Previously we didn't do this at all for multiple-texture ops.
Improve the test detecting when filtering can be disabled.
Make draw_image_set GM create tiles with pixel of overlap for correct
filtering.
Add draw_image_set_rect_to_rect to exercise filtering/aa disablement
in combination with tiling.
Makes SkGpuDevice filter out inverted src rects (as is done implicitly
in SkBaseDevice by relying on drawImageRect).
Puts GrTextureOp::fFilter in bitfield.
Change-Id: Iee96cb54d665877c7f4aee422a3a7af2b249b1d6
Reviewed-on: https://skia-review.googlesource.com/c/161641
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit 0a0304c426.
Reason for revert: Breaking metal
Original change's description:
> Add experimental API to draw a set of SkImages in one SkCanvas call.
>
> The client provides a src and dst rect for each image as well as
> a bitfield that indicates whether each edge of the image should be
> antialiased. This per-edge AA is useful for tiled compositors.
>
> Rather than take a full SkPaint this API only takes an alpha, a filter
> quality (which is pinned to kLow), and a blend mode. This is a likely
> point of future evolution.
>
> Currently the API is only fully implemented for kSrcOver on the GPU
> backend. With other blend modes or on other backends AA will be ignored
> for images that do not have all four edge AA flags set.
>
> BUG: skia:8444
>
> Change-Id: I143998dda8ad6a25f64e18cd600392ba553030ac
> Reviewed-on: https://skia-review.googlesource.com/c/159062
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com,reed@google.com
Change-Id: I815baaeee5de9c6722cf2b9d071a8e2f7c1b6a96
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/161622
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The client provides a src and dst rect for each image as well as
a bitfield that indicates whether each edge of the image should be
antialiased. This per-edge AA is useful for tiled compositors.
Rather than take a full SkPaint this API only takes an alpha, a filter
quality (which is pinned to kLow), and a blend mode. This is a likely
point of future evolution.
Currently the API is only fully implemented for kSrcOver on the GPU
backend. With other blend modes or on other backends AA will be ignored
for images that do not have all four edge AA flags set.
BUG: skia:8444
Change-Id: I143998dda8ad6a25f64e18cd600392ba553030ac
Reviewed-on: https://skia-review.googlesource.com/c/159062
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Several generated includes include code that exceeds the 100 column
limit. Fix the code that exceeds 100 columns here.
In a later CL, bookmaker will fix the comments that
exceed 100 columns.
TBR=reed@google.com
Bug: skia:6898
Change-Id: I8b44b01675e99c5750f3c89689f29bb709203ec2
Reviewed-on: https://skia-review.googlesource.com/154303
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Remove documentation, see also references, and examples
that rely on SkCanvas::drawTextOnPath(HV).
Move example that uses SkDrawTextOnPath into illustrations.
TBR=reed@google.com
Docs-Preview: https://skia.org/?cl=150020
Bug: skia:6898
Change-Id: I1d92f258b75a8a10a6aa89ebf9380871ba7ecac5
Reviewed-on: https://skia-review.googlesource.com/150020
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
- slight change in pixels
- will allow us to remove lots of virtuals
Bug: skia:7554
Change-Id: I8f95c07bf67760824d9d9bf59c28f11835971d4b
Reviewed-on: https://skia-review.googlesource.com/149683
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Docs-Preview: https://skia.org/?cl=145148
Bug: skia:
Change-Id: If27722105a1e8999f6440b6fd4044cc1f327827e
Reviewed-on: https://skia-review.googlesource.com/145148
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
generate include documentation for the first time
for SkRegion.h and SkTextBlob.h, and refresh a
few others.
TBR=reed@google.com
Bug: skia:6818
Change-Id: Ie8ad53095b3d7c5d8418c6cf2163a749ab6ecb53
Reviewed-on: https://skia-review.googlesource.com/146704
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
the newest ones (SkBlendMode.h, SkPicture.h, SkRRect.h)
need additional editing; enough has changed that it is
time to refresh anyway.
TBR=reed@google.com
Docs-Preview: https://skia.org/?cl=141043
Bug: skia:6818
Change-Id: Ic123b02f57005a087f8655cafa1a2537529beca5
Reviewed-on: https://skia-review.googlesource.com/141043
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
Change-Id: I0204a9522e828c87bb7c6c20ae34ce51161442af
Reviewed-on: https://skia-review.googlesource.com/137895
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
SkVertices can now be "volatile", meaning they should not be cached.
SkVertices is volatile by default if the argument is not given.
Pulled from reverted CL: https://skia-review.googlesource.com/c/skia/+/138596
Docs-Preview: https://skia.org/?cl=139545
Bug: skia:
Change-Id: I92cf832efe1c0aaa8f432eedde2678582dd2454e
Reviewed-on: https://skia-review.googlesource.com/139545
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
added caching of SkVertices
Docs-Preview: https://skia.org/?cl=138596
Bug: skia:
Change-Id: Ia750f55f5f6d0de250d9e9c5619f4d1ac856f9f5
Reviewed-on: https://skia-review.googlesource.com/138596
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
changed bookmaker ParserCommon::writeBlockTrim limit to 20000
disabled broken SkPaint::containsText example
Docs-Preview: https://skia.org/?cl=138862
Bug: skia:8123
Change-Id: Ib4003bf7b9603bf652f86cd56e0975cd09bcbf71
Reviewed-on: https://skia-review.googlesource.com/138862
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
SkCanvas::drawVertices now supports overloads that take an array of bone deformation matrices.
SkVertices::MakeCopy and SkVertices::Builder now support two additional optional attributes, boneIndices and boneWeights.
Bug: skia:
Change-Id: I30a3b11691e7cdb13924907cc1401ff86d127aea
Reviewed-on: https://skia-review.googlesource.com/137221
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Change-Id: If2b27f62c3d825b388239ef6ee35722d46eed664
Reviewed-on: https://skia-review.googlesource.com/134949
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Found some bookmaker bugs that were suppressing
spelling errors and syntax errors.
TBR=reed@google.com
Bug: skia:6898
Change-Id: Ie7331dd03723d987cb2df46018a984f42d0ee518
Reviewed-on: https://skia-review.googlesource.com/134942
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
A system for building glyph runs. In the future the builder will
only live in canvas, but it's internal structures facilitate
interacting with the cache a single glyph at a time. When all
the bulk code is in place, only runs will be passed around.
Passing the builder down the text draw stack is temporary.
Change-Id: I6e3ed184b3f3a58b919377f2d31936e971bd8efa
Reviewed-on: https://skia-review.googlesource.com/132928
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
SkColor.h generated include.
Also add generated comment for all files.
And, added typedef documentation where missing.
TBR=reed@google.com
Bug: skia:6898
Change-Id: Ib7757d70c1926b5ae04a5de557711756fce631b6
Reviewed-on: https://skia-review.googlesource.com/132827
Auto-Submit: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
The WebView needs this information in order to correctly draw into
an unclipped layer. This API can be removed when we update the
Android framework to no longer depend on unclipped layers.
Change-Id: Ibba63005730158021363d1d09e5338578f4fa541
Reviewed-on: https://skia-review.googlesource.com/131148
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Update the includes to match the bookmaker docs.
All edits are generated; if something looks amiss, I
probably introduced a bug in the generator. Please
let me know.
I was careful to pick up all direct edits to the includes
and add them to their bookmaker counterpart. Please take
a look to see if your favorites are there.
Note that enum and struct members have been shortened
to fit on one line. The intent is to provide more verbose
documentation online. Let me know if this is too terse.
TBR=reed@google.com
Bug: skia:6898
Change-Id: I374673ed884e03e142439d91532efc558deeaccd
Reviewed-on: https://skia-review.googlesource.com/130540
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Remove GPU fallback code which would have applied AA and mask filter
separately to each lattice cell.
Change-Id: I43d50f337d24bb34b94f3d0ea6cca686a2e11a50
Reviewed-on: https://skia-review.googlesource.com/129318
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Change-Id: I0b296bf5b80adc19758a3dc99160be9d2ed05680
Reviewed-on: https://skia-review.googlesource.com/125160
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Anonymous enums play havoc with documentation;
there's no name to refer to. It may be that all
enums may either be named or replaced with constexpr
without breaking anything. Try replacing all
anonymous enums in include/core to see what happens.
This names SkCanvas::SaveLayerFlagsSet but leaves
SkCanvas::SaveLayerFlags as a uint32_t, to reduce
risk as compared to review.skia.org/123584.
There's also some chance that external linkage will
break if some client refers to anonymous enum in a way
that could require its address: see
https://stackoverflow.com/questions/22867654/enum-vs-constexpr-for-actual-static-constants-inside-classes
(This CL does not require definitions + declarations)
Brought bookmaker docs in line with this change.
This also tripped over missing code in bookmaker
handling constexpr so added that as well.
R=reed@google.com,bsalomon@google.com
Docs-Preview: https://skia.org/?cl=123920
Docs-Preview: https://skia.org/?cl=123584
Bug: skia:6898
Change-Id: I14a342edcfd59e139ef9e4501f562417c4c60391
Reviewed-on: https://skia-review.googlesource.com/123920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
Bug: skia:
Change-Id: I5ed334f63e64991944394dc8103092a2c6280546
Reviewed-on: https://skia-review.googlesource.com/122000
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: b/77917978
For
drawImageLattice
drawBitmapLattice
drawImageNine
drawBitmapNine
, respect the SkFilterQuality on the SkPaint. Previously the GPU used
the lowest quality to avoid a bleeding effect, leading to ugly nine-
patches on Android.
For all backends, cap the filter quality at kLow_SkFilterQuality.
Update SkCanvas' documentation to specify this.
Change-Id: Id28c7753834975f039170f14bc51be4f2bd44d41
Reviewed-on: https://skia-review.googlesource.com/121891
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
SkImageInfo.h is generated for the first time.
Minor corrections in the other includes.
TBR=reed@google.com
Bug: skia:6898
Change-Id: I9a16753e234ace3bfbcc5b58381347fd0e63b1c8
Reviewed-on: https://skia-review.googlesource.com/118168
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
This reflects the long-standing restrictions in our clients (webview) and the reality of the gpu target which just uses scissors.
It also removes one of the few callers of canvas::clipRegion, which we'd like to remove.
Bug: skia:
Change-Id: Ie3b3c6e8752f82cddef256f753000f9da4bdbdee
Reviewed-on: https://skia-review.googlesource.com/113260
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Reed <reed@google.com>
In order to apply filterTextFlags correctly, teach
TrackLayerDevice how to process save and restore layers.
At this point, I don't see any other traffic than the
cache warming traffic.
This code has a performance between 82% and 105% of just
drawing the picture.
BUG=skia:7515
Change-Id: I44736be46884f18b6d120d4b5ca582f34dbdff0f
Reviewed-on: https://skia-review.googlesource.com/114641
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
drawTextRSXform should draw the same as drawTextOnPath (as regards shaders)
Bug: b/69904791
Change-Id: I393dd8fd7a5bdc6a018b1ca33592b208c7141868
Reviewed-on: https://skia-review.googlesource.com/114468
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Add a third define in SkCanvasPriv to complement
SkCanvas::kDontClipToLayer_PrivateSaveLayerFlag and
SkCanvas::kDontClipToLayer_Legacy_SaveLayerFlag.
SkCanvas::kDontClipToLayer_PrivateSaveLayerFlag exists only to define
SkCanvas::kDontClipToLayer_Legacy_SaveLayerFlag and
SkCanvasPriv::kDontClipToLayer_SaveLayerFlag.
SkCanvas::kDontClipToLayer_Legacy_SaveLayerFlag is used only by
Android framework.
SkCanvasPriv::kDontClipToLayer_SaveLayerFlag is used internally.
Note that changes to CanvasStateTest.cpp inside
SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG aren't testable by existing
skiabots; it requires building an Android framework aware version
of dm. CanvasStateTest.cpp may have bit-rotted.
R=reed@google.com,scroggo@google.com
Bug: skia:6454,skia:7690
Change-Id: I74f2a54636fae89a5a88a7e13f1baba49d3e2115
Reviewed-on: https://skia-review.googlesource.com/112401
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
interfaces not called externally
and aren't used internally
R=robertphillips@google.com,reed@google.com
Bug: skia:6455
Change-Id: Iee98ce4380a28a831d9bffe99932b54421dd339a
Reviewed-on: https://skia-review.googlesource.com/112481
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts the revert 9ff8c8c073.
Original:
This is a performance-only hint that no one but fuzzers
is using. It's even explicitly filtered out in Android.
The fuzzers have noticed they can trick us into allocating
uninitialized memory and treating it as opaque, blending
uninitialized pixels, etc.
Since no one's using this, we can just kill the bit.
Bug: skia:7566, chromium:808830
Docs-Preview: https://skia.org/?cl=105282
Change-Id: I4326c663f777aa373ff7ec9f319519da9729350d
Reviewed-on: https://skia-review.googlesource.com/105282
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 9a7a2ee5ad.
Reason for revert: still need to update blink_headless in Google3
Original change's description:
> remove SkCanvas::kIsOpaque_SaveLayerFlag
>
> This is a performance-only hint that no one but fuzzers
> is using. It's even explicitly filtered out in Android.
>
> The fuzzers have noticed they can trick us into allocating
> uninitialized memory and treating it as opaque, blending
> uninitialized pixels, etc.
>
> Since no one's using this, we can just kill the bit.
>
> Bug: skia:7566, chromium:808830
>
> Change-Id: Id74a85e51bc4d0907b4127eb9ac5b02576f8f0a7
> Reviewed-on: https://skia-review.googlesource.com/104441
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,fmalita@chromium.org,reed@google.com
Change-Id: I10d3c7e5184b9322715a5bfb6a7106292c8876a3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7566, chromium:808830
Reviewed-on: https://skia-review.googlesource.com/104781
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a performance-only hint that no one but fuzzers
is using. It's even explicitly filtered out in Android.
The fuzzers have noticed they can trick us into allocating
uninitialized memory and treating it as opaque, blending
uninitialized pixels, etc.
Since no one's using this, we can just kill the bit.
Bug: skia:7566, chromium:808830
Change-Id: Id74a85e51bc4d0907b4127eb9ac5b02576f8f0a7
Reviewed-on: https://skia-review.googlesource.com/104441
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>