When we added the 64K allocation cap, the bots showed we took a perf hit
on some large .skps like desk_pokemonwiki.skp, despite not seeing a local
effect. I'm still not seeing that locally, but I'd like to try removing the cap on
the bots to see what happens. For big monolithic pictures, really packing into
memory tightly is probably not as important as it is for tiny ones.
Similarly, we're probably being too cautious about making tiny allocations.
Today we start at 16 bytes, which isn't really enough to record anything.
Even the smallest picture, say,
save
clipRect
drawRect
restore
requires ~200 bytes, so we might as well move our minimum block size up
near there.
I don't know if 16 bytes is too small to start for GrTextStrikes, so I've left the
behavior the same (though the max is still gone).
Local recording performance is neutral-to-positive:
tabl_deviantart.skp 126us -> 129us 1.02x
tabl_nytimes.skp 110us -> 112us 1.02x
tabl_cuteoverload.skp 521us -> 530us 1.02x
desk_mobilenews.skp 673us -> 682us 1.01x
desk_chalkboard.skp 843us -> 854us 1.01x
desk_sfgate.skp 528us -> 535us 1.01x
desk_silkfinance.skp 68.2us -> 69us 1.01x
desk_youtube.skp 623us -> 629us 1.01x
desk_blogger.skp 472us -> 475us 1.01x
desk_jsfiddlehumperclip.skp 42.2us -> 42.5us 1.01x
desk_espn.skp 255us -> 256us 1.01x
desk_ebay.skp 174us -> 174us 1x
desk_twitter.skp 454us -> 455us 1x
tabl_pravda.skp 200us -> 201us 1x
desk_wordpress.skp 782us -> 784us 1x
desk_samoasvg.skp 762us -> 761us 1x
tabl_mozilla.skp 1.58ms -> 1.58ms 1x
tabl_slashdot.skp 107us -> 107us 1x
tabl_techmeme.skp 102us -> 102us 0.99x
tabl_gamedeksiam.skp 729us -> 724us 0.99x
tabl_nofolo.skp 65.3us -> 64.7us 0.99x
desk_gmailthread.skp 339us -> 336us 0.99x
tabl_sahadan.skp 91us -> 90us 0.99x
desk_yahooanswers.skp 144us -> 142us 0.99x
tabl_cnet.skp 143us -> 141us 0.99x
tabl_googleblog.skp 206us -> 203us 0.99x
tabl_cnn.skp 160us -> 158us 0.99x
tabl_frantzen.skp 50.5us -> 49.6us 0.98x
desk_linkedin.skp 328us -> 323us 0.98x
tabl_digg.skp 790us -> 769us 0.97x
desk_jsfiddlebigcar.skp 40.6us -> 39.5us 0.97x
desk_mapsvg.skp 1.57ms -> 1.52ms 0.97x
tabl_gmail.skp 19.4us -> 18.6us 0.96x
tabl_hsfi.skp 9.81us -> 9.11us 0.93x
BUG=skia:
Review URL: https://codereview.chromium.org/793033002
It's unclear what params should be used for half float alpha
rendertargets, so they are disabled for the moment.
Review URL: https://codereview.chromium.org/799593002
No runtime difference here, but it makes it impossible to forget to make
a shallow copy; you can't get at the full bitmap without it.
NOTREECHECKS=true
BUG=skia:
Review URL: https://codereview.chromium.org/799603002
We can't do this unconditionally or pipe will become stupidly slow.
DM's serialize mode fails subtly on Mac when we force embedding, so I've
#ifdef'd that away. Other platforms look fine.
BUG=skia:
Review URL: https://codereview.chromium.org/796523002
Gives more flexibility to the caller to decide whether to use the
encoded data returned by refEncodedData().
Provides an implementation that supports the old version of
SkPicture::serialize().
TODO: Update Chrome, so we can remove SK_LEGACY_ENCODE_BITMAP entirely
BUG=skia:3190
Review URL: https://codereview.chromium.org/784643002
Exposing SkSurface_Gpu makes me sad and I would welcome alternatives.
This change is desireable since it greatly decreases the render target swaps.
Review URL: https://codereview.chromium.org/792923002
OSX10.9 and iOS7.0 deprecated CGContextShowGlyphsAtPoint so a new API
should be used. OSX10.7 and iOS4.2 replace CGContextShowGlyphsAtPoint with
CTFontDrawGlyphs. OSX10.5 and iOS2.0 have CGContextShowGlyphsAtPositions
which works similarly to CTFontDrawGlyphs and has not yet been deprecated.
This change allows the use of CTFontDrawGlyphs when it is available,
falling back to CGContextShowGlyphsAtPositions when it isn't.
Review URL: https://codereview.chromium.org/770383002
This prevents races when calling fPtsToUnit.getType() from multiple threads.
This introduces a small amount of redundant code in SkTwoPointRadialGradient,
but it's probably optimized together into no extra run-time work.
BUG=437511
Review URL: https://codereview.chromium.org/793763003
Previously, a function was called using dlsym in skia_launcher.
Add a static initializer that changes the setting, and include that for
the tools we automate for testing.
Also only do va_copy if we actually use it.
BUG=skia:2454
Review URL: https://codereview.chromium.org/753543003
This includes:
-Having an actual XP stage at the end of the gl pipeline.
-All Blending work is handled by XP until actually setting GL blend states
-GLPrograms test to test XP
BUG=skia:
Review URL: https://codereview.chromium.org/764643004
With this CL, related nanobench can be improved for 565 config.
bitmap_BGRA_8888_update_scale_bilerp 76.1us -> 46.7us 0.61x
bitmap_BGRA_8888_scale_bilerp 78.7us -> 47us 0.6x
bitmap_BGRA_8888_update_volatile_scale_bilerp 82.7us -> 46.9us 0.57x
BUG=skia:
Review URL: https://codereview.chromium.org/788853002
GrGlTextureRenderTarget inherits virtually from both GrGlRenderTarget and
GrGLTexture, which both have a 'wrap' flag. The passed in wrap setting could
be different for the two base classes, but since it's virtually inherited,
they share the same flag, so they're either both on, or both off.
As a result, we fail to delete the frambuffer.
To fix this, we now keep a separate isWrapped flag for GrGlRenderTarget.
BUG=437998
Review URL: https://codereview.chromium.org/791493003
In addition, NVPR makes this very complicated, and I haven't quite figured out a good way to handle it, so for now color and coverage DO live on optstate, but I will figure out some way to refactor that in future CLs.
BUG=skia:
Review URL: https://codereview.chromium.org/783763002
Nexus 6 appears to require a sized internal format for A8 textures, much
like other newer mobile devices. Changed to use sized format for A8
textures in general with ES 3.0.
Review URL: https://codereview.chromium.org/783523003