Commit Graph

32 Commits

Author SHA1 Message Date
Mike Reed
50acf8f04b add makeShader() to SkBitmap, and deprecate SkShader version
Bug: skia:8937
Change-Id: I42f011e04937a751222bd8ecc6c69b45cf9626a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206681
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2019-04-08 17:56:34 +00:00
Mike Reed
fae8fceb4a Use SkTileMode instead of nested enum
Add guard to transition clients

Change-Id: Ia7a3e8f95722f91e84af262168dadf89a78707da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205720
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-04-03 15:24:18 +00:00
Mike Klein
ea3f014e2b sk_tool_utils -> ToolUtils, and git clang-format
sk_tool_utils doesn't really fit the naming convention
the rest of code under tools/ tends to use.

Change-Id: I45326a174101c6eb4b6149e9c742f658f2fd23b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202313
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-20 18:05:42 +00:00
Mike Klein
d46dce3de5 don't adapt any gray colors to 565
Adapting gray to 565 will add a noticeable purple/green tint.
I'd rather only the 565 images in Gold were tainted with that.

Change-Id: Ib09e92b2f78c6de086345124e9eefeb31bbb5fa8
Reviewed-on: https://skia-review.googlesource.com/147422
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-08-16 19:13:41 +00:00
Florin Malita
18f7e0a19c Fix picture shader handling of outer local matrix
Instead of applying local matrices to the cached shader, pass them
explicitly/composed to createContext/appendStages/asFragmentProcessor.


Change-Id: I39aaf07ac883094c447c4e03e2ef9dcf8de13555
Reviewed-on: https://skia-review.googlesource.com/104580
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2018-02-06 22:13:05 +00:00
Mike Klein
33d2055e59 GM: some header cleanup
gm.h includes sk_tool_utils.h but does not use it.

The bulk of this CL makes each gm that uses sk_tool_utils include it.

sk_tool_utils.h also provided SkRandom and SkTDArray,
so a couple GMs add those headers too.

Change-Id: Ieb2a7c542f0ca89c3223f744fc11b0ff37af36c1
Reviewed-on: https://skia-review.googlesource.com/10014
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-03-22 18:11:49 +00:00
reed
fe63045f07 move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTR
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1829303002

Review URL: https://codereview.chromium.org/1829303002
2016-03-25 09:08:00 -07:00
reed
ca2622ba05 return pictures as sk_sp
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1811703002

Review URL: https://codereview.chromium.org/1811703002
2016-03-18 07:25:55 -07:00
reed
1a9b964084 Reland of "more shader-->sp conversions (patchset #5 id:80001 of https://codereview.chromium.org/1789633002/ )"
This reverts commit 9283d20afc.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1793303002

Review URL: https://codereview.chromium.org/1793303002
2016-03-13 14:13:58 -07:00
reed
9283d20afc Revert of more shader-->sp conversions (patchset #5 id:80001 of https://codereview.chromium.org/1789633002/ )
Reason for revert:
seems to have changed pictureshadertile

Original issue's description:
> more shader-->sp conversions
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789633002
>
> Committed: https://skia.googlesource.com/skia/+/ce563cdd48ec7ce4e0420dd88760df9be9dba50c

TBR=fmalita@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1790353002
2016-03-13 13:01:57 -07:00
reed
ce563cdd48 more shader-->sp conversions
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789633002

Review URL: https://codereview.chromium.org/1789633002
2016-03-13 12:32:36 -07:00
halcanary
96fcdcc219 Style Change: NULL->nullptr
DOCS_PREVIEW= https://skia.org/?cl=1316233002

Review URL: https://codereview.chromium.org/1316233002
2015-08-27 07:41:16 -07:00
halcanary
385fe4d4b6 Style Change: SkNEW->new; SkDELETE->delete
DOCS_PREVIEW= https://skia.org/?cl=1316123003

Review URL: https://codereview.chromium.org/1316123003
2015-08-26 13:07:49 -07:00
caryclark
f597c42c50 make pixelsnap textblob* etc gm portable
TBR=reed@google.com

Review URL: https://codereview.chromium.org/1263553002
2015-07-28 10:37:53 -07:00
mtklein
36352bf5e3 C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
NOPRESUBMIT=true

BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002

Review URL: https://codereview.chromium.org/1037793002
2015-03-25 18:17:32 -07:00
caryclark
63c684a8a6 fuzzer fixes
Fix path bugs exposed by the path fuzzer.

Changes to existing gm and samplecode files defer their calls to construct
SkPath objects until the first draw instead of at test initialization.

Add an experimental call to SkPath to validate the internal SkPathRef.

Fix SkPath::addPoly to set the last moveto after adding a close verb.

Fix stroke to handle failures when computing the unit normal.

Add a unit test for the unit normal failure.

R=reed@google.com

Review URL: https://codereview.chromium.org/953383002
2015-02-25 09:04:04 -08:00
halcanary
797f58a529 GM for http://skbug.com/3398
BUG=skia:3398

Review URL: https://codereview.chromium.org/896093005
2015-02-05 10:26:27 -08:00
mtklein
1c4029296f remove unused GM flags
Depends on https://codereview.chromium.org/873753002/

Thumbs up to CLion for refactoring this for me.

BUG=skia:

Review URL: https://codereview.chromium.org/867963004
2015-01-23 11:07:08 -08:00
fmalita
b0878797b4 SkPictureShader should handle negative scaling gracefully.
Let's not choke on inverted tiles.

BUG=chromium:447707
R=robertphillips@google.com,reed@google.com

Review URL: https://codereview.chromium.org/852213002
2015-01-15 10:45:56 -08:00
mtklein
72c9faab45 Fix up all the easy virtual ... SK_OVERRIDE cases.
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases.  We'll have to manually clean up the rest
over time unless I level up in regexes.

for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end

BUG=skia:

Review URL: https://codereview.chromium.org/806653007
2015-01-09 10:06:40 -08:00
robertphillips
a8d7f0b13c Try out scalar picture sizes
This paves the way for removing the 'fTile' parameter from SkPictureShader (although that should be a different CL). If we like this we could also move to providing an entire cull SkRect.

R=reed@google.com, mtklein@google.com, fmalita@google.com, fmalita@chromium.org

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/513983002
2014-08-29 08:03:56 -07:00
fmalita
b5f7826c51 Explicit tile bounds for SkPictureShader
The integer picture size is not granular enough to allow precise tiling
in arbitrary coordinate systems. This CL adds an optional tile bounds
float rect param to control the tile size and location.

(this also allows tile spacing emulation for picture
shaders).

R=reed@google.com, robertphillips@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/437393003
2014-08-06 13:07:15 -07:00
commit-bot@chromium.org
5aacfe9ffc Remove setLocalMatrix calls from picture shader GM.
This makes all --skr tests pass for me.  Enabling it by default in DM.

BUG=skia:2378

Committed: http://code.google.com/p/skia/source/detail?r=14549

R=reed@google.com, mtklein@google.com, fmalita@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/260863007

git-svn-id: http://skia.googlecode.com/svn/trunk@14551 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-02 21:23:52 +00:00
commit-bot@chromium.org
c09abe66c1 Revert of Remove setLocalMatrix calls from picture shader GM. (https://codereview.chromium.org/260863007/)
Reason for revert:
changed GM unexpectedly.  will sort out and try again

Original issue's description:
> Remove setLocalMatrix calls from picture shader GM.
>
> This makes all --skr tests pass for me.  Enabling it by default in DM.
>
> BUG=skia:2378
>
> Committed: http://code.google.com/p/skia/source/detail?r=14549

R=reed@google.com, fmalita@google.com, mtklein@chromium.org
TBR=fmalita@google.com, mtklein@chromium.org, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2378

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/265013003

git-svn-id: http://skia.googlecode.com/svn/trunk@14550 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-02 20:51:13 +00:00
commit-bot@chromium.org
74b8cb15e4 Remove setLocalMatrix calls from picture shader GM.
This makes all --skr tests pass for me.  Enabling it by default in DM.

BUG=skia:2378
R=reed@google.com, mtklein@google.com, fmalita@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/260863007

git-svn-id: http://skia.googlecode.com/svn/trunk@14549 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-02 20:30:11 +00:00
commit-bot@chromium.org
a90c680386 Turn on quilt mode in DM.
- Rename TileGrid -> Quilt to avoid the name overload.
  - Tag all failing GMs with kSkipTiled_Flag.

You may be wondering, do any GMs pass?  Yes, some do!  And that trends towards all of them as we increase --quiltTile.

Two GMs only fail in --quilt mode in 565.  Otherwise all GMs which fail are skipped, and those which don't fail aren't. (The 8888 variants of those two GMs are skipped even though they pass.)

BUG=skia:2477
R=reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/256373002

git-svn-id: http://skia.googlecode.com/svn/trunk@14457 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-30 13:20:45 +00:00
robertphillips@google.com
770963f23f Staging for cleanup of SkPicture-related headers
https://codereview.chromium.org/243173002



git-svn-id: http://skia.googlecode.com/svn/trunk@14258 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-18 18:04:41 +00:00
commit-bot@chromium.org
5fb2ce38b3 Staged removal of SkPicture-derived classes
This CL removes the SkPicture-derived classes (with a flag to keeps clients working). In the process it also lightens the recording factory function so it is no longer ref counted).

The only interesting bits are in SkPicture* and Sk*Picture.*

R=reed@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/238273012

git-svn-id: http://skia.googlecode.com/svn/trunk@14251 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-17 23:35:06 +00:00
robertphillips@google.com
84b18c7e3e split SkPictureRecorder out of SkPicture
https://codereview.chromium.org/214953003/



git-svn-id: http://skia.googlecode.com/svn/trunk@14171 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-13 19:09:42 +00:00
commit-bot@chromium.org
c5d9bb0f67 Initial picture shader implementation
This CL adds an SkPictureShader class to support SkPicture-based
patterns.

The implementation renders the picture into an SkBitmap tile and then
delegates to SkBitmapProcShader for the actual operation.

R=bsalomon@google.com, reed@google.com, robertphillips@google.com

Committed: http://code.google.com/p/skia/source/detail?r=14085

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/221923007

git-svn-id: http://skia.googlecode.com/svn/trunk@14092 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-08 15:19:34 +00:00
commit-bot@chromium.org
8865d09cf8 Revert of Initial picture shader implementation (https://codereview.chromium.org/221923007/)
Reason for revert:
breaking the buildbots. Subsequent CL only addressed CompareGMs but GenerateGMs are also failing.

Original issue's description:
> Initial picture shader implementation
>
> This CL adds an SkPictureShader class to support SkPicture-based
> patterns.
>
> The implementation renders the picture into an SkBitmap tile and then
> delegates to SkBitmapProcShader for the actual operation.
>
> R=reed@google.com,robertphillips@google.com,bsalomon@google.com
>
> Committed: http://code.google.com/p/skia/source/detail?r=14085

R=bsalomon@google.com, reed@google.com, robertphillips@google.com, fmalita@chromium.org
TBR=bsalomon@google.com, fmalita@chromium.org, reed@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true

Author: bensong@google.com

Review URL: https://codereview.chromium.org/227553010

git-svn-id: http://skia.googlecode.com/svn/trunk@14087 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-07 23:45:31 +00:00
commit-bot@chromium.org
592b2d13c9 Initial picture shader implementation
This CL adds an SkPictureShader class to support SkPicture-based
patterns.

The implementation renders the picture into an SkBitmap tile and then
delegates to SkBitmapProcShader for the actual operation.

R=bsalomon@google.com, reed@google.com, robertphillips@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/221923007

git-svn-id: http://skia.googlecode.com/svn/trunk@14085 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-07 23:11:45 +00:00