Change-Id: Ic7799b3c5f4294cba9ff72f8c11a2ad285ab189f
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304738
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Ia2cfbca8982b57399b6681cbb4501c2933ab4df7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304576
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This also brings indirect draw support to CanvasKit because Emscripten
will expose WEBGL_multi_draw through these extensions.
Bug: skia:10419
Change-Id: Icea3fedb846bb932e7d19f8f4a1e5646e25d4c2d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303263
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This is part of the effort to replace GrContext with the GrDirectContext/GrRecordingContext pair.
It also tries out, a bit, the context naming proposal (i.e., rContext and dContext).
Change-Id: Ib4d9881f820a7f8a8c525eba7448b1015526400c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303627
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
In order to stage the transition from GrContext to GrDirectContext, both
of them will have to have the factories for a while.
This CL also removes all internal uses of the old (GrContext) factories.
Change-Id: Ibe1edd0818ea23a0d54257c55f35f12526047ef3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302263
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The op creation is no self contained, which means that it handles
taking the clip. For random op testing, this means that some times
no op is created for blobs that are entirely off screen. This
results in a nullptr op. The random op test has been adjust accordingly.
Change-Id: I619ffb315b7ad7c834b3e85d7120fe2cdb90c56a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301583
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Just refactored names. Looking at adding SkCloseDynamicLibrary too.
Change-Id: Ibc3ad556386dad3e80bf91bd9ee46e9b9fe68c4a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301900
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is how we will implement indirect draws in ANGLE and WebGL.
Emscripten will expose WEBGL_multi_draw through this extension.
Bug: skia:10419
Change-Id: I3fc56b130b06cdcc05a25be69878b398b8820f50
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301736
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
While testing on Linux with a configuration like
skia_enable_fontmgr_custom_directory=false
skia_enable_fontmgr_custom_embedded=false
skia_enable_fontmgr_custom_empty=true
skia_enable_gpu=true
skia_use_fontconfig=false
skia_use_freetype=true
skia_use_system_freetype2=false
the default typeface will be an empty typeface with no glyphs. This of
course leads to many test failures, which is fine.
However, this also leads to crashes when testing GPU Ops since the Op
factories may return nullptr to indicate no-op but the callers of those
factories currently do not expect nullptr or handle it as a no-op.
Change the callers of Op factories to treat nullptr as no-op.
Change-Id: I9eb1dfca4a8a9066a9cfb4c902d1f52d07763667
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301586
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
At least locally after an Nvidia driver update I am seeing both of the
buffer address extensions reported by the driver. It is illegal in
vulkan to enable both of them on the device, so we remove the EXT
version if we have both.
Change-Id: I7b3046c5fd27ba071ce9e1c58c478eaf4d2a82b4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301553
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
We are replacing GrContext with the GrDirectContext/GrRecordingContext
pair. This starts making that change visible to clients (and weaning
Skia off of GrContext).
Change-Id: I00cc9bf208499984de855a1646229bd7557fc925
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300706
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This pattern of needing a safe downcast will continue to grow as we
add more explicit use of GrDirectContext and it's causing long ternary
operations that span multiple lines.
Change-Id: I9e2ebe5156e4245524a52d7c92ed3a8509e53151
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300901
Commit-Queue: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
All coord transforms were identity, so this enshrines that
knowledge, then transitively removes a large amount of code.
Bug: skia:10416
Change-Id: Iae4af9ca21590bced1ce9fce3ab807f6cceaebd4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300234
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This CL makes it explicit that the unit tests always get a direct context.
It is mainly a mechanical CL.
Change-Id: I49e0628851d9c81eb47386ef978edf905c6469d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299866
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
GM was updated in:
https://skia-review.googlesource.com/c/skia/+/300172 (Make GM::onGpuSetup take a GrDirectContext)
This CL updates: skpbench, nanobench, and some testing infrastructure.
Only minor changes were made to the unit tests as they will be updated
en masse in a follow up cl.
Change-Id: Ieffc98865d4c9fc73e292d3c807ed4ae2081745a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300220
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This should, hopefully, clarify the role of onGpuSetup vis a vis onDraw.
The remaining tools are updated in:
https://skia-review.googlesource.com/c/skia/+/300220/ (Update remaining tools to GrDirectContext)
Change-Id: I19d6eec4d16cb9ebad8924763a18225cc871f0f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300172
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
External clients will need access to these classes once GrContext
goes away.
This is a purely mechanical CL.
Bug: skia:10441
Change-Id: I7ffeb29d88bcc0f012412fba911e8362d046e24a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300206
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
External clients will eventually have to call this to get access
to a direct context from an SkCanvas or SkSurface (which will
only have 'recordingContext' accessors).
Bug: skia:10441
Change-Id: I10e34081277b685fa59d03e1fce1887f3524e0fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300178
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
abandoned() is publicly accessible on GrContext. Since
GrRecordingContext is taking its place in many locations, make its
abandoned() call also publicly accessible.
This CL also removes abandoned() from GrContextPriv since it is
publicly accessible.
Change-Id: I72bdae369d06e34ec3f99a18a0feb72e2ae67666
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299876
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This also adds back default flush() calls which simply do a flush
without any submit.
Change-Id: Ia8c92bbdecd515d871abfa6364592f502e98656b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298818
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Although not necessary this, at least, demonstrates how we expect these callbacks to be used.
Change-Id: I67c81e5cf882fbf2511729ede29f6ae9af389d52
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297862
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 1caf3789f8.
Makes the image GMs detect an abandoned context just like the surface
GMs.
Bug: skia:10431
Change-Id: I56a3631a75e6b0383f96a73f461cfa314ee29afa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299379
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 7ac9b5fdb6.
Reason for revert: abandon context bots breaking
Original change's description:
> Add async rescale and read APIs to SkImage.
>
> These function the same as the already existing
> SkSurface APIs.
>
> Bug: skia:10431
>
> Change-Id: I4f1e842d8d4b72ee27bae5f8a85e499e130d420c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299281
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I351795274245fc9f553cd210d82178f497f22660
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10431
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299376
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
These function the same as the already existing
SkSurface APIs.
Bug: skia:10431
Change-Id: I4f1e842d8d4b72ee27bae5f8a85e499e130d420c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299281
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 7d7cd2b178.
Reason for revert: breaking chrome roll
Original change's description:
> Make glPatchParameteri required when tessellation is supported
>
> Chrome started wrangling this entrypoint in the following CL:
>
> https://chromium-review.googlesource.com/c/chromium/src/+/2253344
>
> Change-Id: Ief4dfb1ddca8d86e0c09dfdc443e01830cb4de20
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298405
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=kjlubick@google.com,csmartdalton@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I569f2a16de156c5b2e819cb2a45ea942ca2cdec7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298819
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Surfaces to client whether GrContext has seen a GL_OUT_MEMORY,
VK_ERROR_OUT_OF_HOST_MEMORY, or VK_ERROR_OUT_OF_DEVICE_MEMORY error.
Bug: chromium:1093997
Change-Id: I8e9799a0f7d8a74df056629d7d1d07c0d0a0fe30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298216
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This helps to diagnose errors in DM tests.
Change-Id: Ib585e6e78c1d0a03493befe970558e6f9c9731a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298136
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@google.com>
This is a reland of 4e37751693
Original change's description:
> Make it easier to test rectangle textures by using createBackendTexture.
>
> Also allows internal creation of rectangle textures, only used by unit
> tests currently.
>
> Previously GrContext::createBackendTexture() would ignore the request
> for RECTANGLE or EXTERNAL and always make 2D. Now it makes RECTANGLE if
> supported and always fails for EXTERNAL.
>
> Change-Id: Iafbb3f5acddb37bfb8d39740f2590177a07dae78
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297472
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: Ibf6921c97278c9f0f71c46883cfbaa04f229affa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297865
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is a reland of 0426947243
Original change's description:
> Centralize geometry processor vertex shader transform code
>
> GrGLSLGeometryProcessors no longer have to call emitTransforms() in
> their onEmitCode() function. Instead, the GpArgs struct allows them to
> set a GrShaderVar that holds the computed or explicitly provided local
> coordinates in the vertex shader.
>
> The base GrGLSLGeometryProcessor now automatically uses that to collect
> all of the transforms that can then be lifted out of FPs to the vertex
> shader, and base their computation on the GP provided local coordinate.
>
> As part of this, there is no more built-in magic concatenation of a
> local matrix / inverse view matrix to these coordinate transforms. GP
> implementations that relied on this now manage their own uniform for this
> matrix and compute the local coordinate before assigning to GpArgs.
>
> The base GrGLSLGeometryProcessor is updated to provide helpers for this
> pattern.
>
> Bug: skia:10396
> Change-Id: I56afb3fff4b806f6015ab13626ac1afde9ef5c2b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297027
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:10396
Change-Id: If1347bcacb7c405a66f9d4c5b0059e9d735b3f9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298062
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit 0426947243.
Reason for revert: unblock chrome roller
Original change's description:
> Centralize geometry processor vertex shader transform code
>
> GrGLSLGeometryProcessors no longer have to call emitTransforms() in
> their onEmitCode() function. Instead, the GpArgs struct allows them to
> set a GrShaderVar that holds the computed or explicitly provided local
> coordinates in the vertex shader.
>
> The base GrGLSLGeometryProcessor now automatically uses that to collect
> all of the transforms that can then be lifted out of FPs to the vertex
> shader, and base their computation on the GP provided local coordinate.
>
> As part of this, there is no more built-in magic concatenation of a
> local matrix / inverse view matrix to these coordinate transforms. GP
> implementations that relied on this now manage their own uniform for this
> matrix and compute the local coordinate before assigning to GpArgs.
>
> The base GrGLSLGeometryProcessor is updated to provide helpers for this
> pattern.
>
> Bug: skia:10396
> Change-Id: I56afb3fff4b806f6015ab13626ac1afde9ef5c2b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297027
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
Change-Id: I203b7c72591d39b159e0405716fe8cdc28b083af
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10396
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297917
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
GrGLSLGeometryProcessors no longer have to call emitTransforms() in
their onEmitCode() function. Instead, the GpArgs struct allows them to
set a GrShaderVar that holds the computed or explicitly provided local
coordinates in the vertex shader.
The base GrGLSLGeometryProcessor now automatically uses that to collect
all of the transforms that can then be lifted out of FPs to the vertex
shader, and base their computation on the GP provided local coordinate.
As part of this, there is no more built-in magic concatenation of a
local matrix / inverse view matrix to these coordinate transforms. GP
implementations that relied on this now manage their own uniform for this
matrix and compute the local coordinate before assigning to GpArgs.
The base GrGLSLGeometryProcessor is updated to provide helpers for this
pattern.
Bug: skia:10396
Change-Id: I56afb3fff4b806f6015ab13626ac1afde9ef5c2b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297027
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 4e37751693.
Reason for revert: breaking some mac test bots
Original change's description:
> Make it easier to test rectangle textures by using createBackendTexture.
>
> Also allows internal creation of rectangle textures, only used by unit
> tests currently.
>
> Previously GrContext::createBackendTexture() would ignore the request
> for RECTANGLE or EXTERNAL and always make 2D. Now it makes RECTANGLE if
> supported and always fails for EXTERNAL.
>
> Change-Id: Iafbb3f5acddb37bfb8d39740f2590177a07dae78
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297472
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Ia14c60ae996757369f1711ec0851e199cbbd4157
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297812
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Also allows internal creation of rectangle textures, only used by unit
tests currently.
Previously GrContext::createBackendTexture() would ignore the request
for RECTANGLE or EXTERNAL and always make 2D. Now it makes RECTANGLE if
supported and always fails for EXTERNAL.
Change-Id: Iafbb3f5acddb37bfb8d39740f2590177a07dae78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297472
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This also adds a GPUTEST_FOR_D3D_CONTEXT macro to help with debugging
tests.
Change-Id: I72db01d148755c3bbbbb4d948d441a31dcf9482b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297717
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This arrangement allows the backend texture to outlive the YCbCr SkImage.
Change-Id: I34939d05bf1091c8efcacb687dc1900729d4cbe5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296478
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This should make the YCbCr sampler helper usable in a GM (with a normal Vk context).
Change-Id: I75451f6ca934f7b59c48349c77234856d0946a12
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295766
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The aim here is to unify VkTestHelper with the VkYcbcrSamplerHelper's context creation code. AFAICT they have a ~90% overlap.
Change-Id: Iba8d1482b8c1d7164682f90e19d2183d8cfe45d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295583
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
The intent is to reuse this helper to create a YCbCr GM.
Change-Id: I4d6af42745dbf845e28753bec670ad4a75c393b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295443
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
These are much safer than SkReader32/SkWriter32 (they do validation and
ensure we never read past the end of the buffer).
Where we used to just assert that the contents of the cache were valid,
we now validate everything, and fail gracefully by discarding the cache
contents if it's corrupted or invalid.
Reland includes a new skipByteArray API. The previous technique for
reading into an std::string relied on data(), which doesn't return a
writeable pointer until the C++17 standard library.
Bug: skia:9402
Change-Id: I3b88efbf8ca590c8ad4f8164f7c07eee12696ec6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295441
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 5fa11d4040.
Reason for revert: breaking some compiles..
https://chromium-swarm.appspot.com/task?id=4cb41acadb936310
Original change's description:
> Switch persistent cache to use SkReadBuffer/SkWriteBuffer
>
> These are much safer than SkReader32/SkWriter32 (they do validation and
> ensure we never read past the end of the buffer).
>
> Where we used to just assert that the contents of the cache were valid,
> we now validate everything, and fail gracefully by discarding the cache
> contents if it's corrupted or invalid.
>
> Bug: skia:9402
> Change-Id: Ib893681f97f9413c28744f11075dc2e392364db6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294998
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: Iabea26cde82043e3f3a23cde81503ea3abdd8398
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9402
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295394
Reviewed-by: Mike Reed <reed@google.com>
These are much safer than SkReader32/SkWriter32 (they do validation and
ensure we never read past the end of the buffer).
Where we used to just assert that the contents of the cache were valid,
we now validate everything, and fail gracefully by discarding the cache
contents if it's corrupted or invalid.
Bug: skia:9402
Change-Id: Ib893681f97f9413c28744f11075dc2e392364db6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294998
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>