CanvasTest only checks if the state of the different canvas
implementations are consistent with the one of the default
implementation.
Because most of the draw calls are stateless and already tested in GMs
the test steps that exercices them are not useful.
BUG=skia:3054
Review URL: https://codereview.chromium.org/672273002
This removes:
1) ability to record old pictures with SkPictureRecorder;
2) a couple tests specific to the old backend.
The functionality of DEPRECATED_beginRecording() now lives in
(private) SkPicture::Backport(), which is the only place we
need it now.
BUG=skia:
TBR=reed@google.com
Review URL: https://codereview.chromium.org/618303002
This CL improves the separation of the SkPicture and SkPictureRecord classes. It delays creation of the SkPicture (in SkPictureRecorder) until recording is actually completed. To accomplish this the SkRecord-derived classes now get SkPathHeap and SkPictureContentInfo members that are absorbed by the SkPicture when it is constructed.
As an ancillary change, this CL also moves the SkPictureContentInfo object from SkPicture to SkPicturePlayback. This is intended to centralize all the data in the SkPicturePlayback object.
R=mtklein@google.com, reed@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/324293004
This CL begins the process of making SkPicturePlayback & SkPictureRecord independent of SkPicture. It just moves the PathHeap into SkPicture to get a feel for where all this is going to lead.
Some items of note:
SkTimedPicture (debugger/QT) should wind up being just an SkPicturePlayback-derived object.
All the flattening & unflattening should migrate out of SkPicturePlayback and into SkPicture.
SkPicture::initForPlayback should eventually become something just SkPictureRecorder::endRecording calls.
SkPicture is passed into SkPicturePlayback's & SkPictureRecord's constructors. SkPicturePlayback only
holds onto a "const SkPicture*". The SkPicturePlayback:: CreateFromStream & CreateFromBuffer methods pass a non-const
SkPicture* down the call stack.
BUG=skia:2315
R=reed@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/249453002
git-svn-id: http://skia.googlecode.com/svn/trunk@14341 2bbb7eff-a529-9590-31e7-b0007b416f81
There's little benefit to deduping matrices and regions: they're infrequently
used, and doubly infrequently reused. Their use-weighted byte cost is tiny.
There is some downside to deduping matrices and regions. Even when they're not
used, we prepare dictionaries for deduping them for every picture. Each of
these dictionaries costs 160 bytes, so two unused dictionaries make a big chunk
of the ~1100 bytes it takes to allocate an SkPictureRecord. (~330 come from
parent class SkCanvas, 768 from SkPictureRecord itself, here reduced to 448).
One side benefit of not deduping these guys is that the change weighs -140 lines of code.
It may go without saying, but this breaks the picture format.
Testing: out/Debug/tests && out/Debug/dm (which runs all picture modes by default)
BUG=skia:1850
R=reed@google.com, bensong@google.com, robertphillips@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/143883006
git-svn-id: http://skia.googlecode.com/svn/trunk@13149 2bbb7eff-a529-9590-31e7-b0007b416f81
The objective of this change is to remove all calls to
SkCanvas::setDevice. The factory API is hidden behind
a build flag in order to ease the roll into chromium.
A side-effect of the factory pattern is that it will
no longer be possible to allocate a SkDeferredCanvas on
the stack. This changes nothing for chrome, but it
impacts skia test programs.
Review URL: https://codereview.chromium.org/16040002
git-svn-id: http://skia.googlecode.com/svn/trunk@9298 2bbb7eff-a529-9590-31e7-b0007b416f81
I removed unused parameters in the tests wherever it was trivial to do so. I'm trying to get the easy ones out of the way before we get into more involved discussions around this.
Review URL: https://codereview.appspot.com/7394055
git-svn-id: http://skia.googlecode.com/svn/trunk@7891 2bbb7eff-a529-9590-31e7-b0007b416f81
The CL adds SkPicture.clone() which produces a thread-safe copy by
creating a shallow copy of the thread-safe data within the picture and
a deep copy of the data that is not (e.g. SkPaint). This implementation
re-flattens the paints when cloning instead of retaining the flattened
paints from the recording process.
Changes were also needed to various classes to ensure thread safety
Review URL: https://codereview.appspot.com/6459105
git-svn-id: http://skia.googlecode.com/svn/trunk@5335 2bbb7eff-a529-9590-31e7-b0007b416f81
Refactor Picture and Pipe bitmap storage into common data structure
Update SkFlattenable buffers to be more modular.
This CL is an effort to stage the conversion to named
parameters for all SkFlattenable commands. This particular
stage only does the following two things...
1. Move flattenable buffers from SkFlattenable.h into
their own header.
2. Update and Add new read write methods for better clarity
and convenience.
BUG=
Review URL: https://codereview.appspot.com/6445079
git-svn-id: http://skia.googlecode.com/svn/trunk@4994 2bbb7eff-a529-9590-31e7-b0007b416f81