Also:
* clean up PolyUtils checks to be correct and consistent.
* fix some bugs discovered by the unit tests.
Bug: skia:
Change-Id: I1a8e07d13cb44fecc67344154dc1002f3f910f5d
Reviewed-on: https://skia-review.googlesource.com/138592
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
In some cases, splitting may produce three consecutive edges which
are collinear. The first one was being merged out, causing the third
one to be missed.
The fix is to switch the arguments to merge_edges_*, ensuring that the
second parameter (the destination edge) is never merged out.
Bug: 851409
Change-Id: I65be2e8222846c99f7bc8d17ea61ddead617cc31
Reviewed-on: https://skia-review.googlesource.com/138700
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
All of the restrictions/assumptions that led to this code are gone,
so we can always use appropriate color space.
For the YUV provider, if/when we re-introduce 8888 sRGB, the color
space will have a linear transfer function, so the color space
xform will automatically do what was happening here. That removes
the last usage of framebuffer sRGB control, so we can remove all
kinds of GrPaint and GrPipeline plumbing for that feature.
Change-Id: I24af1d498dbc75210f92f8c61b10aa31eec022f6
Reviewed-on: https://skia-review.googlesource.com/138986
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit a219419c9d.
Reason for revert: breaking things
Original change's description:
> Some scissor state cleanup.
>
> Separate flushing the enablement of scissor from the rect in GrGLGpu.
>
> Move GrPipeline::ScissorState to a global enum and use more broadly.
> Rename to GrScissorTest to avoid name conflict with existing
> GrScissorState.
>
> Change-Id: Ib32160b3300bc12de2d2e1761d152fd1bba8b683
> Reviewed-on: https://skia-review.googlesource.com/137395
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
Change-Id: If71a5c5efc86d4239b40675bad2a6cb1f77460f8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/138900
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Separate flushing the enablement of scissor from the rect in GrGLGpu.
Move GrPipeline::ScissorState to a global enum and use more broadly.
Rename to GrScissorTest to avoid name conflict with existing
GrScissorState.
Change-Id: Ib32160b3300bc12de2d2e1761d152fd1bba8b683
Reviewed-on: https://skia-review.googlesource.com/137395
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
This reverts commit 26bb0e66f2.
Reason for revert: segfaulty
Here's a log with a stacktrace:
https://chromium-swarm.appspot.com/task?id=3e658f7aa40dbb10&refresh=10
Original change's description:
> GrTessellator: handle three consecutive collinear edges.
>
> In some cases, splitting may produce three consecutive edges which
> are collinear. The first one was being merged out, causing the third
> one to be missed.
>
> The fix is to switch the arguments to merge_edges_*, ensuring that the
> second parameter (the destination edge) is never merged out.
>
> Bug: 851409.
> Change-Id: I70fbbc506e97a26b259c1443b6d1787adec0f9b0
> Reviewed-on: https://skia-review.googlesource.com/138561
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Stephen White <senorblanco@chromium.org>
TBR=robertphillips@google.com,senorblanco@chromium.org
Change-Id: I6ecfb4c487d6f96e9fae7b8b40d74162354ed57c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 851409.
Reviewed-on: https://skia-review.googlesource.com/138640
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
In some cases, splitting may produce three consecutive edges which
are collinear. The first one was being merged out, causing the third
one to be missed.
The fix is to switch the arguments to merge_edges_*, ensuring that the
second parameter (the destination edge) is never merged out.
Bug: 851409.
Change-Id: I70fbbc506e97a26b259c1443b6d1787adec0f9b0
Reviewed-on: https://skia-review.googlesource.com/138561
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Use this to fill concave shadows.
Bug: skia:7971
Change-Id: I63dc1ed845f9fa3fcd86f1ad13b03da23cae0313
Reviewed-on: https://skia-review.googlesource.com/135200
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
If the last vertex in a contour is collinear with its neighbours,
remove it (this edge case was missing). Otherwise, the simplify step
may try to split it indefinitely.
Bug: 851409
Change-Id: I7efa4e616cdc1508a73c7a9f3de9d3f571569af8
Reviewed-on: https://skia-review.googlesource.com/138106
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This reverts commit e2e52e46ca.
Reason for revert: See if this is blocking the Chrome roll
Original change's description:
> Remove drawTextBlob from device use drawGlyphRunList
>
> Convert all backends to use GlyphRunList instead of
> text blobs. If the device did not originally implement
> drawTextBlob it will be simulated by drawPosText on the
> device.
>
> Other changes:
> Change to using an origin from absolulte positioning. The GPU
> code uses origin change to update blobs under translation.
>
> Change cluster to use const uint32_t instead of just
> uint32_t.
>
> Add SkPaint to runs.
>
> The draw filter is hosted up to the canavas level and applied there.
>
> Change-Id: Ib105b6bd26b67db55f1c954e37c79fbdcaa9d4a2
> Reviewed-on: https://skia-review.googlesource.com/137224
> Reviewed-by: Herb Derby <herb@google.com>
> Reviewed-by: Khusal Sagar <khushalsagar@chromium.org>
> Reviewed-by: Hal Canary <halcanary@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
TBR=jvanverth@google.com,halcanary@google.com,bungeman@google.com,herb@google.com,reed@google.com,khushalsagar@chromium.org,khushalsagar@google.com
Change-Id: I4d93a534990c89deee7d3aaa00ec40d47e0d2ece
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/138120
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Convert all backends to use GlyphRunList instead of
text blobs. If the device did not originally implement
drawTextBlob it will be simulated by drawPosText on the
device.
Other changes:
Change to using an origin from absolulte positioning. The GPU
code uses origin change to update blobs under translation.
Change cluster to use const uint32_t instead of just
uint32_t.
Add SkPaint to runs.
The draw filter is hosted up to the canavas level and applied there.
Change-Id: Ib105b6bd26b67db55f1c954e37c79fbdcaa9d4a2
Reviewed-on: https://skia-review.googlesource.com/137224
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Khusal Sagar <khushalsagar@chromium.org>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Herb Derby <herb@google.com>
* Clamp path polygon points to nearest 1/16th of a pixel to help
with floating point issues.
* Added check for multiple contour paths.
* Return empty SkVertices for certain degenerate cases to avoid
unnecessary blurs.
* Check iteration count in SkOffsetPolygon to avoid infinite loops.
* Add new tests to verify these.
Bug: skia:
Change-Id: Ie6ad48d2504e065dcc822609d369f90c56ef3ad3
Reviewed-on: https://skia-review.googlesource.com/136701
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Draws basically the same as f16.
The existing load_f32, load_f32_dst, and store_f32 stages all had the
same bug that we'd never noticed because dy was always 0 until now.
Change-Id: Ibbd393fa1acc5df414be4cdef0f5a9d11dcccdb3
Reviewed-on: https://skia-review.googlesource.com/137585
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Bug: skia:8076
Move SkImageGeneratorCG and SkImageGeneratorWIC to include/ports/,
and make them SK_API.
Remove SkImageGeneratorCG::NewFromEncodedCG. No known clients are using
it, and it was a private API in src/. There is already a
MakeFromEncodedCG to replace it.
Similarly, switch WIC from New to Make.
Add a compile test for using them with
SetImageGeneratorFromEncodedDataFactory.
Change-Id: I897eb7a887b3736a6c614a68e38f38b6a1942cf1
Reviewed-on: https://skia-review.googlesource.com/137387
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Remove scissor rect from GrPipeline.
Draws can specify "fixed dynamic state" which doesn't use the dynamism at
all or can specify dynamic state arrays with an entry per GrMesh.
When we state other than scissor rects this will allow the caller to
use a mix of truly dynamic and fixed dynamic state. So a caller that
only has dynamic scissor rects doesn't need to store its remaining
unvarying state in an array.
Change-Id: I8fcc07eb600c72a26cc712b185755c2116021a8a
Reviewed-on: https://skia-review.googlesource.com/137223
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
jpeg_skip_scanlines was incorrectly incrementing an internal counter,
resulting in an infinite loop. (This only occurs for certain types of
progressive images, using certain sample sizes.)
The fix is at 26f109290d.
This is included in tip-of-tree, which is unofficially 2.0.0, so go ahead and
update to it.
Add a test based on the original bug.
Bug: b/78329453
Change-Id: I5ade9924812324d58668c26f71cd622ef93f40a7
Reviewed-on: https://skia-review.googlesource.com/129459
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
on mac.
Change-Id: I2b8777a5b54e190c37623ab798a89b4f1833ceac
Reviewed-on: https://skia-review.googlesource.com/137382
Commit-Queue: Bruce Wang <brucewang@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
We were inconsistent about which order these were in. Having the processor first
will make the parameter order more logical for an upcoming change. Also, the primitive
processor comes logically before the pipeline.
Change-Id: I3968c5e4e6dff01f9c4ad311eb1795b3c7580ff5
Reviewed-on: https://skia-review.googlesource.com/137228
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
With multiple runs, the shared vectors were moving out from
under the pointers in earlier runs.
Change-Id: I486d2e603e18ea7effc0dbdbc7c5d3c545278703
Reviewed-on: https://skia-review.googlesource.com/137222
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Now that the path cache is implemented, we can use ccpr everywhere.
Modifies ccpr to not cache unless the "fAllowPathMaskCaching" context
option is enabled.
Adds a small condition to skip complicated paths with more vertices
than pixels, simply so we don't regress a couple testcases.
Updates skpbench to do three draws before starting the timer, in order
to prime the cache.
Bug: skia:
Change-Id: Ic3a0a2bdad8a22ff6431e77fa4da2b54d6bb9aba
Reviewed-on: https://skia-review.googlesource.com/137207
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Adds a hit count to cache entries. Paths now don't get stashed until
their second hit (and cached on their third). Mostly-visible, cachable
paths render their entire mask on the second hit, in hopes that we
will be able to cache them alongside the fully visible ones.
Bug: skia:
Change-Id: Idd18f5dc3090f13531f630d229f4808198695fea
Reviewed-on: https://skia-review.googlesource.com/136541
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Create FontMgrFontConfigTest.cpp file to test the above function.
Change-Id: I7716355f702af3d6f25574305914f0b82a4147ce
Reviewed-on: https://skia-review.googlesource.com/137133
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Sometimes the intersector will return an intersection which is on the
same primary sort criterion (eg., Y coordinate), but out-of-range on the
secondary. We shouldn't do splits in this case. The only case we really
care about is if it's less than one epsilon and greater than zero,
and thus numerically unsplittable.
Bug: 851914
Change-Id: Ia772763b6a66a14ca159cf409a832835244e83bc
Reviewed-on: https://skia-review.googlesource.com/136803
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Extend the glyph run system with a glyph run list. This
allows the processing of text blobs.
Add original text an cluster to runs for PDF.
PS - the original had read off the end of a buffer problem.
Change-Id: I9430f0c27aaa3d9458bfe3caba5f433b72fdf84c
Reviewed-on: https://skia-review.googlesource.com/136792
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This reverts commit f2e4a039df.
Reason for revert: Breaks asan tests
Original change's description:
> Add SkGlyphRunList
>
> Extend the glyph run system with a glyph run list. This
> allows the processing of text blobs.
>
> Add original text an cluster to runs for PDF.
>
> Change-Id: If4867d000e45f8975a30e982fc8fdbe104ef4332
> Reviewed-on: https://skia-review.googlesource.com/135627
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
TBR=bungeman@google.com,herb@google.com
Change-Id: I903592714da901383efc7e5f47ce3dfd529e2aca
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/136761
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
The remote glyph cache tests assume that the strike cache will not
change during a test. This is not true because other test also
mutate the strike cache. This is causing flaky tests.
BUG=skia:8091
Change-Id: I397d411f9412006715f6860941dfb05ad54ae1b6
Reviewed-on: https://skia-review.googlesource.com/136741
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Change Validate to ValidateGlyphCacheDataSize. Make it call a
non-global version.
BUG=skia:8091
Change-Id: Iec31a06569a0ab1ec318e693e699a808eb9ad247
Reviewed-on: https://skia-review.googlesource.com/136638
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Extend the glyph run system with a glyph run list. This
allows the processing of text blobs.
Add original text an cluster to runs for PDF.
Change-Id: If4867d000e45f8975a30e982fc8fdbe104ef4332
Reviewed-on: https://skia-review.googlesource.com/135627
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Add FontMgrAndroidSystemVariableTypeface test to test the above
function.
Change-Id: I36a2f65550784a86feecc6ef69a870a33e973804
Reviewed-on: https://skia-review.googlesource.com/136248
Commit-Queue: Bruce Wang <brucewang@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
This reverts commit 3e36ce6e66.
Reason for revert: Too much verification
Original change's description:
> Make SkRemoteGlyphCache tests use private glyph cache
>
> Change-Id: If6aa189f3badc7558ab8ecf71ee3d704b275b20f
> Reviewed-on: https://skia-review.googlesource.com/136225
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,herb@google.com
Change-Id: Ia0c096abd0ab651bc7c907f0595af4f07c88fb5e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/136478
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
have consistent content in their mip map levels.
Bug= chromium:850617
Change-Id: I3ad918aa453bd8e4e625eb145de6ba2a5dab7b0c
Reviewed-on: https://skia-review.googlesource.com/136230
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: If6aa189f3badc7558ab8ecf71ee3d704b275b20f
Reviewed-on: https://skia-review.googlesource.com/136225
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
It's a tiny, core-ish component -- might as well treat as such to
simplify dependencies.
Change-Id: I6f31ce2d151f9a629d88bfc7f15d64891d5150c0
Reviewed-on: https://skia-review.googlesource.com/135780
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Use std::swap instead. It does not appear that any external user
specializes SkTSwap, but some may still use it. This removes all use in
Skia so that SkTSwap can later be removed in a smaller CL. After that
the <utility> include can be removed from SkTypes.h.
Change-Id: If03d4ee07dbecda961aa9f0dc34d171ef5168753
Reviewed-on: https://skia-review.googlesource.com/135578
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 19c1233c44.
Reason for revert: want to make sure Google3 can roll
Original change's description:
> Change how vertex/instance attributes are handled in geometry processors.
>
> * No longer register vertex/instance attributes on base class, just counts
>
> * Separate instance and vertex attributes and remove InputRate and offset
>
> * Make attributes constexpr where possible
>
> Change-Id: I1f1d5e772fa177a96d2aeb805aab7b69f35bfae6
> Reviewed-on: https://skia-review.googlesource.com/132405
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com
Change-Id: I4800632515e14fbf54af52826928ac915657b59f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/135661
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
SkTCast is functionally equivalent to reinterpret_cast.
The comment about SkTCast helping to avoid strict alising issues is not
true. Dereferencing a pointer cast to a pointer of an unrelated type is
always undefined, even if smuggled through a union like in SkTCast.
To really avoid aliasing issues, you need to make a union[1] of the two
value types, or better, memcpy between values. I've had to fix
MatrixText.cpp where switching to reinterpret_cast actually let Clang
notice and warn that we're exploiting undefined behavior, and
GrSwizzle.h and SkCamera.cpp caught by GCC.
I've switched SkTLList over to use SkAlignedSTStorage, which seems
to help convince some GCC versions that fObj is used in a sound way.
[1] The union punning trick is non-standard in C++, but GCC and MSVC
both explicitly support it. I believe Clang does not officially
explicitly support it, but probably does quietly for GCC compatibility.
Change-Id: I71822e82c962f9aaac8be24d3c0f39f4f8b05026
Reviewed-on: https://skia-review.googlesource.com/134947
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
* No longer register vertex/instance attributes on base class, just counts
* Separate instance and vertex attributes and remove InputRate and offset
* Make attributes constexpr where possible
Change-Id: I1f1d5e772fa177a96d2aeb805aab7b69f35bfae6
Reviewed-on: https://skia-review.googlesource.com/132405
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>