Commit Graph

4462 Commits

Author SHA1 Message Date
Robert Phillips
2669a7b74a More programInfo cleanup
This CL moves the boiler-plate implementation of onPrePrepareDraws up to GrMeshDrawOp. This, unfortunately, required the addition of a 'programInfo' virtual but that may go away in the future.


The only GrMeshDrawOp-derived classes left are:
  AAHairlineOp - which has 3 programInfos
  AAFlatteningConvexPathOp - which has >=1 mesh (but just 1 programInfo)
  GrAtlasTextOp - which has inline uploads
  SmallPathOp - which, maybe, has inline uploads
  TextureOp - which has chaining

Bug: skia:9455
Change-Id: Id10f70e764054134751545ad38b99f0a0778de76
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276642
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-12 18:29:37 +00:00
Michael Ludwig
b0cee9bf9a Remove drawBitmap et al. from SkDevice
SkCanvas keeps its non-exotic drawBitmap calls for now but they
immediately wrap the bitmap in SkImage::MakeFromBitmap. This will
add a copy for mutable bitmaps, but this can be worked around by using
images directly (preferred), or marking the bitmap as immutable. In
practice, mutable bitmaps do not seem to be widely used so this is
deemed acceptable for now.

Several GMs are updated to mark the bitmaps as immutable in order to
avoid pixel churn in how CPU vs. GPU mipmaps are generated. As we move
towards explicit mipmap generation, this distinction will become less
critical, so I'm just avoiding it for now. See skbug.com/9337 for mipmap
proposal. The image diffs encountered in this CL directly related to
generating mipmaps for bitmaps already cached on the GPU vs. not on the
GPU yet.

It was decided to copy if mutable vs. never copying the bitmap because
it preserves the image guarantees the devices and canvas' rely on,
and imposing the need to inspect an image for mutability is undesired.

Bug: skia:10037, skia:9337
Change-Id: If152e6cae1e155ccf6bd2cd755895f3c7a0135a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276004
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-03-12 15:28:00 +00:00
Robert Phillips
4133dc4e0b Clean up programInfo creation in GrMeshDrawOp-derived Ops
This CL:
  Renames the existing createProgramInfo method to onCreateProgramInfo and makes it a virtual on GrMeshDrawOp

  Moves the non-virtual createProgramInfo (helper) calls to GrMeshDrawOp

  Changes onCreateProgramInfo to not return a ProgramInfo*. This is setting up to handle ops that create >1 programInfo (e.g., AAHairlineOp)

This CL leaves the following 8 ops in need of an onCreateProgramInfo implementation:

AAHairlineOp
AAFlatteningConvexPathOp
GrAtlasTextOp
GrShadowRRectOp
SmallPathOp
GrTextureOp
PrimitiveProcessorTest::Op
VertexColorSpaceBench::Op

Bug: skia:9455
Change-Id: Id7e2b8a40cac86ede6bf3c0e544da5500ff47d8a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276403
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-12 13:00:40 +00:00
Ravi Mistry
1b7f846d09 Add wrapper script to call tool to bulk abandon Gerrit CLs
Makes it easy to invoke https://skia-review.googlesource.com/c/buildbot/+/275096
from the Skia repo

Change-Id: If94d506d86a2b4319c7e0a7c830d5dab27916c10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275693
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2020-03-11 18:50:57 +00:00
Mike Reed
fdf94044ff Remove exotic legacy bitmap drawing entry points: Nine, Lattice
follow-ups:
- remove associated virtuals in canvas

Change-Id: I3efa7a88ed0905ebf080712993e7f43148df36dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276282
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-03-11 13:11:47 +00:00
Mike Reed
121c2afb99 clipShader -- raster implementation
1. pass shader+op down to device
2. bitmapdevice pass it down to rasterclip
3. rasterclip only ever stores at most one shader
   - if there is a ctm, fold that into (another) shader
   - if the op is difference, invert the sense of alpha
   - if there was a previous shader, compose with it
4. pass through to rasterpipelineblitter
5. it prepends the colorPipeline with the clipShader, and stashes its
   results in a buffer (fClipShaderBuffer)
6. in each blit, scale/lerp from the buffer before storing the result

Change-Id: I07c7a8a20b9ae95cdcc9954237d115e63819f7c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275798
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-03-10 18:43:21 +00:00
Brian Osman
2e19af063b Revert "Move interpreter disassemble to out-of-line member of ByteCode"
This reverts commit 1b0124fec6.

Reason for revert: Check generated files bot is unhappy.

Original change's description:
> Move interpreter disassemble to out-of-line member of ByteCode
> 
> Now it returns a string (rather than just calling printf).
> 
> Adds GUI view of particle effect byte code (for fun), and fixes the
> unit tests that called ByteCodeFunction::disassemble, which wasn't
> doing anything.
> 
> Change-Id: Ide3fd933cf14832feae7ff9e0fdc1ae8f24a28d4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273878
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,ethannicholas@google.com

Change-Id: I478a93769a3e1a72a339853d6d41865dba8bbe66
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275800
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-07 17:44:05 +00:00
Brian Osman
1b0124fec6 Move interpreter disassemble to out-of-line member of ByteCode
Now it returns a string (rather than just calling printf).

Adds GUI view of particle effect byte code (for fun), and fixes the
unit tests that called ByteCodeFunction::disassemble, which wasn't
doing anything.

Change-Id: Ide3fd933cf14832feae7ff9e0fdc1ae8f24a28d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273878
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-06 22:16:11 +00:00
Brian Osman
bd4f872d69 Handle runtime effect shader errors better
- Expose shader error handler on GrBaseContextPriv
- Use that to report errors that happen during (late) SkSL conversion
- Remove various asserts. We expect these functions not to fail, but
  they absolutely can for any kind of error that gets past the first
  compile in SkRuntimeEffect::Make. We'll still make a GLSLFP, but it
  won't inject any code, so the resulting shader will *also* fail to
  compile. Injecting our own errors first gives the user a better idea
  what's actually broken.
- SkSLSlide also reports errors via the error handler now, too.

Change-Id: I4b871cdaa5e3217b042ebf000bb7474afaeab04c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275679
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-06 21:32:31 +00:00
Robert Phillips
24a8e9e170 Reland "Update skpbench's DDL timing"
This reverts commit f35dfabe40.

Reason for revert: 

Relanding - usage of the flag has been removed from the bots in:

https://skia-review.googlesource.com/c/skia/+/275688 (Remove bot to record DDL creation time)

Original change's description:
> Revert "Update skpbench's DDL timing"
> 
> This reverts commit 6f0124ad68.
> 
> Reason for revert: need to remove flag on bots first
> 
> Original change's description:
> > Update skpbench's DDL timing
> > 
> > Chrome is seeing some extra overhead when using DDLs for rasterization. This CL updates skpbench to try to replicate their usage of DDLs (or, at least, better illustrate the overhead of using DDLs).
> > 
> > Bug: skia:9455
> > Change-Id: I2abc7cf2d597c97d1d7a47425064c621a7ef0eb3
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275496
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
> 
> TBR=egdaniel@google.com,robertphillips@google.com
> 
> Change-Id: I87b8c78355b81f5f6c90b74f59f176f3cdbdfdaa
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:9455
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275681
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: I18446e385edb7827fae89541a03545194fe84f6a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275691
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-06 20:26:50 +00:00
Robert Phillips
e690d9b60c Remove bot to record DDL creation time
This option is being removed in:

https://skia-review.googlesource.com/c/skia/+/275496 (Update skpbench's DDL timing)

Change-Id: Ibdb0c3c04d38503a97add94286d252b664a0eda5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275688
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Weston Tracey <westont@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-06 20:20:50 +00:00
Robert Phillips
f35dfabe40 Revert "Update skpbench's DDL timing"
This reverts commit 6f0124ad68.

Reason for revert: need to remove flag on bots first

Original change's description:
> Update skpbench's DDL timing
> 
> Chrome is seeing some extra overhead when using DDLs for rasterization. This CL updates skpbench to try to replicate their usage of DDLs (or, at least, better illustrate the overhead of using DDLs).
> 
> Bug: skia:9455
> Change-Id: I2abc7cf2d597c97d1d7a47425064c621a7ef0eb3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275496
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: I87b8c78355b81f5f6c90b74f59f176f3cdbdfdaa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275681
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-06 19:14:10 +00:00
Robert Phillips
6f0124ad68 Update skpbench's DDL timing
Chrome is seeing some extra overhead when using DDLs for rasterization. This CL updates skpbench to try to replicate their usage of DDLs (or, at least, better illustrate the overhead of using DDLs).

Bug: skia:9455
Change-Id: I2abc7cf2d597c97d1d7a47425064c621a7ef0eb3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275496
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-06 18:46:41 +00:00
Mike Klein
491df6ba72 remove SkTLS
- used for debug lock tracking in SkFont*
  - used for debug logging in SkPathOps
  - genuine use in GLTestContext_cmd_buf?
    switched that to thread_local
  - keep empty SkTLS_{pthread,win}.cpp until
    references to them can be cleaned up

Bug: skia:10006
Change-Id: I195a94c95d3f1a1918ee8c9bc4a15fa5b4344fbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275282
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 14:41:01 +00:00
Greg Daniel
456f9b5fe9 Reland "Move GrGpuResource GrSurface and GrTexture into src."
This reverts commit f6ed96d1c2.

Reason for revert: google3 change landed

Original change's description:
> Revert "Move GrGpuResource GrSurface and GrTexture into src."
> 
> This reverts commit e5a06ce678.
> 
> Reason for revert: Need to make change in google3 first
> 
> Original change's description:
> > Move GrGpuResource GrSurface and GrTexture into src.
> > 
> > Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980
> > before this can land.
> > 
> > Bug: skia:7966
> > Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> 
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: Id39e0a351e49a87209de88a6ad9fadb0219db72c
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7966
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275216
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I746ce739cb084cefc46f9dab24ef773e7c3cc621
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7966
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275436
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-03-05 19:16:21 +00:00
Robert Phillips
6eb5cb96fc Clean up for DDL program pre-compilation
This CL:
  1) Fixes a GrTexture access in GrTextureEffect that was blocking pre-compilation

  2) Adds program pre-compilation to the DDL Via - which would've caught the GrTextureEffect problem on the bots

  3) Adds some #if'ed out code for collecting program pre-compilation stats

Bug: skia:9455
Change-Id: Ibcb07ae855b7a644e1f22c3427a928f116ab300d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275336
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-05 19:11:37 +00:00
Tyler Denniston
0cfcd1c9bb Add command line argument to specify the rendertests file.
Change-Id: I53a8c2f168108fa5003c54ffece67fc20c38bb09
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275137
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: John Rosasco <rosasco@google.com>
Commit-Queue: John Rosasco <rosasco@google.com>
2020-03-05 17:51:12 +00:00
Greg Daniel
f6ed96d1c2 Revert "Move GrGpuResource GrSurface and GrTexture into src."
This reverts commit e5a06ce678.

Reason for revert: Need to make change in google3 first

Original change's description:
> Move GrGpuResource GrSurface and GrTexture into src.
> 
> Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980
> before this can land.
> 
> Bug: skia:7966
> Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: Id39e0a351e49a87209de88a6ad9fadb0219db72c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7966
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275216
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-03-05 01:46:51 +00:00
Greg Daniel
e5a06ce678 Move GrGpuResource GrSurface and GrTexture into src.
Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980
before this can land.

Bug: skia:7966
Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-03-04 23:01:31 +00:00
Mike Klein
cb50b117e3 get rid of troublesome Op::round
We really only need to_unorm(),
and that's fine with trunc(mad(x, scale, 0.5)).

Change-Id: I1561c678501963a9ae53c22994fc906159fc7199
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275075
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-03-04 22:26:01 +00:00
Robert Phillips
b58098f34c Add onPrePrepareDraws & createProgramInfo methods to GrDrawVerticesOp (take 2)
This CL also incidentally adds:

1) a GrMeshDrawOp::Target 'outputView' virtual and switches GrOpFlushState over to overriding it.

2) a createProgramInfo helper to GrSimpleMeshDrawOpHelper

Bug: skia:9455
Change-Id: I88ce51c585b1458ee79a9aaa7024190e9f19198c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274506
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-03 13:48:41 +00:00
Mike Reed
a2cf8ae420 switch to virtual with no bones
Bug: skia:9984
Change-Id: I89d8f5f227690c71be875b5a7718aba0ad058650
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274504
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-03-03 13:35:00 +00:00
Robert Phillips
b43cfa4d3f Revert "Add onPrePrepareDraws & createProgramInfo methods to GrDrawVerticesOp"
This reverts commit d3606518fa.

Reason for revert: DDL3 bots are red

Original change's description:
> Add onPrePrepareDraws & createProgramInfo methods to GrDrawVerticesOp
> 
> This CL also incidentally adds:
> 
> 1) a GrMeshDrawOp::Target 'outputView' virtual and switches GrOpFlushState over to overriding it.
> 
> 2) a createProgramInfo helper to GrSimpleMeshDrawOpHelper
> 
> Bug: skia:9455
> Change-Id: Iecd712d3ac76038651bd2e0512134e310930d527
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274551
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: I6e44ba3bc47df27479af9344af946e27f0a2e937
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274505
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-02 20:50:54 +00:00
Robert Phillips
d3606518fa Add onPrePrepareDraws & createProgramInfo methods to GrDrawVerticesOp
This CL also incidentally adds:

1) a GrMeshDrawOp::Target 'outputView' virtual and switches GrOpFlushState over to overriding it.

2) a createProgramInfo helper to GrSimpleMeshDrawOpHelper

Bug: skia:9455
Change-Id: Iecd712d3ac76038651bd2e0512134e310930d527
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274551
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-02 20:26:10 +00:00
Ravi Mistry
4c0ffe7820 [Tree Status] Update all references in Skia repo to tree-status
* Mainly updates to documentation.
* Fix some comments in PRESUBMIT.py.
* Delete tools/lua/trigger_ct_lua. It has not worked in many years.

Bug: skia:9962
Change-Id: If6f58f173f2c8bd3fc9bdfc4db440f42489fee08
Docs-Preview: https://skia.org/?cl=274597
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274597
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2020-03-02 18:43:49 +00:00
Robert Phillips
ac6156cf23 Standardize behavior of ops that implement onPrePrepare
Each such op now has a base createProgramInfo method along with a helper version that just takes a flushState.

This CL also makes GrSimpleMeshDrawOpHelper::CreateProgramInfo a chokepoint for programInfo allocation.

Bug: skia:9455
Change-Id: Ibbf0e9cd6f24453e1b87a5e072a30248811a1237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274054
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-02 15:55:32 +00:00
Robert Phillips
ce97857f5b Add GrSimpleMeshDrawOpHelper::CreateProgramInfo
This helper method can be used by the MeshDrawOps to (pre-)create their GrProgramInfos.

Bug: skia:9455
Change-Id: I41b7c2aefc0f633a1d32996c7f0cce3d11f8fcb1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273815
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-28 19:26:56 +00:00
Ravi Mistry
262796edeb Exclude G3 trybot for non-master branches
Change-Id: Iddbaa02fc2761f4dafbfd875864a425270f88384
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274042
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2020-02-28 18:25:17 +00:00
Robert Phillips
fad1e0f47b Rename 'dstView' to 'outputView' to avoid confusion w/ 'dstProxyView'
This is just a simple clean up from a CL request.

Change-Id: Ibc09e19aeb8a160e4e4e03573fcf56cb1d58525b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273983
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-28 15:38:20 +00:00
Robert Phillips
6c59fe4110 Add a GrSimpleMeshDrawOpHelper CreatePipeline method that doesn't require a GrFlushState
This CL also adds helper functions (i.e., createPipeline and createPipelineWithStencil) to better encapsulate pipeline creation.

This is a first step towards making GrSimpleMeshDrawOpHelper surface its GrProgramInfos.

Bug: skia:9455
Change-Id: Ic6cc7a01383e42436305358a9b193958d862786c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273556
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-27 21:15:41 +00:00
Jim Van Verth
8ec13300cd Fill in more D3DCaps
Bug: skia:9935
Change-Id: Id8b851afdd97f8405dbb405e3f142f86dbe1de31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273003
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-02-26 18:26:45 +00:00
Stephen White
6e8ceeea33 Dawn backend: update to accommodate recent Skia changes.
"Lift calls for setting dynamic state to Ganesh level" (https://skia-review.googlesource.com/c/skia/+/271976)
"Update nanobench and skpbench to use flush API for gpu syncing" (https://skia-review.googlesource.com/c/skia/+/272456)

Change-Id: I3026a5d6649ecd45b421c89e80cf065ce22f156e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273336
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2020-02-26 17:15:36 +00:00
Robert Phillips
19f466d399 Adds gpu stats for program cache
With the addition of the DDL program pre-compilation we need to know how it is working.

This CL also fixes some threading bugs.

Bug: skia:9455
Change-Id: I20da58a7f1b19685687fae1d159d4e0db8a4964d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273001
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-26 16:11:56 +00:00
Mike Klein
a121fb6860 renable SkM44.h checks
Change-Id: Id133cb4c97931fb6a8c7d1d6d6b0bb09cbd47d85
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273486
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-02-26 14:54:55 +00:00
Mike Reed
7f5e3c7e43 Reland "Skip rewriting headers that reference SkM44.h until we can remove the private copy of it"
This reverts commit 1eff9dce5b.

Reason for revert: breaks housekeeper -- don't know why

Original change's description:
> Revert "Skip rewriting headers that reference SkM44.h until we can remove the private copy of it"
> 
> This reverts commit 09a73000ea.
> 
> include/private/SkM44.h is gone, so we can undo this hack
> 
> Change-Id: I770063c8468ad7f4c51fa41ca407e4655c90c15f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273457
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: I9ce1d7ca55f5464b3ece16cd0d7060e4d402960e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273409
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-26 06:03:14 +00:00
Mike Reed
1eff9dce5b Revert "Skip rewriting headers that reference SkM44.h until we can remove the private copy of it"
This reverts commit 09a73000ea.

include/private/SkM44.h is gone, so we can undo this hack

Change-Id: I770063c8468ad7f4c51fa41ca407e4655c90c15f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273457
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-26 05:36:56 +00:00
Julia Lavrova
9b906ce536 Revert "remove private copy of SkM44.h"
This reverts commit f8ef81b35e.

Reason for revert: Build broken

Original change's description:
> remove private copy of SkM44.h
> 
> Change-Id: Ifd47b929bafd40d190722366a0c1e2b856220ab3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272836
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I0da4ad43d5eaf5813ec489bc9117d4b8fc2b930e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273330
Reviewed-by: Julia Lavrova <jlavrova@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2020-02-25 23:00:54 +00:00
Mike Reed
f8ef81b35e remove private copy of SkM44.h
Change-Id: Ifd47b929bafd40d190722366a0c1e2b856220ab3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272836
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-25 19:51:17 +00:00
Jim Van Verth
03b8ab225f Reland "Create D3D device and queue"
This is a reland of 29dc430f43

Original change's description:
> Create D3D device and queue
> 
> Bug: skia:9935
> Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

Bug: skia:9935
Change-Id: I1c8797e09cdeb3694ea7f47b2236ab7d91d9519f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272996
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-02-24 17:41:55 +00:00
Greg Daniel
02497d4016 Update nanobench and skpbench to use flush API for gpu syncing.
This also allows us to remove all the one off Fence code that we
implemented in all the backend TestContexts

Change-Id: I9ff7ba4690cf3f19a180f51fc510991a112bb62c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272456
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-02-24 17:21:35 +00:00
Robert Phillips
1cec4d5e3d Add a program iterator to SkDeferredDisplayList
Bug: skia:9455
Change-Id: I201218174b5d6efb72f7c06766a49f6711325bd5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272530
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-24 14:03:06 +00:00
Leandro Lovisolo
16656fc96c Revert "Create D3D device and queue"
This reverts commit 29dc430f43.

Reason for revert: This is breaking the Google3 autoroller due to header file d3d12.h not being available on google3.

Original change's description:
> Create D3D device and queue
> 
> Bug: skia:9935
> Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: I3857444cae52cc2338258c46b974ae5496bbaedc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272726
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Commit-Queue: Leandro Lovisolo <lovisolo@google.com>
2020-02-21 22:49:12 +00:00
Robert Phillips
4d5594dff1 Move SkDeferredDisplayList.h into include\core (take 2)
Clients will need official access to this class for the compilation iterator.

This CL also hides some of the cruft we don't want exposed.

Bug: skia:9455
Change-Id: I696c058f1c409fb459229552fbbdd935ec112358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272643
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-21 21:26:02 +00:00
Jim Van Verth
29dc430f43 Create D3D device and queue
Bug: skia:9935
Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-02-21 19:49:52 +00:00
Robert Phillips
305033b6e8 Revert "Move SkDeferredDisplayList.h into include\core"
This reverts commit ad3b2c9886.

Reason for revert: clang

Original change's description:
> Move SkDeferredDisplayList.h into include\core
> 
> Clients will need official access to this class for the compilation iterator.
> 
> This CL also hides some of the cruft we don't want exposed.
> 
> Bug: skia:9455
> Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Ica80434e7423fb202355eb77a614ece1c4d54726
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272641
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-21 18:38:31 +00:00
Robert Phillips
ad3b2c9886 Move SkDeferredDisplayList.h into include\core
Clients will need official access to this class for the compilation iterator.

This CL also hides some of the cruft we don't want exposed.

Bug: skia:9455
Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-21 18:23:11 +00:00
Mike Reed
09a73000ea Skip rewriting headers that reference SkM44.h until we can remove the private copy of it
Change-Id: I4c390fa4e2eae71203c688433569a7afb5e02642
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272535
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-21 17:04:37 +00:00
Greg Daniel
5725e9b554 When glSync is not available on android fake it out with EGL for our tests.
Change-Id: Ie1c98f1927146cce938204c2ea60899887a3bcea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271746
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-20 19:49:34 +00:00
Robert Phillips
7b0ed557a9 Start precompiling DDL shaders
This is through a private API but it, at least, connects things end-to-end.

Bug: skia:9455
Change-Id: Ib34d49c5c4e4cfa5fa599afc5c967fcadc3de10e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268627
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-02-20 18:08:13 +00:00
Robert Phillips
291f3405f3 Add new gpu sink for DDLs
Having this as a sink rather than a Via allows us to do more aggressive things with threads and shared contexts.

Change-Id: I3ca1076686fa4f53387c12a9506e01910c1bc3e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272016
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-20 13:51:07 +00:00
Jim Van Verth
d2d4c5e8c5 Add GrD3DGpu and GrD3DCaps.
With this, can specify d3d config for dm and it will create a GrContext
with GrD3DGpu (stubbed in).

Bug: skia:9935
Change-Id: I0b8635bc541c61833b08b60a9f6e1341d1373090
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271743
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-02-19 20:44:14 +00:00
Florin Malita
f0d5ea1ae7 Clip-only tiling in Viewer
Use clipping for tile isolation, instead of separate surface.

Change-Id: I8ae09ef25962fe877d54b1154ab9b5bf9a5f5a1c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271859
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-02-19 14:54:39 +00:00
Mike Klein
a9609ea8c5 turn on -Wreturn-std-move-in-c++11
This CL has a complicated back story, but it's concrete change is
simple, just turning the warning on and converting a bunch of

    return foo;

to

    return std::move(foo);

These changes are exclusively in places where RVO and NRVO do not apply,
so it should not conflict with warnings like -Wpessimizing-move.

Since C++11, when you return a named local and its type doesn't match
the declared return type exactly, there's an implicit std::move()
wrapped around the value (what I'm making explicit here) so the move
constructor gets an opportunity to take precedence over the copy
constructor.  You can read about this implicit move here under the
section "automatic move from local variables and parameters":
https://en.cppreference.com/w/cpp/language/return#Notes.

This situation comes up for us with smart pointers: a function declares
its return type as std::unique_ptr<Base> or sk_sp<Base>, and we return a
std::unique_ptr<Impl> or sk_sp<Impl>.  Those types don't match exactly,
so RVO and NRVO don't come into play.  They've always been going through
move constructors, and that's not changed here, just made explicit.

There was apparently once a bug in the C++11 standard and compilers
implementing that which made these copy instead of move, and then this
sort of code would do a little unnecessary ref/unref dance for sk_sp,
and would entirely fail to compile for uncopyable std::unique_ptr.
These explicit moves ostensibly will make our code more compatible with
those older compilers.

That compatibility alone is, I think, a terrible reason to land this CL.
Like, actively bad.  But... to balance that out, I think the explicit
std::move()s here actually help remind us that RVO/NRVO are not in play,
and remind us we're going to call the move constructor.  So that C++11
standard bug becomes kind of useful for us, in that Clang added this
warning to catch it, and its fix improves readability.

So really read this all as, "warn about implicit std::move() on return".
In the end I think it's just about readability.  I don't really hold any
hope out that we'll become compatible with those older compilers.

Bug: skia:9909
Change-Id: Id596e9261188b6f10e759906af6c95fe303f6ffe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-02-18 23:55:35 +00:00
Jim Van Verth
b01e12b716 Start adding D3D backend
Bug: skia:
Change-Id: Id24ed653adb80fe9b2ad597a34e459eb91ca53ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271057
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-18 20:14:15 +00:00
Mike Reed
3eaed8d009 fix clang-tidy warnings
unused declaration
passing std::move() to const&

These are triggering warnings in google3

Change-Id: I12cebd0a8fd218e7755718fed7acec7908d386a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271138
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-15 16:32:46 +00:00
Robert Phillips
923181b6e3 Improve DDLPromiseImageHelper
Split apart creation of the callback contexts and the backend textures
   This allows the texture upload to be done separately on the
   gpu-thread

Add a backendFormat member to the promise image callback context
   This allows the promise images to be created in CreatePromiseImages
   before the backend textures have been created (i.e., the backend
   textures can now be created on the gpu-thread so we have no
   guarantee they will be available when the SKP is being reinflated
   w/ promise images)

Change-Id: I1e21385e450a5ef27dd6950d9d6aee737aa7515d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270939
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-14 19:17:10 +00:00
Robert Phillips
a865a3aedb Improve DDLTileHelper
TileData now gets a pointer to the final surface
   This allows the tile to, once rendered, compose itself into
   the final surface

DDLTileHelper now stores the TileData in a dumb array
   SkTArray is overkill and, since TileData*s are being doled
   out to threads, we never want reallocation

Added DDLTileHelper::kickOffThreadedWork
   The old code only performed DDL creation in parallel. This
   entry point also replays the DDLs and composes them into the
   final surface in parallel

Change-Id: I66e02ef7f8291b4d402e22bee0ad3546e930609e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270796
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-14 18:48:50 +00:00
Greg Daniel
3a36511f21 Remove origin from GrSurfaceProxy.
Bug: skia:9556
Change-Id: Ic95a3a6b11e1ff8a6f6b2f5c5aeb9037b72aae90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270840
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-14 16:52:58 +00:00
Robert Phillips
edf3f38b56 Add makeNotCurrent to TestContext
I find this useful for managing which context is active on threads.

Change-Id: I655955a2351f273751681f080190ca684d29db4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270642
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-13 18:40:52 +00:00
Mike Klein
f7eb0544a8 basic, untested BGR 1010102 and 101010x
Updated every switch that yelled at me, and added support to dm and fm,
and then founds some more switches that shouldn't have defaults...

The tricky spots outside those were mips and dither,
since they aren't simply exhaustive switches.

_Now_ no diffs between RGB/BGR 1010102 and 101010x.

No GPU support.

Bug: skia:9893
Change-Id: I73ab3fd22bdef0519296dfe4cb84031e23ca0be3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270114
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-11 21:44:57 +00:00
herb
660317f6a7 Move scaler context fallback to GDI
The GDI Typeface is the only one that can fail to make a
scaler context. Move all the logic to the GDI specific code.

Change-Id: I50a0a58529bb44625068244e6ae27e54bccd9f67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269913
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-02-11 19:50:27 +00:00
Brian Salomon
5dd64f37d1 Fix fiddle after change to remove GrSurfaceDesc.
Broken by:
https://skia-review.googlesource.com/c/skia/+/269374

Bug: skia:9891
Change-Id: I9ebe6d0303fc1f868c0c0498c3492047bbd63c7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269901
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2020-02-10 19:48:24 +00:00
Joe Gregorio
9a37fb6284 [fiddle] Add more logging for setup_backend_objects failures.
Bug: skia:9891
Change-Id: I4d721f8dca8c83b3707719bda613d0306ef49a92
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269763
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2020-02-10 16:31:49 +00:00
Brian Osman
7353dc5490 Change SkSL main() from (float x, float y) to (float2 p)
Change-Id: Id046199edd63535ef07e1dfa65fbc7c0f8cefd00
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269371
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-07 20:19:13 +00:00
Brian Salomon
a56a746b7e Remove GrSurfaceDesc
Replace with SkISize.
Also change some const SkISize& params to just SkISize.

Change-Id: I3c72d961662eefeda545fba17d63e877cd5ca813
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269374
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-02-07 19:48:13 +00:00
Brian Osman
788b91678f Remove SkTMin and SkTMax
Use std::min and std::max everywhere.

SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.

Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-07 18:40:09 +00:00
Jim Van Verth
3a17a32305 Reset current context on Mac GLContext destruction.
Looks like the OS now holds on to the current GL context and doesn't
release it unless explicitly told to.

Bug: skia:9885
Change-Id: Ic7bc6860ec96d88e278682b7f2f67e1ac365d27b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269369
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
2020-02-07 18:20:28 +00:00
Brian Osman
87e3bef6f8 Reland "Switch runtime SkSL to always sample at explicit coords"
This reverts commit d4bf54eac6.

Change-Id: I65bfea4d880de29394e25d44d781fd18508fe337
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266942
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-07 14:39:29 +00:00
Mike Klein
81d35a72ae rm SkPreConfig.h and SkPostConfig.h
We treat them as part of SkTypes.h, so let's just merge them in?

Change-Id: Icd6db3913a679ceb9de09027d17eb9361754b016
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268769
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-02-06 19:16:43 +00:00
Brian Osman
aba642c6ac Remove SkScalarClampMax and SkScalarPin
Change-Id: Ic96a0ea2cd1bfd59ee3f236543e1d6dd102544ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269142
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-02-06 18:29:51 +00:00
Brian Osman
7f36405ea3 Remove SkMin32/SkMax32
Use std::max and std::min instead

Change-Id: I7fd2626ea9ea8ea09c709ff962523ca3de2f8a16
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269136
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-06 17:31:51 +00:00
Brian Osman
116b33e8ab Remove SkMaxScalar and SkMinScalar
Use std::max and std::min instead

Change-Id: Icf3796609e5cb511687fb50bd31229ae4b6b9b39
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268841
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-06 15:43:22 +00:00
Hal Canary
9d9312b308 decs/examples: Support more fiddle types: offscreen, srgb
Change-Id: I606eb7dfbce04147bfc6e287bb2c75051a44a076
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264692
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2020-01-30 16:31:58 +00:00
Nathaniel Nifong
d0a0c59c80 Return summaries of all layers for display
Bug: skia:9752
Change-Id: I1012f4cda1c28d446269f0a3f212ccf80f17c194
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267439
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-01-29 20:55:49 +00:00
Stephen White
f03c116021 Roll dawn and adjust for new SwapChain API.
Split GrDawnImageInfo into GrDawnTextureInfo and GrDawnRenderTargetInfo.
The former holds only a wgpu::Texture, and the latter holds only a
wgpu::TextureView. This split is necessary because Dawn SwapChains now
vend TextureViews, not Textures.

The TextureView held by GrDawnRenderTargetInfo is always 1-mip, since
it's a requirement for rendering to a texture in Dawn.

Change-Id: Id6e99b5e4bf18f97e939170856a665e2038253ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254810
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-01-28 18:26:44 +00:00
Brian Salomon
d4bf54eac6 Revert "Switch runtime SkSL to always sample at explicit coords"
This reverts commit b1e9971eb7.

Reason for revert: crbug_905548 GM drawing incorrect
before: https://gold.skia.org/img/images/32964364a8ac12af5a68bf95c24fb90c.png
after : https://gold.skia.org/img/images/0918b58c93c770c20cf475c37a70b528.png

Original change's description:
> Switch runtime SkSL to always sample at explicit coords
> 
> Change-Id: I4647d0f4a098acf399e1add1d87ca0752d0fdf90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266381
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com,reed@google.com

Change-Id: I0fb892148a424d5928878a49e3ccd5bfb9485b23
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266840
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-01-27 17:50:56 +00:00
Brian Osman
b1e9971eb7 Switch runtime SkSL to always sample at explicit coords
Change-Id: I4647d0f4a098acf399e1add1d87ca0752d0fdf90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266381
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-01-27 15:31:05 +00:00
Brian Salomon
8675bcbaf9 Add support for GL_NV_fence.
Will be used for YUV420 readback on ANGLE ES 2 contexts in Chrome.

Marks the functions as required as Chrome now adds inits these on
GrGLInterface.

Bug: 1040643
Change-Id: I5504d4c9209874991592c9f86aaf7987c316aa40
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265602
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-01-24 01:53:33 +00:00
Greg Daniel
b58a3c7331 Remove fConfig from GrSurfaceDesc.
Bug: skia:6718
Change-Id: I586e10c828d5d0a0b3e46d8efd7400991b98d5c6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265978
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-01-23 15:53:36 +00:00
Mike Klein
31bfa83f91 add --dylib to fm
Change-Id: I1b75e703123d90712b001921d5b1e132238076fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265823
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-22 18:05:04 +00:00
Brian Salomon
87c314210a Add functions for GL_NV_fence to GrGLInterface.
Also add macro for ALL_COMPLETED

We plan to use this with ANGLE ES2 contexts.

Change-Id: I6c967fa9b9aefc41c31cd806aece8533f846f940
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265756
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-01-22 16:02:45 +00:00
Greg Daniel
47c20e81bc Pass swizzle into createProxy instead of inferring from GrPixelConfig.
This whole change is basically work that will all get reverted shortly
when GrSurfaceProxy no longer stores swizzle. But for now this helps
get rid of a use of pixel config.

Bug: skia:6718
Change-Id: If911360a8a9d2c52a58b5795386484634885b3f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265579
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-01-21 20:58:32 +00:00
Nathaniel Nifong
ce5ad452f6 Don't apply android device clip restriction, only show the viz of it.
Bug: skia:9758
Change-Id: I4bd45075791a0c33096901cd94555b2898c7b6fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265142
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-01-21 14:03:39 +00:00
Chris Dalton
84c8787702 Add a --scale flag to skpbench
Change-Id: Idd7698b59e09bdcc688ae3601d9ec343c37592d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264881
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-01-16 22:29:31 +00:00
Mike Klein
b147aceed7 DCI-P3 -> Display P3 in Skia
This keeps an alias so code keeps building.

Bug: skia:9792
Change-Id: If8575468d929d2ca28bc2f9e82de27291fb19aa1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264691
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-16 21:24:16 +00:00
Hal Canary
8800042f69 docs/examples: REG_FIDDLE_ANIMATED
I also added the `get_examples.py` script which pulls down new fiddles.

Change-Id: I953e461685a4d118ac4e425453e47d665a485aa2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264570
Commit-Queue: Hal Canary <halcanary@skia.org>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
2020-01-15 19:02:25 +00:00
Mike Klein
2a57e79921 add --skvm to nanobench and fm
This might be easier than building with SK_USE_SKVM_BLITTER defined.

Change-Id: I72c1f361195bacf5a14e6633dd49e9a5ad721cff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264383
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-01-14 21:53:28 +00:00
Hal Canary
d8cf3f0258 [minor] tools/skottie_ios_app/Skia*Context: remember to cast
This will make a client builder happy.

Change-Id: Ia7b79768dc7ba9806d854740d1f7c4b2c02fa845
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264417
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-01-14 20:05:17 +00:00
Hal Canary
6c8422c671 add more docs/examples from named fiddles.
ignore offscreen, srgb, and animated fiddles for now.

Change-Id: I923131b684865698e6cda138b004930e11f504d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263713
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-01-14 19:22:26 +00:00
Hal Canary
118df7cf62 skottie_ios_app: Add OpenGL.
- Consolidate Skottie logic into SkottieViewController class that no longer
    knows about which backend we use.

  - Abstract out SkiaViewController interdace which SkottieViewController
    implements.

  - Create three classes SkiaGLView, SkiaUIView, and SkiaMtkView, which all
    accept SkiaViewController objects but override GLKView, UIView, and
    MTKView.

  - SkAnimationDraw and SkTimeKeeper now SkiaViewController
    implementation details, no longer shared in headers.

Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Debug-iOS_Metal
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Debug-iOS
Change-Id: I96ff2911d63da7d5327c81f91996b2a1b12c4419
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261178
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2020-01-14 16:16:32 +00:00
Greg Daniel
3912a4b1da Update GrSurface/RenderTargetContexts to take and store GrSurfaceProxyViews.
Bug: skia:9556
Change-Id: Ie1aed1b16c237e9c9d1b582ac4ff02fdaaad238f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263205
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-01-14 15:31:07 +00:00
Nathaniel Nifong
12b2c27038 fix msan issue by init all new members
Change-Id: If90044b99e4d8e4be3366579518faa5abc96bd31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263706
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-01-14 14:52:37 +00:00
Greg Daniel
f6d60d32a7 On ARM disable blend when src-over has src with alpha of 1.
Change-Id: Ibb8ed86b8753718dfd12a24ad9497f79093eea40
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263200
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-01-13 15:27:53 +00:00
Chris Dalton
0a1923e507 Disable QCOM_tiled_rendering while we wait for test devices
There are devices that advertise this extension but don't actually
provide the GL entrypoints. This is causing live crashes.

Bug: flutter:47164
Bug: flutter:47804
Change-Id: Idded47e8dbd4462463ad91a62b06b0df3245f0c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263809
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-01-11 06:04:56 +00:00
Mike Reed
a3a704afa3 Override didTranslate, and add virtual for didScale
This completes pushing through the new virtual didConcat44() to our
subclasses, and introduces didScale() for future optimizations. We
don't call didScale yet, until external subclasses are also updated.

This was derived from https://skia-review.googlesource.com/c/skia/+/263349

bug: skia: 9768
Change-Id: Ia26b48e76e323037082e8f2ee83673c26b99ebed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263702
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-11 02:11:26 +00:00
Nathaniel Nifong
ba80f359af Revert "Reland "Add vis of android device clip restriction, fix regular clip vis on gpu""
This reverts commit 17175f9ed9.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Reland "Add vis of android device clip restriction, fix regular clip vis on gpu"
> 
> This reverts commit 66f7ca63b1.
> 
> Reason for revert: Attempt initializing all new members
> 
> Original change's description:
> > Revert "Add vis of android device clip restriction, fix regular clip vis on gpu"
> > 
> > This reverts commit aac8e44d5c.
> > 
> > Reason for revert: Attempted fix didn't work, still producing red on tree.
> > 
> > Original change's description:
> > > Add vis of android device clip restriction, fix regular clip vis on gpu
> > > 
> > > Change-Id: I103025f4a9955c46f34b02d4e3ef1626796029e1
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263521
> > > Commit-Queue: Nathaniel Nifong <nifong@google.com>
> > > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > 
> > TBR=kjlubick@google.com,nifong@google.com
> > 
> > Change-Id: Ia1f3a53b829ceb15467da12a104d87d7b1e7dad9
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263697
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
> 
> TBR=jvanverth@google.com,kjlubick@google.com,nifong@google.com
> 
> Change-Id: I5acc8a1f0b06e0490125077596d2c6366856d49c
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263703
> Reviewed-by: Nathaniel Nifong <nifong@google.com>
> Commit-Queue: Nathaniel Nifong <nifong@google.com>

TBR=jvanverth@google.com,kjlubick@google.com,nifong@google.com

Change-Id: If19f5ceb60c83846baf417f898f57f9dfa2eb59d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263707
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-01-10 19:11:21 +00:00
Nathaniel Nifong
17175f9ed9 Reland "Add vis of android device clip restriction, fix regular clip vis on gpu"
This reverts commit 66f7ca63b1.

Reason for revert: Attempt initializing all new members

Original change's description:
> Revert "Add vis of android device clip restriction, fix regular clip vis on gpu"
> 
> This reverts commit aac8e44d5c.
> 
> Reason for revert: Attempted fix didn't work, still producing red on tree.
> 
> Original change's description:
> > Add vis of android device clip restriction, fix regular clip vis on gpu
> > 
> > Change-Id: I103025f4a9955c46f34b02d4e3ef1626796029e1
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263521
> > Commit-Queue: Nathaniel Nifong <nifong@google.com>
> > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> 
> TBR=kjlubick@google.com,nifong@google.com
> 
> Change-Id: Ia1f3a53b829ceb15467da12a104d87d7b1e7dad9
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263697
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

TBR=jvanverth@google.com,kjlubick@google.com,nifong@google.com

Change-Id: I5acc8a1f0b06e0490125077596d2c6366856d49c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263703
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-01-10 19:04:11 +00:00
Jim Van Verth
66f7ca63b1 Revert "Add vis of android device clip restriction, fix regular clip vis on gpu"
This reverts commit aac8e44d5c.

Reason for revert: Attempted fix didn't work, still producing red on tree.

Original change's description:
> Add vis of android device clip restriction, fix regular clip vis on gpu
> 
> Change-Id: I103025f4a9955c46f34b02d4e3ef1626796029e1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263521
> Commit-Queue: Nathaniel Nifong <nifong@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>

TBR=kjlubick@google.com,nifong@google.com

Change-Id: Ia1f3a53b829ceb15467da12a104d87d7b1e7dad9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263697
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-01-10 17:57:41 +00:00
Jim Van Verth
1637f117aa Revert "Fix san error by initializing new bool in debugcanvas"
This reverts commit 9c0a9ff3bd.

Reason for revert: Still producing red

Original change's description:
> Fix san error by initializing new bool in debugcanvas
> 
> Change-Id: Ia1bffc019c964b93ddf86f13390ea3e7bff1ce41
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263571
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

TBR=jvanverth@google.com,nifong@google.com

Change-Id: I121e3e851ea015b7ddcd98ae16b801fd96f011f7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263696
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-01-10 17:55:51 +00:00
Nathaniel Nifong
9c0a9ff3bd Fix san error by initializing new bool in debugcanvas
Change-Id: Ia1bffc019c964b93ddf86f13390ea3e7bff1ce41
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263571
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-01-10 17:07:21 +00:00
Hal Canary
70a4fd2dfa tools/git-sync-deps works with either python
Bug: skia:9079
Change-Id: Id172efad6bbfaeb1d1f6bc00bcda622588f0a924
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263355
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
2020-01-10 16:30:11 +00:00
Nathaniel Nifong
aac8e44d5c Add vis of android device clip restriction, fix regular clip vis on gpu
Change-Id: I103025f4a9955c46f34b02d4e3ef1626796029e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263521
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-01-10 15:30:41 +00:00
Mike Reed
a092028439 Revert "new virtuals for canvas ctm"
This reverts commit 2076b04d15.

Reason for revert: speculative: breaking google3 flutter scuba?

Original change's description:
> new virtuals for canvas ctm
> 
> 1. Feature: Clients need to override didConcat44() (new data)
> 2. Perf: Clients need to override didTranslate (and now didScale) so our
>          default impls can be empty.
> 
> Need SK_SUPPORT_LEGACY_CANVAS_MATRIX_VIRTUALS flag to stage this in
> clients (anyone who subclasses SkCanvas)
> 
> Before (with flag)
>     120.87  	canvas_matrix_4x4	8888
>     108.10 ?	canvas_matrix_3x3	8888
>     108.13 ?	canvas_matrix_2x3	8888
>     141.54  	canvas_matrix_scale	8888
>     128.04  	canvas_matrix_trans	8888
> 
> After (without the flag)
>     ...
>      90.79  	canvas_matrix_scale	8888
>      94.51  	canvas_matrix_trans	8888
> 
> bug: skia:9768
> 
> Change-Id: I6f500138dd6b2b24754dc065c650d0bd3c341540
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263349
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I9c2e39ea0aa2b19d40eb6454c233258ab7f35829
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263564
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-10 14:26:41 +00:00
Mike Reed
2076b04d15 new virtuals for canvas ctm
1. Feature: Clients need to override didConcat44() (new data)
2. Perf: Clients need to override didTranslate (and now didScale) so our
         default impls can be empty.

Need SK_SUPPORT_LEGACY_CANVAS_MATRIX_VIRTUALS flag to stage this in
clients (anyone who subclasses SkCanvas)

Before (with flag)
    120.87  	canvas_matrix_4x4	8888
    108.10 ?	canvas_matrix_3x3	8888
    108.13 ?	canvas_matrix_2x3	8888
    141.54  	canvas_matrix_scale	8888
    128.04  	canvas_matrix_trans	8888

After (without the flag)
    ...
     90.79  	canvas_matrix_scale	8888
     94.51  	canvas_matrix_trans	8888

bug: skia:9768

Change-Id: I6f500138dd6b2b24754dc065c650d0bd3c341540
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263349
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-01-10 13:30:11 +00:00
Brian Osman
f72deddb89 Expose the Input variable and Child name collections in SkRuntimeEffect
Add framework for unit tests that draw (CPU and GPU) with a runtime
shader, as well as couple example tests.

Change-Id: I43b3b39e86634ec55521a2689a4c55c21939dce5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262809
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-01-08 19:23:13 +00:00
Jim Van Verth
e27670172b Add method to delay drawable acquisition from MTKView
Change-Id: Iad9fadd113d0c97e8ece51df19c7824252d7eb9c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263197
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-01-08 18:28:13 +00:00
Chris Dalton
b832ce61ee Add a path renderer that uses GPU tessellation
Implements a simple first pass for a path renderer that uses the
classic Red Book "stencil then cover" method, and linearizes curves
with GPU tessellation shaders.

The new path renderer is disabled by default, and can only be enabled
in the viewer UI or by passing the "--pr gtess" flag.

Change-Id: Ic9354952e93c8b108577961760b4f0daa82d35aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261715
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-01-07 20:00:22 +00:00
Nathaniel Nifong
b5d7f7eac0 Fix typo where width/height were swapped in new debug layer manager
Bug: skia:9748
Change-Id: Ibb716e843b4e7068b3bf9b382086ce823755cb82
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262381
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-01-07 18:47:57 +00:00
Brian Salomon
44207f34ea Remove SkIRect::EmptyIRect
Replace with SkIRect::MakeEmpty.

Docs-Preview: https://skia.org/?cl=262382
Change-Id: I001cc76f4af223490be3734bb461ab4fca36d710
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262382
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-01-06 20:57:56 +00:00
Robert Phillips
41acc0ecb8 Add GrCompressedDimensions helper function
Bug: skia:9745
Change-Id: I75b5ba5767d354346694886adbfc55aaac8b0107
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262231
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-01-06 19:03:23 +00:00
Chris Dalton
e7ee06926f Move "set_path_pt" from SampleAAGeometry into ToolUtils
Copies the function wholesale so it can be reused by other tooling
code.

Change-Id: I8b8f8ceb7dabb12e9e67b8339735f618dc2ccf2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262348
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-01-06 19:00:13 +00:00
Chris Dalton
c887733740 Add a commandline flag to force offscreen rendering in viewer
Change-Id: I0d6dd3625a8571c09af7557b1727812bba2a9ee4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262355
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-01-06 17:28:23 +00:00
Nathaniel Nifong
a14d809391 Support using an externally manage list of images in UrlDataManager for wasm debugger.
Bug: skia:9746
Change-Id: I07b5fe1f8f4250e29153b71ce2be106461f09928
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261998
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-01-03 21:25:12 +00:00
Brian Osman
ee426f223f Move SkRuntimeEffect.h to include/effects
Change-Id: I0b11d4210c6e663cfb4854fc33e1396fd79fe9a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-01-02 17:37:46 +00:00
Ben Wagner
c2b6d7f50b Enable Vulkan Debug layers
Bug: skia:8709
Change-Id: Ie7033d4545df10011af1c1f207bce9ceaff829c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/187921
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
2020-01-02 17:15:46 +00:00
Chris Dalton
37ae4b06e2 Rename GpuPathRenderers::kAll to kDefault
There was never a need to distinguish between "all" and "default".
We can just use kDefalut everywhere. And as we add new path renderers,
we can exclude them from kDefault until they are ready to ship.

Change-Id: I378aa1e195d40daef6a2c54f9c8e829208780ebe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261714
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-12-31 01:01:17 +00:00
Chris Dalton
e1196c5d01 Add a mechanism to insert framebuffer barriers for NVIDIA tessellation
Bug: skia:9739
Change-Id: I4f13110c30af796edded1d0e18860bcb4a6ef925
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261673
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-12-31 00:18:36 +00:00
Brian Osman
107c66669d Make it safe to include SkRuntimeEffect.h from client code
Bundling the pipeline stage arguments also simplifies the code in
several spots.

Change-Id: I85e81b436a39378f753cc9404b6eeb27fe055525
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261778
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-12-30 21:06:56 +00:00
Chris Dalton
5a2f962313 Add back door support for GLSL tessellation shaders
Implements tessellation support at the Ganesh level, and adds back
door methods for supplying raw GLSL strings directly to the OpenGL
driver. Adds a new gm to verify tessellation is works in GL.

Change-Id: Idfc285b955cbe5e8e6bf0475be8b518b0cc6ed2c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261196
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-12-27 22:34:10 +00:00
Chris Dalton
5258623d82 Move --internalSamples to common flags
Change-Id: I3120ca817f5fe3dc5969b6b875473f38c2fb8ea2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261667
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-12-27 22:00:10 +00:00
Brian Osman
93de162dc2 Add SkRuntimeEffect::makeShader
This makes the effect *be* the factory, so we can get rid of
SkRuntimeShaderFactory (and later, SkColorFilterFactory).

Change-Id: I2cd95f1380a0ec1e65fe5a18b1226c042598a8bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261439
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-12-27 21:50:20 +00:00
Greg Daniel
bfa19c4e76 Add factories to GrSurfaceContext and clean up creation flow.
This CL updates all callers that ending up in GrDrawingManager::makeSurfaceContext
to use the new factory or directly call ctors.

A follow on change will get the rest of the calls which go to
GrDrawingManager::makeRenderTargetContext

Change-Id: I662da654a1ec8b8972c50fe9ce45a9185d4c3dc1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260901
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-12-20 15:05:56 +00:00
Nathaniel Nifong
94de6b40d9 Debugger changes to make layer inspection interactive
Change-Id: Ief4d8c2a90e8f459a64a3c07e97e16d2ef287bfa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260403
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2019-12-20 14:32:28 +00:00
Brian Osman
088913a63b Start adding unit tests of SkRuntimeEffect
- Change SkRuntimeEffect::Make so *it* can fail, and returns
  [Effect, ErrorText].
- Initial tests just test for expected failure conditions.
  Next steps are to add tests for effects that should work,
  and to validate results on CPU and GPU.

Change-Id: Ibac8c3046104577434034263e9e4a4b177e89129
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261095
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-12-20 14:15:06 +00:00
Brian Osman
173e153552 Runtime SkSL: API sketch for child shaders/effects
Only works on GPU backend for now, and still only supports
single-argument sample (at original coords).

Change-Id: I4c36ebd0c370ca65126786802c5ea268c3f32edd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260899
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-12-19 14:40:17 +00:00
Mike Reed
2c38315710 hide/remove obsolete/tricky SkMatrix methods
Change-Id: Iee399b929e8ca1a7326a326a643539d05e333d81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260818
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2019-12-18 22:29:52 +00:00
Brian Osman
d927bd246d Runtime SkSL: Reflect inputs in SkRuntimeEffect
Adds a new structure to describe the inputs, including type,
shape, name, etc. This removes any references to the type
variables in the compiler's context, and centralizes the
logic for parsing those type variables.

Also normalizes the rules for what types are supported.
(This was inconsistent among the various functions before).

Now:
  - bool and int must be 'in'
  - float may be 'in' or 'uniform'
  - float[2-4] and matrices must be 'uniform'

Includes a new Slide that allows for interactive editing
of a runtime shader.

Change-Id: Ic2af68a80c8bb645ba96417c430da24de0a9c2d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260497
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-12-18 17:37:55 +00:00
Brian Salomon
4dea72a987 Reland x3 "Remove most of GrConfig.h"
This change makes this safe for Chrome:
https://skia-review.googlesource.com/c/skia/+/260779

This reverts commit 3f1a98b779.

Change-Id: Ic6886ceabbf626040fc527ea10fe06cbe74a3854
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260783
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-12-18 17:14:45 +00:00
Ravi Mistry
6f217e0f8d Make OUTPUT_DIRECTORY in ProdDoxyfile configurable
Bug: skia:9514
Change-Id: I628c2a59302e22c8d4c0973def0a3a11f7f882b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260817
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2019-12-18 16:46:25 +00:00
Chris Dalton
1215cda5a2 Add a kWireframe flag to GrPipeline
Adds the flag to GrPipeline, as well as a 'w' keystroke in viewer for
toggling the alternate global wireframe mode.

Change-Id: I385c31320a5fa2cec79b527a91fa876b19cdff89
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260747
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-12-18 15:55:54 +00:00
Greg Daniel
3f1a98b779 Reland "Revert "Remove most of GrConfig.h""
This reverts commit 5b9c7ba313.

Reason for revert: Looks to still be breaking chrome

Original change's description:
> Revert "Revert "Remove most of GrConfig.h""
> 
> This reverts commit b0047b57b7.
> 
> Change-Id: I0c6df9e9d5c3984987398d2b7f675005828ab3de
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260697
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com

Change-Id: Ia9860b39c562368f8a2f84283c52f55593333075
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260642
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2019-12-17 23:16:58 +00:00
Brian Salomon
5b9c7ba313 Revert "Revert "Remove most of GrConfig.h""
This reverts commit b0047b57b7.

Change-Id: I0c6df9e9d5c3984987398d2b7f675005828ab3de
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260697
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-12-17 21:23:48 +00:00
Hal Canary
719a8119ae skottie_ios_app: fix tap logic
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Debug-iOS_Metal
Cq-Include-Trybots: skia/skia.primary:Build-Mac-Clang-arm64-Debug-iOS
Change-Id: Iddfe7f3c32c00cbd84064835c2dd3a31126c2ece
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260498
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2019-12-17 16:09:42 +00:00
Robert Phillips
6bad705d9b Additional DDL fix
The DDL bots are hitting a new assert on the tabl_worldjournal.skp after:

https://skia-review.googlesource.com/c/skia/+/260276 (Fix DDL bots)

Change-Id: I69e2c0f05ec48c31d9f6f48de23f1587088751a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260398
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2019-12-17 14:26:12 +00:00
Greg Daniel
d78a9b45b9 Fixes to skpbench to actually clean itself up nicely.
Bug: skia:9724
Change-Id: Ib6745042e7fbf529fda9d903b3eb1044f4eb4ee0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260399
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2019-12-16 21:09:10 +00:00
Chris Dalton
77912983a3 Include line numbers in Viewer's shader error windows
Change-Id: I83bea6e9c94431afba858b0e7b60456e8f9a2176
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260356
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-12-16 19:08:11 +00:00
Hal Canary
efb4ed86cf SkMetalDeviceToGrContext: no longer needs any Skia headers
Also: mv experimental/skottie_ios tools/skottie_ios_app

Motivation:  make using SkMetalViewBridge that much easier for clients.

Change-Id: I985930ae0751d218e89c48c57b69d85ad7a1e703
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259279
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2019-12-16 18:09:40 +00:00
Robert Phillips
e84bffc746 Fix DDL bots
This fixes the proximal issue w/ the new DDL images. The underlying issue appears to be that the GIF decoder isn't available on all platforms.

Change-Id: I117b6460e09b2c7815d84929a340579690c15945
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260276
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-12-16 17:13:00 +00:00
Mike Reed
cf0e3c63fd remove dead code around old SkPath enums
Change-Id: I8dc06da48e881d3a9c40b47c799afe27bdcce819
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257689
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-12-14 01:58:10 +00:00
Nathaniel Nifong
a072b7b275 Remove an uncessary and unused parameter for partially generating the JSON command list
All caller were passing the maxium value, those that weren't still function if they are made to.

Change-Id: Id9b5d8dbbbdf10a02ea0f3b21d500059ec383e3a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259808
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-12-13 19:30:03 +00:00
Mike Klein
f46d5ca492 use std::make_unique
Change-Id: I7c672ff6b8eb95ec8c1123a5bfdb202e1644f494
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259281
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-12-12 22:32:45 +00:00
Nathaniel Nifong
20b177a9bf Parse android layer annotations in debugger, play back layers
Bug: skia:9626
Change-Id: I3ae8fa83520690f9af534e9ab0b70834d7890fb0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256100
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2019-12-12 16:32:44 +00:00
Nathaniel Nifong
c84ad83df8 Fix audit trail visualization bugs
Change-Id: Ib488f11980da110a03ca832203db4bc35c456887
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259417
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2019-12-11 23:07:05 +00:00
Florin Malita
1bb3a6dae5 [skottie] Add SkottieSlide frame rate UI option
Also store fTimeBase as a double/ns, since uint/ms doesn't have enough
precision when setting progress manually.

Change-Id: Ic01a55cea5897dd8b43d2d54f4a98e08e7406af8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259172
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-12-11 22:40:42 +00:00
Florin Malita
15ee970d79 [skottie] Add frame time histogram to SkottieSlide UI
Ignoring GPU flush for now...

Change-Id: Ie28718ee528ac3f708c0237472845b3cca47f97d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259160
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-12-10 19:57:58 +00:00
Florin Malita
c4f6e024ca [skottie] Initial SkottieSlide UI
- reveal on hover over lower region
 - live progress bar

Planning to add more features.

Change-Id: I776d5b525070c8894ae2ca3a9d9d7c407399b9e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259158
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-12-10 19:08:34 +00:00
Nathaniel Nifong
732c49739f Return image address in image info so it can be shown in dropdown.
Note that I don't dereference this pointer, I'm just showing it to the user as it is currently
the only common identifier between the command list and the resource tab.

A longer term fix would be to show the resourse tab's indices in the command list. this is tougher
because it involves replacing UrlDataManager without breaking skiaserve.

Change-Id: Iaa0d60831e96128f19b6358e82b2e89f80444927
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258800
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2019-12-10 14:40:43 +00:00
Florin Malita
870374825b [skottie] Explicit seek(0) in tools
With recent deferred image loading changes, Skottie relies on clients
to always/explicitly seek() before drawing a frame.

Some of the existing tools are still attempt to draw before the first
seek() fires (the animation callback is not guaranteed to occur before
the first draw).  For these, add an explicit seek(0) after loading the
animation, to ensure valid state.

TBR=
Change-Id: Ie453559af2d96560602b5e6508c25169dffb484d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258805
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-12-09 16:35:02 +00:00
Ben Wagner
5da8e55bf4 Protect against invalid text.
SkFont::countText returns -1 to let the user know that the text was not
valid in the encoding specified. Users need to check for this and act
appropriately. Otherwise in debug and assert will probably fire and in
release unexpected things may happen.

Change-Id: I6ce91aa3d978fe5265b659f759b4023b81da261f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258639
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-12-06 23:34:36 +00:00
Robert Phillips
3968fcbc3a Pull creation of GrPipeline explicitly into the Ops' onExecute methods
This is a first step towards pulling the creation of the GrProgramInfos explicitly into the Ops' onExecute methods. We need this behavior so programInfo creation can be moved forward to onPrePrepare.

For now, pipeline creation is a static member on GrSimpleMeshDrawOpHelper so GrPipeline creation can be bottle-neckedOps for Ops that don't use the helper. In some future world CreatePipeline could become non-static to reduce some of the duplicate code.

Bug: skia:9455
Change-Id: I2d35dd223db824e84616f5df0f1dca34c1b6e412
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258003
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-12-06 16:33:15 +00:00