1c08cbb398..dfebe9b2d5
$ git log 1c08cbb39..dfebe9b2d --date=short --no-merges --format='%ad %ae %s'
2018-03-14 jmadill D3D11: Add dirty bits for Transform Feedback.
2018-03-14 jmadill Vulkan: Enable SimpleVertexShader.
2018-03-16 jmadill Vulkan: Implement depth range correction.
2018-03-14 jmadill Remove HasIndexRange.
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roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=stephana@google.com
Change-Id: I896a161b718b1fcf79729bcf513e60c8a3ea330f
Reviewed-on: https://skia-review.googlesource.com/114880
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
This fixes all the copy as draw issues we've had with certain devices and
the cap is no longer needed.
Bug: skia:
Change-Id: Id0b750849c4c920beae2d8cb3eda5f402018f194
Reviewed-on: https://skia-review.googlesource.com/114860
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
In order to apply filterTextFlags correctly, teach
TrackLayerDevice how to process save and restore layers.
At this point, I don't see any other traffic than the
cache warming traffic.
This code has a performance between 82% and 105% of just
drawing the picture.
BUG=skia:7515
Change-Id: I44736be46884f18b6d120d4b5ca582f34dbdff0f
Reviewed-on: https://skia-review.googlesource.com/114641
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This proc will notify the client when we will no longer call fulfill on
their promise image so that can delete any meta data they needed to store
to be able to complete the fulfill requests.
Bug: skia:
Change-Id: Ife1e6845f221c31ce1ae2c0d2ba5e4c8f0203b74
Reviewed-on: https://skia-review.googlesource.com/114092
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 2ab6f7e580.
Reason for revert: Server back with more cores
Original change's description:
> Remove Android Framework bot from CQ while server is being upgraded
>
> NoTry: true
> Bug: skia:7716
> Change-Id: I67695c5f45ac5b9c57d0599ba2ab2e825fa75e4b
> Reviewed-on: https://skia-review.googlesource.com/114788
> Reviewed-by: Ravi Mistry <rmistry@google.com>
> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
> Commit-Queue: Ravi Mistry <rmistry@google.com>
> Commit-Queue: Ben Wagner <benjaminwagner@google.com>
TBR=benjaminwagner@google.com,rmistry@google.com
Change-Id: I01626d9a4de98a27a350b053cb1aa7612d71d136
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7716
Reviewed-on: https://skia-review.googlesource.com/114820
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
more imageinfo text
rewrote many examples to fix newly exposed compiler warnings
marked a couple of YUV method bodies as deprecated
also cleaned up line endings to use the linux style
R=bsalomon@google.comTBR=caryclark@google.com
Docs-Preview: https://skia.org/?cl=112302
Bug: skia:6898
Change-Id: I89626a27353aa84526f9b9475d927bd0e9d8f0d5
Reviewed-on: https://skia-review.googlesource.com/112302
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
Bug: skia:
Change-Id: I4858e0774956f6283122bf71c84f3c6161e1d349
Reviewed-on: https://skia-review.googlesource.com/114790
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I0842a4eebba8cfa8310d0680941d59f1e363e574
Reviewed-on: https://skia-review.googlesource.com/114760
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
5ae6ee4578..1c08cbb398
$ git log 5ae6ee457..1c08cbb39 --date=short --no-merges --format='%ad %ae %s'
2018-03-15 jiawei.shao Clean up link validations on interface blocks
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roll-dep skia/third_party/externals/angle2
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TBR=stephana@google.com
Change-Id: Ic7da673d0bda6d4c013112c2f7b39c73611cadc6
Reviewed-on: https://skia-review.googlesource.com/114694
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Bug: skia:7713
Change-Id: I15c6a55370848cd211c783c886923f31dec1788c
Reviewed-on: https://skia-review.googlesource.com/114505
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Id4c613385a6948af9808dfbaef8f437e765fb9b5
Reviewed-on: https://skia-review.googlesource.com/114571
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
44a73fcfbe..5ae6ee4578
$ git log 44a73fcfb..5ae6ee457 --date=short --no-merges --format='%ad %ae %s'
2018-03-06 jiajia.qin ES31: Sync dirty objects for compute shader
2018-03-08 oetuaho Don't use TIntermSymbol nodes for function parameters
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roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=stephana@google.com
Change-Id: I4d8d978eb7a9f647e4dfa8759acb96438361f05e
Reviewed-on: https://skia-review.googlesource.com/114700
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Previously, it would fail (and thus turn the bot red) if an image failed
to decode (e.g. with SkCodec::Result of kInvalidInput). This tends to
happen because the captured page had not fully downloaded yet. Stop
treating this an error. It may still be useful to test using SkCodec
just to be sure that we didn't crash, so keep running the test.
Change-Id: I1a0530fb82fa32d95c5f01d5131626745cf6c4f2
Reviewed-on: https://skia-review.googlesource.com/114582
Reviewed-by: Ravi Mistry <rmistry@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Remove unused GrBackendObject variants.
Add versions without redundant size param.
Make this work with GrBackendTextures that weren't created with a GrPixelConfig.
Change-Id: Ic1bbf5f2817cebab938b4f31000126a6ab5c44d5
Reviewed-on: https://skia-review.googlesource.com/114460
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
0b0dcbc1cf..44a73fcfbe
$ git log 0b0dcbc1c..44a73fcfb --date=short --no-merges --format='%ad %ae %s'
2018-03-06 brandon1.jones Always Invalidate Vertex Attribute Translation
2018-03-13 lucferron Vulkan: Additional texture formats support. RGB565, RGBA4444, RGBA5551
Created with:
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=stephana@google.com
Change-Id: I830a5f7b33ad65524aab37112dc954969028608a
Reviewed-on: https://skia-review.googlesource.com/114564
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Change-Id: If9402ad5a3ae7d17221cf1bca621b8aad4d9e9d0
Reviewed-on: https://skia-review.googlesource.com/114466
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I1eca549d38b64869a763951b8469712d620e24bf
Reviewed-on: https://skia-review.googlesource.com/114516
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
drawTextRSXform should draw the same as drawTextOnPath (as regards shaders)
Bug: b/69904791
Change-Id: I393dd8fd7a5bdc6a018b1ca33592b208c7141868
Reviewed-on: https://skia-review.googlesource.com/114468
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
En route to fixing fuzzer bugs, I discovered that most
debugging in pathops was broken. Pathops has extensive
runtime functions that trace links and connections between
data structures that are invaluable to debugging. The
only practical way to use these functions is to call them
from the debugger in immediate mode.
Some time, some where, the MSVS Immediate Window ceased
to be able to call functions that are members of structs
or classes, and functions that take templated parameters.
I can find no mention of this on the web, so I assume
that something about our setup is triggering this, but
I've had no luck finding the culprit.
In the meantime, I've added global functions wrapped in
a namespace to sneak calls to these functions without
MSVS being any the wiser. While this works, it is likely
to bitrot by tomorrow or next Tuesday so I will continue
to try to find and fix the root cause.
This also fixes the fuzzer bugs; generally one-line edits
that change asserts to fails. All pathops tests succeed
with this. To run all tests, do:
./out/debug/pathops_unittest -V -x
./out/release/pathops_unittest -V -x
TBR=caryclark@google.com
Bug: skia:
Change-Id: I956ae3d8df6d25e155e62bd6dede64519c7fbdb1
Reviewed-on: https://skia-review.googlesource.com/114321
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
When both GL_EXT_texture_format_BGRA8888 and GL_APPLE_texture_format_BGRA8888
extensions are present, the presence of GL_APPLE_texture_format_BGRA8888 was
preventing GL_EXT_texture_format_BGRA8888 from allowing BGRA8888 to be used
as a render target. By checking for GL_EXT_texture_format_BGRA8888 first,
this solves the issue.
The issue was encountered trying to run vr_pixeltests on top of SwiftShader
on the bots with a version of SwiftShader exposing both extension strings.
Change-Id: I446ec502a4703d24c24339708dcbbe9c334a7533
Reviewed-on: https://skia-review.googlesource.com/114495
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Alexis Hetu <sugoi@google.com>
5eaddbd018..0b0dcbc1cf
$ git log 5eaddbd01..0b0dcbc1c --date=short --no-merges --format='%ad %ae %s'
2018-03-14 oetuaho Prune empty cases and switch statements
Created with:
roll-dep skia/third_party/externals/angle2
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TBR=stephana@google.com
Change-Id: I4577adae4389eb5f8e248c5cbb46d226434e84f2
Reviewed-on: https://skia-review.googlesource.com/114487
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
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All issues have been resolved.
Bug: skia:
Change-Id: Id63d63ad081725885cb0225b410b0d3972abd8f7
Reviewed-on: https://skia-review.googlesource.com/113060
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
87db7c524e..5eaddbd018
$ git log 87db7c524..5eaddbd01 --date=short --no-merges --format='%ad %ae %s'
2018-03-14 jmadill Vulkan: Flag uniforms as dirty when they are updated.
2018-03-14 lucferron Vulkan: Support of float uniform matrixes (2,3,4).
2018-03-14 geofflang Add an EGL extension to disable GL extensions by default.
2018-03-14 jmadill VertexArray: Add perf tests for VAO dirty bits.
2018-03-14 jiawei.shao ES31: Support program parameter queries on geometry shader
2018-03-13 lucferron Vulkan: Get/SetUniform for float / int and vec*
2018-03-14 cwallez cq.cfg: equivalent_to to 100% for Linux tryservers.
2018-03-13 cwallez Fix cubemap robust resource init for GenerateMipmap
2018-03-14 jmadill Move DrawCallParams to the gl front-end.
Created with:
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BUG=815092
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TBR=stephana@google.com
Change-Id: Iaa1f591c7efbc29332e1ef5075e52c8f06aed6a1
Reviewed-on: https://skia-review.googlesource.com/114520
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>