SkPicture:
Remove the constructors which take an SkStream as an argument. Rather
than having to check a variable for success, the factory will return
NULL on failure.
Add a protected function for determining if an SkStream is an SKP
to share code with SkTimedPicture.
In the factory, check for a NULL SkStream.
Use a default decoder (from BUG:
https://code.google.com/p/skia/issues/detail?id=1325)
SkDebuggerGUI:
Call SkPicture::CreateFromStream when necessary.
Write a factory for creating SkTimedPictures and use it.
Use the factory throughout tools.
Add include/lazy to utils and effects gyp include_dirs so SkPicture.h
can reference SkImageDecoder.h which references SkBitmapFactory.h (in
include/lazy).
Changes code Chromium uses, so this will require a temporary Skia
and then a change to Chromium to use the new Skia code.
TODO: Create a decoder that does nothing to be used by pinspect,
lua pictures, etc, and allow it to not assert in SkOrderedReadBuffer.
R=reed@google.com
Review URL: https://codereview.chromium.org/17113004
git-svn-id: http://skia.googlecode.com/svn/trunk@9822 2bbb7eff-a529-9590-31e7-b0007b416f81
SkImage calls functions on SkImageDecoder and SkImageEncoder. This
is desired behavior, and it is also desired to include SkImage as
a part of core. In order to keep core from depending on images,
update SkImageDecoder_empty.cpp to implement all of SkImageDecoder
and SkImageEncoder. This file will be built by chrome (in
https://codereview.chromium.org/15960015).
Move force_linking from SkImageDecoder.cpp to its own file. It must
be called to force linking with the image decoders if desired. Call
the function in tools that need it:
sk_image
render_pictures
render_pdfs
sk_hello
filter
bench_pictures
debugger
SkImageDecoder:
Derive from SkNoncopyable, instead of duplicating its
hiding of constructors.
skhello:
Return rather than trying to write a null SkData to the stream.
Revert "Hamfistedly removed core dependence on images"
(commit 0f05f682a90bc125323677abf3476e1027d174f5) and
"Move SkImage::encode to SkImage_Codec.cpp."
(commit 83e47a954d0bf65439f3d9c0c93213063dd70da3.)
These two commits were temporary fixes that this change
cleans up.
SkSnapshot.cpp:
Check for a NULL encoder returned by SkImageEncoder::Create.
BUG=https://code.google.com/p/skia/issues/detail?id=1275R=djsollen@google.com, robertphillips@google.com
Review URL: https://codereview.chromium.org/15806010
git-svn-id: http://skia.googlecode.com/svn/trunk@9364 2bbb7eff-a529-9590-31e7-b0007b416f81
Two dashes are used for flags with multiple characters, and one
dash is used for flags with single characters.
In GM, changed '-wp' to '-p' (the command to choose a directory
for writing SKPs) to fit with the convention.
In render_pictures and bench_pictures, changed the flag for
read and write path to have full names (which are consistent)
and use the old single character names as their shortcuts.
SkCommandLineFlags: Updated the documentation, and only allow
-h or --help for help (again, to match the convention).
Also enforce the single character limit for the short name, and
require the full name to be at least two characters.
Provide full names for skhello.
BUG=https://code.google.com/p/skia/issues/detail?id=1174
Review URL: https://codereview.chromium.org/12521019
git-svn-id: http://skia.googlecode.com/svn/trunk@8582 2bbb7eff-a529-9590-31e7-b0007b416f81
SkPurgeableImageCache:
New image cache that uses virtual memory to store the pixels. Combines
features of SkAshmemImageCache (which has been removed) with SkPurgeableMemoryBlock, which has android and Mac versions.
SkImageCache:
Modified the API. pinCache now returns a status out parameter which
states whether the pinned memory retained the old data. This allows
allocAndPinCache to only be used for allocations.
Add a new debug only interface to purge unpinned data.
Updates to documentation, clarifying behavior.
Changed CachedStatus to MemoryStatus
SkLruImageCache:
Implement the new function purgeAllUnpinnedCaches and change implementation
of pinCache for the new behavior.
SkLazyPixelRef:
Rewrite onLockPixels to account for the new behavior of pinCache.
BitmapFactoryTest:
Test the new SkPurgeableImageCache.
Write tests which directly test the SkImageCaches.
Create a larger bitmap, since some of the SkImageCaches are designed
to handle large bitmaps.
bench_ and render_pictures:
Consolidate lazy_decode_bitmap into one function.
Allow using a flag to specify using the purgeable image cache.
Clean up some #includes.
Review URL: https://codereview.chromium.org/12433020
git-svn-id: http://skia.googlecode.com/svn/trunk@8207 2bbb7eff-a529-9590-31e7-b0007b416f81
Share common code between bench_ and render_ to set up the PictureRenderer.
Fix an include error in SkPictureRenderer.h.
Simplified parameter passing in render_pictures_main.
Switch to using an SkAutoTUnref for the PictureRenderer.
I also changed the input format somewhat, so the buildbots need to be updated as well: https://codereview.appspot.com/7441044/
Fixed a bug in PictureBenchmark where calling setTimeIndividualTiles(false) sets the member variable to true.
Removed setDeviceType from PictureBenchmark, since only the PictureRenderer needs to know which device type to use.
Some changes to the input format:
'--logPerIter' no longer takes a 1 or 0. Instead, '--logPerIter'
turns it on and '--nologPerIter' turns it off (with off as the
default). (Note that this is for bench_pictures; bench still uses the old format)
Change '--device' to '--config' and 'bitmap' to '8888' to be
the same as gm.
Requires '--r' before inputs (to match gm), though there can be multiple inputs following it.
Changed --enable-deferred-image-decoding (which no one uses but me yet anyway) to --deferImageDecoding, since the former is incompatible with the flag parser.
Changes to behavior:
Show a short error message on failure (rather than the explanation of all
flags).
BUG=https://code.google.com/p/skia/issues/detail?id=1094
Review URL: https://codereview.appspot.com/7230053
git-svn-id: http://skia.googlecode.com/svn/trunk@7961 2bbb7eff-a529-9590-31e7-b0007b416f81
The new pixel ref behaves similarly to SkImageRef, with some key differences:
It does not depend on the images project.
It requires an SkImageCache, which handles allocation and caching of the pixel
memory.
It takes a function signature for decoding which decodes into already allocated
pixel memory rather than into an SkBitmap.
Add two implementations of SkImageCache: SkLruImageCache and SkAshmemImageCache.
Replace SkSerializationHelpers::DecodeBitmap with SkPicture::InstallPixelRefProc,
and update sites that referenced it.
SkBitmapFactory now sets the pixel ref to a new object of the new
class SkLazyPixelRef, provided it has an SkImageCache for caching.
Provide an option to do lazy decodes in render_pictures and bench_pictures.
SkPicture:
Eliminate the default parameters in the constructor.
If a proc for decoding bitmaps is installed, use it to decode any encoded
data in subpictures.
When parsing deserializing subpictures, check for success.
When serializing subpictures, pass the picture's bitmap encoder to the
subpicture's call to serialize.
Update BitmapFactoryTest to test its new behavior.
BUG=https://code.google.com/p/skia/issues/detail?id=1008
BUG=https://code.google.com/p/skia/issues/detail?id=1009
Review URL: https://codereview.appspot.com/7060052
git-svn-id: http://skia.googlecode.com/svn/trunk@7835 2bbb7eff-a529-9590-31e7-b0007b416f81
When timing individual tiles in bench_pictures, keep a timer running
across all repeats, and then take the average. The former method of
timing each iteration separately runs into precision errors on some
platforms.
Running on my Mac Pro with OSX 10.8, the cmsecs for the new method
and the old method are roughly the same when checking the CPU time.
When checking the wall time, the old method often gives me 0ms,
while the new method gives me a larger value. I don't think this
can be entirely attributed to rounding though, since on occasion I
see the old method showing a short time period (.05 - .15ms) while
the new method shows .15ms higher (which is in range for the
difference I'm seeing for other tiles where the old method reports
0ms).
Some other changes:
PictureRenderer::resetState now takes a boolean parameter. If called
with false, it will only do a flush, while if called with true, it
will also call finish.
resetState is now called with true everywhere except in between
iterations of drawing the same tile (when timing individual tiles).
render_pictures_main no longer calls resetState directly, since it
already calls end, which calls resetState.
BUG=http://code.google.com/p/skia/issues/detail?id=1066
Review URL: https://codereview.appspot.com/7101060
git-svn-id: http://skia.googlecode.com/svn/trunk@7424 2bbb7eff-a529-9590-31e7-b0007b416f81
now we will default to max diff of 256, which means that for now we
report all pixels that are not as expected and we do not error out.
Ideally we will decrease the value of max diff to something that does
not have visual impact, e.g. 10, then we will report small changes with
the intensity under 10, but we will error out for anything larger.
Review URL: https://codereview.appspot.com/7137046
git-svn-id: http://skia.googlecode.com/svn/trunk@7232 2bbb7eff-a529-9590-31e7-b0007b416f81
means the tool should return failure or not. For now it is not defined, which
means any failed pixels are still reported to stdout, but the tool does not
return an error, allowing the bots to go green (until we can fix these failures).
Review URL: https://codereview.appspot.com/7105056
git-svn-id: http://skia.googlecode.com/svn/trunk@7211 2bbb7eff-a529-9590-31e7-b0007b416f81