This lets us test non-constant array indexing and array ctors (which ES2
doesn't allow at all).
I also added some cast-related tests to the non-ES3 test which were
accidentally missed the first time around.
Change-Id: Ib03aa53f57702141a8852154d584a31ab75f96e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/547017
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Eventually we'll move the addCommands call on Task to happen from the
Context. However, things like instantiation of proxies still needs to
happen on the Recorder.
Bug: skia:13357
Change-Id: I905a83e735164b7b82e7ffa916c535b0cd234594
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546857
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Test cases were added for matrix-resize-ctor, diagonal-matrix-ctor and
struct-ctor. These were originally absent because the original trivial-
expression code did not distinguish between each individual ctor type.
Unfortunately, array-ctor is not included because ES2 does not support
array-ctors.
Comments were added to make it a bit easier to understand why some cases
are trivial but others are not. In some cases, the compiler applies
relevant transformations that might not be apparent at first glance--
e.g. unary + is eliminated so that case is still trivial.
Change-Id: Ie6756fc01736d28035f3965ae18f3482bd030871
Bug: skia:13378
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546864
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: I8bb64cb2e337ec4646da38d11f80e83a13670c59
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546866
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Bug: skia:12720
Change-Id: I7a222771da5fb46b773b7785b06682dcd92b01a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546859
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:12701
Change-Id: Ibf7b4ac280eb853e3f5d786bd188ae0ac208609b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/545367
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 5270322b46.
Change-Id: If594d04dc657126dce48d69dcc67d1a5e3b0cc8a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546856
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This code was originally written before our constructor IR types were
split apart, so its treatment of constructors was pretty simplistic. The
new code handles each type of constructor separately, and makes better
decisions as a result.
Compound constructors are now only considered to be trivial when they
are compile-time constants; this causes vector<->matrix conversion
constructors to be detected as non-trivial.
Change-Id: I534fcf69f5d5f43ac705d68ae00f97fce8496c2a
Bug: skia:13378
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546555
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
SkMesh now takes SkData that contains the uniform values.
Change-Id: I286e7559ba692ce15925a54f59c2e829b6b5448f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546096
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
GrSPIRVUniformHandler and GrVkUniformHandler had special-case handling
of float2x2 matrices, but neglected to put in the same handling for
half2x2 matrices (which are identical at the uniform level).
There are likely to be deeper issues here, but this is a step in the
right direction compared to where we were.
Bug: skia:13380
Change-Id: I035f707d1f3831c0057934fe16b2f96ea4847578
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546550
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This version dodges skia:13380 by reordering the list of uniforms.
Disabled on Win10 with older Intel GPUs due to crashes when performing
vector/matrix casts in GLSL.
Change-Id: If053908fd1a6921257e5af0abdce1ff69a03297f
Bug: skia:13378, skia:12179
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546551
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Bug: skia:12701
Change-Id: I88a12b776cf9b14d0c0a94ae777b85d9592696a7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/544318
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 9583759bbd.
Reason for revert: MSAN failure
Original change's description:
> Restored unsized array support to SkSL
>
> This is a prerequisite for compute shaders. As of this CL, there isn't
> yet a way to use unsized arrays, as it is a compute-only feature and
> compute shaders are coming in a followup CL, but this adds the basic
> framework and error tests.
>
> Change-Id: I390c0961e324dd474474563bf9a8f6b34c9552a9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/538900
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Change-Id: Id10b48ef24c0e6219b65b0a201d13fea9632620f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546552
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
This reverts commit c18fb9c8a2.
Reason for revert: Red on the tree.
Original change's description:
> Add test demonstrating that matrix/vector casts are considered trivial.
>
> These casts are not particularly lightweight Metal (they invoke a helper
> function) so they are going to be marked as non-trivial in a followup
> CL.
>
> Change-Id: Ic88e6b3889f6d4f4751d7ebfc740229b7530930b
> Bug: skia:13378, skia:13380
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546417
> Reviewed-by: Arman Uguray <armansito@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Bug: skia:13378, skia:13380
Change-Id: Iee60fcc0d9d56912268777a9fa4d2aa18154f157
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546548
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bug: skia:12701
Change-Id: I4209a4741a957a4dc60ad6669fc164a2d5993676
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/545720
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
These casts are not particularly lightweight Metal (they invoke a helper
function) so they are going to be marked as non-trivial in a followup
CL.
Change-Id: Ic88e6b3889f6d4f4751d7ebfc740229b7530930b
Bug: skia:13378, skia:13380
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546417
Reviewed-by: Arman Uguray <armansito@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This is a prerequisite for compute shaders. As of this CL, there isn't
yet a way to use unsized arrays, as it is a compute-only feature and
compute shaders are coming in a followup CL, but this adds the basic
framework and error tests.
Change-Id: I390c0961e324dd474474563bf9a8f6b34c9552a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/538900
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This CL adds the ability to add child combinations to the top-level
combinations added to the builder.
Bug: skia:12701
Change-Id: Ibe182c631bb9811d82e314ba58823b1708058165
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/542299
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The job had been removed from jobs.json previously. We no
longer intend to generate Bazel files using gazelle, which
is what this checked.
Change-Id: I1bcf98deae3831a18b9a70e4f0a295eb3f2785b8
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546137
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
- SkSLMemoryLayout now handles WGSL uniform and storage address space
memory alignment and size calculations.
- MemoryLayout::IsSupported is now an instance method that checks for
type support based on the specified language standard.
- Unit tests have been added for WGSL memory layout types.
Bug: skia:13092
Change-Id: I2fe161998a0b551ca7c3c1d118b6a8cc1ae95a5b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/545398
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Arman Uguray <armansito@google.com>
In a followup, I'll be making changes to this algorithm for skia:13378.
This CL migrates the code as-is.
Change-Id: I86cfddeb7c8eb6d4e191371944fb7c3707f13ba6
Bug: skia:13378
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546418
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
DSLType is now a simple wrapper around SkSL::Type*. Previously, its type
was determined through a combination of a Type* and a TypeConstant enum,
and fSkSLType == nullptr was used as a sentinel to mean "use the type
constant instead", which meant that we couldn't have a null DSLType
as it would fall back to the type-constant.
We can now return `DSLType(nullptr)` to indicate an error case in type
handling code, instead of needing to wrap the DSLType in an optional<>.
Change-Id: Iebaab86162b526a7fcb93d253367a7e4881ef6d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/545781
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Move SubRunContainer, and all the associated classes used by it.
Change-Id: Ib61787f1e8442f0f8cc1354fbc04a867e3b6c670
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/545776
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
DSLType stored an `fPosition` which was only used in one place, when
reporting that a function is not allowed to return a particular type.
Those errors now highlight the type and function name together, which is
not really any worse than before. This allows us to shrink DSLType down
to its minimal form, just a pointer to an SkSL::Type and nothing else.
Change-Id: I4b430cb996472da0ae57bc2ab095cd123d2c3f51
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546097
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This CL removes the TypeConstant member from DSLType. The constructor
which takes a TypeConstant now sets the `fSkSLType` field immediately
instead of saving the value and deferring lookup until `skslType()` is
called.
This caused some ripple-effect issues in type setup code which were
fixable by replacing nullptr with Poison.
Change-Id: I8fa73cdf5f0bcd3de143c9a25ea43392d75c7dec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/545780
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
With a hot Bazel cache, https://task-scheduler.skia.org/job/4XhwJfG1wR38Hp3dF1pI
took 59 seconds and did not have to wait 1-2 minutes
for TaskScheduler to schedule a prerequisite task
and Swarming to deduplicate said task, which is
the best case scenario for "all hot caches".
Change-Id: Ic86599e0b886ecded836641cceb19b623065a91e
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/546136
Reviewed-by: Eric Boren <borenet@google.com>
MSVC is a very marginal compiler for us (and we don't call SkPopCount that often) so we've deemed it not worth the extra complexity to handle the __popcnt intrinsic.
Change-Id: I1d838727eab503cd99a72d07e9787280d0948b29
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/545896
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
In general, SkSurfaceProps is only needed when rendering text. However,
there are several existing APIs that don't allow SkSurfaceProps to be
passed in by the user.
This change adds new SkSurfaceProps parameters to several public-facing
APIs:
1. SkRasterHandleAllocator::MakeCanvas
-- The props are used by the canvas whenever text is rendered.
2. SkImage::MakeFromPicture and SkImageGenerator::MakeFromPicture
-- The props are used to render any text in the SkPicture object.
Change-Id: Ic48e8a30bb12b3170415c644de1a007b5eefb818
Bug: skia:13369
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/545396
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Needed to fix the Dawn and Harfbuzz Bazel rules.
Change-Id: I21f63c970bdc972b97e42ef85d82d7f478bd45e2
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/545721
Reviewed-by: Eric Boren <borenet@google.com>