Commit Graph

12660 Commits

Author SHA1 Message Date
kkinnunen
68dd81bde9 Rebaseline gm results after "Implement text rendering with NVPR"
Rebaseline gm results after "Implement text rendering with NVPR".  The text is
rasterized by NV_path_rendering extension, so pixels are expected to be a bit
different.

NOTRY=true
R=rmistry@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/346413002
2014-06-24 04:45:58 -07:00
kkinnunen
c6cb56f36c Implement text rendering with NVPR
Use path rendering to render the text from outlines if supported by the
GPU. Implement this in GrStencilAndCoverTextContext by copying chunks of code
from GrBitmapTextContext.

The drawing is implemented with "instanced" path drawing functions.

Moves the creation of the "main" text context from SkGpuDevice to the
GrContext::createTextContext. This is done because the decision of which text
renderer is optimal can be made only with the internal implementation-specific
information of the context.

Remove a windows assertion from SkScalerContext_GDI::getGDIGlyphPath.  The
GetGlyphOutlineW fails in fontmgr_match for the initial space char in the string
" [700] ...". According to MSDN, this is a known problem.  Just return that the
glyph has no path data in these cases.

R=jvanverth@google.com, bsalomon@google.com, mtklein@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/196133014
2014-06-24 00:12:27 -07:00
Mike Klein
6fc763e3c2 No one uses SkPicture::swap.
BUG=skia:
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/349313004
2014-06-23 15:29:52 -04:00
Mike Klein
744fb7313f Enable basic drawing with SkRecord-based pictures.
I've tagged all the functions in SkPicture.cpp is // fRecord TODO or // fRecord
OK, depending on whether or not they're totally broken when used from an
SkRecord-based picture.  Obviously next steps are to eliminate all the TODOs,
then clean up the notes.

I converted SkPicture over to smart pointers too.  It's particularly helpful
that the smart pointers initialize to NULL by default.

For now I've got all the SkRecord-based code jammed in at the bottom of the file.  I figure it'll help me keep things straight for a bit, then we can rearrange later.

BUG=skia:
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/333823007
2014-06-23 15:13:26 -04:00
caryclark
5fb6bd4b7e use platform-independent font for gm
Create a custom typeface and scaler to render simple paths the
same on all platforms.

GM tests are modified to explicitly select the custom typeface.

R=reed@google.com, mtklein@google.com, bungeman@google.com
TBR=reed

Author: caryclark@google.com

Review URL: https://codereview.chromium.org/348323003
2014-06-23 11:25:00 -07:00
Ben Wagner
c83780c9ec Remove unneeded return from DirectWrite. 2014-06-23 13:53:26 -04:00
rmistry
798496c66f Rebaseline shadertext2_{gpu,8888} after SkPaint::measureText changes
These two GMs were missing from https://codereview.chromium.org/347393002/.

This CL is to fix http://108.170.220.121:10117/static/view.html#/view.html?resultsToLoad=%2Fresults%2Ffailures&displayLimitPending=50&showThumbnailsPending&mergeIdenticalRowsPending&imageSizePending=100&sortColumnSubdict=differenceData&sortColumnKey=perceptualDifference&hiddenResultTypes=failure-ignored,no-comparison,succeeded&hiddenConfigs=&builder=Test-Win7-ShuttleA-HD2000-x86-Release&test=

BUG=skia:
R=kkinnunen@nvidia.com, jvanverth@google.com, mtklein@google.com

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/333193003
2014-06-23 10:32:29 -07:00
Mike Klein
f22b6b5883 Use smart pointers to make SkPictureRecorder lifetimes less manual.
BUG=skia:
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/344253005
2014-06-23 13:29:10 -04:00
kelvinly
b0203e5b22 Add schemas to Skia repo
BUG=skia:
R=bensong@google.com, jcgregorio@google.com

Author: kelvinly@google.com

Review URL: https://codereview.chromium.org/332663005
2014-06-23 09:02:38 -07:00
robertphillips
c8fd7b58c5 Remove suppression of distantclip image differences
R=rmistry@google.com, rmistry@chromium.org

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/349233004
2014-06-23 09:01:52 -07:00
bungeman
740c3f17f7 Better rendering detection with DirectWrite.
When requesting embedded bitmaps, all sizes in a gridfit gasp range with a
bitmap in that range should be gridfit to the fullest extent possible.

R=eae@chromium.org, reed@google.com, mtklein@google.com

Author: bungeman@google.com

Review URL: https://codereview.chromium.org/341343002
2014-06-23 08:29:23 -07:00
kkinnunen
0156c7646c Rebaseline shadertext2 after SkPaint::measureText changes
Rebaseline shadertext2 after commit "Fix SkPaint::measureText for stroked
hairline text".

Unignore ignored shadertext2 for Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug
pdf-poppler.

The label "Filled" in the test moves to the left due to the changes in the
measurement. The SkPaint::measureText will use the "use paths" code path,
similar to the drawing code. This results in different length for the string
"Filled".

As a side-note, the test probably measures either wrong text or uses wrong
paint. This can be fixed separately.

NOTREECHECKS=true
NOTRY=true
R=jvanverth@google.com, mtklein@google.com, rmistry@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/347393002
2014-06-23 06:59:46 -07:00
rmistry
c4b84aef1a Revert of Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/354433002/)
Reason for revert:
Rebaseline CL is ready to be submitted

Original issue's description:
> Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/335603003/)
>
> Reason for revert:
> Caused many shadertext GM failures
>
> Original issue's description:
> > Fix SkPaint::measureText for stroked hairline text
> >
> > SkPaint::measureText and text drawing used different criteria for
> > determining whether text should be drawn as paths or not.
> >
> > Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
> > positioning in the rendering. Mainly added in order to define what is the
> > expected text rendering when hairline stroke is used with various transform
> > options.
> >
> > The testcase also tries to note or highlight the fact that SkPaint::measureText
> > is not expected to produce intuitively matching results when compared to a
> > rendering, if the rendering is done so that the device ends up having a device
> > transform.
> >
> > This fixes the glyph_pos_h_s (hairline, stroked) test-case.
> >
> > Ignore shadertext2_pdf-poppler.png gm on
> > Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.
> >
> > Committed: https://skia.googlesource.com/skia/+/196af738027c5e18c3eb792dbcaf90ef27821793
>
> TBR=jvanverth@google.com,reed@google.com,kkinnunen@nvidia.com
> NOTREECHECKS=true
> NOTRY=true
>
> Committed: https://skia.googlesource.com/skia/+/abc9bb55ddfeb4b1a7acc335a34841fddcd22d27

R=jvanverth@google.com, reed@google.com, kkinnunen@nvidia.com
TBR=jvanverth@google.com, kkinnunen@nvidia.com, reed@google.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/349153005
2014-06-23 06:59:15 -07:00
rmistry
05ead8afe5 Revert of Support using OpenGL ES context on desktop (https://codereview.chromium.org/319043005/)
Reason for revert:
Caused segmentation fault on many builders. Please see reverted CL's msg #21 for details.

Original issue's description:
> Support using OpenGL ES context on desktop
>
> Support using OpenGL ES context on desktop for unix and Android platforms. This
> is mainly useful in development.
>
> Add --gpuAPI flag to gm, dm, bench, bench_pictures and render_pictures. The
> possible parameters for the flag are "gl" and "gles".
>
> Committed: https://skia.googlesource.com/skia/+/74fc727dc88ee24d89f88cb1709f963e9073aeb3

R=bsalomon@google.com, mtklein@google.com, robertphillips@google.com, kkinnunen@nvidia.com
TBR=bsalomon@google.com, kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/351583002
2014-06-23 06:13:46 -07:00
rmistry
c986b1fd28 Revert of Add functions to support NV_path_rendering in OpenGL ES (https://codereview.chromium.org/345723002/)
Reason for revert:
Will have to unfortunately revert this CL in order to revert https://codereview.chromium.org/319043005/

Original issue's description:
> Add functions to support NV_path_rendering in OpenGL ES
>
> Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL
> ES.
>
> The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering
> revision 30, similar to following:
>
>     Append to the end of the "Shader Inputs" subsection of Section 3.12.2
>     "Shader Execution":
>
>     The command
>
>         void ProgramPathFragmentInputGenNV(uint program,
>                                            int location,
>                                            enum genMode,
>                                            int components,
>                                            const float *coeffs);
>
>     controls how a user-defined (non-built-in) fragment input of a
>     GLSL program object is computed for fragment shading operations that
>     occur as a result of CoverFillPathNV or CoverStrokePathNV.
>
>     /program/ names a GLSL program object.  If /program/ has not been
>     successfully linked, the error INVALID_OPERATION is generated.
>
>     The given fragment input generation state is loaded into the fragment
>     input variable location identified by /location/.  This location
>     is a value returned either by GetProgramResourceLocation with a
>     /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader
>     input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV
>     for the /programInterface/ and LOCATION for the property for a given
>     fragment input resource index.
>
>     ....
>
> glProgramPathFragmentInputGenNV will be used instead of glPathTexGen,
> because the latter depends on fixed function pipeline that is not
> exposed in ES.
>
> Also add glGetProgramResourceLocation from OpenGL 4.3 or
> ARB_program_interface_query.
>
> Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation.
>
> The added functions are not used yet, but they're needed when implementing
> NV_path_rendering support for OpenGL ES. They can also be used on OpenGL.
>
> Remove uncalled NV_path_rendering functions, so they do not cause confusion
> or take space in the interface definition. The ones that are later used
> can be re-added when needed.
>
> Remove definitions NV_path_rendering that are for NV_path_rendering function
> parameters that are not used. The ones that are later used
> can be re-added when needed.
>
> Committed: https://skia.googlesource.com/skia/+/4a995dfff2ecf91e8bf999d77e3218cec596232c

R=bsalomon@google.com, kkinnunen@nvidia.com
TBR=bsalomon@google.com, kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/349983002
2014-06-23 06:06:36 -07:00
rmistry
abc9bb55dd Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/335603003/)
Reason for revert:
Caused many shadertext GM failures

Original issue's description:
> Fix SkPaint::measureText for stroked hairline text
>
> SkPaint::measureText and text drawing used different criteria for
> determining whether text should be drawn as paths or not.
>
> Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
> positioning in the rendering. Mainly added in order to define what is the
> expected text rendering when hairline stroke is used with various transform
> options.
>
> The testcase also tries to note or highlight the fact that SkPaint::measureText
> is not expected to produce intuitively matching results when compared to a
> rendering, if the rendering is done so that the device ends up having a device
> transform.
>
> This fixes the glyph_pos_h_s (hairline, stroked) test-case.
>
> Ignore shadertext2_pdf-poppler.png gm on
> Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.
>
> Committed: https://skia.googlesource.com/skia/+/196af738027c5e18c3eb792dbcaf90ef27821793

R=jvanverth@google.com, reed@google.com, kkinnunen@nvidia.com
TBR=jvanverth@google.com, kkinnunen@nvidia.com, reed@google.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/354433002
2014-06-23 05:39:26 -07:00
kkinnunen
4a995dfff2 Add functions to support NV_path_rendering in OpenGL ES
Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL
ES.

The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering
revision 30, similar to following:

    Append to the end of the "Shader Inputs" subsection of Section 3.12.2
    "Shader Execution":

    The command

        void ProgramPathFragmentInputGenNV(uint program,
                                           int location,
                                           enum genMode,
                                           int components,
                                           const float *coeffs);

    controls how a user-defined (non-built-in) fragment input of a
    GLSL program object is computed for fragment shading operations that
    occur as a result of CoverFillPathNV or CoverStrokePathNV.

    /program/ names a GLSL program object.  If /program/ has not been
    successfully linked, the error INVALID_OPERATION is generated.

    The given fragment input generation state is loaded into the fragment
    input variable location identified by /location/.  This location
    is a value returned either by GetProgramResourceLocation with a
    /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader
    input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV
    for the /programInterface/ and LOCATION for the property for a given
    fragment input resource index.

    ....

glProgramPathFragmentInputGenNV will be used instead of glPathTexGen,
because the latter depends on fixed function pipeline that is not
exposed in ES.

Also add glGetProgramResourceLocation from OpenGL 4.3 or
ARB_program_interface_query.

Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation.

The added functions are not used yet, but they're needed when implementing
NV_path_rendering support for OpenGL ES. They can also be used on OpenGL.

Remove uncalled NV_path_rendering functions, so they do not cause confusion
or take space in the interface definition. The ones that are later used
can be re-added when needed.

Remove definitions NV_path_rendering that are for NV_path_rendering function
parameters that are not used. The ones that are later used
can be re-added when needed.

R=bsalomon@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/345723002
2014-06-22 23:32:33 -07:00
kkinnunen
74fc727dc8 Support using OpenGL ES context on desktop
Support using OpenGL ES context on desktop for unix and Android platforms. This
is mainly useful in development.

Add --gpuAPI flag to gm, dm, bench, bench_pictures and render_pictures. The
possible parameters for the flag are "gl" and "gles".

R=bsalomon@google.com, mtklein@google.com, robertphillips@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/319043005
2014-06-22 22:56:54 -07:00
borenet
32956400b4 Update SKP version to 29
Automatic commit by the RecreateSKPs bot.

TBR=

Author: borenet@google.com

Review URL: https://codereview.chromium.org/352473002
2014-06-22 22:18:34 -07:00
kkinnunen
196af73802 Fix SkPaint::measureText for stroked hairline text
SkPaint::measureText and text drawing used different criteria for
determining whether text should be drawn as paths or not.

Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
positioning in the rendering. Mainly added in order to define what is the
expected text rendering when hairline stroke is used with various transform
options.

The testcase also tries to note or highlight the fact that SkPaint::measureText
is not expected to produce intuitively matching results when compared to a
rendering, if the rendering is done so that the device ends up having a device
transform.

This fixes the glyph_pos_h_s (hairline, stroked) test-case.

Ignore shadertext2_pdf-poppler.png gm on
Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.

R=jvanverth@google.com, reed@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/335603003
2014-06-22 22:18:14 -07:00
tfarina
1c4d5784f9 No need to include ../tools/flags in include_dirs when depending on flags target.
"flags" target does it by direct_dependent_settings which exports the
include_dirs to targets that depend on it.

Along the way fixed the indentation of experimental.gyp and v8.gyp.

BUG=None
TEST=make all
R=mtklein@google.com

Author: tfarina@chromium.org

Review URL: https://codereview.chromium.org/343283002
2014-06-22 16:13:00 -07:00
borenet
830f356135 Update SKP version to 28
Automatic commit by the RecreateSKPs bot.

TBR=

Author: borenet@google.com

Review URL: https://codereview.chromium.org/345933004
2014-06-21 23:26:40 -07:00
tfarina
2010891425 Add GYP target for sk_tool_utils.* component.
This declares a static library target in gyp/sk_tool_utils.gyp, so other
targets can depend directly on it instead of including the source file
in their source lists.

BUG=None
TEST=make all
R=mtklein@google.com

Author: tfarina@chromium.org

Review URL: https://codereview.chromium.org/348623006
2014-06-21 10:54:17 -07:00
borenet
4856ac9a4d Update SKP version to 27
Automatic commit by the RecreateSKPs bot.

TBR=

Author: borenet@google.com

Review URL: https://codereview.chromium.org/348183003
2014-06-20 23:51:47 -07:00
senorblanco
bccac6cbf1 Re-land "Fix external SkImageFilter caching with clips."
This reverts commit 9efd66b845.

R=reed@google.com
TBR=reed@google.com
BUG=skia:

Author: senorblanco@chromium.org

Review URL: https://codereview.chromium.org/348903004
2014-06-20 15:42:01 -07:00
reed
b8f0798849 speed up rgn building by inlining memcmp for 32bit values
on mac/clang, using circularclips gm/bench

- before: 400ms
- after:  250ms

BUG=skia:
R=tomhudson@chromium.org, mtklein@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/348143002
2014-06-20 13:59:15 -07:00
krajcevski
61843107f6 Rebaseline clip on Win7 ShuttleA HD2000
BUG=skia:
R=bsalomon@google.com
TBR=bsalomon@google.com

Author: krajcevski@google.com

Review URL: https://codereview.chromium.org/342403002
2014-06-20 13:07:15 -07:00
george
bf1850ec7e Fix SkBlitRow_opts_arm so that it works on ARM v4t.
Original Mozilla bug: https://bugzilla.mozilla.org/show_bug.cgi?id=901208

R=reed@google.com, mtklein@google.com, reed1
BUG=skia:

Author: george@mozilla.com

Review URL: https://codereview.chromium.org/337853003
2014-06-20 12:03:35 -07:00
george
9eb182ac4b Add some missing header include guards
BUG=skia:
R=reed@google.com, bsalomon@google.com, tfarina@chromium.org

Author: george@mozilla.com

Review URL: https://codereview.chromium.org/325843002
2014-06-20 12:01:06 -07:00
krajcevski
eecc35f988 Some improvements to LATC compression
R=bsalomon@google.com

Author: krajcevski@google.com

Review URL: https://codereview.chromium.org/347673002
2014-06-20 11:43:00 -07:00
Ben Wagner
909f91dc4c Rebaselines for DirectWrite non-rounding.
Review URL: https://codereview.chromium.org/337923004
2014-06-20 14:41:35 -04:00
krajcevski
bbf93efdd0 Restore bug numbers
BUG=skia:
R=bsalomon@google.com
TBR=bsalomon@google.com

Author: krajcevski@google.com

Review URL: https://codereview.chromium.org/341313002
2014-06-20 11:39:27 -07:00
reed
bbf3e8982d optimize circularclips to act as a bench, fix null-check bug in etcbench
BUG=skia:
R=krajcevski@google.com, rmistry@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/345183003
2014-06-20 11:33:59 -07:00
mtklein
9ac68ee259 Move BenchTimer to tools as Timer
This breaks a bunch of circular dependencies between tools and gm and bench.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/4ed75287aed6371c6e4a41ffcc78c8a49c9810ed

CQ_EXTRA_TRYBOTS=tryserver.skia:Build-Mac10.7-Clang-Arm7-Debug-iOS-Trybot,Test-Ubuntu12-ShuttleA-GTX660-x86-Debug-Trybot
R=tfarina@chromium.org, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/344213003
2014-06-20 11:29:21 -07:00
halcanary
24480bc71e Use SkMutex::assertHeld in SkPDFFont and SkPDFShader.
R=mtklein@google.com

Author: halcanary@google.com

Review URL: https://codereview.chromium.org/348113002
2014-06-20 11:28:37 -07:00
mtklein
9e64b78ff6 Revert of Move BenchTimer to tools as Timer (https://codereview.chromium.org/344213003/)
Reason for revert:
GpuTimer broken

Original issue's description:
> Move BenchTimer to tools as Timer
>
> This breaks a bunch of circular dependencies between tools and gm and bench.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/4ed75287aed6371c6e4a41ffcc78c8a49c9810ed

R=tfarina@chromium.org, mtklein@chromium.org
TBR=mtklein@chromium.org, tfarina@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/346753003
2014-06-20 10:43:07 -07:00
bungeman
a3530ef268 DirectWrite to not round already subpixel metrics.
In keeping with the FreeType and Mac scaler contexts, do not artificially
round already subpixel metrics.

The subpixel flag should be the 'forceSubpixel' flag when it comes to
metrics. Existing backends will give subpixel metrics when 'subpixel' is
requested, but will not round proper metrics when 'subpixel' is not
requested.

R=reed@google.com

Author: bungeman@google.com

Review URL: https://codereview.chromium.org/344253002
2014-06-20 10:35:00 -07:00
mtklein
4ed75287ae Move BenchTimer to tools as Timer
This breaks a bunch of circular dependencies between tools and gm and bench.

BUG=skia:
R=tfarina@chromium.org, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/344213003
2014-06-20 10:31:49 -07:00
sheyang
7b2b29abdb Add Project to skia
BUG=374398
R=reed@google.com, bsalomon@google.com, rmistry@google.com, borenet@google.com

Author: sheyang@chromium.org

Review URL: https://codereview.chromium.org/346853004
2014-06-20 09:39:15 -07:00
halcanary
e486ec48b1 In Debug, SkMutex(pthread) crashes on re-entrant aquire from same thread.
R=mtklein@google.com

Author: halcanary@google.com

Review URL: https://codereview.chromium.org/338973006
2014-06-20 09:05:56 -07:00
krajcevski
912d809a85 Rebaseline after dithering change
TBR=bsalomon@google.com
BUG=skia:

Author: krajcevski@google.com

Review URL: https://codereview.chromium.org/347103003
2014-06-20 09:02:16 -07:00
halcanary
2983ff5da3 CrashHandler calls strsignal on linux
R=mtklein@google.com

Author: halcanary@google.com

Review URL: https://codereview.chromium.org/349623004
2014-06-20 08:26:23 -07:00
mtklein
77a83962ac undefok -> bool
BUG=skia:

not waiting for (dead?) win builder
NOTRY=True
R=reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/348063002
2014-06-20 08:24:56 -07:00
borenet
f6fb36eebc Add DEPS entry for common repo
BUG=skia:
R=reed@google.com, rmistry@google.com

Author: borenet@google.com

Review URL: https://codereview.chromium.org/334633008
2014-06-20 07:55:03 -07:00
borenet
a535b7beec Add common/ to .gitignore
BUG=skia:2682
NOTRY=true
R=rmistry@google.com

Author: borenet@google.com

Review URL: https://codereview.chromium.org/342353002
2014-06-20 07:47:36 -07:00
bsalomon
160a52ba21 Stop referencing gl_FragCoord z and w components.
This fixes an Adreno driver bug where GL programs fail to link if the FS refers to these components of gl_FragCoord.

R=jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/345083002
2014-06-20 07:25:14 -07:00
egdaniel
6b8f1ba1ef Rebaseline win7-HD2000 for flaky dashing4 gm
R=bsalomon@google.com
TBR=bsalomon@google.com

BUG=skia:

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/344853005
2014-06-20 06:33:05 -07:00
george
ae6a059c68 Undef FloatToFixed and FixedToFloat as well in SkConvolver to avoid confusion with OS X's maths library
BUG=skia:
R=reed@google.com

Author: george@mozilla.com

Review URL: https://codereview.chromium.org/326623004
2014-06-20 06:32:58 -07:00
krajcevski
aed7007e9e Fix shader code
R=bsalomon@google.com, reed@google.com
NOTREECHECKS=true
NOTRYS=true

Author: krajcevski@google.com

Review URL: https://codereview.chromium.org/347563006
2014-06-20 05:46:12 -07:00
mtklein
fd117d8829 Port SampleApp to SkCommandLineFlags.
BUG=skia:
R=bsalomon@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/344873004
2014-06-19 14:18:56 -07:00