Commit Graph

483 Commits

Author SHA1 Message Date
reed@google.com
7eb3a2653b add gm for very large bitmaps (>32K >64K)
raster expected to fail when scaling >64K (for now)



git-svn-id: http://skia.googlecode.com/svn/trunk@4967 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-07 14:05:14 +00:00
bsalomon@google.com
2e40173c95 revert gpu-less mac sample app, remove busted sample (that has equivalent gm)
Review URL: https://codereview.appspot.com/6450088/



git-svn-id: http://skia.googlecode.com/svn/trunk@4954 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-03 19:25:10 +00:00
chudy@google.com
a9e937c7b7 Moved the ownership of the current clip and current matrix into the debug canvas as part of the upcoming general refactor to everything living in debug canvas.
Review URL: https://codereview.appspot.com/6447077

git-svn-id: http://skia.googlecode.com/svn/trunk@4950 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-03 17:32:05 +00:00
bsalomon@google.com
d472620458 Registry-based unit test for custom effects
Review URL: http://codereview.appspot.com/6447085/



git-svn-id: http://skia.googlecode.com/svn/trunk@4946 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-03 14:34:46 +00:00
bsalomon@google.com
c3841b927b Move GL programs unit test code to tests project.
Review URL: http://codereview.appspot.com/6453079/



git-svn-id: http://skia.googlecode.com/svn/trunk@4927 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-02 18:11:43 +00:00
bsalomon@google.com
cf8fb1f6f0 Create GPU-less build of Skia.
git-svn-id: http://skia.googlecode.com/svn/trunk@4912 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-02 14:03:32 +00:00
robertphillips@google.com
a2d71482db Removed GrClip & related classes
http://codereview.appspot.com/6450071/



git-svn-id: http://skia.googlecode.com/svn/trunk@4899 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-01 20:08:47 +00:00
scroggo@google.com
0c3e5fe728 Pipe factory names independently from the flattenables using them.
Avoids an issue where a flattenable written twice might be written
differently (the first time the flat data may have a name, whereas
the second time it will have an index).

Also add a test which confirms that identical flattenables will have
the same SkFlatData representation.

BUG=https://code.google.com/p/skia/issues/detail?id=721
TEST=FlatDataTest.cpp

Review URL: https://codereview.appspot.com/6431057

git-svn-id: http://skia.googlecode.com/svn/trunk@4896 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-01 19:34:20 +00:00
keyar@chromium.org
163b56734f Merged bench_pictures and render_pictures rendering methods.
bench_pictures now uses a class based method for choosing the benchmark type as well.

Review URL: https://codereview.appspot.com/6452070

git-svn-id: http://skia.googlecode.com/svn/trunk@4894 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-01 17:53:29 +00:00
digit@google.com
fbf31949ac arm: Move SkUtilsArm.h from include/core to src/core
There is no reason to make this visible to client code.
Review URL: https://codereview.appspot.com/6441082

git-svn-id: http://skia.googlecode.com/svn/trunk@4892 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-01 15:58:41 +00:00
digit@google.com
fce02aca62 arm: dynamic NEON support for SkBitmapProcState matrix operations.
This patch implements dynamic ARM NEON support for the functions
implemented by src/core/SkBitmapProcState_matrixProcs.cpp.

 - Because the SkBitmapProcState_matrix_{clamp,repeat}.h headers
   are NEON-specific, they are renamed with a _neon.h suffix, and
   moved to src/opts/ (from src/core/)

 - Add a new file src/opts/SkBitmapProcState_matrixProcs_neon.cpp
   which implements the NEON code paths for all builds, and add
   it to the 'opts_neon' static library.

 - Modify SkBitmapProcState_matrixProcs.cpp to select the right
   code-path depending on our build configuration. Note that in
   the case where 'arm_neon == 1', we do not embed regular ARM
   code paths in the final binary. Only 'arm_neon_optional == 1'
   builds will contain both regular and NEON code paths at the
   same time.

Note that there doesn't seem to be a simple way to put the
NEON-specific selection from that currently is in
SkBitmapProcState_matrixProcs.cpp into src/opts/. Doing so
would require much more drastic restructuring. This is also
true of the other SkBitmapProcState source files that will
be touched in a future patch.
Review URL: https://codereview.appspot.com/6453065

git-svn-id: http://skia.googlecode.com/svn/trunk@4888 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-01 14:25:07 +00:00
chudy@google.com
0b5bbb0f82 Optimized hit testing feature, refactored into seperate function from canvas draw calls
Review URL: https://codereview.appspot.com/6443068

git-svn-id: http://skia.googlecode.com/svn/trunk@4867 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-31 19:55:32 +00:00
reed@google.com
a7ffb956cb remove '../gm/image.cpp',
git-svn-id: http://skia.googlecode.com/svn/trunk@4855 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-31 15:01:57 +00:00
reed@google.com
076f4c9791 fix LayerDrawLooper to record its fFlagsMask
convert SampleDrawLooper to a GM



git-svn-id: http://skia.googlecode.com/svn/trunk@4854 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-31 14:32:38 +00:00
bungeman@google.com
97efada074 Gamma correcting masks.
https://codereview.appspot.com/6244068/


git-svn-id: http://skia.googlecode.com/svn/trunk@4841 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-30 20:40:50 +00:00
scroggo@google.com
58be682c77 Share code in various SkGPipeCanvas::drawBitmap_ calls.
Also implement SkGPipeCanvas::drawBitmapMatrix, and
create a GM to make sure it works properly.

Use a flag instead of writing a bool for determining whether
drawBitmap_ has a paint and whether drawBitmapRect has a source
rectangle.

BUG=
TEST=drawbitmapmatrix GM

Review URL: https://codereview.appspot.com/6450053

git-svn-id: http://skia.googlecode.com/svn/trunk@4828 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-30 14:40:01 +00:00
scroggo@google.com
3cb969f27d In SkGPipe, only serialize SkTypefaces in cross process mode.
Also make SkGPipeController ref the recording canvas to ensure that
objects used by SkGPipeCanvas (e.g. SharedHeap and fTypefaceSet, which
hold references to objects to which pointers are written to the stream)
survive to be played back even if SkGPipeWriter.endRecording() is called.

BUG=
TEST=TypefaceGM

Review URL: https://codereview.appspot.com/6447055

git-svn-id: http://skia.googlecode.com/svn/trunk@4817 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-27 20:39:19 +00:00
rileya@google.com
d7cc651b8d Move GPU gradients into src/effects/gradients.
Review URL: https://codereview.appspot.com/6453055

git-svn-id: http://skia.googlecode.com/svn/trunk@4805 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-27 14:00:39 +00:00
rileya@google.com
589708bf7c Split SkGradientShader into separate files for each gradient subclass.
Review URL: https://codereview.appspot.com/6447049

git-svn-id: http://skia.googlecode.com/svn/trunk@4792 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-26 20:04:23 +00:00
bsalomon@google.com
1c31f63323 Remove texture/mask setters on GrPaint
Review URL: http://codereview.appspot.com/6446052/



git-svn-id: http://skia.googlecode.com/svn/trunk@4790 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-26 19:39:06 +00:00
chudy@google.com
ea5488b965 GL Widget Alpha
Review URL: https://codereview.appspot.com/6422060

git-svn-id: http://skia.googlecode.com/svn/trunk@4789 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-26 19:38:22 +00:00
keyar@chromium.org
451bb9f801 Changed to a class based method in passing around the rendering method for render_pictures.
This is based on a comment for https://codereview.appspot.com/6427061/

Review URL: https://codereview.appspot.com/6405080

git-svn-id: http://skia.googlecode.com/svn/trunk@4786 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-26 17:27:57 +00:00
bsalomon@google.com
dbbc4e2da9 Add GL uniform manager
Review URL: http://codereview.appspot.com/6423066/



git-svn-id: http://skia.googlecode.com/svn/trunk@4758 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-25 17:48:39 +00:00
borenet@google.com
de9ac1446c Fix Android build for new toolchain
The new toolchain (r8b) does not automatically include
the necessary directories
(http://code.google.com/p/android/issues/detail?id=35279).
Add them manually until this is fixed.
Review URL: https://codereview.appspot.com/6419076

git-svn-id: http://skia.googlecode.com/svn/trunk@4749 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-25 15:17:03 +00:00
scroggo@google.com
dd39488997 Avoid a loop in writeString and writePad by zeroing padding first.
Also add a benchmark to time the new improved writeString. Before
my change the bench took ~1.23ms and afterwards it takes ~.95ms.

Add some testing to ensure that writePad works properly.

TEST=Writer32Test, WriterBench

Review URL: https://codereview.appspot.com/6438045

git-svn-id: http://skia.googlecode.com/svn/trunk@4742 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-24 20:47:55 +00:00
bungeman@google.com
bbe5013141 Split SkGlyph into its own header.
https://codereview.appspot.com/6434049/


git-svn-id: http://skia.googlecode.com/svn/trunk@4741 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-24 20:33:21 +00:00
bungeman@google.com
0eec2d0486 Remove SkSfntUtils, as it is not longer used.
git-svn-id: http://skia.googlecode.com/svn/trunk@4735 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-24 17:50:25 +00:00
reed@google.com
ca0062ee5e add SkPaint::getPosTextPath(), with gm to test it
Review URL: https://codereview.appspot.com/6427055

git-svn-id: http://skia.googlecode.com/svn/trunk@4684 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-20 11:20:32 +00:00
chudy@google.com
d3058f5fd8 Quick bug fix that was rendering debugger unusable.
Review URL: https://codereview.appspot.com/6422050

git-svn-id: http://skia.googlecode.com/svn/trunk@4668 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-19 13:41:27 +00:00
twiz@google.com
5807116946 This CL implements the Ganesh path for the SkTable_ColorFilter color transformation.
A new texture stage dedicated to color transforms has been added, along with the new custom stage implementing the LUT.
Review URL: https://codereview.appspot.com/6351081

git-svn-id: http://skia.googlecode.com/svn/trunk@4663 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-18 21:41:50 +00:00
junov@chromium.org
77eec248cb Refactoring SkDeferredCanvas to use SkGPipe.
Keeping the refactor hidden behind a config macro for now.

TEST=covered by existing skia gm tests
BUG=https://code.google.com/p/chromium/issues/detail?id=133432
Review URL: https://codereview.appspot.com/6405054

git-svn-id: http://skia.googlecode.com/svn/trunk@4656 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-18 17:54:45 +00:00
borenet@google.com
7ef392940d Enable Compile Option to Build Android Executables
Since we can't debug APKs on 4.1, we sometimes need to
build Skia the old way for Android.  This CL enables
a switch to do so.
Review URL: https://codereview.appspot.com/6408053

git-svn-id: http://skia.googlecode.com/svn/trunk@4653 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-18 14:59:54 +00:00
tomhudson@google.com
2f68e7684b Move texture domains onto a GrCustomStage, off of GrSamplerState.
This will require gyp changes to roll into Chrome.

http://codereview.appspot.com/6405050/



git-svn-id: http://skia.googlecode.com/svn/trunk@4641 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-17 18:43:21 +00:00
keyar@chromium.org
a2333d9703 Added pipe as a rendering option for render_pictures.
I will add tiling as a rendering option and then figure out a way to not have the code duplicated between render_pictures and bench_pictures.

Review URL: https://codereview.appspot.com/6392066

git-svn-id: http://skia.googlecode.com/svn/trunk@4626 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-16 17:29:16 +00:00
scroggo@google.com
50ccb0a738 Add a skia method to perform an atomic add.
Complements sk_atomic_inc for when you want to increase by more than one.

This time, use the correct atomic add function on Windows.

Reviewed at https://codereview.appspot.com/6399050/

Review URL: https://codereview.appspot.com/6407048

git-svn-id: http://skia.googlecode.com/svn/trunk@4623 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-16 16:51:28 +00:00
scroggo@google.com
96cbd2c4d2 Revert "Add a method to atomic add."
This reverts commit eb539cf92f487daf9567ffbbba6b6653406d43ae.

BUG=
TEST=

Review URL: https://codereview.appspot.com/6395051

git-svn-id: http://skia.googlecode.com/svn/trunk@4615 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-16 13:22:56 +00:00
scroggo@google.com
e3f84f3911 Add a skia method to perform an atomic add.
Complements sk_atomic_inc for when you want to increase by more than one.

Review URL: https://codereview.appspot.com/6350106

git-svn-id: http://skia.googlecode.com/svn/trunk@4614 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-16 13:13:29 +00:00
reed@google.com
8d850be3aa don't add circles on chopped cubics
git-svn-id: http://skia.googlecode.com/svn/trunk@4600 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-13 15:55:15 +00:00
tomhudson@google.com
d0c1a06cb9 Introduces new SingleTextureEffect base class for GrCustomStage objects.
This class tracks the texture that the object uses. A future commit will get rid of the
GrTexture pointer currenty stored in the GrDrawState, allowing us to have CustomStages
*without* textures.

Requires gyp change on next roll.

http://codereview.appspot.com/6306097/



git-svn-id: http://skia.googlecode.com/svn/trunk@4576 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-12 17:23:52 +00:00
chudy@google.com
e606d6e210 SkHitBox added.
SkHitBox is a class that determines which draw command is associated with the pixel located at x,y. By calculating a single point instead of the entire bitmap at once there is no visible performance slowdown.

Review URL: https://codereview.appspot.com/6350098

git-svn-id: http://skia.googlecode.com/svn/trunk@4565 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-12 14:31:25 +00:00
senorblanco@chromium.org
5f47a39916 The correct fix for the lighting filters on Windows: set the GL calling
convention for all targets, not just gpu, since effects now makes GL calls too.

Build fix; unreviewed.



git-svn-id: http://skia.googlecode.com/svn/trunk@4559 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-12 00:34:39 +00:00
reed@google.com
b0a34d80c5 idea: add annotation to SkPaint
Review URL: https://codereview.appspot.com/6355050

git-svn-id: http://skia.googlecode.com/svn/trunk@4555 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-11 19:57:55 +00:00
senorblanco@chromium.org
894790d77c This patch implements the diffuse and specular lighting filters in Ganesh.
There are three light types for each:  distant, point and spot, whose code
generation lives in a GrGLLight class hierarchy.  This similar to the CPU
implementation, where each light type provides a function to compute the vector
from the surface plane to the light (surfaceToLight) and to compute the light
colour (emitLightColour).  Instead of templated member functions, as in the CPU
implementation, these are virtual functions to emit the light-specific GLSL
code.

All of the code for the GPU path lives in the same file as that for the CPU
path, SkLightingImageFilter.cpp.  In order to provide Ganesh a hook to access
it, SkImageFilter now has a asNewCustomStage() virtual, which allows an image
filter to return a GrCustomStage representing that filter.

Note that this patch does not handle the border conditions correctly (the
[top|bottom][Left|Right]Normal() functions in the CPU implementation).  That
will come in a future patch.

Review URL: http://codereview.appspot.com/6345081/



git-svn-id: http://skia.googlecode.com/svn/trunk@4535 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-11 16:01:22 +00:00
bungeman@google.com
37946b5b2e Move animated view headers to correct directory.
git-svn-id: http://skia.googlecode.com/svn/trunk@4524 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-10 21:54:31 +00:00
bsalomon@google.com
f0a104e6f1 Remove GrStringBuilder
Review URL: http://codereview.appspot.com/6343093/



git-svn-id: http://skia.googlecode.com/svn/trunk@4514 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-10 17:51:07 +00:00
keyar@chromium.org
cf6c44cf92 Added a sgpipe benchmark.
Review URL: https://codereview.appspot.com/6349070

git-svn-id: http://skia.googlecode.com/svn/trunk@4490 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-09 19:37:40 +00:00
keyar@chromium.org
d1dc920097 Allow specific files and multiple inputs for picture testing tools.
Changed the render_pictures, bench_pictures and test_pictures.py so that multiple inputs can be given. Furthermore, specific files can also be specified.

Unit tests have also been added for picture_utils.cpp.

Review URL: https://codereview.appspot.com/6345054

git-svn-id: http://skia.googlecode.com/svn/trunk@4486 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-09 18:32:08 +00:00
borenet@google.com
0fcf474921 Remove unnecessary lines after Android gyp fix
Review URL: https://codereview.appspot.com/6353066

git-svn-id: http://skia.googlecode.com/svn/trunk@4452 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-03 16:03:51 +00:00
mike@reedtribe.org
43c62b11ec add gm for hittesting paths
git-svn-id: http://skia.googlecode.com/svn/trunk@4438 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-03 02:44:02 +00:00
caryclark@google.com
ec390ea610 update shapeops_edge gyp
git-svn-id: http://skia.googlecode.com/svn/trunk@4432 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-02 20:44:59 +00:00