Enabling Perlin Noise on Android
I enabled the Perlin Noise shader on Android after doing some minor modifications to the shader, specifically for Android (and #ifdefed for Android, to make sure none of this affects other platforms).
For Tegra devices (Nexus 7, Xoom), a precision issue related to the color values read from textures caused the noise to read the wrong indices and produce bad noise. I fixed this by adding a founding of the values read by simply doing the equivalent of "colorValue = floor(colorValue * 255.0) / 255.0" to make sure we retrieve the colors that were written in the texture originally.
For non-Tegra devices (Nexus 10), dealing with values in the order of 4096.0 was problematic without using the "highp" precision setting. To solve this, a few variables were given the high precision setting.
Since both fixes don't seem to do considerable harm to the platforms that are not being targetted, I left both fixes on all android devices for now.
I also reduced the Perlin noise gm so that it takes less time to test it on the Xoom (Original time was about 20 seconds, this shold take less than 10, hopefully)
BUG=
R=senorblanco@google.com, bsalomon@google.com, sugoi@google.com, senorblanco@chromium.org
Author: sugoi@chromium.org
Review URL: https://chromiumcodereview.appspot.com/16818013
git-svn-id: http://skia.googlecode.com/svn/trunk@9637 2bbb7eff-a529-9590-31e7-b0007b416f81
Currently they cannot be used directly by Skia, but
the pixels can be used elsewhere.
SkImageDecoder:
Add functions to require unpremultiplied output
and query the presence of the requirement
SkImageDecoder_libpng:
SkImageDecoder_libwebp:
SkImageDecoder_WIC:
Respect the requirement for unpremultiplied output.
TODO: Fix SkImageDecoder_CG.
SkScaledBitmapSampler:
Add procs to skip premultiplication and a boolean
parameter to use those procs.
ImageDecodingTest:
Test unpremultiplied bitmap decoding.
SampleUnpremul:
Add a sample which allows visually comparing between the
unpremultiplied version (copied into a premultiplied bitmap,
since drawing unpremultiplied is not currently supported)
and a premultiplied version of image files.
gm.h:
Add a getter for the resource path, so Samples can use it.
As of patch set 13, https://codereview.chromium.org/16816016/
and https://codereview.chromium.org/16983004/, which were
approved separately.
R=reed@google.com
Review URL: https://codereview.chromium.org/16410009
git-svn-id: http://skia.googlecode.com/svn/trunk@9612 2bbb7eff-a529-9590-31e7-b0007b416f81
For the raster path, we do a straightforward 2-pass method: draw background, then composite the foreground over it.
For the GPU path, if the xfermode can be expressed as an effect, we build an effect with the background texture incorporated, then do a single-pass draw fetching both foreground and background textures, and compositing to the result. If the xfermode is expressed as src/dst coefficients, we do a 2-pass draw as in the raster path and use fixed-function blending.
R=bsalomon@google.com, reed@google.com
Review URL: https://codereview.chromium.org/16125008
git-svn-id: http://skia.googlecode.com/svn/trunk@9373 2bbb7eff-a529-9590-31e7-b0007b416f81
Doing it this way required modifying the arithmode GM to use saveLayer()/restore() rather than creating an offscreen SkBitmap, since otherwise the compositing is always done in raster mode. Fixing that in turn exposed that SkArithmeticMode did not work in Picture mode, since it wasn't flattenable. Made it so.
Note: this will require rebaselining the arithmode GM (again).
R=bsalomon@google.com, reed@google.com
Review URL: https://codereview.chromium.org/16064002
git-svn-id: http://skia.googlecode.com/svn/trunk@9324 2bbb7eff-a529-9590-31e7-b0007b416f81
The objective of this change is to remove all calls to
SkCanvas::setDevice. The factory API is hidden behind
a build flag in order to ease the roll into chromium.
A side-effect of the factory pattern is that it will
no longer be possible to allocate a SkDeferredCanvas on
the stack. This changes nothing for chrome, but it
impacts skia test programs.
Review URL: https://codereview.chromium.org/16040002
git-svn-id: http://skia.googlecode.com/svn/trunk@9298 2bbb7eff-a529-9590-31e7-b0007b416f81
SkOSFile:
Added class SkOSPath with functions for
modifying strings representing path names.
OSPathTest.cpp:
Test of the new utilities.
factory.cpp:
Use SkPathJoin.
gmmain and gm_expectations:
Use SkOSPath::SkPathJoin instead of a local version.
skimage_main.cpp:
Use the new location of SkPathJoin and SkBasename.
R=epoger@google.com
Review URL: https://codereview.chromium.org/15747004
git-svn-id: http://skia.googlecode.com/svn/trunk@9277 2bbb7eff-a529-9590-31e7-b0007b416f81