c1f14fbea9..e88ec8eed5
$ git log c1f14fbea..e88ec8eed --date=short --no-merges --format='%ad %ae %s'
2017-10-31 jmadill Vulkan: Refactor GarbageObject.
Created with:
roll-dep skia/third_party/externals/angle2
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TBR=stani@google.com
Change-Id: I1d8008d004a31ffaf355517c0175f3a7d98a1ddd
Reviewed-on: https://skia-review.googlesource.com/66081
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
1) Move a couple stages around in the enum to places
that make more sense, and guass_a_to_rbga in the code too.
2) mirror the SkRasterPipeline stage enum with either:
LOWP(st): the stage is implemented in low precision
TODO(st): the stage should be lowp, but isn't
NOPE(st): the stage shouldn't be done in lowp.
3) statically enforce that all stages are covered by one of
LOWP, TODO, or NOPE.
Change-Id: I06c7a7e470663ef73bf652c1b65c0d3c89f0d767
Reviewed-on: https://skia-review.googlesource.com/63800
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
b8ee9dd35e..c1f14fbea9
$ git log b8ee9dd35..c1f14fbea --date=short --no-merges --format='%ad %ae %s'
2017-10-28 oetuaho Remove empty switch statements from translated shaders
Created with:
roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: I8765357110305d9497b271af7aaaf540a74a947a
Reviewed-on: https://skia-review.googlesource.com/65887
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
This allows the via to work with GPU (where we don't render to N32).
Change-Id: I42e8457731a5ee51d14f7092eebd6efe72decd84
Reviewed-on: https://skia-review.googlesource.com/65822
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit b1fc36829d.
Reason for revert:
I hate to revert this, but I think it's caused some layout test diffs that are holding up the roll.
https://storage.googleapis.com/chromium-layout-test-archives/linux_trusty_blink_rel/17909/layout-test-results/results.html
Original change's description:
> Fix int overflow issues with clip and path bounds.
>
> * Clamp scissor clip bounds to query bounds (which are RT bounds)
> * Change IsInsideClip test to be more int overflow friendly
> * Check to make sure path bounds can have representable width and height
>
> Bug: skia:7239
> Bug: skia:7240
> Change-Id: I4c512d05c5609a5a466393408282101697ebea83
> Reviewed-on: https://skia-review.googlesource.com/65506
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,csmartdalton@google.com
Change-Id: Ic5c15219cdbe92811284130bce1e984823f0c4d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7239, skia:7240
Reviewed-on: https://skia-review.googlesource.com/65920
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
1b605ee345..b8ee9dd35e
$ git log 1b605ee34..b8ee9dd35 --date=short --no-merges --format='%ad %ae %s'
2017-10-30 oetuaho Validate empty statements in switch statements
Created with:
roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: I8a8ffbeaf75421d6f443b8141040b33158b3b456
Reviewed-on: https://skia-review.googlesource.com/65881
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Bug: skia:7249
NOTRY=true
Change-Id: I877c8aa40c4529fdf7ae98b61e5742b93ce78c70
Reviewed-on: https://skia-review.googlesource.com/65821
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
The motivation for this is to allow other clients of GrDrawOpAtlas. Making GrMeshDrawOp::Target also be an abstract interface is somewhat incidental to this goal.
Bug: skia:
Change-Id: I0987adfa8a269aa2ca94147e933a2827d734c1cc
Reviewed-on: https://skia-review.googlesource.com/65121
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Rather than restricting the supported ICC types in MakeICC, create any
ICC type that we support, and make the client reject them as necessary
by querying the SkColorSpace::Type.
Remove ICCTypeFlag and replace uses of it with SkColorSpace::Type.
This depends on a change in Chromium
(https://chromium-review.googlesource.com/c/chromium/src/+/741843).
Without that, this change will start allowing non-CMYK images to use
CMYK profiles.
Bug: 727128
Change-Id: I085b4665e49bc80083264496d864cc4cd62ae914
Reviewed-on: https://skia-review.googlesource.com/64841
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This flag was used to stage this change. All users have now been updated
and there is no known build which defines it. Remove all uses of this
define and the code it guarded.
BUG=skia:6931
Change-Id: I791795af4a8ff761508611cf29c7b065c1b43c82
Reviewed-on: https://skia-review.googlesource.com/65782
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
We only pass linear/4f colors to the ctor, and then derive the legacy
colors from them.
Might as well just derive when needed.
Change-Id: I82b3d159da91f6faa4a3e7d681763c0ec1cdab07
Reviewed-on: https://skia-review.googlesource.com/65680
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 5b9a037bf4.
Reason for revert:
I got confused in here somewhere and everything is drawing wrong.
Original change's description:
> gbr- has been brg- this whole time...
>
> Rewrite things to make that a little clearer.
>
> A red pixel ends up in channel 2, what would naively draw as blue
> without a rotation. A green pixel ends up in channel 0, which would
> naively draw as red without rotation. A blue pixel ends up in channel
> 1, which would naively draw as green without this rotation.
>
> So this transformation is:
>
> r -> b
> g -> r
> b -> g
>
> i.e. rgb_to_brg
>
> Change-Id: I12331ff2622194e34a44f421f656fbe4db5d3dca
> Reviewed-on: https://skia-review.googlesource.com/65521
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,brianosman@google.com
Change-Id: Ib29800b242bf736b20d61375d3c437c8f4ffdce0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/65781
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2c5c41f9b5..1b605ee345
$ git log 2c5c41f9b..1b605ee34 --date=short --no-merges --format='%ad %ae %s'
2017-10-30 jdashg Use "python2" instead of undifferentiated "python".
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
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If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: Ib95f115e7b640e83a659dcf1cd2a684df6561173
Reviewed-on: https://skia-review.googlesource.com/65622
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Rewrite things to make that a little clearer.
A red pixel ends up in channel 2, what would naively draw as blue
without a rotation. A green pixel ends up in channel 0, which would
naively draw as red without rotation. A blue pixel ends up in channel
1, which would naively draw as green without this rotation.
So this transformation is:
r -> b
g -> r
b -> g
i.e. rgb_to_brg
Change-Id: I12331ff2622194e34a44f421f656fbe4db5d3dca
Reviewed-on: https://skia-review.googlesource.com/65521
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
* Clamp scissor clip bounds to query bounds (which are RT bounds)
* Change IsInsideClip test to be more int overflow friendly
* Check to make sure path bounds can have representable width and height
Bug: skia:7239
Bug: skia:7240
Change-Id: I4c512d05c5609a5a466393408282101697ebea83
Reviewed-on: https://skia-review.googlesource.com/65506
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
d922775b61..2c5c41f9b5
$ git log d922775b6..2c5c41f9b --date=short --no-merges --format='%ad %ae %s'
2017-10-31 geofflang Skip WebGLCompatibilityTest.InvalidTextureFormat on Ozone.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=779346
The AutoRoll server is located here: https://angle-skia-roll.skia.org
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: Ic38fc94e636cbdfffa09ec4e92986534843e69a9
Reviewed-on: https://skia-review.googlesource.com/65660
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
6bb4f501f6..d922775b61
$ git log 6bb4f501f..d922775b6 --date=short --no-merges --format='%ad %ae %s'
2017-10-19 yizhou.jiang Clean up passed end2end tests on Intel Windows platform
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: I13555269613295ede02912b93784a6f708378f93
Reviewed-on: https://skia-review.googlesource.com/65600
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
With this change, untagged sources (eg N32) are treated as
sRGB data, which causes a huge number of GMs to render more
correctly in GPU sRGB/F16/etc... configs. Also, because the
sources are treated as having a color space, we actually do
gamut conversion for wide or narrow gamut outputs.
This change also applies the transfer function math to
individual colors in the case of gradient stops and color
shaders. (The CPU backend doesn't do this yet, but I think
we've decided there's no reason not to support it).
Bug: skia:
Change-Id: If76e9e4a268f9f74110ff4bbe4fe189ba5d19d9f
Reviewed-on: https://skia-review.googlesource.com/64100
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
I chose the wrong image last time :(
Bug: skia:6176
NOTRY=true
Change-Id: I4b3d9f0d71673bc7ab15a26db52d36cbb494f9c8
Reviewed-on: https://skia-review.googlesource.com/65502
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
e7c5f4f05c..163965d5ce
$ git log e7c5f4f05..163965d5c --date=short --no-merges --format='%ad %ae %s'
2017-10-11 cwallez BUILD.gn: prepare dEQP test support on Mac
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: I29a5f5ce3a948de6d9bf9946cc0bb54089442fb3
Reviewed-on: https://skia-review.googlesource.com/65400
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Also fixes some bugs involved with creating mipped SkSurfaces.
Bug: skia:
Change-Id: I6e0109000eadd2bdee4a907d3ee2231104528165
Reviewed-on: https://skia-review.googlesource.com/65063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: Ic9e6cfe82dd22ac01be7a51724efa4c00399cfef
Reviewed-on: https://skia-review.googlesource.com/65320
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I482d8f9937c86ed441016afef2d8f924282dd17a
Reviewed-on: https://skia-review.googlesource.com/63861
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:7244
Change-Id: Ifacb60b9c61daa8e1d96837363cba807afdc9be4
Reviewed-on: https://skia-review.googlesource.com/65122
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Previously, the mask is uninitialized (which is probably caught by
MSAN) for the region to the left and right of fAntiRect when
fAntiRect is non-empty. That causes skbug.com/7192
Bug: skia:7192
Change-Id: Ida0551d00f0ac8053a1e0232cfbc4f05c9f35c6c
Reviewed-on: https://skia-review.googlesource.com/65023
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
65c56dd941..87c358839c
$ git log 65c56dd94..87c358839 --date=short --no-merges --format='%ad %ae %s'
2017-10-19 oetuaho Prune no-op statements with a single traverser
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=stani@google.com
Change-Id: Id9f736d4f791e4b60935a7d79872460c7e0220ee
Reviewed-on: https://skia-review.googlesource.com/65182
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Change-Id: I871dd5eea4496e87c206b46d9eae81cb521b11ce
Reviewed-on: https://skia-review.googlesource.com/65103
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
The latest, minor changes on includes already
generated, plus four new ones.
TBR=reed@google.com
Bug: skia:6898
Change-Id: If06ae9b9aaa3a0a9fae570aa7a6698ff340c43b8
Reviewed-on: https://skia-review.googlesource.com/62862
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
At this point they are only used to build a cache key. Replace with
float positions and delete the supporting code.
Change-Id: Ida12fd39ed3f612a807de4505c7398838e0693be
Reviewed-on: https://skia-review.googlesource.com/64940
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>