Commit Graph

52396 Commits

Author SHA1 Message Date
Florin Malita
adc6889228 [svg] Refactor text rendering context plumbing
Instead of relying on RenderContext to pass text rendering options
downstack, introduce a dedicated virtual (onRenderText) and pass options
explicitly.

Root text nodes bridge from onRender() -> onRenderText().

This removes some complexity from RenderContext and incidentally fixes
xml:space = preserve (the value was being dropped during local ctx
copying).

Bug: skia:10840
Change-Id: Ic5fd9e0f9382f52f65108521574fcb2a422b97aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344559
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-12-15 16:54:42 +00:00
Martin Kustermann
b65d29919d Fix C API example, ensure the C API example is built in CI
Change-Id: I25529ec79bd53dcd475a959503d15b1be7d39970
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344616
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-12-15 16:38:42 +00:00
Mike Klein
f3009b23e5 more paint cleaning helpers
- rename to clean_paint_for_drawImage()
  - switch LatticePaint to clean_paint_for_lattice()
  - factor out clean_paint_for_drawVertices()

Change-Id: Icb31172dfcf4d20ca085a951b8239731441e5433
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344519
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-12-15 16:15:42 +00:00
Tyler Denniston
dcf288ba82 [svg] Fix filter region bounds
When the filter units are objectBoundingBox, values are fractions/pcts
of the object's bounding box, which we were miscomputing.

Also adding in a small tweak to return bounds for <polygon> elements
(will be needed for future filter tests).

Bug: skia:10841
Change-Id: I7fcac21258570d872672c42e99a9739a65c53e30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343520
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2020-12-15 16:15:19 +00:00
John Stiles
a16bdc1f66 Remove sk_OutColor usage from .fp unit tests.
Change-Id: Ief2a60fccdffcb8a0cf785a5adcca5d3e1172b49
Bug: skia:10549
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344298
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-12-15 16:06:13 +00:00
Michael Ludwig
887ac49f9e Always use AutoLayerForImageFilter
This definitely simplifies the drawing code, but always copies the input
SkPaint so that it can be modified if necessary. If we get perf hits, we
can just revert this. We could keep it using a copy-on-write, but with
this change, I believe we've removed the majority of instances of
SkCopyOnWrite<SkPaint> inside SkCanvas. There's just one LatticePaint
struct that's overly complex for what it does that I can clean up next.

A middle ground would be to keep the copy-on-write behavior, but drop
the branch on image-filter. Given the lack of perf needle movement on
some of the other simplifications that avoided technically unnecessary
paint copies, I doubt it's worth the complexity.

As part of this change, since the draw calls no longer branch based on
the presence of an image filter, the AutoLayerForImageFilter takes over
calling predrawNotify() in its various forms. We don't have to follow
through with that, if we'd rather have the notification be called out
explicitly within the draw call itself. I've found it easy to forget to
call predrawNotify(), or keep it in the right place while updating draws
so I may be biased.

Bug: skia:10987
Change-Id: I5204c175aae691f82cc45f3d9a04ef64dee5d80f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342920
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-12-15 15:38:19 +00:00
John Stiles
2bacaf973d Simplify Displacement fragment processor.
This had a hand-rolled version of unpremul() inside of it; it now
simply calls unpremul(). Also converted to return its result instead of
setting the sk_OutColor.

Change-Id: I1061bd01bc416e8260a82f7ee0f2a44910116e5f
Bug: skia:10549
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344297
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-12-15 15:20:44 +00:00
John Stiles
d1eab8b52e Replace more instances of sk_OutColor with explicit returns.
Change-Id: Ie6abd063e8954c004c856f555a82937ff4e6c0a8
Bug: skia:10549
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344296
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-12-15 15:14:09 +00:00
Ethan Nicholas
1ad5445100 Revert "Add integer relational ops to sksl_public."
This reverts commit b476981949.

Reason for revert: https://logs.chromium.org/logs/skia/507fb79e5cf79811/+/steps/dm/0/stdout

Original change's description:
> Add integer relational ops to sksl_public.
>
> These aren't implemented yet in the software rasterizer, but work
> properly on GPU and serve as a good end-to-end test for skia:10999.
>
> Change-Id: I1dac66cd5762ebde828e819c1b6890016599672e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344036
> Auto-Submit: John Stiles <johnstiles@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

Change-Id: Ic9ace24c3f0ea764b2720bffa50792a136d452ef
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344558
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2020-12-15 15:07:31 +00:00
John Stiles
b476981949 Add integer relational ops to sksl_public.
These aren't implemented yet in the software rasterizer, but work
properly on GPU and serve as a good end-to-end test for skia:10999.

Change-Id: I1dac66cd5762ebde828e819c1b6890016599672e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344036
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2020-12-15 14:43:59 +00:00
John Stiles
4bdc12142a Use explicit return statements in more fragment processors.
Change-Id: I9c059ec562f981fdd5a2ac78d40aec204af2a5f9
Bug: skia:10549
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344160
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-12-15 14:03:59 +00:00
skia-autoroll
0765022c15 Roll Chromium from 2c493e0e0782 to 7d81a2685bc7 (9278 revisions)
2c493e0e07..7d81a2685b

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-skia-autoroll
Please CC tdenniston@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Perf-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-CommandBuffer;skia/skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-CommandBuffer
Tbr: tdenniston@google.com
Change-Id: Iec7a3d5f3b3f6d04ed4d4e111a7d54d41697ed9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344438
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-12-15 05:35:09 +00:00
skia-autoroll
4df3fea426 Roll SwiftShader from c16dc7107fd3 to fa44979d90aa (5 revisions)
https://swiftshader.googlesource.com/SwiftShader.git/+log/c16dc7107fd3..fa44979d90aa

2020-12-14 capn@google.com Regres: remove "risky" tests.
2020-12-14 natsu@google.com Handle suballocated AHB buffers
2020-12-14 srisser@google.com Implement VK_KHR_uniform_buffer_standard_layout
2020-12-14 capn@google.com Update README
2020-12-14 capn@google.com Check that MSan builds use Clang

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-skia-autoroll
Please CC tdenniston@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Test-Debian10-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
Bug: None
Tbr: tdenniston@google.com
Change-Id: Id5bab3359b2ece7699925ac8dfdf942808821e6c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344457
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-12-15 04:53:49 +00:00
skia-autoroll
f01e6c8267 Roll ANGLE from 282fb4092b6c to cb8903b14336 (6 revisions)
282fb4092b..cb8903b143

2020-12-15 lehoangq@gmail.com Metal: Ignore OS's internal shader cache when testing.
2020-12-14 cwallez@chromium.org GeometryTest: Expand suppressions to AMD Intel OpenGL
2020-12-14 m.maiya@samsung.com Vulkan: Add test for Pixel bug with passthrough GLSL function
2020-12-14 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 0a64a9747555 to c16dc7107fd3 (8 revisions)
2020-12-14 angle-autoroll@skia-public.iam.gserviceaccount.com Roll glslang from c594de23cdd7 to c0bcfaf3bae9 (3 revisions)
2020-12-14 xiaoxuan.liu@arm.com Vulkan: Fix build issue in vulkan display/headless backend.

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC tdenniston@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: tdenniston@google.com
Change-Id: I401a45adae5af0cd7f1ef8058dd01cea13c1bf4d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344456
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-12-15 04:53:39 +00:00
Mike Klein
f124108e23 how to use SkArenaAlloc with no friends
No more

    friend class ::SkArenaAlloc; // for access to ctor

Change-Id: I76fa3319498a965623e6865b75d1fb507ab845a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344236
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2020-12-15 01:23:18 +00:00
Chris Dalton
23096a33a8 Get CanvasKit viewer compiling again
This probably isn't ideal, but it's a step to keep it compiling while we
get this utility up and running in a more permanent way.

Change-Id: I98f56fe28b98862000a134f697bb441d87e47f30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344176
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-12-15 01:10:48 +00:00
Jorge Betancourt
f607dbbbe8 implement SkAudioPLayer for Android
move SkAudioPlayer for Android to proper module
refine playback features for the Android AudioPlayer

Change-Id: I1906c3b3ef91fa4173f66c2c068dc40a3cf824ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319037
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
2020-12-15 00:12:48 +00:00
John Stiles
1c50643b3c Optimize Gaussian convolution fragment processor.
This FP now uses an explicit return statement instead of sk_OutColor.
Additionally, simplified the generated code by removing a temp variable
that did nothing (coordSampled), and by removing a needless addition at
the end of the loop.

It looks like coordSampled was useful when it was introduced at
http://review.skia.org/20465, but it was later rendered useless.

Change-Id: I8c549b16b4d422d7faeab48e2087f168ad5788b5
Bug: skia:10549
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344156
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-12-14 22:54:37 +00:00
Kevin Lubick
1d2b075ce0 [wasm-gms] Enable filesystem by default.
Some of the SVG libraries, there appear to be some SYScalls
(getStreamFromFD) that are no longer included in an emsdk 2.0.10 build.

Change-Id: Ib6ac4c20186e79316cd5b2566ed2deb2d3e3d0af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344076
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-12-14 20:40:40 +00:00
John Stiles
e28f50950f Remove sk_OutColor from a handful of fragment processors.
Change-Id: I842d04855a711481fae64bc1671a8c433eb27265
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344056
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-12-14 20:31:37 +00:00
Michael Ludwig
f79b298b9d Remove UPDATE_DEVICE_CLIP macro
Folds the update of fQuickRejectBounds into the destructor of the Auto
object. So it's still a little magical, but less so than a macro.

Bug: skia:10987
Change-Id: I275b21718291c353e889da77e1e56ee6a0dbb72c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342922
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-12-14 20:04:07 +00:00
Weston Tracey
9b395f55ea [infra] Use Mac10.15.7 and xcode 12.2 for CommandBuffer builds.
Bug: skia:11082
Change-Id: I5ba2f9ae85ce7e008c2fc656be605c022466720d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343938
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Weston Tracey <westont@google.com>
2020-12-14 19:57:27 +00:00
Chris Dalton
39ce12e0d4 Don't store tessellation tolerances on GrStrokeOp
Instead we calculate these values on the fly as needed. This is
necessary for hairlines because the tessellator will operate on them
in post-transform space, which requires different tolerances than the
setup code.

Bug: skia:10419
Change-Id: Ia8ffa8858b45949521c085ccbe5712b3842f785f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343499
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-12-14 18:16:47 +00:00
John Stiles
9685e524d3 Implement findMSB intrinsic in Metal.
findMSB has one special trick that Metal doesn't naturally have an
equivalent for, specifically in its treatment of negative numbers.
findMSB searches negative numbers for a zero bit, not a one bit!
We emulate this behavior in Metal using select(n, ~n, n<0).

Change-Id: I861c6b8fb3dc5427643cd8c68a39a53f1959bff3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343996
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-12-14 18:07:13 +00:00
Brian Salomon
bdbfcd2374 Revert "Revert "Add new SkCanvas methods for Android Framework WebView queries.""
This reverts commit f760258654.

This version doesn't assume SK_BUILD_FOR_ANDROID_FRAMEWORK implies SK_SUPPORT_GPU

Cq-Include-Trybots: luci.skia.skia.primary:Canary-Android
Change-Id: Ib1d983d76f3258ed84aa2d6ef4a5cddf7f342cf3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343578
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-12-14 17:54:13 +00:00
Robert Phillips
bc68832c2d Separate the playback and recording characterizations in the DDLTileHelper
When replaying DDLs w/ offsets it is no longer true that the
dimensions of the recording characterization must match those of
the playback characterization.

Change-Id: I3dba1a91af3d58aaf3619274303f8d2b10a76e24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344016
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-12-14 17:49:43 +00:00
Kevin Lubick
5df97bb89b [canvaskit] Replace core build with profile build in npm
Change-Id: I22cbaf1ee6469444e0a272d8d894ccbccdcbd24c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343997
Reviewed-by: Yegor Jbanov <yjbanov@google.com>
2020-12-14 17:46:02 +00:00
John Stiles
1f0dc9cd1b Update SkSL type priorities to differentiate signed/unsigned types.
Previously, coercion between a signed type and an unsigned type was
treated as "no cost" because these types shared the exact same priority.
This meant that we couldn't choose the proper overload with function
calls that only differed in signed-ness, like:

  void fn(int4 x);
  void fn(uint4 x);

So we would always choose the int4 version since we encountered it
first. Now, we can choose the correct overload; signed types now have
a slightly elevated priority over unsigned types, allowing coercion
costs to work normally.

Also added some comments to `determineFinalTypes` while trying to see
if that needed some improvements as well, but this turned out to be
a red herring--it didn't need any functional changes.

Change-Id: I334debae9ad0e9b290109658d2fde8f6526770a2
Bug: skia:10999
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344017
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-12-14 17:29:23 +00:00
John Stiles
ea16670e71 Fix various SkSL errors that don't report a line number.
Change-Id: I1a96060b2e52cddb50948a48520aab30bd097bbd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343577
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-12-14 16:11:13 +00:00
Brian Osman
cbdc261955 Centralize storage/initialization of SkSL::Compiler in GrGpu
The derived classes already had to initialize a base-class caps member.
Convert that to a function, which also constructs the compiler.
Eliminates a bunch of boilerplate, and gives us a single place to do
startup tweaks to the compiler object.

Change-Id: I5d14d894e454a2ac56defd43e51ebc1d3a862736
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/337718
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-12-14 15:33:58 +00:00
Brian Osman
6c32c7ba81 SkSLSlide: Guard against asserts in the compiler
Before compiling, write the shader text to 'sksl.bak', then remove it if
we succeed. This avoids loss-of-work if you manage to uncover an assert.

Change-Id: Idec7740210ce56cc9522c31e79f6aae1d4c3da1d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343425
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-12-14 15:28:54 +00:00
John Stiles
ad2d494272 Replace SkSL::Type constructors with named factory functions.
This makes it much easier to understand what sorts of types we are
creating.

This has some minor repercussions for the SPIR-V code generator, which
actually created temporary Types on the stack occasionally, but these
were simple to fix.

Change-Id: I1ca43cdef0445d2b9789a435221dce50b03d954a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343517
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-12-14 15:28:53 +00:00
Kevin Lubick
035cd91cfb [canvaskit] Update to emsdk 2.0.10
(also update pathkit).

Bug: skia:11077
Change-Id: I7d06e05ed8f445313bedee055af5ded79c7b40b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343505
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-12-14 15:27:28 +00:00
Kevin Lubick
371967f791 [canvaskit] Update Chrome version and use npm ci for tests
By using npm ci, we can make sure the versions of the helper
libraries (e.g. Karma, Jasmine) we are testing with locally
is the same as the versions we are using in the continuous
integration system.

The copying is needed because our docker recipe forces us
to run as not root, and this was causing some issues. As a
result, I changed the canvaskit test/perf to not re-use the
same file as pathkit does so copying was easier and the
dependencies between the two modules is broken.

Bug: skia:11077
Change-Id: Ib05890d666d3507d4f724a4ae298484629c7932a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343503
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-12-14 15:03:42 +00:00
Kevin Lubick
4b208f76f0 [canvaskit] Update npm dev dependencies
Update pathkit too. I want to make sure we are up to date with testing
harnesses that could support testing as ES6 modules.

Bug: skia:11077
Change-Id: I1ecd8acbdf6ad47a5877aa7dbb6772406d2edb54
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343501
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-12-14 15:03:24 +00:00
Kevin Lubick
39f69dcae0 [fuzz] Fix CI Fuzz build process
The build process was broken a few weeks ago and never fixed.

Thanks to metzman@ for the suggested fix!

Change-Id: Id3e0370896cd59b72b484accae107a2e0c9d36e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343896
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-12-14 14:55:15 +00:00
skia-autoroll
68da2313ca Roll ANGLE from c75473c2cf88 to 282fb4092b6c (9 revisions)
c75473c2cf..282fb4092b

2020-12-14 syoussefi@chromium.org Fix link validation of I/O block members
2020-12-13 m.maiya@samsung.com Vulkan: Enable FramebufferVk cache on Apple
2020-12-13 syoussefi@chromium.org Vulkan: Support layered framebuffers
2020-12-11 jdarpinian@chromium.org Ignore mac .DS_Store files
2020-12-11 syoussefi@chromium.org Fix link validation with ambiguous instanceless interface blocks
2020-12-11 syoussefi@chromium.org Roll VK-GL-CTS from 41331850eb21 to 54509765b18d (18 revisions)
2020-12-11 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from d94a77b304f4 to 0a64a9747555 (3 revisions)
2020-12-11 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 2db43e774b6e to 0c234289aa72 (451 revisions)
2020-12-11 syoussefi@chromium.org Add a scissored MSRTT test

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC tdenniston@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: tdenniston@google.com
Change-Id: I04ec187c36345a8275422634f02a96447c93740d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343863
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-12-14 05:04:12 +00:00
skia-autoroll
d3bcd2b231 Roll SwiftShader from 0a64a9747555 to c16dc7107fd3 (8 revisions)
https://swiftshader.googlesource.com/SwiftShader.git/+log/0a64a9747555..c16dc7107fd3

2020-12-12 capn@google.com Regres: Roll dEQP to version 1.2.5 merged into master
2020-12-11 capn@google.com Implement VK_EXT_scalar_block_layout support
2020-12-11 capn@google.com Fix typo in 'maxPos' constant vector
2020-12-11 capn@google.com Disable SPIR-V validation during pipeline compilation
2020-12-11 capn@google.com Remove support for R16G16B16 and R32G32B32 sampling
2020-12-11 capn@google.com Enable sampling and filtering of 16-bit SNORM formats
2020-12-11 nicolascapens@google.com Enable sampling and filtering of 16-bit UNORM formats
2020-12-11 capn@google.com Fix resolvable depth difference calculation for triangle near 0

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-skia-autoroll
Please CC tdenniston@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Test-Debian10-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
Bug: None
Tbr: tdenniston@google.com
Change-Id: I1a9f2692e0801b977e0aae5a5053d074df5f59d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343878
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-12-14 04:59:52 +00:00
Michael Ludwig
35ebfe2c3b Use SkNoPixelsDevice when layer creation fails
Bug: skia:10987
Change-Id: I2fb1315ad1c78a64782cc7476f8153e41285abaf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342924
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-12-14 00:47:12 +00:00
Mike Reed
95df31bf94 remove test code
Change-Id: I860624d2daf262f427fa3f9e9697b3f12a67db57
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343837
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-12-13 21:32:52 +00:00
Brian Salomon
4bd9fcc6c2 Address Michael's after the bell comments on blur change
See comments on https://skia-review.googlesource.com/c/skia/+/343111

Bug: chromium:1156804
Change-Id: Ib24c055c4747704d48d750aa7abe666bf3987e57
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343431
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-12-13 18:45:12 +00:00
skia-recreate-skps
1f6ac6d95b Update SKP version
Automatic commit by the RecreateSKPs bot.

TBR=rmistry@google.com
NO_MERGE_BUILDS

Change-Id: I58f4ff6b0e7c02ebec1f5a28bb0ca22fe1464bd1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343762
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2020-12-13 06:45:21 +00:00
Mike Reed
5d8f55bfa8 Update last gm to use sampling, hide legacy api
persp_shaders_ gm expected diff (in gpu backends only), due to change
from filterquality (which gpu and cpu interpreted differently for mips)
to samplingoptions (which both backends interpret the same).

Specifically for kMedium:
- gpu treated as SkMipmapMode::kLinear
- cpu treated as SkMipmapMode::kNearest

Bug: skia: 7650
Change-Id: Idc53ad8d01d9c928b425c092b36191153714d347
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343737
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-13 00:36:31 +00:00
Mike Reed
057fcbec5d Use sampling for bitmap shaders
Change-Id: Ifa656ffc83a1adb5670cff1e2ce77f2edb1d6b03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343776
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-12 20:10:41 +00:00
Mike Reed
b41bd15a4b Use samplingoptions for bitmap shader
Change-Id: I64c67ddcac29b68cdd0d25e4af4153358939b0ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343736
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-12 17:08:11 +00:00
Mike Reed
82abeceef9 Bitmap should use sampling options
Change-Id: I611969d4707009411f20b74debad7655ac364eb8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343596
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-12-12 15:36:21 +00:00
Brian Salomon
1aa1f5fcba whole-word replace renderTargetContext with surfaceDrawContext
TBR:egdaniel@google.com

Change-Id: Ia471dfc1278bcbeb2b485e4deeb3e932060c50a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343576
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-12-11 23:24:40 +00:00
Ethan Nicholas
346dd53ac0 Reland "Reland "Reland "Revert "Initial land of SkSL DSL.""""
This reverts commit b37a693254.

Reason for revert: Breaking Flutter roll

Original change's description:
> Revert "Reland "Reland "Revert "Initial land of SkSL DSL.""""
>
> This reverts commit 6b07e0eb49.
>
> Change-Id: Ic01f31edf55b2d1a7533e0e8ed33b39b4846d937
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343106
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Auto-Submit: Ethan Nicholas <ethannicholas@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

# Not skipping CQ checks because this is a reland.

Change-Id: I3373f186f4d0531bc8ab1e4392c512608389734f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343518
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2020-12-11 20:45:13 +00:00
Kevin Lubick
652d790355 [canvaskit] Remove filterquality on paint.
Bug: skia:7650
Change-Id: I16c7940b4bc0be100a45ea983e0a684416363976
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343441
Reviewed-by: Mike Reed <reed@google.com>
2020-12-11 20:27:27 +00:00
Brian Salomon
f760258654 Revert "Add new SkCanvas methods for Android Framework WebView queries."
This reverts commit 14a25eff99.

Reason for revert: breaking android roll.

Original change's description:
> Add new SkCanvas methods for Android Framework WebView queries.
>
> Existing queries will be deleted after Android framework update.
>
> This puts the queries behind SK_BUILD_FOR_ANDROID_FRAMEWORK and
> removes the need for the framework to hop through multiple levels
> of abstraction to get to the FBO info.
>
> Change-Id: Ia016b0d3044c803603e36bc1c5e1a644f50a7eaf
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343417
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,reed@google.com,stani@google.com

Change-Id: I40ac3b7eec101c246cc41a40d930b9a03ece3264
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343519
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-12-11 20:25:11 +00:00