Makes gl and glsrgb agree on several more GMs.
Bug: skia:
Change-Id: I6c233742c188e4f29212f0e9e1281a214457d458
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7e585118fe..8fbd9d96e6
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2018-07-09 oetuaho@nvidia.com Use ImmutableString in ImageFunctionHLSL
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We were ignoring the linear aspect of the serialized colors, and treating
them as if they were sRGB-encoded. Now, always transform colors back to
sRGB when drawing to legacy destinations.
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Don't try to guess the pixel config to use for intermediates. Instead,
just make the intermediates in the same color type (and space) as the
final destination. This removes some no-longer-correct logic that was
using sRGB configs, resulting in linear blending and precision loss.
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bea35a6389..7e585118fe
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2018-07-06 geofflang@chromium.org Vulkan: Implement eglWaitClient using a finish.
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Stops are now always transformed all the way to destination color space,
using a new helper struct. Even textured gradients on GPU pre-transform
the stops, for simplicity and consistency. We plumb the destination
config in to drive the choice of texture format - this is simpler and
more correct.
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62edcce806..bea35a6389
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2018-07-05 jmadill@chromium.org Vulkan: Use Scoped resource init helper.
2018-07-05 geofflang@chromium.org Fix missing return when validation fails in eglWaitNative.
2018-07-05 geofflang@chromium.org Finish populating the new_hashes map after finding a dirty input.
2018-07-05 geofflang@chromium.org Write relative paths with forward slashes to the code generation hashes.
2018-07-05 geofflang@chromium.org Allow the run_code_generation.py script to be run from any directory.
2018-07-05 geofflang@chromium.org Vulkan: Regenerate builtin shaders.
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2018-07-05 capn@google.com Reject copying from GL_RGB10_A2 to unsized formats.
2018-07-05 capn@google.com Protect exported symbols from overrides.
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2018-07-05 geofflang@chromium.org Vulkan: Initialize the max pbuffer size members of Config.
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This reverts commit 58a1605d2b.
Try to make glyph paths as immutable as possible.
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a72ebeba21..bf6dc37972
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2018-07-04 lucferron@chromium.org Vulkan: Flip viewport on y for the backbuffer only
2018-07-04 geofflang@chromium.org EGL: Support unvirtualized contexts and unsafe multithreading.
2018-07-04 geofflang@chromium.org EGL: Skip creation of the dummy pbuffer when surfaceless is supported.
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2018-07-04 capn@google.com Remove invalid glGetIntegerv() enums.
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2018-07-04 capn@google.com Fix protecting exported symbols from overrides.
2018-07-04 capn@google.com Use an internal symbol to determine library directory.
2018-07-04 capn@google.com Fix CMake architecture string comparison.
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Also:
* clean up PolyUtils checks to be correct and consistent.
* fix some bugs discovered by the unit tests.
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The fill type is not reflected in shape keyframes, but it is tracked in
the scene graph. Make sure we don't overwrite when interpolating.
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Instead of take extra input to indicate size for texture proxies of
different planes, directly use texture proxy's size.
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I have confirmed locally that the NVPR path renderer is not DDL compatible.
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The gOnce guards are racy.
This code is probably stable enough to just remove the tests,
given the umpteen other ways it's tested.
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This reverts commit 3241149b8c.
Reason for revert: TSAN failures, e.g. https://chromium-swarm.appspot.com/task?id=3e7a42da25efd510&refresh=10
Original change's description:
> Remove gCreateTypefaceDelegate.
>
> The PortableFontMgr is used instead.
>
> Change-Id: I03ecdcbef380dde2b206293e17a325cad69d7514
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No-Try: true
Reviewed-on: https://skia-review.googlesource.com/139280
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:
Change-Id: Idab02c36778feab40bf6750646929d037db7321a
Reviewed-on: https://skia-review.googlesource.com/139168
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
The PortableFontMgr is used instead.
Change-Id: I03ecdcbef380dde2b206293e17a325cad69d7514
Reviewed-on: https://skia-review.googlesource.com/139165
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
added caching of SkVertices
Docs-Preview: https://skia.org/?cl=138596
Bug: skia:
Change-Id: Ia750f55f5f6d0de250d9e9c5619f4d1ac856f9f5
Reviewed-on: https://skia-review.googlesource.com/138596
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
92da844eb7..2b06054dd4
git log 92da844eb754..2b06054dd41f --date=short --no-merges --format='%ad %ae %s'
2018-07-03 jie.a.chen@intel.com Vulkan: Insert a barrier after buffer copy
Created with:
gclient setdep -r third_party/externals/angle2@2b06054dd41f
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=ethannicholas@google.com
Change-Id: I88a5bbac80a68ac501cb4d91cc00bdf6ff0a6f14
Reviewed-on: https://skia-review.googlesource.com/139200
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
We were using isGammaCorrect (presence of a color space) to trigger
rendering effects that should only apply when doing linear blending.
Rename and redefine that function to fix many of those issues.
In a few places, we really do care about the color space.
The big win here is text rendering, which is now the same on legacy
gl and glsrgb configs. Also left some comments about our desire to
do something smarter for text in the future.
Bug: skia:
Change-Id: I94106e95f5f81aaa0a28dbaccd65f5d94cf0de67
Reviewed-on: https://skia-review.googlesource.com/139109
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The fix in https://skia-review.googlesource.com/c/skia/+/138932 (Don't reject stroked empty rrects in GPU backend) revealed a similar bug in oval drawing.
Bug: skia:8115
Change-Id: I2f864daf2ccabdcdbb49b242cc5ce3682fe7b12a
Reviewed-on: https://skia-review.googlesource.com/139120
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>