This fixes up some other build flag options:
- font-specific js code is correctly omitted when no_font is set
- SKP serialization is only compiled in debug (or with flag).
Bug: skia:9733
Change-Id: Ifdbd2ddac278cfcefa842f6d4826d5429b6ed64b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262137
Reviewed-by: Kevin Lubick <kjlubick@google.com>
1fdf6ca514..1031d2c65b
git log 1fdf6ca5141d..1031d2c65b5e --date=short --first-parent --format='%ad %ae %s'
2020-01-04 kbr@chromium.org Upstream Mac logging changes from WebKit.
2020-01-03 shrekshao@google.com Workaround EXT_texture_norm16 for OpenGL ES drivers
2020-01-03 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/vulkan-validation-layers/src e4a2b7f22782..2be3fe0f8471 (7 commits)
2020-01-03 syoussefi@chromium.org Vulkan: Support vertex-only line emulation draw with xfb
2020-01-03 syoussefi@chromium.org Vulkan: Correct error message for VK_ERROR_INVALID_SHADER_NV
Created with:
gclient setdep -r third_party/externals/angle2@1031d2c65b5e
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC jvanverth@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
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Cq-Include-Trybots: skia/skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
Tbr: jvanverth@google.com
Change-Id: I5f6119491d073ad0349e4645715bdf5d4cfcbd69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262261
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Change-Id: Ic4d35e054b0fb35d9238a214933cf8004855002c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262204
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This clarifies the code instead of keeping fCurrGlyph and
glyphIdx in sync.
Change-Id: I2746eac3c681d14a1cb0eb73b91de920b5e6fbbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262151
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
These were a backstop to catch regressions in an area of code that we're
no longer actively developing (how we choose rasterization algorithms.)
Change-Id: If0b4bf71593fc9f895a69d6aa36c86ea4f8ac141
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261844
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Remove any Debug bot that's not on the CQ and has a corresponding ASAN
bot (fudging it a little on one Mac bot that had a Metal-only ASAN bot.)
Change-Id: Ie82dce2c37ee1dfebb8686bb1774baaed80d8fd4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261842
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Remove some unused functions/macros.
Move two functions only used by GrBufferAllocPool there.
We only ever used GrSizeAlignUp with pow 2 alignments. Require that,
rename, move to GrTypesPriv.h (along with GrSizeDivRoundUp).
Change-Id: I1a7248952d1905f16f02de2028d65768b186acee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262061
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Client code has been updated to use SkRuntimeEffect directly.
Change-Id: If471fa413ea60087d6445fce20b8363a07a64049
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
There's little need to run a Release ASAN bot when we've an equivalent
Debug ASAN bot. This removes almost all Release ASAN bots and adds one
Debug ASAN bot.
The only Release ASAN bots I've kept are a bot on the CQ,
Perf-Ubuntu18-Clang-Golo-GPU-QuadroP400-x86_64-Release-All-ASAN, and the
corresponding Build bot. We could leave that forever, replace it with
a Debug bot, or just take it off the CQ.
Change-Id: Ic0864fe2efdc39a95e204c7dfaaace238f2098ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262087
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
This logic that any GCE CPU *SAN bot is implicitly
a BonusConfigs bot is confusing... make it explicit.
This also means we can make BonusConfigs CPU bots
run disjoint work like the BonusConfigs GPU bots do.
No need to run the default configs redundantly.
Change-Id: I1219091f065a3d1135973bffea7c8774a8ca1ad6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262085
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
As they are a significant chunk of code, this reduces the size of the
release executable.
Change-Id: Ib764b3ec6244629e50941b0101a540e49d56c320
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261955
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
While staring at this code snippet for too long,
I realized it's possible to set a crazy color on
a paint and trick the code at head into thinking
that it's normalized, using the fast sRGB curves
erroneously. Might as well fix it.
Change-Id: If16c1476dbfc913adc8ba079bdb48cab374b681d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262029
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
cbbfa2f28a..1fdf6ca514
git log cbbfa2f28a0e..1fdf6ca5141d --date=short --first-parent --format='%ad %ae %s'
2020-01-02 xinghua.cao@intel.com D3D11: Restrict to translate uniform block to StructuredBuffer
Created with:
gclient setdep -r third_party/externals/angle2@1fdf6ca5141d
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC nifong@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
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Cq-Include-Trybots: skia/skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
Tbr: nifong@google.com
Change-Id: If1806bb2ef4155b1e9692d0fecf7b9a08cd2b076
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262027
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
I _think_ I've sorted out everything that went wrong the first time:
- Since we're not always kPremul by the time we clamp, we now
need to clamp to [0,1] when either fClampAsIfUnpremul is set
or... we're actually unpremul! That's the first diff we couldn't
figure out.
- This was not the only use of apply(pipeline, SkColorType),
and removing it made things fall back on apply(pipeline, bool),
which was making us think everything was normalized. I think
that'll get the layout tests.
So I think this is now everything we'd want, uncompromised.
Change-Id: I46f3cd1cc79358e55f5c46a425bacb1de6932c7b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262022
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This makes the Housekeeper-PerCommit-InfraTests_Win task less broken.
Change-Id: Icd82b172dede83b69ed415fb03c3c47b54b5df5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261997
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Followup to https://skia-review.googlesource.com/c/skia/+/261933; Pixel
bots don't have enough capacity.
Change-Id: I3b3413c32170a31ba25a53cbbdc15b65b9c66f33
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261996
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
fBrokenRun indicates if the atlas became full at any
glyph other than the first glyph of the SubRun.
* Remove getter and setters for fAtlasGeneration.
Change-Id: I603f15e7a2b3b632e184a985f0143d6a711f25e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262000
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
We've realized we'd like to have a few more Debug Perf bots, and it
seems like maybe a good way to satisfy that is to backfill anywhere
we've got a Release Perf ASAN bot but not a Debug one.
In net, this adds:
1) some Android ASAN Debug Build bots, both 32- and 64-bit ARM
2) some Android ASAN Debug _Test_ bots using those new builds
3) one CPU and one GPU Debug ASAN Perf bot
This CL originally was intended just to fulfill 3); I didn't anticipate
finding those testing gaps filled by 1) and 2), and if we find those new
bots to be a bother we can revert them. They seemed like glaring enough
holes to try to fix now.
Change-Id: I5714522db52bb5bde458b724091a227229e55fea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261933
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Otherwise it falls back on a 64K table.
Change-Id: I871fdfd9ef22ba7f3df758272b7dc557f217d5e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261942
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I0b11d4210c6e663cfb4854fc33e1396fd79fe9a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The interpreter doesn't (yet) support all GPU intrinsics, so adjust the
code to avoid 'max' and 'saturate'.
The interpreter is more picky about uniform blocks being the correct
size, so don't pass the color matrix data to the "None" effect, which
has no uniforms.
Change-Id: I4609f913eaa762ca171b2875eb25d23141a0646c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261931
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is a reland of 4f275cfe0e
Original change's description:
> pass more information to shaders
>
> If we're going to write an image shader, we're going to need to know the
> matrix and some bits of the paint.
>
> Instead of all possible information, I decided to pass just what the
> image shader needs for now, and will pass along more as I go.
>
> I've added a stub implementation of SkImageFilter as a way to make sure
> I'm threading everything it'll need through.
>
> Change-Id: I98de1724056dbc0902a34fc31da8ec6bdf38dc34
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261801
> Commit-Queue: Mike Klein <mtklein@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I2541903ad559fe8b584e46b1e9d68ec804b7a15d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261779
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Updated internal usage of SkRuntimeColorFilterFactory to use this
instead. Once this lands, we can update SkiaRenderer in Chrome to
use it, and remove SkRuntimeColorFilterFactory.
This doesn't support a CPU callback function in the runtime color
filter - I don't think we're going to support that in the long term.
Change-Id: I714413bd590cf5cf4416ef62809a6e1d92211688
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261681
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Use the original alpha in the unpremul color.
Bug: chromium:1024935
Change-Id: I6a721431781f0ef42a3f162d39f8bbac924a2c30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261680
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
make profile can be used with bloaty [1] and twiggy [2]
Some example commands for investigating code size:
bloaty ./canvaskit/bin/canvaskit.wasm -d symbols
bloaty ./canvaskit/bin/canvaskit.wasm -d sections
twiggy top -n 50 --retained ./canvaskit/bin/canvaskit.wasm
twiggy monos ./canvaskit/bin/canvaskit.wasm -g -m 40
# Let's pretend we have a symbol called
# AddIntersectTs(SkOpContour*, SkOpContour*, SkOpCoincidence*)
# that we want to investigate further
twiggy dominators --regex ./canvaskit/bin/canvaskit.wasm AddIntersectTs.+
twiggy paths --regex ./canvaskit/bin/canvaskit.wasm AddIntersectTs.+
[1] https://github.com/google/bloaty
[2] https://rustwasm.github.io/book/reference/code-size.html#the-twiggy-code-size-profiler
Bug: skia:9733
Change-Id: I4a665fe2c750da552fee1dbf804ce0028a06c6c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261903
Reviewed-by: Kevin Lubick <kjlubick@google.com>
An error from addr2line (e.g. unknown binary type) can truncate the
output, hiding the remainder of the stack trace. Instead print the
original line.
Change-Id: I563aae4333a79a17560378e399e79b60c79f9ac7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261288
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
942d91520a..cbbfa2f28a
git log 942d91520aa8..cbbfa2f28a0e --date=short --first-parent --format='%ad %ae %s'
2019-12-31 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/SwiftShader 59465799210b..10a900e5ffaf (1 commits)
Created with:
gclient setdep -r third_party/externals/angle2@cbbfa2f28a0e
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC nifong@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
Tbr: nifong@google.com
Change-Id: I2ae44734f5501c21ebefc3574896d23d3863f438
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261876
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
fca5a005aa..942d91520a
git log fca5a005aa88..942d91520aa8 --date=short --first-parent --format='%ad %ae %s'
2019-12-30 m.maiya@samsung.com EGL: Add support for EGL_KHR_gl_colorspace extension
2019-12-30 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/vulkan-headers/src 0e57fc1cfa56..f63dd5c9d874 (1 commits)
2019-12-30 syoussefi@chromium.org Vulkan: clean up arguments to glslang wrapper
2019-12-30 syoussefi@chromium.org Avoid vector copy in BinaryOutputStream::writeIntVector
2019-12-30 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/glslang/src 5de15a256eb0..6334d594f68c (4 commits)
Created with:
gclient setdep -r third_party/externals/angle2@942d91520aa8
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC nifong@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
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Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
Tbr: nifong@google.com
Change-Id: I8fde6ff7a14b6cf920adc3a622685a46615dc173
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261823
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This reverts commit 4311f19158.
Reason for revert: layout test failures seemingly not having to do with bicubic+clamping+sRGB
Original change's description:
> refresh image shader cs/at logic
>
> Was working on SkVM versions of these when I noticed the existing
> SkRasterPipeline code wasn't terribly tidy. The main gist here is that
> we can let SkColorSpaceXformSteps::apply() handle almost all the
> final transformation on the way out of the shader.
>
> I remain a little puzzled why I got a few significant diffs when I tried
> leaving the A8 color unpremul, letting the steps handle matching the
> alpha types instead of me manually with SkRasterPipeline::premul. For
> now I've left that as-is.
>
> Similarly I think we could transform that A8 color ahead of time rather
> than doing that over and over at runtime. This is something I've left
> as a TODO, largely because I don't care enough about coloring A8 to
> investigate right now.
>
> I've inlined all the logic of explaining src-is-normalized into this
> shader (which is its only user). That makes it clearer that we can
> always set that bit when bicubic sampling, since we're clamping anyway.
> This causes some invisible diffs when switching to the optimized sRGB
> transfer function stages, which we may or may not be able to get away
> with without guarding...
>
> Change-Id: Ie6670c6ca5c69958f41aac88324341a10eb3bee1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261763
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,brianosman@google.com,reed@google.com
Change-Id: I9c414cb751d9e51219b18dc3d4f54c92d06664ce
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261815
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 60b69ecc8d.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> clarify that there's no kMedium here
>
> Reword to make it clearer we're only handling kNone, kLow, and kHigh;
> kMedium has been transformed into kLow or kHigh already at this point.
>
> I think it's particularly easy to be confused by the line
>
> if (quality > kLow_SkFilterQuality) { ... }
>
> Change-Id: If78cb6e946e26d08f5acd807d32e0446c69061b1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261765
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,brianosman@google.com
Change-Id: Ifb639ce76ec8e533ed6af7ddcb2d2fe8c66a6558
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261814
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>