Commit Graph

5127 Commits

Author SHA1 Message Date
Brian Salomon
54fd96b5fa Fix Wunused-but-set-variable warnings
Change-Id: I0e093fd35b11e9a765ef9c09f3b6346086ff66bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435983
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-08-05 21:49:18 +00:00
Ben Wagner
a3f996c70d Fix skia_use_gl = false build
Fix a number of warnings as errors about unused private methods when
skia_use_gl is set to false and SK_GL is not set.

Change-Id: Idcc08a1434ec11a6ce9c8df034c9fa472bf08d08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436822
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-08-05 21:34:04 +00:00
Michael Ludwig
2f6e2f8410 Use SkClipOp::kFoo instead of kFoo_SkClipOp from SkClipOpPriv
The SkClipOpPriv.h header will be going away soon, but a number of
places still use its kIntersect_SkClipOp definitions instead of the
equivalent SkClipOp::kIntersect. Besides updating these references,
a number of unnecessary includes to SkClipOpPriv.h are removed and
some test cases exercising expanding clip ops are deleted since they
will be unnecessary shortly.

Bug: skia:10208
Change-Id: I2bbdd6bb39869134c6a80ef2b4482e6cabdeb0b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436157
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-08-03 18:08:21 +00:00
Brian Salomon
caa760e214 Fix -Wdeprecated-copy warnings
clang-14 has a new warning for deprecated implicit copy/assignment
if the other is written.

https://clang.llvm.org/docs/DiagnosticsReference.html#wdeprecated-copy

Change-Id: Iaeb23b2470ffa0be1953d1aed31bf0423c589893
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435880
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-08-03 16:06:11 +00:00
Robert Phillips
a3f206e0b8 Non-substantive changes for making v1::SurfaceDrawContext V1-only
Bug: skia:11837
Change-Id: I60112e370c95e6f9d9bc12cb9b05d40dd2220bc9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435279
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-08-02 19:22:58 +00:00
Robert Phillips
33bf2b56f9 Pipe all SDC creation through the recording context
In the new GrSurfaceContext class hierarchy we can get either a v1 or v2 SFC/SDC depending on the context options setting.

Bug: skia:11837
Change-Id: Ia25bc10b58bbbaf65a484b323d9d0eee471bb7ef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435276
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-08-02 16:04:52 +00:00
John Stiles
126788e087 Simplify GetRuntimeBlendForBlendMode.
Now that we support sampling from an SkBlender inside a Runtime Effect,
we can leverage that to reuse the blends from SkBlender::Mode. This lets
us avoid hard-coding copies of every built-in blend function.

Change-Id: I51f380490611fbde943c16648999b4fd4e6a14a9
Bug: skia:12257, skia:12085
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434472
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-07-30 16:42:36 +00:00
Brian Osman
8adb625505 Revert "SkCanvas: switch from SkDeque to std::deque"
This reverts commit cc9d20f308.

Reason for revert: Wrong API pre-C++17

Original change's description:
> SkCanvas: switch from SkDeque to std::deque
>
> Bug: skia:10987
> Change-Id: If252f644dc3b8827356f9c7044c8e01fd0fc5afe
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434676
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,reed@google.com,michaelludwig@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: Ica125d5ad04332d68f54dd544373fa29eaf2b69c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10987
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434856
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-07-30 12:52:37 +00:00
Brian Osman
cc9d20f308 SkCanvas: switch from SkDeque to std::deque
Bug: skia:10987
Change-Id: If252f644dc3b8827356f9c7044c8e01fd0fc5afe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434676
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-07-29 20:50:42 +00:00
Ravi Mistry
94df5d607c Add skia_motionmarksuites_desktop.py
Bug: skia:12292
Change-Id: I80b6d1a122ef4ea5f08c237cc8d77e18262bee84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434467
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2021-07-29 19:16:05 +00:00
Chisoon Jeong
109f54d200 Correct a typo in build_workaround_header.py
Change-Id: I356cfc0c59ada46d93130af136168489f6287c02
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433898
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2021-07-29 13:06:01 +00:00
Robert Phillips
4dca83162b Rename GrSurfaceDrawContext to skgpu::v1::SurfaceDrawContext
This CL is mostly mechanical. It:

replaces "src/gpu/GrSurfaceDrawContext.h" #includes with
         "src/gpu/v1/SurfaceDrawContext_v1.h" and reorders

replaces "class GrSurfaceDrawContext;" with
         "namespace skgpu { namespace v1 { class SurfaceDrawContext; }}"

replaces "GrSurfaceDrawContext*" with "auto" where possible
replaces "rtc" with "sdc"
replaces "surfaceDrawContext" with "sdc"
replaces GrSurfaceDrawContext with skgpu::v1::SurfaceDrawContext
reflows parameters as needed

This CL does not try to:

make skgpu::v1::SurfaceDrawContext V1-only
minimize the skgpu and/or skgpu::v1 prefixes

Those two tasks will be accomplished in follow up CLs. This CL is just trying to get the bulk of the mechanical changes comprehensibly landed.

Bug: skia:11837
Change-Id: I6fe59080249d585df8f5d27c6b67569cdc35842f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433156
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-07-28 20:12:10 +00:00
Robert Phillips
294d687b69 Avoid OveridePaintFilterCanvas in Viewer when possible
Since:

https://skia-review.googlesource.com/c/skia/+/431539 (Feed all top-level GPU accessors through skgpu::BaseDevice (take 2))

The OveridePaintFilterCanvas now blocks access to the true SurfaceDrawContext that backs the top device of a GPU-backed SkCanvas. This is because the SkPaintFilterCanvas doesn't pass on SkCanvas::topDevice calls to the canvas it is wrapping so it always returns a SkNoPixelsDevice.

Given that accessing the top SDC is an incredibly specialized testing-only feature this CL keeps the feature working short-term w/o gumming up the public API.

Change-Id: I99012ba34c2800e0149251667156b412c4e8aa63
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433362
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-27 15:46:02 +00:00
Chris Dalton
c3176002bc Lift the tessellation atlas into its own path renderer
Creates a new path renderer, GrAtlasPathRenderer, that handles all the
atlasing. Managing the atlas in its own path renderer gives us more
control over when atlasing happens in the chain, will allow us to more
easily use the atlas in kCoverage mode, and makes the clipping code
cleaner.

Bug: skia:12258
Change-Id: Ie0b669974936c23895c8ab794e2d97206ed140f8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431896
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-07-23 23:02:58 +00:00
Michael Ludwig
cfd204a785 Rename/simplify SkCanvas::resetClip() and make recordable
AndroidFramework uses both their own custom display list (which could
handle resetClip with android-side changes) AND conventional picture
recording. In order for replace op emulation to work when they have
been recorded into a picture, we need to make it virtual and supported
in SkPicture.

This also renames the API to ResetClip() from ReplaceClip() and does not
have any additional arguments. Based on AF's usage pattern, it only n
needs to reset the clip to the surface bounds or the device clip
restriction, it seems best to reduce the API as much as possible before
it's adopted.

Bug: skia:10209
Change-Id: I37adb097c84a642f4254b8c0f9d4c7fea8d9abdf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430897
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2021-07-23 19:05:42 +00:00
Robert Phillips
cc6e50f041 Prevent CircleOp from being tested with MSAA
Change-Id: I307322f2d5e66ef103bdeb791066d6bba11b70ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431636
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-23 19:05:40 +00:00
Chris Dalton
8854829351 Reland "Prefer the NV_framebuffer_blit extension over ANGLE"
This is a reland of 202ce887ec

Original change's description:
> Prefer the NV_framebuffer_blit extension over ANGLE
>
> The ANGLE/CHROMIUM glBlitFramebuffer requires full size blits, which
> is really bad for DMSAA. The NV extension does allow blits of
> sub-rectangles, so we prefer that one if it's available.
>
> Bug: skia:12176
> Bug: skia:12177
> Bug: skia:12234
> Bug: skia:12235
> Change-Id: I463ac631fff64ad564f294cf2f26be7410e8c356
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430576
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

Bug: skia:12176
Bug: skia:12177
Bug: skia:12234
Bug: skia:12235
Change-Id: I41d062f9894f5a81c78a37de27a288bc17812643
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431817
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-07-23 16:20:36 +00:00
Chris Dalton
e3f2a63db7 Revert "Prefer the NV_framebuffer_blit extension over ANGLE"
This reverts commit 202ce887ec.

Reason for revert: Need to update Chrome first to give us the NV one.

Original change's description:
> Prefer the NV_framebuffer_blit extension over ANGLE
>
> The ANGLE/CHROMIUM glBlitFramebuffer requires full size blits, which
> is really bad for DMSAA. The NV extension does allow blits of
> sub-rectangles, so we prefer that one if it's available.
>
> Bug: skia:12176
> Bug: skia:12177
> Bug: skia:12234
> Bug: skia:12235
> Change-Id: I463ac631fff64ad564f294cf2f26be7410e8c356
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430576
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:12176
Bug: skia:12177
Bug: skia:12234
Bug: skia:12235
Change-Id: Iaa9f82e1c0c935a67dd8f446d1513b2b0a98f725
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430819
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-07-22 04:58:39 +00:00
Chris Dalton
202ce887ec Prefer the NV_framebuffer_blit extension over ANGLE
The ANGLE/CHROMIUM glBlitFramebuffer requires full size blits, which
is really bad for DMSAA. The NV extension does allow blits of
sub-rectangles, so we prefer that one if it's available.

Bug: skia:12176
Bug: skia:12177
Bug: skia:12234
Bug: skia:12235
Change-Id: I463ac631fff64ad564f294cf2f26be7410e8c356
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430576
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-07-20 19:00:21 +00:00
Brian Osman
f57f12d53a Fix symbol escaping in bloaty_treemap
All JS strings are now single-quoted, so double-quotes don't need
escaping. There are some symbols (in fullsymbols mode) that contain
single quotes, though - so escape those instead.

Change-Id: Ibdcca5634413c6a5e292f81503fbbf89f3d52b0d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430040
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2021-07-20 00:16:10 +00:00
Mike Reed
08d206be46 Print out picture version even if its unsupported
Change-Id: I1dd61924f7b72cdae1cc0cf530e39b052ae19add
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430216
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-07-20 00:11:39 +00:00
Mike Reed
4043111918 Purge 2020 picture versions
Pull a thread, and end up removing logs of old fontmgr code.

Change-Id: I73cebf9c011a99e9d12fd728e8677fcb0700407f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429338
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2021-07-19 19:35:49 +00:00
Chris Dalton
fe49b2c6f4 Run dmsaa on ANGLE es2 bots
Bug: chromium:1220246
Change-Id: I0e9db2e403455ccc5d75acc714aa8201db285afc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429678
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-07-19 16:05:39 +00:00
Brian Osman
3c1c4c0d25 Standardize strings and other cleanup in bloaty_treemap.py
Follow-up from reviews.skia.org/428959

Change-Id: I3a9baaf1744dcfcea372c5a0c73af31912888c0c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429818
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2021-07-19 14:01:30 +00:00
Chris Dalton
7c79a871c0 Run dmsaa on ANGLE es3 bots
Bug: skia:11396
Change-Id: I4d8253e61e6458b21b4e851e0b77d220394ea65d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429040
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-07-17 04:18:32 +00:00
Mike Reed
c82ab0839f Stop using filterquality
Change-Id: I67d1a464618f1a54f4e3bd4e1409b1d91a90e66a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429336
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-07-17 03:11:32 +00:00
John Stiles
9671d0aa31 Add checkbox to Viewer to force-enable Runtime Blends.
In a perfect world, this should always render the same, just perhaps a
bit more slowly.

Change-Id: I750ad43142d4d192be4db7396989d978025179a8
Bug: skia:12080
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429101
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-07-16 21:11:28 +00:00
Brian Osman
060dd70d2c Add bloaty_treemap.py, for visualizing bloaty data
There is so much more that could be done here (some ideas in TODO
comments), but this greatly streamlines the process for average
developers to navigate the code-size of skia executables.

Currently, I'm using a locally built copy of bloaty, but we should see
about using DEPS or adding a fetch-able package to eliminate even more
friction.

Change-Id: I92186c0370a1ab8d2c8edd73932547402c43612d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428959
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-07-15 19:32:04 +00:00
John Stiles
b5ac66c874 Add utility function GetRuntimeBlendForBlendMode for testing.
This will help us write tests confirming that runtime blends work the
same as the built-in blends.

Change-Id: I2f94aa7bbbc7124d09b490fc7509a4c281025307
Bug: skia:12080
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427618
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-07-14 20:39:09 +00:00
Chris Dalton
6aaf00fa7e Add a "usesMSAASurface" arg to GrMeshDrawOp::onCreateProgramInfo
onCreateProgramInfo needs to know if DMSAA will be rendering to a
separate MSAA target in order to properly set up its pipeline and
shaders. This CL mostly just plumbs this unformation through, but also
cleans up FillRRectOp now that this information is available.

Bug: skia:12201
Change-Id: I7300d2725da72484a12bd0c9d3ad298ae81bff90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427577
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-07-13 20:22:31 +00:00
Chris Dalton
475c9758eb Move the DMSAA surface flag into the public API
Bug: skia:11396
Change-Id: Iad175ea9727e0b18b94a7af341c831e03da46880
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427484
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-07-13 19:21:00 +00:00
Robert Phillips
a92913e169 Make GrAuditTrail V1-only
This CL has some rough edges since some classes that use it (e.g., GrOpsTask) aren't yet V1-only. That said, the big CL has to be broken up somehow.

Bug: skia:11837
Change-Id: I41ed9982ca4664f893e447ba23c7aec59f42c964
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/426416
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-13 13:56:53 +00:00
Robert Phillips
5e1aa8b665 Misc skgpu cleanup
This CL:
  finishes off some renaming I missed earlier
  removes some extraneous #includes from headers

TBR=bsalomon@google.com
Bug: skia:11837
Change-Id: If7163435a44d4067dac041a7f9e68b1ad63432d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/426037
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-09 15:06:16 +00:00
Mike Reed
cce0b60b18 More (no more) getBlendMode cleanup
Bug: skia:12173
Change-Id: I81ed805c489024860d4e1d0601413a78c04f1010
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/426006
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-07-08 20:28:24 +00:00
Robert Phillips
72354b0593 Move more gms and tests into the V1-only pile
Making GrDrawRandomOp and test_ops V1-only drags several GMs and tests with them. All the other GMs/tests explicitly require Ops.

Bug: skia:11837
Change-Id: I45c0a1054c3b1ec43f509595c6492581d10314cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425016
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-08 17:38:36 +00:00
Chris Dalton
7a0541e03d Run cmdbuffer_es2_dmsaa on the bots
Bug: skia:11396
Change-Id: I793cbce7efab5330a8c4eb41ce2cf425b29aeb15
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425616
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-07-08 17:31:47 +00:00
Brian Osman
8c26479048 Remove large swaths of code related to .fp files
Change-Id: Id2061ebe7873aa8b9480a2d8b0133c2fb79e79bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424098
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-07-08 16:53:47 +00:00
Mike Reed
90f4e9f5f7 Hide getBlendMode()
... since it mysteriously returns something even if the blender doesn't
map to any enum. Clients should use asBlendMode() or getBlendMode_or().

Change-Id: I5dc5aea51f47f297ef9b2a89535d47ac58aea9bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425177
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-07-07 20:55:26 +00:00
Robert Phillips
7cef6789fd Change architecture #defines to be SK_GPU_V1 and SK_GPU_V2
A strictly mechanical CL

Bug: skia:11837
Change-Id: Id794d1fefe261d685b19e5d4d599cdab5e021cf7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424038
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-01 18:42:53 +00:00
Robert Phillips
1a82a4ea49 Remove GrResourceProvider.h from all other header files
According to
https://commondatastorage.googleapis.com/chromium-browser-clang/include-analysis.html
these account for 583,146,886 bytes of input to the compiler, or roughly
0.25% of the input used to build Chrome.

Bug: chromium:242216
Change-Id: I2d5b73db770dba296df18c02a251da21e82b9ec0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/423836
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-07-01 15:25:14 +00:00
Kevin Lubick
2d1b7165a4 [fiddle] Update named fiddles
//tools/fiddle/make_all_examples_cpp.py had not run in a while, so
some of these fiddles were not being compiled regularly and bit-rotted.

A follow-up CL will try running that script as a presubmit.

Change-Id: Ib851cb5d70485e354de3388abf56666492335d46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/423956
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-07-01 15:20:14 +00:00
Robert Phillips
36a5dffa6f Revert "Clear the tile backend textures when drawing DDLs"
This reverts commit 0734c6223c.

Reason for revert: This was fixing the symptom and not the disease

Original change's description:
> Clear the tile backend textures when drawing DDLs
>
> It appears that the flutter SKPs don't contain an initial clear so the background can be random noise.
>
> This only appears to be an issue for the Metal backend.
>
> Change-Id: I4f5c823cdb1a0a76c0704d4d48355c3a0ed75d43
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/423316
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=robertphillips@google.com,reed@google.com,michaelludwig@google.com

Change-Id: Iaa52a66248cef2896fc310ee199c3cef7029e532
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/423581
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-06-30 20:10:30 +00:00
Robert Phillips
0734c6223c Clear the tile backend textures when drawing DDLs
It appears that the flutter SKPs don't contain an initial clear so the background can be random noise.

This only appears to be an issue for the Metal backend.

Change-Id: I4f5c823cdb1a0a76c0704d4d48355c3a0ed75d43
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/423316
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-06-30 18:56:35 +00:00
Brian Osman
2f5466e2b3 Initialize fBackend in Window_unix
Discovered while trying to run viewer in ASAN

Change-Id: Ic7469fdbf8cb77573c2f93503440b2137bdba783
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/423016
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2021-06-29 14:33:26 +00:00
Chris Dalton
661abd0f8d Reland "Use GL_ANGLE_instanced_arrays"
This is a reland of 76b80eca64

Original change's description:
> Use GL_ANGLE_instanced_arrays
>
> It turns out the es2 command buffer has supported instanced rendering
> all along. We just weren't using it! This CL starts using
> GL_ANGLE_instanced_arrays, after which point chrome es2 will start
> taking many of our instanced codepaths. It can even use tessellation if
> we update the shaders to not rely on gl_VertexID.
>
> Bug: chromium:1220246
> Change-Id: I173f4c07771691143d2540ecb9c3f8222ed8e4b3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422379
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

Bug: chromium:1220246
Change-Id: I4d6f74adff4e2eda4b55a459faf16b5f5a230d06
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422616
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-28 21:49:46 +00:00
Chris Dalton
e0f4de6f23 Add a cmdbuffer_es3 config
Adds the ability to create an es3 command buffer context, but does not
yet begin testing it because libcommand_buffer_gles2.dylib needs to be
updated first to respect the EGL_CONTEXT_CLIENT_VERSION attrib. Adds a
version check on the context as well to verify we actually get an es3
context when we ask for one.

Bug: chromium:1220246
Change-Id: I996f482d8ad831b81f873e1bfd2f0526e5f1e73e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419616
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-06-28 18:30:56 +00:00
Chris Dalton
040728364d Revert "Use GL_ANGLE_instanced_arrays"
This reverts commit 76b80eca64.

Reason for revert: Chrome layout test diffs

Original change's description:
> Use GL_ANGLE_instanced_arrays
>
> It turns out the es2 command buffer has supported instanced rendering
> all along. We just weren't using it! This CL starts using
> GL_ANGLE_instanced_arrays, after which point chrome es2 will start
> taking many of our instanced codepaths. It can even use tessellation if
> we update the shaders to not rely on gl_VertexID.
>
> Bug: chromium:1220246
> Change-Id: I173f4c07771691143d2540ecb9c3f8222ed8e4b3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422379
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com

Change-Id: I62c25be4f6cf6937c0b5ab6e765a7113aad76916
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1220246
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422441
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-28 16:12:11 +00:00
Kevin Lubick
8fd0ccfc9f [skottie] Update lotties_with_assets to include all lotties from lottie-samples
The make_lotties_with_assets is a handy tool to take a
directory of lottie files and move them into their own
folders. This will make it easier to add assets (e.g. fonts,
images) if we want to get more accurate benchmarks.

This also makes the test not stop on the first failure, but complete
all of them, so we can see more easily if multiple things have broken.

Change-Id: Idb2ece71376a11e7524cd513a2798884a44bb59f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/421927
Reviewed-by: Florin Malita <fmalita@google.com>
2021-06-28 14:59:24 +00:00
Kevin Lubick
bd71936196 [canvaskit] Document perf-canvaskit-puppeteer
We also catch any errors that happen during running the
test or flushing. This allows them to show up in the CI logs.

For skottie-frames in particular, we stop clearing the canvas
before each render, as that was masking an error (and not how
we do things on skottie.skia.org).

Change-Id: I83936a35b6c314da76a0a64e15deaabd156e71f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/421923
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2021-06-28 14:59:24 +00:00
Chris Dalton
76b80eca64 Use GL_ANGLE_instanced_arrays
It turns out the es2 command buffer has supported instanced rendering
all along. We just weren't using it! This CL starts using
GL_ANGLE_instanced_arrays, after which point chrome es2 will start
taking many of our instanced codepaths. It can even use tessellation if
we update the shaders to not rely on gl_VertexID.

Bug: chromium:1220246
Change-Id: I173f4c07771691143d2540ecb9c3f8222ed8e4b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422379
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-28 14:58:39 +00:00