This change will allow these types to be forward-declared; C++ doesn't
allow forward declaration of types declared inside a struct. Moving
these types out of Programs resulted in a large diff.
The Settings::Value helper class has been moved inside of the
IRGenerator. In practice, it was actually just an implementation detail
of how IRGenerator looks up caps-values by name. It seems very unlikely
that this will be necessary elsewhere going forward.
Change-Id: I6119417fae608f1c492a27de746d2b550ef8ca20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370836
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This reverts commit e89b50ae05.
Reason for revert: landed Android fix at http://ag/13544365 (master) and
http://ag/13554983 (sc-dev)
Original change's description:
> Android roll broke with a compilation error:
> frameworks/base/libs/hwui/jni/Shader.cpp:243:37: error: no matching function for call to 'get'
> sk_sp<SkRuntimeEffect> effect = std::get<0>(result)
>
> Revert "Remove deprecated form of SkRuntimeEffect::Make."
>
> This reverts commit 1cda194366.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Remove deprecated form of SkRuntimeEffect::Make.
> >
> > Chromium has migrated to the new API at https://crrev.com/c/2675855.
> >
> > Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
>
> TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com
>
> Change-Id: Ie18f865f3b7f5b0263db1e52b19cf6faa0500fdd
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368616
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>
TBR=mtklein@google.com,brianosman@google.com,stani@google.com,johnstiles@google.com
Change-Id: I9d679013cb275dc80aaaa977b7f1f4da31f36d1e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369037
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Plumb lighting props and implement a Phong lighting model.
This is ~40% slower with the SW backend - to mitigate, construct two
runtime effects and only apply fancy lighting when needed.
Change-Id: If6f71253e7adc148f6d5cf5fbde2c1dff977f669
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368246
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
frameworks/base/libs/hwui/jni/Shader.cpp:243:37: error: no matching function for call to 'get'
sk_sp<SkRuntimeEffect> effect = std::get<0>(result)
Revert "Remove deprecated form of SkRuntimeEffect::Make."
This reverts commit 1cda194366.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Remove deprecated form of SkRuntimeEffect::Make.
>
> Chromium has migrated to the new API at https://crrev.com/c/2675855.
>
> Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com
Change-Id: Ie18f865f3b7f5b0263db1e52b19cf6faa0500fdd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368616
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
Chromium has migrated to the new API at https://crrev.com/c/2675855.
Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
ResourceProviderProxyBase is supposed to forward all virtuals to fProxy,
but it currently drops loadAudioAsset().
TBR=
Change-Id: I8c690802cd3ba6078232e210b032aa67499d7ba8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368116
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Written to use the exact same names and semantics as particles.
Cq-Include-Trybots: luci.skia.skia.primary:Test-Debian10-EMCC-GCE-CPU-AVX2-wasm-Release-All-CanvasKit,Test-Debian10-EMCC-GCE-GPU-AVX2-wasm-Release-All-CanvasKit
Change-Id: I4031efbce06527a519f1ce8c261f79231554e1ef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/365701
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also adds an example particle system that uses uniforms, and an instance
of the particles GM that draws it.
Change-Id: I64e2514fd17c8ce615b4e13b9f82424f80b8424e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356840
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This allows us to control the inline threshold of runtime effects in a
thread-safe way.
The new Make API now returns a struct, for readability; the old Make API
continues to return a tuple.
The old Make function is deprecated and subject to removal. You can
migrate to the new API by passing a default-constructed Options struct.
In this case there will be no difference in behavior.
Change-Id: Ic62d6f294f596d0a61095e35a87ccdbbe0b1cf93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363785
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Remove/rename some fields now that data migration is done, adjust
comments to reflect new data, etc.
Change-Id: I77a8ff182fc73699407eb711a54cf5642f23c257
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/365480
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
It would otherwise be difficult/tedious/not-backwards-compatible
to return the RuntimeEffect AND the error message.
Change-Id: I9bdbafb653398ccbb72e6e762ec4b6af294f9110
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/365483
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
https://www.w3.org/TR/SVG11/struct.html#ImageElement
Supported reference types are data and non-local URIs. Resource loading
requires a ResourceProvider to have been set on the render context.
Not handled in this CL:
- preserveAspectRatio support
- SVG reference types (i.e. '<image xlink:href="file.svg" ...')
Bug: skia:10842
Change-Id: Ieec7569f60516b01fc847f4160d0733b1e3a1cf5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/364576
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Implement CC Sphere.
No lighting support for now (matches AE's Light Intensity: 0,
Ambient: 100).
Change-Id: I7eb4d8f9c5dd4b4cb312321cefee0231a9901873
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362457
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Change-Id: Ic53dc7ecab1b44761fe06e6b528864d24cc5fa58
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363940
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This will make cleaning up the PosTan value easier.
Change-Id: I13aa12f94c560bf8539aa2edb1f9e13779635692
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362458
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Using value_array (and value_object), while convenient,
adds a measurable overhead. This removes the Point value_object
and replaces it as a return value with Float32Array
(similar to rects). For inputs of a single point, I just
split it into x and y. For inputs with two points, I used
a _scratchFourFloats (formerly _scratchRect) bit of memory.
Two subtle decisions here:
- Why not use scratch memory for a single point? The cost of
having one extra param is a small/negligible price to pay
for less complex code.
- Why not accept Malloc objects? Again, simplicity. Accommodating
Malloc would make the code harder to read and require more
checks. I don't know if anyone wants to have malloced points;
if they do, we can probably accommodate that.
Change-Id: I1b1c29f62e01c2f1c8c1218f58e3bad642214322
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362097
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Not currently used, but will be used for <image> support.
Change-Id: I3bbb79c88890100901a8b85734d3a4d86a618848
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360605
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
This is a reland of 2c3cec998f
Original change's description:
> [canvaskit] Break up helper.js into smaller files
>
> This will hopefully make some things easier to find/understand.
> I have a few more ideas for breaking up other parts.
>
> Bug: skia:11203
> Change-Id: Ia54c13fd6e3c897e04a737b258f6e77c50a1aed3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356839
> Reviewed-by: Nathaniel Nifong <nifong@google.com>
Bug: skia:11203
Change-Id: I8850e8e9e5f39f537232e0f1f8a814f763ab7853
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363942
Reviewed-by: Kevin Lubick <kjlubick@google.com>
TSAN caught this when I added particle GMs.
Change-Id: I6c03afe4b7a4323c7b8d8a1eaf197ff9aa76a09c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362498
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 964b4465c4.
Reason for revert: Earlier CL needs revert
Original change's description:
> Add particle GM that uses uniforms, fix related bug in particle effect
>
> We weren't allocating uniform storage until after the first update, far
> too late for users to pump uniform values in. They're now allocated as
> soon as the effect is created, which is tested by the new GM.
>
> Change-Id: Ia0084bcec5986479c350ead27d14344c3ed82520
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362176
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com
Change-Id: Ib6f963840af2abba0a4e6b99185f4010b61dde54
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362418
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The gms are failing to link at the moment with the current build.
Change-Id: I3c73c68c9bfd053ffb2687e54ed9d0899dadca5a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362337
Reviewed-by: Brian Osman <brianosman@google.com>
We weren't allocating uniform storage until after the first update, far
too late for users to pump uniform values in. They're now allocated as
soon as the effect is created, which is tested by the new GM.
Change-Id: Ia0084bcec5986479c350ead27d14344c3ed82520
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362176
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>