When path features are exactly a pixel wide, the extruded inner edges
can become collinear and then be removed, since their winding is
zero. We need these edges to be preserved through triangulation,
otherwise opaque portions of the geometry can become transparent.
Since the simplify() pass can handle zero-winding edges just fine, the
the fix is to simply not remove them.
In addition, this changes refactors out disconnect() from all the calls
to remove_edge_above()/remove_edge_below(). It also renames the remaining
function erase_edge() (since it's now unconditional).
Add a new test to a new "thinconcavepaths" GM.
BUG=680260
NOTRY=true
Change-Id: I1d3a436c95a01c4d4ef5dc05503de4312677f65d
Reviewed-on: https://skia-review.googlesource.com/6902
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephan White <senorblanco@chromium.org>
This reverts commit 6ff51aedda.
Reason for revert: breaks win2k8 and PDFium
Change-Id: Ib1e2db8e523d5d321836ce00e3773def3db8be2f
Reviewed-on: https://skia-review.googlesource.com/6898
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
- Implementation.
- Use in SkLinearPipeline.
TBR=mtklein@google.com
Change-Id: Ia8efd09b2f3139a57182889ba84d1610eae92749
Reviewed-on: https://skia-review.googlesource.com/6352
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Disables use of SDFs for very small paths (because of blurring) and
adds a border of 1 pixel in device space to handle antialiasing.
BUG=chromium:677889
Change-Id: Icd2f7e80323b1255f8de52b97360e9a2d995c765
Reviewed-on: https://skia-review.googlesource.com/6895
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state.
Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2
Reviewed-on: https://skia-review.googlesource.com/6844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
BUG=skia:
Change-Id: Ie7d4fac3024b361a281f456fec2b3a837e2bfe43
Reviewed-on: https://skia-review.googlesource.com/6881
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
SkFontMgr factories now return sk_sp and the legacy factories are no
longer used and can be removed.
BUG=skia:5077
Change-Id: Ieaff8555b297d1db157f8b78cdd6e7d07a3b5490
Reviewed-on: https://skia-review.googlesource.com/6894
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Revert "Revert 'SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h'"
This reverts commit c456b73fef.
Change-Id: Ie2c1a17c20134b8ceab85a68b3ae3e61c24fbaab
Reviewed-on: https://skia-review.googlesource.com/6886
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This reverts commit d081ff314f.
Reason for revert: Failing unit tests.
Original change's description:
> More fixes for distance field paths
>
> Disables use of SDFs for very small paths (because of blurring) and
> adds a border of 1 pixel in device space to handle antialiasing.
>
> BUG=chromium:677889
>
> Change-Id: I81e49477c943d41523fd836e55abd696a985491f
> Reviewed-on: https://skia-review.googlesource.com/6832
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
BUG=chromium:677889
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I4a6a698fa2e9e58c1c98a5a89f54bed724527951
Reviewed-on: https://skia-review.googlesource.com/6890
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Disables use of SDFs for very small paths (because of blurring) and
adds a border of 1 pixel in device space to handle antialiasing.
BUG=chromium:677889
Change-Id: I81e49477c943d41523fd836e55abd696a985491f
Reviewed-on: https://skia-review.googlesource.com/6832
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
* SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
* "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
Change-Id: Idacd86ca09e22bf092422228599ae0d9bedded88
Reviewed-on: https://skia-review.googlesource.com/4543
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Good news:
Everything seems to work as it is supposed to. That's why this
CL is just tests.
Bad news:
Picture is a bit strange in that the caching behavior may affect
how the output looks. Ex: If we choose to cache, we will first
draw into the picture's colorSpace and then convert that to the
dstColorSpace. If we choose not to cache, we will draw directly
into the dstColorSpace.
And then untagged pictures seem like they really shouldn't work
very well... We are caching a legacy draw and then drawing that
into the dstColorSpace? Maybe this isn't the most critical
thing to think about right now though, given Florin's work.
Remaining TODOs:
Color space support for gpu-backed images.
I still plan to clarify conversions that are allowed vs. not
allowed and share that code between all SkImages.
BUG=skia:6021
Change-Id: I9557ca1c00ff6854848fe59c3a67abd2af91bb46
Reviewed-on: https://skia-review.googlesource.com/6853
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
This only changes behavior when the input SkBitmap/SkPixmap is
tagged with a non-null SkColorSpace. Android tags their bitmaps
as sRGB when linear blending is enabled. So this only changes
behavior in Android when linear blending is turned on.
*If linear blending is turned on, this will do a color correct
encode (which is the desired behavior).
*If linear blending is turned off, this will do a legacy encode.
TODO: Add support for F16.
TODO: Add color space support to WEBP.
TODO: Tag encoded images with ICC profiles (when it makes sense).
BUG=skia:
Change-Id: Idd8a2836371d24a453d953e6fe2e76a87751be96
Reviewed-on: https://skia-review.googlesource.com/6498
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
The idea here is that we will pass GrTextureProxys in (where we're currently passing GrTextures) and defer the normalization until the texture is actually instantiated (and possibly move it to the GPU entirely)
This CL does (intentionally) change the texturedomaineffect GM but I believe the new behavior is more correct.
Change-Id: I4e0510b3dfb65ff0d0ee5921f9a6f94151e602d3
Reviewed-on: https://skia-review.googlesource.com/6807
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit a8f80de2bc.
Reason for revert: nanobench failing on windows bots, possibly others
Change-Id: Iacb8c650064a28654c165665be057377ffb02ba5
Reviewed-on: https://skia-review.googlesource.com/6802
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
All GrXPFactory instances are static constexpr.
Change-Id: If1086b08534166201e53b3fd9379104e361eb5e6
Reviewed-on: https://skia-review.googlesource.com/6701
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
When a stroked cubic folds back on itself, the
stroker draws a round join.
If the max curvature is at
the endpoint, skip the join.
R=reed@google.com
BUG=skia:6083
Change-Id: I45e429432fcec311fa1115058515639370fe9a16
Reviewed-on: https://skia-review.googlesource.com/6606
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
All the SkFontMgr factories currently return bare pointers and sometimes
even document the ownership rules. Since such factories can be
implemented by external ports, the ownership rules should be explicit in
order to prevent simple reference counting issues.
Change-Id: I25b598ce0954cd473a3fb1f8adc0cb86331583ca
Reviewed-on: https://skia-review.googlesource.com/6533
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Use quads rather than triangles for the edge geometry. This allows
us to perform a simpler edge categorization (see below). It also
improves performance by reducing the number of edges processed during
the simplify and tessellate steps.
Label AA edges as three types: inner, outer, and connector. This
results in correct alpha values for intersected edges, even when
the top or bottom vertex has been merged with a vertex on edges
of different types.
Changed the "collinear edges" sample from the concavepaths GM for a
"fast-foward" shape, which more clearly shows the problem being fixed
here. (The collinearity from the "collinear edges" was actually being
removed earlier up the stack, causing the path to become convex and
not exercise the concave path renderers anyway.)
NOTE: this will cause changes in the "concavepaths" GM results, and
minor pixel diffs in a number of other tests.
Change-Id: I6c2b0cdb35cda42b01cf1100621271fef5be35b0
Reviewed-on: https://skia-review.googlesource.com/6430
Reviewed-by: Stephan White <senorblanco@chromium.org>
Commit-Queue: Stephan White <senorblanco@chromium.org>
This reverts commit d4b2155248.
Reason for revert: accidentally added some unwanted changes
Original change's description:
> Quality and performance fixes for AA tessellating path renderer.
>
> Use quads rather than triangles for the edge geometry. This allows
> us to perform a simpler edge categorization (see below). It also
> improves performance by reducing the number of edges processed during
> the simplify and tessellate steps.
>
> Label AA edges as three types: inner, outer, and connector. This
> results in correct alpha values for intersected edges, even when
> the top or bottom vertex has been merged with a vertex on edges
> of different types.
>
> Changed the "collinear edges" sample from the concavepaths GM for a
> "fast-foward" shape, which more clearly shows the problem being fixed
> here. (The collinearity from the "collinear edges" was actually being
> removed earlier up the stack, causing the path to become convex and
> not exercise the concave path renderers anyway.)
>
> NOTE: this will cause changes in the "concavepaths" GM results, and
> minor pixel diffs in a number of other tests.
>
> BUG=660893
>
> Change-Id: Ide49374d6d173404c7223f7316dd439df1435787
> Reviewed-on: https://skia-review.googlesource.com/6427
> Commit-Queue: Stephan White <senorblanco@chromium.org>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,senorblanco@chromium.org,reviews@skia.org
BUG=660893
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I06a36e397645bfc42442a5a9e7c27328f6048ab9
Reviewed-on: https://skia-review.googlesource.com/6428
Commit-Queue: Stephan White <senorblanco@chromium.org>
Reviewed-by: Stephan White <senorblanco@chromium.org>
Use quads rather than triangles for the edge geometry. This allows
us to perform a simpler edge categorization (see below). It also
improves performance by reducing the number of edges processed during
the simplify and tessellate steps.
Label AA edges as three types: inner, outer, and connector. This
results in correct alpha values for intersected edges, even when
the top or bottom vertex has been merged with a vertex on edges
of different types.
Changed the "collinear edges" sample from the concavepaths GM for a
"fast-foward" shape, which more clearly shows the problem being fixed
here. (The collinearity from the "collinear edges" was actually being
removed earlier up the stack, causing the path to become convex and
not exercise the concave path renderers anyway.)
NOTE: this will cause changes in the "concavepaths" GM results, and
minor pixel diffs in a number of other tests.
BUG=660893
Change-Id: Ide49374d6d173404c7223f7316dd439df1435787
Reviewed-on: https://skia-review.googlesource.com/6427
Commit-Queue: Stephan White <senorblanco@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Instead use std::unique_ptr to manage GrOp lifetime.
Change-Id: Ic1dc1e0ffd7254c3994221f498677af5bbf66a71
Reviewed-on: https://skia-review.googlesource.com/6479
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
I was using 'source' where I should have said 'input'. Also, to be
consistent with other image filters, ensure that the input is in the
destination gamut before we start blurring.
BUG=skia:
Change-Id: I751961b42a2a5d110ee8ea8916279c8fe0d5248e
Reviewed-on: https://skia-review.googlesource.com/6486
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Tag bitmap as sRGB, and adjust gain/bias in color-managed configs to
produce results that are less blown out.
Also added a colorized version of the GM, to validate that gamut
conversion is working.
BUG=skia:
Change-Id: I333988dcdaa1272121e8aa731b4188c942fe19d8
Reviewed-on: https://skia-review.googlesource.com/6466
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Correct handling of kGray, k565, k4444 etc. is still a TODO.
SkImage_Generator and SkImage_Gpu are still TODOs.
BUG=skia:6021
Change-Id: Ib53d97d3a866b2b4934fd85c10100855743a8fab
Reviewed-on: https://skia-review.googlesource.com/6396
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Since the in/out parameter is a const SkPixmap without the proper
color table, there is no way to tell the client about it without
modifying the const SkPixmap. Rather than cheating, just return
false.
Change-Id: I63fdf57febc59e1ee9af13aa6eb9b253d19bcb17
Reviewed-on: https://skia-review.googlesource.com/6414
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Plumb calls down to SkCodec.
Add a gm
Change-Id: I16da24eb739295ab72f487df02f19968151443f3
Reviewed-on: https://skia-review.googlesource.com/6287
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Change-Id: I80f951976558a284e55386e0a368f08bd835d8ca
Reviewed-on: https://skia-review.googlesource.com/6359
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Tag helper image as sRGB in magnifier image filter GM, so we can see
this working.
BUG=skia:
Change-Id: I8057dc332d09e1d508ad8462aaf0749b307f480f
Reviewed-on: https://skia-review.googlesource.com/6347
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This CL does 3 things:
It updates the imagealphathreshold GMs so they would've caught this bug
It updates SkAlphaImageThresholdFilter to fix the bug
It updates the imagealphathreshold_surface GM to match the imagealphathreshold_crop GM (which it was, presumably, originally written to do)
The bug in question is that the prior mapping from src to dst space was correct as long as the imageOffset was (0, 0).
BUG=675332
Change-Id: I3aa1f463a2234576fb2277797caa2fc4aba2650d
Reviewed-on: https://skia-review.googlesource.com/6291
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Stephan White <senorblanco@chromium.org>
Commit-Queue: Robert Phillips <robertphillips@google.com>
BUG=skia:6044
Change-Id: I2ff2a80e1e6798ad18d1c8ec97e8b0fcc731e9af
Reviewed-on: https://skia-review.googlesource.com/6281
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
SkClipOp.h & SkPictureFlat.h
Invalid SkClipOps were getting through - the question here is where (for a class enum) is a good place to put the k*Mask definition.
SkPath1DPathEffect
NaNs were getting past.
SkBlurMaskFilter
Assert wasn't necessary since we whacked the flag on the next line.
Change-Id: I87f95ad39f4760284f881d7c4500eb82fcdba282
Reviewed-on: https://skia-review.googlesource.com/6194
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This gives a picture image a preferred "native" color space, which
facilitates caching and other things.
BUG=skia:
Change-Id: I95988c14d17f96d7d870b3d1c3b723c36e2c170d
Reviewed-on: https://skia-review.googlesource.com/6158
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
For SkFilterQuality we get:
High - repros for GPU
Medium - repros for both!
Low - repros for both!
None - doesn't repro
For AA quality (with filter quality fixed at High) we get:
AA - repros for GPU
BW - repros for GPU
BUG=673261
Change-Id: Ibf0644352bfa9d9c0e2d166e396ce9e9799b6d9d
Reviewed-on: https://skia-review.googlesource.com/6187
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I6410eae41f051ce38bef6f38d670924c3483c325
Reviewed-on: https://skia-review.googlesource.com/6163
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Ideab66b7ca227057a767be48aba3ea69a0a19115
Reviewed-on: https://skia-review.googlesource.com/6161
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
generateBitmap was used in one test, so it's easily converted to
tryGenerateBitmap. Then, all calls to tryGenerateBitmap supplied
an image info, so we don't need it to be optional.
BUG=skia:
Change-Id: I19e8f9da7e442a2d37af68b029b5ec85228766f7
Reviewed-on: https://skia-review.googlesource.com/6149
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This CL forces all GrSurface copies to go through a GrSurfaceContext (rather than GrContext).
There is a bit of goofiness going on here until read/writePixels is also consolidated in GrSurfaceContext and a proxy-backed SkImage/SkSurface is added.
This is a reland of https://skia-review.googlesource.com/c/5773/ (Add a deferred copy surface)
Change-Id: Ib8fd96d0569274ef781366eb900ed8ee839ae9bd
Reviewed-on: https://skia-review.googlesource.com/6109
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This adds support for playing back a picture image in a different
color space. This is currently limited to just the original space
(sRGB) or legacy mode. I think the best next step is to make them
fully flexible (playing back in the destination surface's space),
but that's going to involve changes to caching logic. I'd like to
keep that separate.
BUG=skia:
Change-Id: I15e6d44e977328b06a4da008ff7b2ed88d851a0b
Reviewed-on: https://skia-review.googlesource.com/5777
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>