This reverts commit 7ef3e14516.
Reason for revert: TSAN failures (HB?)
Original change's description:
> [skottie] More snug kTop Shaper alignment
>
> The current implementation relies on SkShaper ascent values for top
> text box alignment, but the results are not as visually accurate as AE
> (or Lottie).
>
> Use the computed tight bounds instead.
>
> Change-Id: I4447a834fe3cae398fc887766daa68802e7f50a5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206684
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
TBR=bungeman@google.com,fmalita@chromium.org
Change-Id: Icdcca2f6a7b33c8366c1118be2e842ff3978c8bd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206911
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
The vulkan spec doesn't specify a specific order for which memory barriers
submitted in the batch will execute. Thus we need to break apart batches
if barriers overlap in the subresources that they affect to make sure they're
ordered how we want.
Bug: skia:
Change-Id: I6ca6fe365301b88d11f6792ee059882f06e2eca5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206907
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This was a brain fart when I wrote it the first time;
the expected flag name is --properties.
~/skia (refactoring↑1|…) $ git grep DEFINE_string\(properties
bench/nanobench.cpp:static DEFINE_string(properties, "",
dm/DM.cpp:static DEFINE_string(properties, "",
tools/fm/fm.cpp:static DEFINE_string(properties, "",
Change-Id: I9ada23e26a748bd6bc85ae5682bd03c130edc054
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206941
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Previously, providing 4 SkPoints to draw as a quad meant the tessellator
used either kStandard or kPerspective, and couldn't use the faster
kRect and kRectilinear options. This had been simple and under the
assumption that most provided quad points would be from BSP splitting.
However, to emulate SkiaRenderer's required content_area clipping, the
content area is sent as the srcRect and the original geometry is stored
in the SkPoints. In these situations, the it is easy to detect that the
4 points make a rectangle and then relying on the CTMs matrix for the
quad type is perfectly safe.
Change-Id: Ib2b599fa9c82d275519e17cf813713806a565afe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206908
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
fixes linker errors when using is_component_build
Change-Id: Ie28b0e8881cb81715a959df3a87bae4fa854afda
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206140
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: Martin Vejdarski <martin@mainframe.co.uk>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 7a2ff3c9a8.
Reason for revert: Breaks all kinds of GMs
Original change's description:
> Handle translating blob to origin in bulk
>
> Move all the glyphs in bulk. Handling the origin
> translation will be needed to use the bulk APIs.
>
> Change-Id: Ic38ebc8504d874367e4a7291e26f3dfc2c59222b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206397
> Auto-Submit: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
TBR=bungeman@google.com,herb@google.com
Change-Id: I007971ccf5d2af96b8dfe52c1d4a03660080a189
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206904
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This reverts commit d9b8eed848.
Reason for revert: This does not seem to change anything in gold
Original change's description:
> Revert "Do not use sub-pixel positioning for source space"
>
> This reverts commit 7b56b0ae39.
>
> Reason for revert: speculative: broke win7 layout tests
>
> Original change's description:
> > Do not use sub-pixel positioning for source space
> >
> > Since the source space drawing modes call getGlyphMetrics with
> > the point {0, 0}, just turn of sub-pixel positioning. This uses
> > a more efficient code path in the strike
> >
> > Change-Id: I360f56e1eede776dfa82db6b780b88c1fda50d36
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206701
> > Reviewed-by: Ben Wagner <bungeman@google.com>
> > Commit-Queue: Ben Wagner <bungeman@google.com>
> > Commit-Queue: Herb Derby <herb@google.com>
> > Auto-Submit: Herb Derby <herb@google.com>
>
> TBR=bungeman@google.com,herb@google.com
>
> Change-Id: I06cafe542fe6374d1a273db09617dbebd9eb04c7
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206696
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=bungeman@google.com,herb@google.com,reed@google.com
Change-Id: I44ed127ee1e7494c8959b66d25654b3393e99b27
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206901
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
1) Adds a --writeShaders option to fm. When that's included, the GPU
backend is run with a persistent cache (and no binary caching).
Then we dump all of the fragment shaders (GLSL for now) that were
created to the passed-in directory, along with a JSON digest listing
the number of times each one was referenced in the cache.
2) Adds a python script that invokes the Mali Offline Compiler on a
directory generated from #1, scraping the output of each compile for
cycle counts and writing the collated information to stdout.
Change-Id: Ie4b58ddac4f62e936707c6fec44f4fe605c213fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206162
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 7b56b0ae39.
Reason for revert: speculative: broke win7 layout tests
Original change's description:
> Do not use sub-pixel positioning for source space
>
> Since the source space drawing modes call getGlyphMetrics with
> the point {0, 0}, just turn of sub-pixel positioning. This uses
> a more efficient code path in the strike
>
> Change-Id: I360f56e1eede776dfa82db6b780b88c1fda50d36
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206701
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
> Auto-Submit: Herb Derby <herb@google.com>
TBR=bungeman@google.com,herb@google.com
Change-Id: I06cafe542fe6374d1a273db09617dbebd9eb04c7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206696
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit c19cf51df4.
Reason for revert: speculative: broke win7 layout tests
Original change's description:
> Add maxDimension() to glyph
>
> Expand the too large for atlas calculation. Considering making
> a "small enough" function on glyph.
>
> Change-Id: I113831f4182df0939110f651fb4a5921447124c1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206705
> Commit-Queue: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Auto-Submit: Herb Derby <herb@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
TBR=bungeman@google.com,herb@google.com
Change-Id: Ie11df8e314ccf801f1d223d56344640b49200633
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206695
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 4187ac5e47.
Reason for revert: test if this is causing the angle GM image diffs
Original change's description:
> Skip flush in GrDrawingManager if the specifed proxy doesn't have any work
>
> This is rather ham-fisted but I would like to have a short-term fix for the "always-flush" perf regressions.
>
> Change-Id: Id359ad5a01a290e7e6c06f7ccc1c385ad47d2c06
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206277
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I19ea23a6b8e3985353fc1ebaf974513bb922e9f2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206694
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
90b1865e2a..82418c8216
git log 90b1865e2a8b..82418c821689 --date=short --no-merges --format='%ad %ae %s'
2019-04-09 syoussefi@chromium.org Add support for updating glslang_validator binary from Linux.
2019-04-08 syoussefi@chromium.org Add glslang and SPIRV autorollers to wrangling doc
2019-04-08 syoussefi@chromium.org Vulkan: Implement robust resource initialization
2019-04-08 shrekshao@google.com Fix formsRenderingFeedbackLoopWith check
2019-04-08 jmadill@chromium.org Remove function pointers in CopyTexture3DTest.
2019-04-08 syoussefi@chromium.org Vulkan: make sure clear value is completely initialized
2019-04-08 jmadill@chromium.org Add standalone glslang_validator as a download hook.
2019-04-08 jmadill@chromium.org Add MD browser to DEPS.
Created with:
gclient setdep -r third_party/externals/angle2@82418c821689
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=egdaniel@google.com
Change-Id: I1d0c34a5b74fc18ca4df2ef26dae6ef74b1c468d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206810
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
afd96fdcf7..79154509c6
Created with:
gclient setdep -r ../src@79154509c6
The AutoRoll server is located here: https://autoroll.skia.org/r/chromium-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-CommandBuffer;skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-CommandBuffer
TBR=egdaniel@google.com
Change-Id: I680a4b9e2c93fea132dfa2e0c40b3d20d02321e2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206809
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
recipe_engine:
https://crrev.com/9cbb703d2234f3627a95f2fef0d75ae8e5850f75 [buildbucket] Use bb tool (nodir@google.com)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: I0a816e77cb63c98342ce9b848a4e561df005991c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206710
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
The current implementation relies on SkShaper ascent values for top
text box alignment, but the results are not as visually accurate as AE
(or Lottie).
Use the computed tight bounds instead.
Change-Id: I4447a834fe3cae398fc887766daa68802e7f50a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206684
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
When 'int' is 32-bits, "1 << 31" is undefined. So we avoid that
in these couple example programs.
Bug: 8968
Change-Id: Iacaa28bf46a4006de4aee90de33560911744925e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206691
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Idea: transition callers to this, so we can later typedef SkColorFilter
and SkShader to the same thing.
Bug: skia:8937
Change-Id: I000c882e11622091aa44c141aa6ddd1216414f46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206685
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Expand the too large for atlas calculation. Considering making
a "small enough" function on glyph.
Change-Id: I113831f4182df0939110f651fb4a5921447124c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206705
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/1fb046306b9ebe160eeacc7843ee1ddd15a47ffa Fix UTF-8 output in gclient_utils.CheckCallAndFilter (raul@tambre.ee)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: Icc3e65f4a2bc3aec1b68f7852333089abfc3016d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206761
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
This makes sure the final shader does not output a color.
Bug: skia:
Change-Id: I1e5299bb63391d6ff72598ed72fe4fb80b18fa07
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206352
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I6656d971c05f0ed3515f095ffcd41ae73a5c483f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206687
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Using SkWriter32/SkReader32 cleans up the construction and unpacking of
cache entries (I first tried adding a dedicated class to manage this,
but it added too much scaffolding). Importantly, this also externalizes
the GLSL packing/unpacking so that other tools (GLSL inspector, offline
compiler dumps, etc...) can also unpack the cache entries.
For the cache entries that will never be inspected, we can leave their
serialization code in the relevant backend location. Putting the GLSL
(and later SPIR-V) serialization in helpers seems like a good
compromise (given that it doesn't require any backend types).
Change-Id: I9e8ccc458939ae30e18bc67f9161dbffa1648bda
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206702
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This only implements the GrGpu level functionality and is not exposed in
the public API.
Currently implemented for OpenGL only.
Bug: skia:8962
Change-Id: I8e58c1860185aa913bcdb0954908ce9e0b8e78f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206383
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Since the source space drawing modes call getGlyphMetrics with
the point {0, 0}, just turn of sub-pixel positioning. This uses
a more efficient code path in the strike
Change-Id: I360f56e1eede776dfa82db6b780b88c1fda50d36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206701
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Change-Id: I245dbeecbd12f0f79f824d6fff7f0253e7748252
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206682
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Move all the glyphs in bulk. Handling the origin
translation will be needed to use the bulk APIs.
Change-Id: Ic38ebc8504d874367e4a7291e26f3dfc2c59222b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206397
Auto-Submit: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
This is rather ham-fisted but I would like to have a short-term fix for the "always-flush" perf regressions.
Change-Id: Id359ad5a01a290e7e6c06f7ccc1c385ad47d2c06
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206277
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is especially relevant on WebGL, where there
can be a large performance hit to dealing with
uninitialized textures.
Change-Id: Ic8469ec833464a88fe846c72fc02a9af5d43d0d5
Bug: skia:8378
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206396
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This reverts commit 3c3b194f3b.
Reason for revert: Seems to be a problem with Inteliris 655, which already
has an extensive blacklist, so adding this test to it
Original change's description:
> Revert "Support clip masks for SaveLayerRec and drawSpecial in Ganesh"
>
> This reverts commit 053b293993.
>
> Reason for revert: breaks on Intel Vulkan
>
> Original change's description:
> > Support clip masks for SaveLayerRec and drawSpecial in Ganesh
> >
> > Change-Id: I2e37e28fcbd3631bccc65253604015871503a089
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205929
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> >
> Change-Id: Ic230fa9bcb16c97f218b94922a280f5b86a90491
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206203
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: 8961
Change-Id: Ie32071bc2be7501066f7b6cf6d40cfb48dbd9986
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206393
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Re-add old API behind guard.
This reverts commit f88a0e1c91.
Bug: skia:8941
Change-Id: Id8f211568ce381adc9cae8be01202a83f42da6a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206384
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The recent change to SkSL input precisions was causing a problem in
ArithmeticImageFilter, where it specifies a half4 input (therefore
implying an SkPMColor) but the code actually passes a float[4] in.
Bug: skia:
Change-Id: Icbe4b60baeda9d0dad3946b1a64cb3e93d117f88
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206204
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This pulls in the Wuffs bug fix for MSVC:
ed52fdecb9
"Rework how we avoid clang's -Wunused-function".
Bug: skia:8235
Bug: skia:8764
Change-Id: I890066e47f61213101b9c8822b1ec60d22584f75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206142
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Change-Id: I9746fb5215d449b030ecfde6051fa6a69d2e7556
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206580
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
This reverts commit 12b4902e50.
Reason for revert: hmmm, where is my guard?
Original change's description:
> Revert "Revert "Move localmatrix routines to shaderbase, no need to be public.""
>
> Need to guard this for google3
>
> This reverts commit f88a0e1c91.
>
> Change-Id: Ia169610898c6276ae5af8a869ecc9672f6f4f285
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206264
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
> Auto-Submit: Mike Reed <reed@google.com>
TBR=reed@google.com
Change-Id: Ibfb21fa248efbafe4ce3909ec3a1af5cffb221de
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206398
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>