The idea here is to have a central place that does layout for drawText(), and
then always feed text through drawPosText(). This both makes all of the
GrTextContexts consistent in drawText() output, and does a better job of
stressing drawPosText().
Because of the effect of matrices on hinting and approximation error, the
generated text is not 100% identical to that produced by the raster pipeline.
BUG=skia:2778
Review URL: https://codereview.chromium.org/653133004
Image subsets were always showing the same tile and were causing an image to be fully YUV decoded once per tile, which was both slow and wrong.
BUG=413001, 419718
Review URL: https://codereview.chromium.org/661483002
Refactor SkGLContext to be actually extendable. Before, non-trivial subclass
would need to destroy the GL connection upon running the destructor. However,
the base class would run GL commands in its own destructor (with destroyed GL
connection)
Refactor so that SkGLContext subclass object creation is completely done by
the factory function. If the factory function returns a non-NULL ptr, it means the context
is usable.
The destruction is done with the destructor instead of virtual function called
upon destruction. Make the destructors not to call virtual functions, for
clarity.
Remove custom 1x1 FBO setup code from the base class. It appears not to be used
anymore.
BUG=skia:2992
Review URL: https://codereview.chromium.org/640283004
The net effect is that two "+1" instructions are removed from insert().
search() nets no change: two +1 removed, two +1 added.
When vectorized, this removes the need to add in userToGrid() at all and
so the need to read an awkward {0, 0, 1, 1} constant from memory. Mostly
the benefit is less vector code to look at and think about.
BUG=skia:
Review URL: https://codereview.chromium.org/659823004
It was used to check to see if an SkPaint had mutable fields on it.
Now that all the fields are immutable, this function is no longer
used. Remove it.
BUG=skia:2097
Review URL: https://codereview.chromium.org/661543002
all its commands interleaved in contiguous memory. GrTRecorder also
supports extra data associated with objects, so we can store arrays
inline without having to call malloc().
Review URL: https://codereview.chromium.org/628453002
Function- or method- local scope isn't threadsafe; the pointer is generally
zero-initialized on first use in function scope (i.e. lazily... we have to go
deeper), but for globals we can be pretty sure the linker will do that for us.
BUG=skia:
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/651723003
all its commands interleaved in contiguous memory. GrTBaseList also
supports extra data associated with objects, so we can store arrays
inline without having to call malloc().
Review URL: https://codereview.chromium.org/628453002
Consolidate read/write funcs in context.
Remove support for reading pixels from a surface that's not a target. It's currently broken and neither used nor tested.
Review URL: https://codereview.chromium.org/648863002
In the new MultiPictureDraw tests a single hoisted layer is reused multiple times. The previous plot locking scheme allowed GrCachedLayer objects to be aggressively deleted prematurely leaving the reusing GrHoistedLayer objects with dangling pointers.
This CL changes adds a new pseudo-ref to GrCachedLayer. (It can't be a real ref since the cached layers aren't deleted when it goes to 0).
NOTRY=true
Committed: https://skia.googlesource.com/skia/+/5c481666c9678f43e039ad605457be3854cf8de3
Review URL: https://codereview.chromium.org/640323002
Reason for revert:
Crashing the Windows bots.
Original issue's description:
> Fix color emoji.
>
> Removes the GrMaskFormat and single atlas in GrTextStrike.
> Replaces it by storing the GrMaskFormat in each GrGlyph, and
> doing a lookup for the correct atlas based on that.
>
> Disables color glyph rendering in GrDistanceFieldTextContext
> for now.
>
> BUG=skia:2887
>
> Committed: https://skia.googlesource.com/skia/+/bc92163ddfe957ad6ffbb02ac40e0ba75ff82216TBR=robertphillips@google.com,bungeman@google.com,reed@google.com,bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2887
Review URL: https://codereview.chromium.org/640413004
Removes the GrMaskFormat and single atlas in GrTextStrike.
Replaces it by storing the GrMaskFormat in each GrGlyph, and
doing a lookup for the correct atlas based on that.
Disables color glyph rendering in GrDistanceFieldTextContext
for now.
BUG=skia:2887
Review URL: https://codereview.chromium.org/636183005
Before getting too far into changing how SkTileGrid stores its tiles, I figured I'd
better see how much I can tweak out the existing format. Cleverly, that way
any improvements I make by changing the format will look that much less
impressive.
This CL looks like it will be a 5-15% win in time spent recording, with no effect
on playback.
This CL also shrinks the tiles to fit exactly when we're done inserting,
using newly added SkTDArray::shrinkToFit(). It's quite cheap to run (maybe
taking back 1-2% from those 5-15% wins), and means we'll lug around about 15%
fewer bytes in the tile grids. Note though this strategy temporarily uses up to
30% more memory while building the tile grid. For our largest SKPs, that's
maybe 75-100K extra.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/52455cbc02d7f480d988ae7cdacc11ad69078c2c
CQ_EXTRA_TRYBOTS=tryserver.skia:Canary-Chrome-Ubuntu13.10-Ninja-x86_64-ToT-Trybot
Review URL: https://codereview.chromium.org/639823005