20800
> Reviewed-by: Mike Reed <reed@google.com>

TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com

Change-Id: Ibc579a5a95e78cb257e8d443dbb905db3761e84a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/20802
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-25 20:01:28 +00:00
Mike Reed
e08e639063 Revert "Remove deadcode for sRGB image shading."
This reverts commit 51f6a0f89e.

Reason for revert: crazy attempt to fix chrome roll

Original change's description:
> Remove deadcode for sRGB image shading.
> 
> Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> Reviewed-on: https://skia-review.googlesource.com/20695
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Herb Derby <herb@google.com>

TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: Icab02936d6c18e50b8de353aa1cd4c225e15e0bf
Reviewed-on: https://skia-review.googlesource.com/20800
Reviewed-by: Mike Reed <reed@google.com>
2017-06-25 19:55:03 +00:00
Mike Klein
d9b1fe02a6 remove a bit more dead code
Change-Id: I61484672e88d6bb4f75833ee89e7178c4f34d610
Reviewed-on: https://skia-review.googlesource.com/20780
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2017-06-24 16:08:23 +00:00
Herb Derby
51f6a0f89e Remove deadcode for sRGB image shading.
Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
Reviewed-on: https://skia-review.googlesource.com/20695
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
2017-06-23 21:21:59 +00:00
Mike Reed
43e498e7e7 specialize D32 proc for legacy src
lots of dead-code removal

Bug: skia:
Change-Id: I23ea25eb38855b4776e97fa8ff777d9744baab1d
Reviewed-on: https://skia-review.googlesource.com/19147
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-09 00:48:50 +00:00
Jim Van Verth
72f4891bf8 Add microbench for shadows
Based on Android's shadowgrid2.

Change-Id: I33209b6b84fc63a762405c4988afbdbffcc170d6
Reviewed-on: https://skia-review.googlesource.com/17360
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-05-18 18:57:24 +00:00
Florin Malita
c3b10a3a78 Reland "Add a clip mask bench"
Change-Id: Iefbfd1ecec38d3db5bac4370c75e6701aa03076f
TBR=reed@google.com
Reviewed-on: https://skia-review.googlesource.com/15102
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-02 15:33:06 +00:00
Mike Klein
cea615b497 Revert "Add a clip mask bench"
This reverts commit c59a38d12d.

Reason for revert: whoops, sorry, this one must have been the problem.

Original change's description:
> Add a clip mask bench
> 
> Change-Id: I230729492fc23e290136f7d62610abe5ca51c067
> Reviewed-on: https://skia-review.googlesource.com/14941
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> 

TBR=fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Ifbd74a8985ebaa95e54032aaaa2891b0f1b67940
Reviewed-on: https://skia-review.googlesource.com/14957
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-01 21:34:00 +00:00
Florin Malita
c59a38d12d Add a clip mask bench
Change-Id: I230729492fc23e290136f7d62610abe5ca51c067
Reviewed-on: https://skia-review.googlesource.com/14941
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-01 21:27:00 +00:00
Matt Sarett
e684483408 Avoid extra bitmap copies in SkColorSpaceXformCanvas
Before:
ColorCanvasDrawBitmap_sRGB_to_sRGB     5.09us
ColorCanvasDrawBitmap_AdobeRGB_to_sRGB 50.7us

After:
ColorCanvasDrawBitmap_sRGB_to_sRGB     2.43us
ColorCanvasDrawBitmap_AdobeRGB_to_sRGB 37.1us

BUG=skia:6456
Change-Id: Ie382936c36fd347b59485882cf8f27f315a5d35f

Change-Id: Ie382936c36fd347b59485882cf8f27f315a5d35f
Reviewed-on: https://skia-review.googlesource.com/11040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-04-03 15:35:55 +00:00
csmartdalton
cc26127920 Find cubic KLM functionals directly
- Updates GrPathUtils to computes the KLM functionals directly instead
  of deriving them from their explicit values at the control points.
- Updates the utility to return these functionals as a matrix
  rather than an array of scalar values.
- Adds a benchmark for chopCubicAtLoopIntersection.

BUG=skia:

Change-Id: I97a9b5cf610d33e15c9af96b9d9a8eb4a94b1ca7
Reviewed-on: https://skia-review.googlesource.com/9951
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-03-23 21:05:45 +00:00
Mike Reed
795c5ea657 don't use deprecated (raw) form of SkPatchUtils, delete duplicate util
deprecated API still used in android -- will fix (and then delete)

BUG=skia:6366

Change-Id: Icd87acc680f7c8ae66ac231cb5d254f5eb178008
Reviewed-on: https://skia-review.googlesource.com/9864
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-03-17 19:28:45 +00:00
Herb Derby
3139de39d7 Remove SkChunckAlloc
Change-Id: Ia400dd2d8aa398cf53852acd71c4a45228752496
Reviewed-on: https://skia-review.googlesource.com/9328
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2017-03-08 20:06:15 +00:00
Mike Klein
efaad3cd53 Remove SkColorCubeFilter. It is unused.
Change-Id: Iec5fc759e331de24caea1347f9510917260d379b
Reviewed-on: https://skia-review.googlesource.com/7363
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-01-21 15:09:31 +00:00
Mike Klein
c0a7a08359 remove xbyak experiment
SkSplicer is better.

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD

Change-Id: I014ec0e9fb00a8a4694d442e672c65402621dc67
Reviewed-on: https://skia-review.googlesource.com/6830
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-01-10 16:25:10 +00:00
Mike Klein
83f532e9b5 Add a real SkXbyak bench, implement enough to run it.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD

SkXbyak_…
9320  …JITCompiled 1x  …Interpreted 1.24x  …HandWritten 2.5x

Change-Id: I37d2d255ff32dcce73d29081d506e2d67477af97
Reviewed-on: https://skia-review.googlesource.com/6697
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-01-06 21:02:18 +00:00
Mike Reed
49282296b6 add tests/bench for dynamicwstream
BUG=skia:

Change-Id: I5a995b63b1a2975cce8101717777eaa6fc12af21
Reviewed-on: https://skia-review.googlesource.com/6035
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2016-12-14 18:34:30 +00:00
Mike Klein
6e74412a9c Create .gni files for samples, tests, gms, and benches.
Calling Python to find all these files is convenient, but error-prone.  It's easy to forget to call GN again when adding a file.  Each of these calls to Python also adds ~50ms to the run time of gn gen, which is small but adds up.

On my desktop, gn gen drops from 600ms to 150ms, noticeably faster.

This leaves one call to find.py for generating skia.h for fiddle.  We're not quite sure how to automate that process to happen entirely inside the :skia.h action while maintaining correct dependencies, so I'm leaving it for now.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4036

Change-Id: Ib9d355b97900f29afebc65311ceef50537e46dda
Reviewed-on: https://skia-review.googlesource.com/4036
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2016-10-27 18:14:06 +00:00